RimWorld

RimWorld

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Description
Working Rimworld modlist. Unfinished but fairly performant.
Items (589)
"Universal Conduit"
Created by Cruel Moose
Checks for various pipe network mods and adds the appropriate pipes to the universal conduits. Includes support for the following mods: Vanilla Expanded - Chemfuel Vanilla Expanded - Sanguophage Vanilla Expanded - Androids Vanilla Expanded - Nutrient Paste...
1trickPwnyta's Ideology Patch
Created by 1trickPwnyta
This mod makes a handful of small tweaks to the Ideology DLC that are intended to make the game a bit more enjoyable without changing the gameplay too much. Each tweak can be toggled on or off in the mod settings. Ideology Memes and Precepts Sets the defau...
AFU女士发型_Women's hairstyles
Created by 金兔子拉面
82 new hairstyles for women. Your colonists and NPCs from all camps can use these hairstyles. AFU men's hairstyle 2025/08/24: 1. New hairstyles f81/f82 has been added. The new hairstyle is customized by 高不成. 2. Adjustment for f71 (south) 2025/07/11: 1. Com...
Advance Incubator
Created by chitoseender
Advanced Incubator A high-end device designed for precise incubation. Key Features Significantly accelerates the hatching speed of fertilized eggs Effectively protects fragile embryos from extreme temperature fluctuations Can only hold one batch of fertili...
1trickPwnyta's Biotech Patch
Created by 1trickPwnyta
This mod makes a handful of small tweaks to the Biotech DLC that are intended to make the game a bit more enjoyable without changing the gameplay too much. Each tweak can be toggled on or off in the mod settings. Children The Child Labor: Encouraged precep...
AFU男士发型_Men's hairstyles
Created by 金兔子拉面
35 new hairstyles for men. Women's hairstyles ←Here ====== 2025/07/ Added m36 and m37 Redrawn m01 Update not completed The compatibility of this mod with the following face shapes has been manually adjusted: 1. Vanilla face 【 Partial compatibility, test no...
Advanced Polyamory Beds
Requires Vanilla Furniture Expanded - Spacer Recommended to use with Polyamory Beds An updated version of Advanced Poly Beds. This adds 1.5 and 1.6 compatibility, as well as the following: now useable with sleep accelerator updated the recipe and stats to ...
Adaptive Storage Framework
Created by Soul
https://i.imgur.com/yMY2n8Q.png Adaptive Storage Framework contains various features to allow modders to better shape the way they want to make and change their own storage mods. It has added functionalities to change graphics depending on contents, tweak ...
Achtung!
Created by Brrainz
❗️ Command your colonists like a boss! Pronounced like “A - tung” where “” is like the beginning sound of the superhero name “Hulk”. ❗️ The Achtung! mod enhances how you control RimWorld. You will get more control on how to position your colonists and how ...
Against All Odds [v2.0] [1.6]
Created by Literally Free
Against All Odds Colonists get kidnapped. Colonists die. Sometimes they come back. In Vanilla, nobody cares. But with Against All Odds, they do. What it does When a colonist is resurrected or returned from kidnapping, the colony reacts based on the relatio...
Stack gap
Created by Andromeda
Are you really sick of watching pawns carry stuff into not-so-important storages and fill them to brim? Maybe you don't need 80 med kits around your prisoner patients, maybe 5 will do? Maybe divide your deficit shells among the artillery cannons equally? W...
Stealth Shuttle
Created by Mr.Wireman
This mod adds a Stealth Shuttle capable of bypassing orbital defenses with a built in signal jammer. Get to orbital platforms without a gravship! Deploy your Rim Team Six and take those stations! Features New Stealth Shuttle that is able to bypass the sign...
[SYR] Processor Framework (Continued)
Created by ViralReaction
Update of SYR's Processor Framework If the original author requests it, I will remove this update. A framework for processors to transform items and more, read player features! A processor takes a set of ingredients and turns it autonomously into a product...
Stargates!
Created by catcraft
For how much demand I've seen for a Stargate mod... nobody seems to have done it. Well that changes now! This mod adds stargates to the rim, and lets your daring colonists/savage tribespeople travel anywhere on the planet (as long as there's a stargate the...
Stargates! to Skipgates!
Created by Gaeus
Disclaimer Stargate2Skipgate is an update and a continuation of MrKociak excellent retextures Stargate Retexture / Retheme for Stargates! https://i.imgur.com/gwDeZjk.png A "taste of vanilla" patch for Stargates! This specific version fullfil the goal to im...
[SR]Factional War (fork)
Created by llunak
This mod adds 4 types of incidents, in which you are not the protagonist, and you are not at the center of the fight. You are just a bystander, and you can choose whether to be involved in the incident. Description This is a fork of Factional War, with cha...
[SR]Raid Extension (fork)
Created by llunak
This mod provides 4 new hostile map incidents. These events expand the ways in which hostile factions interact with colonists, making them not limited to the form of raids. Description This is a fork of Raid Extension, with changes from Raid Extension Cont...
[sbz] WVC - Work Modes retexture
Created by seobongzu
https://i.imgur.com/tE28cZ7.gif WVC - Work Modes retexture · This mod only changes textures · Safe to add or remove from a save game Retextures icons and spots With slight modifications, I thought icons and spots could look more like vanilla. Place it unde...
[sbz] BioReactor retexture
Created by seobongzu
https://i.imgur.com/tE28cZ7.gif BioReactor retexture · This mod only changes textures · Safe to add or remove from a save game https://i.imgur.com/zNqVkXZ.gif Retextures buildings I've changed texture to a simpler look. It fits well with the QEE retexture....
Spectacular Skullspike
Created by turkler
This is a simple mod that allows you to rotate the Skullspike. This required new sprites, so I completely remade the Skullspike sprite in a much higher resolution while staying true to the original. The mod also includes a higher resolution retexture of th...
[RH2] BCD: First Aid
Created by Chicken Plucker
https://i.imgur.com/WtUbJmp.png Save precious time during the golden hour of survival with this first aid mod! https://i.imgur.com/NFYro1K.png First aid allows your pawns to tend to downed casualties on the spot. If medical resources or a hospital bed is a...
[RH2] Uncle Boris' - Brainwash Chair
Created by Chicken Plucker
"A mind is a terrible thing to waste." - Mr. Yuri https://i.imgur.com/2LuDyLv.gif Description: The brainwash chair, developed from the files of Project MK ULTRA, is a permanent solution to your uncooperative prisoners. https://i.imgur.com/0bvFPEK.png Featu...
Spawn Mod Content
Created by Mlie
https://i.postimg.cc/PJc4kLbg/Self-Info.png I made this mostly for my own use but perhaps it can be of use for someone else as well. It adds an extra dev-option similar to the vanilla "Make colony"-action with the difference that you can select what mod to...
[RH2] CPERS: Arrest Here!
Created by Chicken Plucker
https://i.imgur.com/oDcn9ip.png Save precious time and arrest a downed prisoner without the need of a room! https://i.imgur.com/aOzHGDd.png "Arrest here" allows you to turn downed pawns into prisoners without having to quickly build a prison during raids o...
[LYN] Add-On for Vanilla Traits Expanded (Unoffical Update)
Created by Gooby King
Vanilla Traits Expanded added five character Classes: Academian (Intellectual/Medicine), Ecologist (Animals/Plants), Gastronomist (Cooking/Artistic), Groundbreaker (Construction/Mining) and Tycoon (Social/Crafting). This mod adds seven more: Anatomist (Med...
[RH2] BCD: CASEVAC
Created by Chicken Plucker
https://i.imgur.com/OqXbnLq.png Evacuate casualties out of contact faster with your pawns working as a team with this CASEVAC mod! https://i.imgur.com/NFYro1K.png CASEVAC allows rescuers to have up to 4 pawns help carry a casualty to the nearest hospital b...
[LYN] HD Corporate and Hedonist Apparel
Created by Lyn the Cookie
Requires Vanilla Ideology Expanded - Memes and Strucutures. For some unknown reason, the Corporate and Hedonist style shirts from that mod are in a very low resolution. This mod just upscales their textures to twice the size, so they match the rest of the ...
[LTO] Colony Groups
Created by BICKLEY
https://i.imgur.com/JRRksC1.png https://i.imgur.com/tE28cZ7.gif -Pawn Displays (need bars, color mood bars , pawn box edit , show weapons , etc) -Pawn Grouping -Group Management (optional - work / priorities / preferences / dye colors) Game Startup Time Im...
Spacer Arsenal
Created by DetVisor
https://raw.githubusercontent.com/DetVisor/Spacer-Arsenal/main/Previews/Infocards/DescriptionHeader.png Welcome to a new spacer-based weapon mod, this time with a bit of a different name. "What does Arsenal mean?" you may ask. Arsenal mods add a varied set...
Social Experience from Trade
Created by Krelinos
Overview In RimWorld, every skill gains experience when it is practiced. Every skill, except social when trading (and stonecutting but that mod exists already). If you ever felt like your trade negotiator should have really learned a thing or two after set...
Space Knights - Armor Expansion for VFE Medieval 2
Created by Stokes52
REQUIRES "VANILLA FACTIONS EXPANDED - MEDIEVAL 2" https://images.steamusercontent.com/ugc/18108587214982487037/82A1B7C33B0ACC66B3CF81829B85B6B5C305A47D/ * I am not affiliated with the Vanilla Expanded team. This is a fan project. I love playing medieval co...
Snow Crawler (Continued)
Created by Zaljerem
Original mod by Pal 5k https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3014617494 If the original author requests it, I will remove this update. -- Original mod notes (1.5): This mod adds in a heavy duty snow crawler named the "Wintermute" via Vehic...
[FSF] FrozenSnowFox Tweaks
Created by FrozenSnowFox
Description This mod is my personal collection of tweaks. Over the years I've made a lot of changes for myself that I haven't released because they're too small, it's too time consuming and they probably wouldn't garner much interest. This is my personal t...
[JF] Royal Carpets
Created by Hqiran
Updated to 1.6 Introduction This mod is intended to add a variety of royal carpets that flavour your aesthetic experience in RimWorld. These carpets are with gilded edges, most suitable for your noble pawns. Features 5 types of royal carpets with gilded ed...
Snap Out!
Created by Weil
https://i.imgur.com/TUwekIZ.png https://i.imgur.com/cMzeQ7d.png 19/10/22 - 1.4 update 5/8/21 - Simplified Chinese translation 10/7/21 - 1.3 update 9/1/21 - Italian translation; Remove hit counter; Remove Harmony dependency 1/10/20 - Update formula; Revamp ...
Smokeleaf Tweaks
Created by SkunkPlaysGames
This is a "lite version" of a larger smokeleaf overhaul available here: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2852740151 Makes a variety of changes to smokeleaf in a modern, version-compatible, and mod-friendly way. Changes include: Joy (r...
[FSF] Better Exploration Loot
Created by FrozenSnowFox
Description While the vanilla loot tables for exploration locations provide some decent items a lot of the time you'll question if it was really worth the time and effort you spent. This mod revamps the loot tables increasing the rewards, adding new items ...
Smart Turret Covering
Created by denev
Overview In version 1.4, turrets can now be covered by adjacent objects, but 2x2 or larger turrets can only take cover on the bottom-left-most tile. In other words, when attacked from the upper right, turrets are considered uncovered and don't receive any ...
[CF] VRE Androids Upscaled
Created by Crimson
Upscaled crispy textures ...
[FM] DBH Addon: Expanded Pack
Created by Farx
https://live.staticflickr.com/65535/54687033334_467b614cee_c.jpg This mod is my small addition to the main functionality of DubsBadHygiene, as well as a continuation of the idea of ​​giving a second life to junk from Ideology. It also contain many retextur...
[FM] Furniture Expanded Pack
Created by Farx
https://live.staticflickr.com/65535/54687033334_467b614cee_c.jpg Unofficial addon for Vanilla Expanded Furniture. Add a bit of new furniture items, such as mirrors and dividers to increase pawns sleep comfort, cupboards to decorate your rooms, meat mincer ...
Skilled Slaughtering
Tired of your colonist slaughtering animals always at same speed, regardless of colonist's skill lvl? Bothered why it takes same time to slaughter small Rat as slaughtering entire Elephant? Then this mod might be to your liking. Mod Contents This mod makes...
[CF] VRE - Sanguophage Better Parts
Created by Crimson
Upscaled crispy textures ...
[CF] VRE - Saurid Better Head Parts
Created by Crimson
Upscaled crispy textures ...
[CF] Dubs Bad Hygiene Upscaled
Created by Crimson
Upscaled crispy textures ...
Skilled Refueling
Wondered why refueling with 5 wood takes as long as 75 wood? Or why blind pawn with prosthetic arms refuel as fast as pawn with archotech arms? Then this mod may be useful to you. Mod Contents This mod makes duration of refueling dependent on: - Global wor...
SimpleCameraSetting
Created by ray12031203
There are many good features in the camera+, but there are performance issues, so I made this mod. There will probably be no performance degradation because it will work in developer mode by modifying the same variables as modifying the camera settings. co...
[1.6] Neb's Electricity Meter
Created by NebulaBlade
Have you ever thought "What is using all my power?!" Introducing a researchable power meter! Once it's attached to a power grid, it will show you a full breakdown of: - All power consumption by item on the grid - All power generation by item on the grid Th...
Simple Warrants
Created by Cleverics
https://i.imgur.com/pLo0xmx.gif We have a dual responsibility to serve you as the player while enhancing your gameplay experience and help you exploit advantages provided and extend your colony development capabilities. The capability to project power acro...
You Drive, I Sleep
Created by Space Moth
Description This mod allows passengers and gunners of a vehicle caravan to sleep while the driver makes their way to the destination. Gunners will sleep at half effectiveness as they must keep an eye out for threats, while the presence of prisoners or anim...
XML Extensions
Created by Imranfish
Read the wiki at the GitHub page to learn more. Note: Steam keeps taking down my GitHub links, you can simply Google "XML Extensions GitHub" directly instead Read the change notes for the latest news. XML Extensions is a framework and modding tool that is ...
Simple sidearms
Created by PeteTimesSix
With the invention of pockets comes the idea of bringing EVEN MORE WEAPONS. Because your snipers are getting really tired of getting shanked. See forum thread for details. https://ludeon.com/forums/index.php?topic=32497.0 Non-steam version and old releases...
Xiangleng's Turret Pipeline patch
Created by Xiangleng
Translated by Google Changed the ammo consumption of the turrets to the following ratio: 1 steel = 1 turret ammo 1 fiberglass = 1 turret ammo 1 uranium = 1 turret ammo 1 component = 25 turret ammo 1 advanced component = 150 turret ammo 1 reinforced barrel ...
Simple Learning Retexture
Created by Phaneron
As the title says, this is a retexture of the Simple Learning mod. I changed most of the textures, aside from the printing press and the bookshelves, which are only partially changed. They now use only two textures, one for all the normal shelves and one f...
Xenotype Spawn Control
Created by bradson
Diversify the xenotypes in your world! Xenotype Spawn Control grants full control over spawn rates of xenotypes, including those made by yourself, within factions, pawnkinds and even memes. Additionally it adds options to spawn randomly generated, fully un...
