RimWorld

RimWorld

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Graphics Settings+
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Mod, 1.1, 1.2, 1.3, 1.4, 1.5, 1.6
File Size
Posted
Updated
5.811 MB
10 Mar, 2019 @ 3:42am
26 Jul @ 1:13am
32 Change Notes ( view )

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Graphics Settings+

Description
Graphics Settings+ (Updated for 1.6)

Improves any Mod's texture quality and loading!

What it does
  • DDS texture loading - If a mod has .dds files, it will use those instead
  • VRAM usage tracking - See which mods are eating your graphics memory
  • Fixes those annoyingly blurry textures when you zoom in

Installation
Generally doesn't matter, it may vary depending on what mod changes texture loading, to be safe:
Put it after any framework-type mod!

Why doesn't it work on vanilla textures?
The game's textures are loaded from internal assets and are pre-compiled for performance directly.

The Iguana will not look like in the preview, sorry!

GitHub: https://github.com/RealTelefonmast/GraphicsSetter

Special thanks to Bradson for improving the DDS loading and handling incompatibility issues!

If you like my work, consider supportinh me on Patreon!
[www.patreon.com]
Popular Discussions View All (5)
1
16 Sep @ 9:19am
Extreme VRAM Usage
Sakura
2
22 Jul @ 2:03pm
Graphics Settings+ causes game crash on Wine
Malefaciusi
1
15 Apr, 2024 @ 12:02am
Request: Print memory results to file/clipboard
OssomUmbra
898 Comments
VitaKaninen 27 Sep @ 6:53pm 
I am just saying, it has always worked for me. I can mess or delete my workshop files and Steam will repair whatever I do to them, even if I just edit some xml inside a file. It doesn't do that for you?
Eventide 27 Sep @ 5:55pm 
@ViaKaninen, you're free to look it up if you want. I'm not getting into the details of how Steam verifies workshop files.
VitaKaninen 27 Sep @ 5:49pm 
@Evantide, I am not sure why people keep saying that, unless I just have it enabled in the settings. Verifying the game files takes about 10 secs or less, and then the next 45 secs are spent verifying the workshop files.

When you click the progress bar at the bottom of Steam while it is verifying, it tells you that it is verifying all your workshop files. When it is done, it tells you that it is downloading the missing workshop files.

Here is an example where I deleted the Graphics Setting+ folder: https://imgur.com/a/zDc88Rq
Eventide 27 Sep @ 11:47am 
@Harduk, Did you use Rimpy or Rimsort to convert the textures? What do you have the mipmap bias setting at in this mod's options?
Eventide 27 Sep @ 11:46am 
@CyberneticGoof, verifying Rimworld files will usually not verify workshop files as well. There's a troubleshooting tab in Rimsort that can help you do that instead.
bradson 27 Sep @ 11:38am 
@Harduk So just change the mipmapbias setting to a different value then, or the default even. There aren't exactly a lot of things to move around
Harduk 27 Sep @ 10:53am 
Mod seems to cause some icons (Passions for example) to show blurry.
CyberneticGoof 26 Sep @ 5:12pm 
@vitakaninen at this point if done full unsubscribe full fresh install over 3 times including clearing steam download cache and verifying integrity trying to figure this out before I got help lol. I only found out it might have been between rimpy and Rimsort shenanigans from a previous comment on here lol
CyberneticGoof 26 Sep @ 5:03pm 
@bradson how do I know which mod it is in the error box? I know it says it failed to find textures for 'rustic' and 'spikecore' for example because those names are called out but otherwise I never see a mod name in the error :( ty for the help !
VitaKaninen 26 Sep @ 5:01pm 
@bradson, I know of a few mods use .dds textures as part of their mod, instead of jpg or png, so one possibility is that when a user deletes all the .dds files in their mods folder, it breaks some mods. They would need to verify the game files after doing a mass delete of .dds files in order to restore the mod.

This can also cause permanent errors if the mod author did not use a texture size that is compatible with the new update.