RimWorld

RimWorld

5,380 ratings
Misc. Training
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Mod, 1.0, 1.1, 1.2, 1.3, 1.4, 1.5, 1.6
File Size
Posted
Updated
1.422 MB
4 Jul, 2016 @ 1:42pm
3 Aug @ 10:28am
62 Change Notes ( view )

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Misc. Training

Description
This adds some training facilities:
- Shooting Target
Train up your shooting ability.
- Martial Arts Dummy
Train your martial arts ability.
- Archery Target
Your colonists like to shoot some arrows for joy.


This variant comes WITH a training task!
For the alternate variant WITHOUT a training task look here.


(Version: 1.6.3)

Language: English, German, Chinese, Russian

Thanks to BlastCom and qux now with a translation for French
Thanks to duduluu and Biscuit now with a translation for Chinese (both)
Thanks to fox_kirya now with a translation for Russian
Thanks to Edu now with a translation for PortugueseBrazilian

Popular Discussions View All (21)
21
13 Jun, 2021 @ 6:38pm
Assign Training
sex_defender
2
1
11 Jun @ 7:21pm
This should be more balanced
Nayko93
3
2 Sep, 2023 @ 4:47pm
Pawns will not stop training
Turkey
923 Comments
Kaedys 9 Aug @ 3:01pm 
The assignment being dependent on weapon falls down, I think, when you use something like Sidearms or a tools mod that lets pawns carry multiple weapons and swap them out depending on the task at hand. >.<
SP4RTAN 9 Aug @ 2:57pm 
fair enough
Haplo_X1  [author] 9 Aug @ 12:37pm 
The assignement is dependent on the weapon.
I will not break it in seperate tasks as that would clutter the task lists a bit more without any benefit.
SP4RTAN 9 Aug @ 8:16am 
Would you ever consider splitting martial arts (melee) and shooting into separate tasks? That way for example when a pawn has maxed out shooting, I can assign them just to martial arts training?
kenlon 9 Aug @ 1:27am 
Anyone know of a mod like this that happens to include fireproof shooting targets? It's not a problem with this mod, but I'm using some other mods that add weapons that set them on fire.
Mickbob 6 Aug @ 4:59pm 
Having the exp bug today with shooting dummy, noticed it shooting up to like lvl 16 out of nowhere on shooting training dummy
The Bard of Hearts 5 Aug @ 6:17pm 
For some reason, Every time I load the game, the priority for the Training Job is erased. Anything I can do to fix this?
Haplo_X1  [author] 3 Aug @ 10:32am 
Thanks for the bug confirmation.
I've reverted the changes to the skill assignment, so that part should again be working like it did before the changes..
Djinn 3 Aug @ 2:48am 
I can confirm that today it happened to me, so even with the latest version. I thought I did something wrong, but then I realized it only happened with the shooting dummy and not the melee one. 1 shot -> from skill 4 to 20.99l ^^
Haplo_X1  [author] 3 Aug @ 1:32am 
@Zoto: that should be fixed with the new update.. There was a bug where for the first shot it applied over 1000x the xp. OK I haven't tested the current solution with high skills. Maybe that does something.. But shouldn't really..