RimWorld

RimWorld

151 ratings
Map Saver
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Mod, 1.5
File Size
Posted
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1.155 MB
25 Oct, 2024 @ 5:23pm
26 Oct, 2024 @ 7:25pm
8 Change Notes ( view )

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Map Saver

Description

This mod allows players to be able to store maps into files, so they can be loaded into other saves without any hassle.


- Save maps so you can play them whenever you want to.
- Load any map into any save file without any issues.
- Rename maps to keep them in order.


- Whenever you are looking at a map you want to save, open the mod options menu, and press "Save Map".

- Whenever you want to load a map, look at the one you want to replace, open the mod options menu, and press "Load Map".


- Can this mod save & load maps that are running mods?
+ Yes, it can save the maps, and even if the mods are missing, it will load the map removing anything that is missing from the game.

- Does this mod also store the pawns that were in the map when saving?
+ Yes, the saved maps will include the map pawns, you will be asked if you want to replace your current ones with the map's.

- What happens if loading a map spawns things on top of existing pawns?
+ The game is smart enough to figure this out, it will move them to the nearest habitable spot if nothing goes terribly wrong.

- What happens to structures like ancient dangers, mechanoid clusters or insect caves?
+ They still get carried over when saving/loading the map, and will work as expected when you use it.


- Source code: https://github.com/Byte-Nova/RimWorld-Map-Saver

This mod is licensed under CC BY-NC-ND 4.0[creativecommons.org]
Popular Discussions View All (1)
0
30 Dec, 2024 @ 5:04pm
question on how to use
jacobellinger
67 Comments
Reel 14 Aug @ 6:23pm 
Take your time king
Sergey 14 Jul @ 11:35am 
1.6 plz
Safeway212 1 Jul @ 1:24pm 
Will this change the weather of the map?
全体出动友希那 13 May @ 12:15am 
Wish display directly the size of the saved map so that you don't have to try to size the colony map
ProfileName 11 May @ 2:19pm 
Can this mod save research projects too, or will I have to manually transplant that too?
fantasia5thsymphony 6 Mar @ 11:40am 
Would it be possible to save the map tile of a pocket dimension, then load the map into a new pocket dimension later?
Ickura 27 Feb @ 12:01pm 
Please make it so paints get saved too
Caramel 27 Jan @ 3:45pm 
is this mod same as world preset?
Gobsnek 25 Jan @ 10:41pm 
All mountains are transparant when loading a map. My guess is that it's regrowth causing issues, but I am unsure.
Cian Lovecraft 21 Jan @ 1:47pm 
Great mod. For anyone experiencing issues with Project RimFactory storage, this mod does not correctly transfer storage contents that are in the Digital Storage Units or similar storage. It will save like 12 random items (seems like all apparel even if no apparel was in that DSU).

It does work with some other storage mods including Reel's Expanded Storage. My solution for now is to move all contents from DSUs to Steel Containers and then deal with organizing back into DSUs after the map transfer.