RimWorld

RimWorld

5,449 ratings
Misc. Training
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Mod, 1.0, 1.1, 1.2, 1.3, 1.4, 1.5, 1.6
File Size
Posted
Updated
1.422 MB
4 Jul, 2016 @ 1:42pm
3 Aug @ 10:28am
62 Change Notes ( view )

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Misc. Training

Description
This adds some training facilities:
- Shooting Target
Train up your shooting ability.
- Martial Arts Dummy
Train your martial arts ability.
- Archery Target
Your colonists like to shoot some arrows for joy.


This variant comes WITH a training task!
For the alternate variant WITHOUT a training task look here.


(Version: 1.6.3)

Language: English, German, Chinese, Russian

Thanks to BlastCom and qux now with a translation for French
Thanks to duduluu and Biscuit now with a translation for Chinese (both)
Thanks to fox_kirya now with a translation for Russian
Thanks to Edu now with a translation for PortugueseBrazilian

Popular Discussions View All (22)
21
13 Jun, 2021 @ 6:38pm
Assign Training
sex_defender
2
1
11 Jun @ 7:21pm
This should be more balanced
Nayko93
3
2 Sep, 2023 @ 4:47pm
Pawns will not stop training
Turkey
942 Comments
DarthBrawn 11 hours ago 
@Readtext, I have been using this mod for over a year and I think the learning rate is a tad fast, actually. You can adjust how often they do it in priority tab

Agree a slider would be good though
HaPpY 25 Sep @ 1:31am 
Dont work with CE on 1.6
Nope 20 Sep @ 1:12pm 
Few things, with CE the pawns are only shooting like 1-2 bullets before going to reload, any way to have them keep training until they empty the mag? Also, is there any way to auto set fire mode during training to single shot with CE, so that they don't waste too much ammo, with the fire mode going back to original after training?
Readtext 19 Sep @ 9:22pm 
With that much experience gained, the mod is pointless. Add an experience multiplier slider.
TZ-7753 15 Sep @ 2:06pm 
@Cavinaar
Ranged targets have a designated 'using zone' similar to melee ones, but the zones are away from the target itself. Maybe those zones were blocked in your buildings?
Cavinaar 3 Sep @ 8:52am 
I am finding that they use the melee targets just fine, but the ranged targets never get used.
The Bard of Hearts 31 Aug @ 10:17am 
The work tab works, but occasionally (and this is a new development) seems to erase its priority selection to nothing. Only became a problem since 1.6
DocHolliday 30 Aug @ 11:20pm 
This is neat but why would you add a "training" work tab that does nothing? A little annoying that I cannot regulate who is training or what priority it should be...
DocHolliday 30 Aug @ 11:19pm 
This is neat but why would you add a "training" work tab that does absolutely f*cking nothing?
Ornament 30 Aug @ 8:42am 
@Zonbai I experienced the exact opposite. "Combat Trainining Continued" didn't switch to the training weapon and I always ended up repairing the training dummys and shooting my own people. This mod just works fine, even with sidearms. Did you leave space for the dummy? The interaction zone is a few meters away.