RimWorld

RimWorld

528 ratings
Too Many Mods - Compats and Rebalances
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Mod, 1.5, 1.6
File Size
Posted
Updated
4.801 MB
20 May, 2024 @ 6:38am
23 Aug @ 6:14am
394 Change Notes ( view )
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Too Many Mods - Compats and Rebalances

Description
Tons of compats and rebalances for a lot of mods.

Details
When you run a large modlist,
  • A lot of things will overlap or contradict with each other, and won't be well-connected. This mod integrates them in every corner of the game as much as possible.
  • Balance will be wacky and the game will be easier. This mod mitigates this by rebalancing both vanilla and modded features.

Also contains a lot of tweaks and fixes. A lot.

This mod mainly supports the following mods:
  • Alpha Animals / Biomes / Crafts / Genes / Mechs / Memes / Mythology
  • Ancient urban ruins
  • Beliar Xenotype
  • Big and Small - Genes & More
  • Big and Small - Races / H&H / L&S / More Xenotypes / Slimes / Yokai
  • Biotech Expansion - Core / Mammalia / Mythic
  • Bundle Of Traits
  • Consolidated Traits
  • Cybranian - Anomaly Ghosts
  • Det's Xenotypes - Avaloi / Bogleg / Brawnum / Buzzers / Half-foot / Keshig / Stoneborn / Venator
  • Dinosauria
  • Eltex Weaponry
  • Goji's Fantasy Race: Merren
  • Highborn Xenotype
  • Integrated Implants
  • March of the Archocubes
  • Mechanoid Invaders
  • Megafauna
  • Nephilim / Seraphim Xenotype
  • New Anomaly Threats
  • ReBuild: Doors and Corners
  • ReGrowth: Core / Aspen / Boiling / Extinct Animals
  • Reinforced Mechanoid 2
  • ReSplice: Charmweavers
  • Rim-Elves / Gnoblins
  • Rimsenal - Core
  • Rimsenal Factions
  • Rimsenal - Feral / Federation / Spacer Faction Pack
  • Rimsenal Xenotype Pack - Askbarn / Harana / Zohar
  • Roo's Faun / Satyr / Minotaur Xenotype
  • Vanilla Animals Expanded
  • Vanilla Anomaly Expanded - Insanity
  • Vanilla Apparel Expanded
  • Vanilla Armour Expanded
  • Vanilla Aspirations Expanded
  • Vanilla Backstories Expanded
  • Vanilla Base Generation Expanded
  • Vanilla Books Expanded
  • Vanilla Brewing Expanded
  • Vanilla Cooking Expanded
  • Vanilla Genetics Expanded
  • Vanilla Factions Expanded - Classic / Deserters / Empire / Insectoids 2 / Medieval 2 / Pirates / Tribals
  • Vanilla Fishing Expanded
  • Vanilla Furniture Expanded
  • Vanilla Furniture Expanded - Art / Architect / Spacer
  • Vanilla Psycasts Expanded
  • Vanilla Races Expanded - Archon / Genie / Fungoid / Highmate / Hussar / Insector / Phytokin / Sanguophage / Saurid / Waster
  • Vanilla Social Interactions Expanded
  • Vanilla Weapons Expanded
  • VSIE Rational Trait Development
  • Vanilla Ideology Expanded - Memes and Structures
  • WVC - Xenotypes and Genes

Full list of changes + Cherry Picker list:
https://docs.google.com/document/d/18FcN9pKtXemnLX5w5W76vkS-OQkeKoyOUUgw-LeTn3I/edit?usp=sharing

Options
  • Rebalances and some tweaks are optional.
  • Options can be found in "Options - Mod options - Vanilla Expanded Framework - Toggleable pathces".
  • The game needs to be reloaded in order for options to work.

Cherry Picker

Mid-save
  • This mod is mid-save compatible, but some changes are not retroactive.

Performance
  • TLDR; Don't worry, it's literally negligible.
  • Currently this mod only has 2~8 harmony patches other than xml (the number depends on loaded mods), and all of them had ~0.001ms average when checked with Dub's Performance Analyzer.

Bug Reports
  • Highly appreciated. But please specify the minimal mod condition to replicate the bug / error.
  • If you saw a red error on startup, it's highly likely one of the following:
    - one of the patched mods updated and changed something this mod touches
    - another mod already did something to the same place
    - some patches for the mod you don't have are conditioned to activate without that mod
    In any case, you don't need to worry: they just mean some patches of this mod are failed and not active. Regardless, please report it if you find any.

Suggestions
Feel free to suggest anything. But I'll feel free to ignore it if I'm not interested :)
(Mods with features of different games or movies etc. are generally not supported: just personal preference.)
Popular Discussions View All (2)
156
20 Aug @ 12:27pm
PINNED: Bug Reports
Warachia
86
17 Aug @ 5:36pm
PINNED: Suggestions
Warachia
560 Comments
Askesis 15 hours ago 
I don't suppose you could merge the titanium resource from Titanium+ and GlitterTech? O:-)
femoral2 22 hours ago 
It's fine now, Awesome work! thanks
Warachia  [author] 23 hours ago 
@femoral
Yeah one of the new patches had wrong mod condition. It was fixed 10 minutes after the update, but I guess your Steam updated the mod before that. Sorry for the inconvenience!
femoral2 23 hours ago 
I am getting a red error since last update, could it be because I don't have Vanilla Armour Expanded? https://ibb.co/xKZfNfzq
Computica 16 Aug @ 4:28pm 
Go ahead and start that Ko-Fi:2018bestcoffee:
Warachia  [author] 16 Aug @ 8:55am 
@Mirvra @Fenchel-Honig @Virstag
Thanks.
Virstag 15 Aug @ 3:40pm 
The work you're doing on this mod is impressive, thank you for your efforts. It's one of those tedious and meticulous modding jobs that not everyone is willing to devote themselves to :steamthumbsup:
Fenchel-Honig 15 Aug @ 7:27am 
Just want to say I really appreciate you taking the time and sorting all the genes into categories—big props!
Mirvra 14 Aug @ 1:38am 
So, I subscribed to this mod quite a while ago, and didn't really think much of it. But recently I actually properly went through it and checked all the changes and options and such, and I just want to say THANK YOU.

Like seriously, this mod plus some of ferny's stuff fixes so many 'issues' with a larger modlist, and it makes it so much easier to not get stuck only using items from one mod due to it being ''better'' than the others thanks to balance changes. It especially fixes a lot of the pet peeves I have with how badly Vanilla expanded integrates with itself, and how random it's balance can be.

I just have to figure out why enabling the research merges breaks some world tech level stuff, and then this mod is probably going to be a permanent stable of my playthroughs.


Tl:dr, Thank you for an amazing mod that fixes so many small things! :Aste_Roy:
Warachia  [author] 13 Aug @ 3:05pm 
@J
Yep (Auto-sort should work though: all mods that should be loaded before this mod are included in <loadAfter> unless I overlooked some.)