RimWorld

RimWorld

7,414 ratings
Vanilla Furniture Expanded - Production
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Mod, 1.4, 1.5, 1.6
File Size
Posted
Updated
2.117 MB
4 Oct, 2019 @ 8:36am
30 Jun @ 4:07am
18 Change Notes ( view )

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Vanilla Furniture Expanded - Production

In 2 collections by Oskar Potocki
Vanilla Expanded
110 items
Vanilla Expanded - Empire playthrough
148 items
Description

[www.patreon.com]





1.1.0 (24/02/2020): We are now 1.1 compatible.
1.0.2 (05/10/2019): Now compatible with Dubs: Hygiene. Also, fixed the linkables not connecting to vanilla stoves.
1.0.1 (04/10/2019): Fixed the bills not being worked.
1.0.0 (04/10/2019): Release



This module is a part of Vanilla Furniture Expanded which can be downloaded below. Vanilla Furniture Expanded is not required to play with this module.



Vanilla Furniture Expanded - Production module, is an ideal mod to fill that late game hole in production. Once you set up your vanilla workstations with tool cabinets scattered everywhere, you essentially got as far as you possibly can. This carefully designed, vanilla-fitting mod adds a new layer to workstation layout, hopefully allowing players to create manufacturing-designated rooms instead of one massive room with all the workbenches.

This mod introduces 6 new linkables, adding powerful work speed boosts but only linking to the particular type of a table. They stack with tool cabinets!

New, electric version of workbenches that were previously only available as manual stations - stone cutting, butchering and drug production now upgraded with the power of electricity.

Component assembly, which is a small version of a fabrication bench that allows only for components to be crafted. A fueled smelter, for early game colonies that have stockpiles of metal slags and no research to smelt them - now accessible with smithing research.

Most importantly, a new Manufacturing research unlocking several new, massive workbenches. Whilst they take up enough space to deserve their own dedicated crafting room, they provide 1.5x work speed bonus! In addition to that, Large Stove allows you to cook meals in bulk!

Thanks to clever coding, these workbenches will work with modded recipes, all of them in fact, as long as you load this mod as low in the mod order as possible!



If any pieces of furniture disappear upon being built, move the mod further up the mod queue.

[forms.gle]



Authors:

Oskar Potocki, an artist and a designer, responsible for all the artwork and visual imagery.

Trunken, a programmer responsible for the XML base.

XeoNovaDan, a programmer responsible for the code behind recipe inheritance.

Rimworld is owned by Tynan Sylvester.

(CC BY-NC-ND 4.0)[creativecommons.org]



[www.paypal.com]

Every dollar donated allows me to spend more time refining the mods and creating new content. If you’re feeling generous, even the smallest donation is always welcome!

[discord.gg]















































Q: Does it work with modded recipes?
A: Yes. Any mod loaded prior to Vanilla Furniture Expanded - Production will have it’s recipes copied over to the large worktables. Keep this mod as low as possible in your mod load order.

Q: What can I expect to see on the development blog on your patreon?
A: Patrons have been able to see the progress on this and many other mods for quite some time now, advising me every step of the way. I try to post several times a week, which is a perfect opportunity to get to know the development process.

Q: Can I suggest a feature?
A: Absolutely, leave a comment down below!

Q: Will you keep updating the mod with new production means?
A: If I find a commonly requested feature to be viable and fitting, I will not hesitate to make it a part of this mod.

Q: Do I need the base module for it to work?
A: No, our goal has always been zero dependencies. You don’t need anything for this mod to work.

Q: Is this mod compatibile with Combat Extended?
A: Yes?

Q: Why is your mod special?
A: I am a vanilla player. Anything that doesn't suit vanilla game makes me cringe and I stay away from it. I did however find the game lacking after some time, therefore I've created these workstations to be as accurate and as close to vanilla graphics style as possible. What is special? The best part is - nothing in this mod is special at all. Nothing will make you go "Oh that's unusual", because the whole purpose of this mod is to blend into the existing game.

Q: Is this mod save game compatible?
A: Yes, you can add it and remove it whenever you like.

Q: Is the kitchen sink compatible with Dubs Hygiene?
A: Yes!
Popular Discussions View All (9)
46
10 Aug @ 1:42am
Bugs
Fargutin
17
6 Jun @ 12:28pm
Suggestions
Evil Weevil
1
6 Dec, 2024 @ 7:44am
Cant butcher Creatures at all, either bench
kainin007s
668 Comments
Warwolf 1 Sep @ 10:39am 
Can confirm moving it under the framework fixes the issue.
austiinos 30 Aug @ 11:39am 
I moved load order. I put this mod directly under the framework. It has fixed my issue.
austiinos 30 Aug @ 11:22am 
I'm having the same issue with the electric stove. I'm forced to click Z for search bar to see my ui again. I'm not able to place the electric stove at all.
Sanguine Soldier 29 Aug @ 5:24pm 
after attempting to use this mod, I had an issue where my Ui would disappear and I wouldn't be able to do anything after trying to place an "electric stove", and I've traced it back to this mod
Tarte Tatin 26 Aug @ 9:04am 
I saw a comment by Oskar that the mending table from VFE Ancient could be integrated into one of the Furniture Expanded module. Has that been done already or could it be this module at some point?
Beast of the Night 17 Aug @ 5:58pm 
Does anyone know of a patch that adds a helixien version of the manufacturing bench?
Asteroid 25399 7 Aug @ 6:07pm 
In case anyone else comes looking I was having problems with the electric butcher where attempting to move it caused a permanent blueprint bug. I had to edit my save to remove the blueprint.
ray 29 Jul @ 6:58pm 
For me, the working benches are fine if they are outdoor in the open. But once placed inside a room, the entire UI disappear. The workers/robots(from robot++) occasionally work, but more of the time only putting a stone on the cutting table then take it off repeatedly…
ray 29 Jul @ 6:28pm 
I have the same issue as Badcat but I don’t have LTS series. I put VFe production to end of list but there is no use…
SC_Reaper 26 Jul @ 10:37am 
Yeah I also agree with Dubby, it is nice to have people warn others in the comments.