RimWorld

RimWorld

3,189 ratings
Vanilla Factions Expanded - Empire
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Mod, 1.4, 1.5, 1.6
File Size
Posted
Updated
19.746 MB
25 Feb, 2023 @ 9:39am
8 Jul @ 11:09am
47 Change Notes ( view )
You need DLC to use this item.

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Vanilla Factions Expanded - Empire

In 2 collections by Oskar Potocki
Vanilla Expanded
110 items
Vanilla Expanded - Empire playthrough
148 items
Description
[www.patreon.com]



See change notes.



One thing I always wanted to do but never could bring myself to do is overhaul the Empire faction in the Royalty DLC. For such a mysterious, powerful entity in the political sphere of RimWorld, there is surprisingly little content around them. When I wanted to make a Royalty focused playthrough, I quickly realized it’s just a ‘normal playthrough’ with ‘royalty sprinkles’ - so not really what I wanted.

So I did what I do best and sat down with my trusty google docs to design a complete overhaul to the Empire faction that will finally allow you to feel like a proper imperial nobility. From intrigues and art exhibitions, to hunting down deserters and protecting from the acts of terrorism, with this mod you can really make an Empire-centric playthrough and make a play for the Imperial throne.

With new permits, structures, apparel, vassalage system, royal honors, Great Hierarchy and titles, this mod is a powerhouse for those wanting to roleplay as the Imperial family, but it will also work just as well for people who only want one or two nobles in their colony.

For obvious reasons this mod requires Royalty DLC.


















































































Using RuntimeGC or any mod that clears world pawns will result in the Great Hierarchy being broken. Use ‘Regenerate Great Hierarchy’ dev option if that happens.

[forms.gle]



Authors:

Oskar Potocki, an artist and a designer, responsible for the artwork and visual imagery.

Legodude17, a programmer responsible for the code.

Allie, a programmer responsible for the code.

Xrushha, a programmer responsible for the xml.

Sir Van, an artist responsible for some art assets.

Reann Shepard, writer responsible for descriptions.

Storyteller artwork by Vitalii

Rimworld is owned by Tynan Sylvester.

(CC BY-NC-ND 4.0)[creativecommons.org]



Q: Does this mod add Deserter content? Can I fight the Empire?
A: No, this is VFE-Empire, not VFE-Deserters. Being hostile to the Empire makes 95% of the content in this mod disabled.

Q: Is this mod save game compatible?
A: Yeah! You can’t remove it after you add it though!

Q: It doesn’t make sense lore-wise that XYZ.
A: Ok, you do you.

Q: I don’t see the Royalty menu button at the bottom of my screen!
A: You need to join the Empire by gaining a titled pawn for the Great Hierarchy UI to become accessible.

Q: Is this mod compatible with Combat Extended?
A: Yeah!

Q: Does this mod work with Medieval playthroughs?
A: No, Royalty is an Ultratech faction.



[discord.gg]

Popular Discussions View All (51)
132
23 Sep @ 4:01pm
PINNED: Feedback
Oskar Potocki
2
10 Sep @ 6:34am
Is the manor raid scenario broken?
Tal-Knight2
2
28 Sep @ 11:49am
Cannot get a room to register as a art gallery
Nospeedy
2,212 Comments
Nuclear Taint 19 Oct @ 9:18am 
I've been having a really frustrating bug occur where sometimes when the Empire sends tithes or aperitif it will land on an overhead mountain tile which immediately collapses rocks on that tile and destroys whatever they were sending
Deankiller Turnupseed 17 Oct @ 8:12pm 
and more people earlier in chat. this needs an update
Deankiller Turnupseed 17 Oct @ 8:09pm 
same error as @Izanami and @SugarTits
stefm59 17 Oct @ 10:21am 
Hello all,

first thanks a lot for your impressive work.

Is there parameters or other Mods that allow to reduce all title requirement (especially all rooms size: bedroom, throne, gallery, ballroom) due to limited space on Odissey Gravship.

I only found a Mod that remove throne room requirement.

Thanks

extra note: I don´t want my royal pawn(s) to be ascetic
Антихрист 17 Oct @ 5:42am 
VFEE] FillTitles exceeded iteration limit. title=Emperor, expected=1, actual=0

;'c
Wrath 6 Oct @ 8:51pm 
The requierments for High Stellar are INSANE !!!! I realized it too late after a lot of building LMAO Im screwed
SugarTits 5 Oct @ 2:42pm 
I'm getting the same error as @Izanami, there went that run...
Izanami 4 Oct @ 4:57am 
@Legodude17 @Allie @Xrushha

Getting an error:

Error in Vanilla Factions Expanded - Empire, assembly name: VFEEmpire, method: <>c__DisplayClass0_0:<RunInt>b__0, exception: System.MissingMethodException: Method not found: RimWorld.QuestPart_DropPods RimWorld.QuestGen.QuestGen_Misc.DropPods(RimWorld.Quest,RimWorld.Planet.MapParent,System.Collections.Generic.IEnumerable`1<Verse.Thing>,string,Verse.Grammar.RulePack,string,Verse.Grammar.RulePack,System.Nullable`1<bool>,bool,bool,bool,string,System.Collections.Generic.IEnumerable`1<Verse.Thing>,RimWorld.QuestPart/SignalListenMode,System.Nullable`1<Verse.IntVec3>,bool,bool,bool,RimWorld.Faction)
[Ref F71B84BC]
Alerios 29 Sep @ 10:39am 
Is there a reason about why we can't paint the absolver armor and helmet?
TakeABreak 25 Sep @ 4:03pm 
how do I disable the shuttle retexture? I just want the vanilla one but the option in Vanilla textures expanded does nothing.