RimWorld

RimWorld

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Vanilla Weapons Expanded - Tribal
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Mod, 1.2, 1.3, 1.4, 1.5
File Size
Posted
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1.384 MB
12 Apr, 2021 @ 4:24am
2 Apr, 2024 @ 7:24am
7 Change Notes ( view )

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Vanilla Weapons Expanded - Tribal

In 1 collection by Oskar Potocki
Vanilla Expanded
106 items
Description
[www.patreon.com]








This mod is CE compatible.



1.0.0 (12/04/2021): Initial release



Vanilla Weapons Expanded - Tribal is a new entry to Vanilla Weapons Expanded series aimed at introducing some new weapons New Tribe playing players can utilise for better defense capabilities. From light and heavy clubs, stone axes and throwing shards to slings and clay pots filled with chemfuel, tribal raids should become significantly more diverse now.

Vanilla Weapons Expanded is part of a series of mods expanding on everyday life on the Rimworld. When paired together with a brand new Vanilla Apparel Expanded and Vanilla Armours Expanded, you can bring something to your game that will keep you interested in it for days.









[forms.gle]













Q: Does this work on RimWorld 1.1?
A: No, it requires the latest game version.

Q: Is this mod CE compatible?
A: Please check with the CE team. We do not do CE patches, Combat Extended team is kind enough to do them on your end. Any questions about CE in this mod will be swiftly removed.

Q: Do these weapons spawn on enemies?
A: They can, yes, on Tribal raids.

Q: Can I request a feature?
A: Yes, comment down below!

Q: Where do I craft those weapons?
A: You craft them on crafting spots, you don’t need any research project to make them.

Q: Is this mod save game compatible?
A: Yes, you can add it whenever you like, however please remember removing a mod can cause issues.



Graphics are created by me, Oskar Potocki[www.oskarpotocki.myportfolio.com].

XML by me as well.

Rimworld is owned by Tynan Sylvester.

(CC BY-NC-ND 4.0)[creativecommons.org]



[www.paypal.com]

Every dollar donated allows me to spend more time refining the mods and creating new content. If you’re feeling generous, even the smallest donation is always welcome!

[www.patreon.com]



Check out our collection at:

101 Comments
Samlatros 28 Oct, 2024 @ 4:38am 
@Roofpizza
I don't know about wealth but you might be interested in "Ignorance is bliss" to prevent unfair raids by advanced factions
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2554423472
Roofpizza 16 Oct, 2024 @ 10:28am 
Is there any other mod that interacts well with this one to control wealth growth? Having to fight against 15 raiders with assault rifles with my neolithic tribe is a little silly... only way to survive becomes buying weapons or taking them off of dead raiders and then your own tech becomes obsolete
algebralikemad 8 Oct, 2024 @ 9:18am 
The (lead) heavy club seems to be OP. I don't have the Royalty dlc so I can't compare it to other blunt melee but the only thing I've come by that is an improvement is laser swords (from VE laser weapons.)
Later game needs a good blunt weapon like this but for early game this should be nerfed a little (unless blunt is secretly way worse than the DPS and armor pen shown.)
Also it is described as 2 handed, but you can equip shields with it.
jl9594 5 Oct, 2024 @ 4:02pm 
@ A New Player Maybe for capturing pawns without injuring them too much? And stopping prison breaks without having to cut off arms & legs
A New Player 22 Jun, 2024 @ 4:33am 
Not really sure what the point of the light club is. It's weaker than a piece of wood unless it's made of uranium. No quality means no chance of being better.
Baldiwn 23 Feb, 2024 @ 7:31am 
The heavy club looks the club for the wraith from dbd
Sprocket 11 Nov, 2023 @ 6:44pm 
is this mod integrated with Vanilla Factions Expanded - Tribal?
Aech 7 Nov, 2023 @ 10:28pm 
i subscribed this mod, played 3 playthroughts... unsubscribed. THESE FIRE BOMBS HUNTS ME IN MY NIGHTMARES. The total reason of my demise. Later in game spawns like 20 people with fire bombs and the whole map starts burning.
HMSHUNTER 12 Oct, 2023 @ 6:46pm 
How do u turn off base game weapons like lets so i download this mod how do i set it so that other factions/ai dont have gun weapons such as shotguns and stuff
Siluda 27 Jun, 2023 @ 2:47pm 
could you please add staff sling