WVC - Xenotypes and Genes
Created by Sergkart
About v1.4 and v1.5 Due to the fact that since 1.6 mods now have full support for asset bundles, all mod textures are planned to be packed into one. In order not to inflate the mod's weight several times, it was decided to remove support for old versions c...
Xenohumans aren't Ugly (to each other)
Created by RedMattis
https://i.imgur.com/B4xmwit.png Now, if you'd ask anyone else though... This mod swaps out low-appaerance genes in some xenotypes to various "alien appearance" genes instead which makes them like similar xenotypes a bit more while there will be mutual disl...
WVC - Work Modes
Created by Sergkart
More mechanoids work modes Expanded mechanoids work modes or Better mechanoids work modes Adds 14 new work mods for mechanoids: Find and destroy - Mechanoids, regardless of their type, will look for enemies and try to destroy them. Work and recharge - Work...
Simple Animal Gear
Created by Aelanna
Craft simple utility gear for colony animals! Mod Contents This mini-mod adds the following gear that can be crafted and fitted to animals by animal handlers: Animal regulator (Vest) - a thermal regulation vest that protects an animal from extreme heat or ...
Simple Learning
Created by TechnoFox
Tell me if this has been you. A rando wanderer walks in with very little skills but need him to be your next farmer without ruining all your crops, or be a gaurd without having to have a year of combat experience to be viable, well look no further.. What i...
Simple Additions: Mech Clusters
Created by Smxrez
https://i.postimg.cc/tgTLgYxf/Divider-UI.png https://i.postimg.cc/PrtYpZ92/Details.png https://i.postimg.cc/tgTLgYxf/Divider-UI.png Welcome to a brand new mod series I'm starting: Simple Additions. Each mod will add small, simple additions to specific part...
Won hair_women
Created by Won
add 40 female hairs 2024.1 -mod xml fix 2022.12.04 -Add long & short hair tag 2022.06.09 -xml fix 2020.03.31 -hair fix -add 4 female hair...
Won hair_men
Created by Won
37 male hairstyles 2024.1 -mod xml fix 2022.12.04 -Add long & short hair tag 2022.06.09 -hair fix -xml fix 2020.03.31 -hair fix -add 5 male hair 2019.10.13 -Replace thumbnails -Add a male hair -hair fix ...
Show work site faction relations
Created by RieBi
Shows relations with a faction controlling a work site, because for some reason it doesn't show it by default, and due to this I by mistake made a few enemies. Also highlights the relations with all faction sites in color, so it's easier to notice who's en...
Wololoo - Better Conversion and Recruitment
Created by RedMattis
https://i.imgur.com/B4xmwit.png Okay, fine you're right. I'll abandon my cannibal-pirate-sadist beliefs, but just because I believe in the power of friendship now it doesn't in any way mean I'm going to join your colony. I'm still a pirate raider, I just d...
Wild Cultivation - Continued
Created by Jellypowered
Wild Cultivation — Fan Update https://i.imgur.com/dOO4d5O.png An update of Saucy_Pigeon’s mod: Wild Cultivation https://i.imgur.com/6gwxX70.png https://i.imgur.com/Jw2pZxn.png Note: I (Saucy_Pigeon) am not the original author. The original author is Rainbe...
Wider Marriage Spot
Created by Inglix
Enables support for fully-functional marriage spots in larger sizes than the standard 2x1 format. https://i.imgur.com/pPBFjJq.png In the interest of spreading positivity to the community I want to take the opportunity to highlight some of the most heartfel...
Show Weapon Tallies
Created by Kathanon
When selecting multiple enemy pawns, shows the number of each weapon on the button for it. Only shows number if there are more than one of that weapon....
Who shot my leg off?
Created by tixiv
Quick description Displays what caused injuries and when they happened in the health tab forever. No more and no less. Details Did you ever notice that your colonist had a scar or a missing body part, and you just asked yourself: How did that happen? This ...
We Are United
Created by MIS42NE
Unite with others, together We Are United! "We Are United" formerly "Family Reunion" - allows you to recruit pawns who are related to your colonist or has no home. Usage: Right-click on the pawn with selected colonist and 'Ask to unite'. When you 'Ask to u...
Sense Of Depth For Tall Buildings
Created by Si-Cafe
https://i.imgur.com/4Eh35jh.png https://i.imgur.com/UQ3bqEv.png Description This mod visually adds a sense of depth to tall buildings. Pawns at behind tall buildings will be drawn hidden. What this mod does is very simple. Just add an additional layer with...
Way Better Sexuality Genes
Created by RutraNickers
Description This is a fork of Sexuality Genes that adds genes for every sexuality trait added by Way Better Romance. -Wanna do a rainbow-infused vampire run that eats everyone in any possible way? Done. -Wanna do a very gay, very furry cowboy couple in som...
Way Better Romance
Created by divineDerivative
Romance overhaul with support for alien race mods. Assigns all adult pawns a sexuality trait, gay, straight, bisexual, or asexual. Chances are adjustable in mod options. This does not use a trait slot! Sexuality traits are assigned after all other traits a...
Semi Random Research: Progression Fork
Created by ferny
https://i.imgur.com/mfsGeQE.png Continued development of Semi Random Research: Progression Fork will continue at this page. Disclaimer/History This is a mod originally beautifully designed by Captain Muscles, lovingly maintained and added to by GrobmotoriG...
Warehouse Storage
Created by vin
https://i.imgur.com/yMY2n8Q.png This mod fully implements bulk storage solutions for all of your uorganized needs. This includes an outdoor suitable freezer that can store perishable meals and ingredients, updating textures for nearly all storage objects, ...
Search and Destroy (Continued)
Created by Meme Goddess
Continued Version I took over this mod to update it to 1.5, but the original dev never came back. So will be keeping this updated indefinitely. Original mod page Github Tired of pawns lounging about during the heat of the battle after their first kill? Or ...
Selective Bioregeneration
Created by Samuel_Bucher
Github repository link Overview Are you tired of putting your mangled pawns over and over through the lengthy and expencive bioregeneration cycle in hopes of finally fixing that one consciousness reducing neck scar? Don't you think that the veterans of the...
Sculpting Bench
Created by ferny
What does this do? Renames the art bench to the sculpting bench. That's it? Why? The art bench was originally called the sculptor's table and it still after all these years exactly that. Other mods add other forms of art that use new tables, so I thought m...
Save modlist as collection
Created by Mlie
https://i.postimg.cc/PJc4kLbg/Self-Info.png I've previously made a terminal-application for updating mod-collections on Steam for keeping my "Current play-through"-list updated. Then I overheard someone talking about wanting a way to create mod-collections...
WarCasket Expanded
Created by AOBA
Add 3 additional WarCasket variant for Vanilla Factions Expanded - Pirates Sentinel(cheap recon) The 5th generation warcasket of Interstellar Industries Complex of Nara, designed and mass-produced as a technical verification platform and a cheap backup sol...
Save File Compression
Created by AmCh
https://i.imgur.com/C1rjPEA.png Use compression to save your game Vanilla's game save files are stored in plain text, so editing your save file is easy, but they can get to hundred(s) of Megabytes in size. With this mod, they get shrunk to anywhere from 20...
RunAndGun - Continued
Created by Meme Goddess
As I already have continued Search and Destroy, and this mod has not received an official 1.6 update either, I'm going to continue it as well. Let me know if there are any issues or mod conflicts, including issues existing with the original version. Origin...
Romance On The Rim
Created by telardo
Romance On The Rim I think romance relationship in vanilla is pretty barren, nothing more than lovin', marriage, or breakup. The goal of this mod is to make vanilla romance more lively and flavorful. It adds a new "Romance" need and several romantic intera...
Rimworld: Soundscape Enhanced
Created by trocapalot
https://i.imgur.com/cv8t3wa.png Rimworld: Soundscape Enhanced is a project with the purpose of revamping/replacing almost every sound in Rimworld in order to create a new experience for the player. I have spent a lot of time working on completely new weapo...
VVE - Upgrades Extended
Created by Samael Gray
A simple mod that adds the minor upgrades from VVE - Upgrades to more vehicles. Currently including every single VE vehicle, including the ones from tier 1 that did not and are not going to receive them, the tier 2 ones that are yet to receive them and the...
Wall Decorations
Created by Ollie_Greenhorn
Adds decorations for those empty spaces in your colony. This time it's for walls! (10/16/2021 update: made outlines thinner) This mod adds: Exit sign (green) Exit sign (red) Corkboard *Toilet paper *Mirror *Mirror (lights) Wall Socket (as of 7/22/21) Light...
Ritual Size Attenuation [1.5+]
Created by Delmain
Continued for Rimworld 1.5 by Delmain Licensed (as original) under MIT. Code available on Github Original details below: ================================================ Automatically scales the required population count in rituals to accomodate different ...
VVE - Shuttle Recipe Tweaks
Created by Colonel Whatsapp
Odyssey’s new shuttles can make earlier VVE vehicles feel obsolete. This patch rebalances things by raising shuttle build costs and integrating Vanilla Vehicles Expanded parts into those shuttles. What it does: - Adds VVE components (Fuel Tank, Battery, Wi...
Rimsential - Spaceports (Continued)
Created by Zaljerem
Original mod by SomewhereOutInSpace/Orpheusly https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2663999215 MIT License All the same - if the original author requests it, I will remove this update. Github: https://github.com/Zaljerem/RimsentialSpacepor...
RimSaves
Created by aRandomKiwi
https://i.imgur.com/OPlXBLl.png https://i.imgur.com/90P4Xjh.png Save menu improvements and quicksaves system. Quickly access the desired save thanks to previews (image and meta data). No more mess with your multiple colonies saves, autosaves overwrites,......
VVE - Drop Pod Orbital Upgrade
Created by Colonel Whatsapp
VVE – Drop Pod Orbital Upgrade This is a simple XML-only patch. It enables the Frog, Toad and Goliath drop pods from Vanilla Vehicles Expanded and Vanilla Vehicles Expanded - Tier 3 to travel to the Odyssey orbital layer. Important notes • Bug warning: whe...
RimHUD
Created by Jaxe
RimHUD is a UI mod that displays detailed information about a selected character or creature. The HUD display is integrated into the inspect pane which can be resized to fit the additional information. Alternatively, the HUD can display a separate floating...
RimQuest (Continued)
Created by Mlie
https://i.postimg.cc/1X4HT06h/Info.png Update of Jecrells mod https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1354114366 - Added support for the new QuestScriptDef-type as well as the old IncidentDef - Added support for guest-groups from Orions Hosp...
VVE - Deconstructable Vehicles Junk
Created by Farx
Description Have you ever been annoyed by those ancient pieces of metal that take up a lot of space and require pawns to smash it with their bare hands just to build a damn wall? Well, we'll fix that! This mod adds the ability to deconstruct old vehicles a...
RGBmods Deep Concrete
Created by Glitch
Are you tired of your gravship eating up all your flooring? This is a simple mod that adds terrain-altering concrete floors that don't disappear when your Gravship lands on them. Be careful, once set, you can't remove it, since it overwrites the terrain. Y...
Retextured Apparel 1.5
Created by Chad
Original Description: "Higher resolution textures for base game apparel. Includes: - body and face textures - bowler hat, cowboy hat, tuque - duster, jacket, parka - t-shirt, button-down shirt - tribalwear - flak helmet, simple helmet - flak jacket, flak v...
VSIE - Rational Trait Development
Created by Goji
15.03.2023 update - add description to pop-up window so player know what triggered the event - optimisation for tough raid event (the original one in VSIE was too difficult to trigger; 12 hours high point raid → now any raid longer than 6 hours/ half of yo...
ReSplice: Core
Created by Helixien
https://i.imgur.com/NICrRhv.png https://i.imgur.com/lMvcJSM.png https://i.imgur.com/g8YT3o2.png You can see all changes in the changelog tab! Current mod version: 1.0.2-Shelley-rev2 https://i.imgur.com/MyICxlu.png More content, bug fixes, etc! This is just...
VRE Android Tweak - Easier Research Prerequisite
Created by RedMattis
I figured some colonies might want androids but aren't really aiming for the Mechanitor thing. Or maybe you don't want to be gated behind beating a boss. This mod changes the research need for the VRE Android's tech. It now requires the Multi-analyzer rese...
VQE-Generator In Space
Created by salt_babe
I love this mod. It's perfect for Gravship too, so I make a little mod for that. The changes are first stage of ARC can be built anywhere and minified. Even on a Gravship. So technically you can use it without Odyssey. After upgrading the ARC at least once...
VQE Generator - Pipe Network Compat
Created by Big Barza
They said it couldn't be done... That it is impossible to patch. Or is it? That's right. This mod lets you take that chemfuel thirsty ARC and connect it to a chemfuel pipe. https://i.imgur.com/iqcFSTx.png But what about the uranium fueled ARC? This mod int...
Visored Headgear
Created by The Blind One
Visored Headgear (HD) This is a continuation of the Recon & Marine Helmet Visor mod by Necrova, now in HD! Also comes with slick new gunlink cosmetic! As of 1.5 now also Includes support for all ideology styled helmets that 'should' have visors as well as ...
Research Papers
Created by Enrico
Produce research papers from your research projects. Keep them safe or risk losing research! Your library becomes the brain of your colony. This idea has been on my mind for years, and finally got around to it! :) It's a relatively lightweight overhaul, yo...
Resource Dictionary
Created by Scorpio
https://i.imgur.com/oict5OW.png Have you suffered any of the following problems while playing a modded Rimworld game? - Wondering why wheat from Vanilla Expanded does not work with recipes from Medieval Overhaul? - EM - Metals Bronze not being interchangea...
Volt Weaponry
Created by DetVisor
https://raw.githubusercontent.com/DetVisor/Spacer-Arsenal/main/Previews/Infocards/DescriptionHeader.png The rim is a dangerous, treacherous place, and sometimes, bullets just aren't enough. Volt Weaponry adds 7 new beam-based weapons to the vanilla arsenal...
Replimat Meals
Created by sumghai
Replimat Meals is an optional add-on for the Replimat mod, providing a selection of Old Earth meal recipes for your food replicators. https://raw.githubusercontent.com/sumghai/RimWorldSteamWorkshopImages/main/Lethe/heading_features.png https://raw.githubus...
Visible Wealth
Created by 1trickPwnyta
Did you know that your thrumbofur stockpile makes up a massive portion of your colony's wealth? Did you know that your snowhare corpse is worth $18? Well now you can see a detailed breakdown of your colony's wealth, including all your items, buildings, and...
Visible Raid Points
Created by 1trickPwnyta
Support for version 1.6 is confirmed, but more testing is needed. Please report any bugs in the comments. Thank you! Description Ever wondered just how many points the game used to generate a raid? Are you getting the maximum 10,000 point raids yet? Now yo...
Replimat
Created by sumghai
Replimat adds a Star Trek-style distributed food replicator system, capable of efficiently feeding colonists with high quality meals. No cooks or stoves required! Developed in collaboration with Dubwise. https://raw.githubusercontent.com/sumghai/RimWorldSt...
