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the mod that adds the Dark forest is Vanilla Factions Expanded - Medieval 2. i also use medieval overhaul and i must have just smushed the names together.
I Mean the Landmarks from Odyssey, i Kept trying to set up near the mountains in areas that had the "Ore Rich" modifier. a lot of them where also paired with either an Ancient Quarry, A Hollow, And one time a Terraforming scar. And it only happens in the dark forest biome. if i travel to any other landmark in the dark forest the preview dosent work, however if i go to a temperate forest or arid shrubland then all the landmark previews are fine.
What do you mean by "POI", a landmark from Odyssey, a quest location, or something else? If possible please give a specific example so I can try to replicate. Also what is "Medieval Overhaul 2", I can only find the normal "Medieval Overhaul".
If you found an issue, please report it in the Bug Reports section and include your log file.
Currently there are no mods reported to cause incorrect previews. If you find out which mod causes it for you, please let me know, so I can look into it. It's probably not Map Designer.
If you found an issue, please properly report it in the Bug Reports section and include a full HugsLib log.
Sorry, currently support for mod-added orbital maps is not planned.
System.InvalidOperationException: Nullable object must have a value.
[Ref 1F6F09BE]
[0x00000] in <51fded79cd284d4d911c5949aff4cb21>:0
at System.Nullable`1[T].get_Value () [0x00008] in <51fded79cd284d4d911c5949aff4cb21>:0
at RimWorld.TileMutatorWorker_Lakeshore.GetCoastAngle (RimWorld.Planet.PlanetTile tile) [0x00011] in <24d25868955f4df08b02c73b55f389fe>:0
at RimWorld.TileMutatorWorker_Coast.Init (Verse.Map map) [0x00007] in <24d25868955f4df08b02c73b55f389fe>:0
at MapPreview.MapPreviewGenerator.GenerateContentsIntoPreview