RimWorld

RimWorld

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Items (924)
哥特式吸血鬼家具--死眠棺材床 Gothicstyle Vampire Furniture--CoffinBedCanBeDeathRest
Created by 逍逍客
现在,哥特式吸血鬼家具里面的棺材床可以进行更高效的死眠了! Now,CoffinBedCanBeDeathRest!...
(some) Alpha Animals Retextured (discontinued)
Created by Azami
I won't be updating this, use this instead: Gallatross and Friends Retextured Retexture of some Alpha Animals stuff - Gallatross - Gallatross Horn - Arctic Lion - Rotting Mound (that Decay Drake thingy) might add more later as I encounter it in game and fe...
(Discontinued) Medieval Overhaul - Forging sound
Created by 缘神老资历
Replaced the mechanical crafting sound effect for armor with the vanilla blacksmithing sound effect. (This mod is now obsolete, as the MO base mod has already replaced mechanical sounds with vanilla forging sounds—no need to subscribe.) (Alternative) Sawin...
A Dog Said... Animal Prosthetics 2
Created by Samuel_Bucher
Github repository link Overview This is a continuation/full rework of the iconic A Dog Said... Animal Prosthetics mod. Its creator has transferred the responsibility of maintaining the health and lives of RimWorld's animals to me, and the original mod will...
1trickPwnyta's Anomaly Patch
Created by 1trickPwnyta
Support for version 1.6 is confirmed, but more testing is needed. Please report any bugs in the comments. Thank you! This mod makes a handful of small tweaks to the Anomaly DLC that are intended to make the game a bit more enjoyable without changing the ga...
Achtung!
Created by Brrainz
❗️ Command your colonists like a boss! Pronounced like “A - tung” where “” is like the beginning sound of the superhero name “Hulk”. ❗️ The Achtung! mod enhances how you control RimWorld. You will get more control on how to position your colonists and how ...
Adaptive Storage Framework
Created by Soul
https://i.imgur.com/yMY2n8Q.png Adaptive Storage Framework contains various features to allow modders to better shape the way they want to make and change their own storage mods. It has added functionalities to change graphics depending on contents, tweak ...
Actually Vanilla Music Expansion
Created by Billnotic
UPDATE: Songs have been remastered a little bit and some thumbnail stuff was slightly changed. Songs are also now on Spotify! UPDATE 2: 1.5 is now officially supported. UPDATE 3: 1.6 is now officially supported. You have my permission to use this mod's mus...
Adaptive Trash Storage [1.5]
Created by ferny
What does this do? This replaces the Small Bin and Large Bin from Vanilla Furniture Expanded with actual storage for trash using the Adaptive Storage Framework. This mod fits in perfectly with Reel's Expanded Storage and works fully with the Vanilla Expand...
Add Extract Skull Designator
Created by okthisismyidnow
A small XML patch to add Skull Extractor Designator to orders tab, for maximum calcium! FAQ: Is it safe to add mid-game? Yes Is it safe to remove mid-game? Yes Special Thank You To many modders who helped me in Official Rimworld Discord Server Pawns who we...
Adaptive Primitive Storage
Created by vin
https://i.imgur.com/yMY2n8Q.png This mod is an independent port of Primitive Storage by Hydromancerx and velcroboy333 from the LWM's Deep Storage to the Adaptive Storage Framework using the Primitive Storage Retexture and restyle made by Phaneron. This mod...
All Ideoligions Are Fluid
Created by superniqui10
Makes all ideoligions fluid when you start the game, allowing any ideoligion to be reformed by the player, including both the player's and other faction's. Removes all limits imposed on fluid ideoligion creation and reform. You can create any ideoligion yo...
Allies are Helpful
Created by жопа
https://i.imgur.com/4uICsFS.png Have you ever wished your allies wouldn't ignore their comrades bleeding out on the floor? Do you find it frustrating that in a moment of need they choose to trample over your colonists' bleeding bodies instead of helping th...
Allow Dead Animals
Created by Andrew R.L.
Mod that auto-allows dead animals for butchering. Totally ignores spoiled ones. Made for people who are tired of constantly looking around for animals killed by wild predators to steal their food. IMPORTANT UPDATE: Do you fancy human meat? Come in! >:D Our...
Alpha Animals
Created by Sarg Bjornson
https://i.imgur.com/rLaa7So.png Adds multiple unique new animals to Rimworld. Features Adds 100+ new, vanilla-friendly creatures to the diverse biomes of your Rimworlds. The philosophy of this mod is that every new creatures tries to bring some new mechani...
Alpha Animals Patch for Outposts Mines
Created by Daria40K
Alpha Animals Patch for Vanilla Outposts Expanded Mines This patch add the sky steel ore from Alpha Animals to Vanilla Outposts Expanded so that they can be an output for the outposts mines. ...
Alpha Books
Created by Sarg Bjornson
https://i.imgur.com/rLaa7So.png Features Alpha Books brings: - 21 new types of books that are all single-use, and give a bonus to the reader. From useful hediffs, to abilities, to unlocking new map locations, there is variety enough to spice up any playthr...
Alpha Crafts
Created by Sarg Bjornson
https://i.imgur.com/rLaa7So.png Features This mod answers a very simple question: Stardew Valley? And the only answer is YES. Are you tired of ALWAYS having to base all colonies' economies on Yayo? It is after all the most efficient source of income when i...
Alpha Genes
Created by Sarg Bjornson
https://i.imgur.com/rLaa7So.png Features - More than 300 new genes. Some are very low impact, while some are truly game changing. - 16 new xenotypes with wild mechanics. - A new "Custom random" xenotype that allows you to make new player created xenotypes,...
Alpha Implants
Created by Sarg Bjornson
https://i.imgur.com/rLaa7So.png Features - Adds A LOT of very varied animal implants - Compatible with ALL animals from ALL mods IF they use base game animal body parts (plus patches for our VE and Alpha mods) - 4 tiers of implants: crude, prosthetic, bion...
Alpha Memes
Created by Sarg Bjornson
https://i.imgur.com/rLaa7So.png Details - Adds 13 new structures: Alienism, Jewish origins, Kemetic origins, Steampunk revival, Jain origins, Sikh origins, Corsair, Neolithic, Scavenger and Atheism. With Anomaly, you get Cubicism, Flesh cult and Void-Touch...
Alpha Mechs
Created by Sarg Bjornson
https://i.imgur.com/rLaa7So.png Features - 7 new mechanoids: The Aura, Daggersnout, Goliath, Phalanx, Siegebreaker, Fireworm and Demolisher make their return. The 7 mechs will appear in raids, clusters, etc, and they can be disabled separately through mod ...
Alpha Prefabs
Created by Sarg Bjornson
https://i.imgur.com/rLaa7So.png Features Adds more than 200 Prefab structures that can be bought by the player to create awesome looking colonies. The more mods the players has, the more prefabs the catalog will contain. For optimal experience, you should ...
Alpha Props - Parks and Gardens
Created by Sarg Bjornson
https://i.imgur.com/rLaa7So.png Features Adds more than 150 new props for Vanilla Furniture Expanded - Props and Decorations, with the "Parks and Gardens" theme. From planters to fountains, flowers, hedges and all sorts of outdoorsy decorations, this mod w...
Alpha Props - Ship Parts
Created by Sarg Bjornson
https://i.imgur.com/rLaa7So.png Features Adds 66 new space ship props for Vanilla Furniture Expanded - Props and Decorations. These are non-functional and for decorative purposes only. They can be used with Save Our Ship 2 or just placed in the colony to s...
Altered Carbon 2: ReSleeved
Created by Helixien
https://i.imgur.com/bVhysiO.png https://i.imgur.com/lMvcJSM.png https://i.imgur.com/waQFi9X.png A detailed record of all changes can be found in the “Changelog” tab. Please check there Current mod version: 6.0.2-Sov-rev9 Supports Rimworld version: 1.5 Olde...
Alternate Research Projects
Created by Mlie
https://i.postimg.cc/PJc4kLbg/Self-Info.png There are multiple ways to the same goal! Research projects can be made to have alternative prerequirements, making it possible to only research one of them to unlock a project. Mod-authors can add a mod-extensio...
Always Start in Daytime
Created by ferny
https://i.imgur.com/EKuNZ5w.png What does this do? Makes all new runs start at noon. Why? I always thought that a lot of the time new players' first impressions of the game are clouded if they're using darkness mods, so if you want all of your runs to star...
Ambient Rim
Created by TrueBlueSwablu
About AmbientRim adds several new ambient sound effects to objects on the Rim. Rivers Coasts Campfire/Brazier Trees: Birds, Night Owls Beaches: Seagulls Corpses: Buzzing flies Grass: Cicadas Customization All added sound effects can be turned on / off, and...
Ambiguous Anomaly
Created by ferny
What is this? This mod is an ongoing project to make Anomaly more mysterious, more immersive, and to make it feel less like a DLC and more like a part of the game's world. Current global changes - Anomaly research is now "Dark research", as it was named in...
Amnabi's Flags (Continued)
Created by Mlie
https://i.postimg.cc/1X4HT06h/Info.png Update of Amnabis mod https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2340981101 - Made the pole-icons fit the gui - Russian translation added, thanks Dmitry6! - Ferny made a patch-mod adding these to the VE Pr...
Amorphous style pack
Created by mo
Contents This mod has added a series of amorphous style weapons and some furniture styles.special effects for ritual atmosphere and sound effects https://i.imgur.com/J6uQ0Mq.png https://i.imgur.com/bnSpyDS.png https://i.imgur.com/McoYyyD.png https://i.imgu...
Ancient Supply Slingshot Patch
Created by legodude17
Allows you to transport items between vaults with the Supply Slingshot. How To Use 1. Load items into the slingshot like normal. 2. Hit the launch button, but then on the resulting dropdown hit "launch to other vault". 3. Select the target vault on the wor...
ANDH - Animals Nuzzling Detects Horrors
Created by alatta
ANDH - Animals Nuzzling Detects Horrors Give your cats and yorkies a chance! An animal nuzzling can reveal a metalhorror infection with a moderate chance. Bonded animals nuzzling their owners have much higher chance at detection. Customizable in mod settin...
Anima Gear
Created by xrushha
General information This mod allows you to domesticate anima grass through appropriate research, plant it and harvest anima fibers which can be used to craft eltex-like neolithic anima gear which includes tribalwear, war mask, war veil, crown and staff! St...
Animal Apparel: Framework
Created by s_m_w
Animal Apparel: Framework This mod serves as a framework to allow animals to wear all kinds of apparel. By itself, this mod only enables animals to be equipped with shield belts and jump packs. For a selection of plate, flak and cataphract armor for your a...
Animal Apparel: Vac Belt
Created by s_m_w
Features This mod introduces a belt that can be equipped to animals to let them survive vacuum exposure. Requires Basic Gravtech, crafted at the Machining table....
Animal Biosculpter
Created by Bodil
This mod patches biosculpter pods to accept your animals as well as your colonists. It just seemed unreasonable that you shouldn't be able to run age reversal cycles on your dogs to keep them young forever. Notes Medic cycles will cure animal flu and plagu...
Animal Cages (Continued)
Created by Zaljerem
Original mod by ZzZombo https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2458577231 If the original author requests it, I will remove this update. -- Original mod notes (1.2): # Description This mod adds cages to hold wild (or your own) animals capti...
Animal Sarcophagus
Created by ØverPL
A tiny mod that adds a sarcophagus for small animals. You will no longer have to put your beloved pets in comically oversized sarcophagi. Give your colony animals the respect they deserve. The small animal sarcophagus only accepts corpses of animals that t...
Animal Hoods
Created by BOT Ghostie
This mod was originally made by Diana(Kitty) and a friend. This mod is not a remake, rather, it's a refurbishing of the original. The textures are now HD, with the help of AI upscaling and human editing. They now come in some different varients, drawn by r...
Animal Tab
Created by Fluffy
Adds extra functionality to the Animals tab https://headers.karel-kroeze.nl/title/Important.png Does not require a new save game. Can safely be enabled/disabled in ongoing saves. https://headers.karel-kroeze.nl/title/Notes.png First released back in A12 (o...
Animals Category (DEVELOPMENT CEASED)
Created by ferny
What does this do? Adds a brand new "Animals" category. Now you have one spot to manage animals in your architect menu. With VE Genetics, it removes the Genetics category and moves all of its stuff there. With Large Animal Beds, it removes its category and...
AnimalHarvestingSpot (Continued)
Created by Mlie
https://i.postimg.cc/1X4HT06h/Info.png This is an update of -210's mod with their approval. https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1409440925 Added four new spots: - Milking - Shearing - Slaughtering - Training Icons from https://www.flatic...
Anomaly Fleshbeasts or Sarg Fleshbeasts?
Created by ferny
https://i.imgur.com/EKuNZ5w.png What does this do? Renames Sarg's various fleshbeasts in Alpha Animals and Vanilla Genetics Expanded to "genetic horrors" In the original version of these mods, the genetic failures are named "fleshbeasts" which is the direc...
Apparel Ownership
Created by Djinn
Intro I created this mod to give apparel an ownership property since I was too frustrated by pawns stealing each others' stuff. Description With this mod pawns who are not the owner won't be allowed to wear that specific apparel (forcing is still possible,...
Appliances Expanded
Created by Scorpio
https://i.imgur.com/sLjEJWy.png What was initially an expansion on available Chemfuel appliances, evolved into a much larger mod to expand your base capabilities. Hope everyone enjoys. Like my ideas ? you can buy me a coffee :D https://i.imgur.com/7Tv3zpx....
Arcane Technology
Created by GwinnBleidd
This is an updated, recompiled and fixed reupload of Dametri's https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2106703025 mod. Changes and fixes: Updated to 1.3, 1.4, 1.5 and fixed broken defs Added an extra setting to allow the use of items a few t...
Architect Icons
Created by marcin212
Architect Icons adds visual cues to the Arrchitect Tab. No more random clicking to find stuff! If a mod isn't supported, a placeholder icon is used. You can suggest icon support for specific mods. In the future, there might be an API for mod authors to inc...
Architecture of the Rim (Adopted)
Summary: Want to build a 2nd Floor? Want to separate room, but didn't want to loose the spacing buff, or wasting furniture for room that have no function but decorate? Make a fake wall. Or just simply want to build a house with actual visible roof? -------...
Architecture of the Rim (incl. corners)
Created by (◣_◢)
With permission from AOBA, the original creator of Architecture of the Rim, this mod now also includes the regular eaves. This ensures full compatibility and standalone usability, even if the Original Mod is no longer maintained. Description This mod adds ...
Area Unlocker
Created by Fluffy
Removes the (arbitrary) limit to the number of areas you can create, change area colours. https://headers.karel-kroeze.nl/title/Notes.png While this completely removes the limit on the number of areas you can create, the area selection widget in other part...
Art-Accurate/Doubled Gene Bank
Created by ferny
https://i.imgur.com/EKuNZ5w.png Doubles the capacity of the genebank from 4 to 8, as seen on its art. Safe to add mid save. That's it. It's compatible with Gene Bank Indicators. https://i.imgur.com/SMqGuSr.png...
Armor Racks
Created by khamenman
NOTE: There will be no further updates to this mod. Check out its Odyssey version, Outfit Stands Plus, instead. Adds a variety of armor racks that help you store and equip your armor in a better way. At the moment there are 3 types of armor racks: - Vanill...
Art on Neolithic Weapons
Created by Dizzy Ioeuy
This super simple mod patches the core game to allow weapons of Excellent or higher quality from the neolithic stage to also be inscribed with artworks, like the more modern weapons. This means early bows, pila, etc. can be revered as they ought to be! Sin...
Atelier
Created by ggfirst
Give a righteously grand production room to your beloved artisans! Have you ever wanted to make truly “practical” and “functional” workshops with excellent benefits and eye-candy aesthetics? If yes, BOO-YAH! This is exactly what you’re after! What Atelier ...
ATH's Retexture Female Apparel
Created by Anthitei
https://imgur.com/q8euBPZ.png https://imgur.com/tQb8vYe.png There are practically no dresses in the base game, which I consider a big loss. However, adding additional clothes that would only serve an aesthetic purpose is not really my style. Instead, I pre...
ATH's style Gothic and Bloody Gothic
Created by Anthitei
https://i.imgur.com/mtCUcUE.png https://imgur.com/tQb8vYe.png https://imgur.com/rjyigOf.png https://imgur.com/Krrj6lM.png The mod consists of two variants of most of following: - Small sculpture x3 - Large sculpture x3 - Grand sculpture x4 - Small altar - ...
ATH's style Draconic
Created by Anthitei
https://imgur.com/iDdSBVx.png https://imgur.com/tQb8vYe.png https://i.imgur.com/cIKrnFC.png https://imgur.com/Krrj6lM.png The mod consists of: - Lot of dragons - Small altar - Medium altar - Large altar - Grand altar - Ideogram - Lectern - Column - Pew - K...
ATH's Styleable Framework
Created by Anthitei
https://i.imgur.com/0n2howh.png https://imgur.com/tQb8vYe.png https://imgur.com/K3V8zeV.png https://imgur.com/Krrj6lM.png Core game: - Armchair - Chess Table - Autodoor - Door - Autodoor - Bed - Double Bed - Royal Bed - Wall - End Table - Sarcophagus* - An...
ATH's styles Norse
Created by Anthitei
https://i.imgur.com/Ersy4qs.png https://imgur.com/tQb8vYe.png https://i.imgur.com/nlAsmZp.png https://imgur.com/Krrj6lM.png The mod consists of: - Small sculpture x4 - Large sculpture x3 - Grand sculpture x3 - Small altar - Medium altar - Large altar - Gra...
Athena Framework
Created by Lee
This is a temporary Fork while the original Author is gone. All code/art/xml credit goes to the original author. Mainly plan on Bugfixing until they are back. :) Original Mod - https://gtm.steamproxy.vip/workshop/filedetails/?id=2903359518 Please report bu...
Auto Animal Flap
Created by MN
What does it for? A simple auto animal flap & auto fence gate. Powered operation allows people and animal to move through the door without slowing down. the cost is steel x25, industrial component x1, fabric(or leathery) x25 and 25W need it....
Auto Mod Config
Created by Gareth
Please note, this mod does not work standalone. It's designed to enable an easier method of creating and distributing Modlist Configs. If you're someone interested in creating their own Modlist Config, please take a look at the example Preset uploaded here...
Auto-Cut Blight 1.5 - Forked
Created by tiagorbrodrigues
Automatically designate blighted plants to be cut. ___________________________________________________ IMPORTANT It's an updated version of an existing mod, i claim no ownership of the mod. This version may be taken down by request from the original author...
Auto-Extract Genes
Created by Nibato
Adds a checkbox on the Health tab of colonists, slaves, and prisoners that, when enabled, will have them automatically visit the gene extractor when their genes have regrown. The checkbox available in the Health tab in both the pawn summary window on the b...
Auto-repair On
Created by Lecht
This mod changes the "Auto-repair" default setting for mechanoids from "false" to "true". Now, colonists will automatically repair mechanoids when they get damaged, without needing your command. This simplifies mech maintenance and helps them stay operatio...
Automatic Night Owl
Created by Ben
Automatically assigns the sleep schedule for starting, newly recruited, and PrepareCarefully pawns with the night owl trait. 1.6 Update Updated for 1.6 - Should be compatible with prepare carefully when that gets updated. Biotech and Ideology Features New ...
Automatic Hydroponics
Created by Poncho
Adds automatic hydroponics bays that can grow various plants without the help of a person. Plants are grown deep in the ground, causing them to be resistant to temperature and toxicity, special gene modding allows plants to grow for a full twenty-four hour...
Automation Category (DEVELOPMENT CEASED)
Created by ferny
Automation Category Using Vanilla Factions Expanded - Mechanoids, merges all automation content into one category. Best paired with - Biotech Category Re-examined (This will make what's left of the Biotech category organized) Mod Support - Everything in my...
Auxiliaries Category (DEVELOPMENT CEASED)
Created by ferny
What does this do? This adds a Auxiliaries category that contains all of the linkables, and any other building that serves only to assist another. Mod Support - Architect Icons, has its own icon - Medieval Overhaul - Roo's Painting Expansion - VE Furniture...
Automatic Parking
Created by Rabiosus
Add automatic parking feature to the vehicle. Set Parking Location: - Save Position: Click the gizmo to save the vehicle's current position and orientation. - Auto-Park: Click the gizmo again to automatically park the vehicle at the saved location. - Reset...
Aztec Weapon Style Pack
Adds Extravagant Over the top weapon reskins for guns and melee weapons for RIM-WORLDS Ideoligion "STYLES" a more golden Aztec style one might see when playing warhammer or such. As requested the packs will be separate for people that “Just want the guns” ...
Banana Suit (Continued)
Created by Zaljerem
Original mod by Jecrell https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2928617267 GNU General Public License v3.0 - but if the original author requests it, I will remove this update. -- Original mod notes (1.4): Adds a craftable banana suit to RimW...
BallGames
Created by kaitorisenkou
Add new 3 recreations; basketball, volleyball, and soccor. These trains melee skills. My other creation https://i.imgur.com/9ACzFRg.pnghttps://i.imgur.com/Xygx2YM.pnghttps://i.imgur.com/qFe6eDN.pnghttps://i.imgur.com/ppfQ3ZT.pnghttps://i.imgur.com/SO6fYZq....
Batch Install
Created by zxc989876
make you able to batch install and reinstall while selecting multiple buildings. (vanilla game even doesn't have install gizmo at the moment) currently there's a button at the bottom right to toggle whether to cycle or not....
Beautiful Outdoors
Created by Meltup
Enchances pawns' perception of nature. Simple mod that adjusts beauty and ugly modifiers for terrain and flora. Most notable changes: - flowers are significantly more beautiful now; - most trees have beauty increased to 2-4 range. Oak and Teak trees have 5...
Beauty Matters
Created by InertialMage
You ever wonder why a colonists beauty doesn't sweeten deals, make people take what you say to heart more? Even, make slaves submit to you more easily? Well I have the mod for you Currently the stats that beauty will affects are: -Conversion Power -Negotia...
Bedroom Category (DEVELOPMENT CEASED)
Created by ferny
What does this do? This adds a Bedroom category that contains all of the beds, sleeping spots, dressers, end tables, closets, anything that links to a bed or has relevance with stats in a bedroom. That's it? Yeah. Mod Support - Architect Icons, has its own...
Bed Rest For Food Poisoning
Created by 1trickPwnyta
If you're constantly vomitting and can barely move, would you go hunting? No, you would rest in bed. Now your colonists can too. This mod makes pawns consider food poisoning to be an affliction worthy of bed rest (as prioritized in the work tab). You can a...
Beliar Xenotype
Created by Elseud
This mod adds the Beliar, a hemogenic xenotype which lives to kill and kills to live. Revel in exquisite carnage and paint the Rim red alongside your infernal host, or battle against the demonic armies, and send them back to the hells that spawned them. Th...
Better autocasting for Vanilla Psycasts Expanded
Created by Toby
Some changes to Vanilla Psycasts Expanded to reduce Micro Management and add functional autocasts. (Enable autocasting by right-clicking a psycast. This is a default feature by VPE, please throw all complaints at them, not me. Including about being unable ...
Better Distress Signal
Created by Nalzurin
https://i.ibb.co/Lh8qwFHY/Banner1.png This mod expands on the Distress Signal quest from the Anomaly DLC. Normally the distress signal events always generate dead pawns on the map, unable to be rescued no matter how fast you arrive. And fleshbeasts are alw...
Better Map Sizes
Created by Madara Uchiha
Enables custom map sizes through the Advanced menu on the world map during map generation. Also allows for setting the default map size to use when generating tiles (in case you forget to use the Advanced menu) NOTE: There are no checks on the sizes you in...
Better money
Created by 1sylant99
This mod increase silver and gold stack Make money lighter Stack 5000 Weight 1 g Credit: Oskar Potocki for textures on preview ...
Better Pyromania
Created by Aelanna
This is a small overhaul mod for Rimworld's Pyromaniac trait, inspired by multiple discussion threads on the r/Rimworld Subreddit. Its purpose is to overhaul the Pyromaniac trait from a self-destructive flaw to a fascination/interest that has both positive...
Better Transhumanists
Created by Epicguru
Increases the number of body modder & transhumanist trait levels from 6 to 14. In vanilla, Machine body complete is the final stage, but why should it be? Only 6 body parts and you're done? No way! Non-steam download:Github The mood bonus is lower for the ...
Better Gene Inheritance
Created by RedMattis
https://i.imgur.com/B4xmwit.png Much improved gene inheritance for Biotech. I made this mod because I wasn't quite satisfied with the various gene inheritance mods already on the workshop. With this mod you will get less babies skipping most of their paren...
Better Vomit
Created by GuppyFacesAreCute
Makes vomit a bit more realistic looking, no more bright yellow....
Better VPE Skipdoor Pathing
Created by Ender Wiggin
This mod allows pawns to 'use' Skipdoors from Vanilla Psycasts Expanded while moving and doing stuff. They consider all tiles with skipdoors on them to be adjacent for pathing purposes. Only pawns with intellect of Humanlike or ToolUser can use skipdoors f...
Better Workbench Management
Created by falconne
NOTE: Most of what this mod did has now been integrated into vanilla. This version just adds in the features that have not been included in vanilla. The mod description below and the screenshots will be updated soon to reflect the new, cut down mod. This m...
BetterInfoCard
Created by Creeper
Expand the information card interface of the vanilla game, and make some QOL changes. Features Opening the info card won't pause the game Resizable and collapsible Info cards Multiple info cards Supported Mark Stat as favorite Comparing Stats by double cli...
BetterWeight
Created by greenking2000
Requires MinifyEverything, Miniaturization or similar to be most useful What does BetterWeight do? Ever noticed that many building have a weight of 1kg? Well that sometimes just doesn't make sense. This mod fixes that by adding the weight of the materials ...
Bill Doors' Simple Signs
Created by 3HST有限公司
This mod adds a sizable variety of decorative signs in game. Signs are unlocked after complex furniture. This mod is commissioned by Bambaryła...
Biological Warfare
Created by BlueEagle421
https://i.imgur.com/8fPCoHA.png https://i.imgur.com/N7PmE7J.png Biological Warfare aims to introduce a whole new type of deadly arsenal: biological weapons. They can be used in both defensive and offensive strategies, providing balanced firepower. Everythi...
Biome Transitions
Created by m00nl1ght
Compatibility with the Odyssey DLC If you have this mod active in addition to the Odyssey DLC, then the "Mixed Biome" feature from the DLC is disabled, and transitions from this mod will appear instead. This mod will work the same way it always has, no cha...
Biomes! Caverns
Created by Draegon1993
https://i.imgur.com/6Wn2DdV.png https://live.staticflickr.com/65535/52860492906_7359b497a8_c.jpg Changelog: Please check the change notes tab Say hello to the new and improved Biomes! Caverns! With a full host of new content and improvements over the old o...
Biomes! Core
Created by Draegon1993
https://i.imgur.com/6Wn2DdV.png https://i.imgur.com/zNRQoCe.png Biomes! Core provides the framework for the Biomes! mod series and is required for any Biomes! mods to work. Place this mod BEFORE any other Biomes! mods! This mod does and will contain the th...
Biomes! Fossils
Created by Draegon1993
https://i.imgur.com/6Wn2DdV.png https://i.imgur.com/LU4sChI.png Changelog: Please check the change notes tab Build your own museum with Biomes! Fossils, display the remains of creatures long dead and other fossilized goodies! With this mod you can dig up a...
Biomes! Islands
Created by Draegon1993
https://i.imgur.com/6Wn2DdV.png https://i.imgur.com/C7zlBAa.png This mod adds several types of islands for your enjoyment, from tropical to arctic! The islands are all unique and each one comes with lots of new plants and animals, including: Sea Life: Brin...
Biomes! Polluted Lands
Created by Draegon1993
https://i.imgur.com/6Wn2DdV.png https://live.staticflickr.com/65535/54222692908_79045db2e8_c.jpg Changelog: Please check the change notes tab Biomes! Polluted Lands adds an assortment of new plants and animals to polluted vanilla biomes and some modded one...
Biomes! Oasis
Created by Draegon1993
https://i.imgur.com/6Wn2DdV.png https://i.imgur.com/EoMpQZt.png In the vast, merciless desert, there exist small spots of life and color. Areas rich in groundwater, or where the rainwater pools together in sufficient quantities to support a thriving and un...
Bionic icons
Created by AUTOMATIC
ABOUT Changes the graphic for body part boxes and adds icons depending on what's inside. I recommend also using my other mod, High quality textures for better visual quality. MOD COMPATIBILITY In addition to vanilla, Bionic icons has built-in icons for the...
Biotech Category Re-examined (DEVELOPMENT CEASED)
Created by ferny
Biotech Category Re-Examined While the Biotech tab serves its purpose at categorizing everything from the Biotech DLC into itself, biotechnology is not the purpose of the category itself. This re-examines what should and shouldn't be considered biotechnolo...
