RimWorld

RimWorld

662 ratings
Safely Hidden Away
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Mod, 1.1, 1.2, 1.3, 1.4, 1.5
File Size
Posted
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347.682 KB
6 Mar, 2018 @ 6:00am
24 Mar, 2024 @ 2:25pm
17 Change Notes ( view )

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Safely Hidden Away

In 1 collection by Uuugggg
Uuugggg's RimWorld mods
29 items
Description
Bases that are in remote locations don't get raided as often. Travel time to islands is determined by nearest coast, plus a few days.

Caravans/visitors also don't visit as often.

High wealth can cancel out the delay though.


Configurable delay times. Check out that graph.

Turn on devmode and you can view/reset the raid timer in the settings

(Do not touch devmode Future Incident button, for it sets raid timer to be a year in the future lol)

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Works with old saves, can be removed (there'll be an error resetting the raid timer though)

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Ludeon forum thread: https://ludeon.com/forums/index.php?topic=39333.0
Source on github: https://github.com/alextd/RimWorld-SafelyHiddenAway
Popular Discussions View All (1)
1
18 Mar, 2020 @ 8:18pm
Bug Reports
Uuugggg
157 Comments
Sköll 27 Aug @ 5:31pm 
o7
RusTopSkill 27 Aug @ 5:08am 
o7
Mlie 10 Aug @ 12:24pm 
Made an update of this:
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3546378186
Hope it helps anyone!
Fishkeeper01 10 Aug @ 11:12am 
o7
tea lord 6 Aug @ 10:24am 
o7
TheXev 2 Aug @ 5:18pm 
o7
Saria 31 Jul @ 7:35am 
o7
Ms Adequate 28 Jul @ 5:02pm 
o7
Sepon 28 Jul @ 4:05am 
o7
FurtherV 28 Jul @ 3:20am 
o7 :(