Remedies (Continued)
Created by Zaljerem
Original mod by Freefolk https://gtm.steamproxy.vip/workshop/filedetails/?id=2466826996 MIT License Even so: If the original author requests it, I will remove this update. -- Original mod notes (1.4): This mod adds several drugs mainly focused on industria...
VFE Medieval 2 Jester and dame patch
Created by Kimo'
What does this mod do? Due to popular demand, here we go. Simply remove the learning penalty from the jester outfit and the forced labor interdiction on the dame dress and crown. That's it F.A.Q Q: CE compatible? A: ¯\_(ツ)_/¯ Q: Is it compatible with inser...
Reloadable Rockets (Continued)
Created by Zaljerem
Original mod by legodude17 https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2364529134 MIT License; all the same, if the original author requests it, I will remove this update. -- Original mod notes (1.4): Makes it so rocket launchers (doomsday, trip...
Vehicles Wrecks Expanded - Revisited
Created by vin
https://i.imgur.com/1lZQ3kR.png Retextures, recolors, converts to .dds, and up-scales the wreck textures from Vehicle Wrecks Expanded by explorer.n11 (an add-on for the mod Vanilla Vehicles Expanded) to fit the vanilla and VVE aesthetic. The original mod m...
VFE Insectoids2: Buffs and tweaks
Created by Kimo'
What does this mod do? This is just a collection of small changes and tweaks I made to make insect stuff from VFE: Insectoids 2 a little more engaging and fun, in my opinion. - Petroglypher can now transform standard hive walls into hivestone walls. - Hive...
Vehicles Wrecks Expanded - Pickable Wrecks Patch
Created by explorer.n11
As Meny of you asks - i made quick patch. This simple patch allow you pick and move vehicle wreck to restore it on your base. Each wreck has their own mass. Work by itself, require only depended mods. -------------------- There is more! -------------------...
Reinforced Mechanoid2 Extended
Created by Eclair
Personally created patch for reinforced mechanoid2! Some balancing patches are included. See the other patches section below for more info. Currently maintained version is: Reinforced Mechanoid 2 (Continued) by mlie. https://i.imgur.com/VF3VNQX.png Locust ...
Vehicles Wrecks Expanded - Dungeons
Created by explorer.n11
This mod add to the game various of dungeons. ---FIRS OF ALL--- This mod DOES NOT require any mods or DLC installed, and can be run on basic vanilla as is. However, for better experience, I highly recommend to have at least Ideology DLC, because most of th...
Vehicles Wrecks Expanded
Created by explorer.n11
This simple addon for Vanilla Vehicles Expanded - Tier 3 add to the game 21 more wrecks for tier 1 and tier 2 vehicles from Vanilla Vehicles Expanded mod (except boats). -------------------- There is more! -------------------- Research rebalance https://st...
Reinforced Mechanoid 2 (Continued)
Created by Mlie
https://i.postimg.cc/1X4HT06h/Info.png Update of Helixien, Taranchuk, OskarPotocki, Luizi, IcingWithCheeseCake, Sir Van, Reann_Shepards mod https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2910050186 with permission The release of RimWorld 1.6 added ...
ReGrowth 2
Created by Helixien
https://i.imgur.com/NICrRhv.png https://i.imgur.com/lMvcJSM.png https://i.imgur.com/g8YT3o2.png You can see all changes in the changelog tab! Current mod version: 5.0.8-Mundi-rev3 Note the current mod page does NOT reflect the content of the 1.6 version! I...
Reel's Turret Pipeline
Created by Reel
https://i.imgur.com/tE28cZ7.gif https://i.imgur.com/N7PmE7J.png https://i.postimg.cc/0NZqp1fc/ezgif-5-1fc274fa8f.gif https://i.imgur.com/tStB2qp.gif Welcome to Reel's Turret Pipeline! After thousands of hours playing RimWorld, I always felt that turrets co...
Reel's Insector Faction
Created by Reel
https://i.imgur.com/tE28cZ7.gif Requires Vanilla Races Expanded - Insector Requires Vanilla Factions Expanded - Insectoids 2 https://i.postimg.cc/0NZqp1fc/ezgif-5-1fc274fa8f.gif https://i.imgur.com/30hByAv.gif Welcome to Reel's Insector Faction! After spen...
ReBuild: Doors and Corners
Created by Helixien
https://i.imgur.com/NICrRhv.png https://i.imgur.com/lMvcJSM.png https://i.imgur.com/g8YT3o2.png You can see all changes in the changelog tab! Current mod version: 1.5-Miller-rev1 https://i.imgur.com/MyICxlu.png More content, bug fixes, etc! This is just th...
Vehicle Framework
Created by Smash Phil
I only accept bug reports and feedback on discord and github. Discord link Github https://i.imgur.com/kdYddEs.png This mod is a framework that enables modders to create vehicles. This mod does not include any vehicles on its own. If you are a modder that w...
Vehicle Dubs Needs Fix
Created by Space Moth
Description This mod aims to fix the issues with needs added by Dub's Bad Hygiene such as hygiene, thirst and bladder while in a vehicle caravan. Thirst and Hygiene will be addressed using either onboard water containers, local water sources (Such as river...
VE Medical drips - Dubs Bad Hygiene patch
Created by Scorpio
What does this mod do ? Well it changes the VE Medical Drips to satisfy thirst and hygiene needs from dubs bad hygiene mod . Why not make a separate item for each need? I am lazy and that only came up after this was done. Who did the preview art its fantas...
Rebalanced Ancient Junk
Created by dickmosi
📝 About Many of the Ancient Junk values feel copy and pasted with little thought - Which has always driven me crazy, this mod fixes that! In the base game, you can find ancient junk with 2,000+ HP, that only yields 2 steel slag after being destroyed. Destr...
Realistic Rooms Rewritten
Created by Lucifer
For 1.6, 1.5, 1.4 and 1.3 Lower your room space requirements! Safe to add mid-save. What is this? This mod is a complete rewrite of the original Realistic Rooms mod by Dragon Fist Ent (here) and it's updated version by Scherub (here). The original mod uses...
Random's Gene Assistant
Created by RandomCoughdrop
While running my own 100% ethical gene farm, I found it difficult to keep track of which genes I had extracted and which ones were still needed. I created a small patch that changes the color of the background for a gene based on its extraction status. • R...
Vanilla Weapons Expanded - Heavy - Reloading Patch (Continued)
Created by Zaljerem
Original mod by legodude17 https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2364527746 MIT License; all the same, if the original author requests it, I will remove this update. Chinese translation: https://gtm.steamproxy.vip/sharedfiles/filedetails/?...
Rah's Vanilla Turrets Expansion
Created by Rah
Rah's Vanilla Turrets Expansion A small vanilla friendly mod that adds 9 unique turret variations, ready to defend your colony from merciless raids and attacks. Raids in Rimworld can be difficult to deal with due to breaching and sapper tools/tactics. This...
Raid at a Glance
Created by 1trickPwnyta
Tired of reading through the raid letter to discern the important details, such as what kind of raid it is, how many raiders there are, whether they are attacking immediately, etc? Now you can see those details at a glance without even opening the letter! ...
Quick Jump to Location
Created by 1trickPwnyta
You can middle-click on a letter to simultaneously dismiss it and jump to the location it references (if there is one). Updates 06/17/2025: Updated to 1.6 03/20/2024: Updated to 1.5 10/26/2022: Updated to 1.4 03/10/2022: Added option to jump to location on...
Quality Overlay
Created by telardo
A simple mod to display colored overlay for different quality things (weapons and apparels) and buildings when toggle on. How to use this mod: There's a toggle button ("Qc icon") at the bottom right menu alongside with vanilla buttons like auto-home. Defau...
Quality Bionics Remastered
Created by AssassinsBro
Quality Bionics Remastered Stronger bionics for smarter people Ever wondered why your intellectual colonists—those who’ve unlocked the secrets of the universe—or your master crafters—whose artifacts spread their fame across the land—can’t forge bionics bet...
Punch Button
Created by Fuko
An unarmed prisoner is escaping! Quick, slice their limbs off with a plasmasword! I'm sure we all wish we could simply order colonists to punch without unequipping them (or can't even unequip if they have implanted weapons). So here's a punch button! Prima...
Vanilla Vehicles Expanded - Upgrades
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/3tTWK2C.png Improve your vehicles with the Vanilla Vehicles Expanded - Upgrades, a mod which offers a revolutionary enhancement to your vehicle management in-game. This mod introduces a comprehensive upgr...
Vanilla Vehicles Expanded - Tier 3
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/3tTWK2C.png Delve deeper into the world of vehicular advancements with the Tier 3 expansion for Vanilla Vehicles Expanded. While the term "Tier 3" might conjure up images of futuristic, sci-fi machines fo...
Vanilla Traits Expanded
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/TP3b6El.png https://i.imgur.com/N5mR7gS.png 1.7 (06/08/2021): - Production specialist with the perfection trait can produce legendary items - Prude pawns now won't engage in loving if they have no spouses...
Pulse Weaponry
Created by DetVisor
https://raw.githubusercontent.com/DetVisor/PulseWeaponry/main/Previews/Infocards/DetailsBanner.png Welcome to the another installment of the Weaponry series, this time around, we are going even further beyond. Pulse Weaponry is a simple and focused mod tha...
Vanilla Vehicles Expanded
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/bwwqvS7.png https://i.imgur.com/3tTWK2C.png Vanilla Vehicles Expanded is a long awaited mod utilising Smash Phil’s Vehicles framework. The main purpose of the mod is to add realistic and engaging mechanic...
Vanilla Textures Expanded
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/Ljrc02E.png https://i.imgur.com/8VZoAgi.png 1.6.0 (16/07/2020): Updated to 1.3. Honestly, we added so many textures (including almost a full retexture of Royalty) I'm not going to bother. 1.5.0 (11/10/202...
Vanilla Textures Expanded - Variations
Created by Sarg Bjornson
https://i.imgur.com/MIn0HyG.png Vanilla Textures Expanded - Variations is a standalone release in the Vanilla Textures Expanded series, aiming at providing a LOT of visual variety to your vanilla bases. So, what does it do? Basically, it provides building ...
Psychic conception tweak (VRE Highmate Patch)
Created by Kimo'
What does this mod do? This mod tweak slightly the "Psychic conception" pregnancy approach added by "Vanilla Expended Races: Highmates" mod. While the original version bypass the fertility check to force a pregnancy to happen even if sterile, it only works...
PsiTech
Created by K
https://i.imgur.com/fkFtl1L.png PsiTech adds new, late game content in the form of powerful psychic abilities. Train your colonists in the use of psychic abilities and turn them into psions. Customize your colonists in new ways using psionics. PsiTech incl...
Vanilla Spacer Weapons - Bounce Gun (Continued)
Created by Zaljerem
Original mod by Halituis Amaricanous, Sl4vP0wer https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2906455444 If the original author requests it, I will remove this update. -- Original mod notes (1.4): This mod adds several new powerful ricochet bounce...
Prisoner Exchange
Adds a new way to retrieve kidnapped pawns: prisoner exchanges. If you capture someone from the faction that kidnapped one of your colonists, you may receive a prisoner exchange event....
Possessions Plus
Created by Side1iner
Possessions Plus Possessions Plus lets pawns take true ownership of their gear. Weapons, armor and other apparel can now be claimed, protected, gifted, or inherited. Items display ownership, enforce exclusivity, and carry emotional and social consequences....
Vanilla Skills Expanded
Created by Oskar Potocki
This is the up-to-date Vanilla Skills Expanded. Please remove any other versions of this mod. Since the mod was previously uploaded by Legodude17, who is no longer around, we were unable to update this mod with critical bugfixes. This reupload is uploaded ...
Pointed Elf Ears Refined
Created by Hysila
The pointed ears from biotech looked kind of like horns, so I retextured them to be a bit smaller and more elf-like. The texture size is 512x512. They're only textures so shouldn't conflict with anything, but if you have another mod that replaces the same ...
Plug and Play Joiner (Continued)
Created by Mlie
https://i.postimg.cc/1X4HT06h/Info.png Update of telardos mod https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2568064141 - It should now be possible to set joining prios to the increased value of any of the Work Tab-mods https://i.postimg.cc/8csH3dW...
Vanilla Recycling Expanded
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/TWIf8pb.png Check Change notes, or if there is nothing there, check our Vanilla Expanded Github. https://i.imgur.com/RPOg3Px.png Vanilla Recycling Expanded is our spin on recycling in RimWorld. No longer ...
Pipette Tool
Created by telardo
Add a new "Q" quick-select shortcut (inspired by Factorio) to grab the right command with a single tap—no more hunting through the command menu. Note for 1.6: Vanilla now reserves Q for switching draw styles. The default key in this mod has been moved to C...
Pilot Console Retexture
Created by Happycam
https://i.imgur.com/N1TeC3c.png https://i.imgur.com/clvxIYA.png Retexture of the Odyssey's gravship Pilot Console to make it fit alongside my other console mods with more variants. More variations available when using VE Framework. https://i.imgur.com/nkw7...
Vanilla Races Expanded - Waster
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/SvE2qsD.png See change notes https://i.imgur.com/ObkfbyN.png Vanilla Races Expanded is a brand new series of mods to enhance Biotech features, add to the storytelling and the world-building of RimWorld, a...
Pick Up And Haul
Created by Mehni
"Greatest hauling mod ever" - Chicken Plucker Colonists will gather stuff in their inventory, then haul it all to a stockpile. This hauling mod will greatly increase hauling efficiency, because pawns can now carry more than one gun or t-shirt. Those smart ...
Piped Deuterium Extractor
Created by TruGerman
This mod adds a modified version of the deuterium extractor from Eccentric Tech - Fusion Power which (exclusively) uses water from Dub's Bad Hygiene. Fuel your MMFS in style! Have you ever dreamt of supplying your colony with clean, efficient fusion power?...
Phase Weaponry
Created by DetVisor
https://raw.githubusercontent.com/DetVisor/PulseWeaponry/main/Previews/Infocards/DetailsBanner.png Welcome to the another installment of the Weaponry series, this time around, we're exploring the weapons of the good ol' rim. PhaseWeaponry is a simple and f...
Vanilla Races Expanded - Starjack
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/SvE2qsD.png See change notes. https://i.imgur.com/ObkfbyN.png Vanilla Races Expanded is a brand new series of mods to enhance Biotech features, add to the storytelling and the world-building of RimWorld, ...
Vanilla Races Expanded - Saurid
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/SvE2qsD.png See change notes https://i.imgur.com/ObkfbyN.png Vanilla Races Expanded is a brand new series of mods to enhance Biotech features, add to the storytelling and the world-building of RimWorld, a...
Vanilla Races Expanded - Sanguophage
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/SvE2qsD.png See change notes https://i.imgur.com/ObkfbyN.png Vanilla Races Expanded is a brand new series of mods to enhance Biotech features, add to the storytelling and the world-building of RimWorld, a...
Persona Bond Forge
Created by StatistNo1
This mod adds a new workbench equipped with advanced tools for bonding and fusing weapons with persona cores in order to create your own Persona Weapons. Place this mod after all mods that add persona weapons! Important for older patches! The mod is comple...
