RimWorld

RimWorld

366 ratings
[SR]Factional War (fork)
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Mod, 1.2, 1.3, 1.4, 1.5, 1.6
File Size
Posted
Updated
1.269 MB
8 Feb @ 12:59am
29 Aug @ 10:49pm
8 Change Notes ( view )

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[SR]Factional War (fork)

In 1 collection by llunak
llunak's RimWorld mods
17 items
Description
This mod adds 4 types of incidents, in which you are not the protagonist, and you are not at the center of the fight. You are just a bystander, and you can choose whether to be involved in the incident.

Description

This is a fork of [SR]Factional War, with changes from [SR]Factional War Continued incorporated.

See the original mod for the full description.

The continued (now discontinued) version added SOS2 support and some fixes.

This fork includes additional fixes and improvements, such as:
  • Force starting a fight if one of the factions gets attacked.
  • Minor fixes, such as two factions fighting on the colony map being only a minor threat instead of a big one.
  • Spelling fixes for English texts.
  • Support for Hide Raid Strategy mod.

Related mods:

Notes:

You may want to subscribe to the low-traffic announcements pinned conversation. If you want to report a bug, please do so in the relevant pinned conversation.

GitHub: https://github.com/llunak/rimworld-FactionalWar
Popular Discussions View All (3)
7
24 Aug @ 6:46am
PINNED: Bugreports
llunak
12
9 Jul @ 4:58pm
Weird interaction error message
kev675243
62 Comments
Seseel Lybon 19 Sep @ 8:41am 
I believe some of the errors might be coming from Rimatomics (AMOS ability) and Spotted. Both allow the player to see an incident before it arrives. Basically holding it, giving the player a notification and delaying it for several ingame hours
llunak  [author] 18 Sep @ 8:29am 
@北鎮撫司鎮撫使 The translations have not been updated for several years.
北鎮撫司鎮撫使 18 Sep @ 6:13am 
还支持中文吗?
llunak  [author] 13 Sep @ 8:40pm 
@Starempire42 No. No licence, and I find those icons worse.

Also, since it's just a texture mod, it presumably still works in 1.6, so no need to include it.
Starempire42 13 Sep @ 2:19pm 
Any chance to include this retexture into the base mod?

https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2982697389
ψMojave-Rangerψ 3 Sep @ 8:01am 
Thank you Ilunak!
Snues 31 Aug @ 7:37am 
Honestly my favorite mod. Thanks for picking it up.
Wimpypumpkin 29 Aug @ 10:24pm 
Makes sense
llunak  [author] 29 Aug @ 9:54pm 
@Wimpypumpkin Useless problem description I guess.
Wimpypumpkin 29 Aug @ 8:01pm 
Getting an error thrown when trying to make a raid i guess

Could not resolve arrival mode for raid. Defaulting to EdgeWalkIn. parms=target=Map-0-PlayerHome, points=3253.389, faction=Faction_405 (TradersGuild), raidStrategy=SrFactionFirst
UnityEngine.StackTraceUtility:ExtractStackTrace ()

[SR.ModRimWorld.FactionalWar]raid arrival mode is not usable: target=Map-0-PlayerHome, points=3253.389, faction=Faction_405 (TradersGuild), raidStrategy=SrFactionFirst
UnityEngine.StackTraceUtility:ExtractStackTrace ()