Biomes! Prehistoric
Created by Draegon1993
https://i.imgur.com/6Wn2DdV.png https://i.imgur.com/dFNA1ry.png Changelog: Check change notes tab Biomes! Prehistoric brings to life a plethora of prehistoric plants and animals (mostly dinosaurs), with over 100 different species of prehistoric creature, w...
Biotech Mechanoid Retexture
Created by Elseud
A retexture of mechanoids and their guns introduced in Biotech, ranging from upscaling with minor changes to full redesigns. https://raw.githubusercontent.com/Elseud/Biotech-Mechanoid-Retexture/main/Infographics/Infographic_17.png https://raw.githubusercon...
Blood and Stains (Continued)
Created by Zaljerem
Original mod by Gouda quiche https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2075683887 https://github.com/goudaQuiche If the original author requests it, I will remove this update. Other blood mods I enjoy: Bloody Mess (Continued) https://steamcomm...
Blood Animations
Created by Fuko
Extreme Violence! Adds blood sprays, animated bleeding, ricochets, impact debris, and bullet casings! Directional Blood Sprays (Videos above) Triggered by direct damage, such as bullets, explosions, and damaging psycasts, and the blood amount scales based ...
Blueprints Forked - 1.6
Created by Captain Shitface
1.6 Update for Blueprints - Forked Should be fully functional, and I haven't run into any errors myself but please let me know if you find any as I haven't had time to play any really, since I've just been updating mods in my free time :) Original Blueprin...
Blueprints - Forked
Created by zeus
A fork of Blueprints by Fluffy. Difference: remove readout to avoid errors. fix potential errors occurring when buildings made from stuff lacking stuff. This issue typically arose when the mod containing that stuff was removed. extend the max length of the...
Boathouse Doors
Created by NuanKi
Boathouse Doors: Your Boats’ New Best Friend! Ever wished there was a better way to keep your boats safe in RimWorld? Well, Boathouse Doors is here to make that wish come true! Forget the old hassle of makeshift enclosures. Our mod introduces a brand-new s...
BodyMastery Mastered DBH
Created by Eclair
One of the creepjoiners has Body Mastery trait also mastered needs(Thirst, Bladder, Hygiene) from DBH. That's it....
Bonded Animals RNG
Created by Scurvyez
Discord: steveo.o steam: Scurvyez https://imgur.com/2p03pkM.png https://i.imgur.com/wsFzGcp.png This mod adds a little variety to the animals of your colony. When an animal becomes bonded to a colonist (or simply has a master), said animal will gain a rand...
Bottom Left Portrait
Created by Udon
Spruce up the Rimworld screen. When you select a character during play, you will be able to display a portrait in the lower left corner of the screen. Portraits can be set for each character. In addition, by selecting multiple characters at the same time, ...
Bradson's Main Button Icons for VE Textures (Continued)
Created by Karmasviel
This is an updated version that fixes the icon break after the recent update by Hospitality, as well as bumps up the version number to 1.5. If by chance the original mod is updated or adopted by someone more skilled in modding then me, I'll point to that o...
Bramble Blast - Raid Music
Created by ferny
https://i.imgur.com/EKuNZ5w.png What does this do? Adds Bramble Blast from Brawl as a raid song. Why? Was on a flight to New York and realized it would fit surprisingly well and fits Rimworld's emotionally charged country atmosphere. I tried it out and was...
Bulk Stonecutting (Forked)
Created by Holgast
This is a fork/remake of Bulk Stonecutting, by NECEROS and Fuglypump. This mod is designed to provide support for all modded stone types to make even more blocks, with as little extra requirements as possible. Uses the existing stonecutting table, no resea...
Camera+
Created by Brrainz
You want more zoom and different paning? This little mod enhances the in-game camera so you can zoom in much more than usual. Perfect for this one great screenshot or for showing your viewers all the details while streaming. INCOMPATIBILITIES Some mods mes...
Capitalized Work Types
Created by velcroboy333
Makes Jobs in the Work Tab Capitalized. I've seen many complaints that the jobs in the work tab are lower-case. When most mods tend to use upper-case, this can be a little jarring for some. This mod will make it all capital. Upon further testing, this seem...
Caravan Ghouls
Created by Nepenthe
This mod allows Ghouls to carry items when forming a caravan, allowing you to use your friendly ghouls as pack animals. Don't forget to pack plenty of raw meat. This is done by removing the code that flags mutants as being unable to ever carry anything, al...
Caravan Mood Buff
Created by Syrus
Description Have you ever been annoyed by caravan pawns immediatly going full mental the moment they enter a caravan site? Ever felt that any normal person would realize they can't expect to be pampered when traveling the world? Thought that winning a batt...
Caravan Speed Upgrades
Created by SilkCircuit
Caravan speed upgrades for when 'just walk faster' isn't cutting it. Equip your pawns with hiking poles, all-terrain boots, and walkie-talkies to increase caravan movement speed. Remember, you're only as fast as your slowest pawn—make sure to pack enough c...
Cash Register (Continued)
Created by Zaljerem
Original mod by Orion https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2506046833 GNU General Public License All the same, if the original author requests it, I will remove this update. packageID of Orion.CashRegister has been retained for compatibil...
Childhood Backstories
Created by Zylleon
https://i.imgur.com/HvMpaYn.png Adds over 70 new childhood backstories for colony children. Backstories are assigned on their 13th birthday, based on what the child actually did and experienced for better immersion. Backstories come with skill modifiers, w...
Cherry Picker
Created by asvc
If you've ever found a mod you've liked except for one little part of it, this mod allows you to selectively remove content. It works by pseudo-removing the definitions, meaning they remain in the game so as not to cause in errors, but all references to th...
Childrens Drawings
Created by Zylleon
https://i.imgur.com/HvMpaYn.png Adds over 70 new graphics for children's floordrawings. Cute, wholesome (mostly) drawings based on actual children's drawings. Drawings include people, animals, houses and so on. Also includes a few images of things only fou...
Childhood Category (DEVELOPMENT CEASED)
Created by ferny
What does this do? This adds a childhood category that contains the very few childhood items in Biotech and mods. That's it? Yeah. I'm not gonna lie, I kinda made this one to round out the category list and for the hope that other modders make childhood re...
Clean Categories: Spots (DEVELOPMENT CEASED)
Created by ferny
What does this do? This is a comprehensive reorganization of spots throughout all categories. It moves all colony-based spots to the zone menu, it moves all spots to the ends of their respective menus, and does a few other little tweaks. I highly reccomend...
Chimera Creation
Created by Choosechee
REQUIRES PREPATCHER (or Harmony, but I recommend Prepatcher for this mod)! NEW: There's now a GitHub repository for this mod! I can't link it here, but the name of it is "Choosechee/Chimera-Creation". When I first saw the chimeras from the Anomaly DLC, I w...
Clean Pathfinding 2 Continued
Created by FerrisCG
Original Mod: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2603765747 Note: You must unsubscribe from the original mod, I use the same packageId to keep compatibility going! Original Description What's the point of building roads and paths around...
Clocks
Created by Zylleon
https://i.imgur.com/HvMpaYn.png Adds clocks! Clocks will chime at specific hours, waking up any nearby pawns in the same room. Safe to add mid-game. With Complex Furniture: Grandfather clock - rings noon and midnight Cuckoo clock - rings 6am and 6pm Classi...
Colonist Tech Background
Created by Aos Si
All characters are given one of four technological background traits: pre-industrial, industrial, spacer and transcendent. Colonists with lower background are incapable of doing research or produce items requiring more advanced background. You may be inter...
Colony Manager Redux
Created by ilyvion
Colony Manager Redux is ilyvion's new and improved take on Fluffy's Colony Manager. Why did I make my own custom version? This version may never have seen the light of day if Fluffy had kept updating the original (though it's understandable why it's been h...
Colonist Merger
Created by SilkCircuit
Why waste food on two good pawns when you can waste food on one great pawn? This mod adds the Amalgamation Chamber which merges two colonists into a single, superior entity, blending their skills, traits, and identities while erasing their original forms. ...
Colored Categories
Created by ferny
What does this do? This is a framework for you to color your category buttons. As a developer, you can set categories to be whatever color through mod extensions. As a user, you can set category colors in your settings by inputting RGB values. By default, ...
Colored deep resources
Created by Sarg Bjornson
No more hovering above every deep drill resource to find the right one! This mod color deep resources, so you can easily distinguish them. It is compatible with every mod that add resource that can be scanned. They will be colored automatically, according ...
Common Sense
Created by avil
Allows your pawns to act smarter. Look up mod settings to know more. Features - (optional) pawns are encouraged to fulfill their need of outdoors by seeking recreation outdoors; - (optional) pawns are encouraged to take account of potential mood in drug po...
Compatibility On Hover
Created by SmArtKar
A simple mod that shows pawn "compatibility" when hovering over them in a starting pawn selection menu. Compatibility is a hidden stat that determines pawns' chance to successfully romance eachother This mod is distributed under Creative Commons Attributio...
Concerts For All
Created by Vanthe Bat
Did you know Concerts can only be held by pawns with noble titles? Neither did I, til today, thought I'd just fix it myself. Super simple patch, just removes the title requirements for hosting concerts! Lmk if there are any weird conflicts or anything, as ...
Conduit Deconstruct
Created by TheWireLord
THE FUCTION OF THIS MOD IS NOW INCLUDED IN THE BASE GAME AS OF UPDATE 1.6 This mod was designed to help those players, like myself, that find it annoying to have to delete a single power conduit at a time. With this mod you will be able to not only view yo...
Configurable Deconstruct Percentage
Created by AmCh
Adds many options to the amount of material returned when a building is deconstructed, failed to construct, cancelled, or destroyed. There are many mods out there that do similar things, but to my knowledge, none others supports all of these. Name Vanilla ...
Consistent Gene Inheritance (1.6 VERSION)
Created by ♥-Goldie-♥
NOTE: You only need this mod, you don't need to have a 1.4 version installed as well. This is an unofficial 1.6 version mod. All credits go to Sea, the original creator of the mod. Please let me know if you want this mod to be taken down. I uploaded it bec...
Conservationist and Polluter - Mort's Ideologies: Memes and Precepts
Created by Mort Strudel
Preserve your natural ecosystem! Or just pollute it even more. ------- This mod adds two new memes to the Mort's Ideologies mod series, centered around Biotech's pollution mechanic: Conservationist and Polluter! https://i.imgur.com/0bfhfWU.png Conservation...
ConveyorBelts
Created by Rhiom
This mod adds conveyor belt like systems to Rimworld, helping you move items efficiently. Each belt requires power to move objects, and counts as a storage system similar to a shelf, to help direct workers. Can change which items are stored, to change what...
Cook Carefully
Created by Louize
Adds a bill at stoves to cook a simple meal carefully. This will take 33% more time than normal, but has two benefits: learning rate is increased by 25%, and if the meal is poisonous, it will be discarded. Great for low skill cooks, so that they can learn ...
Continue Button
Created by Phoenix
About This mod adds a ‘Continue’ button to the main menu, allowing you to quickly load your last saved game. With this feature, you can dive right back into your colony! Features It warns if you are about to load a game that was saved in a previous (major)...
Copy Mod-ID to Clipboard
Created by ferny
What does this do? This is a tool mainly for developers to allow them to quickly click on a Mod's ID in the modlist and copy it to their clipboard. That's it? Yeah. Credits Taranchuk - C# wizard https://i.imgur.com/ZkJC3QF.png https://i.imgur.com/O0vb2cL.p...
Corpse info
Created by arl85
Add a link to deceased pawn in order to access their info card even after death. Also add the "Contents" tab to graves, otherwise you cannot select the contained body. Because it always annoyed me I cannot access the "Records" tab after pawns' death... Oth...
Craftable and Improved Sentience Catalysts
Created by RedMattis
https://i.imgur.com/B4xmwit.png Craft sentience catalysts at the drug lab or machining table, and apply multiple catalysts to the same animal to improve the effect. This means you can for example get a horse (or a helixien slug) up to advanced trainability...
Culture Category (DEVELOPMENT CEASED)
Created by ferny
What does this do? Renames Ideology category to "Culture" and moves a bunch of relevant stuff in there. Mod Support - Everything in my modpack - Dark Ages : Crypts and Tombs (Moves everything) - Animal Sarcophagus (Moves everything) - Alpha Memes (Moves pr...
Count Stacked Prosthetics in Recipes
Created by irilis
Makes recipes with "Do until X" mode count stacked prosthetics. Technically other things too, but so far I found only prosthetics that needs it. Without this mod, recipes only count separate stacks of prosthetics. That's usually fine, but if you're using s...
Cremate Auto Strip
Created by bdew
Auto strip corpses when cremating. ...
Cryptosleep Adaptation Gene
Created by Admiral Zander
does what it says on the tin, adds a gene that makes pawns unable to get cryptosleep sickness from being in cryptosleep. useful for your chemical dependency pawns that you cant afford to keep drugged up anymore, but you desperately need them for frequent t...
CustomUIScales
Created by Taggerung
Rimworld Mod to allow any custom UI Scale you like, over the 9 provided in the base game. Simply open up the mod settings, type in a custom size and away you go. Note that if you manage to do something weird like make the UI so small you can't see it, simp...
Cut plants before building (Continued)
Created by Mlie
https://i.postimg.cc/1X4HT06h/Info.png Update of 民火s mod https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1539025677 Special trees should no longer be marked for cutting Anima tree Gauranlen tree Harbringer tree Added mod-settings The default on-stat...
Dark Ages : Crypts and Tombs
Created by Sir Van
https://i.imgur.com/IHVmPDs.png Dark Ages : Crypts & Tombs aims to give just a bit more "life" to your pawns final resting place. Always hated how your medieval crypts lacked that little something ? well i think you'd probably find something to your liking...
Damage Indicators [1.6]
Created by CaesarV5
A simple QoL mod that shows the damage taken. Original mod ( https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=942369931 ) made by spdskatr, updated to Rimworld 1.6. Updates : 29/06/2025 - Update for Rimworld 1.6 15/03/2024 - Update for Rimworld 1.5 2...
Davai's Sorted Categories
Created by Davai
Description Downloaded too many content mods and now stockpile settings is a total mess? Don't pass by! This mod sorts out many various things from the game and many various mods, mostly Vanilla Expanded series, to new categories for convenient stockpile m...
Cuter Biotech Cat/Dog Ear Replacer
Created by Chris_
Replaces the Biotech Cat and Dog Ears with cuter ones and matches them to the hair color. Safe to add midgame! Plans: - Add an option to make the inner ear pink Just made my new mod that alters the Vanilla Expanded Highmate race, check it out: https://stea...
DBH & VFEC/Hot Spring Compatibility
Various mods add hot springs / thermal baths but do not integrate into DBH. This mod allows all hot springs to increase a pawns hygiene - and in the case of VFE:C it allows pawns to undress in the thermal bath. This mod does not change anything about bathi...
[FM] DBH Addon: Expanded Pack
Created by Farx
https://live.staticflickr.com/65535/54687033334_467b614cee_c.jpg This mod is my small addition to the main functionality of DubsBadHygiene, as well as a continuation of the idea of ​​giving a second life to junk from Ideology. It also contain many retextur...
Death-Sentence
Created by Scorpio
This is a simple Finish off analogue that is lightweight and uses vanilla drivers to kill downed pawns mechanoids ,animals and anomalies. Instructions : Just use the Gizmo in orders and select what you want killed Warden : Kills downed pawns Hunter: Kills ...
Deathpallcalypse
Created by Phaser Rave
The shambler horde approaches! This mod adds a shambler faction and scenarios. One may be used without the other. I felt like a shambler faction might make it interact with storytellers in a more interesting way. If you wanted a shambler apocalypse with no...
Deathrest Pauses Biological Age
Created by terraherra
In base Rimworld, children do not gain growth score whilst in deathrest; this avoids an exploit in which a player could bring a child up to a maximum learning need and then suspend it whilst they deathrest, gaining high growth for no effort. However, this ...
Death Acidifiest
Created by PeteTimesSix
The normal death acidifier effect is somewhat underwhelming. This mod fixes that. By turning people into skeletons. I've set up a Discord server, which is the preferred medium for discussion and bug reports....
Declare Victory!
Created by Aelanna
Declare victory on your own terms! Mod Contents This mini-mod allowed you to declare victory and roll credits at any time by using the button in the in-game Main Menu or in the mod options! Create custom ending credits messages for your victory declaration...
Deconstruct First
Created by Fozzy
updated to work on 1.6 Inside the construction work type. Deconstructing objects and removing floors will be prioritised over constructing new stuff. Most important it adds no OP bullcrap of some sort. It´s a Quality of Life (QoL) mod. Deconstructing new o...
Defensive Positions
Created by Symbolic
Allows your colonists to remember their position during base defense. You can send off your colonists to their positions with a single click. Also provides keys to quickly create and select groups of colonists for easier control in battle. Contains Basic a...
Dependency Overdose Fix
Created by TheCafFiend
Hard drugs in Rimworld have a random overdose chance, which the relevant dependency genes prevent, and also a cumulative overdose severity, which the dependency genes do not prevent. The trouble with this is if you're using multiple dependency genes, that ...
Deselect Zone
Created by Cheesex
Press Left Shift to deselect zone. Works for both stockpile and growing zones. The only ways to deselect zone in the game is to create a new zone that doesn't border the current one or re-open the architect menu. it was so annoying, so I made this mod. htt...
DermalRegenerator
Created by rselbo
Description Adds a machine with the ability to repair skin damage. Requires dermal regeneration research. Once machine is built, click on a colonist and use contextual menu on the machine, any permanent injury (scar) will be gradually healed while Dermal R...
Designator Shapes
Created by Merthykins
Short description: We've got 35 shapes and undo/redo. Long description: Adds a new shape palette with the following: - Line (including diagonal and freeform) - Rectangle - Grids for strip mining - Ellipse - Circle - Pentagon - Hexagon Also includes these p...
Det's Xenotypes - Avaloi
Created by DetVisor
https://raw.githubusercontent.com/DetVisor/VenatorsXenotype/main/Previews/Infocards/Description.png Welcome to yet another installment of Det's Xenotypes, this time around we're sailing off from the grim and dusty reaches of the rim, and delving into the c...
Det's Xenotypes - Boglegs
Created by DetVisor
https://raw.githubusercontent.com/DetVisor/VenatorsXenotype/main/Previews/Infocards/Description.png Welcome to yet another installment of Det's Xenotypes, this time introducing the greedy fat bastards known as Boglegs. Boglegs are a disgusting and oddly ch...
Det's Xenotypes - Keshig
Created by DetVisor
https://raw.githubusercontent.com/DetVisor/VenatorsXenotype/main/Previews/Infocards/Description.png Welcome, to another installment of Det's Xenotypes, this time around we're adventuring through the depths of history, drudging through manuscripts of long-g...
Det's Xenotypes - Stoneborn
Created by DetVisor
https://raw.githubusercontent.com/DetVisor/VenatorsXenotype/main/Previews/Infocards/Description.png Welcome to the first installment of my new xenotype series, Det's Xenotypes, a series that will introduce an ever-increasing cast of original xenotypes into...
Det's Xenotypes - Brawnum
Created by DetVisor
https://raw.githubusercontent.com/DetVisor/VenatorsXenotype/main/Previews/Infocards/Description.png Welcome to another installment of Det's Xenotypes, this time introducing the honest and hardworking Brawnum. Brawnum are spliced with bovine genetic materia...
Det's Xenotypes - Venators
Created by DetVisor
https://raw.githubusercontent.com/DetVisor/VenatorsXenotype/main/Previews/Infocards/Description.png Welcome to another installment of Det's Xenotypes, this time introducing a quite unique race, the Venators. Venators are a quick and delicate race of expert...
Development Mode Hotkey
Hotkey switches the development mode on/off. Default bound to KeyPad_Period, that's the button between the 0 and ENTER on the keypad. If you want to change the button, go into Options -> Controls -> Keyboard Configuration:Modify -> Scroll to Developer tool...
Die for me (Continued)
Created by Mlie
https://i.postimg.cc/1X4HT06h/Info.png Update of Huddicles mod https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1723038088 - Added the Antigrain-version as it seemed useful - Removed the research tab - Added Achievements https://i.postimg.cc/8csH3dWV...
Dignified Empire Names
Created by A Horrible Goose
I've never been satisfied with the default Empire naming rules. While "Shattered," "Exodus," "Refugee," and such are all accurate descriptions of the state of the Empire faction, I don't think they fit well as Imperial faction names. I don't see any factio...
Ding On Game Loaded
Created by Mlie
https://i.postimg.cc/PJc4kLbg/Self-Info.png When the game have loaded up to the main-menu a Ding is heard. The sound can be changed by replacing the audio-file in the Sounds Directory. For those with long mod-lists who might do something else while the gam...
Disable Automatically Select Travel Supplies
Created by RavenousEye
Makes "Automatically Select Travel Supplies" option off by default. Just a simple quality of life change to prevent unnecessary suffering. Also the game likes to lag a LOT late-game when the auto-supplies option is enabled. This mod will prevent just that....
Disco!
Created by Epicguru
Adds a disco floor and a disco event to the game Research Electricity to unlock dance floors and the DJ Stand: you will need both to run a disco. Once built, wait for a disco to trigger naturally or trigger the disco by selecting the DJ stand. You can add ...
Discontinued - Animal Medical Bed
Created by Khobs
1.6 version This mod will no longer be updated by myself. I no longer have the time to take care of rimworld modding. iirc this mod is a xml mod, but i think you can use this instead: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3221610549&search...
Discontinued - Chill the Fork Out
Created by Khobs
1.6 Version Link: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3523235444 Thanks to Maxhd4321! Description Does your pawn need to take a break, but they just keep on working instead? If you don't enjoy having to juggle work assignments and schedu...
Discontinued - Do Your F****** Research
Created by Khobs
1.6 Version Link: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3523205869 Thanks to Maxhd4321! Description Allows the player to prioritize researching. IMPORTANT: It's an updated version of an existing mod, i claim no ownership of the mod. Will t...
Discontinued - Party Your F****** Ass Off
Created by Khobs
It's time to party! But wait, your colonists didn't get the memo... This mod fixes that. Select a colonist and then right-click a party spot to let everyone know its time. Instructions 1. Select a colonist 2. Right-click a party spot 3. ??? 4. Party your f...
Drag-Sorting
Created by ferny
What does this do? Watch the demonstration video, it gives a good look. This is a mod that allows you to quickly organize your game through dragging with right-click. This is meant to be a vanilla feeling mod, so players don't have to go digging in mod con...
Discontinued - Go the Fork to Sleep
Created by Khobs
1.6 Version Link: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3523734445 Thanks to Maxhd4321! Go the Fork to Sleep Do your pawns have a big fight or caravan trip to rest up for? Want them to rest up without having to change the schedule and make...
DragSelect
Created by telardo
This simple mod allows you to drag and select multiple items in trade, caravan, and transporter loading windows. Special Compatibility with Trade UI Revised (Left or right dragging in trade window). (1.5) Now it works on Work priority tab. You can also rig...
Dresses in the Rim
Created by Hartarok
Adds various dresses for your various dressing needs. For you fashionistas who play Rimworld like the Sims, or you psychopath fellow Rimworld enjoyers who wants to murder tribals in style. Disclaimer : the mod is pretty barebones for now, i was trying to d...
Dryads & Gauranlen Trees Rework + Vanilla Ideology Expanded - Dryads: Compatibility - Greater Dryads
Created by RedMattis
https://i.imgur.com/B4xmwit.png Mod may or may not contain actual knuckles. This is a compatibility mod with "Vanilla Ideology Expanded - Dryads". The main feature is adding "Greater Dryads" which can appear at higher levels of the Gauranlen Tree. https://...
Dress Patients (Continued) (obsolete 1.6)
Created by SP4RTAN
Use I'm Trying To Save You! (Pawn Dressing Rework) on 1.6+ Creates a new job to dress patients in clothing of your choice. Details With a colonist selected, right click on the patient and choose "Dress <name>" from the drop-down menu, then select your choi...
Dryads & Gauranlen Trees Reworked
Created by RedMattis
https://i.imgur.com/B4xmwit.png Instead of endless pruning the effectiveness of dryads and their trees depends on nature shrines and a respect for nature. Better Dryads https://i.imgur.com/7sUWmhM.png Dryads will now be much more active in helping your col...
Dub's Paint Shop
Created by Dubwise
A painting tool to change the colour of most buildings, apparel, zones and constructed terrain. Multiplayer ready Bug Reports / Issue Tracker https://github.com/Dubwise56/Dubs-Paint-Shop/issues Toggle between job based painting or instant. Paint bed sheets...
Dubs Central Heating
Created by Dubwise
Central heating mod with boilers and radiators for more efficient heating, split piped air conditioning and freezers and ceiling fans with built in lights. Standalone version of the central heating from my Bad Hygiene mod. Bug Reports / Issue tracker https...
Dubs Break Mod
Created by Dubwise
Changes how mental breaks are triggered, e.g. for an extreme break a pawn has to have at least 1 extreme -20 thought, rather than a few small niggles. This is just a micro mod I don't like the way that a pawn can go on a murder spree just because they slep...
Dubs Mint Menus
Created by Dubwise
Adds new list boxes for recipe bills, health bills, plant selection, architect menu, research menu, and a quick select menu for designators, making it easier to find things when lots of mods are running. Bug Reports / Issue Tracker https://github.com/Dubwi...
Dubs Bad Hygiene
Created by Dubwise
Adds a sewage system, toilets, bathing, hygiene related needs and mood effects, central heating, water, irrigation, fertilizer, air conditioning, hot tubs, kitchen sinks, you name it!. Includes Lite mode. Multiplayer ready Odyssey expansion content - Vac t...
Dubs Mint Menus Health Tab Patch
Created by TwelveBaud
Rimworld 1.6 Compatibility Update Dubs Mint Menus has been updated for Rimworld 1.6. Dubwise's update incorporates this fix, but only for 1.6. If you are running Rimworld 1.5, please continue to use this patch. If you are running Rimworld 1.6, this patch i...
Dubs Performance Analyzer
Created by Dubwise
This is a dry boring technical tool to analyze the cpu usage of specific parts of the game to help players and modders figure out performance issues. Bug Reports / Issue Tracker https://github.com/Dubwise56/Dubs-Performance-Analyzer/issues Don't go witch h...
Dubs Mint Minimap
Created by Dubwise
Adds a minimap, with some options, doesn't hurt fps, ping tool for multiplayer. Multiplayer ready Click the minimap button in the bottom right control gorup, or set a keybind to open Bug Reports / Issue Tracker https://github.com/Dubwise56/Dubs-Mint-Minima...
Dubs Rimatomics
Created by Dubwise
Nuclear power | Energy weapons | Nuclear weapons WORKS WITH SAVES WIKI Take me to the wiki Rimatomics adds nuclear power and energy weapons, and a custom research system guides you step by step through most of the features, with a few details being left fo...
Dynamic Flooding
Created by TrueBlueSwablu
Flooding has been added as a base game feature in 1.6 https://i.imgur.com/tLQX2AU.gif Rain can cause rivers, coasts, and lakes to flood. Puddles may also form from rain. This acts like another 'layer' like snow. Flood effects Water will restrict movement a...
Dynamic Weapon Cooldown
Created by PixelBirb
The cooldown of any weapon now depends on the manipulation capacity of the pawn holding it. Have fun creating legit supersoldiers. Also consider checking out Quality Cooldown and Simple Prosthetics Rebalance to make this mod even more o̶v̶e̶r̶p̶o̶w̶e̶r̶e̶d...
Elders Faction
Created by xrushha
General Info: "Elders" is an ancient psycaster faction that awakened on multiple worlds not too long ago. They hate outsiders, but you can befriend them. Royalty DLC and Anima Gear required for work. Features: This mod adds: New faction; New way to gain ps...
Electrical Grid Toggler
Created by GonDragon
Adds a Toggle to view the power grid (why isn't that Vanilla?). It also adds a little more info to the power grid view. Now the grid will display different colors: Gray: There is no buildings using the connected energy. Blue: The energy production on the g...
Eltex Weaponry
Created by Sir Van
https://i.imgur.com/IHVmPDs.png Expands the Rimworld arsenal with eltex firearms - ultratech weapons that increase and decrease in damage dealt based on psychic sensitivity of their wielder and target. Also comes with a powerful warcasket eltex sword, only...
Elite Bionics Framework
Created by Vectorial1024
A common framework to change body part max HP, along with a bit of something else. Please check the changelog tab for the latest version. Package ID: V1024.EBFramework Quick Info and Compatibility Requires Harmony only! Visible Error Logs is strongly recom...