Vanilla Races Expanded - Pigskin
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/SvE2qsD.png See change notes. https://i.imgur.com/ObkfbyN.png Vanilla Races Expanded is a brand new series of mods to enhance Biotech features, add to the storytelling and the world-building of RimWorld, ...
Permits: Re-Examined
Created by Smxrez
https://i.postimg.cc/tgTLgYxf/Divider-UI.png https://i.postimg.cc/PrtYpZ92/Details.png https://i.postimg.cc/tgTLgYxf/Divider-UI.png VFE - Empire HIGHLY recommended but not required. The infographics and mod page text assume you have it. https://i.postimg.c...
Vanilla Races Expanded - Phytokin
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/SvE2qsD.png See change notes https://i.imgur.com/ObkfbyN.png Vanilla Races Expanded is a brand new series of mods to enhance Biotech features, add to the storytelling and the world-building of RimWorld, a...
Performance Optimizer
Created by Taranchuk
https://i.imgur.com/p7Fv1Z6.gif https://i.imgur.com/IwcKfqq.png Performance Optimizer is a mod, which adds various performance tweaks to the game. Its goal is to boost your game performance to some degree if you are already struggling with it. With this mo...
Vanilla Races Expanded - Insector
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/SvE2qsD.png See change notes. https://i.imgur.com/ObkfbyN.png Vanilla Races Expanded is a brand new series of mods to enhance Biotech features, add to the storytelling and the world-building of RimWorld, ...
Performance - Slower Pawn Tick Rate
Created by Arky
🕒 Pawn Tick Rate Adjustment Improve performance in colonies with many pawns RimWorld 1.6 introduced variable tick rates, which improve performance by updating pawns less frequently based on camera distance. This way, pawns out of view update less frequentl...
Vanilla Races Expanded - Highmate
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/ispHK94.png https://i.imgur.com/SvE2qsD.png See change notes https://i.imgur.com/ObkfbyN.png Vanilla Races Expanded is a brand new series of mods to enhance Biotech features, add to the storytelling and t...
Vanilla Races Expanded - Hussar
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/SvE2qsD.png See change notes https://i.imgur.com/ObkfbyN.png Vanilla Races Expanded is a brand new series of mods to enhance Biotech features, add to the storytelling and the world-building of RimWorld, a...
Penoxycyline sucks less
Created by Kimo'
What does this mod do? Extremely simple mod to make Penoxycyline more useful without changing too much. Penoxycyline now also protect against flu and duration is extended by 2 days. F.A.Q Q: There are dozen of mods that does that. A: I know, but most of th...
Vanilla Races Expanded - Genie
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/SvE2qsD.png See change notes https://i.imgur.com/ObkfbyN.png WARNING: This mod will make your game harder. Because of that, it might not be a mod for you. Please read the description and make your decisio...
Vanilla Races Expanded - Fungoid
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/SvE2qsD.png See change notes https://i.imgur.com/ObkfbyN.png Vanilla Races Expanded is a brand new series of mods to enhance Biotech features, add to the storytelling and the world-building of RimWorld, a...
Pawns on Display
Created by 猫 Nawjak
Build sculptures of your sculpted colonists! Display statues to remember bygone heroes! In loving memory of Statue of Colonist, which was a great inspiration. How to use On an art bench, craft a "Pawn on Display", or a "Pawn on Grand Display" if you feel e...
Vanilla Races Expanded - Archon
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/SvE2qsD.png See change notes. https://i.imgur.com/ObkfbyN.png Vanilla Races Expanded is a brand new series of mods to enhance Biotech features, add to the storytelling and the world-building of RimWorld, ...
Vanilla Races Expanded - Custom Icons
Created by Sarg Bjornson
https://i.imgur.com/rLaa7So.png https://i.imgur.com/SvE2qsD.png See change notes on GitHub https://i.imgur.com/ObkfbyN.png Vanilla Races Expanded is a brand new series of mods to enhance Biotech features, add to the storytelling and the world-building of R...
Vanilla Races Expanded - Android
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/SvE2qsD.png See change notes https://i.imgur.com/ObkfbyN.png Vanilla Races Expanded is a brand new series of mods to enhance Biotech features, add to the storytelling and the world-building of RimWorld, a...
Vanilla Quests Expanded - The Generator
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/l3sMvTY.png https://i.imgur.com/jHPN8Zb.png https://i.imgur.com/9baBAl0.png Vanilla Quests Expanded is a brand new series of mods that aims to add some interesting quest chains to the game, encouraging wo...
P–5000 Powered Work Loader
Created by AOBA
https://i.imgur.com/9FHIFwU.png The P–5000 Powered Work Loader, commonly referred to as the Power Loader, was a commercial mechanized exoskeleton manufactured by Caterpillar, and was used for lifting heavy materials and objects. As well as widespread indus...
Packs Are Not Belts
Created by Turnovus
Moves the jump pack, low-shield, and some modded packs to the torso slot so they can be worn with belts. Also moves the exoskeleton frame from VWE Heavy to its own layer, and some Rimmu-Nation items away from the torso, so they can still be worn with other...
Vanilla Quests Expanded - Cryptoforge
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/FVl9AE8.png https://i.imgur.com/RNJ5U2V.png https://i.imgur.com/gdFXg8F.png Vanilla Quests Expanded is a brand new series of mods that aims to add some interesting quest chains to the game, encouraging wo...
Overcooked Meals
Created by binchcannon
Overcooked Meals Incompetent cooks have a chance to overcook meals that would otherwise cause food poisoning. Overcooked meals taste bad and offer less nutrition, but are otherwise safe to eat. Does not affect the risk of food poisoning from a dirty kitche...
Outreach Category (DEVELOPMENT CEASED)
Created by ferny
What does this do? Adds a fully new category for outreach. No more clogged misc. tab! Has stuff like comms console, trading terminal, mech boss calling devices, and everything of the like. That's it? Yeah. Mod Support - Vanilla Trading Expanded - Vanilla F...
Optional Icons for Architect Icons
Created by Proxyer
IMPORTANT DO NOT WRITE REQUESTS IN COMMENTS. Why icon request instead of a comment in the request thread. 1. To avoid having to search for and review the workshop from the name of the mod icon request. I eliminated the possibility that I didn't know the na...
Optimization: Meats - C# Edition
Created by SeoHyeon
Save game compatible? - Basically adding or removing this mod from mid-save will cause hash collision error. But you can use Mid-saver Saver to fix those error. Try use 'Fix hash collision' method. Instructions 1. Add Mid-saver Saver in your mods list and ...
Vanilla Psycasts Expanded - Death Rattle Compat
Created by silentsquids111
This mod adds some support between Vanilla Psycasts Expanded and Death Rattle Killskip will now chain when the target receives a lethal injury (like missing heart) Deathshield will now remove and prevent hediffs from missing organs Portions of the material...
Vanilla Psycasts Expanded
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/K3ap80l.png Check change notes. https://i.imgur.com/we3oGYH.png Vanilla Psycasts Expanded is potentially our Magnum Opus, a greatest, most exquisite, complex and visually stunning mod up to date. As alway...
Vanilla Psycasts Expanded - Hemosage
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/K3ap80l.png Check change notes. https://i.imgur.com/we3oGYH.png Vanilla Psycasts Expanded - Hemosage introduces a brand new Psycaster path that can be selected if Vanilla Psycasts Expanded is found - hemo...
Vanilla Plants Expanded - Succulents
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/Ljrc02E.png https://i.imgur.com/zOqvA8J.png 15/08/2020: Release https://i.imgur.com/mYaJYC8.png Vanilla Plants Expanded - Succulents is an optional module for Vanilla Plants Expanded adding a variety of d...
Vanilla Plants Expanded - Mushrooms
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/zOqvA8J.png See change notes for Changelogs. https://i.imgur.com/mYaJYC8.png Vanilla Plants Expanded - Mushrooms is an optional module for Vanilla Plants Expanded adding a variety of new mushrooms. One co...
Vanilla Plants Expanded - More Plants
Created by Sarg Bjornson
https://i.imgur.com/rLaa7So.png https://i.imgur.com/mYaJYC8.png Vanilla Plants Expanded - More Plants is an add-on module for Vanilla Plants Expanded from the Vanilla Expanded team. This mod adds a variety of fruit plants and crops to spice up your fields ...
Vanilla Plants Expanded
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/mYaJYC8.png Vanilla Plants Expanded is a core module in a plant-based in the new mod series “Vanilla Cuisine Expanded” from the Vanilla Expanded team. After hours of designing, testing and designing again...
Numbers Trait AddOn
Created by telardo
Add support for showing pawn's traits in the Numbers panel. Hence you can easily check who you want in hundreds of enemies or visitors without clicking on them one by one. You can also sort and customize whatever color you want to display for each trait to...
Optimization: Leathers - C# Edition
Created by Scorpio
Tired of tons of types of leathers ? solution is here Optimisation examples : Each animal has its own category no more leathers for each individual animal Leather_Bird Leather_Light Leather_Plain Leather_Lizard Leather_Heavy Leather_Human Leather_Legend Le...
Numbers
Created by Mehni
Adds a customizable general overview tab, allowing you to see any stats on all your colonists or prisoners in a single window. Quickly compare colonists to see who your best doctor is, or to assign gear optimally. Features - Customizable overview tab, disp...
Vanilla Nutrient Paste Expanded
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/eh65dfo.png Check Change notes. https://i.imgur.com/nqbQpAS.png Vanilla Nutrient Paste Expanded is a small mod created to showcase what the new Pipe network code is capable of in Vanilla Expanded framewor...
Oops All Gene Banks
Created by redundantusage
Uncle Jack Hughes decided to be a hero, so the mod is officially updated to 1.5 compatible. Note that Harmony is now required. A standalone version of the Gene Archive and Register from my other mod, Gene Variety. Adds the Gene Archive and Register, advanc...
Nudist's Evasion
Created by Fuko
While there are obvious disadvantages to not having armor or protective clothing, it would be a mistake to underestimate the speed, agility, and footwork of an unhindered warrior. To increase the diversity and viability of low armor and nudist playthroughs...
Vanilla Ideology Expanded - Sophian Style
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/p9XKooP.png https://i.imgur.com/95hrQXA.png Check Change notes. https://i.imgur.com/9Gs4cRh.png Vanilla Ideology Expanded is a mini-series of mods aimed at expanding the content in ideology - be it memes,...
Vanilla Ideology Expanded - Memes and Structures
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/p9XKooP.png https://i.imgur.com/TP3b6El.png https://i.imgur.com/CcvW2wi.png Vanilla Ideology Expanded is a mini-series of mods aimed at expanding the content in ideology - be it memes, relics and symbols ...
Not My Fault
Created by Vesper
Introduction Picture this - You get a new notification, a trade a caravan! How exciting! Except... No, guys, please don't walk through the cave filled to the brim with angry genetically engineered insects... Aaaand your visitors are all dead. And now their...
Non-Lethal: Re-Examined
Created by Smxrez
https://i.postimg.cc/tgTLgYxf/Divider-UI.png https://i.postimg.cc/PrtYpZ92/Details.png https://i.postimg.cc/tgTLgYxf/Divider-UI.png Sometimes, less lethal violence is the answer, however I wish we had some more options. I guess that’s how we ended up here....
No Random Relations
Created by Dave-EEs
Description This mod disables the creation of random relations during the game. No more blood relatives, ex-wives, lovers, etc showing up that should have been left behind. Relationships formed by your colonists during the course of the game, "social" rela...
No Random Construction Quality
Created by Ben
This mod was originally written by BallC and all credit goes to him. I'm continuing to update and maintain the mod from 1.1 onward. This mod overrides the random quality rolls when you build furniture/items and instead uses a static function to determine w...
No Odyssey Category (DEVELOPMENT CEASED)
Created by ferny
What does this do? Read the top image! That's it? Yup! FAQ - Why? | I think it's dumb for DLC expansions to have their own categories. https://i.imgur.com/ZkJC3QF.png https://i.imgur.com/O0vb2cL.png https://i.imgur.com/Oue3hEf.png https://i.imgur.com/SMqGu...
Vanilla Hair Retextured
Created by Neronix17
Just a simple retexture of all vanilla hair, making them higher resolution for a cleaner result and making the style more consistent and in places just less fugly. Also includes the hair from the DLC which pretty much only needed to be upscaled. https://i....
No Mythic Category
Created by KahirDragoon
Moves the mythic buildings into the ideology category and removes the mythic category....
No Job Authors
Created by Jellypowered
Item's final Quality is determined by whoever finishes the job! This hasn't changed from default behavior. If your pawn with 2 crafting finishes the job, it's gonna be Awful. If your pawn with 20 finishes, it's gonna be whatever quality a 20 in crafting wi...
No More Lethal Damage Threshold
Created by Jdalt40
Did you know pawns can only have a total of 150 damage across all body parts before the pawn dies for no reason? This mod fixes that by telling ShouldBeDeadFromLethalDamageThreshold to go **** itself! Should be compatible with all mods and is save compatib...
No Burn Metal
Created by Unon
NO LONGER FLAMMABLE - Steel, Plasteel, Gold, Silver, Power Conduits (Waterproof too!), Power Switches - Metals added by Expanded Materials - Metals (1.4 OR 1.5) - Different versions have different metals, but have no fear! -- No Burn Metal . . . is here. -...
Vanilla Hair Expanded
Created by Oskar Potocki
https://i.imgur.com/pbu60Rl.png https://i.imgur.com/tEVjIBi.png https://i.imgur.com/3dBVpZm.png 1.2.0 (17/05/2020): Fixed label length issue. 1.1.1 (29/02/2020): Beards now work perfectly fine! Thanks for your patience. https://i.imgur.com/as1f3ze.png We h...
Nightmare Core
What is this? This is a framework mod created by NightmareCorporation to contain functionality that will be shared across mods. It contains various past lessons-learnt and features that I deem necessary for all future mods of my own and helps to off-load p...
Nice Bill Tab
Created by Andromeda
https://i.postimg.cc/tTW1k8Ys/about.png Let me tell you a fairy tale about beautiful UI in our beloved game I think that you, like me, are tired of playing Microsoft Excel, which is presented as a game. This extremely popular game is not actually a game? L...
Vanilla Genetics Expanded
Created by Sarg Bjornson
https://i.imgur.com/rLaa7So.png https://i.imgur.com/BV17JJj.png See change notes https://i.imgur.com/3tfXVsy.png Vanilla Genetics Expanded is an updated version of Genetic Rim by Sarg Bjornson, with improvements across the board pertaining to game flow, me...
Vanilla Genes Rebalanced
Created by RedMattis
https://i.imgur.com/B4xmwit.png This is a ridiculously light-weight mod that rebalances Vanilla Genes. It is not going to buff your favorite stronk genes, it is mostly very minor tweaks to make some underwhelming genes less underwhelming. Changes: Slow hea...
Network Category (DEVELOPMENT CEASED)
Created by ferny
What does this do? - Renames "Pipe Networks" to "Network" - Moves all chemfuel appliances from Appliances Expanded into there - Removes Appliances Expanded's infinite chemfuel pump that was functionally useless after updates - Removes Appliances Expanded's...
