RimWorld

RimWorld

199 ratings
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Mod, 1.1, 1.2, 1.3, 1.4, 1.5, 1.6
File Size
Posted
Updated
4.017 MB
6 Sep, 2020 @ 7:33am
12 Jul @ 6:00am
12 Change Notes ( view )

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BetterWeight

Description
Requires MinifyEverything, Miniaturization or similar to be most useful

What does BetterWeight do?
Ever noticed that many building have a weight of 1kg? Well that sometimes just doesn't make sense.
This mod fixes that by adding the weight of the materials needed to build it and multiplying that by 0.65 (Default)

Makes MinifyEverything much more balanced. No more stealing 1kg solar generators from bases! (Or 5.18kg after 1.5!). That solar generator will now weigh 34kg by default!

This mod supports all mods that add buildings so just as MinifyEverything makes more things minifiable this will give them a reasonable mass.

Settings
Many options to configure!
Enabled/Disable each building from having its weight updated (So you can even change the mass of buildings that normally have a mass)
Change the efficiency of the mass conversion. (BetterWeight = Σ[Weight of materials needed to construct] * efficiency)
Choose how many decimal places to round the new mass to
Choose whether to round all masses to the nearest 5 like the base game does or not.

Ctrl click and/or shift click to select multiple to move at once


Load order
Harmony
Core
DLC
<Anything>
BetterWeight
<Anything>


Can be anywhere in the load order after harmony and core even if other mods add more buildings that MinifyEverything will make minifiable

Supports
1.0
1.1
1.2
1.3
1.4
1.5
1.6
CE

Credits
Joseph for programming help
TruGerman for caching
Marnador [ludeon.com] for the font in the logo that he released publicly
erdelf [github.com] for making MinifyEverything

Github
All code is avaible on github under the GNU3 Licence
BetterWeight repo [github.com]
My GitHub[github.com]
Any questions? @greenking2000#8368 in the Rimworld unofficial discord

Issues
Please report either in the discussions tab of the Workshop
Or on the GitHub [github.com]
Popular Discussions View All (1)
14
6 Apr @ 2:38pm
Issues megathread
greenking2000
87 Comments
greenking2000  [author] 14 Aug @ 10:57am 
@HRs
I am not really sure what you mean by "set the values". Could you paste your modlist to https://pastebin.com/ and send the link please?

The mod does not save any values except "Should BetterWeight adjust the weight for this building?" so after removal it should cause no issues

If it still does though go and delete either:
%localappdata%Low\Ludeon Studeos\RimWorld by Ludeon Studios/Config/Mod_2221387317_BetterWeight.xml
or
/home/NAME_HERE/.config/unity3d/Ludeon Studios/RimWorld by Ludeon Studios/Config/Mod_2221387317_BetterWeight.xml
HRs 3 Aug @ 8:20pm 
idk but I set the values (maybe it conflicts with other mods) when my game crashes when I start the game. Unsubscribing from this mod solves the problem. I assume that the mod creates a backup even after unsubscribing and crashs my game
greenking2000  [author] 12 Jul @ 6:09am 
Mod updated to support 1.6!
Along with: Dependencies fixed, Harmony.dll removed (Can cause bugs), fixed 1.5 issue with some things having strange weights like Solar Generators weighing 5.18kg and not being added to the default edit list
greenking2000  [author] 11 Jul @ 9:45am 
@Limfjordan
It was never necessary. I will remove the dependancy this update
greenking2000  [author] 11 Jul @ 9:41am 
@Xylene
Update coming Saturday. Though it will almost certainly just work as it. Ignore the version warning
Xylene 11 Jul @ 9:35am 
is this being updated to 1.6?
Limfjorden 8 Nov, 2024 @ 2:51am 
Hi. The mod's about.xml claims that it requires HugsLib. I've been running it without HugsLib for some time now with no issues, so I wonder why it is necessary?
weEgestor 3 Aug, 2024 @ 2:35pm 
Heya!

Wanted to ask since you mentioned similar mods can be used instead of MinifyEverything? can the mod Cyber's Miniaturization be used instead? link below!

https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2885885154&searchtext=Minifi
Theocratical Goblin 29 Jul, 2024 @ 10:10am 
I found the problem, for some reason Custom Quest Framework conflicts with this mod
Not even sure how they managed to do that, but hey. I removed that mod and now this mod works fine
AJ 19 Jul, 2024 @ 10:38am 
does this fix the weight of items like yayo? like a single dose shouldnt be 50g lmao thats enough to kill a bear