Enable Oversized Weapons
Created by Carny Senpai
We did it! Taking weapon drawSize into account is Vanilla Rimworld now. Known issues in 1.6 - Rimworld now also uses the drawsize for the weapon button imagine on the pawn, making some weapons bigger than the button. - Rimworld now throws a config error if...
Enhanced Vanilla Gun Sounds Revived
Created by Conniday
Enhanced Vanilla Gun Sounds (Revived) A revival/1.4 fork of Arekan's original Enhanced Vanilla Gun Sounds, with extras added. Also check out my other mod, Modded Weapon Sound Replacement Key Changes This mod retains the original sounds edited by Arekan, Re...
Enhanced Vat Learning
Created by SmArtKar
https://raw.githubusercontent.com/SmArtKar/EnhancedVatLearning/master/Infocards/Header_contents.png This mod adds three new machines designed to help combat the abysmal quality of vat-grown pawns by increasing their learning rate and allowing them to get p...
Environment Category (DEVELOPMENT CEASED)
Created by ferny
What does this do? Adds a brand new category specifically for managing the environment and moves all associated buildings there. That's it? Yeah. Mod Support - Vanilla Recycling Expanded - Vanilla Races Expanded - Waster - Quarry - Medieval Overhaul - Vani...
Epic Rivers
Created by Vambypants
*Originally by Zero-Exodus, updated for 1.0* I did not create this mod, simply updated the version, all credits to ZE for the mod. If you would like to support his mods and art you are welcome to join his patreon - https://www.patreon.com/zeroexodus Simple...
Enter Here
Created by Mlie
https://i.postimg.cc/PJc4kLbg/Self-Info.png Makes visitors and caravans enter your map in an orderly fashion. You can place down entering-spots on the edge of the map and any caravan or visitor will try to enter the map as close to a spot as possible. You ...
Epitaph
Created by telardo
Lest we forget. Add epitaphs to the game. When you buried your hero in a grave / sarcophagus, you’re able to choose or write an inscription to memorialize them. Features: 1. As you can see in the screenshot, the new Epitaph Tab of the grave / sarcophagus s...
Epochs - Incense
Created by DetVisor
https://raw.githubusercontent.com/DetVisor/EpochsIncense/main/Previews/Infocards/Description.png Welcome to my newest mod series entitled Epochs! Epochs is going to be a small mod series focused on adding small additions to make medieval/fantasy playthroug...
Epochs - Pyrinth
Created by DetVisor
https://raw.githubusercontent.com/DetVisor/EpochsPottery/main/Previews/Infocards/Description.png Welcome to another installment of my mod series, Epochs! Epochs is going to be a small mod series focused on adding small additions to make medieval/fantasy (b...
EPOE-Forked: Expanded Prosthetics and Organ Engineering - Forked
Created by Victorique
https://i.imgur.com/oF7vHe2.png Originally inspired by Ykara's EPOE, this mod sought to fix the reduntant, downright byzantine lines of code as well as bring the values of most prosthetics back in fold with the vanilla experience. Today, EPOE Forked prides...
Erin's Hairstyles 2
Created by Erin
https://i.imgur.com/B5NFuRQ.png A collection of even more hairstyles for your lovely colonists to use. More hairstyles will be added in the future, so keep an eye out! https://i.imgur.com/Jrygql3.png 22 new hairstyles with varying lengths and designs. http...
Erin's Hairstyles - Redux
Created by Erin
https://i.imgur.com/zufEPvZ.png A collection of hairstyles to add a bit more variety on the Rim. This is a reworked, redrawn version of my previous mod, with many more styles! While this mod is content-complete, there may be updates in the future, so keep ...
Everybody Gets One
Created by Uuugggg
Set a bill to craft things until there's one for each member of the colony. When someone joins, the bill target count automatically increases. Features - "One per colonist + X" : Set it "+2" to keep two *extra* hats around, "-2" for hats for everyone but t...
Extra Vehicle Patterns
Created by AtomicRobot
New Patterns for Vehicles I was looking for mods to add more patterns for the Vehicle Framework and was surprised not to find any. This Mod contains a couple additional patterns to use for vehicles. Ideas for more patterns welcome! https://i.imgur.com/tvyA...
Export and Import Mod Settings
Created by Mlie
https://i.postimg.cc/PJc4kLbg/Self-Info.png Ive gotten requests of adding exportable mod-settings to my mods from users that are putting together mod-packs and would like to bundle specific mod-settings with the pack. Instead of implementing this per mod I...
Extra Explosion Effects
Created by Keshash
I'm here to ask you one question, and one question only: EXPLOSIONS?!?! About This mod expands on visuals of high explosives. Everything described is purely eye-candy and has no effect on gameplay. All explosions of Bomb type now have extra effects: shockw...
Face Down
Created by verniy709
Face Down is a simple mod that allows pawns to present the north views with a certain chance(or say face-down) when they are downed or dead. This does not require a new game. This is a coding commission done by Taranchuk, requested by Verniy709. Let me kno...
Facial Animations Xenotype Compatibility
Created by Leaguenet
THIS WILL NO LONGER BE UPDATED As I stopped using the Facial Animations mod myself in 1.5, I have no interest in updating this anymore. Since there is no assembly anyway, it should be easy to take over for other modders. If anybody else decides to take thi...
Faction Customizer Icon Fix
Created by Leon The Hero
The overlay/play settings icon from Karmgahl's Faction Customizer isn't properly sized, making the buttons misaligned And I NEEDED to fix it...
Faction Control (1.4-1.6)
Created by TheRealLemon
If you want to support me click here: https://storage.ko-fi.com/cdn/kofi2.png "Faction Control" provides you with a number of configuration options that you can use to tailor which and how many faction groups and faction bases show up on your map. Simply v...
Faction Customizer
Created by Azravos
-- IMPORTANT -- I had to create my own faction dialog to avoid some conflicts with other mods. This means that to access the faction customize menu from now on, you need to click the "FC" icon letters that should be down to the right of your screen --- Thi...
Farmable Neutroamine
Created by kongkim
Continued mod A good and old mod all the way back from version 1.0 made by nanonator102. Huge thanks to nanonator102 for the mod. Original mod. Have always used the original mod, so will keep updating the mod until I hear from nanonator102 and take it down...
Fast Mod Audio Load
Created by llunak
This mod reduces load times for mods that provide additional music or many sounds. Description The effect of this mod differs depending on the platform. On Linux the effect is larger than on WIndows. The situation on other platform is not known. Common Loa...
Faunapedia
Created by Neronix17
Simple new UI for showing known animals, options allow for animals to be unlocked through various means, from simply being on the map to having to tame them. You can also choose to have them all known from the start, all the info is tracked regardless so t...
Ferny Frantic - Progression Storytellers
Created by ferny
https://i.imgur.com/1aSOgPv.png This mod has been designed to fit a Vanilla feeling pack. Yes, i'm serious. I tried to make this seem like it could be entirely removed from the memey vibes, he's an archotech and you don't need to know anything about worksh...
Ferny's Easy Caravan Formation
Created by ferny
What does this mod do? This mod makes caravan formation occur instantly after selecting gear and pawns, but only if there are no hostile pawns on the tile that are discovered. It will mimic the dev mode function “form caravan instantly”. This mod came abou...
Fireflies (Continued)
Created by Zaljerem
*** NOTICE *** I am happy to report the new mod by the original author has arrived: FirefliesTwo https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3347026598 At this time I will be making no further changes to this mod - it is end-of-life. Thank you f...
Ferny's Mod Configs
Created by ferny
What the hell is this? This mod, if you subscribe to it alongside its dependency, will (theoretically) set your mod settings to mine! Woohoo! Right? The answer is yes because my judgement on mods is awesome?? Ferny flavored Rimworld If you want my vision f...
Firefoam Things
Created by dickmosi
📝 About Firefoam Things adds multiple handy firefoam weapons to help deal with unruly fires. Each piece of weaponry excels at a specific task. The launcher can quickly deal with small fires from a distance. The grenades can extinguish entire rooms. The Spr...
Fishery - Modding Library (Unofficial)
Created by kad
─── Unofficial Github port of Modding library mod ─── Updated to commit 14 (418aad6) I have rss notifications on for new releases, so I will port them asap Feel free to notify me if its out-of-date though Click Me to check the latest commit The name of the...
Fix Styled Blueprints
Created by Kathanon
Fixes blueprints for some buildings (notably walls) looking as if already built. It occurs when the building has a style that changes its appearance (e.g. through a modded ideology). Source code is on GitHub....
Flickable Storage
Created by Mlie
https://i.postimg.cc/PJc4kLbg/Self-Info.png Storage-buildings and stockpiles can be set to one of four settings Storage on - Works as normal Storage off - Will not accept or release any items Accept only - Pawns can only store items, not retrieve them Retr...
Fishing Decorative Retexture
Created by Draegon1993
Just a simple retexture I commissioned of the FishingDectorative mod made by 捕鱼装饰 to make it fit the vanilla art style better. Enjoy! Art done by SoL Preview pic done by SirVan Organization done by Marceline...
Float Sub-Menus
Created by Kathanon
Adds support for having sub-menus in float menus. Update: Now also includes a search field and divider bar for float menus. This is intended as a library mod, allowing any mod developer to add sub-menus to their float menus. For players You only need this ...
Floors Are (Absolutely) Worthless
Created by Leaguenet
- Works with most modded floors (feel free to report if any aren't affected) - Safe to add to a save - Safe to remove from a save - Affects all floors except for smoothed stone (to achieve the same for smoothed stone, please use this mod: https://steamcomm...
Fluffy Breakdowns (1.6 Update)
Created by The Eye of Brows
Replaces random breakdowns with a maintenance requirement. Buildings using components will now gradually deteriorate. The odds of a breakdown happening (and requiring replacement components), is directly linked to the amount of deterioration. To keep your ...
Food Alert (Continued)
Created by Mlie
https://i.postimg.cc/1X4HT06h/Info.png Update of Mehnis mod https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1114619043 Added a setting for selecting the lowest preferability of food to be counted DesperateOnly,RawBad,RawTasty,MealAwful,MealSimple,Me...
Food Poison Nerf
Created by Geraldo Da Ravioli
This mod simply lessens the effects of food poison hediffs. Removes conciousness debuffs from all stages of hediff. I feel like the pain offset essentially serves the same role and the two together result in an absurdly powerfull debuff. ...
FPS Stabilizer
Created by Matvey24
About This mod increases the FPS by overriding the default "worst allowed FPS" from 22 FPS to 60. It achieves this by reducing the number of ticks processed per frame, resulting in a more stable and higher FPS, and almost unchanged TPS. As a first approxim...
Friendly Fire Off
Created by JD
Turns off friendly fire. Supports ranged weapons and explosives. When friendly fire is turned off pawns from the same faction can't damage each other and they can't damage pawns from neutral or allied factions, including animals. Has separated settings for...
Force Xenogerm Implantation
Created by Cyber
Overview Don't ask if you can implant a xenogerm, just do it! Does it feel a little strange you can impose 99 other warcrimes on those unfortunate enough to find themselves in your care, but genetic experimentation isn't one of them? Well it is now. Coloni...
Friendly Fire Tweaks
Created by Alex
Changes how friendly fire works, mostly by removing it. Works for both the player, and the AI, and most mod added weapons and turrets. You can still target friendly things manually. Explosions are still not safe. Safe to add to or remove from games in prog...
FriendRivalPatch
Created by Side1iner
FriendRivalPatchThis is a very small mod doing just one small (but honestly, rather impactful) thing: it changes the thresholds for a pawn to consider somebody a 'friend' or 'rival'. It's mostly because it's stupid a pawn, living rough on the Rim with all ...
FSharp.Core
Created by alatta
FSharp.Core is a base mod for F# assemblies. Place it somewhere top. - ANDH - Dev In Your Language - Infusion 2 - Direct download from GitHub...
FTL Music for Odyssey
Created by merry christmas!!!
A simple mod that adds a personal selection from the FTL OST (and related) to the list of music available to play in space. I was getting a bit tired of the few odyssey tracks there are constantly looping while making a space base. Any problems with volume...
Fuck Embrasures
Created by ferny
What does this do? Hey guys! so in this mod... nah.. nahh i'm tryna writ ethis, but.. ahh i jhust.. oh god.. i can't tkae this anymore.. nahhI HATE EMBRASURESSSSSSSS! AHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHH ohh...
Fuck Ext. Furniture (DEPRECATED)
Created by ferny
https://i.imgur.com/EKuNZ5w.png This patch is now packed into VE furniture on its own. What does this do? Removes Ext. Furniture from the game, and puts all of its contents in the normal Furniture category. That's it? Yeah. Doesn't this clog the furniture ...
Fuck Psytrainers [1.5]
Created by ferny
This mod has been discontinued, the continuation by Turkler is here. 1.6 version here https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3582261920...
Garage Doors Expanded
Created by NuanKi
Garage Doors Expanded: Stronger, Safer, Better! Armored garage doors are airtight (Odyssey) Recomended to play this video while reading the description Hey there, RimWorld enthusiasts! Tired of the same old garage doors? Want to enhance your colony's funct...
Garbage Truck
Created by ferny
https://i.imgur.com/EKuNZ5w.png What does this do? This adds a Garbage Truck to the game, great for moving around VRE Trashpacks or anything else you want. Why make this vehicle? This fills the void of a sort of "large scale transport" vehicle if you aren'...
Gastronomy
Created by Orion
No longer maintained Note that this mod is no longer maintained by Orion. There is a (continued) version available that does get maintained. ------ Always wanted to build your own restaurant, tavern, or cafe? Now you can! Gastronomy allows (optionally) gue...
Gene Bank Indicators
Created by Leoltron
https://i.imgur.com/Xy4ua7o.gif Description Adds several visual indicators of how many genepacks are stored within a gene bank: Visually showing from 0 to 8 gene packs in the bank, depending on the capacity filled percentage. This means that in vanilla, 1 ...
Gene Ripper
Created by Daniel
The Gene Ripper is an advanced Gene Extractor that allows you to choose the gene to be extracted from a pawn. Since a large amount of genetic material is required to extract a specific gene, the pawn is killed in the process. ...
Gerrymon's Cannibal Style
Created by Gerrymon
WARNING: Blood and gores, mild horror. There's morbid style for savage raiders, there's gothic furniture for rich vampires, and there's bone thrones for barbarian and tribals, but we are just a humble colony that coincidentally enjoy the taste of human mea...
Geological Landforms
Created by m00nl1ght
Compatibility with the Odyssey DLC Content that overlaps with the Odyssey DLC is automatically disabled when the DLC is active. This means 14 out of the 43 landforms in this mod are disabled when the DLC is present. The river landforms from this mod remain...
Gerrymon's Upscaled Vanilla Textures
Created by Gerrymon
Provides hand-drawn upscales for just about every texture not covered by Vanilla Textures Expanded (go get that one) or any of the mods in the HDWorld retexture list. (provided in the featured collections). We've combined Retextured Sculpture into this mod...
Gerrymon's Nautian Style
Created by Gerrymon
Where's my nautical/piraty things? Although nautian is similar to the term nautical (ship/sea navigation), the actual theme for this style pack is mermaid and neritic zone, that shallow part of the ocean where the sunlight can still reach the ocean floor; ...
Gerrymon's Erotic Style
Created by Gerrymon
NSFW? Erotic style is more focused on the artistic aspect of love, with a bit of ancient greek influence. This is a vanilla-looking sensual styles, with subtle depictions of human nudity and sexual activity. The NSFW version, Lascivian, is now moved to RJW...
Ghoul Corpse Filter
Created by Rabiosus
add ghoul corpse filter...
Get Out Of My Chair!
Created by Aelanna
Stop colonists from using chairs that don't belong to them! Mod Content This mini-mod adds a toggle on all "sittable" furniture that allows you to specify them as Public, Colonist, Slave, Private, Guest, or Disallowed. This includes all vanilla chairs as w...
Giddy-Up 2 Forked
Created by clocknot
Giddy-Up 2 Forked Temporary version of Giddy-up 2, until official version is updated. OwlChemist has been inactive for some time, and so it doesn't seem like the official version will get updated. I will try to keep the mod working, but I do not intend to ...
Ghouls Prefer Twisted Meat
Created by Doug
Github link is https://github.com/dougbenham/Rimworld-GhoulsPreferTwistedMeat Ghouls prefer Twisted Meat, then human meat, then insect meat, then humanlike corpses, then insect corpses, then animal meat, then animal corpses. ...
Glittertech Expansion
Created by BlueEagle421
https://i.imgur.com/N7PmE7J.png https://i.imgur.com/UGIOT7U.png A massive content expansion focused on enhancing the late-game experience. It introduces new offensive measures against mechanoids, ways to produce previously uncraftable recipes, and brings y...
Go Explore!
Created by Albion
Go Explore! - A new event mod This mod provides new events and exciting opportunities for exploration. Go explore ancient cities and try to capture a space ship. New Events Lost City An ancient city got somehow destroyed. You can travel there and loot reso...
Graphic Chair Overhaul 2
Created by Si-Cafe
Description This mod makes a pawn sitting on a north-facing chair look like it is actually sitting on the chair. This is represented by drawing the backrest in front of the pawn layer. The backrest (additional second layer) is only drawn when the pawn is p...
GonDragon's Tech Tree
Created by GonDragon
This mod reorganizes the tech tree to make it easier to navigate by grouping technologies by theme instead of by mod. It includes support for a many mods, including the entire Vanilla Expanded collection and Ferny's Progression mods. All included mods are ...
Graphics Settings+
Created by Maxim
Graphics Settings+ (Updated for 1.6) Improves any Mod's texture quality and loading! What it does DDS texture loading - If a mod has .dds files, it will use those instead VRAM usage tracking - See which mods are eating your graphics memory Fixes those anno...
Graying Hair
Created by Arky
Graying hair or Greying hair to turn your pawn's hair gray or grey :) Pawns' hair will start graying out with age. It starts when they are 40 years old and becomes fully white at 60 maximum. It is super simple and lightweight (and I won't add anything that...
Ground Targeter
Created by AncientGammoner
Description: For all weapons, items, or abilities that can target the ground, this mod allows you to preferentially target the ground over other targets by holding down Left Shift. Essentially, it allows you to disable snapping to enemies. Useful for dense...
Growth Moments Make Sense Now
Created by Jdalt40
Ever wondered why Billy turned out to be such a drooling moron compared to his cannibalistic parents? Doesn't make sense that they fell so far from the tree? This mod fixes that! Every growth moment, your trait/passion choices have a configurable chance to...
Guarding Pawns
Created by Thekiborg
This mod adds 3 different jobs to protect your colony and pawns from possible threats. Features: Guarding and Patrolling Spots inside the Security category. A Guard tab to handle all the mod's features. Options to stop rendering both Guarding Spots and Pat...
Guarding Pawns - Subtle Spots
Created by ODevil
Makes the spots added by Guarding Pawns more subtle in appearance. Textures created and edited by: ItsHalno...
Gunlink sucks less
Created by Kimo'
What does this mod do? Extremely simple mod to make the gunlink a little more useful. On top of it's small accuracy buff, it now also gives 25% reduced aiming time. Theses changes are made with the intent of making the decision of choosing a gunlink over s...
Hard Times: Hair and Beards
Created by Botch_Job
Adds a bunch of new hair and beard styles, meant to be rough living/medieval inspired but I think they'd be suitable for most playthroughs. Made to fit the vanilla head shapes. https://i.imgur.com/gXgmz3E.png https://i.imgur.com/vGTlM0E.png https://i.imgur...
Gunplay
Created by AUTOMATIC
ABOUT Adds more cinematic effects to weapons: A. For both vanilla and other mods: - long trails for projectiles; trails are wider for weapons that do more damage - projectile comes from the barrel of the gun and not from inside of the colonist - weapon mov...
Harmony
Created by Brrainz
This mod contains the C# library Harmony for all RimWorld mods. Harmony is a library that is used by many mods. In RimWorld 1.x or older the library was included inside C# mods and there was no need to load it as a separate mod. However, RimWorld versions ...
Haul Mined Chunks
Created by Mlie
https://i.postimg.cc/PJc4kLbg/Self-Info.png Will mark stone-chunks to be hauled when they spawn from mining. I just got tired of random chunks laying about, slowing down my miners. Should work on any chunk, vanilla and modded. Safe to add/remove anytime - ...
Harvest Organs Post Mortem Continued
Created by Smuffle
Harvest Organs Post Mortem (HOPM) is now available in 1.6. Supported Languages: - Simplified Chinese - French - Brazilian Portuguese - Russian - Spanish Note that the mod require a hugslib for version 1.5 and earlier, but not for 1.6. How the mod works: Af...
Haul Explicitly
Created by likeafox
Haul Explicitly gives you the power to easily create customized hauling jobs without any need to manage stockpile zones. Additionally: - Select for hauling any number of items or item stacks, you can be as specific as you want. - Haul an item anywhere, it ...
Healer Mech Serum Choice
Created by Syrus
Description A mod that lets you choose which health condition to heal when using a Healer Mech Serum. --- The dialog for selecting which health condition to heal opens after the item is used, but the item will only be destroyed if it is actually used to he...
HEAVY Snow
Created by SimplePhysics
Makes the Heavy Snow weather texture display stronger, bringing "clarity" to the snowstorm. The effect is subtle, and does not apply to gentle snow weather, only hard snows. Odyssey Note: This DLC only adds a new weather condition, the Blizzard, which has ...
Helixien Gas Boiler
Created by CiXwOw
Requires either Dubs Bad Hygiene AND/OR Dubs Central Heating! CONTENTS Adds a water boiler for Dubs Bad Hygiene that uses gas from Vanilla Helixien Gas Expanded. Patches name of the existing gas boiler from Bad Hygiene to chemfuel boiler. Compatible with D...
Helixien Gas Production
Created by CiXwOw
CONTENTS Adds two large workbenches from Vanilla Furniture Expanded - Production that are powered by Vanilla Helixien Gas Expanded. Adds a large gas-powered smithy. Adds a large gas-powered stove. DETAILS Changed electric hotplates to gas-appropriate burne...
Helixien Gas Brazier
Created by CiXwOw
CONTENTS Adds a gas powered brazier for the Royalty DLC that is powered by Vanilla Helixien Gas Expanded. Includes darklight variant for Ideology users. DETAILS Requires Royalty DLC and Vanilla Helixien Gas Expanded. Octagonal design is to hide pipe connec...
High Life Drug Cooking Speed
Created by [VIP] Big Tortoise
Simple patch that makes the High Life precept now also increase drug cooking speed, not just drug synthesis speed. Now your colonists can not only make yayo faster, but also make smokeleaf and beer faster too! The drug cooking speed stat scales off of cook...
Highborn Xenotype
Created by Elseud
This mod adds the Highborn, a xenotype of self-resurrecting socialites, equally capable of trading barbs in the halls of the royal courts and exchanging blows in a duel. The xenotype naturally spawns as part of the civil outlanders and, if you have the Roy...
Hive Category (DEVELOPMENT CEASED)
Created by ferny
What does this do? - Renames "Insectoids" to "Hive" - Moves the category underneath Animals - Adds an architect icon to the category That's it? Yeah. Really not much right now. Mod Support - Vanilla Factions Expanded - Insectoids 2 - Use Drag-Sorting to mo...
Holograms And Projectors
Created by Vesper
New Version A new version of this mod has been made called "EGI Holograms and Projectors", which includes many new features and orders of magnitude more art. This version remains up as a "lite" version. https://gtm.steamproxy.vip/sharedfiles/filedetails/?i...
Holsters
Created by Psyche
Ever wondered what happens to all equipment pawns use? Sure, it pops up when the pawn is drafted but vanishes as soon as the danger passes! Well, not anymore. Holsters take care of this issue by displaying each colonist's weapon on their backs/belts! Overv...
Hospitality (Continued)
Created by Zaljerem
Original mod by Orion https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=753498552 https://ludeon.com/forums/index.php?topic=11444.0 GNU General Public License All the same, if the original author requests it, I will remove this update. packageID of Or...
Hospitality: Casino
Created by Adamas
Want to squeeze some more silver out of the pockets of your guests? Build your casino and let them have a happy stay while loading your slot machines. Note: Hospitality mod is not mandatory anymore, the mod can run standalone. Description: This mod adds 3 ...
Hospitality: Spa
Created by Adamas
Description This is a hospitality add on that makes hospitality guests pay for using your pool, hot tub or sauna of Dubs Bad Hygiene. Requires Dubs Bad Hygiene to do something! :) github: https://github.com/tomvd/HospitalitySpa support me: https://ko-fi.co...
Hospitality: Vending machines
Created by Adamas
Description This hospitality add-on adds a vending machine and a fridge vending machine if rimfridge or simple fridge is installed. A vending machine requires a small bit of electricity. It requires you to research Complex Furniture. Guests can buy items h...
HugsLib
Created by Symbolic
This is a library that provides shared functionality for other mods. For best results, make sure that HugsLib comes right after Core in your mod load order. Also includes the Log Publisher: press Ctrl+F12 to upload your Rimworld logs and get a link to easi...
Hospitality: Storefront
Created by Adamas
Description This submod of Hospitality adds storefront tab to the cash register, so it can be used to create a small shop. It will need to be staffed, but in return it can give you more silver per sold item. All items in an area around the cash register wi...
Hunt for Me
Created by aRandomKiwi
https://i.imgur.com/OPlXBLl.png https://i.imgur.com/RRjoNxn.png Add hunting training to tamed animals. One RimThemes theme included ! Cats can bring gifts (when they want) and are no longer unfairly useless (in the context of hunting). Fully customizable !...
Hussar Weapon Aptitude Remake
Created by Cedaro
Too many aptitude genes!! Hussar mod will generate aptitude genes for every existing weapon, which can easily overwhelm your xenogerm menu in heavy modded environment, and makes the aptitude gene itself kind of useless. What this mod does is to aggregate s...
I Cant Fix That
Created by Mlie
https://i.postimg.cc/PJc4kLbg/Self-Info.png This mod stops your pawns from being able to repair buildings, apparel and weapons that they do not know how to build in the first place. Basically anything that has not been researched can be used but not repair...
Human Power Generator Mod
Created by FlashPoint55
This Generator produce 500W per manpower. pawns can also do exercise together. (increase pawn's melee stat!) Generator's output = 500 * user's Moving stat(in health) new worktype is added. 'Cycle'. this work's worktype is Cycle. Cycling is simple labor, so...
I Aint Building That
Created by Taggerung
I Ain't Building That Inspired by the excellent too many buttons mod, this mod provides a simple way to hide all of the stuff cluttering up the build menus that you're never going to build so you can reserve all that screen real estate for the 37 types of ...
I Know Where You Sleep
Created by Harmonea
A small mod that allows a pawn to attempt to execute any unconscious or sleeping target. To use it, draft a pawn capable of violence, right click any sleeping target, and select the relevant menu option. - New in v1.1: Now also adds execution of downed (bu...
I will be back
Created by 骸鸾
——————Description—————— “I will be back” is a small mod to enrich the kidnapped system in Rimworld. In Vanilla, having a colonist kidnapped is almost as bad as being dead. Now “I will be back” gives your kidnapped colonists the chance to return to the colo...
I'm Off (Continued)
Created by Zaljerem
Original mod by CrunchyDuck https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2873618148 If the original author requests it, I will remove this update. -- It appears, despite what the author said below, that Royalty is required. -- Original mod notes ...
Ignorance Is Bliss
Created by GwinnBleidd
This is an updated, recompiled and fixed reupload of Dametri's https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2111808313 mod. Changes and fixes: Updated to 1.3, 1.4, 1.5 and fixed broken defs Added an option to exclude Empire from tech level limita...
ilyvion's Laboratory
Created by ilyvion
ilyvion's Laboratory is a library/framework mod for use by my other mods to avoid code duplication across my mods. Anyone is free to make use of this as a dependency, but I don't want to promise that things won't break for third parties, so depend on it at...
Impact Weaponry
Created by DetVisor
https://raw.githubusercontent.com/DetVisor/Spacer-Arsenal/main/Previews/Infocards/DescriptionHeader.png Bring a new world of pain to your heretical foes with this new destructive set of weapons, Impact Weapons! All these new weapons create explosions upon ...
Impassable Containment Structures
Created by ferny
What does this do? Makes the Bioferrite Harvester, the Electric Inhibitor, and the Electroharvester all impassable by pawns. That's it? Yeah. Compatibility Should be compatible with pretty much everything. https://i.imgur.com/ZkJC3QF.png https://i.imgur.co...
Improved Need Indicator
Created by missionz3r0
What Adds tooltip text to inform the player how long a pawn has until mood debuffs. Implemented Food Indoors Outdoors Recreation Rest Why Because I spent three hours building a spreadsheet to figure out how long my pawns sleep and just knew there had to be...
Impressionable Children
Created by Kathanon
Makes children and teenagers easier to convert to a different ideology, and makes classroom teaching gradually convert the pupil to the teacher's ideology. Since I got some comments about this: This is not intended as social commentary. Pawns joining your ...
