RimWorld

RimWorld

644 ratings
ATH's styles Norse
21
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2
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8
2
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Mod, 1.3, 1.4, 1.5, 1.6
File Size
Posted
Updated
92.460 MB
18 Jul, 2024 @ 1:02pm
28 Oct @ 8:11am
7 Change Notes ( view )
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ATH's styles Norse

In 1 collection by Anthitei
ATH's mods
8 items
Description








The mod consists of:
- Small sculpture x4
- Large sculpture x3
- Grand sculpture x3
- Small altar
- Medium altar
- Large altar
- Grand altar
- Ideogram x7
- Lectern
- Column
- Pew
- Kneel Sheet
- Kneel Pillow
- Reliquary
- Drum
- Slab Medium and Broad x4
- Floors Stony x10
- Floors Carpet
- Floor Wooden x10
- Relics x12
- Grand Meditation Throne
- Meditation Throne
- Drape
- Brazier
- Harp
- Standing Lamp
- Torch Lamp
- Pot
- Armchair
- Dining Chair
- Stool
- Shelf
- Small Shelf
- Table 1x2
- Table 2x2
- Table 2x4
- Table 3x3
- School Desk
- Baby Decorations x5
- Crib
- Parka
- Kid Parka
- Duster
- Plate Armor
- Recon Armor
- Prestige Recon Armor
- Cataphract Armor
- Prestige Cataphract Armor
- Visage Mask
- Slave Collar
- Kid Helmet
- Simple Helmet
- War Mask
- Advanced Helmet
- Recon Helmet
- Prestige Recon Helmet
- Cataphract Helmet
- Prestige Cataphract Helmet
- Axe
- BreachAxe
- Club
- Gladius
- Ikwa
- Knife
- Long Sword
- Mace
- Monosword
- Plasmasword
- Spear
- Warhammer
- Zeushammer
- Ideo symbols x22
- Bed
- Double Bed
- Royal Bed
- Bedroll
- Double Bedroll
- Wall
- Door
- Autodoor
- Animal Flap
- Decoration
- Sarcophagus



Is it safe to add mid save?
I haven't encountered any troubles adding it mid save, but if you have styled furniture build I wouldn't recommend removing it mid save.

Will you add xyz?
No, mod is finished.

Is it compatible with Alpha Meme and other style mods?
Yeah, it is.

Why I don't see styled things in my game?
Before you ask this question, you need to check if you have chosen this style for your ideology. It won't work unless you do it!

Known issues
Currently not compatible with Graphic Chair Overhaul 2.
Not compatible with More Religious Origin. They work together, but my Norse style will overwrite theirs since both use the same name.
I’m not going to change it, cause that would break people’s saves.

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135 Comments
Greeve 9 hours ago 
n1, cool thx!
Anthitei  [author] 13 hours ago 
Update do 1.6 + fixes
- Parka should display correctly
- Floors have been replaces with new textures and inner corner have been added
- Floors names have been changed
- You can't see grass under walls
- Perspective doors/rebuild now works fine
- More religious origin now need to be loaded before Norse style, so it won't overwritte this style.
- "RandomElementByWeight with totalWeight=0 [...]" - fixed
AshtheBoss0326 7 Sep @ 5:19pm 
Some of th ese are celtic not norse symbols btw
Greeve 4 Aug @ 7:45am 
I always get "RandomElementByWeight with totalWeight=0 - use TryRandomElementByWeight." when this mod is enabled, any ideas?
Kogath 19 Jul @ 6:30pm 
Would love to see some of the fixes already described done and the mod updated to 1.6. Honestly love the theme you've gone with here!
Mythophile 19 Jul @ 11:21am 
Yep, just add the 1.6 tag
Roque the Rogue 7 Jul @ 8:33am 
Seems to be working fine enabled in 1.6
Yatoro煜 19 Jun @ 8:15am 
Parka's west texture is opposite, i guess it will auto reverse by east, so reverse reverse will make it opposite...
Toegobbler 12 Jun @ 10:25am 
There appears to be some issue with the sarcophagus where it doesnt render properly and turns invisible once a pawn has been placed inside of it.