RimWorld

RimWorld

549 ratings
Pipette Tool
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Mod, 1.3, 1.4, 1.5, 1.6
File Size
Posted
Updated
966.572 KB
31 Mar, 2022 @ 8:43am
23 Sep @ 5:01pm
22 Change Notes ( view )

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Pipette Tool

In 1 collection by telardo
Telardo's small mods.
12 items
Description
Add a new "Q" quick-select shortcut (inspired by Factorio) to grab the right command with a single tap—no more hunting through the command menu.

Note for 1.6:
Vanilla now reserves Q for switching draw styles. The default key in this mod has been moved to C (secondary key is T). You can rebind them to other keys in Option - Control - Keybinding.

Details:
  • When nothing is selected and no tabs are opened, press the hotkey to invoke a command queue.
  • Keep pressing the key to cycle through all available commands.
  • While hovering over a building or floor tile, a build copy command will be chosen first.
  • While hovering over an already-designated object, Cancel appears first in the cycle.
  • While hovering a steam geyser, the Geothermal generator appears first.
  • When using with Designator Shape, you must rebind the Q shortcut in game option or use the second shortcut T. Otherwise, the cycle won't work correctly.
  • (1.6) While hovering plans, you can copy or remove them.
  • (1.6) While hovering stockpile or growing zones, you can expand or shrink them.

Compatible with all "reversed" designators from vanilla or mods.
Safe to add to or remove from your saves.

As usual, I don't need donations. You can rate my mod to support me~
70 Comments
CrimsonKnight 3 Oct @ 2:23am 
telardo, I saw that update you beautiful person
CrimsonKnight 23 Sep @ 3:24pm 
I have the same issue as Wolf Renegade
Wolf Renegade 21 Sep @ 11:47am 
Hello there seems to be a small unintended conflict with the designator shapes mod, in a way that brings up the base vanilla shapes window forcefully, even if it is disabled within the former's mod settings. Would it be possible to have the vanilla shapes window be an optional thing by any chance or be able to disable it?
Mega 18 Aug @ 3:21pm 
this is literally a must have for me everytime now
Schadenfreude 13 Aug @ 2:22am 
Once I learned how this thing works... man, I can't believe I've been base-building without it.
telardo  [author] 7 Aug @ 10:35pm 
@Stupid Dumb Lizard Good feedback. I've added the window for shapes.
Stupid Dumb Lizard 7 Aug @ 5:14pm 
Mod Version: 1.6.0.1 (Unsure if I'm out of date, I unsubbed and resubbed to try and force any updates.)

- The default keys still seem to be set to Q and T which seem to interact with things strangely. (Vanilla Shape Designations and Beauty Overlay hotkey.) I know there's a patch that says this was changed for the 1.6 beta, but when clicking Reset to Default it does QT again.)

- Using pipette doesn't bring up architect menu, which before was fine, but right now I don't know which makes me unable to know what shape I'm using, this has lead to a fair few confusing scenarios. I don't know if specific shapes are default for some commands or not, Maybe ensure that when using pipette only square shape is chosen, or open the menu so people can see that new feature exists?
Dragonissa 23 Jul @ 8:22am 
The default for copying floors seems to be line instead of fill rectangle/square
telardo  [author] 24 Jun @ 12:28am 
Update for 1.6 beta.

- Support copying plans.
- Support expanding and shrinking zones.
- Support copying bridge and removing bridges.
- Default key set to C to prevent the conflict with vanilla.

Your current hotkey preference won't be changed so you may have to set it yourself once.
AzoorFox 21 Jun @ 2:47pm 
UPDATE WHEN?????????????????