RimWorld

RimWorld

279 ratings
Mechanitor Orbital Platform
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Mod, 1.6
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228.030 KB
11 Jul @ 3:49pm
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Mechanitor Orbital Platform

Description
Have the chance a lost mechanitor platform after scanning to provide extra Biotech/Odyssey Integration. Collect lots of mechanitor loot and even fight bosses on the platform. Be prepared the mechanoids won't let the loot go without a fight.

Randomly generated rooms and scaling vanilla loot from the Biotech implants that sometimes go unnoticed!

Comment what other DLCs and ideas y'all want to see for sites in space!

Works with existing saves just is found by either hacking an ancient uplink found at landmarks or using an orbital scanner.
69 Comments
伊莎玛拉v我50 16 Oct @ 3:49am 
This mod is sooooo cool, may I post Chinese translation to the workshop?
free kill 4 Oct @ 8:12pm 
I have the exact same opinion on the lack of mechlink as kerbeh but he said it in such an annoying and obnoxious way I no longer agree.
Kimo' 3 Oct @ 9:49pm 
Nah, he got a point. Not having a mechlink, the item that is a prerequisite to acces anything mech related in a quest site that is dedicated to mechanitor is truly a decision of all time.
Gerewoatle 3 Oct @ 8:58pm 
@Kerbeh - "I'm angy because I assumed this mod did something the description says nothing about and it didn't, which is indisputably the mod author's fault and not mine in any way. I am a very special laddo."
Kerbeh 3 Oct @ 7:10pm 
Okay I'm fucking pissed about this mod, this station is completely filled with powerful hostile mechanoids, and yet for some inexplicable reason has absolutely nothing of value in it. All it has is these bullshit implants that don't even do anything unless you have a mechanitor already, here I was thinking the mechanitor station would help me get a mechanitor but apparently false advertising was on the menu for this mod. Fuck you for wasting hours of my time on this bullshit.
Readtext 27 Sep @ 11:28am 
Are there any conditions for these platforms to appear? They appeared frequently in Odyssey, but never in SOS2. However, vanilla and anomalous platforms do appear.
Huehuecóyotl 25 Aug @ 9:46pm 
Inspiration comes and goes, though these have all been very nice so far and I do hope we'll eventually see more like it. Odyssey burns out very quickly, more event variety would certainly be welcome!
Molay 21 Aug @ 2:56am 
as far as I can tell the mod author had a brief spark of inspiration when releasing those but seems to have moved on very quickly after. I don't think we'll ever see an update to this :( It's a pity, the premise is fantastic
Paweł 21 Aug @ 2:24am 
I agree with guy what writen above, there to many of implants. i would like to see maybe ability to lower amount of them dropped in these buildings. i should read description first beacause i thougth its another way to farm mechlinks xd
Fluffer 12 Aug @ 1:21am 
Also looks like the doors arent openable without claiming like other complexes are