Nerfed Fecal Sludge
Created by ferny
https://i.imgur.com/EKuNZ5w.png Nerfs the refinery output of Dub's Bad Hygiene's fecal sludge from 35 chemfuel to 8 for a more balanced experience. I always thought the sheer amount of fuel you can get from feces trivialized the hunt for chemfuel so I made...
Vanilla Furniture Expanded - Props and Decor
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/Ljrc02E.png https://i.imgur.com/fzZxGm1.png 2.0.0 (12/15/2023): Massive update changing how props are placed. Research projects have been removed. Props have been removed from the Architect menu. Instead,...
Vanilla Furniture Expanded - Production
Created by Oskar Potocki
https://i.imgur.com/p7Fv1Z6.gif https://i.imgur.com/m7knAau.png https://i.imgur.com/Ljrc02E.png https://i.imgur.com/fzZxGm1.png 1.1.0 (24/02/2020): We are now 1.1 compatible. 1.0.2 (05/10/2019): Now compatible with Dubs: Hygiene. Also, fixed the linkables ...
Vanilla Furniture Expanded - Power
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/Sigu6gu.png This module is a part of Vanilla Furniture Expanded which can be downloaded below. https://i.imgur.com/MS2tBx3.png Vanilla power generation is somewhat lackluster late game - Not only the game...
Vanilla Furniture Expanded - Medical Module
Created by Oskar Potocki
https://i.imgur.com/Ljrc02E.png https://i.imgur.com/fzZxGm1.png 1.1.1 (21/02/2020): 1.1 version of this mod is no longer dependant on VFE-Core 1.1.0 (20/02/2020): This mod is now 1.1 compatible. 1.0.0a (05/05/2019): Fixed several bugs. 1.0.0 (20/04/2019): ...
Need Bar Overflow
Created by AmCh
Description Pawn's Need Bars are no longer clamped to 100%. In a vanilla game, when a pawn eats a full meal, around 10%-20% of the food is wasted due to hunger being capped at 100%; this gets worse if you consider children, modded races with small body siz...
Museums
Intro Have you ever wanted to show off some of the cool stuff your colonists have found or made? Love the reliquaries and relics from Ideology but can't be compelled to invest months of in-game time to retrieve a single relic? Museums is the mod for you. F...
Vanilla Furniture Expanded - Spacer Module
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/uRc24uT.png Check change notes. https://i.imgur.com/1e5o6jv.png Vanilla Furniture Expanded – Spacer 2 is a major overhaul of the original Spacer module, designed to bring your late-game colonies into the ...
Vanilla Furniture Expanded - Farming
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/Ljrc02E.png https://i.imgur.com/fzZxGm1.png 1.2.0 (21/02/2021): - Sprinkler effect no longer stack - Sprinkler no longer boost plant in hydroponic (they still boost planter box) - Sprinkler no longer boos...
Vanilla Furniture Expanded - Art
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/Ljrc02E.png https://i.imgur.com/fzZxGm1.png 1.2 (29/08/2020): Fixed laggy hologram code. This mod now requires our framework. 1.1.1 (14/08/2020): Fixed the issue with pottery display radius for meditation...
Multi-Reinstall
Created by LS
Overview This mod allows you to reinstall multiple pieces of furniture at once. How To Use Selecting multiple reinstallable pieces brings up the Multi-Reinstall gizmo. Or, if you select Multi-Reinstall from the Order tab, you can select a range of pieces t...
Vanilla Furniture Expanded
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/uRc24uT.png Check change notes. https://i.imgur.com/1e5o6jv.png Vanilla Furniture Expanded 2 is a big update and rework of the original mod, aimed at bringing your RimWorld furniture to the next level. It...
Multi-Bed Royalty Patch (Continued)
Created by Mlie
https://i.postimg.cc/1X4HT06h/Info.png Update of Oldkings mod https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2066116134 - Multibeds should now only count if all pawns assigned to it have some romantic relation with any of the other pawns assigned. ...
Vanilla Food Variety Expanded
Created by Sarg Bjornson
https://i.imgur.com/7BRqmWE.png Check Change Notes for details. https://i.imgur.com/M5tJU9c.png Vanilla Food Variety Expanded is a lightweight mod that aims to add a little bit of depth to the colonists, and it does so by rewarding you for providing your c...
Multi Analyzer Retexture
Created by Happycam
https://i.imgur.com/clvxIYA.png I was so glad to hear that Oskar had finally updated the VE Textures mod to now retexture all the missing textures like the newer DLCs and the multi analyzer. For some reason however, he decided to make the multi analyzer lo...
Vanilla Fishing Expanded
Created by Sarg Bjornson
https://i.imgur.com/m7knAau.png https://i.imgur.com/7RT09LK.png Vanilla Fishing Expanded is a first module in a brand new mod series “Vanilla Cuisine Expanded” from the Vanilla Expanded team. With such an important mechanic missing from the base game, Oska...
Vanilla Factions Expanded - Pirates
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/y5G2hS0.png See change notes https://i.imgur.com/QO75ONx.png One faction that always felt a little bit 'un-expanded' in vanilla RimWorld is the pirate faction. They feel more like evil outlanders than any...
Mortar Accuracy
Created by Hob Took
Q: How is this different from vanilla Rimworld mortar accuracy? A: Vanilla mortar accuracy is only modified by shooting skill. This mod adds more features and options Description Options to make mortars more or less accurate. Customizable in the Mod Settin...
Vanilla Factions Expanded - Medieval 2
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/y5G2hS0.png See change notes or GitHub for detailed change lists. https://i.imgur.com/QO75ONx.png A worthy successor to our beloved Vanilla Factions Expanded - Medieval and Vanilla Factions Expanded - Vik...
Morphs Assorted: No Crushed Bodies
Created by Morphium
What is this? Bodies will no longer be crushed into nothingness by falling rocks but can be recovered by mining the chunk. Nothing more to say about it. My other Mods: Morphs Assorted: Unique & Rare Items Morphs Assorted: Advanced Doors Morphs Assorted: HD...
Vanilla Factions Expanded - Insectoids 2 Gravship Creep Patch
Created by Eros
Simple patch to allow Insectoid creep from the VFE Insectoids 2 Mod to grow over gravship tiles. Make your dreams of a hive ship a reality! Very quickly done patch until a more comprehensive overhaul is finished by the actual mod. Requires Vanilla Factions...
More Vanilla Textures
Created by tidal
https://i.imgur.com/fA8o5e0.png More Vanilla Textures renovates certain vanilla graphics and adds new varieties to some others, all at 2x vanilla resolution. MVT is intended to complement Vanilla Textures Expanded, updating textures not overhauled by it. h...
More Sleep Accelerators
Created by AmCh
https://i.imgur.com/dDdiWUW.png https://i.imgur.com/clvxIYA.png Adds three new types of sleep accelerators: One is a wall-mounted sleep accelerator. The other two are 2x1, one can affect two beds but otherwise functions same as the vanilla sleep accelerato...
Vanilla Factions Expanded - Deserters
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/y5G2hS0.png See change notes. https://i.imgur.com/QO75ONx.png After the release of Vanilla Factions Expanded - Empire, a lot of you have requested that we tell the other side of this marvelous story - the...
Vanilla Factions Expanded - Empire
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/y5G2hS0.png See change notes. https://i.imgur.com/QO75ONx.png One thing I always wanted to do but never could bring myself to do is overhaul the Empire faction in the Royalty DLC. For such a mysterious, p...
More Prop Categories
Created by ferny
What does this do? Adds new prop categories and moves relevant items into them. Feel free to use the categories established in this mod for your own prop mods. This mod does NOT add any new props, it is simply a platform for modders to add props to new cat...
Vanilla Factions Expanded - Insectoids 2
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/y5G2hS0.png See change notes or GitHub for detailed change lists. https://i.imgur.com/QO75ONx.png A successor to a very popular Vanilla Factions Expanded - Insectoids, VFE-Insectoids 2 builds up on what m...
More Ritual Seats
Created by Toastyman
Summary This mod aims to give ideoligions more variety and flavor by adding more ritual seats. Ritual standing spots: simple spots for spectators to stand on Prie-dieux: single-tile prayer desks for pawns to kneel on Box pews: two-by-two-tile pews that are...
Mod Options Sort
Created by superniqui10
Sorts and groups the mod options tab by author if there is more than one mod by the same author, otherwise groups them in the Various Authors group, special groups for VE mods and mods with configs created via HugsLib. Makes the search bar work by author t...
More Crashed Ship Parts
Created by Ataman
For people who haven't had enough dangerous stuff on the rim yet. This mod implements additional mechanoid ship parts coming down on your head. They have the same drop chances as the vanilla ones. Fair warning about the red one: If Randy hates you enough t...
Vanilla Expanded Pipe Network Categories
Created by Broms
This mod adds right click dropdown categories to the Vanilla Expanded pipe networks. Consolidated drop down groups for Pipes, Subterranean Pipes, Drains, Taps, Tanks, and Valves. Supports: -Vanilla Chemfuel Expanded -Vanilla Helixien Gas Expanded -Vanilla ...
Vanilla Expanded Framework
Created by Oskar Potocki
https://i.imgur.com/7S9O9bk.png The Vanilla Expanded Framework (VEF) is a core modding library required by many of the Vanilla Expanded mods. It contains all the shared code that powers features across the entire Vanilla Expanded series. Without this frame...
Mighty Persona Bond Forge Patch Mod
Created by Daria40K
Mighty Persona Bond Forge Patch Mod Persona Bond Forge mod is no longer required But it is still required to craft persona weapons. Otherwise persona weapons can be obtained via vanilla means. Added support for settings via XMLExtensions Note: XMLExtension...
Vanilla Events Expanded
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/Ljrc02E.png https://i.imgur.com/yebnDL6.png See changenotes. https://i.imgur.com/X5NSzEI.png After playing the game for a long amount of time, you’re not really looking forward to events anymore - they be...
Mid-Save-Saver Continued
Created by FerrisCG
Original Mod: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2921585989 Note: You must unsubscribe from the original mod, I use the same packageId to keep compatibility going! "Don't add or remove mods mid-save". This is often the advice passed aro...
MendAndRecycle
Created by Dr. Buer
Unofficial 1.5 and 1.6 Update - MAY HAVE ERRORS. NOT COMPATIBLE WITH SIMPLE RECYCLING. I did my best to update and test it. I am not the original author. This mod will be removed at the request of the original author. Please go support the original author ...
Vanilla Cooking Expanded - Sushi
Created by Sarg Bjornson
https://i.imgur.com/rLaa7So.png https://i.imgur.com/EB1PzTi.png Vanilla Cooking Expanded - Sushi is another sub-module to the new Vanilla Cuisine Expanded mod series. This particular mod introduces sushi and the advanced art of sushi making, utilising ever...
MedPod Luciferium Patch
Created by LegitGamer1017
A patch for sumghai's MedPod mod so that MedPods do not remove/treat Luciferium from pawns. Intended for Luciferium addicts and abusers. Compatibility/Patched for... 1. Medpod 2. Luciferium+ by GMsU | AuxiliusM 3. Seraphites from Recon And Discovery (Conti...
Vanilla Cooking Expanded - Stews
Created by Oskar Potocki
https://i.imgur.com/TP3b6El.png https://i.imgur.com/m7knAau.png https://i.imgur.com/846huxu.png 21/10/2022: 1.4 update https://i.imgur.com/EB1PzTi.png Vanilla Cooking Expanded - Stews is a first sub-module to the new Vanilla Cuisine Expanded mod series. Th...
Vanilla Cooking Expanded - Haute
Created by Sarg Bjornson
https://i.imgur.com/m7knAau.png https://i.imgur.com/N7PmE7J.png https://i.imgur.com/EB1PzTi.png Vanilla Cooking Expanded - Haute Module is a new addition to the Vanilla Cooking Expanded arsenal, utilising the various mechanics added by Vanilla Cooking Expa...
MedPod
Created by sumghai
MedPod adds advanced regenerative medical beds capable of treating virtually every injury and disease, inspired by similar beds from Neill Blomkamp's 2013 sci-fi film Elysium. https://raw.githubusercontent.com/sumghai/RimWorldSteamWorkshopImages/main/Lethe...
Medicines+
Created by Papito
From the original 1.2 post (all credits to Atlas): https://i.imgur.com/RREOvIB.png Do YOU want more medicines in the game? Do YOU feel the game lacks in pharmaceuticals? Do YOU want to build a huge drug empire? Medicines+ allows you to do such things at an...
Vanilla Cooking Expanded
Created by Sarg Bjornson
https://i.imgur.com/m7knAau.png https://i.imgur.com/N7PmE7J.png https://i.imgur.com/EB1PzTi.png Mechanics are simple and intuitive - keeping within the vanilla spirit without unnecessary fluff and production chains. Colonists will be able to cook up a vari...
Vanilla Combat Reloaded
Created by Donk
1.5 update is available. Please test this out with other mods to see if there is any issues. Have you ever felt armor was too squishy? Or pawn accuracy was ridiculously low for your 20 shooting pawn? Maybe you didn't like how anemic bullets felt. Or got ma...
Vanilla Chemfuel Expanded - Unofficial Expansion
Created by Bambaryła
Do not update to 1.6 without my permission. The mod will be updated by me. feel free to join for mod news and discussion: https://discord.gg/M5FMvxYM8n Vanilla Chemfuel Expanded - Unofficial Expansion was created to utilize the pipelines' framework created...
Medical Cabinet
Created by Deadbeat
A mod that adds a two wall mounted medical cabinets, one powered and thermally regulated and the other a simple box. Powered Medical Cabinet: Power consumption - Default: 15W Maximum stack size - Default: 1 Steel required for crafting: 40 Components requir...
Medical System Expansion 2
Created by noj
Features Improves how the game handles prosthetics by not discarding the sub-parts of added prostheses. This makes it so adding bionic parts doesn't reduce the total health of the pawn, and the sub-parts can be damaged. Items keep track of the other prosth...
Vanilla Chemfuel Expanded - Odyssey Patch
Created by Bulldog
A quick and dirty patch to integrate the gravship engine and vanilla chemfuel tanks into the Vanilla Chemfuel Expanded pipe network. VCE connects to vanilla chemfuel tanks, but doesn't actually turn them into proper storage tanks (you can pipe chemfuel in,...
Mechanoid Upgrades - Archotech
Created by GoGaTio
https://i.imgur.com/NJRvucU.png This mod adds archotech upgrades for mechanoids that cannot be crafted, but can be obtained via quests or as loot from ancient shrines. Sometimes they can appear installed in enemy mechs, so checks if random centipede can us...
Vanilla Chemfuel Expanded
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png Due to an extreme amount of rude comments, I need to remind the community that we will not take kindly to abuse. Please read the description of this mod carefully before leaving a rude comment. We are not trying to take a sw...
Mechanoid Upgrades
Created by GoGaTio
https://i.imgur.com/NJRvucU.png This mod adds mechanoid upgrade mechanic. Now mechanoids can be upgraded in special building. Once installed, upgrade can only be removed in mech upgrader, removing takes the same time as installing process. Upgrades don't d...
