RimWorld

RimWorld

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Det's Xenotypes - Keshig
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Mod, 1.5, 1.6
File Size
Posted
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41.242 MB
2 Dec, 2024 @ 3:29pm
9 Aug @ 8:57am
5 Change Notes ( view )
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Det's Xenotypes - Keshig

In 1 collection by DetVisor
Det's Xenotypes Menagerie
8 items
Description


Welcome, to another installment of Det's Xenotypes, this time around we're adventuring through the depths of history, drudging through manuscripts of long-gone empires to discover the dusty lore of the Keshig!

The Keshig are, at heart, warriors, engineered as an invasion force by a dead empire, they now form warbands that raid and pillage others as they consider it a right. This is certainly eased by their overwhelming prowess in melee combat, further evidenced by the discomfort they feel wielding ranged weapons. The Keshig are also psychically deaf, again, for war reasons, and are built like fridges so they tend to be easier to hit than the common baseliner.

I don't usually do this but this time around I HEAVILY recommend using this mod, it will make your Keshig not so bald: Show Hair with Hats

As always, this is the GitHub link: GitHub link[github.com]
And join my Discord server[discord.gg] to stay in the loop!


















The mod, due to the nature of the xenotype, also comes with a custom faction, with a custom matching style.






And of course, at last, the xenotype and faction come with a few extra goodies!







Q: "Is this mod CE compatible?"
A: "Yes."

Q: "But DetVisor, there are no aliens in Rimworld!"
A: "Correct, and these aren't aliens, they're a hyper-adapted subset of humans much like the other vanilla xenotypes.They're meant to look more unique than things like Hussars and Impids, while still looking human."

Q: "What are their inspirations?"
A: "The Keshig are the DetVisor-branded space orcs, they take from mongolian culture and myths, some from Star Trek Klingons (I'm a nerd) and a bit from other media."

Q: "They have a faction, but where else do they spawn?"
A: "They'll mainly spawn as part of pirate raids and rarely outlanders. Even occassionally in the Shattered Empire."

Q: "Is Gorewine a new chemical?"
A: "Nope, Gorewine is alcohol like beer, it adds an extra effect thanks to another, attached hediff."

Q: "Is this safe to add mid-save?"
A: "Yes, but don't remove it!"

Q: "I encountered an error!"
A: "Send me the logs so I can identify the issue."

Q: "Can I suggest additions or new features?"
A: "Although the mod is considered complete, feel free to write down in the comments."



- All art assets, icons, infographics and screenshots made by me.
- Ritual music used for the Tengrist style is "Saga of Dschingis Khan", by Dangaa, from his Altai album.
- Zomuro was a massive help for the lorecrafting of this mod and much of the refinement of the xenotype itself.

No fonts were made by me.

This mod is distributed under Creative Commons Attribution 4.0 International, which means that you can use and modify this mod as long as you credit me and others who worked on it.

RimWorld is owned by Ludeon Studios.

[ko-fi.com]
Popular Discussions View All (1)
4
5 Aug @ 1:08am
Errors
Jarod
127 Comments
The Baron 27 Sep @ 9:42am 
i cant be the only one that has very big Yautja Vibes from these guys
DetVisor  [author] 14 Aug @ 6:40am 
You might just be unlucky with the random events.
Ronin 14 Aug @ 6:02am 
I have this faction as a hostile faction in my world but they do not engage in raids at all. Is this a bug or are they unable to raid like other factions?
DetVisor  [author] 9 Aug @ 9:05am 
No worries, it was just for transparency.
Nevermind 9 Aug @ 9:03am 
I guessed that much, I just don't like red color in my log :HappyHaiku:
Thank you for the fix! :HeartMarkers:
DetVisor  [author] 9 Aug @ 8:57am 
Fixed, for context the error wasn't actually doing anything. But it's fixed.
Nevermind 9 Aug @ 8:45am 
I'm getting the same error at startup. Here's the log: https://gist.github.com/HugsLibRecordKeeper/a6321b065f3803e64cee136ed6698ea6 (line 356)
Lumber Jackson 8 Aug @ 7:29pm 
Getting the same error. Nothing worse than loyal pirates!
Asteroid 25399 7 Aug @ 1:52pm 
I'm getting the same error about the Loyalist meme.
Cal 6 Aug @ 1:39pm 
I'm getting: Config error in DV_PirateKeshig: has a required meme which is not allowed: Loyalist on game load. Tested it with just this mod and the required and still get the error. If I remove that require, then it says Raider is not allowed, etc.