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- Removed log spam
- Added some checks to hopefully prevent guests, slaves, etc. from dissecting
Please let me know if you encounter any colonists not doing dissections as expected (in case the guest check broke something).
@Darkstar the log spam should be fixed now. Sorry for the troubles.
@Sweaters I've added some checks so any pawn that is not from the player faction (guests, slaves) will skip dissection work. It still shows up in the work tab for now (need to do some research on how to fix this). Can you check if it works for the issues you had before? I tested a bit with some quests, guests and slaves and it seems to work.
@Darkstar oops, yeah will remove that one when I get home. Was some debug logging that I missed.
@Sweaters I'll have to look into that one. Are the guests from a mod or vanilla game?
HMDissection.WorkGiver_DoDissectionBill_ShouldSkip
You could also set it lower - e.g. set it to 10 - to only train your doctors up to a certain level.
@Sinsei there is a check in place to make sure your doctors stop dissecting when they're closed to maxed already (so they don't waste time and corpses learning). I'll see if I can add a setting to disable that behaviour or set the target skill level.