Mechanitor Orbital Platform
Created by Zoarak963
Have the chance a lost mechanitor platform after scanning to provide extra Biotech/Odyssey Integration. Collect lots of mechanitor loot and even fight bosses on the platform. Be prepared the mechanoids won't let the loot go without a fight. Randomly genera...
Mechanitor's Weapons
Created by Windward'Snow
*This mod is remade from the old mod Recycled Mechanoid Arms in 1.3, and some new contents have been added. Both cannot be used at the same time. * Made for prime mechanitors —————— The mechanoids has unlimited potential, which is the key to the next stage...
Mech Work Tab
Created by Space Moth
Description This mod will add a new tab for controlling the work priorities of Mechanoids in the same way that the existing pawn work tab functions. There is also a minor tweak to remove nonsense work items from supporting Mechanoids such as recruiting, mi...
Mech Recharger Standby Mode
Created by Fette Sandratte
In Vanilla, mech rechargers always draw full power - even when not in use. With this mod, rechargers go on standby when not in use and only draw 40 W of power. Features Reduces power consumption of any Mech Recharger to 40 W while no mech is being charged ...
Vanilla Brewing Expanded - Coffees and Teas
Created by Sarg Bjornson
https://i.imgur.com/rLaa7So.png Thanks to Trahspanda for letting me add his lemonade mod to this. Buy him a coffee at: https://ko-fi.com/trahspanda https://i.imgur.com/ZNBLvo2.png 14/07/2021: v1.101 https://i.imgur.com/cEtGfjY.png Vanilla Brewing Expanded ...
Mech Charger Booster
Created by Azzy
Mech Charger Booster - Adds 4 new buildings which can increase the charging speed of the adjacent mech recharger. Confirmed compatibility Mod - Universal Mech Charger - Alpha Mechs - Pavia-RogueServitor|帕维亚-失控机仆 - MiliraRace - The Dead Man's Switch - Theor...
Material Sub-Menu
Created by Cedaro
A modding tool to save architecture tab? For Players It's a modding tool, you only need this if another mod has a dependency on it. For Modder The function of this mod is, if there's a stuffable building in dropdown menu, it'll expand a sub-menu to select ...
Vanilla Brewing Expanded
Created by Sarg Bjornson
https://i.imgur.com/m7knAau.png https://i.imgur.com/N7PmE7J.png https://i.imgur.com/4KFLDIU.png 14/07/2021: v1.301 https://i.imgur.com/OwsGAOE.png Vanilla Brewing Expanded is an alcohol-oriented module in “Vanilla Cuisine Expanded” from the Vanilla Expande...
Map Preview
Created by m00nl1ght
Adds a map preview to the world map. It shows you the map that will generate if you settle on the currently selected world tile. The size of the preview window can be changed in the mod settings. To easily turn the preview on/off, you can use the small tog...
Map Designer
Created by Zylleon
https://i.imgur.com/HvMpaYn.png More options for unique, customized maps! Map designer makes all changes relative to the original map. Found a seed that's *almost* perfect? Make your changes and roll the same seed! Changing stone type won't change mountain...
Long-Range Mining Finished
Created by 1trickPwnyta
How many times have you noticed that your miners are idle after finishing mining at a remote mining site discovered by the long-range mineral scanner and wondered how long they had been idle for? Maybe they had enough food to finish mining and come home, b...
Vanilla Beards Retextured
Created by Neronix17
Just a simple retexture of all vanilla beards, making them higher resolution for a cleaner result. Also gets rid of the gradient their outlines have. Difference is pretty minor this time but still noticeable for anyone using Camera+. https://i.imgur.com/vO...
Luciferium Expansion
Created by BlueEagle421
https://i.imgur.com/N7PmE7J.png This mod aims to add a balanced way of making money, producing Luciferium and Luciferium like drugs in late game. Everything is kept in vanilla style graphics and described with original lore. I can't update the old mod page...
Long Range Mineral Scanner Retexture
Created by Happycam
https://i.imgur.com/clvxIYA.png Retexture of the vanilla long range mineral scanner to make it fit alongside my other console mods as well as give players a high resolution texture previously not available via VE Textures. https://i.imgur.com/nkw7JMp.png C...
Log Publisher from HugsLib
Created by m00nl1ght
This is a standalone version of the Log Publisher from HugsLib (created by UnlimitedHugs). This only contains the Log Publisher, not any of the other features from HugsLib. You can use this mod either on its own, or alongside HugsLib. To use the publisher,...
Vanilla Base Generation Expanded
Created by Oskar Potocki
https://i.imgur.com/61Y4DoF.png See change notes https://i.imgur.com/Xide7Zf.png This is a reuploaded Vanilla Base Generation Expanded that will work on versions 1.5 onward. If you're on 1.4, please subscribe to THIS instead. Vanilla Base Generation Expand...
Vanilla Backstories Expanded
Created by Oskar Potocki
https://i.imgur.com/gEFxwWX.png Check Change Notes for details. https://i.imgur.com/Iv06fqw.png Vanilla Backstories Expanded was a mod suggested by my patrons right after we released Vanilla Backgrounds Expanded and everyone thought that was the mod adding...
Vanilla Backgrounds Expanded
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/pb5R7kP.png 1.0 (07/03/2022): Release 1.0.1 (17/03/2022): New background: Exploration 1.0.2 (25/06/2022): New background: Awakening https://i.imgur.com/uTK4la3.png Vanilla Backgrounds Expanded is a mod th...
Loading Progress
Created by ilyvion
Loading Progress is a RimWorld mod that adds a detailed loading progress window to the game. It visually tracks each stage of RimWorld's startup process, showing which step is currently running. This makes waiting for RimWorld to start slightly more intere...
Vanilla Arsenal
Created by DetVisor
https://raw.githubusercontent.com/DetVisor/Spacer-Arsenal/main/Previews/Infocards/DescriptionHeader.png Welcome to yet another industrial-based weapon mod which continues the Arsenal series by introducing a vanilla-like set of weapons to enhance and expand...
Live With The Pain
Created by Mlie
https://i.postimg.cc/PJc4kLbg/Self-Info.png Injuries that gets permanent and causes permanent pain will now get less painful over time. Pawns learn to cope with it and will feel less pain as time goes by. After five days pain is reduced to 75% After a quan...
Linkables Info Expanded
Created by Deadmano
Provides full information of the stats linkable facilities provide in the information window. Safe to add or remove at any time. A perfect companion for Even More Linkables -- On mod updates: If I haven't updated the mod between two major game updates, you...
Limitless Deathrest
Created by DemonX3
Your Sanquophage can get as much Deathrest capacity as it can find serum, but 3 out of 5 Deathrest buildings have a cap to their maximum amount linked. Don't you think it's a little annoying? Or wrong? Or both? This mod completely removes this cap from Dea...
Life Support Continued [1.1+]
Created by cat2002
Life Support Life Support is a mod that adds the Life Support System building. It's a linkable to beds that will prevent a pawn from dying if they lose organs. I took this building from the mod 'Questionable Ethics' and made it a standalone mod to increase...
Lighting Category (DEVELOPMENT CEASED)
Created by ferny
What does this do? Adds a brand new category specifically for lighting and moves all lights there. That's it? Yeah. Mod Support - Vanilla Furniture Expanded - Vanilla Furniture Expanded Spacer Module - Vanilla Factions Expanded - Settlers - Save Our Ship 2...
Level Up!
Created by krafs
Get notified when colonists level up Usage You will automatically get notified whenever a colonist levels up. Configuration is available in the mod settings. Languages - English - Spanish - Simplified Chinese - French - German - Brazilian Portugese - Russi...
Letter Gravship Ready
Created by Fifbef
Sends a letter when the gravship is ready to take off again. This can be safely added or removed mid-game. Letter can be disabled in Mod Options. Github: https://github.com/7h0m4s/RimworldLetterGravShipReady ...
Vanilla Animals Expanded — Waste Animals
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/crEaOVF.png Check change notes for details https://i.imgur.com/lKe1O7Q.png Embrace the toxic side of nature with the "Vanilla Animals Expanded - Waste Animals" mod! This unique mod expands the range of cr...
Vanilla Animals Expanded — Royal Animals
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/Ljrc02E.png https://i.imgur.com/crEaOVF.png Check change notes for details https://i.imgur.com/lKe1O7Q.png After expanding every single biome and animal type in the game, it’s about time we start expandin...
Layers: Capes and Armor
Created by YobarIsushcatel
C.H.C.H.C...BDSM Capes, Hoods, Crowns, Hats, Collars... Bandoliers, Dusters, Sashes, Masks Features Capes wearable atop most apparel Hoods wearable over most apparel Crowns wearable on most apparel Hats wearable above most apparel Collar wearable with most...
Vanilla Animals Expanded — Endangered
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/VHycREK.png 1.1.0 (10/06/2022): 1.4 Update https://i.imgur.com/hGxHj49.png Remember how I said the Temperate animals mod was the last one? Well, people lie. There is still a few animals around the world t...
Vanilla Animals Expanded
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/VHycREK.png Check Changelog. https://i.imgur.com/hGxHj49.png Vanilla Animals Expanded is a large mod that contains almost all previous Vanilla Animals Expanded modules, this time merged into one big mod. ...
Vanilla + Wall Vitals Monitors Retexture
Created by Happycam
https://i.imgur.com/laLKCuP.png https://i.imgur.com/5E5qFeq.png https://i.imgur.com/0KsbSpy.png https://i.imgur.com/clvxIYA.png Retexture of the vanilla, wall and VE Variations' Vitals Monitors to make it fit alongside my other console mods with more varia...
Layered Wall Destruction - Additional Patches
Created by Seromas
Layered Wall Destruction patches for ReBuild: Doors and Corners, Vanilla Expanded Extra Embrasures, Reinforced Walls and many more! The original mod supports Medieval Overhaul but only partially, see below. Original mod : Layered Wall Destruction All addit...
Van's Retexture : Melee Weapons
Created by Sir Van
https://i.imgur.com/UfvLKPp.png https://i.imgur.com/IHVmPDs.png You are using camera+ ? you appreciate quality ? then you are at the right place, this is a retexture of every base game and dlc melee weapons on a higher, crisipier resolution and with a touc...
Layered Wall Destruction
Created by Keshash
Overview A mod that aims to make urban combat more interesting by introducing multiple stages of destroyed walls. Now, when a raider knocks out all HP in your normal wall, instead of disappearing completely, it will turn into a worse version of itself, cre...
Launch Sites Expire
Created by cass
Description A small mod that allows gravship launch sites to expire after a time, preventing them from cluttering the map forever. By default functions in the same way as abandoned camps, only removing sites that aren't located on a landmark. This can be c...
Lactation Expansion
Created by turkler
https://i.imgur.com/ySSveRf.png This mod is a vanilla-friendly expansion of the lactation feature from Biotech. An overview of the content added by this mod Ability - Self-milking https://i.imgur.com/c3znTEQ.png Toggle whether this colonist will milk thems...
Van's Retexture : Mechanitor
Created by Sir Van
https://i.imgur.com/UfvLKPp.png https://i.imgur.com/IHVmPDs.png I wanted to get back to art and what more than doing a little retexture to bring up the mood, i wanted to have more consistency within the mechanitor apparels, i wanted to add more of that swe...
Utility Columns
Created by NEPH
To improve your halls and rooms! Adds several types of utility column. All columns hold up the roof, beware of possible roof collapse when moving. Utility Columns Orbital Trade Column Acts like an Orbital Trade Beacon, and lights the area, perfect for ware...
Labels on Floor (continued)
Created by Sister Fister
Labels on Floor (continued) Display room and zone names directly on the floor, Prison Architect style! Perfect for organizing complex bases and improving gameplay clarity. ⭐ Features: No HugsLib dependency! Per-room settings Custom color per room Custom na...
Useful Terror
Created by Fuko
Building a horror base filled with skullspikes and gibbets was one of the more interesting possibilities in Ideology, but it turned out terror was never needed and redundant with the collar and body strap. In addition, the way terror worked was janky at be...
Kinky Bodystraps
Created by Gerrymon
- PREFACE - I'll be upfront. I've played with RJW for years now with plenty of casual roleplaying runs. Unfortunately, most, if not all, of the appealing clothing is made in a more realistic art style, which means they either clash with vanilla or require ...
Use Bedrolls - Continued
Created by Meme Goddess
Sadly Uuugggg has passed away, I'm going to continue this mod (and some/all of his others) in order to preserve his legacy and impact on RimWorld. Original Mod Github Original Description Bedrolls are used from the inventory (ie when on a caravan) When a p...
Keyz' Allow Utilities
Created by keyz182
Keyz' Allow Utilities A utility mod that adds various quality-of-life improvements for managing items and plants across your colony map. This mod focuses on enhancing selection, allow/forbid controls, and plant management features. Note: this is not a fork...
Keep Mortars Ready
Created by 1trickPwnyta
Description Colonists will keep mortars ready to fire at a moment's notice so you don't have to micro-manage them. Adds a basic work type for colonists to man mortars automatically until those mortars are loaded and off cooldown. Colonists will not fire mo...
Unofficial VE Shields Addon
Created by Scorpio
https://i.imgur.com/IsNnhaC.png Hello there i have ever been disappointed at the lack of shields in the game? Or the fact so few weapons can use them? I do so decided to do something about it . https://i.imgur.com/GTYXpMX.png This mod adds a settings menu ...
Undraft After Tucking
Created by Madara Uchiha
Undraft After Tucking Undraft pawns after tucking to bed, allowing for medical care and other stuff if needed. Features If a pawn rescues or captures another pawn while drafted, they would instantly be undrafted after tucking them into bed. Never have a pa...
Keep Converting
Created by Linnun
You know the struggle: You use your Moral Guide's "Convert" ability to reduce a pawn's certainty, but then forget to repeat the process when the cooldown wears off. By the time you remember, the target has regained way too much certainty. Worry no longer! ...
Unlimited Threat Scale
Created by 1trickPwnyta
Allows you to set the threat scale, in theory, as high as you want. How high will it let you go? I don't know. Technically there is still a limit of 1000000000% because numbers stored in computers must have a limit, and that number would break the game any...
Joint Battles (Continued)
Created by Zaljerem
Original mod by SalmonToastie, Taranchuk https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2417393902 If the original author requests it, I will remove this update. -- Original mod notes (1.4): Your allies call upon you at long last. Finally you can r...
Underground Zzzts
Created by Safairette
Underground conduits now also short, that's literally it....
Uncompromising Tribal Faction
Created by Fuko
The tribal faction is in a sorry state. In a world with either gun-toting, high tech, robotic, armored, or giant insect factions, it's a wonder the tribal faction has managed to survive at all. The goal of this mod was to make the tribals into an actual th...
IV Drug Infuser
Created by Akaster
Adds a facility building that links to beds. Can be loaded with drugs. When pawns lay on the bed, drug will be automatically given to the pawn. Unlocks with hospital bed research. Can be linked to any bed, including animal bed and sleeping spot. Drug will ...
