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- It seems to only apply to buildings, not crafted items.
- The building is not considered a prototype and can be reverse engineered.
- You do get the research points if you *fail* to build the prototype.
Tracking it on an individual pawn level would be a bit too complex. If you're interested in that sort of thing maybe take a look at Life Lessons?
@Lemniscate_Mike I agree its a bit scuffed but the last time I tried improving that I wrote code for three weeks, then threw it away and ended up doing godot game jams for a year, so...
@Noxilie I'll look into it.
@joe2_4 Yup.
Hello, there is a minor incompatibility (building a prototype gives no research points) with the Argonic Core and probably with any other mod which is trying to add instructions after the GenSpawn.Spawn
Maybe you should remove the last match instruction "new CodeMatch(OpCodes.Pop)" from the spawn_instructions in the Frame_CompleteConstruction_Patches.cs on line #108
And then that leans into having different individual pawns that you capture having more or less knowledge on specific subjects, based on tech level, Intellectual skill, and background... but I feel like I'm in a whole other mod territory now.
Now: "Oooh, a Poor quality revolver! I can reverse engineer this garbage for extra points towards Gunsmithing!"
Before: "Oh, I JUST figured out how to make marine armor. Better start churning out Masterwork Marine Armor with my level 20 crafter who has never made or even seen marine armor before!"
Now: "I really want Marine Armor, but I definitely don't have the plasteel to spend on the necessary prototypes AND build good armor once I'm done researching. Do I hold off and hope for a set to drop that I can reverse engineer, or make do with the Poor quality prototypes until I can mine more plasteel?"
I really love this mod, especially since I've set it up that researching things is impossible without reverse engineering or prototyping. I think *requiring* reverse engineering would make for a very interesting challenge run, too - especially starting with tribals! I think I'll do that next.