Injured Carry
Created by Haecriver
Injured Carry - Rescue pawns who are not downed This mod allows you to control your pawn to rescue any injured pawns, even ones who are not downed. Sometimes, because of his bad back, your 98 years old colonist will not be able to go to bed before he bleed...
Initial Motivation
Created by Cedaro
This is our first day in the wild, move on boys, we should build a shelter before night—Hey you! Don't watching that stupid sky! ...I want a horseshoes pin. Freeze pawn's joy need in the first three days after settled, that's all. Safe to add or remove fro...
Injury Label Fix (Obsolete)
Created by DsW-4
In v1.5, the wounds caused by firearms will not show the source in the health tab. This mod fixes the BUG. After March 18, 2025, the issue was officially fixed, and this mod is no longer needed. ...
Inject Genes
Created by Wistala
Updated to 1.6, should still work with 1.5 and 1.4. Features This mod adds the ability for pawns to simply use a genepack in order to gain whatever gene or genes is inside as Xenogenes. However, doing so causes them to collapse in a "Xeno germination Coma"...
Inspired Conversion
Created by SkunkPlaysGames
Adds an additional inspiration to the game that functions like Inspired Recruitment but for ideological conversion. Inspired pawns gain an ability called Instant Convert which functions nearly the same as the regular Convert ability held by pawns with the ...
Integrated Alpha Animals Psycasts
Created by ferny
https://i.imgur.com/EKuNZ5w.png Makes Alpha Animals psycasts a part of the primary tab of the Vanilla Psycasts Expanded psycast menu. Made in an effort to blur the lines between modded content and vanilla content. Should be compatible with everything, just...
Ion Weaponry
Created by Elseud
https://raw.githubusercontent.com/SmArtKar/AthenaFramework/master/Headers/RequiresAthena.png Adds an assortment of spacer ion weapons, which sacrifice raw damage and stopping power for short cooldowns and armor penetration, along with a special emp explosi...
Just Equip It
Created by Daddy Longlegs
Does your pawn have 5 different psycasts to instantly kill someone, but refuses to hold an eltex staff because they "refuse to do violence"? Or does your pawn with 20 plants refuse to hold a shovel for that +5% harvest yield? If so, then this mod is for yo...
ItemListSelector (Continued)
Created by Zaljerem
Original mod by InsertKey https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1522414793 If the original author requests it, I will remove this update. -- Original mod notes (1.4): Simple UI mod. Allows you to select things in storage by clicking item l...
Just Leave Already
Created by ggfirst
Finally, your colonists can get the hell out in an instant! In RimWorld, when a hostile faction comes to raid and your defense fails, it’s always best to evacuate surviving colonists and start from scratch on a new tile! In the basegame, you either use pod...
Just Ignore Me Passing
Created by Brrainz
MOD DEVELOPMENT PAUSED It was a great time and now it’s over. This mod and its code is for grabs. If you want to help or discuss things, join my discord server. Thanks for the fish! "Excuse me. I need to pass here where you work. Please keep working on wha...
Just Put It Over There
Created by Mlie
https://i.postimg.cc/PJc4kLbg/Self-Info.png When making a trade-deal with a caravan, they will now try to place your bought items in storages instead of just dropping it on the ground. If there are no available storage space that they can reach the items w...
Kinky Bodystraps
Created by Gerrymon
- PREFACE - I'll be upfront. I've played with RJW for years now with plenty of casual roleplaying runs. Unfortunately, most, if not all, of the appealing clothing is made in a more realistic art style, which means they either clash with vanilla or require ...
Kitchen Sink Fix for Vanilla Cooking Expanded
Created by Linnun
This mod changes several kitchen props from the Vanilla Expanded series to be linkable to the Kitchen Sink Cabinet (from VFEP) instead of to the Tool Cabinet, because to me it makes no sense that you should have a Tool Cabinet in your kitchen, when the Kit...
Koi's Mech-Androids
Created by Noisy Koi
A cosmetic addon to VRE - Android, This mod just adds two Hardware options to make your androids look like mechanoids. https://i.postimg.cc/J0qxPs6T/Modpage-Infographic-Banner.png https://i.postimg.cc/8C8WcdPW/Mech-Androids-Transp-Shell.png https://i.posti...
Ladies Can Flirt Too!
Created by vibrating kitty
This mod makes women just as likely to initiate a new romance as men and makes bisexual pawns just as likely to initiate romance as straight or gay pawns. Also, it changes the age range of pawn attraction so that both women and men look for partners follow...
Lanterns (Continued)
Created by Zaljerem
Original mod by Erok https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2711383738 If the original author requests it, I will remove this update. -- Original mod notes (1.3): Simple Lanterns to immerse you in the game even more. ...
Launch Sites Expire
Created by cass
Description A small mod that allows gravship launch sites to expire after a time, preventing them from cluttering the map forever. By default functions in the same way as abandoned camps, only removing sites that aren't located on a landmark. This can be c...
Layered Wall Destruction
Created by Keshash
Overview A mod that aims to make urban combat more interesting by introducing multiple stages of destroyed walls. Now, when a raider knocks out all HP in your normal wall, instead of disappearing completely, it will turn into a worse version of itself, cre...
Let's Be Friends
Created by Spirint_131
Greatly reduce the probability of insults and slights occurring between pawns, all pawns can become friends. Following is the relevant information about the configuration of this mod: ================= In RimWorld, the calculation formula for compatibility...
Letter Permanent Injury
Created by wowhvb
Send a letter when a colonist, a prisoner or a colony's animal suffers a permanent injury. The letter shows the unfortunate pawn's name and body part. There are options to choose which pawn to send letter upon injury. There is an option to ignore permanent...
Level Up!
Created by krafs
Get notified when colonists level up Usage You will automatically get notified whenever a colonist levels up. Configuration is available in the mod settings. Languages - English - Spanish - Simplified Chinese - French - German - Brazilian Portugese - Russi...
Lifter Plz Do More Jobs
Created by Dance Ninja
Teach Lifter to save their fallen buddies. Let Lifter know how to haul down mechs to charger, carry pawn to Gene extractor and carry baby to Growth vat. Lifter only do haul. Lifter can't do Warden or Childcare. So, Lifter couldn't bring the prisoner or bab...
LightsOut
Created by juanlopez2008
LightsOut Have you ever been frustrated about the power draw of unused workbenches, or lights on in rooms with no pawns? I know I have. Why can't pawns just turn things off when they aren't using them? Now they can. Features Pawns turn the lights off when ...
Lighting Category (DEVELOPMENT CEASED)
Created by ferny
What does this do? Adds a brand new category specifically for lighting and moves all lights there. That's it? Yeah. Mod Support - Vanilla Furniture Expanded - Vanilla Furniture Expanded Spacer Module - Vanilla Factions Expanded - Settlers - Save Our Ship 2...
Limit Quest Pawns
Created by Kathanon
Makes vanilla quests asking you to send a specific amount of pawns on a shuttle to attack a site only count adults when determining how many pawns to require....
Limitless Deathrest
Created by DemonX3
Your Sanquophage can get as much Deathrest capacity as it can find serum, but 3 out of 5 Deathrest buildings have a cap to their maximum amount linked. Don't you think it's a little annoying? Or wrong? Or both? This mod completely removes this cap from Dea...
Log Publisher from HugsLib
Created by m00nl1ght
This is a standalone version of the Log Publisher from HugsLib (created by UnlimitedHugs). This only contains the Log Publisher, not any of the other features from HugsLib. You can use this mod either on its own, or alongside HugsLib. To use the publisher,...
Long Range Mineral Scanner Retexture
Created by Happycam
https://i.imgur.com/clvxIYA.png Retexture of the vanilla long range mineral scanner to make it fit alongside my other console mods as well as give players a high resolution texture previously not available via VE Textures. https://i.imgur.com/nkw7JMp.png C...
Machinists - A Faction Expansion
Created by turkler
Enjoyed the machinists? Then check out my new mod, The Sovereignty! https://i.imgur.com/NckxWZS.png https://i.imgur.com/hRifxkI.jpeg This faction comes with... https://i.imgur.com/gnQNcMj.jpeg Machinists maintain an organized fighting force and their raids...
Lovin' Is Messy (and fun)
Created by XandrMoro
Doin lovin is fun and recreational*, but sometimes leaves quite a cleanup to be done. If you dont have Dubs Hygiene, if will leave some love juice on the bed. If you do, it will also significantly increase hygiene need for participants - you can even oblig...
Mad Skills
Created by Ratysz
A collection of tweaks (found in Options -> Mod Settings -> Mad Skills) to change or turn off skill degradation and learning saturation. Does not require a new colony to add, tune, or remove. Preview image by Shinzy. Available tweaks: Decay multiplier: val...
Majestic Foliage - Djeeshka's CMT Retexture (Continued)
Created by Zaljerem
Original mod by Djeeshka, hohen https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2904919442 If the original author requests it, I will remove this update. -- Original mod notes (1.4): MAJESTIC FOLIAGE - DJEESHKA'S CMT RETEXTURE is an for and contains...
Mahjong Table
Created by YAYOFLAKE
Mahjong Table This mod adds various Mahjong tables to the game. Each Mahjong table can accommodate up to 4 players and must have chairs next to it for the colonists to use. Mahjong Table A: Korean/Japanese Mahjong Standard Mahjong Table B: Chinese/Hong Kon...
Majestic Foliage Framework[HH] (Continued)
Created by Zaljerem
Original mod by Hohen https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2899647123 If the original author requests it, I will remove this update. ***SHOULD BE FIXED IN 1.6, and also in 1.5?*** Fix for missing size options tab: (a bug with XML Extensio...
Map Preview
Created by m00nl1ght
Adds a map preview to the world map. It shows you the map that will generate if you settle on the currently selected world tile. The size of the preview window can be changed in the mod settings. To easily turn the preview on/off, you can use the small tog...
Map Saver
Created by Nova
https://i.imgur.com/24jjVM0.png This mod allows players to be able to store maps into files, so they can be loaded into other saves without any hassle. https://i.imgur.com/c24vn9Z.png - Save maps so you can play them whenever you want to. - Load any map in...
Map Mode Framework
Created by カタストロフ
Current Version: 1.2.0 This framework is continually being developed and optimized. Feel free to suggest features or report bugs below. About Adds switchable map modes to the world map as well as C# utilities for mod authors to create their own map modes. ...
Map Wide Orbital Trade Beacon
Created by Supes
Map Wide Trade Beacon Created by request, this mod makes a small change to trade ships, so that you can trade without the need to have trade beacons covering your entire base (possibly considered a cheat). You only need one beacon (best placed outside so d...
Map Vehicles
Created by LS
Overview https://imgur.com/OBF91RZ.png Add four vehicles with map using the Vehicle Map Framework. Vehicles Cart It is a cart that can be moved by one or two people. The weight that can be carried depends on the physical strength ( body size, mobility, ski...
Material Sub-Menu
Created by Cedaro
A modding tool to save architecture tab? For Players It's a modding tool, you only need this if another mod has a dependency on it. For Modder The function of this mod is, if there's a stuffable building in dropdown menu, it'll expand a sub-menu to select ...
Meals On Wheels
Created by Uuugggg
Colonists grab meals from animals, or each other, if needed - if there is nothing else available. --- "I'm so hungry, but there is no food" "You dumbass there's food on the muffalo" "... muffalos scare me." --- Note that 1.3 did add "Food from animals" But...
Mech Recharger Standby Mode
Created by Fette Sandratte
In Vanilla, mech rechargers always draw full power - even when not in use. With this mod, rechargers go on standby when not in use and only draw 40 W of power. Features Reduces power consumption of any Mech Recharger to 40 W while no mech is being charged ...
Mech Colors
Created by Kathanon
Set individual colors for each mech, for each mech group and/or for each mechanitor. The opacity of the colors can also be set, so they look less washed-out. If no individual color is set for a specific mech or it's group, it defaults to the vanilla color ...
Mechanitor Encounters
Created by turkler
https://i.imgur.com/qJMIhP8.png https://i.imgur.com/ySSveRf.png This mod adds a variety of mechanitor encounters where you can fight against other mechanitors for powerful, exotic treasures! A brief overview of the content added by this mod https://i.imgur...
Mechanitor Orbital Platform
Created by Zoarak963
Have the chance a lost mechanitor platform after scanning to provide extra Biotech/Odyssey Integration. Collect lots of mechanitor loot and even fight bosses on the platform. Be prepared the mechanoids won't let the loot go without a fight. Randomly genera...
Mechanoid Upgrades
Created by GoGaTio
https://i.imgur.com/NJRvucU.png This mod adds mechanoid upgrade mechanic. Now mechanoids can be upgraded in special building. Once installed, upgrade can only be removed in mech upgrader, removing takes the same time as installing process. Upgrades don't d...
Mechanoid Invaders
Created by Elseud
Adds new combat mechanoids inspired by many of the aliens from the XCOM game series. Each mech comes with an unique mechanic, from ai-usable buffing abilities to toxins hijacking the host body to create more mechanoids. This mod requires Expanded Biotech S...
Mechanoid Upgrades - Archotech
Created by GoGaTio
https://i.imgur.com/NJRvucU.png This mod adds archotech upgrades for mechanoids that cannot be crafted, but can be obtained via quests or as loot from ancient shrines. Sometimes they can appear installed in enemy mechs, so checks if random centipede can us...
Medieval Overhaul
Created by ViralReaction
Updated on behalf of SirLalaPyon by EvilEyes and ViralReaction until they are able to upload. https://imgur.com/8PRQMfM.png] Hello, my name is is SirLalaPyon, to cut it short, one thing led to another and then suddenly I made an overhaul. Figured might as ...
Medieval Overhaul - Sawing wood sound
Created by 缘神老资历
This mod was originally developed when older versions of MO lacked proper wood-sawing sound effects. Now that MO has implemented native sawing sounds, this mod serves as an alternative audio option - feel free to subscribe if you prefer these custom sound ...
Medical Dissection
Created by Fette Sandratte
Ever wondered what to do with those piles of dead pirates? Your doctors are still training by installing ped legs on prisoners? Then you need a dissection table in your game! Features - Performing dissections allows your doctors to train their medicine ski...
Medieval Overhaul Extra Signs
Created by Mewn Goddess
If you're looking for a standalone version, try this mod instead => https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3488857567 Description This mod adds a couple of new signs to the Medieval Overhaul. https://i.imgur.com/K7EoPgF.png Changelog 19/06/...
Medieval Overhaul Sleep Accelerator Patch
Created by WigWag
Patches Medieval Overhaul's beds to link with sleep accelerators :D By default, Medieval Overhaul's beds only connect with its own modded furniture. For instance, rustic beds only link to the Medieval Overhaul end table, dresser, closet, and chest, and do ...
Megafauna
Created by Spino
New in v1.5: Now includes options to prevent any specific animal from spawning, change the commonality multiplier of the spawns of Megafauna animals (make 'em rarer or much more common), and even the option to disable vanilla animals spawns altogether, if ...
Memorial Cross
Created by Hoplon
Description Simple mod that adds 1x1 sized grave with cross. Requires x20 of things to build. Paintable via dubs paint shop. Notes *日本語 translation is available here ↓ https://gtm.steamproxy.vip/ugc/1820039290824336902/88D9976292F943BAA235946BB...
Milk Pipe Network
Created by Hoplon
Send, store, and dispense milk - as much as you want! Research requirements: Microelectronics Patched for VFE: Mechanoids Milk Fueled Generators This work is licensed under CC BY-SA 4.0 Do what you want with this. You may use it commercially, you may edit ...
MinifyEverything
Created by erdelf
You want to minify every building ? Well then you came to the right place This mod searches the entire database of buildings and adds the minifiable feature so you can uninstall and move it. Should work with pretty much every mod. Credit: Image by Sera Mod...
Minimal Light Control
Created by Kapitan Oczywisty
You have eyes to see, your viewer have the right to know what the heck is in this black mess on screen. So if you can't see s..t in Rimworld, this mod is for you! Mod changes visible ambient light levels during night or bad weather. Your pawns still may be...
Misc. Training
Created by Haplo_X1
This adds some training facilities: - Shooting Target Train up your shooting ability. - Martial Arts Dummy Train your martial arts ability. - Archery Target Your colonists like to shoot some arrows for joy. This variant comes WITH a training task! For the ...
Mod Options Sort
Created by superniqui10
Sorts and groups the mod options tab by author if there is more than one mod by the same author, otherwise groups them in the Various Authors group, special groups for VE mods and mods with configs created via HugsLib. Makes the search bar work by author t...
More Pause Events
Created by randoo
Allows users to pause the game on certain mental breaks, like a colonist giving up. What events are currently supported? Murderous rage Slaughterer Predator Catatonia Fire starting spree Food binge Insulting spree Sadistic rage Corpse obsession Berserk Giv...
More animal beds
Created by RavenousEye
https://i.imgur.com/8eUsAEb.png Spoil your animals with bigger luxury beds! Comes with a standard and prestige version. Both beds give a 'well rested' buff to animals that sleep on it. The prestige version gives a slightly stronger buff. Should be compatib...
More Planning [1.5]
Created by Reisen
For 1.3 ~ 1.5 1.1 / 1.2 Version: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=881100382 WILL NOT WORK ON 1.1/1.2 UNSUBSCRIBE FROM THE 1.1/1.2 VERSION IF RUNNING ON 1.3+ --- This mod creates a new option in the "Architect" menu, called "Planning",...
More Prop Categories
Created by ferny
What does this do? Adds new prop categories and moves relevant items into them. Feel free to use the categories established in this mod for your own prop mods. This mod does NOT add any new props, it is simply a platform for modders to add props to new cat...
More Ritual Seats
Created by Toastyman
Summary This mod aims to give ideoligions more variety and flavor by adding more ritual seats. Ritual standing spots: simple spots for spectators to stand on Prie-dieux: single-tile prayer desks for pawns to kneel on Box pews: two-by-two-tile pews that are...
Morphs Assorted: No Crushed Bodies
Created by Morphium
What is this? Bodies will no longer be crushed into nothingness by falling rocks but can be recovered by mining the chunk. Nothing more to say about it. My other Mods: Morphs Assorted: Unique & Rare Items Morphs Assorted: Advanced Doors Morphs Assorted: HD...
Mortar Accuracy
Created by Hob Took
Q: How is this different from vanilla Rimworld mortar accuracy? A: Vanilla mortar accuracy is only modified by shooting skill. This mod adds more features and options Description Options to make mortars more or less accurate. Customizable in the Mod Settin...
Move Your Monolith
Created by ferny
What does this do? Allows you to claim and reinstall monoliths. That's it? Yeah. Be warned I'd reccomend only moving the monolith BEFORE activation. The game really doesn't want you to move it. Sometimes it'll render kinda fucked up or not let you attune. ...
Move Stuff into Adaptive Storage Category (DEVELOPMENT CEASED)
Created by ferny
https://i.imgur.com/EKuNZ5w.png THE SUCCESSOR TO THIS MOD IS OUT NOW https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3292746186&searchtext= What does this do? Moves storage stuff into Adaptive Storage's "Storage" category. - Shelves - Bookshelves - ...
Multi Analyzer Retexture
Created by Happycam
https://i.imgur.com/clvxIYA.png I was so glad to hear that Oskar had finally updated the VE Textures mod to now retexture all the missing textures like the newer DLCs and the multi analyzer. For some reason however, he decided to make the multi analyzer lo...
Multi-Reinstall
Created by LS
Overview This mod allows you to reinstall multiple pieces of furniture at once. How To Use Selecting multiple reinstallable pieces brings up the Multi-Reinstall gizmo. Or, if you select Multi-Reinstall from the Order tab, you can select a range of pieces t...
MultiFloors
Created by telardo
Multi-floors. My "spiritual successor" to the old Z-Level mod. From the author: This is a pretty complex mod with its own learning curve, but it's come a long way and is fairly stable now. One can even run it with 900+ other mods without issues. If somethi...
Museums
Intro Have you ever wanted to show off some of the cool stuff your colonists have found or made? Love the reliquaries and relics from Ideology but can't be compelled to invest months of in-game time to retrieve a single relic? Museums is the mod for you. F...
Muzzle Flash
Created by IssacZhuang
This is a visual effect mod. This mod adds flame effects to the gun muzzle and lightning effects to the charged weapons. Built-in patch for some mods, the patches list is shown in the discussion area Compatibility: Currently no conflict with other mods hav...
My Little Planet
Created by ignis
Generate smaller worlds. That's all. A smaller world means a performance boost and more different biomes nearby. Each slider step changes world tile count by a factor of three. It is not possible to have smaller steps. Powered by Harmony You can add this m...
Music Manager (Continued)
Created by Zaljerem
Original mod by Fluffy https://ludeon.com/forums/index.php?topic=16120 https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2229205672 MIT and Share-Alike licenses Even so, if the original author requests it, or I see the original mod updates, I will rem...
Name Your Entities
Created by ferny
What is this? This adds a little button to name your captured entities. That's it? Yeah. Compatibility Works with Rimhud Probably everything else too FAQ Q: Do entities keep their name when they escape/are released? A: Yup! And when they are recaptured as ...
Network Category (DEVELOPMENT CEASED)
Created by ferny
What does this do? - Renames "Pipe Networks" to "Network" - Moves all chemfuel appliances from Appliances Expanded into there - Removes Appliances Expanded's infinite chemfuel pump that was functionally useless after updates - Removes Appliances Expanded's...
Neural Supercharger Ownership
Created by ilyvion
This is a simple mod that does a single thing — allows you to assign ownership to Neural Superchargers just like you would a bed. If they are not assigned to anyone, they function as in vanilla, i.e. anyone can use them for the purpose configured. Version ...
Nationalist Structures - Mort's Ideologies
Created by Mort Strudel
Play as an ideology themed around national identity! Adds 6 new structures based on different nations, real and fiction. ------- Instead of gods, Nationalists 'worship' a nation - be it an ancient nation from old Earth or a new national identity that has o...
Nerfed Fecal Sludge
Created by ferny
https://i.imgur.com/EKuNZ5w.png Nerfs the refinery output of Dub's Bad Hygiene's fecal sludge from 35 chemfuel to 8 for a more balanced experience. I always thought the sheer amount of fuel you can get from feces trivialized the hunt for chemfuel so I made...
Nice Health Tab
Created by Andromeda
https://i.imgur.com/C1gry4p.png I present to you a completely redesigned health tab for your colonists! Now you will see a doll of your colonist, which will approximately show which parts of the body injuries relate to Extensive work has been done on redes...
Nightmare Core
What is this? This is a framework mod created by NightmareCorporation to contain functionality that will be shared across mods. It contains various past lessons-learnt and features that I deem necessary for all future mods of my own and helps to off-load p...
No Burn Metal
Created by Unon
NO LONGER FLAMMABLE - Steel, Plasteel, Gold, Silver, Power Conduits (Waterproof too!), Power Switches - Metals added by Expanded Materials - Metals (1.4 OR 1.5) - Different versions have different metals, but have no fear! -- No Burn Metal . . . is here. -...
No Blush - Vanilla Facial Animations
Created by ferny
What is this? It makes them not blush. Okay! Okay! okay Supports - Vanilla Textures Expanded - Facial Animation - Reel's Facial Animation Textures https://i.imgur.com/ZkJC3QF.png https://i.imgur.com/O0vb2cL.png https://i.imgur.com/jWMcneh.png https://i.img...
Nice Short Female Hairs
Created by Andromeda
About I didn't have enough female hairstyles in vanilla and third-party mods, so I present to you 11 short and medium female hairstyles The number of hairstyles may increase over time, but male hairstyles will be released in a separate mod. https://i.imgur...
No Gravship Launch Site World Map
Created by Sentinel
Prevents ugly craters from being made on the world map when you take off without a grav anchor. This mod doesn't change the behavior the grav ship, you'll need a grav anchor to not destroy the tile....
No Hedge Wall - VFE Architect
Created by ferny
https://i.imgur.com/EKuNZ5w.png What does this do? Removes the hedge wall from the architect menu. This is for the presence of the suite of hedge walls in Alpha Props - Parks and Gardens and to minimize clutter and content overlap in my modpacks. Pairs wel...
No Hemogen Farm Medical Alert
Created by Dark
Patches the "Medical Emergency" alert to ignore extreme blood loss on prisoners that are set to the "Hemogen Farm" or "Bloodfeed" interaction modes. Hemogen Farm prisoners are always suffering from blood loss, that's the point, so the alert that they have ...
No Odyssey Category (DEVELOPMENT CEASED)
Created by ferny
What does this do? Read the top image! That's it? Yup! FAQ - Why? | I think it's dumb for DLC expansions to have their own categories. https://i.imgur.com/ZkJC3QF.png https://i.imgur.com/O0vb2cL.png https://i.imgur.com/Oue3hEf.png https://i.imgur.com/SMqGu...
No More Lethal Damage Threshold
Created by Jdalt40
Did you know pawns can only have a total of 150 damage across all body parts before the pawn dies for no reason? This mod fixes that by telling ShouldBeDeadFromLethalDamageThreshold to go **** itself! Should be compatible with all mods and is save compatib...
No Ingredient List Limit
Created by Mlie
https://i.postimg.cc/PJc4kLbg/Self-Info.png Made this for those (slightly insane) users that has added so many mods that the ingredient-list is not able to show all items in the list. The vanilla list when selecting ingredients for recipes cuts off around ...
No Random Apparel on Ideology Edit
Created by Edern
Commissioned RimWorld mod to optimize Ideology creation on large mod lists Generating required Ideology apparel for roles takes a lot of time on large modlists with high amount of new apparel items, which causes the game to freeze on each modification of t...
No Steel Bridge - Rimnauts 2
Created by ferny
https://i.imgur.com/EKuNZ5w.png What does this do? Removes the steel bridge from the architect menu. There's better steel bridges in other mods. Pairs well with Vanilla Furniture Expanded - Architect https://i.imgur.com/SMqGuSr.png...
No Version Warning
Created by Mlie
https://i.postimg.cc/PJc4kLbg/Self-Info.png I get a lot of requests to update mods and some of them have no issues except that they are marked in the mod-list as incompatible with the current Rimworld version. Instead of me republishing these mods with the...
No Time Change Sounds
Created by Rhadamant
All this mod does is mute the sound effects of changing the game speed. If you're like me, you change time settings constantly and the sound effect of those changes can be irritating, this mod gets rid of them....
Not My Fault
Created by Vesper
Introduction Picture this - You get a new notification, a trade a caravan! How exciting! Except... No, guys, please don't walk through the cave filled to the brim with angry genetically engineered insects... Aaaand your visitors are all dead. And now their...
Not Overhead Meal
Created by Si-Cafe
Ever wondered why when pawns face north to eat, the meal looks to be placed overhead? Function Change the placement of meals at "eating with table". Meals will no longer be drawn above the pawn's head when eating facing north. (In vanilla, meal was always ...
Nurse Job
Created by Darth_Sergeant
Description Creates a nursing job to handle doctor duties non-dependent on the medicine skill. Also slightly reorders task, such as prioritizing rescuing someone over feeding them. Existing Saves Mod can be added into an existing save game without problem....
Office Supplies
Created by Hoplon
****Vintage Office-Themed Props mod**** - 2 Briefcases - Magnifier - 2 Coffee Mugs - Coffee Can - Clipboard - 2 Envelops - 3 Pens and Papers - Scale Balance - Desk Bell - Desk Telephone - Phonograph - Radio - 2 Typewriters - A Pack of Typewriter Ribbon - 2...
Opossum Friends
Created by Oracle of Thessia
A small member of the marsupial family, these little fellows have long, hairless, prehensile tails, which can be used to grab branches and carry small objects. They also have hairless ears and a long, flat nose. They are often referred to interchangeably a...
Open Designator
Created by Space Moth
Description This mod adds a new Designator under the Orders menu to allow the opening of any selected objects. From Crypts to Cryopods and even in , this will speed up the gathering of loot. Known Issues No issues known. Compatibility Tested in a modpack w...
Orbital Platforms
Created by RashoMcree
Expand your spacefaring ambitions! This mod lets you build orbital platforms, providing solid ground in the vacuum of space — perfect for extending your base beyond the planet. - Added: • Orbital Platform (25x Steel) • Mechanoid Orbital Platform (25x Steel...
Opulent Gold
Created by Sovereign
https://i.imgur.com/Opt3zeu.png https://i.imgur.com/lwUuyWt.png This mod adds two types of flooring to fill your vaults and properly display the honestly unhealthy amounts of wealth you have been hoarding. Psychologists discourage the distribution of these...
Oracle's Miscellania
Created by Oracle of Thessia
Mostly a bunch of random props. Anything I make that I don't have anywhere else to put. Also maintaining one mod is easier than maintaining a dozen. Use Cherry Picker to remove things you don't want. I plan to add more to this, and I'm honestly not even su...
