RimWorld

RimWorld

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Det's Xenotypes - Boglegs
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Mod, 1.4, 1.5, 1.6
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8.207 MB
24 Jan, 2024 @ 12:33pm
17 Sep @ 12:43pm
8 Change Notes ( view )
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Det's Xenotypes - Boglegs

In 1 collection by DetVisor
Det's Xenotypes Menagerie
8 items
Description


Welcome to yet another installment of Det's Xenotypes, this time introducing the greedy fat bastards known as Boglegs.
Boglegs are a disgusting and oddly charming xenotype, usually found as merchants, wardens, or slavers. They can store fat in their specialized blubber sacks and use it to prevent starvation, and they can regurgitate a brown goo to make a quick escape when necessary.

As always, this is the GitHub link: GitHub link[github.com]
And join my Discord server[discord.gg] to stay in the loop!





















The mod also comes with a unique "weapon", which acts more like gloves and has a nice niche.



And in 1.6, you can give your boglegs the traditional game, Tongo.





Q: "Is this mod CE compatible?"
A: "Likely not."

Q: "But DetVisor, there are no aliens in Rimworld!"
A: "Correct, and these aren't aliens, they're a hyper-adapted subset of humans much like the other vanilla xenotypes.They're meant to look more unique than things like Hussars and Impids, while still looking human."

Q: "Since they don't have a faction, where do they spawn?"
A: "They can occasionally spawn as raiders or pirates, or simply as part of the Outlander factions."

Q: "Does the Blubber Storage gene require any micromanagement?"
A: "Nope, it's all automatic and based on the hunger need, you can check stored nutrition and stats in the Health tab of Boglegs."

Q: "Is this safe to add mid-save?"
A: "Yes, but don't remove it!"

Q: "I encountered an error!"
A: "Send me the logs so I can identify the issue."

Q: "Can I suggest additions or new features?"
A: "Although the mod is considered complete, feel free to write down in the comments."



- Almost all art assets, icons, infographics and screenshots made by me.
- Fat Storage C# made by SmartKar and updated/fixed by Feldoh.
- Tongo table C# made by ThatBartGuy and Alite.
- The awesome storyteller-styled art used on both the preview and page is made by Visandar the Unliving.

No fonts were made by me.

This mod is distributed under Creative Commons Attribution 4.0 International, which means that you can use and modify this mod as long as you credit me and others who worked on it.

RimWorld is owned by Ludeon Studios.

[ko-fi.com]

Popular Discussions View All (1)
16
25 Aug @ 9:00pm
PINNED: Bug reports
DetVisor
161 Comments
V.O.I.D. Advisor L22B 22 Sep @ 3:02am 
Come back when you're a little, mmm, richer.
DetVisor  [author] 17 Sep @ 12:46pm 
Fixed.
Brett 9 Sep @ 6:38am 
I'm getting the same error regarding the Trader's Guild as limegreenfix.
limegreenflix 6 Sep @ 8:33am 
This is the error I've been talking about: Link to Debug Error for Boglegs [gist.github.com]
limegreenflix 5 Sep @ 5:59pm 
I have encountered a debug error that has to do with not having the Odyessy DLC, which has to do with the fact that the mod tries to add the xenotype to the Trader's Guild.

By the way, I'm planning to do a run at some point that involves a Bogleg, a Venator, and an Oni. It's pretty much a role-play thing, because the Bogleg often acts like he's some sort of mob boss when in reality he's just trying to find a direction in his life. I imagine they all first met in what looks like a prison, but worked together to escape it thanks to their teamwork. Dang, that guy's been on my mind for a few days already.
sewnutty 17 Aug @ 6:15pm 
Sweet....more debt bondage here we go!!
TurtleShroom 9 Aug @ 5:55pm 
Thank you for the update!
Rexachat 7 Aug @ 12:54am 
YYYEEEEEAHAHHHHHH 1.6 is here
LEEEEETS GOOOOOOO
BIGGEST SLAVE COLONY INCOMING
thanks Det
Adorablorp 5 Aug @ 10:39am 
Nvm just saw the github link
Adorablorp 5 Aug @ 10:38am 
Do you have an alternative place for downloading your mods? Steam isn't working for me for this and stoneborn, only giving me 1.5 version.