RimWorld

RimWorld

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Harvest Organs Post Mortem
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Mod, 1.0, 1.1, 1.2, 1.3, 1.4, 1.5
File Size
Posted
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413.803 KB
18 Nov, 2017 @ 8:51am
23 Jul @ 11:11pm
29 Change Notes ( view )

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Harvest Organs Post Mortem

Description
Harvest Organs Post Mortem (HOPM) is now available in 1.5.

NB! The A Dog Said patch is no longer needed as per 3.0 it is merged with the main mod.

Supported Languages:
- Simplified Chinese
- French
- Brazilian Portuguese
- Russian
- Spanish

Note that the mod require a hugslib.


How the mod works:
After you have researched basic autopsy, you are able to perform such autopsies from the autopsy table. If within the time limit (see below), you will recieve organs. With more advanced autopsy, you have a higher chance of organ drop, and a longer time limit.

How the different autopsies function:
Basic Autopsy: 40% chance of organ drop (40% is upper limit after skill and room factor. 0% bionic organ drop. Can be performed at butchers table and autopsy table). 3 hour time limit.
Advanced Autopsy: 80% chance of organ drop. 40% bionic organ drop (remember, your pawn still needs to have the bionic organ). Can be performed at autopsy table. 6 hour time limit.
Glitterworld Autopsy: 95% chance of organ drop. 80% bionic organ drop. Can be performed at autopsy table. 12 hour time limit. Requires medicine to perform this particular surgery.

The time limit decides whether you will recieve organs or not from the autopsy. Bionic organs can be harvested until the bodies are rotten.

NB! You can alter these drop chances and more in the Mod settings.

Compatibility:
A lot of you will wonder if it is compatible with a lot of mods, and in most cases, yes it will be. EPOE for instance should work just fine. If you are curious about another mod compatibility, ask away.

If you find a bug, mod conflict or any other issue, please submit it in the bugs discussion.

Incompatible with the Butchery Counts Meat Types mod.
Incompatible with the Bulk Stonecutting mod.

Regarding saves:
This mod should be save compatible, and you should be able to uninstall the previous mod and install this mod without much problem. If you do encounter an issue, please let me know. A very small sample have reported a flashing bug when uninstalling the mod. If you are running a very mod heavy late game and you don't want this mod anymore, I would recommend that you back up your save file in case.

One issue that can arise is that your butcher table wont accept new bills. In which case you can simply deconstruct it and build a new one.

FAQ:
Q: I don't get anything from the bills, why is that?
A: The corpses have a time limit before the organs are unusable. The time limit varies between what bill you are using. The time limit can be temporarely stopped by freezing the corpse. Also, the bills have a percentage chance of body part drops. Try adjusting the body age in the mod settings.

Q: It says I don't have the materials, why?
A: It can be a couple of things. Firstly, the material (corpse) can't be used if it is rotten. Remember that all autopsies require medicine. Check the bills tab.

Can't get it to work? Try the How to Use/Troubleshooting discussion for help. Happy harvest!

Non-Steam Link (Here you can find B18):
https://github.com/DenJur/RimwoldAutopsy/releases

A17 Link:
http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1121625983
Popular Discussions View All (16)
191
10 Oct @ 2:26pm
Bugs and Troubleshooting
Smuffle
6
1
18 Oct @ 6:42am
Option to Remove all Bionics
Music Cunt
9
15 Mar, 2021 @ 2:00am
The How?
Gun_Shy
1,152 Comments
Biggestdiddy 20 Oct @ 3:59pm 
Having a problem, when corpses are placed on the autopsy table, they instantly turn into desiccated corpses and don't drop anything. Any help is appreciated.
Dragonheart013 13 Oct @ 9:08pm 
Does anyone start getting stuttering when they activate these bills in 1.5? Used work without a hitch in 1.4, have a full autopsy room design that has about 28 tables and can tear through bundles of corpses in no time, but same setup in 1.5, as soon as I activate the bills (have all the tables linked so I can control them all a the same time), once the colonist start trying to go to it, it starts getting all stuttery, and if I suspend the bills again it goes back to smooth. Anyone else had the same issue and know of the cause and/or fix? No errors in log to go off either, so don't have that as a pointer to go off
F1tgal911 12 Oct @ 3:53am 
I cannot destroy harvested organs in the electric crematory despite using "burn body parts" job. Pawns won't anything despite that there are dozens of harvested body parts lying all around.
Greven 8 Oct @ 1:49am 
@Darkroy131 if only we knew what was the RJW patch you're talking about.
UnforGettable 3 Oct @ 5:57am 
harvest organ post mortem does not give debuffs from organs taken after death, but it gives debuffs if we take organs from prisoners while they are alive
UnforGettable 3 Oct @ 5:53am 
Harvest Organs Post Mortem mod gives debuff when harvesting organs from living prisoners
DanEcolEks52?@0 23 Sep @ 4:08pm 
I think the reason why there are no organs when harvesting a body is that the freshness of the corpse should only be a couple of hours after death, after which it will be impossible to obtain organs even if there is such an option
darkroy131 21 Sep @ 1:40pm 
To those having problems with no organs being harvested, make sure you are not running the RJW patch on. That mod is broken and causing problems. Remove it and it should work
Tom 19 Sep @ 12:04pm 
Are people checking the 'Valid Corpse Age' box in the mod options? It was measuring it in hours for me. Was having the issue of pawns doing the harvest work but getting no organs from it. I changed the 'Valid Corpse Age' setting to 100000 instead of the default 6 and it started working properly again for the most part. i think if you had corpses frozen before you change the mod settings those ones still might not give organs but I'm not sure. Either way, got it slightly working :)
Dotakiin 17 Sep @ 1:50pm 
In my latest playthrough this seems to work fully for baseliners, but isn't working on some other races like imps. They are dropping only clothes, no organs.