Jewelry
Created by Sarg Bjornson
https://i.imgur.com/xbX0rRs.png I've always thought gold didn't have enough uses in-game. As the only real use was statues, trading and eventually floor. This is now an old story! I present you Jewelry! The mod adds new apparels: necklace, ring, bracelet a...
Uncompromising Fires
Created by Fuko
Primary Changes The goal of this mod is to make fires more interesting and dynamic! For indoor fires, fires will grow and spread 2x faster (value adjustable in the options), which makes designing a base capable of containing indoor fires (such as with fire...
Ion Weaponry (Continued)
Created by Zaljerem
Original mod by Elseud https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3223261922 Credits: Design, XML, Textures: Elseud C# - SmArtKar Athena Framework code - MIT License This mod is distributed under Creative Commons Attribution 4.0 International w...
Invisible Display Case Continued
Created by TalesoftheRim
https://i.imgur.com/53TGYy2.png Decorate your base! Adds an invisible display case using NightmareCore that can be placed over top of anything. Pawns cannot use items stored inside, so it's only for a cosmetic appeal. In NightmareCore settings enable the "...
Turrets: Re-Examined
Created by Smxrez
https://i.postimg.cc/tgTLgYxf/Divider-UI.png https://i.postimg.cc/PrtYpZ92/Details.png https://i.postimg.cc/tgTLgYxf/Divider-UI.png If you can’t tell by now I love turrets. Like, a lot. But once you start stacking multiple turret mods, things can get messy...
Intimacy - A Lovin' Expansion
Created by turkler
https://i.imgur.com/PSlhI6Q.png https://i.imgur.com/Avx9MS4.png I've always wanted a tasteful expansion of the more intimate mechanics in Rimworld. There are those mods, of course, but they always felt too crass, too explicit. And so, I present to you, a t...
Intimacy - Gender Works
Created by turkler
https://i.imgur.com/PSlhI6Q.png https://i.imgur.com/Avx9MS4.png Intimacy's first expansion brings a big rework of lovin'! Reproductive capabilities of colonists are no longer tied to their gender! https://i.imgur.com/wHMdPYy.png An overview of the content ...
Interaction Bubbles
Created by Jaxe
Wouldn't it be great if you could read character interactions? Well you can, in the social log... or with Interaction Bubbles Shows bubbles when characters perform a social interaction with the text that would normally only be found in the log. This allows...
True Non-Senescence
Created by Luna
Tired of your multi-centennial elves dying of plague, your dragons being incapable of giving birth, or the fact that a 600-year old couldn't possibly be in a relationship with a 620-year old? When Ludeon made the Non-Senescent gene it was specifically desi...
InventoryTab
Created by CptKota
Ever asked yourself, "where did I put that orbital bombardment?" "How many chunks are left on the map?" "I wonder how many shirts the colony has left?" "Who took the masterwork Thrumbo pants?" With the Inventory tab mod, you will never misplace, miss or lo...
Transport Category (DEVELOPMENT CEASED)
Created by ferny
https://i.imgur.com/EKuNZ5w.png What does this do? Renames the Vehicles category to "Transport" and moves transport pods, the pod launcher, and ship landing beacons to it. Mod Support Rimnauts 2 Any vehicle mods using the Vehicle Framework. Architect Icons...
Integrated Genes
Created by Turnovus
This mod aims to integrate Royalty and Ideology into Biotech's genetics system, by adding multiple genes that are designed around pivotal features of the earlier two DLCs. Integrated Genes currently adds 27 unique functional genes and 6 cosmetic genes, wit...
Integrated Alpha Animals Psycasts
Created by ferny
https://i.imgur.com/EKuNZ5w.png Makes Alpha Animals psycasts a part of the primary tab of the Vanilla Psycasts Expanded psycast menu. Made in an effort to blur the lines between modded content and vanilla content. Should be compatible with everything, just...
Transparent Substructure
Created by Aelanna
Craft transparent variants of gravship substructure and heavy bridges! Mod Contents This mini-mod adds the following new foundation and floor types: Transparent Substructure - Statistically and materially identical to regular gravship substructure, but whe...
In-wall coolers and vents
Created by Hanabishi
Do you hate when raiders easily break into your rooms via coolers? This mod is for you! With this mod coolers and vents can be built on top of the walls. So after a cooler destruction the wall remain still. Compatible with existing saves. Just place additi...
Inspired Conversion
Created by SkunkPlaysGames
Adds an additional inspiration to the game that functions like Inspired Recruitment but for ideological conversion. Inspired pawns gain an ability called Instant Convert which functions nearly the same as the regular Convert ability held by pawns with the ...
Transhumanist Medical Specialist
Created by MightyPantherIII
Allows followers of the Transhumanist Meme to be able to select the Medical Specialist role. That's it. That's the mod. I always wondered why the people who have the most elective amputations and -ectomies on the Rim were locked out from the Medical Specia...
Improved Need Indicator
Created by missionz3r0
What Adds tooltip text to inform the player how long a pawn has until mood debuffs. Implemented Food Indoors Outdoors Recreation Rest Why Because I spent three hours building a spreadsheet to figure out how long my pawns sleep and just knew there had to be...
Impact Weaponry - Reloaded
Created by DetVisor
https://raw.githubusercontent.com/DetVisor/Spacer-Arsenal/main/Previews/Infocards/DescriptionHeader.png Welcome to the new and improved Impact Weaponry, featuring all new textures, balance tweaks, and a bunch of new features and items! Impact Weaponry - Re...
Trading Options Continue
所有的功劳都归于José Ángel Soler Ortiz先生,我只是在此基础上稍作修改,让它能够在新版本上正常运行, All credit goes to José Ángel Soler Ortiz, I just made some modifications to make it work with the new version. 2025/7/21更新:重构了部分代码,现在应该有更好的兼容性。移除了旧版本的文件,现在只支持1.6 Updated on 2025/7/21: Refactored...
Trading House
Created by FarmerJoe
Trading House added a Trading House Interface which let player colony accept notification for upcoming Trading Day and participate in the event. https://i.imgur.com/MGtrBfK.png How to Use once build, trading house console will show the time left until next...
ilyvion's Laboratory
Created by ilyvion
ilyvion's Laboratory is a library/framework mod for use by my other mods to avoid code duplication across my mods. Anyone is free to make use of this as a dependency, but I don't want to promise that things won't break for third parties, so depend on it at...
Trader Show Xenotype
Shows xenotype next to age for non-baseliner pawns in trade menus. Should be compatible with all other mods (like Dynamic Trade Interface). Source code available on GitHub...
Tooltipped Long Names
Created by Reiquard
Tooltipped Long Names Adds an ability to see non-truncated long names in the tooltip that shows when hovering the mouse over truncated object name on the inspect window. Especially useful for those who play with mods like Infused / Infusion 2 or other mods...
Toggleable Shields Continued
Created by FerrisCG
Original Mod: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2690413766 Note: You must unsubscribe from the original mod, I use the same packageId to keep compatibility going! Original Description A mini-mod which allows shield belts to be turned o...
Ignorance Is Bliss
Created by GwinnBleidd
This is an updated, recompiled and fixed reupload of Dametri's https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2111808313 mod. Changes and fixes: Updated to 1.3, 1.4, 1.5 and fixed broken defs Added an option to exclude Empire from tech level limita...
Ideology ultratech class patch
Created by GoGaTio
Just a little patch that make charge rifle, charge lance(and beam repeater with beam graser if DLCs are active) considered as ultratech class weapons in Ideology noble/despised precept....
Toggleable Readouts Continued
Created by FerrisCG
Original Mod: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2661792499 Note: You must unsubscribe from the original mod, I use the same packageId to keep compatibility going! Original Description Know that resource list in the top left corner? Thi...
I'm Off (Continued)
Created by Zaljerem
Original mod by CrunchyDuck https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2873618148 If the original author requests it, I will remove this update. -- It appears, despite what the author said below, that Royalty is required. -- Original mod notes ...
I will be back
Created by 骸鸾
——————Description—————— “I will be back” is a small mod to enrich the kidnapped system in Rimworld. In Vanilla, having a colonist kidnapped is almost as bad as being dead. Now “I will be back” gives your kidnapped colonists the chance to return to the colo...
Toggleable Overlays Continued
Created by FerrisCG
Original Mod: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2608654598 Note: You must unsubscribe from the original mod, I use the same packageId to keep compatibility going! Original Description Instead of items always showing their overlays, thi...
Tidy Designation
Created by Cedaro
Hide designation window when selected an item, and show back when deselected, so the entire screen is available for placing ... Can anyone tell me how to upload a GIF as cover?...
Hussar Weapon Aptitude Remake
Created by Cedaro
Too many aptitude genes!! Hussar mod will generate aptitude genes for every existing weapon, which can easily overwhelm your xenogerm menu in heavy modded environment, and makes the aptitude gene itself kind of useless. What this mod does is to aggregate s...
Thick Armor - Continued
Created by Meme Goddess
Sadly Uuugggg has passed away, I'm going to continue this mod (and some/all of his others) in order to preserve his legacy and impact on RimWorld. Original Mod Github Original Description Multi-layer armor applies its armor value for each layer it occupies...
HiTech Research Bench Retexture
Created by Happycam
https://i.imgur.com/kG14NE8.png https://i.imgur.com/I6597n7.png https://i.imgur.com/clvxIYA.png Retexture of the HiTech Research Bench. Originally meant to be used alongside my Rimatomics Console Retexture mod, however I chose to upload this mod separately...
Hive Category (DEVELOPMENT CEASED)
Created by ferny
What does this do? - Renames "Insectoids" to "Hive" - Moves the category underneath Animals - Adds an architect icon to the category That's it? Yeah. Really not much right now. Mod Support - Vanilla Factions Expanded - Insectoids 2 - Use Drag-Sorting to mo...
Therapy (Continued)
Created by Zaljerem
Original mod by Orion https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1076950211 Creative Commons Share-Alike License All the same; if the original author requests it, I will remove this update. packageID of Orion.Therapy has been retained for compa...
The Dead Man's Switch-more dozer
This was a competitive bidding elimination project for a colonial fleet. A dragon-maid engineer from Aleson Industry and a Mirira engineer from Nara Industry collaborated to present the following ten proposals. Unfortunately, these models were deemed unsui...
High Life Drug Cooking Speed
Created by [VIP] Big Tortoise
Simple patch that makes the High Life precept now also increase drug cooking speed, not just drug synthesis speed. Now your colonists can not only make yayo faster, but also make smokeleaf and beer faster too! The drug cooking speed stat scales off of cook...
Help me build
Created by Andromeda
This is a very tiny and simple mod that adds a button to building plans to create ingredients at nearby workbenches. The main purpose of this mod was to simplify the construction of vehicles from Vanilla Vehicles Expanded. It turned out to be very inconven...
The Dead Man's Switch - Motorized
Created by AOBA
https://i.imgur.com/kvppfWO.png Info This is an expanded content mod for The Dead man switch mod, so you need DMS core mod for sure. 4 new vehicles are added in-game, can unlock by research DMS tech tree. and all of them have their vehicle update tree. CE ...
Haul Mined Chunks
Created by Mlie
https://i.postimg.cc/PJc4kLbg/Self-Info.png Will mark stone-chunks to be hauled when they spawn from mining. I just got tired of random chunks laying about, slowing down my miners. Should work on any chunk, vanilla and modded. Safe to add/remove anytime - ...
Harmony
Created by Brrainz
This mod contains the C# library Harmony for all RimWorld mods. Harmony is a library that is used by many mods. In RimWorld 1.x or older the library was included inside C# mods and there was no need to load it as a separate mod. However, RimWorld versions ...
Healer Mech Serum Choice
Created by Syrus
Description A mod that lets you choose which health condition to heal when using a Healer Mech Serum. --- The dialog for selecting which health condition to heal opens after the item is used, but the item will only be destroyed if it is actually used to he...
Hard Vacuum
Created by PeteTimesSix
10 seconds of useful conciousness, 30 seconds until severe long term damage, 90 seconds until death. -NASA, probably Modifies Odyssey's vacuum exposure mechanics to be more true to life. Short term exposure will no longer results in instant vacuum burns. L...
Grazing Lands
Created by avil
Animals don't destroy grass and eat according to their size. Can be (un)installed mid game. Features - all wild and non-yielding plants don't get destroyed when eaten, but get growing progress reset instead. How much growth lost depends on "damage done" sl...
Gunlink sucks less
Created by Kimo'
What does this mod do? Extremely simple mod to make the gunlink a little more useful. On top of it's small accuracy buff, it now also gives 25% reduced aiming time. Theses changes are made with the intent of making the decision of choosing a gunlink over s...
The Dead Man's Switch - Module MechWeapons
Created by Asiimoves
Do you not want to leave the Dawnblade on the ground when taking off the Dragoon? This mod will provide you with a solution. This mod adds a modular version for Dragoon to weapons with Supported bodysize above 1.7. The materials required for module manufac...
GravTech Retextured
This mod replaces, the GravTech with general alternate textures for the mod. This mod replaces, "Alsariul's's GravTech" with alternate textures for weapons, buildings, UI elements and more. requires the original mod to work. Mod Replaces / Adds 58 Unique s...
The Dead Man's Switch - MobileDragoon
Created by AOBA
https://i.imgur.com/9FHIFwU.png The Dragoons No one can face the Dragoon at close range without being shocked by its huge size and ferocious weapons, especially here, in a remote world where the surface road conditions are so poor that it is insulated from...
GravTech
Created by Alsariul
Gravcores... They were used for a variety of purposes: grav engines, huge terraformers, inexhaustible sources of energy. What other opportunities do they offer and is it possible to create them yourself? The answers are waiting in GravTech. This modificati...
Grav-Shuttle Retextured
This mod replaces, the Grav-Shuttle with alternate 320x textures for the vehicle A re-texture of the Grav-Shuttle By TurboPickle. the original textures just seem too similar to the base game shuttle for my liking, It might not be the best it is most defini...
The Dead Man's Switch - Control Spine
Created by 梨子
Added an implant based on the DMS biological pathway that forces targets to defect to your faction, overriding their original faction loyalty. Of course, this comes with some indescribable (or perhaps unexpected?) side effects. https://steamuserimages-a.ak...
Grav-Shuttle
Created by TurboPickle
Hello Everyone! I bring you: The Grav Shuttle! After tinkering around with with gravcores, the colonists understand they cannot replicate a grav-engine. With this said, gravcores produce gravitons, so if you strap it to the top of a shuttle, then surely yo...
The Dead Man's Switch - Additional Upgrades
Created by Warspite Enthusiast
1.6 CE COMPAT HAS NOT BEEN PATCHED YET! A simple sub-mod for Dead Man's Switch that adds a few more mechanoid modifications/upgrades. These DO NOT work on vehicles from DMS motorised (or any vehicle mod)! No mod dependencies aside from DMS (and its depende...
The Dead Man's Switch - AncientCorps
Created by AOBA
A main combat corps belonging to an former-visited colonial fleet left on this planet for hundreds of years. Now, the underground military facilities built for total war are operating once again. Ancient automatroid war machines are gathering on the surfac...
Graphic Chair Overhaul 2
Created by Si-Cafe
Description This mod makes a pawn sitting on a north-facing chair look like it is actually sitting on the chair. This is represented by drawing the backrest in front of the pawn layer. The backrest (additional second layer) is only drawn when the pawn is p...
