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Since RimWorld 1.6, one feature of KCSG no longer works: spawning world objects at world generation. Even if you try running the code verbatim from the wiki's example (Wiki_AncientEscapeShip), the WorldObject will not spawn. You can use the DevMode command "Spawn Site" to successfully spawn the SitePartDef, and that site part along with the custom structure generation is still perfect, but the WorldObject simply won't spawn at world gen as it used to in 1.5. I reported this in the Google Docs as well. I hope that this can be fixed sometime because it was an awesome feature.
Appreciate the answer!
Please do note that we don’t provide multiplayer support or multiplayer assistance.
I'm trying it with Multiplayer and whenever I start rim world it gives me some errors on startup.
Just trying to troubleshoot before asking for full on assistance.
and many others
so id check your list fully