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- EBSG render nodes now allows for hiding when apparel is equipped on certain layers
- Healthiness stat is disabled for now while I work on finding a way to make it less greedy
- Mechanitor Stats : Various stats that mechanitors can use to alter their mechanoids, like EBSG_MoveSpeedOffsetMech to offset the speed of their mechs. Contains both offsets and factors
- JobGiver_AICastHostileAbilityBetween : New job giver that tries to cast the ability at a location between the caster and target
- Both the ability and hediff versions of spawn pawn kinds should now use the correct default faction, and have a tag for overriding the faction
- Terrain Cost Override should no longer panic every time it encounters something that doesn't have genes
Some of the unrelated updates:
- Damage on Removal : Hediff comp that damages the pawn
- Spawn Pawn Kinds : An ability comp that spawns pawns
- Spawn Pawn Kinds on Removal : A hediff comp that spawns pawns
- The Ability Validator can now check roofs and factions
- The Various Explosive Hediff Comps can now scale radius and damage with severity
I recommend purging VEF from your workshop folder and redownloading it to see if it's just a bad Steam download. If that doesn't work, then the best option is probably to continue finding mods that are having issues with VEF so you can find a common error point to send to their team.