RimWorld

RimWorld

454 ratings
Progression: Verticality
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Mod, 1.5, 1.6
File Size
Posted
Updated
2.252 MB
27 Jan @ 9:13pm
7 Sep @ 6:34am
16 Change Notes ( view )

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Progression: Verticality

In 2 collections by ferny
The Progression Modpack | (1.5)
913 items
The Progression Modpack | (1.6)
552 items
Description













FAQ
  • Architect icon? | Yup.
  • Save game compatible? | Yeah.
  • Some stuff isn't in the category! | Use Drag-Sorting to move anything I didn't include.

Credits
  • Drilled_Head - Letting me modify his fantastic retexture. Thank you!

Compatibility
- Anything in my modpack
- Should work well with most other stuff too



[ko-fi.com]


[discord.gg]
tags just in case: z levels, multifloors, stairs, ladders
Popular Discussions View All (1)
0
21 Apr @ 11:14am
Ancient Urban Ruins multifloor intergration
Gas Can
222 Comments
BTAxis 7 Oct @ 11:42pm 
This mod disables the mining shaft building from Medieval Overhaul, for obvious reasons, but it does not hide the building from the research tree. That led to some confusion on my part, because the research screen shows I unlocked the building, but it's not in evidence in the Architect. If possible, the research unlock should be hidden too.
GoofyGuy73 6 Oct @ 5:28pm 
oh me dumb
GoofyGuy73 6 Oct @ 5:27pm 
how i learn stairs
EfeTheCaptain 4 Oct @ 1:26pm 
So I'm left with bunch of items stuck on another level and my pawns won't recognize the main base when they enter a new base.
JoeOwnage 21 Sep @ 6:54pm 
Nekomimi 11 Sep @ 2:31am 
With Ancient Urban Ruins does cross-Z-Level combat work?
toetruckthetrain 9 Sep @ 12:15pm 
would there be a way to make multifloors work with VTE's air ducts? they have the stuff in for the power transferring between floors
ferny  [author] 7 Sep @ 6:35am 
v16 - updated MO patch to ensure compatibility
ferny  [author] 7 Sep @ 4:44am 
v15 - updated to 1.6
RandomEdits 21 Aug @ 3:37pm 
@Darian Stephens
Damn... I wish I knew that sooner. Thanks buddy!