RimWorld

RimWorld

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Garage Doors Expanded
   
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Mod, 1.5, 1.6
File Size
Posted
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3.290 MB
4 Jul, 2024 @ 1:24pm
24 Jul @ 8:23pm
16 Change Notes ( view )

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Garage Doors Expanded

In 1 collection by NuanKi
My Mods
21 items
Description
Garage Doors Expanded: Stronger, Safer, Better!

Armored garage doors are airtight (Odyssey)

Recomended to play this video while reading the description
Hey there, RimWorld enthusiasts! Tired of the same old garage doors? Want to enhance your colony's functionality and security? Well, have we got a deal for you! Introducing 'Garage Doors Expanded'!

That's right, folks! We're bringing you an incredible new array of garage doors to choose from. Need a compact 1x1 door? We've got it! How about a 1x2 or a 1x3 door? You betcha! And for those who need something a little bigger, we're adding 1x6 and 1x7 doors to your toolkit!

But wait, there's more! We're not stopping there! Each of these doors comes in a super-tough, armored variant that reduces breaching damage by a whopping 95%! Protect your colony with style and strength!

So what are you waiting for? Upgrade your colony's defenses and aesthetic appeal with 'Garage Doors Expanded'! Order now and make your RimWorld colony the envy of the galaxy!

Recomended mods:
Concrete Walls - Forked: Adds a new material for even stronger walls/garage doors
Boathouse Doors: Adds boathouse doors that can be placed in water
VFE - Architect: Adds Armored Walls (reduces breaching damage by 95%)

Compatibility:
Material Sub-Menu: Dropdown Feature (recommended)
Save Our Ship 2: Doors are considered part of the Hull and are hermetic
Odyssey: Armored doors are airtight


Translations:
Chinese by forthespirit


Support:
[coff.ee]
Popular Discussions View All (2)
6
25 Jul @ 10:26pm
PINNED: Bug Reports
NuanKi
0
23 Jul @ 11:11pm
PINNED: Suggestions and Ideas
NuanKi
91 Comments
Grimmas 10 Aug @ 9:49am 
Oh wow, I totally skimmed over that. Thanks a lot, that looks much better now!
NuanKi  [author] 10 Aug @ 1:55am 
they are grouped, ubut you need to install Material Sub Menu
Grimmas 10 Aug @ 1:03am 
Could these be somehow grouped into dropdown menus? The extra doors are a great idea but they really clutter up the architect tab.
Bard 3 Aug @ 3:19pm 
Thanks for the reply tho and good luck with your mod!
NuanKi  [author] 31 Jul @ 11:21am 
Sorry, but in this case I only added the doors, but the functionality of those doors is from Vanilla Vehicles Expanded itself; you would need to ask over there.

I've been making my own version to introduce garage doors, for all vehicle mods, where I want to add that, but the priority of the mod itself is not that high on my to-do list, so there's no ETA.
Bard 31 Jul @ 10:39am 
any chance they can be made to open and close when colonist approach like normal doors? I'd like some huge gates for my base and this is pretty much the only thing that's big enough :D I know it's not their intended use buuuut....
Riess 23 Jul @ 11:16pm 
@NuanKi, thanks for the hard work! :D
NuanKi  [author] 23 Jul @ 11:07pm 
Thanks, Fixed 11 mins ago
Riess 23 Jul @ 11:06pm 
Hello Nuanki! just like to report a- Uhh... lots of "is airtight but Fillage is not Full" error on start up

https://gist.github.com/HugsLibRecordKeeper/545691bc5c56072ce3d5b651d251f7e5
NuanKi  [author] 23 Jul @ 10:57pm