RimWorld

RimWorld

1,029 ratings
ReSplice: Charmweavers
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Mod, 1.4, 1.5, 1.6
Content Descriptors: General Mature Content
File Size
Posted
Updated
2.215 MB
5 Jan, 2024 @ 5:19am
10 Aug @ 7:46am
18 Change Notes ( view )
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ReSplice: Charmweavers

In 1 collection by Helixien
Helixiens Creations
14 items
Description
[ko-fi.com]





You can see all changes in the changelog tab!

Current mod version: 2.0-Mantis-rev2



Improvements to the mod options, bug fixes and nudist clothing.



"We'll Bang, ok?”
- Commander Shepard

What is ReSplice?
ReSplice is the banner under which I will release any xenotype I feel like making. Similar to ReGrowth, I aim for my additions to be vanilla friendly in both artstyle and lore. Everything added was made to fit or mirror vanilla. From a simple UI texture to a new more complex system,being as performance and vanilla friendly is the main objective I have.

Inspired by the well known Succubus (and Incubus), Charmweavers are a new archite powered xenotype you can encounter and add to your colonies. They are rare, similar to sanguophages, and quite unique, offering some interesting upsides and downsides.

Charmweavers are a relatively simple xenotype. They should work fine in whatever load order you have and be a nice addition, if not for the xenotype itself, then for the genes they add.

ReSplice is designed to be as lightweight as possible, adding the minimum of new code required for its additions to work.


























These are all the mods currently support from our end:

  • Vanilla Races Expanded - Highmates
  • RJW - inlcudes patch to make VRE - Highmates work with it as well.



Q: Can this mod be added to an existing save?
A: Yes, without issues. Charmweavers only appear in events, so there is no issue.

Q: Can this mod be removed from a save?
A: No, I do not recommend removing mods that add new genes during an active game.

Q: Can I use other mods that add similar xenotypes?
A: Sure..

Q: Is this mod part of the Vanilla Expanded Series?
A: No, it's not.



  • Graphics are made by Neronix17, Van, IcyCheeseCake and me.
  • Preview image background was made by Midjourney / OpenAI.
  • Hero Art by Vitalii.
  • Screenshots by Lessyloo.
  • XML and patches are done by me.
  • C# Code done by Taranchuk.

Rimworld is owned by Tynan Sylvester and he wants you to finally buy his book!

CC BY-NC-ND 4.0[creativecommons.org]

[discord.gg]
391 Comments
Helixien  [author] 10 Oct @ 12:01am 
Neronix17 only provided textures for the mod. Sadly I don’t think he checks the comments here.
Senor Smoke 9 Oct @ 1:16pm 
just realized this mod has 4 authors, my last comment was intended for Neronix17, idk who else he's collaborated with on other stuff lol
Senor Smoke 9 Oct @ 1:12pm 
hey this is the only mod of yours I could find that doesnt have comments disabled, & I can't find anywhere else to contact u (I get it lol) so;
your Outland series is really cool & deserves to be its own thing, Clanfolk-style (but instead of having no combat system it instead ditches the Wealth management meta & clown-car raids for something else. the theming of Outland cries out for warfare more similar to DF battles that Rimworld doesn't support no matter how many mods u use).

obviously "go make a game i think would be fun" is easier said than done but. IMO a lot of people have their appetites wetted for content similar to Rimworld that lack RW's big glaring flaws/jank that can/will never be addressed. & while most entries into that subgenre are pretty amateurish, I think just based purely on what I've seen scrolling your modpage, you've actually got The Stuff. a lot of it genuinely looks held back by being in Rimworld

just wanted to make sure somebody at some point said it to you
tump 8 Oct @ 8:43pm 
Nevermind, apparently the mod files for this and some other mods got corrupted, manually deleting the rimworld workshop folder and redownloading it fixed all of them.
tump 8 Oct @ 7:13pm 
Does anyone else having the missing textures red X's on pawns with the pink eyes gene from this mod?
Ostrich-Hungry 27 Sep @ 6:01pm 
I'm getting an error of duplicated thralls in control. I still have two thralls but it figures like 6 Love Thralls in total
Vulkandrache 9 Sep @ 10:25am 
This has been an issue even as far back as 1.4, there used to be a separate patch-mod for this.
l0v3rm4n69420 9 Sep @ 10:22am 
how do you know
HOW DO YOU KNOW
Eclair 8 Sep @ 8:36pm 
For rjw users, rjw disabled having two pregnancies by their code. So multi-pregnancy gene doesn't work with the mod.
hongbin.wen 7 Sep @ 7:49am 
NICE