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Perfume: The Story of a Murderer https://share.google/fpdQgN4RquMLeMooX
- Recipes that have variable yield now explain on their description what the baseline is
- Oil is now usable as a condiment for VE Cooking, as was always the intention
- Aloe vera can now be used to reduce infections by 5%
- Perfume and soap now indicate their use
- Giant seeds from Alpha Biomes can be used for the same things as sunflower seeds in VE Plants - More Plants
- Mushroom from Alpha Biomes can be used in any recipe using RawFungus. Same for black truffles from Alpha Animals
- Fruits from Alpha Biomes can be used for the same things as any fruit in VE Plants
- Scented candles can use wax from Alpha Bees
- Added 15 new artisan crafts: cured hive confections, infused oil, balsamic vinegar, popcorn, buttered popcorn, caramel popcorn, powdered horn, powdered mineral, truffle oil, vegemite, desert salve (Alpha Animals), sky syrup (Alpha Animals), iced elixir (Alpha Biomes), jamón serrano (VE Cooking) and royal salve (VFE Insectoids 2)
- Added 1 new artisan machine, the infuser
- Added 1 new research, flavour infusing
- Added 2 variations for purees (baba ganoush and tapenade) and 1 for pickles (barrel cactus from Alpha Biomes)
- Updated all items to use the Graphics classes now present in the VE Framework to avoid duplicate code
- Rebalanced chutney and salted caramel to not be so profitable
Perhaps a geothermal stove?
why not make them consumable for the colonists instead just selling them