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Later on a Highmate with paralytic abasia and luciferium addiction (what a wombo combo lol) dropped from a sky. She's chillin' in hospital for 30 days.
The creepjoiner pawn with Disturbing is assigned to Nursing and every time she's talking to the patient I get the sanity warning and the Sanity bar appears in Needs tab, but only for the Highmate, later it disappears. Then next time the creepjoiner goes to "cheer" her up I get the warning again and the bar is back for a while.
Could it be because I put her through the gene extractor in the meanwhile as well ? Or is the bar designed to appear/reappear?
Hey, free prisoners.