Organ Decay Variety
Created by Dynamic
This mod lets organ decay from duplication and creep join events target more organs. Before: - Heart - Kidney - Lung With this mod: -Heart -Kidney - Lung - Eye - Tongue - Liver - Stomach Thats it. Now you have more of a reason to make bionic tongues, and g...
Organ use No sell
Created by Yoann
Adds a precept level only against the sale of organs. I felt like this level was missing, to be able to harvest organs only for medical use. Allows to avoid a bad opinion of the surgeon who performed a transplant (with a consenting donor, or not, but that'...
Out of Combat ReBoost
Created by coolziecat
zzzooommmm Makes it so pawns move at 8x their regular speed when there are no dangers on the map (default, can go up to 20x if need be) Original mod by Murmur https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2146654275 Rewritten from the ground up wi...
Outland - More Floors
Created by Neronix17
While this is marked as part of the Outland series, this is functionally standalone, it does not require any other Outland modules to be active. This mod adds a bunch of new buildable floors, both wooden and stone. They used to be part of Outland - Terrain...
Overlapping Blueprints
Created by Rabiosus
small patch relaxes blueprint placement restrictions by allowing new blueprints with clearBuildingArea=true to be placed in the same location as existing blueprints that have clearBuildingArea=false. what do you mean? It’s hard to explain, but this patch r...
Outreach Category (DEVELOPMENT CEASED)
Created by ferny
What does this do? Adds a fully new category for outreach. No more clogged misc. tab! Has stuff like comms console, trading terminal, mech boss calling devices, and everything of the like. That's it? Yeah. Mod Support - Vanilla Trading Expanded - Vanilla F...
P-Music
Created by Peppsen
Adds 56 fan made music tracks made for RimWorld by me(Peppsen), ZumZum and SpacekatTommy. Idea is to expand on the OST to add more variety. You do not need to make a new colony and the mod should be compatible with everything. Works with all versions (it's...
Panels, Frames & Stairs
Created by kongkim
Its a simple mod that adds floor panels, door frames and stairs to divide floor types between doors. I got the ideer from Gloomylynx's mod, GloomyFurniture. It was not always i wantet to use old style furnitureses but i always took myself in wantet to use ...
Paintable Spots & Objects
Created by kongkim
Its my take on a mod that allows you to change transparency on spots between 100%, 50% and invisible. It also allows you to paint spots to better blend ind, and also add the paintable options to some core objects and mods. First off a huge tanks to Scurvye...
Parka Retexture
Created by Tied
A simple retexture I made for the Parka outfit, as I hated how plain it looked and I couldn't find any good vanilla styled retextures. Now also applies to the Ideology DLC's Spikecore Parka! Used Retextured Apparel for the screenshots...
Pawn Editor
Created by ISOREX
https://i.imgur.com/CfEyyt5.png https://i.imgur.com/omY3Xy0.png Steer the story in the direction you want it to go. Heal injuries your ultratech soldier obtained during a fight with a rabbit, teleport missing pawns back, change backstories that do not fit ...
Pathfinding Framework
Created by joseasoler
Ever wished your colonists could do more than just walk? Now they can! The mod introduces a variety of new movement types, allowing pawns to move across the world in entirely new ways. Mod authors can use this framework to easily patch movement type suppor...
Pass It Through The Window!
Created by SilkCircuit
A two-sided pass-through window for transferring items between rooms without entering or disrupting the other room's climate—perfect for moving raw food directly to the kitchen or cold storage. Whether you're forcing colonists to deliver slave body straps ...
Pawn Notes
Created by Nalzurin
Adds a new button in the log tab of your pawn that allows you to take custom notes Commissioned by: Ezfi Credits: Code - Nalzurin Art - Ezfi Want to commission a mod and need a coder? DM me here on steam or on discord (nalzurin)...
Pawns Use Fire Extinguishers
Created by pointfeev
Allows fire extinguishers to be used for firefighting automatically. If a pawn doesn't have a fire extinguisher or a piece of fire can't be accessed with a fire extinguisher, pawns will go back to default vanilla behavior of beating out fires. The mod work...
Performance Fish (Unofficial)
Created by kad
─── Unofficial Github port of ​Pe​rf​orm​a​nc​e ​F​i​s​h ─── Updated to commit 48 (a999720) I have rss notifications on for new releases, so I will port them asap Feel free to notify me if its out-of-date though Click Me to check the latest commit The name...
Performance - Slower Pawn Tick Rate
Created by Arky
🕒 Pawn Tick Rate Adjustment Improve performance in colonies with many pawns RimWorld 1.6 introduced variable tick rates, which improve performance by updating pawns less frequently based on camera distance. This way, pawns out of view update less frequentl...
Permanent Enemies Never Flee
Created by Mlie
https://i.postimg.cc/PJc4kLbg/Self-Info.png Just stops pawns from fleeing from combat if their faction is a permanent enemy of the colony Idea by: SublimeShark https://i.postimg.cc/T1h9SjbF/Discord.png https://i.postimg.cc/fykKF7X4/Github.png https://i.pos...
Pawn Name Variety
Created by Murmur
Did you know that a large portion of the pawns in your game have predefined names and backstories? This mod makes every pawn truly random, breaks up those predefined names into first, last, and nick names, inserting them into the random name pool to add th...
Persistent Cavalry Spikes
Created by ferny
https://i.imgur.com/EKuNZ5w.png Makes cavalry spikes last forever. In the original mod they disappear after five days. That's it. What about balance? Balance be damned. I don't know or care. Made this patch for my friend. My guess is I don't think it's tha...
Persistent Precepts
Created by Alleykat
Persistent Precepts adds a simple toggle to the Ideology edit screen that prevents the re-randomization of Ideology precepts, rituals, buildings etc. when you change structure or memes. With this mod, you can ensure that your carefully crafted Ideology rem...
Perspective: Paths Continued
Created by FerrisCG
Original Mod: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2934666296 Note: You must unsubscribe from the original mod, I use the same packageId to keep compatibility going! Original Description A tile of terrain will either have soft or hard edg...
Personal Doors
Created by biowreck
09/27/2025 I've decided to step away from RimWorld modding indefinitely. Thank you to everyone who subscribed and enjoyed my small selection of mods, I hope they've served you well! Most of my mods will likely be taken over in the near future. I'm currentl...
Pesky's Arcanist Ideology Style Pack
Created by Pesky
An ideological style inspired by Tactical Breach Wizards. More stuff soon... one time donos: https://ko-fi.com/pesky longer time support: https://www.patreon.com/c/pesky_art ...
Pick Up And Haul
Created by Mehni
"Greatest hauling mod ever" - Chicken Plucker Colonists will gather stuff in their inventory, then haul it all to a stockpile. This hauling mod will greatly increase hauling efficiency, because pawns can now carry more than one gun or t-shirt. Those smart ...
Phase Weaponry
Created by DetVisor
https://raw.githubusercontent.com/DetVisor/PulseWeaponry/main/Previews/Infocards/DetailsBanner.png Welcome to the another installment of the Weaponry series, this time around, we're exploring the weapons of the good ol' rim. PhaseWeaponry is a simple and f...
Pick Up And Haul - Obsolete
Created by Meme Goddess
Sadly Uuugggg has passed away, I'm going to continue this mod (and some/all of his others) in order to preserve his legacy and impact on RimWorld. Original Mod Github If you're looking for active development on new features and such, Teemo has a fork of th...
Pick Up And Haul 1.6 Forked
Created by Teemo
Menhi is back and just updated PUAH to 1.6 Original Pick Up And Haul: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1279012058 I may still continue this forked version, depending on what Mehni ends up changing/fixing in the official version Please...
Pipette Tool
Created by telardo
Add a new "Q" quick-select shortcut (inspired by Factorio) to grab the right command with a single tap—no more hunting through the command menu. Note for 1.6: Vanilla now reserves Q for switching draw styles. The default key in this mod has been moved to C...
PlatformStudyToggle
Adds toggle to holding platforms to prevent pawns from studying contained entities. Simple mod to fix my issue with pawns studying my entities when there was no research selected. Adds "toggle study" button from other anomaly types to the holding platform....
Pointed Elf Ears Refined
Created by Hysila
The pointed ears from biotech looked kind of like horns, so I retextured them to be a bit smaller and more elf-like. The texture size is 512x512. They're only textures so shouldn't conflict with anything, but if you have another mod that replaces the same ...
Pocket Sand
Created by Reisen
Pocket Sand! Surprise your enemies with that weapon in your pocket. Actual sand not included Adds a gizmo to equip/unequip weapons to and from pawn inventory, that's it. No tool auto-switching based on job/distance. No pawn remembering what gear it had equ...
Political Compass - Mort's Ideologies
Created by Mort Strudel
Adds four Ideological memes representing the four traditional sides of the political compass, and a moderate number of precepts to give these memes a lot of unique mechanics. Want to play as a Socialist Democracy? An Anarchist Free Market? An Absolute Mona...
Popup Alerts for Condition Ending
Created by Espio Idsavant
This mod makes a full alert popup when a game condition such as Toxic Fallout, Cold Snap, Heat Wave, etc ends. No more playing for hours thinking the bad condition is still ongoing because you missed the small message! Popups appear for any condition that ...
Power Alerts
Created by Diddily
Adds alerts for when your power grid needs attention, including: * Disconnected generators * Batteries close to being empty * Buildings at risk of short circuit * Fueled generators almost out of fuel * Fueled generators producing excess energy and wasting ...
Power Poles
Created by Epicguru
Adds the Power Poles and nothing else. Power poles are a way to avoid running cables everywhere, and instead have a more aesthetic power grid. Research electricity to unlock the power poles and wall connectors. The cables can be connected manually by selec...
Power Poles Extended
Created by gloriousyuri
https://i.postimg.cc/N0c3Pt0W/powerpoles-18.png Retexture the power pole mod and add some extra variants Features Retexture the wooden power pole Add wooden power pole with lamp Add a steel/modern variant New! Retexture the power poles from Fortification: ...
Prepatcher
Created by zetrith
Prepatcher is most importantly a powerful tool for mod developers. The project also includes a mod manager which runs before the game loads. The mod manager - Prestarter Prestarter is still in more of a preview state currently and I'll be expanding it in t...
Premade Xenotype Floatmenu to Dialog
Created by Lee
All this does is change the load premade xenotype button from a float menu to a dialog. Requires Biotech and Harmony Enable Ignore Gene Restrictions to make archite genes show up...
Priority Treatment Ressurected
Makes tending medical an emergency priority for your doctor pawns. Make sure your doctor has "Doctor" work priority of 1! Simply checking the box won't cut it, you'll need to use manual priorities and set the doctor to 1. Manual priorities rock anyway. Wit...
Practical Pemmican
Created by Evil Tactician
A vanilla friendly change to make Pemmican more practical. "Hey guys, we ran out of meals, we're down to just the pemmican." "No problem, we've got 160 of it, that will last ages!" "Uh, no, that's actually only 10 servings." If like me, you find the vanill...
Prisoner Arena (Continued)
Created by Mlie
https://i.postimg.cc/1X4HT06h/Info.png Update of Gl0b on Steams mod https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1668624708 - Fights can now go on until death - A scoreboard saves the names of all winners - Slaves and prisoners that win can now b...
Prisoners Should Fear Turrets
Created by Mlie
https://i.postimg.cc/PJc4kLbg/Self-Info.png Escaping prisoners will now get fired upon by turrets. Rebelling slaves will also be shot, selectable in the options. There is also an option for shooting at slaves/prisoners in any aggro mental-state Turrets can...
Progression: Scenarios
Created by ferny
https://i.imgur.com/mfsGeQE.png https://i.imgur.com/LLEY73P.png Core Advanced crashlanded - A spacer version of Crashlanded. Start a bit further in the tech tree as you've been transmitted your homeworld's knowledge in the emergency! Lost Tribesman - A sol...
Progression: Warrants
Created by ferny
https://i.imgur.com/mfsGeQE.png https://i.imgur.com/i09I2zx.png https://i.imgur.com/TxNJuCj.png https://i.imgur.com/cukWCyL.png FAQ Save game compatible? | For sure Does this mod require VE vehicles? | Nope, it runs off of conditional patches when the mod ...
Proselytizing Never
Created by Yoann
Adds a precept level to never attempt to proselytize. It's associated with Individualist meme, and in conflict with Proselytizer meme. Can be useful for colonies sharing multiple beliefs, fewer conversion attempts mean less opinion loss and less social fig...
Pulse Weaponry
Created by DetVisor
https://raw.githubusercontent.com/DetVisor/PulseWeaponry/main/Previews/Infocards/DetailsBanner.png Welcome to the another installment of the Weaponry series, this time around, we are going even further beyond. Pulse Weaponry is a simple and focused mod tha...
Punch Button
Created by Fuko
An unarmed prisoner is escaping! Quick, slice their limbs off with a plasmasword! I'm sure we all wish we could simply order colonists to punch without unequipping them (or can't even unequip if they have implanted weapons). So here's a punch button! Prima...
Quality Colors 1.5 - Forked
Created by tiagorbrodrigues
Colors the items in the trade window based on quality. Super simple mod, just colors items based on quality. Currently works on: - Trade window - Caravan packing window - Quality labels on the ground - Inspect pane (Bottom left window when you select somet...
QualityBuilder
Created by Hatti
With QualityBuilder all buildings that have quality (beds, tables etc) will only be build by the best builder to ensure the best outgoing quality. Every other constructor will be able to bring in the materials, but only the best one will build it. If you k...
Quarry (1.6 Temp Don't Download)
Created by DawnsGlow
The original has been updated will all the new features .You can find the original mod here . This version will not be maintained. Changes in Temp Version New quarry texture (credits to seobongzu) Do not use soil texture on mechanoid or orbital platform Di...
Quick Stockpile Creation
Created by slofa
Quality of Life mod that allows you to quickly create a stockpile directly from an item, for just that item type, with a few other features. This works fine with modded items and item categories, and is safe to add to - and be removed from - existing games...
Raids For Me
Created by aRandomKiwi
https://i.imgur.com/OPlXBLl.png What ? Is your colony too peaceful ? Need more challenge ? Need to try your new Kill For Me packs with some raiders ? You can now be very rude with other factions and get raided when you dirty talk to them ! You want a raid ...
Raid Spawner
Created by SilkCircuit
Have you ever wanted to spawn a raid? This mod adds the Comms Hijacker, allowing pawns to hack into the local communications network and manipulate enemies into attacking your colony by broadcasting high-value bait. A raid spawns immediately upon a success...
Raise specialist limit
Created by LVLVbNH
- Снимает (на самом деле поднимает лимит до 50) ограничение на количество слотов специалистов в редакторе идеологии. - Removes the limit(actually up it to 50 roles slots) of the number of specialist slots in the ideology editor. ...
Random Start
Created by bogknight
Add a Random Colony Button to the Main Menu. "Setbacks, losses, failure and recovery are where the spiky delicious drama comes in" - Tynan Sylvester. Relinquish control. Embrace failure. Overcome terrible odds. Losing is fun. Have you ever found yourself m...
Real Flamethrowers
Created by MIS42NE
Make flamethrowers from other mods look more realistic, similar to one in Vanilla Factions Expanded - Pirates. Currently supported: TMC - Explosive Pack - AKs with flamethrower underbarrel. Vanilla Weapons Expanded - Flamethrower. If you want to add more, ...
Real Ruins
Created by MR. TETEREW
"Everyone is dead or gone. This story is over. Perhaps someone else will find a use for the ruins of this place." Have you ever wondered who might be that person which will find a use for those ruins? With this mod it might be you, or any other RimWorld pl...
Realistic Rooms Rewritten
Created by Lucifer
For 1.6, 1.5, 1.4 and 1.3 Lower your room space requirements! Safe to add mid-save. What is this? This mod is a complete rewrite of the original Realistic Rooms mod by Dragon Fist Ent (here) and it's updated version by Scherub (here). The original mod uses...
ReBuild: Doors and Corners
Created by Helixien
https://i.imgur.com/NICrRhv.png https://i.imgur.com/lMvcJSM.png https://i.imgur.com/g8YT3o2.png You can see all changes in the changelog tab! Current mod version: 1.5-Miller-rev1 https://i.imgur.com/MyICxlu.png More content, bug fixes, etc! This is just th...
Recolor Areas
Created by Aelanna
UPDATE: Recoloring areas is now vanilla in RimWorld v1.6! This mod should no longer be needed. This mini-mod lets you recolor Allowed Areas! Mod Content This mod lets you change the color of Allowed Areas by clicking on the color swatch in the Manage Areas...
Reel's Facial Animation Textures
Created by Reel
Requires Facial Animation Requires Vanilla Textures Expanded - Facial Animation https://i.imgur.com/tE28cZ7.gif https://i.postimg.cc/0NZqp1fc/ezgif-5-1fc274fa8f.gif https://i.postimg.cc/cHGc1jC9/plz.gif My own Vanilla-Style textures for Facial Animations, ...
Red's Performance Fixes (aka. Comp EggLayer Fix)
Created by RedMattis
TL;DR: Less Laagggg. Game Run Better. Computer suffering less; Yay! As of writing this just swaps out ONE very expensive Ludeon method. The... dreaded Egg laying! It really doesn't have to tick and look-up food needs every.single.tick! Gah! I bet you're se...
Reel's Insector Faction
Created by Reel
https://i.imgur.com/tE28cZ7.gif Requires Vanilla Races Expanded - Insector Requires Vanilla Factions Expanded - Insectoids 2 https://i.postimg.cc/0NZqp1fc/ezgif-5-1fc274fa8f.gif https://i.imgur.com/30hByAv.gif Welcome to Reel's Insector Faction! After spen...
Reel's Turret Pipeline
Created by Reel
https://i.imgur.com/tE28cZ7.gif https://i.imgur.com/N7PmE7J.png https://i.postimg.cc/0NZqp1fc/ezgif-5-1fc274fa8f.gif https://i.imgur.com/tStB2qp.gif Welcome to Reel's Turret Pipeline! After thousands of hours playing RimWorld, I always felt that turrets co...
ReGrowth 2
Created by Helixien
https://i.imgur.com/NICrRhv.png https://i.imgur.com/lMvcJSM.png https://i.imgur.com/g8YT3o2.png You can see all changes in the changelog tab! Current mod version: 5.0.8-Mundi-rev3 Note the current mod page does NOT reflect the content of the 1.6 version! I...
Replace Stuff
Created by Uuugggg
Place buildings anywhere, on top of existing things, and the game will handle it. NOT dead for 1.6! My notes on 1.6 but TL;DR: 1.6 only adds blueprints over walls - doesn't make it a single job, doesn't preserve settings of replaced beds, doesn't do many o...
Remove Tutorial Button
Created by Merthykins
Removes the tutorial button from the main menu so it never gets accidentally clicked on. If you like my work consider buying me a coffee: https://ko-fi.com/merthsoft Code: https://github.com/merthsoft/remove-tutorial-button ...
RenameColony
Created by Weil
Rename Colony! Lets you quickly and easily rename your faction & community/base names mid game. You use it by clicking that button boye shown at the bottom right of your game (shown in 2nd screenshot). Its compatible with everything (I think). GitHub: http...
Rename Pawns
Created by Ireta
Overview This is a simple mod that will let you change or randomize your pawn's first and last name. Load Order Harmony Core ... Rename Pawns Additional Information Source Code License (GNU GPL-3.0) ...
Replace Stuff - Continued
Created by Meme Goddess
Sadly Uuugggg has passed away, I'm going to continue this mod (and some/all of his others) in order to preserve his legacy and impact on RimWorld. It looks like Uuugggg was mostly done updating this to 1.6 at the time of his passing. Original Mod Github Or...
ReplaceLib
Created by ferny
What does this do? This is a tool for modders, mainly for use in making overlap patches. Similar to Resource Dictionary , except in the hands of the modder. You can create ReplacerDefs which allow you to completely replace a thingDef with another def, whic...
Rescuee Joiner Plus
Created by Ogliss
Made for Rabbitt Rescuees shouldn't just join your colony, they should need permission... Now they do! They also provide more information about themselves, a summary and the option to view their infocard Problems? Questions? Comments? Got something youd li...
Research Reinvented
Created by PeteTimesSix
Consider inventing the humble mini-turret. In vanilla Rimworld, the process is: A colonist sits in front of a research table and stares at it for five weeks. With Research Reinvented, the process can include any of the following: Reverse engineer existing ...
ReSplice: Core
Created by Helixien
https://i.imgur.com/NICrRhv.png https://i.imgur.com/lMvcJSM.png https://i.imgur.com/g8YT3o2.png You can see all changes in the changelog tab! Current mod version: 1.0.2-Shelley-rev2 https://i.imgur.com/MyICxlu.png More content, bug fixes, etc! This is just...
Retextured Apparel 1.5 (Apparel Textures only)
Created by Chad
This is an alternative to Retextured Apparel by Tenthwit. This only contains the clothing textures, this is not a replacement, just an alternative. Assume that the two mods cannot be used together. Higher resolution textures for base game apparel. Includes...
Retextured Sculptures
Created by Tenthwit
Higher resolution textures for all 18 base game sculptures. Sculptures are not included in the fantastic Vanilla Textures Expanded, hence: this. For best results, use: Graphics Settings...
Retextured! - RT Fuse
Created by Soul
https://i.imgur.com/8II65Mz.png Retextured! is a series of retexture mods that aim to bring back old textures from select mods to modern standards. Vanilla friendly guaranteed.👍 This installment deals with retexturing the good old RT Fuse mod. https://i.im...
Reverse Commands
Created by Brrainz
Reverses the context menu so you can select something to interact with, followed by an action and the colonist that should execute that action. No need to select colonists first and much less scrolling through the map. If you like this mod, check out my ot...
Reverse Engineered Region Adjusters
Created by hYPERION
Content: Reverse Engineered Region Adjusters grants the player access to many of the world affecting buildings that are normally used against them. Hodgepodge your way to shoddy ultratech equipment by defeating adjuster structures and reverse engineering t...
Rimefeller
Created by Dubwise
Drill for oil, process into chemfuel, plastic, composites, napalm Works with existing saves. Bug Reports / Issue tracker https://github.com/Dubwise56/Rimefeller/issues Rimefeller adds: Drilling for crude oil with shallow and deep reservoir layers. Cracking...
Rimano: Architect Icons
Created by Deadmano
Rimano specific icons in HD for the Architect Icons mod. Provides much more crisp and detailed icons for every tab the Rimano collection uses, as well as for some other popular mod-added ones. This is simply a texture replacement for the icons. Safe to add...
RimHUD
Created by Jaxe
RimHUD is a UI mod that displays detailed information about a selected character or creature. The HUD display is integrated into the inspect pane which can be resized to fit the additional information. Alternatively, the HUD can display a separate floating...
RimNauts 2
Created by permarust
https://raw.githubusercontent.com/RimNauts/RimNauts2/main/Workshop/PNG/header_near-earth-objects.png This mod adds Near-Earth Objects like moons, asteroids, space debris, and artificial-satellites. Everything is visible and animated as an orbit on the worl...
RimCoins 1.6
Created by Elijah
< ======= Disclaimer ======= > I am not the original author of this mod. I have forked and updated it for RimWorld 1.6. If the original author requests its removal, I will respectfully comply. < ======= Questions ======= > Q: What did you change in the ori...
RimNauts Satellite Dish Retexture
Created by Happycam
https://i.imgur.com/vx6lkrf.png https://i.imgur.com/clvxIYA.png Retexture of Rimnaut's Satellite Dish Structure. Thats it, this isn't a full retexture or anything, I just really really hate that satellite dish... and I was really bored... Variations availa...
RimQuest (Continued)
Created by Mlie
https://i.postimg.cc/1X4HT06h/Info.png Update of Jecrells mod https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1354114366 - Added support for the new QuestScriptDef-type as well as the old IncidentDef - Added support for guest-groups from Orions Hosp...
Rimsenal Style Pack - Murica
https://c.tenor.com/Is0ELiJnoU0AAAAi/buymeacoffee-button.gif "I found some data about America of the old Earth in the Graydale Foundation's data vault. Most of them are corrupted, though." "Really? Splendid! Now we can learn more about our ancestors!" "Acc...
RimSaves
Created by aRandomKiwi
https://i.imgur.com/OPlXBLl.png https://i.imgur.com/90P4Xjh.png Save menu improvements and quicksaves system. Quickly access the desired save thanks to previews (image and meta data). No more mess with your multiple colonies saves, autosaves overwrites,......
Rimsenal Style Pack - Sophian
https://c.tenor.com/Is0ELiJnoU0AAAAi/buymeacoffee-button.gif "So what's the name of this rifle, Marcus? I'm asking for some administrative reasons." "This rifle is called the glorious imperial pleb remover 2000, my praetor." "Ha, that's a good one. But, se...
Rimsenal Style Pack - Techist
https://c.tenor.com/Is0ELiJnoU0AAAAi/buymeacoffee-button.gif "Rejoice, my fellow enlightened ones! After all of this long awaits, finally the Archotech answers to us. By the guidance of our sacred seraph class AI persona analytical engine, we will receive ...
Rimsenal Style Pack - Urbworld
https://c.tenor.com/Is0ELiJnoU0AAAAi/buymeacoffee-button.gif Dear citizen. You have been selected as a member of a glorious rimworld expedition. Congratulations. You've become the lucky one to enjoy idyllic colonization in a peaceful rimworld. Accordingly,...
Rimsential - Spaceports (Continued)
Created by Zaljerem
Original mod by SomewhereOutInSpace/Orpheusly https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2663999215 MIT License All the same - if the original author requests it, I will remove this update. Github: https://github.com/Zaljerem/RimsentialSpacepor...
RimTraits - Vanilla Trait Colors
Created by MapleSierrap
Mod Version: v1.12 This mod changes Vanilla and Modded trait colors according to their commonality using the RimTraits coloring scheme. Features: Vanilla trait coloring Modded trait coloring (4 mods) Supported Mods: RimTraits - General Traits Vanilla Trait...
Rimworld: Soundscape Enhanced
Created by trocapalot
https://i.imgur.com/cv8t3wa.png Rimworld: Soundscape Enhanced is a project with the purpose of revamping/replacing almost every sound in Rimworld in order to create a new experience for the player. I have spent a lot of time working on completely new weapo...
Ritual Size Attenuation [1.5+]
Created by Delmain
Continued for Rimworld 1.5 by Delmain Licensed (as original) under MIT. Code available on Github Original details below: ================================================ Automatically scales the required population count in rituals to accomodate different ...
RocketMan - Performance Mod
Created by SubmarineMan
Error reporting to almost any mod requires alog these days Use https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2873415404 to get said log Our lord and savior Zetrith has blessed us with the Prepatcher! Please go show them some love! CHECK IT OUT THE...
Romascita Style pack
Created by Resurrectionem
This mod is standalone style pack of "Cane Aternitigno" You do not have to subscribe it if you already have Cane Aternitigno mod. And, please turn off this mod when you using Cane Aternitigno. https://i.imgur.com/h63ciHB.png QnA 1. CE? Yes. 2. I can't use ...
Roo's Birthmarks and Blemishes
Created by Rooboid
https://i.imgur.com/97X4NN8.png This mod brings a bit more variety to pawn generation in Rimworld, adding 40+ natural tattoos with a more common spawn rate than standard tattoos. These tattoos, or rather, blemishes, won't change a pawn’s beauty or stats. B...
Roo's Faun Xenotype
Created by Rooboid
https://i.imgur.com/B1NvxJM.png Deep within the greenest groves of the Rim lurk the fauns – delicate and nimble relatives of the deer, often compared to shooting stars — for as quickly as you catch sight of one, they’re just as quick to flee. They possess ...
Roo's HD Dreadlock Hairstyles
Created by Rooboid
https://i.imgur.com/QOg2vwV.png This a HD update of the original Roo’s Dreadlock Hairstyles Mod, with each hairstyle having been redesigned and scaled to a higher resolution (512 x 512). The hair in this pack ranges from tight dreadlocks to relaxed afros, ...
Roo's Minotaur Xenotype
Created by Rooboid
The origin of the minotaurs is shrouded in mystery. Their history goes largely undocumented thanks to their hostility towards the scribes of history: humans, who once reared not only cattle, but minotaurs too. Today, minotaur civilisations can be found as ...
Roo's Minotaur Xenotype Expanded
Created by Rooboid
Welcome the minotaur to the Rim with open arms with this expanded module of Roo's Minotaur Xenotype. Battle or befriend multiple minotaur factions, build your own army of bovine hoplites and flesh out your pawns with brand new backstories and apparel. Ther...
Roo's Satyr and Faun Xenotypes Expanded
Created by Rooboid
Out of the mysterious woodland of the Rim rises The Fae Tribe: a mysterious community of native xenotypes that strive to protect their land from the tyranny of invading mechanoids. Protect them and receive bountiful fae offerings for your bravery, or finis...
