Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
I love the mod, I got some fungoids early in my playthrough and harvested their genes to make a bloodbag feeder race for my vampires.
now I'm exploring capturing them and using them as perimeter distractions for raiders
The problem I'm having is the first colonist (the spreader) I implant the new xenotype with has the correct icon and xenotype name, but all the ones they infect have the correct icon but the xenotype name is "Baseliner"
This happens even if the original spreader colonist was a saurid instead of a baseliner.