RimWorld

RimWorld

1,643 ratings
Nice Health Tab
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Mod, 1.5, 1.6
File Size
Posted
Updated
1.702 MB
10 Sep, 2024 @ 10:49am
9 Aug @ 3:41pm
18 Change Notes ( view )

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Nice Health Tab

In 1 collection by Andromeda
Andromeda's mods
14 items
Description


I present to you a completely redesigned health tab for your colonists!
Now you will see a doll of your colonist, which will approximately show which parts of the body injuries relate to
Extensive work has been done on redesigning and grouping all injuries deserving your attention for greater convenience.

















In a picture with the doll, you will immediately notice damage to the hands, legs, or fingers, whether they are tended or not. Additionally, you will see implants and missing body parts.

At the moment, I present to you several types of dolls for different genders and body shapes, including a child form for pawns younger than 14 years old.

You can right-click on body parts or descriptions in the list to create a medical procedure task









First of all I would like to say that I have made a great XML based functionality for creating addons
You can see examples in the mod folder. I (might) upload my own C++ program for convenient XML automation a bit later

Xenotypes
As a rule, many xenotypes work well with basic types of dolls. However, some may require special body parts due to genetics. You can create an add-on for your xenotype by drawing the appropriate images. In the base game, I have provided support for Impids, Yttakins, and Pigskins with tails, horns, and snouts.
However, pigskins actually have hooves, but technically they still have fingers. I have no idea how to draw that. Feel free for suggestions!

Body types
I provide a version of the standard female and male body, as well as a fat and muscular (hulk) variant. Additionally, there is a child version
Technically, you can create variants for any modded body type if needed. But I think this should be quite sufficient

Genders
Variants for male and female bodies are implemented. There is functionality for custom genders, but it has not been tested in practice

Animals / Mechanoid / Insectoids / etc
No. You'll just switch to vanilla version of the tab

Mods
Compact Hediffs - OK. It works perfectly together; you can use it for non-humanlike characters and switch between it and my mod using a special toggle.
Combat extended - OK. Armor coverage displays in millimeters of steel instead of vanilla percentages
Elite Bionics Framework - Must be OK. Let me know if you have problems
EPOE (any fork) - OK
Must work with any implants-mod and hairs/beards-mod

HAR
With the latest update, I have added partial support for some HAR mods. Specifically:
  • ABF: Civil Synstructs
  • NewRatkinPlus
  • Kurin HAR Edition.
Some body parts like ears and special organs may not appear, but I'm working on it

In mod settings you can find editor to assign parts for compatibility




Fixed compatibility with Graphics Settings+ and Performance Fish

Some mods that change standard pawn body will not be supported by default.
However, you can reassign body parts in mod settings




Q: What about performance?
A: It should be even better than vanilla

Q: Can I switch back to the vanilla list if needed?
A: Yes, there is a button in the top left corner

Q: Is it compatible with mid-game?
A: Yes, it's just a tab

Q: I like the vanilla eyes!
A: By default, they are not displayed at all, but you can switch to the vanilla version in the mod settings

Q: What the furry gigachad?
A: Fun, isn't it?

Q: 1.4?
A: 1.5. But maybe I'll find some free time



Pawn quick info - More dolls! More info!
Nice Short Female hairs - Nice and beauty
Nice Hands Retexture - Hands must be nice too
Nice Facial Animations - They are winking at you ;)
Stack Gap - Manage your storages!

[boosty.to]
C# : Andromeda
Art : Andromeda
XML : Andromeda
Special thx to @biowreck for bug reports!
Popular Discussions View All (4)
33
10 Aug @ 11:19pm
PINNED: Suggestions
Andromeda
7
5 Jun @ 11:54am
Bug report: More Injuries (Continued) breaks this mod.
Droid.Z824
0
13 Aug @ 9:45am
Ajuda
Doxxi
381 Comments
Infinityvy 12 hours ago 
yea im silly. i figured it out now too. i think i clicked it by accident some time ago when looking through mod settings. sorry my fault '-.-
Andromeda  [author] 12 hours ago 
@Infinityvy check mod settings. This is an option, but it should be disabled by default. wtf
Infinityvy 12 hours ago 
lately when i replace a body part with a prostetic/bionic, the health tab will show every single replaced part as removed. meaning a replaced arm will cause every finger and bone of the arm to show up as removed, completely cluttering the health tab. when swapping to the vanilla one, it shows correctly.
this also happens when no other mods are installed
RestoredStar8 11 Aug @ 11:56pm 
Is there a possibility that this mod is compatible with the

Alpha Genes / https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2891845502

And

Alpha Genes Integrated / https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3538704272
Zezy 7 Aug @ 1:29pm 
It would be nice if permanent injuries would be more prominent/an option to make them more noticable at a glance. I find it hard to determine which body parts have scars etc. and end up toggling the vanilla view to find which body parts need to be replaced.
The Unbidden One 6 Aug @ 5:41pm 
@Bebopboabowop sounds like you're using an unrecognized xenotype, you can manually/automatically set the proper corresponding limbs in the Mod's settings to fix the problem, i had to do this for the Wolfein Race for everything to show up properly in the tab.
Bebopboabowop 5 Aug @ 4:42pm 
Love the mod, but I keep getting a bug. Whenever a bionic/archaotech limb gets severed it doesn't register properly and doesn't show its not there. I don't notice until I see the pawn moving slowly.
Greeve 4 Aug @ 9:22am 
One of the best mods ever, keep up the good work!
WACKYneer 3 Aug @ 10:22am 
I normally don't like begging for things,
As modders are usually very busy people with lives on top of all the other requests,

But can you make this compatible with the Milira Race?
The mismatched body parts are easy enough to fix with the in-mod-settings, however, the race has wings and halos, as well as hair which doesn't get displayed in the health tab.

This often times leads to overlooking broken or even missing wings, more often than I'd like to admit.:steamthumbsup:
T 2 Aug @ 8:48am 
don't forget to update the workshop thumbnail that says 1.5 to 1.5+!