RimWorld

RimWorld

971 ratings
Automatic Parking
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Mod, 1.5, 1.6
File Size
Posted
Updated
808.070 KB
13 Nov, 2024 @ 10:38pm
11 Sep @ 4:03pm
24 Change Notes ( view )

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Automatic Parking

Description
Add automatic parking feature to the vehicle.

Set Parking Location:
- Save Position: Click the gizmo to save the vehicle's current position and orientation.
- Auto-Park: Click the gizmo again to automatically park the vehicle at the saved location.
- Reset Position: Right-click the gizmo to reset the parking position.

Parking Options:
- Engine Shutdown: Automatically turn off the engine after parking.
- Auto-Unload Pawns: Disembark all pawns onboard after parking.
- Reset Turret Angles: Automatically reset turret angles to their default position upon parking.
- Reload Turrets: Automatically reload all turrets upon parking.

Caravan Options:
- Auto-Park on Caravan Return: Automatically park vehicles when a vehicle caravan returns.
- Auto-Unload Cargo After Parking: Automatically unload cargo after parking.


All settings can be customized in the mod options.


Mod used in the thumbnail:
Vanilla Vehicles Expanded
Ancient urban ruins
139 Comments
Remember_ME 12 Sep @ 9:23pm 
@Rabiosus Problem solved! It seems that the mod manager automatically used the local old patch. Thanks a lot for your kind response and update. You are the BEST
Rabiosus  [author] 11 Sep @ 4:08pm 
@Remember_ME That’s strange, that error should no longer occur, and I can’t reproduce it on my side.
Just in case, I’ve completely removed the integration feature from the code and uploaded an updated version, so please try re-downloading it. That should fix the issue.

Also, before re-downloading, please make sure that the folder workshop\content\294100\3365473553 has been completely deleted.
Remember_ME 11 Sep @ 12:40pm 
[AutoParking] Exception processing vehicle BMP3: System.TypeLoadException: Could not resolve type with token 0100006d (from typeref, class/assembly VehicleAutoParking_VMF.VMFHelper, VehicleAutoParking_VMF, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null)

@Rabiosus Thanks for the update! However I tried to delete and re-download the mod and it thrown me the same error when I attempted to save a parking spot
Rabiosus  [author] 5 Sep @ 9:04pm 
@Remember_ME It seems the old patch was broken, so I removed it and updated it
Remember_ME 5 Sep @ 3:02pm 
[AutoParking] Exception processing vehicle BMP3: System.TypeLoadException: Could not resolve type with token 0100006d (from typeref, class/assembly VehicleAutoParking_VMF.VMFHelper, VehicleAutoParking_VMF, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null)

I encountered this error every time when i try to save the parking spot. Tried troubleshooting on my own but failed. My core game version is 1.5. could you help me out with that a little bit? Appreciated! @Rabiosus
Vethrivi 20 Jul @ 10:57pm 
Thanks Rabiosus! and dont stress too much, its always mayhem after dlc releases lol
Apokus 20 Jul @ 12:47pm 
Yep, fixed it. Thank you! Love this mod.
Rabiosus  [author] 20 Jul @ 10:35am 
@Apokus Please unsubscribe this mod and then re-subscribe to update it again
Apokus 20 Jul @ 10:32am 
Same issue as Storm-X, but for some reason only happens with my Mule, and not the Bang Bus. Removed the mod, reloaded the save and the vehicle didnt delete.
Rabiosus  [author] 20 Jul @ 10:27am 
fixed.
I apologize for the state it was in for over 12 hours.