Roo's Painting Expansion
Created by Rooboid
https://i.imgur.com/pH00k5E.png • This mod adds in a new art form: paintings. Pawns can create either classical or modern paintings that draw from a unique pool of graphics and descriptions. • Research the arts, construct an easel and start painting. Decor...
Rough Trail Family Jules Cover - Raid Music
Created by ferny
What does this do? Adds Family Jules' cover of Rough Trail as a reprise raid song. Posted with permission. Why? Heard the cover and just thought it'd be badass to play over raids. Similar to how the motif from "We Will" and "Triumph" in P-Music plays out C...
Roo's Satyr Xenotype
Created by Rooboid
https://i.imgur.com/B1NvxJM.png Within the clutches of the forest live the satyrs; a race of goat-like pranksters with a penchant for causing mischief. They’re easily distinguishable from fauns by their sharp horns, curly beards, and love of the limelight....
Royal Thrumbos (Continued)
Created by Mlie
https://i.postimg.cc/1X4HT06h/Info.png Update of Androsss mod https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1865990377 - Will no longer eat Gauranlen Trees - Thrumbos will now drop the horns when butchering. Had to add Harmony as dependency as the...
Royalty eye bionic
Created by Sovereign
https://i.imgur.com/uurR2b7.png https://i.imgur.com/lwUuyWt.png A prestigious yet advanced artificial eye. A complex mannerism analyzer compares and studies the body language and speech patterns of users, suggesting to the implantee the best ways to respon...
RPG Style Inventory Revamped
Created by avil
RPG style representation of the pawn's Gear Tab. That's a revamped version by avilmask. Orginal mod: RPG Style Inventory by Sandy. So, what the point of this yetanotherfork of an original mod? When I liked that mod've reverted to original layout, I was gre...
RT Solar Flare Shield
Created by Ratysz
Researchable (RT Mods research tab) magnetic shield to protect colony electronics from EMI and solar flares. The device heats up considerably while engaged, so plan accordingly! Does not require a new colony to add or remove (might throw a one-time error)....
RT Fuse
Created by Ratysz
Researchable (RT Mods research tab) electric fuses to mitigate short circuits. When placed anywhere on a power network, each fuse will safely discharge up to three of network's batteries, mitigating or preventing the explosion. Does not require a new colon...
Run and Hide (Continued)
Created by Mlie
https://i.postimg.cc/1X4HT06h/Info.png Update of Linqs mod https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1552457762 - Added Russian translation, made by user: I'm sorry - Added French translation, thanks qux! - German translation added, thanks Dim...
RunAndGun (Deprecated - Use Link In Description)
Created by Nillas
ORIGINAL BY ROOLO HAS BEEN UPDATED TO 1.5 LINK BELOW! LINK TO ORIGINAL RunAndGun by Roolo Forked version of TacticOwl (Only RunAndGun part) TacticOwl by OwlChemist ...
Safely Hidden Away
Created by Uuugggg
Bases that are in remote locations don't get raided as often. Travel time to islands is determined by nearest coast, plus a few days. Caravans/visitors also don't visit as often. High wealth can cancel out the delay though. Configurable delay times. Check ...
Save Thing As Image
Created by Mlie
https://i.postimg.cc/PJc4kLbg/Self-Info.png I was creating a preview image for a mod and got frustrated that even with the games texture sources downloaded I could not really capture the specific texture I wanted. Pawns, items and buildings can have dynami...
Say That Again
Created by 1trickPwnyta
Adds a global hotkey (Backspace by default) to open the last viewed/dismissed letter. For example, you might get a raid. You either open and glance at the letter quickly or you just right-click dismiss it. But then you wonder, "Wait...are they attacking im...
Scattered Stones Continued
Created by Hank Bot
Since it seems that Owlchemist is no longer modding Rimworld, decided to update it to version 1.5. >> LINK TO ORIGINAL MOD PAGE << A graphical mod which alters the appearance of chunk clusters. Chunks are drawn at random rotations, scale, offset, and given...
Scanning Thoughts
Created by Leto
A little flavor mod that adds mood modifiers for boddy modders and purist after getting scanned. Body modders will get a small buff (+4) to there mood while body purist will hate (-16) to be scanned. 0.1: Slightly adjusted the tooltips. 0.2: Adjusted the D...
Sculpting Bench
Created by ferny
What does this do? Renames the art bench to the sculpting bench. That's it? Why? The art bench was originally called the sculptor's table and it still after all these years exactly that. Other mods add other forms of art that use new tables, so I thought m...
Schedule Clock
Created by Djelighoti
Adds a vertical line to the schedule tab, indicating the current time of day...
Scenario Searchbars [OUTDATED - SEE DESCRIPTION]
Created by Robfal2
----2025 UPDATE---- I have finally updated to 1.6! Find the new version here: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3579415129 Adds functional search bars for most scenario parts with a lot of items. You ever try and add something in a sce...
Search and Destroy (Continued)
Created by Meme Goddess
Continued Version I took over this mod to update it to 1.5, but the original dev never came back. So will be keeping this updated indefinitely. Original mod page Github Tired of pawns lounging about during the heat of the battle after their first kill? Or ...
Selective Bioregeneration
Created by Samuel_Bucher
Github repository link Overview Are you tired of putting your mangled pawns over and over through the lengthy and expencive bioregeneration cycle in hopes of finally fixing that one consciousness reducing neck scar? Don't you think that the veterans of the...
Semi Random Research (Unofficial)
Created by GrobmotoriGER
Semi Random Research injects an element of unpredictability into your progression by presenting you with a configurable amount of randomized research options to choose from. https://i.imgur.com/cBgKUJ7.png Settings https://i.imgur.com/RYBpliT.png Prohibit ...
Semi Random Tech Labels
Created by Kees
Adds tech level labels to research options shown when using https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2879094186...
Sense Of Depth For Tall Buildings
Created by Si-Cafe
https://i.imgur.com/4Eh35jh.png https://i.imgur.com/UQ3bqEv.png Description This mod visually adds a sense of depth to tall buildings. Pawns at behind tall buildings will be drawn hidden. What this mod does is very simple. Just add an additional layer with...
Sensible Bed Ownership
Created by 1trickPwnyta
Makes the bed ownership/assignment mechanic sensible. Specifically: Everyone can have a bed assigned per map (with special rules for gravships - see 08/26/2025 update below), so beds don't get unassigned while caravaning. Adds the ability to select a colon...
Set Owner for Prisoner Beds
Created by AUTOMATIC
Adds a "Set owner" function for prisoner beds. UPDATES 16-Jul-2021 - 1.3...
Setosa's Power Tools
Created by setosa
This mod adds several new power tools to the game. These are industrial level items and can be unlocked via Machining research and then built at the Machining Table. They also double as weapons. https://i.imgur.com/X21c5MB.gif https://i.imgur.com/S2E9VOU.p...
Settlement Descriptions
Created by dninemfive
I started a heavily-modded playthrough and was annoyed at how tedious it was to check which faction controlled a specific base, given that the base game only shows a randomly-generated name (which often conflicts, given modders reuse base game name generat...
Settlement quests
Created by IslandPotato
Have you ever thought about how quests just appear out of the blue in Rimworld? Have you ever wondered why you can't get a quest straight from a faction's base? Have you ever wanted to have a nomadic play-through, but get frustrated that quests are focused...
Sexuality Genes
Created by BlueLeafy
Adds genes that apply sexuality traits. There's already a mod on the workshop for gays, but I'm one of those who thinks if you're going to go that far, you might as well go the whole nine yards, and have ALL of the sexualities as genes. So here we are....
Shoo!
Created by Jamaican Castle
Update 3/16/24: Now supports version 1.5. Rebalanced shooing chance so that it's more consistent across a broader spectrum of common animals, while still penalizing very large and untameable animals as intended. Adds a new designator that allows you to har...
Show Buildable Material Count
Created by BustedPretext
Display on-hand materials for buildables in the popup menu ...
Show Detailed Dates
Created by Mlie
https://i.postimg.cc/PJc4kLbg/Self-Info.png A small mod that lets you show the hour an event happened in the history by pressing the ALT-key Mod idea by Erythion https://i.postimg.cc/T1h9SjbF/Discord.png https://i.postimg.cc/fykKF7X4/Github.png https://i.p...
Show Known Techprints
Created by Space Moth
Description This mod adds a new icon next to all techprints to indicate if the techprint has been applied or not. No more will you buy duplicate techprints or sell the ones you need without realising! Hovering over the new icon will also tell you what you ...
Show Mod Updates
Created by Mlie
https://i.postimg.cc/PJc4kLbg/Self-Info.png This mod adds info about what mods have updated since you last saved your game. On startup it will check against your most recently saved game but if you load an older save it will rescan based on that save. It w...
Show Possible Materials
Created by Mlie
https://i.postimg.cc/PJc4kLbg/Self-Info.png What will be used in the bill? When the list of bills are open for a workbench you can hold CTRL to see a list of all possible items on the map that can be used to make that recipe. These are also indicated with ...
Signs and Comments Continued
Created by FerrisCG
Original Mod: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2576219203 Note: You must unsubscribe from the original mod, I use the same packageId to keep compatibility going! Original Description Have you ever spent an hour planning out every deta...
Show Weapon Tallies
Created by Kathanon
When selecting multiple enemy pawns, shows the number of each weapon on the button for it. Only shows number if there are more than one of that weapon....
Show Research ETA
Created by pureMJ
Shows the ETA of the current research project. https://i.imgur.com/MClTdVy.gif Background Research speed in Rimworld is affected by multiple factors. We could also have multiple research benches working at the same time. Currently there is no easy way to f...
Simple FX: Smoke
Created by Owlchemist
https://i.imgur.com/rW1gtHK.gif Overview This mod makes buildings throughout the game emit smoke or vapor particles when they are in use. It is a purely graphical mod and does not impact gameplay any. You can add or remove it at any time. *The bloomery on ...
Simple FX: Vapor
Created by Owlchemist
This is a small mod which will add a vapor effect to freezing cold rooms in order to give a visual cue of its frigid state. A subtle effect begins at 0C, and a more pronounced one (shown below) at -8C, which one degree above cooler units when you click the...
Simple HD Bodies
Created by RedMattis
https://i.imgur.com/B4xmwit.png This is a simple body retexture. Constrains within the exact same silhouette as vanilla bodies, so all apparel works with them. This was designed to be a simpler and a bit more vanilla-looking alternative to body texture swa...
Simple Warrants
Created by Cleverics
https://i.imgur.com/pLo0xmx.gif We have a dual responsibility to serve you as the player while enhancing your gameplay experience and help you exploit advantages provided and extend your colony development capabilities. The capability to project power acro...
SimpleStairs
Created by gomi
Simple Stairs MOD It is a simple MOD that adds a staircase that looks like there is a difference in height. UPDATE version:1.2.0 - Add Corner Fence - Can now pass bullets version:1.2.1 - GloomyFurniture part designationCategory change:Structure → OldStyleF...
Skilled Slaughtering
Tired of your colonist slaughtering animals always at same speed, regardless of colonist's skill lvl? Bothered why it takes same time to slaughter small Rat as slaughtering entire Elephant? Then this mod might be to your liking. Mod Contents This mod makes...
Small Vehicle Add-ons
Created by [いのしし_3]
~ (SVAs) ~ ⚑ This mod adds small generic add-ons to vehicles. Small Vehicle Add-ons offers: Vehicle mass adjustment. It may adjust the true(vanilla game) mass stat of all vehicles based on their vehicle mass stat of Vehicle Framework. Toggleable in setting...
Smaller radius for Anima Trees, Shrines and Animus Stones
Created by Longman
Smaller radius for Anima Trees, Shrines and Animus Stones for those compact bases. I've been using "Build Near Anima Trees" mod by nkuznia however it's wasn't updated for 1.3 and doesn't work - you still get debuffs for building within the 35 tile radius o...
Smart Odyssey
Created by Sarg Bjornson
https://i.imgur.com/rLaa7So.png Features A lightweight mod that allows you to visualize the tile mutators of a selected tile in the world map, with custom icons for each mutator. It also adds mod options to both individually and globally tweak mutator and ...
Smart Meditation
Created by pureMJ
Colonists are now smart about when to meditate. It helps both psyfocus gain and recreation. https://i.imgur.com/MClTdVy.gif Background In Rimworld a colonist with psylink will attempt to meditate when the psyfocus is less than the target value. On the othe...
Smart Speed
Created by Sarg Bjornson
https://i.imgur.com/rLaa7So.png Updated 12/06/25: Updated to 1.6 Features: - Enables ultra fast speed without developer mode - Adds ultra speed icon - Allows you to set Event speed multiplier by right clicking the speed arrows. Event speed multiplier defin...
Smooth Walls First, then Smooth Floor
Created by Fozzy
updated to 1.6 Inside the construction Worktab, when it comes down to the smoothing operations, the Pawns will smooth Walls First, then proceed to smooth floors. The other worktab priorities were not changed! This Mod was a request / Check out my other mod...
Smarter Visitors
Created by Mlie
https://i.postimg.cc/PJc4kLbg/Self-Info.png Since visitors decide when they want to leave, it may not always happen at the best time. This mod checks the map when visitor-groups decide to leave and can delay this from happening. Included in the mod is also...
Smart Turret Covering
Created by denev
Overview In version 1.4, turrets can now be covered by adjacent objects, but 2x2 or larger turrets can only take cover on the bottom-left-most tile. In other words, when attacked from the upper right, turrets are considered uncovered and don't receive any ...
Snap Out!
Created by Weil
https://i.imgur.com/TUwekIZ.png https://i.imgur.com/cMzeQ7d.png 19/10/22 - 1.4 update 5/8/21 - Simplified Chinese translation 10/7/21 - 1.3 update 9/1/21 - Italian translation; Remove hit counter; Remove Harmony dependency 1/10/20 - Update formula; Revamp ...
Snow Crawler
Created by hYPERION
This mod adds in a heavy duty snow crawler named the "Wintermute" via Vehicle Framework, it also features a bonus scenario. While at first glance the wintermute may seem underwhelming, it's a vehicle that has an impressive indifference for some of the most...
Social Experience from Trade
Created by Krelinos
Overview In RimWorld, every skill gains experience when it is practiced. Every skill, except social when trading (and stonecutting but that mod exists already). If you ever felt like your trade negotiator should have really learned a thing or two after set...
VE Events Space maps Compatibility Patch
Created by Ionfrigate12345
https://i.imgur.com/kTkpTOE.pnghttps://i.imgur.com/WjDSfUn.png This patch fixes two incompatible events from VEE for space maps of SOS2, Rimnauts 2 and Odessy DLC: Psychic Rain will be prevented on space maps. Caravan Animal Wander-In will be completely ba...
VE Helixien Gas Space Maps Compatibility Patch
Created by Ionfrigate12345
https://i.imgur.com/kTkpTOE.pnghttps://i.imgur.com/WjDSfUn.png This patch will prevent Vanilla Helixien Gas Expanded (VHGE) from spawning geysers on space maps of SOS2, Rimnaut2 and Odessy DLC, therefore removing the incompatibility between two mods. Harmo...
Space Armor patches
Created by Dr. Internet
This mod adds tags for vacuum sealing to a bunch of armors from alpha mechs, vfe pirates, vfe empire, altered carbon, maybe more in the future. Requires SOS2, obviously. Currently patched armors: Alpha Mechs: prestige mechlord helmet, mech master helmet, p...
Spawn Mod Content
Created by Mlie
https://i.postimg.cc/PJc4kLbg/Self-Info.png I made this mostly for my own use but perhaps it can be of use for someone else as well. It adds an extra dev-option similar to the vanilla "Make colony"-action with the difference that you can select what mod to...
Spacer Arsenal
Created by DetVisor
https://raw.githubusercontent.com/DetVisor/Spacer-Arsenal/main/Previews/Infocards/DescriptionHeader.png Welcome to a new spacer-based weapon mod, this time with a bit of a different name. "What does Arsenal mean?" you may ask. Arsenal mods add a varied set...
Spectacular Skullspike
Created by turkler
This is a simple mod that allows you to rotate the Skullspike. This required new sprites, so I completely remade the Skullspike sprite in a much higher resolution while staying true to the original. The mod also includes a higher resolution retexture of th...
Stack XXL
Created by Indeed
Stack XXL Increase the stack sizes however you wish! Want 10x, 20x or even 100x? Want to set different stack sizes for meat, meals, and resources? You came to the right place! Requirement: HugsLib IMPORTANT: PLEASE RESTART YOUR GAME AFTER CHANGING MOD SETT...
Statue of Animal (Continued)
Created by Zaljerem
Original mod by 民火 (TammyBee) https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1629099614 Sadly the original author was killed in a car accident; in their honor I present this continuation to the community. Requiescat in pace, TammyBee. Languages: En...
Stationhouse Supplies
Created by Hoplon
****Law Enforcement / Police Station-Themed Props mod**** - Ashtray - Liquor and Glass Cup - Recorder - Monitor (3 Types) - Disk Drive - Keyboard - Floppy Disk - Id Card - 2 Passports - Magnifier - Handcuffs - 2 Wanted Posters - 2 Open Files - 2 Closed Fil...
Stoneborn - Delights
Created by DetVisor
https://raw.githubusercontent.com/DetVisor/StonebornDelights/main/Previews/Infocards/Description.png My warmest welcome, to a new mod series, the Stoneborn expansion packs! Not the catchiest name, I know, but essentially the mods are going to be large pack...
Stoneborn - Dwarven Style Pack
Created by DetVisor
https://raw.githubusercontent.com/DetVisor/StonebornDelights/main/Previews/Infocards/Description.png Welcome to a small module of the Stoneborn series, but an important one nonetheless, the Stoneborn Dwarven Style pack. This expansive style pack is meant f...
Stop, Drop, And Roll! [BAL]
Created by balistafreak
Changelog 18 June 2025: Mod recompiled to work with 1.6. 10 April 2024: Mod recompiled to work with 1.5. 21 September 2023: Water-seeking behavior cropped up again, mod updated to fix this behavior. 20 July 2022: Mod recompiled to work with 1.4. 5 July 202...
Stranger In Black Techlevel
Created by Zaljerem
"It's weird to have bro stroll in with a duster and gun when you're in leather rags in your cave." - Harmonea, 2/12/2025 Thanks to Harmonea for the idea and testing, and to everyone on Ferny's Discord who provided suggestions and feedback. -- This mod gene...
Stubbly Facial Hair
Created by dickmosi
🚧 This mod is no longer supported Anyone is free to adopt this mod as their own, no credit required. This workshop item may be unlisted in the future, but will not be removed. 📝 About This mod adds 18 new stubbly facial hair variants of existing vanilla be...
Stuff on Tables Forked
Created by themoistestwhale
Place televisions, lamps, and more on tables! This mod is an overhauled continuation of Simmin's Stuff on Tables, who has provided blanket permission for the mod to be taken over. This new version features improved core patches and plentiful mod integratio...
Style Revised - Animalist
Created by Hen
Retextures and additions to the animalist style. Current Item List: Parka Tuque Tribalwear Tribal Headdress War Mask War Veil Simple Helmet Flak Helmet Recon Helmet Marine Helmet Cataphract Helmet Prestige Recon Helmet Prestige Marine Helmet Prestige Catap...
Stylized Slave Collars and Headgears
Created by Gerrymon
- DESCRIPTION - 1.5 Note: Bridles are now drawn like regular hats, meaning they will make the pawn bald. Please use other mod that can show hairs with hats. -- Add more styles for slave collar and a new bridle item (for now), which based on medieval scold'...
Style Change Anytime
Created by Soky
Support me on Ko-Fi: https://storage.ko-fi.com/cdn/kofi6.png?v=6 This mod allows you to manually select a specific graphic for your buildings, items, production bills, or even plants. You're able to pick from any supported graphics, be it random graphic (l...
SubcoreInfo
Created by eth0net
Track which unfortunate pawn your subcores came from! This mod was inspired by the wonderful Mr Samuel Streamer and his Biotech series! Update: the latest updates removed some old dead code so you may see warnings about CompEjected. These are safe to ignor...
Surrogate Mechanoid
Created by DetVisor
https://raw.githubusercontent.com/DetVisor/VenatorsXenotype/main/Previews/Infocards/Description.png This mod introduces a new mechanoid that can feed and play with children, and in an emergency it can put out fires. It is acquired through the Standard Mech...
T's Conversion Staff
Created by Trickity
A Simple staff that boosts conversion power and chance to spread Ideology. There are designs for each base game style as well as popular mods like Vanilla Expanded Memes and Structures, Alpha Memes, And my Samurai Factions styles. Vanilla Ideology Expanded...
T's Seal the Spirits : Tribal Anomaly
Created by Trickity
Seal the dark spirits! This mod is a low tech Anomaly mod. Good for tribal or medieval starts as it does not need electricity. Currently there are a few basic techs that should help with containing dark entities. *4/6/2025* Disruptor Torch has increased ra...
TD Enhancement Pack
Created by Uuugggg
A whole bunch of UI enhancements or tiny improvements. Most things can be toggled on/off in settings. Features that only add a little UI or don't really change how the game works will default on, but features that change how something works will default of...
TD Enhancement Pack - Continued
Created by Meme Goddess
I've updated the mod to 1.6 for now ^.^ It's a big mod with a lot of changes, so some might be broken. Feel free to let me know and I'll fix them. Original Mod Github Original Description A whole bunch of UI enhancements or tiny improvements. Most things c...
TD Find Lib
Created by Uuugggg
A framework for user-customizable, highly-detailed filters for things. Library mod This is a Library mod which does nothing by itself! It does have some UI to hold the library of searches, which you can set up, peek at and save. But other mods are needed f...
TDS Bug Fixes
Created by Uuugggg
These are bugfixes, incomplete features or overlooked edge cases I found I needed for my mods. (Little to no use otherwise because these niche scenarios don't show up in vanilla.) Drag-Reorderable row items - Allows reorderables in draggable windows. (Vani...
Tech Tattoos
Created by Shenanigans
This mod adds tattoos with a "tech" theme. Tech Tattoos Prerequisites and Stuff I recommend using an HD Pawn rendering mod like this or this, along with Camera+. You don't need them, but vanilla can make things look a little blurry or crusty at times. Mod ...
Tech Tree Patch Framework
Created by GonDragon
This small framework introduces a PatchOperation to make overwriting Research Projects easier. It also adds two buttons: one to save the position of Research Projects after reordering them in Developer Mode, and another to generate a patch with all the pos...
Technical map Vehicles
Created by mo
introduction Four vehicles with built-in maps on the rear cargo box have been added, allowing you to place any size suitable building or construct a house on their cargo box, as long as you want. Or the wildest modification, placing a uranium cannon in the...
Temporary Patches
Created by ferny
What is this? I have lots of big projects coming up that I don't know where to put some of these smaller tweaks. In my earlier workshop days, I would have made a billion tiny patch mods for them but i've shifted my philosophy a bit to these more themed lar...
Terraforming Devices
Created by SilkCircuit
Take control of your map's terrain with Terraforming Devices—reshape soil, water, and landscapes to bend nature to your will. Forge fertile farmlands or carve out deep water defenses. Transform the world your pawns call home. https://i.imgur.com/FNO6J5X.pn...
Terror Avis
Created by pphhyy
Terror Avis. https://i.imgur.com/MClTdVy.gif For any bugs, please mention them in the Discord WITH a log, please and thank you. https://i.imgur.com/3zVwnUp.png Terror Avis adds NINE terror birds based off of real world birds, except for the Kelenken which ...
Therapy
Created by Orion
This mod allows you to let skilled colonists perform therapy on others to remove negative memories. Description Distressed colonists will lie on the couch in their free time and available therapists will come to councel them. This will make bad memories go...
Thick Roof Miner
Created by Murmur
When a thick roof collapses the roof is actually destroyed, but the collapsed rocks left behind are now much more durable and will take serious effort to remove. More Details In vanilla Rimworld, if a thick mountain roof collapses the roof doesn't actually...
Thunderstorm
Created by Neko
Overview This mod brings thunder to life with powerful strikes and immersive weather sounds — wind, rain, storms, and even space ambience. Optional ambient sounds are included as a bonus and are fully tweakable to your liking. Compatibility ・ Ambient Rim –...
Time As a Slave
Created by llunak
This simple mod provides 'Time as a slave' and 'Time as a visitor' records for each pawn. Description The game provides per-pawn records such as 'Time as a colonist', 'Time hauling', etc., but when Ideology introduced slavery, it omitted adding 'Time as a ...
Titles For Me
Created by Zaljerem
Spun out from "Guards For Me" by aRandomKiwi https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1855885448 If the original author requests it, I will remove this update. Thanks, Reel! -- Titles for your colonists. Set them in the "Bio" tab with the oth...
Toggle Harvest
Created by Jaxe
Adds an Allow Harvest toggle to Growing Zones alongside the already existing Allow Sowing button. Useful for farms where you're not ready to harvest yet but don't want to forbid it as you still would like to sow. Anything else? Check out my other mods http...
Too Many Areas (Continued)
Created by Mlie
https://i.postimg.cc/1X4HT06h/Info.png Update of mr_chimicks mod https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2316018203 - Added dropdown-indicator - The ALT key can now be pressed to temporarily show the vanilla interface https://i.postimg.cc/8c...
Too Many Mods - Compats and Rebalances
Created by Warachia
Details Tons of compats and rebalances for a lot of mods. Also contains a lot of tweaks and fixes. This mod mainly supports the following mods (and more): Alpha Animals / Biomes / Crafts / Genes / Mechs / Memes / Mythology Altered Carbon 2 Ancient urban ru...
Toymaker's Additional Outposts Retextured
Created by Kalmin
This is a simple retexture of : https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2873841790 Made to fit the vanilla style....
Tradable Meals
Created by meow
Allows bulk goods trade ships to buy and sell meals again....
Trade UI Revised
Created by Hob Took
Description Reorganizes the trade UI into a two-column layout to make it clear what items you have vs the trader, who is trading, and how much it will cost. Right-click on the ">" and "<" buttons to add the max/min amount of items (like the vanilla ">>" an...
Trade Ships Drop Spot
Created by Smash Phil
I only accept bug reports and feedback on discord. Discord link Control where Trade Ships drop your items with a placeable marker in Misc. (similar to party and caravan packing spots). Drop Pods and Animal Pens Vanilla picks spots outside of pens by design...
Trader Show Xenotype
Shows xenotype next to age for non-baseliner pawns in trade menus. Should be compatible with all other mods (like Dynamic Trade Interface). Source code available on GitHub...
Trait and Backstory Icons
Created by superniqui10
This mod adds icons to traits and backstories on the pawn bio tab. Also makes capitalization of trait labels of mods consistent with vanilla (all lower-case except the first letter). In 1.5-1.6 It can optionally display the icon of the originating mod/dlc ...
Transhumanist Medical Specialist
Created by MightyPantherIII
Allows followers of the Transhumanist Meme to be able to select the Medical Specialist role. That's it. That's the mod. I always wondered why the people who have the most elective amputations and -ectomies on the Rim were locked out from the Medical Specia...
Trash Mod [1.5]
Created by ferny
TRASH MOD This aims to make trash and waste management a more fundamental gameplay element to Rimworld. This mod adds a configurable tally to each colonist which goes up when they clean filth. When they reach the set maximum, by default 50, they will wrap ...
Tribal Backstories
Created by Shenanigans
This mod adds over 50 new backstories for tribal pawns. Tribal Backstories Prerequisites There are no prerequisites or dependencies for this version (1.4). Mod Contents This mod adds 28 childhood backstories and 28 adulthood backstories for tribals. Sample...
Transport Category (DEVELOPMENT CEASED)
Created by ferny
https://i.imgur.com/EKuNZ5w.png What does this do? Renames the Vehicles category to "Transport" and moves transport pods, the pod launcher, and ship landing beacons to it. Mod Support Rimnauts 2 Any vehicle mods using the Vehicle Framework. Architect Icons...
Tunnelers ARE deep drills
Created by MrKociak
Basically, this mod makes it so that tunnelers will go out and drill at any scanned veins on the map if there are no stones or ores marked for mining on said map. They do not need the actual deep drill building, they’ll just go up to the closest drillable ...
Tribal Crib
Created by Nejellen
Tribal babies need cribs too! These cribs aren't research restricted, don't require cloth, and the fur blanket can be painted with the new paintable system in Biotech. The turned down flap of the blanket has "Colonist Bed" color and can be changed to "Medi...
Turn It On and Off
Created by hop
Makes electrical machines use low power (1 watt or user defined) when not in use. Works with many electrical machines from other mods. To make things not so easy automatically turned off machines use 2 times the power by default. You can change these setti...
Turret Idle Position
Created by Mlie
https://i.postimg.cc/PJc4kLbg/Self-Info.png A mod I made after I overheard someone who wanted to make their turrets pointed away from their base when idle. You can set what degree the turret should point to a well as an optional allowed arc it can move in....
