RimWorld

RimWorld

326 ratings
Animal Hoods
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Mod, 1.3, 1.4, 1.5, 1.6
File Size
Posted
Updated
2.327 MB
1 Mar, 2023 @ 3:14am
28 Jul @ 9:51am
8 Change Notes ( view )

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Animal Hoods

Description
This mod was originally made by Diana(Kitty) and a friend.

This mod is not a remake, rather, it's a refurbishing of the original.
The textures are now HD, with the help of AI upscaling and human editing. They now come in some different varients, drawn by random chance upon crafting them. The stats have been rebalanced around vanilla tribal gear. This mod also has support for Ideology, allowing you to use the hoods as clothing for your ideology roles.
You can craft them at any crafting spot that allows sewing.








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If you find any bugs, or have a suggestion, please leave it in the comments. If you'd like to support me and my mod making hobby, I have a Ko-fi[ko-fi.com]

If you want to support the original creator of this mod, here is their workshop page

Previous Versions
1.1 ~ 1.3: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2004612072

1.0: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1803983521

B18: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1182575961

A17: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=802218392
45 Comments
BOT Ghostie  [author] 10 Aug @ 1:49pm 
@CyberneticGoof
It's not really my mod originally so I don't think I can prevent anyone from doing whatever they want with it. I did however put a lot of work into bringing this originally A17 mod up to snuff for modern Rimworld modding standards. If you can in good conscious take all that work I did and make it your own then go for it.
CyberneticGoof 10 Aug @ 11:56am 
Hello I am interested in posting a version of this without the Tribal restriction.
(I have never posted a mod before but have edited the file in my own game to remove restriction)
would like to have a version I don't have to edit every time I verify files lol

Could I have permission to do so?
ShodawCat13 1 Aug @ 1:40pm 
Thanks :) It looks great.
BOT Ghostie  [author] 28 Jul @ 9:52am 
Okay, I think I fixed it. Please let me know if there's any other issues. :)
Michiko 27 Jul @ 1:27pm 
I think the latest update assumes you have Ideology active. I don't right now and it's throwing red errors at startup. Stuff like this:

Verse.PatchOperationAdd(xpath="/Defs/PreceptDef[@Name="PreceptRoleMultiBase"]/roleApparelRequirements"): Failed to find a node with the given xpath

Mostly harmless I believe but I just thought I should let you know!
BOT Ghostie  [author] 25 Jul @ 6:32pm 
@ShodawCat13
I just added a scrimitar cat hood. Although I'm not the original artist, I tried to mimic the artstyle as much as I could. :)
Picollo 25 Jul @ 1:23am 
Would it be possible to add some sort of setting to enable wolf hoods on all colonies?
ShodawCat13 24 Jul @ 6:17pm 
Ohh nice, can we get a Lion or scimitar cat hood? I'm doing a crazy cat cult run lol
Flynt 23 Jul @ 6:24am 
Thank you for the update!
BOT Ghostie  [author] 23 Jul @ 5:19am 
It is now updated for 1.6. Thank for you showing interest. :)