RimWorld

RimWorld

1,263 ratings
Holsters
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Mod, 1.3, 1.4, 1.5, 1.6
File Size
Posted
Updated
3.284 MB
24 Sep, 2021 @ 6:32am
23 Jul @ 3:21am
35 Change Notes ( view )

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Holsters

Description
Ever wondered what happens to all equipment pawns use? Sure, it pops up when the pawn is drafted but vanishes as soon as the danger passes! Well, not anymore. Holsters take care of this issue by displaying each colonist's weapon on their backs/belts!

Overview
- Equipped items are displayed at all times, just like apparel, adding to the immersive aspects of the game.
- Extensive mod settings allow for adjusting the positions of items, so you are not stuck with my default settings! :)

Check GitHub[github.com] for a complete list of current and planned features!

Compatibility/Troubleshooting
This mod can be added to/removed from existing saves without problems.

The mod will display all weapons from the inventory (which can be tweaked in mod settings). Thanks to that, any weapons the pawn is wielding will be displayed, meaning that Sidearms and other mods of this nature should work with no problems (even if you use multiple different ones).

To avoid errors, Holsters needs to be loaded before Doc Pawn Overhaul (credits to phurgawtin)

Using mods that affect pawns' textures or camera mods might cause problems with items appearing behind the pawn.

If you face issues with offsets being different in mod settings, adjust the UI scale to 1.

If you have issue with Facial Animations or Vanilla Expanded mods, enter their settings and turn off "Force No-Cache" option. If you have both mods you need to play with those settings to see what works best.

Combat Extended compatible.

Report and issue
To report a bug or other problem, click here[github.com]. If you do not have a GitHub account, you can create a new discussion on this mod page. It is essential to submit your logs and a description of the issue. Otherwise, it will be difficult for me to help you :( if you supply a screenshot, that won't hurt either! <3

I want to contribute!
Simply using this mod and submitting an issue or two will ensure my eternal gratitude.

Alternatively, you can donate[ko-fi.com] a coffee or two to keep me motivated to create more mods like this!

Join our Discord!
I have made the Discord server available here[discord.gg]. You are welcome to report issues or propose improvements about any of my mods there :)

Have fun with my mod and happy holstering… ;)
Popular Discussions View All (9)
1
30 Aug @ 7:30pm
Hidden indoors problem
JonesXVS
2
27 Jul @ 7:25pm
Anyone know how to make big weapons as a "Big"?
SadPlastic
2
13 Apr, 2024 @ 4:14am
Error spam when moded biotech mechanoid have a weapon
Shork with a Torpedo
506 Comments
Marlon 29 Sep @ 5:30am 
why the mod dosent work with FemaleBB? i saw files for it on the folder
jacrispy360 23 Sep @ 1:07pm 
Someone already mentioned it.. but a patch to work with Dubs Bad Hygiene interactables and the mod is complete.
Lemniscate_Mike 3 Sep @ 6:41am 
Weapons don't show on pawns under 18, is this intended?

I have been testing for hours and just figured out why sometimes I can't see them.
Dradem 30 Aug @ 3:34pm 
I tested using only this mod to make sure. I have the "Display indoors" unchecked in the mod, but when inside a building when a pawn is passing through doors, to go to other rooms "still inside", holsted weapons appear for a second before disappearing again. Is there a fix for this? Love the mod
DaQurai 22 Aug @ 1:36am 
So unsure if this is just a me problem but my pawns weapons while holstered are incredibly smol. Lol, Can provide screenshots and whatever else is needed! just a small complaint, its kinda funny.
Lemniscate_Mike 17 Aug @ 5:51am 
I've noticed shields don't holster(at least for me), can you change that or is it on their end or possible mod conflict?

Thanks!
V252 8 Aug @ 4:29pm 
@Vlad Draculea why wouldn't it?
Vlad Draculea 6 Aug @ 6:48pm 
does this work with medieval overhaul?
Cato 1 Aug @ 10:54pm 
This may be due unique weapons added in Odyssey, when they are selected in Holsters options the screen glitches out.
Cato 1 Aug @ 10:52pm 
Minor thing, but the holsters mod options screen is still broken for me since 1.6, with weapons rendered off screen. Thankfully the last patch did fix the rendering on pawns during play.