Turrets Shoot Hunting Predators
Created by Archie
https://i.imgur.com/qo3Pqa2.png Something that I feel should always have been vanilla behavior. Turrets now target predators hunting your pawns. As of 1.6, Hugslib is NO LONGER required. For versions below 1.6, Hugslib is still required!!! How it works: Th...
TV is Educational
Created by Mlie
https://i.postimg.cc/PJc4kLbg/Self-Info.png TV can be educational for children, depending on the show of course. When playing I got a child with paralytic abasia that was constantly upset over not being able to get education during the recovery period. So ...
Ugh You Got Me
Created by RemingtonRyder
Pawns will stop social fighting if they're badly hurt or in a lot of pain. Masochists ignore pain when social fighting. Bloodlusties will not stop social fighting until either their opponent gives in, dies, or is downed. Pawns who are romantically involved...
Ugly Together
Created by leeh
Harmony patch to remove the social debuff and lowered romance chance between pawns who are both ugly or staggeringly ugly Can be safely added or removed mid-save. ...
UI Retexture
Created by Katsudon
https://i.imgur.com/Azez1A0.png This mod changes the UI textures of some mods. I tried to make it close to vanilla's taste. This is a rework of my previous UI Button Retexture. I have improved on previous textures and increased the number of mods that supp...
Ultimate Storyteller [1.4-1.6]
Created by gold
This is a quick update of the https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2557208773 mod for 1.4-1.6. Want to make this harder by adding RNG psycasters (from Vanilla Psycasts Expanded) for your pawns and raids? Check out the Basilicus Patch!: ht...
Un-Limited Reborn
Created by NuanKi
Un-Limited Reborn: Because Flesh is So Last Season Still stuck with those pathetic flesh limitations? Welcome to Un-Limited Reborn—the mod that laughs in the face of your colonists’ biological constraints! Why settle for ordinary when you can have your bio...
Underground Zzzts
Created by Safairette
Underground conduits now also short, that's literally it....
Use This Instead
Created by Mlie
https://i.postimg.cc/PJc4kLbg/Self-Info.png TLDR: This mod scans your installed mods and suggest working/more updated replacements for those mods Continuations of mods has many names and has become an large part of the RimWorld modding community. It can be...
Undraft After Tucking
Created by Madara Uchiha
Undraft After Tucking Undraft pawns after tucking to bed, allowing for medical care and other stuff if needed. Features If a pawn rescues or captures another pawn while drafted, they would instantly be undrafted after tucking them into bed. Never have a pa...
User Media Props
Created by ferny
https://i.imgur.com/F0jx2AR.png I am very excited to see what people do with this mod. The potential for storytelling is the sole reason why I produced it. Please do crazy stuff with this! Best paired with - Progression: Aesthetics, overhauls a huge amount...
Universum
Created by permarust
https://raw.githubusercontent.com/RimNauts/Universum/main/Workshop/PNG/header_universum.png Universum is a work-in-progress outer space framework. Universum's features include automatic caching for performance and customizability, as every module added thr...
Van's Paintings
Created by Sir Van
Those are my first couple of tries at painting some rimworld backgrounds, figured that i'd share it as some people may be interested ! Enjoy the sight of the calm Archotech plains to the Blighted world of Gamma sonora II Consider subscribing and liking, it...
Van's Retexture : Mechanitor
Created by Sir Van
https://i.imgur.com/UfvLKPp.png https://i.imgur.com/IHVmPDs.png I wanted to get back to art and what more than doing a little retexture to bring up the mood, i wanted to have more consistency within the mechanitor apparels, i wanted to add more of that swe...
Van's Retexture : Melee Weapons
Created by Sir Van
https://i.imgur.com/UfvLKPp.png https://i.imgur.com/IHVmPDs.png You are using camera+ ? you appreciate quality ? then you are at the right place, this is a retexture of every base game and dlc melee weapons on a higher, crisipier resolution and with a touc...
Vanilla Animals Expanded
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/VHycREK.png Check Changelog. https://i.imgur.com/hGxHj49.png Vanilla Animals Expanded is a large mod that contains almost all previous Vanilla Animals Expanded modules, this time merged into one big mod. ...
Vanilla + Wall Vitals Monitors Retexture
Created by Happycam
https://i.imgur.com/laLKCuP.png https://i.imgur.com/5E5qFeq.png https://i.imgur.com/0KsbSpy.png https://i.imgur.com/clvxIYA.png Retexture of the vanilla, wall and VE Variations' Vitals Monitors to make it fit alongside my other console mods with more varia...
Vanilla Animals Expanded — Endangered
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/VHycREK.png 1.1.0 (10/06/2022): 1.4 Update https://i.imgur.com/hGxHj49.png Remember how I said the Temperate animals mod was the last one? Well, people lie. There is still a few animals around the world t...
Vanilla Animals Expanded — Royal Animals
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/Ljrc02E.png https://i.imgur.com/crEaOVF.png Check change notes for details https://i.imgur.com/lKe1O7Q.png After expanding every single biome and animal type in the game, it’s about time we start expandin...
Vanilla Animals Expanded — Royal Animals Omega Chicken Patch
Created by polios3
Hi this is simple patch to Vanilla Animals Expanded — Royal Animals, that extends mega chicken growth limit, from 18years to 1000 and more!!! Changelog: 04.09.2022 9:41 UTC - added OverMax stages 5-7 (age 42-53) 04.09.2022 12:29 UTC - added OverMax stages ...
Vanilla Animals Expanded — Waste Animals
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/crEaOVF.png Check change notes for details https://i.imgur.com/lKe1O7Q.png Embrace the toxic side of nature with the "Vanilla Animals Expanded - Waste Animals" mod! This unique mod expands the range of cr...
Vanilla Anomaly Expanded - Insanity
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/HZuMq78.png See change notes. https://i.imgur.com/MI8U1s3.png Vanilla Anomaly Expanded - Sanity introduces a new gameplay mechanic centered around a "Sanity" system, in many ways similar to Sanity present...
Vanilla Arsenal
Created by DetVisor
https://raw.githubusercontent.com/DetVisor/Spacer-Arsenal/main/Previews/Infocards/DescriptionHeader.png Welcome to yet another industrial-based weapon mod which continues the Arsenal series by introducing a vanilla-like set of weapons to enhance and expand...
Vanilla Backstories Expanded
Created by Oskar Potocki
https://i.imgur.com/gEFxwWX.png Check Change Notes for details. https://i.imgur.com/Iv06fqw.png Vanilla Backstories Expanded was a mod suggested by my patrons right after we released Vanilla Backgrounds Expanded and everyone thought that was the mod adding...
Vanilla Backgrounds Expanded
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/pb5R7kP.png 1.0 (07/03/2022): Release 1.0.1 (17/03/2022): New background: Exploration 1.0.2 (25/06/2022): New background: Awakening https://i.imgur.com/uTK4la3.png Vanilla Backgrounds Expanded is a mod th...
Vanilla Aspirations Expanded
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/52FwZy1.png Check Change Notes for details. https://i.imgur.com/ppL1kzL.png Vanilla Aspirations Expanded is another mod in our arsenal that aims to add depth to colonists, with a final aim being enhancing...
Vanilla Base Generation Expanded
Created by Oskar Potocki
https://i.imgur.com/61Y4DoF.png See change notes https://i.imgur.com/Xide7Zf.png This is a reuploaded Vanilla Base Generation Expanded that will work on versions 1.5 onward. If you're on 1.4, please subscribe to THIS instead. Vanilla Base Generation Expand...
Vanilla Beards Retextured
Created by Neronix17
Just a simple retexture of all vanilla beards, making them higher resolution for a cleaner result. Also gets rid of the gradient their outlines have. Difference is pretty minor this time but still noticeable for anyone using Camera+. https://i.imgur.com/vO...
Vanilla Beards Retextured + Stubbly Facial Hair
Created by Rohzdear
About This is a retexture of Stubbly Facial Hair created using the textures from Vanilla Beards Retextured and kitbashing them together. I made this mod mostly for my own use, but decided to publish it for others as practice for later projects I wish to cr...
Vanilla Brewing Expanded
Created by Sarg Bjornson
https://i.imgur.com/m7knAau.png https://i.imgur.com/N7PmE7J.png https://i.imgur.com/4KFLDIU.png 14/07/2021: v1.301 https://i.imgur.com/OwsGAOE.png Vanilla Brewing Expanded is an alcohol-oriented module in “Vanilla Cuisine Expanded” from the Vanilla Expande...
Vanilla Brewing Expanded - Coffees and Teas
Created by Sarg Bjornson
https://i.imgur.com/rLaa7So.png Thanks to Trahspanda for letting me add his lemonade mod to this. Buy him a coffee at: https://ko-fi.com/trahspanda https://i.imgur.com/ZNBLvo2.png 14/07/2021: v1.101 https://i.imgur.com/cEtGfjY.png Vanilla Brewing Expanded ...
Vanilla Chemfuel Expanded
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png Due to an extreme amount of rude comments, I need to remind the community that we will not take kindly to abuse. Please read the description of this mod carefully before leaving a rude comment. We are not trying to take a sw...
Vanilla Cooking Expanded
Created by Sarg Bjornson
https://i.imgur.com/m7knAau.png https://i.imgur.com/N7PmE7J.png https://i.imgur.com/EB1PzTi.png Mechanics are simple and intuitive - keeping within the vanilla spirit without unnecessary fluff and production chains. Colonists will be able to cook up a vari...
Vanilla Christmas Expanded
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/9F0rKSd.png See change notes, or even better, check Github because updating change notes is boring. https://i.imgur.com/TTeEPzJ.png Festive season is approaching us fast, and I think it’s proper that Vani...
Vanilla Cooking Expanded - Stews
Created by Oskar Potocki
https://i.imgur.com/TP3b6El.png https://i.imgur.com/m7knAau.png https://i.imgur.com/846huxu.png 21/10/2022: 1.4 update https://i.imgur.com/EB1PzTi.png Vanilla Cooking Expanded - Stews is a first sub-module to the new Vanilla Cuisine Expanded mod series. Th...
Vanilla Cooking Expanded - Sushi
Created by Sarg Bjornson
https://i.imgur.com/rLaa7So.png https://i.imgur.com/EB1PzTi.png Vanilla Cooking Expanded - Sushi is another sub-module to the new Vanilla Cuisine Expanded mod series. This particular mod introduces sushi and the advanced art of sushi making, utilising ever...
Vanilla Expanded Framework
Created by Oskar Potocki
https://i.imgur.com/7S9O9bk.png The Vanilla Expanded Framework (VEF) is a core modding library required by many of the Vanilla Expanded mods. It contains all the shared code that powers features across the entire Vanilla Expanded series. Without this frame...
Vanilla Events Expanded
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/Ljrc02E.png https://i.imgur.com/yebnDL6.png See changenotes. https://i.imgur.com/X5NSzEI.png After playing the game for a long amount of time, you’re not really looking forward to events anymore - they be...
Vanilla Factions Expanded - Classical
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/y5G2hS0.png See change notes https://i.imgur.com/QO75ONx.png Unite the broken Republics against the common enemy. Stop the senators from squabbling and plotting against each other by completing a chain of...
Vanilla Factions Expanded - Ancients
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/TP3b6El.png https://i.imgur.com/y5G2hS0.png See change notes https://i.imgur.com/QO75ONx.png One faction we have never really tinkered with before is the Ancients. You might know them from popping out of ...
Vanilla Expanded: Hero Backgrounds
Created by ferny
What does this do? This adds a curated selection of the highest quality Vanilla Expanded hero characters as additional backgrounds in the pool. Does this replace existing backgrounds? Yes. This replaces the existing character-less versions of the existing ...
Vanilla Factions Expanded - Deserters
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/y5G2hS0.png See change notes. https://i.imgur.com/QO75ONx.png After the release of Vanilla Factions Expanded - Empire, a lot of you have requested that we tell the other side of this marvelous story - the...
Vanilla Factions Expanded - Empire
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/y5G2hS0.png See change notes. https://i.imgur.com/QO75ONx.png One thing I always wanted to do but never could bring myself to do is overhaul the Empire faction in the Royalty DLC. For such a mysterious, p...
Vanilla Factions Expanded - Insectoids 2
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/y5G2hS0.png See change notes or GitHub for detailed change lists. https://i.imgur.com/QO75ONx.png A successor to a very popular Vanilla Factions Expanded - Insectoids, VFE-Insectoids 2 builds up on what m...
Vanilla Factions Expanded - Mechanoids
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/TP3b6El.png THIS MOD WILL NOT BE UPDATED TO 1.6 AS WE ARE WORKING ON A REMAKE! TUNE IN TO OUR PATREON IF YOU WANT TO KNOW MORE! https://i.imgur.com/dD3OJdD.png https://i.imgur.com/QO75ONx.png One of the f...
Vanilla Factions Expanded - Pirates
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/y5G2hS0.png See change notes https://i.imgur.com/QO75ONx.png One faction that always felt a little bit 'un-expanded' in vanilla RimWorld is the pirate faction. They feel more like evil outlanders than any...
Vanilla Factions Expanded - Settlers
Created by Oskar Potocki
https://i.imgur.com/N7PmE7J.png https://i.imgur.com/m7knAau.png https://i.imgur.com/BgrV9M6.png https://i.imgur.com/y5G2hS0.png 1.2.0 (28/04/2021): Caravan raid size now capped at half wealth value of your colony. 1.1.8 (02/10/2020): - Chemlamp can now be ...
Vanilla Factions Expanded - Tribals
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/p9XKooP.png https://i.imgur.com/y5G2hS0.png See change notes. https://i.imgur.com/QO75ONx.png Venture into the heart of primitive survival with Vanilla Factions Expanded - Tribals. Starting as unsophistic...
Vanilla Fishing Expanded
Created by Sarg Bjornson
https://i.imgur.com/m7knAau.png https://i.imgur.com/7RT09LK.png Vanilla Fishing Expanded is a first module in a brand new mod series “Vanilla Cuisine Expanded” from the Vanilla Expanded team. With such an important mechanic missing from the base game, Oska...
Vanilla Fishing Expanded - Fishing Treasures AddOn
Created by Sarg Bjornson
https://i.imgur.com/rLaa7So.png https://i.imgur.com/7RT09LK.png Vanilla Fishing Expanded - Fishing Treasures Add-On is a simple add-on to Vanilla Fishing Expanded that adds a lot of base game and modded items to the "treasure pool" of the fishing tables. W...
Vanilla Fix: Haul After Slaughter
Created by pureMJ
Colonist will now haul the corpse after slaughtering an tamed animal. https://i.imgur.com/MClTdVy.gif Background In Rimworld colonist will: Hunt a wild animal and immediately haul the corpse to storage. Slaughter a tamed animal and leave the corpse on the ...
Vanilla Food Variety Expanded
Created by Sarg Bjornson
https://i.imgur.com/7BRqmWE.png Check Change Notes for details. https://i.imgur.com/M5tJU9c.png Vanilla Food Variety Expanded is a lightweight mod that aims to add a little bit of depth to the colonists, and it does so by rewarding you for providing your c...
Vanilla Furniture Expanded
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/uRc24uT.png Check change notes. https://i.imgur.com/1e5o6jv.png Vanilla Furniture Expanded 2 is a big update and rework of the original mod, aimed at bringing your RimWorld furniture to the next level. It...
Vanilla Furniture Expanded - Art
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/Ljrc02E.png https://i.imgur.com/fzZxGm1.png 1.2 (29/08/2020): Fixed laggy hologram code. This mod now requires our framework. 1.1.1 (14/08/2020): Fixed the issue with pottery display radius for meditation...
Vanilla Furniture Expanded - Medical Module
Created by Oskar Potocki
https://i.imgur.com/Ljrc02E.png https://i.imgur.com/fzZxGm1.png 1.1.1 (21/02/2020): 1.1 version of this mod is no longer dependant on VFE-Core 1.1.0 (20/02/2020): This mod is now 1.1 compatible. 1.0.0a (05/05/2019): Fixed several bugs. 1.0.0 (20/04/2019): ...
Vanilla Furniture Expanded - Farming
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/Ljrc02E.png https://i.imgur.com/fzZxGm1.png 1.2.0 (21/02/2021): - Sprinkler effect no longer stack - Sprinkler no longer boost plant in hydroponic (they still boost planter box) - Sprinkler no longer boos...
Vanilla Furniture Expanded - Power
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/Sigu6gu.png This module is a part of Vanilla Furniture Expanded which can be downloaded below. https://i.imgur.com/MS2tBx3.png Vanilla power generation is somewhat lackluster late game - Not only the game...
Vanilla Furniture Expanded - Production
Created by Oskar Potocki
https://i.imgur.com/p7Fv1Z6.gif https://i.imgur.com/m7knAau.png https://i.imgur.com/Ljrc02E.png https://i.imgur.com/fzZxGm1.png 1.1.0 (24/02/2020): We are now 1.1 compatible. 1.0.2 (05/10/2019): Now compatible with Dubs: Hygiene. Also, fixed the linkables ...
Vanilla Furniture Expanded - Props and Decor
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/Ljrc02E.png https://i.imgur.com/fzZxGm1.png 2.0.0 (12/15/2023): Massive update changing how props are placed. Research projects have been removed. Props have been removed from the Architect menu. Instead,...
Vanilla Furniture Expanded - Security
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/Ljrc02E.png Before we begin, a massive thank you to my team. You all have been super inspiring, and your ideas and feedback are bringing these mods extra depth. Trunken, XeoNovaDan, thank you. https://i.i...
Vanilla Furniture Expanded - Spacer Module
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/uRc24uT.png Check change notes. https://i.imgur.com/1e5o6jv.png Vanilla Furniture Expanded – Spacer 2 is a major overhaul of the original Spacer module, designed to bring your late-game colonies into the ...
Vanilla Genetics Expanded
Created by Sarg Bjornson
https://i.imgur.com/rLaa7So.png https://i.imgur.com/BV17JJj.png See change notes https://i.imgur.com/3tfXVsy.png Vanilla Genetics Expanded is an updated version of Genetic Rim by Sarg Bjornson, with improvements across the board pertaining to game flow, me...
Vanilla Genes Rebalanced
Created by RedMattis
https://i.imgur.com/B4xmwit.png This is a ridiculously light-weight mod that rebalances Vanilla Genes. It is not going to buff your favorite stronk genes, it is mostly very minor tweaks to make some underwhelming genes less underwhelming. Changes: Slow hea...
Vanilla Genetics Expanded - More Lab Stuff
Created by Sarg Bjornson
https://i.imgur.com/rLaa7So.png https://i.imgur.com/BV17JJj.png See change notes https://i.imgur.com/3tfXVsy.png Vanilla Genetics Expanded - More Lab Stuff adds a bunch of things to the main mod that we thought were a bit too complex, or too redundant, or ...
Vanilla Hair Retextured
Created by Neronix17
Just a simple retexture of all vanilla hair, making them higher resolution for a cleaner result and making the style more consistent and in places just less fugly. Also includes the hair from the DLC which pretty much only needed to be upscaled. https://i....
Vanilla Hair Expanded
Created by Oskar Potocki
https://i.imgur.com/pbu60Rl.png https://i.imgur.com/tEVjIBi.png https://i.imgur.com/3dBVpZm.png 1.2.0 (17/05/2020): Fixed label length issue. 1.1.1 (29/02/2020): Beards now work perfectly fine! Thanks for your patience. https://i.imgur.com/as1f3ze.png We h...
Vanilla Helixien Gas Expanded
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/fCVFdMq.png Check Change notes. https://i.imgur.com/JVyBeYP.png Vanilla Helixien Gas Expanded is a brand new mod for the release of RimWorld 1.4. With this update, we've decided that it's best we split Va...
Vanilla Ideology Expanded - Memes and Structures
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/p9XKooP.png https://i.imgur.com/TP3b6El.png https://i.imgur.com/CcvW2wi.png Vanilla Ideology Expanded is a mini-series of mods aimed at expanding the content in ideology - be it memes, relics and symbols ...
Vanilla Ideology Expanded - Sophian Style
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/p9XKooP.png https://i.imgur.com/95hrQXA.png Check Change notes. https://i.imgur.com/9Gs4cRh.png Vanilla Ideology Expanded is a mini-series of mods aimed at expanding the content in ideology - be it memes,...
Vanilla Outposts Expanded
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/TP3b6El.png https://i.imgur.com/61Y4DoF.png See change notes https://i.imgur.com/Xide7Zf.png Vanilla Outposts Expanded can be described as an incredibly Lite version of mods like Saakra’s Empire. Players ...
Vanilla Nutrient Paste Expanded
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/eh65dfo.png Check Change notes. https://i.imgur.com/nqbQpAS.png Vanilla Nutrient Paste Expanded is a small mod created to showcase what the new Pipe network code is capable of in Vanilla Expanded framewor...
Vanilla Outposts Expanded: Additional Outposts
If you ever felt that you need more outpost types, then this mod may be what you need. Mod Contents Mod add few new outpost types to complement Vanilla Outposts Expanded. New outposts should help your pawns with high Construction/Medicine/Cooking/Artistic ...
Vanilla Persona Weapons Expanded
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/iEDYZQ7.png Check Change notes. https://i.imgur.com/NeXUwUK.png Vanilla Persona Weapons Expanded is a mod that makes persona weapons a little bit more spicy - but only visually so. It never felt right tha...
Vanilla Outposts Expanded: Delivery Logistics
If you needed to transfer finished products from one Outpost to another Outpost instead of Colony, then this mod will allow you to do it without sending caravans. Mod Contents This mod is a QoL patch for Outposts class in Vanilla Expanded Framework and it ...
Vanilla Plants Expanded
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/mYaJYC8.png Vanilla Plants Expanded is a core module in a plant-based in the new mod series “Vanilla Cuisine Expanded” from the Vanilla Expanded team. After hours of designing, testing and designing again...
Vanilla Plants Expanded - More Plants
Created by Sarg Bjornson
https://i.imgur.com/rLaa7So.png https://i.imgur.com/mYaJYC8.png Vanilla Plants Expanded - More Plants is an add-on module for Vanilla Plants Expanded from the Vanilla Expanded team. This mod adds a variety of fruit plants and crops to spice up your fields ...
Vanilla Plants Expanded - Mushrooms
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/zOqvA8J.png See change notes for Changelogs. https://i.imgur.com/mYaJYC8.png Vanilla Plants Expanded - Mushrooms is an optional module for Vanilla Plants Expanded adding a variety of new mushrooms. One co...
Vanilla Plants Expanded - Succulents
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/Ljrc02E.png https://i.imgur.com/zOqvA8J.png 15/08/2020: Release https://i.imgur.com/mYaJYC8.png Vanilla Plants Expanded - Succulents is an optional module for Vanilla Plants Expanded adding a variety of d...
Vanilla Prestige Specialist Armours Reworked
Created by Sovereign
https://i.imgur.com/D9Atylj.png This mod adds 3 different prestige armours. They are recognized as prestige armours and also used by the empire. How is this different than the Original or the 1.5 fork? While the original is outdated with broken abilities a...
Vanilla Psycasts Expanded
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/K3ap80l.png Check change notes. https://i.imgur.com/we3oGYH.png Vanilla Psycasts Expanded is potentially our Magnum Opus, a greatest, most exquisite, complex and visually stunning mod up to date. As alway...
Vanilla Psycasts Expanded - Hemosage
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/K3ap80l.png Check change notes. https://i.imgur.com/we3oGYH.png Vanilla Psycasts Expanded - Hemosage introduces a brand new Psycaster path that can be selected if Vanilla Psycasts Expanded is found - hemo...
Vanilla Psycasts Expanded - Runesmith
Created by Irecreeper
Overview Adds a brand new Vanilla Psycasts Expanded psycast tree to Rimworld, the Runesmith. Features a complete ten psycasts / spells. Runesmiths engrave Runecircles during times of calm, which are then Invoked by several of their psycasts on a later date...
Vanilla Psycasts Expanded - Puppeteer
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/K3ap80l.png Check change notes. https://i.imgur.com/we3oGYH.png Vanilla Psycasts Expanded - Puppeteer introduces a brand new, rare psycaster path available only to those who studied the secret arts in the...
Vanilla Races Expanded - Android
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/SvE2qsD.png See change notes https://i.imgur.com/ObkfbyN.png Vanilla Races Expanded is a brand new series of mods to enhance Biotech features, add to the storytelling and the world-building of RimWorld, a...
Vanilla Quests Expanded - The Generator
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/l3sMvTY.png https://i.imgur.com/jHPN8Zb.png https://i.imgur.com/9baBAl0.png Vanilla Quests Expanded is a brand new series of mods that aims to add some interesting quest chains to the game, encouraging wo...
Vanilla Races Expanded - Archon
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/SvE2qsD.png See change notes. https://i.imgur.com/ObkfbyN.png Vanilla Races Expanded is a brand new series of mods to enhance Biotech features, add to the storytelling and the world-building of RimWorld, ...
Vanilla Races Expanded - Custom Icons
Created by Sarg Bjornson
https://i.imgur.com/rLaa7So.png https://i.imgur.com/SvE2qsD.png See change notes on GitHub https://i.imgur.com/ObkfbyN.png Vanilla Races Expanded is a brand new series of mods to enhance Biotech features, add to the storytelling and the world-building of R...
Vanilla Races Expanded - Genie
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/SvE2qsD.png See change notes https://i.imgur.com/ObkfbyN.png WARNING: This mod will make your game harder. Because of that, it might not be a mod for you. Please read the description and make your decisio...
Vanilla Races Expanded - Fungoid
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/SvE2qsD.png See change notes https://i.imgur.com/ObkfbyN.png Vanilla Races Expanded is a brand new series of mods to enhance Biotech features, add to the storytelling and the world-building of RimWorld, a...
Vanilla Races Expanded - Highmate
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/ispHK94.png https://i.imgur.com/SvE2qsD.png See change notes https://i.imgur.com/ObkfbyN.png Vanilla Races Expanded is a brand new series of mods to enhance Biotech features, add to the storytelling and t...
Vanilla Races Expanded - Hussar
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/SvE2qsD.png See change notes https://i.imgur.com/ObkfbyN.png Vanilla Races Expanded is a brand new series of mods to enhance Biotech features, add to the storytelling and the world-building of RimWorld, a...
Vanilla Races Expanded - Insector
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/SvE2qsD.png See change notes. https://i.imgur.com/ObkfbyN.png Vanilla Races Expanded is a brand new series of mods to enhance Biotech features, add to the storytelling and the world-building of RimWorld, ...
Vanilla Races Expanded - Lycanthrope
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/SvE2qsD.png See change notes. https://i.imgur.com/ObkfbyN.png Vanilla Races Expanded is a brand new series of mods to enhance Biotech features, add to the storytelling and the world-building of RimWorld, ...
Vanilla Races Expanded - Phytokin
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/SvE2qsD.png See change notes https://i.imgur.com/ObkfbyN.png Vanilla Races Expanded is a brand new series of mods to enhance Biotech features, add to the storytelling and the world-building of RimWorld, a...
Vanilla Races Expanded - Pigskin
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/SvE2qsD.png See change notes. https://i.imgur.com/ObkfbyN.png Vanilla Races Expanded is a brand new series of mods to enhance Biotech features, add to the storytelling and the world-building of RimWorld, ...
Vanilla Races Expanded - Sanguophage
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/SvE2qsD.png See change notes https://i.imgur.com/ObkfbyN.png Vanilla Races Expanded is a brand new series of mods to enhance Biotech features, add to the storytelling and the world-building of RimWorld, a...
Vanilla Races Expanded - Saurid
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/SvE2qsD.png See change notes https://i.imgur.com/ObkfbyN.png Vanilla Races Expanded is a brand new series of mods to enhance Biotech features, add to the storytelling and the world-building of RimWorld, a...
Vanilla Races Expanded - Waster
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/SvE2qsD.png See change notes https://i.imgur.com/ObkfbyN.png Vanilla Races Expanded is a brand new series of mods to enhance Biotech features, add to the storytelling and the world-building of RimWorld, a...
Vanilla Recycling Expanded
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/TWIf8pb.png Check Change notes, or if there is nothing there, check our Vanilla Expanded Github. https://i.imgur.com/RPOg3Px.png Vanilla Recycling Expanded is our spin on recycling in RimWorld. No longer ...
Vanilla Skills Expanded
Created by Oskar Potocki
This is the up-to-date Vanilla Skills Expanded. Please remove any other versions of this mod. Since the mod was previously uploaded by Legodude17, who is no longer around, we were unable to update this mod with critical bugfixes. This reupload is uploaded ...
Vanilla Solar Shield Retexture
Created by Phoenix
A Overhauled solar shield re-texture of RT's Solar flare shield Graphics by Sir-Van Harmony Patch by Taranchuk Mod commissioned and put together by Me LOAD AFTER MAIN MOD!!!! ...
Vanilla Storytellers Expanded - Winston Waves
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/KSGbFps.png See changes notes https://i.imgur.com/iPE0fQa.png https://i.imgur.com/yeJvcCl.png This is a reuploaded Vanilla Storytellers Expanded - Winston Waves. It will only work on RimWorld versions 1.5...
Vanilla Textures Expanded
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/Ljrc02E.png https://i.imgur.com/8VZoAgi.png 1.6.0 (16/07/2020): Updated to 1.3. Honestly, we added so many textures (including almost a full retexture of Royalty) I'm not going to bother. 1.5.0 (11/10/202...
Vanilla Temperature Expanded
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/7a50Vky.png Check Change notes. https://i.imgur.com/gdedKZR.png Introducing "Vanilla Temperature Expanded," a mod that adds a detailed and controllable central heating system to your game. This mod brings...
Vanilla Textures Expanded - Variations
Created by Sarg Bjornson
https://i.imgur.com/MIn0HyG.png Vanilla Textures Expanded - Variations is a standalone release in the Vanilla Textures Expanded series, aiming at providing a LOT of visual variety to your vanilla bases. So, what does it do? Basically, it provides building ...
Vanilla Textures Expanded - [NL] Facial Animation
Created by Oracle of Thessia
https://i.imgur.com/8VZoAgi.png Check Change notes for changelog information. https://i.imgur.com/MIn0HyG.png Have you always wanted some improvement to how the pawns look, but you didn’t want to commit to an anime artstyle? Do you want to breathe some lif...
Vanilla Trading Expanded
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/KNK0Itd.png Check Change notes. https://i.imgur.com/s6EWkIi.png This time, I'd like to tell you a bit about our new mod. Vanilla Trading Expanded is our take on the trading system and RimWorld, meant to a...
Vanilla Traits Expanded
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/TP3b6El.png https://i.imgur.com/N5mR7gS.png 1.7 (06/08/2021): - Production specialist with the perfection trait can produce legendary items - Prude pawns now won't engage in loving if they have no spouses...
Vanilla Vehicles Expanded
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/bwwqvS7.png https://i.imgur.com/3tTWK2C.png Vanilla Vehicles Expanded is a long awaited mod utilising Smash Phil’s Vehicles framework. The main purpose of the mod is to add realistic and engaging mechanic...
Vanilla Vehicles Expanded - Tier 3
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/3tTWK2C.png Delve deeper into the world of vehicular advancements with the Tier 3 expansion for Vanilla Vehicles Expanded. While the term "Tier 3" might conjure up images of futuristic, sci-fi machines fo...
Vanilla Vehicles Expanded - Upgrades
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/3tTWK2C.png Improve your vehicles with the Vanilla Vehicles Expanded - Upgrades, a mod which offers a revolutionary enhancement to your vehicle management in-game. This mod introduces a comprehensive upgr...
Vanilla Weapons Expanded - Bioferrite
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/nv7RiJV.png It is compatible! https://i.imgur.com/lc028uj.png Check change notes. https://i.imgur.com/pIOP6mi.png Vanilla Weapons Expanded - Bioferrite aims to bring several new weapons inspired by the he...
Various Space Ship Chunk (Continued)
Created by Mlie
https://i.postimg.cc/1X4HT06h/Info.png Update of totobrother mod https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1158568885 - Added a chunk that gives uranium - There is an option to spawn smaller chunks as well https://i.postimg.cc/8csH3dWV/Notice....
VE Sophian or Rimsenal Sophian?
Created by ferny
https://i.imgur.com/EKuNZ5w.png MOD IS DEAD, SEQUEL HERE https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3294950875 What does this do? Renames Rimsenal's Sophian style to "Sovereign" so the VE Sophian can co-exist with it. That's it? Yeah Compatibil...
Vehicle Dubs Needs Fix
Created by Space Moth
Description This mod aims to fix the issues with needs added by Dub's Bad Hygiene such as hygiene, thirst and bladder while in a vehicle caravan. Thirst and Hygiene will be addressed using either onboard water containers, local water sources (Such as river...
Vehicle Framework
Created by Smash Phil
I only accept bug reports and feedback on discord and github. Discord link Github https://i.imgur.com/kdYddEs.png This mod is a framework that enables modders to create vehicles. This mod does not include any vehicles on its own. If you are a modder that w...
Vehicle Framework - All Vehicles Renamable
Created by Kupie
Make it so you can rename any and all VF vehicles. Load after Vehicle framework and any mods that use it. This removes the "nameable" tag from every "Vehicles.VehicleDef" and adds a "true" value for it to all of them. Moreso of a personal mod I made and de...
Vehicle Interior Framework
Created by Enrico
A new way to play Rimworld. Includes an RV w/ interior! Finally get to live like a nomad! Or like Heisenberg! Or like Indiana Jones! Requires: Only Vehicle Framework for 1.6. (Installation guide for versions below 1.6 here!) Features: Includes an RV that h...
VFE - Ancients : Lost Vaults
Created by Mr Whiskers
LOST VAULTS I wanted more vaults for the "Sealed Vault" Scenario from VFE-Ancients. So I made some. This mod adds several new vaults to the "Sealed Vault" scenario. NOTE Vanilla Vehicles Expanded is recommended for some vaults, but not essential. Badger Me...
Vehicle Map Framework
Created by LS
Caution This was not created by the author of Vehicle Framework, but is my complete personal work, not belonging to any team. Therefore, please be careful not to report bugs in this mod to Vehicle Framework. This mod draws another map that moves on top of ...
VFE - Ancients and Empire at Peace
Created by Archangel
Super simple mod to enable the ancient colony you start with to not be permanently hostile to the Empire at all times. Only applies to NewVault starts!! This does not work with Deserters Start since that's the entire point of that mod. If there are any iss...
VFE - Ancients: Dragon's Vaults
Created by DragonKing
https://i.imgur.com/qGBxoXc.gif Features This mod adds 19 additional vaults to the Vanilla Factions Expanded - Ancients sealed vault starting scenario, inspired by the original vaults from the same mod. Each of the added vaults vary in size and complexity,...
VFE Ancients - Vaults are Eternal
Created by Space Moth
Description A modification to the Sealed Vault quests found by hacking the Ancient Broadcast Stations inside vaults added by the Vanilla Factions Expanded Ancients mod. Rather than giving you 30 days or so to approach a vault sealed for countless years, yo...
VFE Mechanoids - No Factory Floor Requirement [1.5]
Created by ferny
https://i.imgur.com/EKuNZ5w.png What does this do? Removes the need for factory floors in VFE Mechanoids factories. That's it? Yeah. Okay wait no, you actually caught me this time. I also nerfed the cost of factory floors from 8 to 2 as they are essentiall...
VFE Production/Farming - Dubs Bad Hygiene Patches (Adopted)
Created by Shavius
Packed and tagged version of Oreno's patches: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2172185917 https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2171392490 Will be deleted once Oreno asks. Currently no other changes. Will update in fu...
VFE Security Siege Fix
Fixes a small bug with Vanilla Furniture Expanded - Security that causes sieges to break. I don't know if there are any other bugs related to this, but this fixes at least one of them....
VFE Traits Addon - Smoker
Created by DeathTomato
--- THIS MOD ALSO REQUIRES VANILLA BREWING EXPANDED! --- I wasn't able to find it in the required items section, but it is obviously needed because it is what adds the cigars and cigarettes in the first place. This mod adds a trait similar to the Lush and ...
VFE-tribals: Add cornerstone points
Created by Kimo'
What does this mod do? This is a very simple mod that only add a dev mod tool, which allow to add a cornerstone point. Great if you didn't received yours due to a bug, just want to test things, don't feel like starting a colony at animal tech level, want t...
VFEM - No Hopper Necessary
Created by ハグ / Ian_Suffix
Seize the means of supply! Down with hard-coding necessary defs! This tiny transpiler edit to VFECore removes the need to place ingredients in VFEM "factory hoppers". Feed your machines however you please, in the style of Project RimFactory. Works well wit...
VFME - Caravan Packs!
Created by PlayIgel
https://i.imgur.com/kW5yDPX.png Caravan Packs! is your simple solution to expanding your choice on what animals can be used in caravans! We added packs to every animal that made sense to us, from Core to over a dozen mods. https://i.imgur.com/gjlczTl.png E...
Victorian Era Apparels!
Created by Gunmar
【 ! CAUTION ! 】 Some of the clothing (dresses, etc.) in this mod will have a debuff to the mood when worn by male pawns. The mod will add 23 additional apparels modeled after those of the Victorian era. ・adventure dress ・elegant dress ・maid dress ・walking ...
Visandars Rocks and Stones
Greetings fine ladies and gentlemen of the mod-workshop, This little mod of mine is a simple retexture of the vanilla stone-atlas. I wish you a wonderful time and farewell. This mod should can easily be added and removed, since it is just a retexture. A bi...
Visit Settlements
Created by жопа
https://i.imgur.com/RfQ8REn.png Have you ever wondered why you have to attack a settlement just to pay them an in-person visit? Do you dream of living a semi-nomadic lifestyle traveling from settlement to settlement? Do you just want to stop by a friendly ...
Visored Headgear
Created by The Blind One
Visored Headgear (HD) This is a continuation of the Recon & Marine Helmet Visor mod by Necrova, now in HD! Also comes with slick new gunlink cosmetic! As of 1.5 now also Includes support for all ideology styled helmets that 'should' have visors as well as ...
VPE - Gravcaster
Created by Sentinel
Github and license here, click on the green code button and download zip: https://github.com/Sentinel297/VPE---Gravcaster Use the power of gravity to harm your foes in various ways! Psycasts: T1: Crush: Create a small gravitational anomaly within the targe...
VPE Self-Cast This!
Created by Jdalt40
Ever wondered why you can't cast stabilize on yourself in Vanilla Psycasts Expanded? This mod patches it so you can along with a few other abilities! This mod patches the following abilities to make them able to self-cast - Word of Healing - Word of Immuni...
VRE: Android Auto Swap Reactor
Created by Crimson
Tired of having to manually que to remove the reactor and then que to have a new one installed? If so then this mod is for you! The mod simply auto ques removal of an reactor when it hits 5% left and then installation of a new one automatically...
Wander Joiner Plus
Created by Ogliss
Inspired by JamieWx's TI - Joins+ and made for Rabbitt Wanderers shouldn't just join your colony, they should need permission... Now they do! They also provide more information about themselves, a summary and the option to view their infocard Added support...
War Crimes Expanded 2 Core (Updated)
Created by Mersid
This is a version of Crustypeanut's War Crimes Expanded 2 Core, and credit for the mod goes to him. Given that the original version appears to have been left on hiatus, this copy has been made to fix a handful of bugs in the original. * Mutilations for rem...
Warcasket weaponry hyperlinks
Created by dob1k
adds description hyperlinks to actual weapons for all warcasket weapon boxes....
Warcaskets can haul!
Created by FluffyTowels
This is a small patch to make warcaskets from Vanilla Factions Expanded - Pirates (VFE - Pirates) be able to do dumb labor (Clean and Haul). If you want a patch that enables all work types, check out my other patch: "Warcaskets can work!". Warcaskets can w...
Warehouse Storage
Created by vin
https://i.imgur.com/yMY2n8Q.png This mod fully implements bulk storage solutions for all of your uorganized needs. This includes an outdoor suitable freezer that can store perishable meals and ingredients, updating textures for nearly all storage objects, ...
Water is Cold
Created by Mo
Makes water cold, deep, and fun. All mod credits go to Cozarkian, I only updated it to 1.4...
We Are United
Created by MIS42NE
Unite with others, together We Are United! "We Are United" formerly "Family Reunion" - allows you to recruit pawns who are related to your colonist or has no home. Usage: Right-click on the pawn with selected colonist and 'Ask to unite'. When you 'Ask to u...
We Had a Trader? (Continued)
Created by Mlie
https://i.postimg.cc/1X4HT06h/Info.png Update of Electric_Knards mod https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=865395290 - Added time left on orbital traders - Added support for Trader ships-mod - Added option to ignore visitors, this also inc...
Weapon Upgrade
Created by Lotus Land
Use the machining table to combine low-quality weapons into a higher-quality weapon. This can also be applied to Apparels. Success rate and item requirement are adjustable in mod settings Bionics with quality in other mods are also compatible,please load t...
Western Namer for Western Factions
Created by OdysseyLotus
Adds a namer to Vanilla Factions Expanded - Settlers, Rimworld Westernization Project (Continued), and/or Early Industrial Societies and also a very minor patch that adds the Rimsenal Style Pack - Murica to the settler's culture if you have that mod active...
What's for sale?
Created by Sarg Bjornson
https://i.imgur.com/xbX0rRs.png I restarted actually playing the game, and noticed world trading was hard to achieve. You never know if the settlements will have what you are looking for, and the waste of food made the whole thing not worth it for me. That...
Where is my weapon?[1.0-1.4]
Created by tammybee
Human re-equip the weapon that equiped before downed when recovering from downed (or fully healing). 気絶から回復した(または怪我が完治した)際、気絶前に持っていた武器を装備しなおそうとします。 B19 version : https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1238308608 Language - English - Japanes...
Wheelchairs Child Compatible
Created by MarpatNinja
This is the Wheelchairs mod made compatible with 1.5 Credits: Original Author: Soul Of Lilith 1.4 Update Commissioned by: SugarStar 1.4 Biotech Child Compatibility by: Pearasect All I did was update it for 1.5 About the Mod: This mod allows pawn to move wi...
While You're Up (with add-on for PUAH)
Created by codeoptimist
Opportunistic hauling. Haul-to-inventory improvements (if Pick Up And Haul is installed). Any load order. Add/Remove any time. GitHub Discord Ko-fi https://gtm.steamproxy.vip/ugc/2039614501967758556/E8A0F2430B67773F5A13F3ADD8077E9E1CB00AF9/?imw...
Wololoo - Better Conversion and Recruitment
Created by RedMattis
https://i.imgur.com/B4xmwit.png Okay, fine you're right. I'll abandon my cannibal-pirate-sadist beliefs, but just because I believe in the power of friendship now it doesn't in any way mean I'm going to join your colony. I'm still a pirate raider, I just d...
Wider Marriage Spot
Created by Inglix
Enables support for fully-functional marriage spots in larger sizes than the standard 2x1 format. https://i.imgur.com/pPBFjJq.png In the interest of spreading positivity to the community I want to take the opportunity to highlight some of the most heartfel...
World Map Enhanced
Created by Laast
Latest update: see Changelog What is this? World Map Enhanced replaces the bland vanilla world ground textures with custom ones more detailed and more pretty. Now you'll enjoy preparing your next trip on the map! Compatibility Completes World Map Beautific...
World Presets
Created by Azravos
-- IMPORTANT -- Load order matters a lot with this one. Especially if you're using worldedit 2.0 or similar mods. If you're unable to see the load presets screen then try to alter the load order in the mods list. --- This mod will enable you to --- Save an...
World Tech Level
Created by m00nl1ght
Control the level of technology available in the world. This mod filters out all game content above the desired tech level, which you can select on the world creation page. Direct downloads for non-Steam users are available here: GitHub Releases The follow...
WVC - Work Modes
Created by Sergkart
More mechanoids work modes Expanded mechanoids work modes or Better mechanoids work modes Adds 14 new work mods for mechanoids: Find and destroy - Mechanoids, regardless of their type, will look for enemies and try to destroy them. Work and recharge - Work...
XML Extensions
Created by Imranfish
Read the wiki at the GitHub page to learn more. Note: Steam keeps taking down my GitHub links, you can simply Google "XML Extensions GitHub" directly instead Read the change notes for the latest news. XML Extensions is a framework and modding tool that is ...
Yaoma Storytellers - Deathless Daji
Created by Zaljerem
Spun out from "Yaoma Storytellers (Standalone)" by Zomuro https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3030767805 MIT license, and the original author allows re-use of the code with credit, but my primary rule still applies: If the original autho...
Yaoma Storytellers - Jianghu Jin
Created by Zaljerem
Spun out from "Yaoma Storytellers (Standalone)" by Zomuro https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3030767805 MIT license, and the original author allows re-use of the code with credit, but my primary rule still applies: If the original autho...
Yayo's Animation (Continued)
Created by Soky
Original mod by Yayo! This is an update. You can find the original here: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2575938407 Support Yayo on Ko-Fi: https://i.imgur.com/d6Vx7Sj.png Support me on Ko-Fi: https://storage.ko-fi.com/cdn/kofi6.png?v...
You Drive, I Sleep
Created by Space Moth
Description This mod allows passengers and gunners of a vehicle caravan to sleep while the driver makes their way to the destination. Gunners will sleep at half effectiveness as they must keep an eye out for threats, while the presence of prisoners or anim...
Zone To Schedule
Created by Mlie
https://i.postimg.cc/PJc4kLbg/Self-Info.png If there is an area that matches a pawns current schedule-type they will automatically be confined to that area. For example, if you define an area with the name "Work" then any time a pawns schedule is set to Wo...
[1.5-1.4] CAI 5000 - Advanced AI + Fog Of War
Created by SubmarineMan
Now includes ULTRA FAST FOG OF WAR ENGINE! Introducing CAI-5000 Advanced combat AI and Fog Of War engine brought you by the RocketMan Team - Discord: https://discord.gg/Jx8UYNtS24 https://raw.githubusercontent.com/kbatbouta/CAI-5000/main/Media/raiders1.png...
[1.6] JobsLimitsTweak
Created by Lun
NOT A BUG FIX Intended for use with mods that make pawns work super fast and stutter. Mod is a tool/tweak for when pawns 'complete' more than 10 jobs a 10 ticks and it's okay. Not a bug. Because Rimworld normally will treat such behavior as a bug. Log it a...
[1.6] Lovely Hair Style
Created by Gunseeker
DISCLAIMER: This mod was not originally created by me and I have simply updated it to work for 1.4+ Original Mod: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1498706339 Adding several lovely hair styles. Updated to work for 1.4 and to fit Ideolo...
[1.6] Pawn Marker
Created by Kraxous
https://i.imgur.com/tE28cZ7.gif Sick to death of trying to remember which pawns to draft? What a quick visual aide that distinguishes the losers vs the winners? Welcome to Pawn Marker! A blissful and easy-to-use QOL mod that allows you to mark pawns for qu...
[1001] Unofficial Vanilla Outposts Expanded Expanded: Trading (Continued)
Created by The
Lets the trading outpost actually trade out things that are there every quadrum Link to original: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2806617614 If Clown Cat updates, I will delete this, as I really didn't do much of anything. Like my mo...
[CF] Anomaly Upscaled 4x
Created by Crimson
Upscaled crispy textures for just about every Anomaly Texture Here is the 2x version : https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3538584455 If you like this mod check out my retextured plant mod: https://gtm.steamproxy.vip/sharedfiles/filedeta...
[CF] Better Looking Plants
Created by Crimson
This is just a texture mod. I was tired of having my nice looking plants from Vanilla Textures Expanded and the ugly textures of other plants they didnt redo. This replaces the following plants: Cotton Plant Hops Plant Psychoid Plant Smokeleaf Plant New ha...
[AP] Nuclear Reactor Goes BOOM - VFE Power Addon
Created by Alexis Popcorn
https://i.imgur.com/tkuPyCT.png https://i.imgur.com/VmLCTdU.gif This mod simply changes what happens when a nuclear reactor reaches high temperature for a long period of time, instead of just making "poof!", it will cause a big explosion, leaving behind th...
[CF] VRE - Sanguophage Better Parts
Created by Crimson
Upscaled crispy textures ...
[CM] Ideology DLC Texture Upscale
Created by mayonnaise
Upscales most building and items from ideology. thanks to mayonnaise for allowing me to upload this. for best results disable texture compression (if your ram can handle it) ---------------- V1.1: Updated to 1.4. trying new method for the textures used. re...
[CP] Prisoner Outfit
Created by Chicken Plucker
Don't do the crime, if you don't wanna mine. https://i.imgur.com/fOPiqYw.gif When these prisoners aren't busy raiding your base in tattered apparel, they ought to look good in uniform. Gotta make the colony look good in front of those visitors! NOTE: Tempo...
[DHM]chute(for MultiFloors)
Created by Drilled_Head
2025.03.20 - simple bug fix 2025.02.10 - change pathcost 400-> 50 Cannot be used for traps(Now only designated prisoners and slaves can be deployed.) 2025.02.02 - sound file update. 2025.01.31 - change pathcost 42-> 400 (WaterDeepRamp pathcost is 300) Add ...
[FSF] Advanced Bionics Expansion
Created by FrozenSnowFox
Description This mod includes my other mod Vanilla Bionics Expansion which fills in all the missing vanilla prosthetics, bionics and archotech so it's not required. This mod expands the scope past the normal vanilla bionics. It adds a new set of advanced b...
[FSF] Better Ancient Complex Loot
Created by FrozenSnowFox
This mod is now discontinued. Please subscribe to my new mod Better Exploration Loot which merges all of my loot mods together and includes support for the Odyssey DLC. Description The new quest to raid ancient complexes is interesting and exciting. You av...
[FSF] Better Anomaly Loot
Created by FrozenSnowFox
This mod is now discontinued. Please subscribe to my new mod Better Exploration Loot which merges all of my loot mods together and includes support for the Odyssey DLC. Description This mod revamps the loot table for Anomaly Loot Boxes which come in the fo...
[FSF] Better Pawn Lending Quest
Created by FrozenSnowFox
Description The Pawn Lending Quest in Royalty is a nice quest however for whatever reason the game places very little value on your colonists and their time. This mod changes a number of things with the quest to make it more viable. It also increases the s...
[GMT] Trading Spot
Created by Grizzle
https://i.imgur.com/JQzUJ9N.png This is an update to Trading Spot so that it works with 1.4. This version of the mod will work with previous versions of the game too as the files for prior versions were untouched. Added a texture for the trading post so it...
[HRK] Medieval deathrest coffin
Created by Harkon
https://i.imgur.com/QLgYcML.gif https://i.imgur.com/ZhxL6Rk.png https://i.imgur.com/wRYBKtU.png https://i.imgur.com/mWAYdS7.png WELCOME TO MEDIEVAL DEATHREST COFFIN ADD-ON! As someone who likes to play through the "ages of rimworld" in my playthroughs, I f...
[K4G] Christmas Hats
Created by Krazy4Games
Description Merry Christmas! This mod adds a simple Christmas hat to your game. It will not spawn naturally and you can craft it out of any fabric. Its stats are similar to the vanilla tuque, with a small bonus to social impact. Credits You are free to upd...
[KV] Call Trade Ships [1.6 Patched]
Created by Cavenaugh
An updated version from KV. Original mod: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2431840021 I was given permission to maintain this mod. Please don't upload your own patches unless you have permission. Thanks. Call for trade ships for a pri...
[KV] No Max Bills
Created by KiameV
1.6 - https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3526216885 Removes the 15-bill limit on individual workbenches. It's now a limit of 125 which is near the upper-limit the bit-code allows). Direct Download: https://github.com/KiameV/nomaxbills/r...
[Legacy] HALO: Rimworld Psychic Pulse Armory (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Reupload of Helixien and Kikohis mod https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1971352747 that has been scrapped and integrated into a new mod. The release of RimWorld 1.6 added improved support for Asset Bundle...
[lmgginspace] Force Do Job
Created by lmgginspace
WARNING: Important disclaimer This mod's original author is: https://gtm.steamproxy.vip/id/kiame, not me. This is only a version of the same mod compiled and updated to both 1.5 and 1.6, any thanks should be for original author. Also, thanks to the user 화밀...
[LTO] Colony Groups
Created by BICKLEY
https://i.imgur.com/JRRksC1.png https://i.imgur.com/tE28cZ7.gif -Pawn Displays (need bars, color mood bars , pawn box edit , show weapons , etc) -Pawn Grouping -Group Management (optional - work / priorities / preferences / dye colors) Game Startup Time Im...
[LYN] HD Corporate and Hedonist Apparel
Created by Lyn the Cookie
Requires Vanilla Ideology Expanded - Memes and Strucutures. For some unknown reason, the Corporate and Hedonist style shirts from that mod are in a very low resolution. This mod just upscales their textures to twice the size, so they match the rest of the ...
[LYN] VRE Highmate Feline Ears Use Hair Color
Created by Lyn the Cookie
Makes the Feline Ears gene from Vanilla Races Expanded - Highmate use the color of the pawn's hair instead of skin....
[LYN] VVE Renamed
Created by Lyn the Cookie
About This is a patch to change the names of the vehicles from Vanilla Vehicles Expanded to be more vanilla-friendly. Descriptions were also changed to be less verbose. This is intended to be convenient, not accurate to the real names. TIER 1 - Bangbus to ...
[MUS]哥特式吸血鬼家具 Gothicstyle Vampire Furniture
Created by elun982697019
增加了哥特吸血鬼风格的家具装饰以及墙体结构等 Gothic vampire style furniture decoration and wall structure were added 这个家具包含有40个吸血鬼古堡风格的物件,适合您制造你的城堡走廊,大厅,或者墓穴。 This furniture contains 40 vampire castle style objects, suitable for you to create your castle corridor, hall, or tomb...
[MUS]捕鱼装饰 FishingDecorative
Created by RicoFox233
增加了7件和捕鱼有关的渔业文化展品。为玩家的海边生活增添更多色彩 Added 7 fishery cultural exhibits related to fishing. 注意:这款MOD中的建筑仅限于装饰性质,不具备功能性。 Note: The architecture in this mod is limited to decorative nature and is not functional. 注意:如果工人在同时建造船只和船桨时出现问题,他们会拆除船只。解决办法是在造船之前先造桨 Note:I...
[Og] Automatic Power Switch
Created by OganessonG
Are you tired of reconnecting turrets over and over again just to save some power and, more importantly, increase your tps? Description: With this mod, when completing the Microelectronics research, you can use the "remote toggle power" button to turn on/o...
[NL] Facial Animation - WIP
Created by Nals
This MOD provides the following animations. This MOD is currently WIP. Therefore, specifications and functions are subject to change. Added animation - Blink - RemoveApparel - Wear - WaitCombat - Goto - LayDown - Lovin - Ingest - SocialRelax - StandAndBeSo...
[QoL] OpenDatDoor
Created by Mehdi
OpenDatDoor Description This simple yet handy mod allows you to force doors open or closed directly with a selected colonist. No need to look for drafting and change the door status to “Leave open”. This also work on fence gate. Now you can easily open the...
[RH2] BCD: CASEVAC
Created by Chicken Plucker
https://i.imgur.com/OqXbnLq.png Evacuate casualties out of contact faster with your pawns working as a team with this CASEVAC mod! https://i.imgur.com/NFYro1K.png CASEVAC allows rescuers to have up to 4 pawns help carry a casualty to the nearest hospital b...
[RH2] CPERS: Arrest Here!
Created by Chicken Plucker
https://i.imgur.com/oDcn9ip.png Save precious time and arrest a downed prisoner without the need of a room! https://i.imgur.com/aOzHGDd.png "Arrest here" allows you to turn downed pawns into prisoners without having to quickly build a prison during raids o...
[SBV] Recreational Drum Use
Created by Khitrir
NOW VANILLA! The first mod to actually become vanilla! This will be kept up for anyone using past versions, but won't be maintained going forward. Thank you to all that subscribed! Drums are half implemented as musical instruments in vanilla RimWorld - lef...
[sbz] Neat Storage
Created by seobongzu
Neat Storage · Safe to add to a save game Add 24 types of furniture for neat storage I got tired of having 300 shelves with the same design. I wanted furniture that could neatly display items without hiding any, so I created this mod. These pieces of furni...
[sbz] Human Power Generator retexture
Created by seobongzu
https://i.imgur.com/tE28cZ7.gif Human Power Generator retexture · This mod only changes textures · Safe to add or remove from a save game https://i.imgur.com/abfRdqj.gif Retextures building This is an alternative version with enhanced texture sharpness. Pl...
[sbz] WVC - Work Modes retexture
Created by seobongzu
https://i.imgur.com/tE28cZ7.gif WVC - Work Modes retexture · This mod only changes textures · Safe to add or remove from a save game Retextures icons and spots With slight modifications, I thought icons and spots could look more like vanilla. Place it unde...
[SR]Factional War Continued [Abandoned]
Created by Ionfrigate12345
This continued version is abandoned, please use the fork version. The author made some bugfix that I don't have time to manage. https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3423264477...
[SYR] Processor Framework (Continued)
Created by ViralReaction
Update of SYR's Processor Framework If the original author requests it, I will remove this update. A framework for processors to transform items and more, read player features! A processor takes a set of ingredients and turns it autonomously into a product...
[SYR] Terrain
Created by Syrchalis
Changes texture of gravel, soil and rich soil to include patches of green and be more distinctive. https://i.imgur.com/s8csNp7.png This makes it much easier to differentiate the terrain types, particularly Gravel and Rich Soil, while also adding green patc...