The Dead Man's Switch
Created by AOBA
https://i.imgur.com/kvppfWO.png Millennia earlier, the threat of archotech war machines, pirates, and awry bio-organic weapons arose. Nara an Interstellar Industries Complex initiated the project of semi-automated war-machines, which aimed at creating a le...
Temperature Gauge (Continued)
Created by Mlie
https://i.postimg.cc/1X4HT06h/Info.png Update of Aeryl mod https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=843504745 - Added a wall-mounted gauge, since people asked for it and I liked the idea! - Added the current temperature in the description of ...
Go Explore!
Created by Albion
Go Explore! - A new event mod This mod provides new events and exciting opportunities for exploration. Go explore ancient cities and try to capture a space ship. New Events Lost City An ancient city got somehow destroyed. You can travel there and loot reso...
Grand Rivers Reborn
Created by Meltup
Expanding the might of Rimword's waterways once again. This mod is ideological continuation of Grand Rivers for Rimworld that makes rivers larger and more significant: N/N Vanilla Grand Rivers Grand Rivers Reborn Huge river width 30 30 30* Large river widt...
Techprint for Cryptogear
Created by Kimo'
What does this mod do? When visiting the cryptoforge, you'll find a techprint containing the old knowledge of Crypto-smithing. After applying the techprint and researching the new Crypto Smithing project, you'll be able to construct a brand new cryptoforge...
Glittertech Expansion
Created by BlueEagle421
https://i.imgur.com/N7PmE7J.png https://i.imgur.com/UGIOT7U.png A massive content expansion focused on enhancing the late-game experience. It introduces new offensive measures against mechanoids, ways to produce previously uncraftable recipes, and brings y...
GlitterNet
Created by K
Feed the beast, get efficiency gains. Confused? Check out the GlitterNet Quick Guide or try the K's Mods Discord GlitterNet is a mod for maximizing the efficiency of your base by integrating every part of it with a powerful machine god supercomputer. For t...
Technology Helps Children Learn Fast
Created by Alite
This mod adds learning rate increases to the learning assistant (if you have Royalty), and the neural supercharge (if you have Ideology). It may also contain various updates to implants of other mods if requested. Should be safe to add/remove mid-save. - S...
GiTS Cybernetic Equipment
Created by themoistestwhale
Ever felt that the vanilla medical bed was not quite enough for, I don't know, just the routine replacement of a colonist's entire nervous system... yeah, same. This mod adds three different types of cybernetic equipment inspired by the world of Ghost in t...
Taste of Vanilla:Retexture - Flaks and Plates
Created by IcyCheeseCake
A re-texture for the base game flak and plate. Try to keep as close as possible to the base game one. Also made the side view for the flak consistence. No idea why the female and thin a have a round bottom in the original. Doesn't include the Ideology styl...
GiTS Cyberbrains
Created by themoistestwhale
This mod adds 23 cyberbrains from the world of Ghost in the Shell! These are advanced brain cybernetics where micromachines graft microcircuitry to organic tissue, creating a hybrid of the original brain tissue with cybernetic components known as a cyberbr...
Tabletop Decorations
Created by Ollie_Greenhorn
Update: Made the outlines way less thick. Mostly changed from 60px to 40px. I am now old enough to drink, which is what I needed to get this done because man was it boring. -----------------------------------------------------------------------------------...
Giant imperial turret
Created by mo
Content: Two giant Imperial turrets have been added, inspired by VFE deserters' Imperial turrets, which are larger and more powerful versions. These turrets have multiple barrels that can fire on targets simultaneously, and their turret rotation is relativ...
Gerrymon's Upscaled Vanilla Textures
Created by Gerrymon
Provides hand-drawn upscales for just about every texture not covered by Vanilla Textures Expanded (go get that one) or any of the mods in the HDWorld retexture list. (provided in the featured collections). We've combined Retextured Sculpture into this mod...
Geological Landforms
Created by m00nl1ght
Compatibility with the Odyssey DLC Content that overlaps with the Odyssey DLC is automatically disabled when the DLC is active. This means 14 out of the 43 landforms in this mod are disabled when the DLC is present. The river landforms from this mod remain...
Gene Fabrication
Created by Happycam
https://i.imgur.com/uY2hXM2.png Are you tired of trying to get a specific gene after hours of grinding quests, extracting, and trading? With massive mod lists with hundreds of new genes, is it even worth losing your sanity over it? Your colony could alread...
Subspace Burst Transponder Console Retexture
Created by Happycam
https://i.imgur.com/gxJrEwJ.png https://i.imgur.com/FCMrL14.png https://i.imgur.com/clvxIYA.png Retexture of Jaxxa's Subspace Burst Transponder's console and UI (yes, I added a little bonus this time and retextured the UI). This mod works for both Jaxxa's ...
Gene Extractor Tiers
Created by RedMattis
https://i.imgur.com/B4xmwit.png Summary This mod adds improved versions of the gene extractor which will extract genes from a characters until you've extracted every gene available. An improved version can also extract archite genes. At default settings it...
FriendRivalPatch
Created by Side1iner
FriendRivalPatchThis is a very small mod doing just one small (but honestly, rather impactful) thing: it changes the thresholds for a pawn to consider somebody a 'friend' or 'rival'. It's mostly because it's stupid a pawn, living rough on the Rim with all ...
Garage Doors Expanded
Created by NuanKi
Garage Doors Expanded: Stronger, Safer, Better! Armored garage doors are airtight (Odyssey) Recomended to play this video while reading the description Hey there, RimWorld enthusiasts! Tired of the same old garage doors? Want to enhance your colony's funct...
Friendly Skip
Created by YobarIsushcatel
Ever skip another factions pawn out of danger and get hit with a -15 even as you beat fire off their body? No more Removes faction relations penalty when using skip their pawns Dude, I just saved you, why are you mad My other mods: Layers: Capes and Armor ...
Stylized Slave Collars and Headgears
Created by Gerrymon
- DESCRIPTION - 1.5 Note: Bridles are now drawn like regular hats, meaning they will make the pawn bald. Please use other mod that can show hairs with hats. -- Add more styles for slave collar and a new bridle item (for now), which based on medieval scold'...
Subspace Burst Transponder (Continued)
Created by Zaljerem
Original mod "ED-SubspaceTransponder" by Jaxxa https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=722092901 https://ludeon.com/forums/index.php?topic=18995.0 If the original author requests it, I will remove this update. Retexture by Happycam: https://...
Force Xenogerm Implantation
Created by Cyber
Overview Don't ask if you can implant a xenogerm, just do it! Does it feel a little strange you can impose 99 other warcrimes on those unfortunate enough to find themselves in your care, but genetic experimentation isn't one of them? Well it is now. Coloni...
Fortified Features Framework
Created by AOBA
A mod library for integrated set of commonly used features. Included Features Heavy Equippable Weapons a system to manage and add weapons that require a large body size or auxiliary equipment to use. Modification an UseEffect-based implant system that can ...
Storage Window
Created by ProgrammerLily
A smart pass-through window system for seamless item transfer between rooms! These windows automatically route items to their final storage destinations while maintaining perfect climate separation. Place them in walls to create efficient supply chains - c...
Stealth Shuttle Retextured
This mod replaces, the Stealth Shuttle with alternate 320x textures for the vehicle A re-texture of the Stealth Shuttle By Mr.Wireman. the original textures just seem too smilar to the base game shuttle for my liking, It might not be the best it is most de...
Floors Are (Absolutely) Worthless
Created by Leaguenet
- Works with most modded floors (feel free to report if any aren't affected) - Safe to add to a save - Safe to remove from a save - Affects all floors except for smoothed stone (to achieve the same for smoothed stone, please use this mod: https://steamcomm...
Flooring Floors
Created by Scav
A wide collection of clean looking flooring. High-resolution textures are available HERE . This mod was created for my personal use, but in the end I decided to share it because why not. All textures were created from scratch by me. Features: 🞛 18 styles o...
Floor Menu
Created by ferny
AN IMPROVED VERSION OF THIS MOD IS NOW INCLUDED IN https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3563882422 What does this do? Replaces the floor menu with a new, more versatile one! If you use a lot of aesthetic mods, you know the headache. Inste...
Float Sub-Menus
Created by Kathanon
Adds support for having sub-menus in float menus. Update: Now also includes a search field and divider bar for float menus. This is intended as a library mod, allowing any mod developer to add sub-menus to their float menus. For players You only need this ...
Fists Aren't Made of Steel
Created by Aelanna
This mini-mod reduces the damage that humanlike unarmed attacks deal to buildings. What This Does This mod replaces the ToolCapacityDef of certain unarmed tools with BluntUnarmed, which uses a custom ManeuverDef and custom DamageDef that deals 50% damage t...
All Ideoligions Are Fluid
Created by superniqui10
Makes all ideoligions fluid when you start the game, allowing any ideoligion to be reformed by the player, including both the player's and other faction's. Removes all limits imposed on fluid ideoligion creation and reform. You can create any ideoligion yo...
Firefoam Things
Created by dickmosi
📝 About Firefoam Things adds multiple handy firefoam weapons to help deal with unruly fires. Each piece of weaponry excels at a specific task. The launcher can quickly deal with small fires from a distance. The grenades can extinguish entire rooms. The Spr...
All Production Gives XP
Created by Kattalisk
Behold! An amalgamation of these three mods, made by me! I did this because people wanted it. As with the standalone versions of these mods, you can adjust the amount of crafting XP gained. You can also disable XP gains for a work type. For example, you ca...
Alpha Animals
Created by Sarg Bjornson
https://i.imgur.com/rLaa7So.png Adds multiple unique new animals to Rimworld. Features Adds 100+ new, vanilla-friendly creatures to the diverse biomes of your Rimworlds. The philosophy of this mod is that every new creatures tries to bring some new mechani...
Ferny's Easy Caravan Formation
Created by ferny
What does this mod do? This mod makes caravan formation occur instantly after selecting gear and pawns, but only if there are no hostile pawns on the tile that are discovered. It will mimic the dev mode function “form caravan instantly”. This mod came abou...
Field Administer
Created by TangoFandango
This is a very simple mod that allows a colonist to administer downed pawns drugs from their inventory so they can carry on fighting or walk themselves to the hospital. Requires a mod that allows items to be picked up to a pawns inventory such as pickup an...
Fences And Floors (Continued)
Created by Mlie
https://i.postimg.cc/1X4HT06h/Info.png Update of Captain Stakys mod https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=784370602 - Chinese translation: 神殇丶听聆 - Updated Chinese translation: 地上的苦难是吾等的食粮丶 - Fixed the Sensor Panels not giving speedup. - Ad...
Alpha Biomes
Created by Sarg Bjornson
https://i.imgur.com/rLaa7So.png Updated: 21/10/22 Adds multiple unique new biomes to Rimworld. Features Adds 12 new diverse biomes to your Rimworlds. The mod has been designed with the Alpha Animals mod in mind, although it is not a requirement. https://i....
Alpha Genes
Created by Sarg Bjornson
https://i.imgur.com/rLaa7So.png Features - More than 300 new genes. Some are very low impact, while some are truly game changing. - 16 new xenotypes with wild mechanics. - A new "Custom random" xenotype that allows you to make new player created xenotypes,...
Export and Import Mod Settings
Created by Mlie
https://i.postimg.cc/PJc4kLbg/Self-Info.png Ive gotten requests of adding exportable mod-settings to my mods from users that are putting together mod-packs and would like to bundle specific mod-settings with the pack. Instead of implementing this per mod I...
Farhan's Warcasket Tweaks (Vacuum and Temperature)
Created by QiamOnline
<---------- SUMMARY ----------> A small patch to make all warcaskets from VFE - Pirates to have appropriate vacuum resistance and insulation, divided into levels. <---------- EXPLANATION ----------> 1) Levels Level 1: All non-spacer warcaskets except Hazar...
Alpha Genes Integrated
Created by kupa_
Integrates Alpha Genes to blend better with the vanilla game. Features Adds some Alpha Genes to the existing vanilla Xenotypes, whilst keeping their original design ideas intact. Alphapacks and Mixedpacks now blend in with the normal genepacks in name, loo...
Exosuit Framework
Created by AOBA
An interactive framework for Exosuits this is a framework mod that allows modder to make their own customizable exosuit with a wide modifiability/cross-mod content compatibility and repair/maintenance hanger systems. So what is Exosuit? In-game Exosuits ar...
Eventide Warcasket
Created by Not Dvdyyz
Adds more spacer-tier warcasket content to supplement Vanilla Factions Expanded - Pirates. https://i.imgur.com/wvK55Ex.gif https://i.imgur.com/JIKxp6R.png Starting as a remake of one of my older mods, Apeiron Warcasket, this mod reintroduces the concept of...
Epochs - Tallow
Created by DetVisor
https://raw.githubusercontent.com/DetVisor/EpochsPottery/main/Previews/Infocards/Description.png Welcome to another installment of my mod series, Epochs! Epochs is a mod series focused on adding small additions to make medieval/fantasy (but not restricted ...
Alpha Implants
Created by Sarg Bjornson
https://i.imgur.com/rLaa7So.png Features - Adds A LOT of very varied animal implants - Compatible with ALL animals from ALL mods IF they use base game animal body parts (plus patches for our VE and Alpha mods) - 4 tiers of implants: crude, prosthetic, bion...
Alpha Mechs
Created by Sarg Bjornson
https://i.imgur.com/rLaa7So.png Features - 7 new mechanoids: The Aura, Daggersnout, Goliath, Phalanx, Siegebreaker, Fireworm and Demolisher make their return. The 7 mechs will appear in raids, clusters, etc, and they can be disabled separately through mod ...
Epochs - Pottery
Created by DetVisor
https://raw.githubusercontent.com/DetVisor/EpochsPottery/main/Previews/Infocards/Description.png Welcome to another installment of my mod series entitled Epochs! Epochs is going to be a small mod series focused on adding small additions to make medieval/fa...
Epochs - Incense
Created by DetVisor
https://raw.githubusercontent.com/DetVisor/EpochsIncense/main/Previews/Infocards/Description.png Welcome to my newest mod series entitled Epochs! Epochs is going to be a small mod series focused on adding small additions to make medieval/fantasy playthroug...
Alpha Mechs: Re-Examined
Created by Smxrez
https://i.postimg.cc/tgTLgYxf/Divider-UI.png https://i.postimg.cc/PrtYpZ92/Details.png https://i.postimg.cc/tgTLgYxf/Divider-UI.png NOTE: This is derived from my patch in Progression: Robotics, so it does NOT work with that mod. (Functionally they’re nearl...
Alpha Memes
Created by Sarg Bjornson
https://i.imgur.com/rLaa7So.png Details - Adds 13 new structures: Alienism, Jewish origins, Kemetic origins, Steampunk revival, Jain origins, Sikh origins, Corsair, Neolithic, Scavenger and Atheism. With Anomaly, you get Cubicism, Flesh cult and Void-Touch...
Environment Category (DEVELOPMENT CEASED)
Created by ferny
What does this do? Adds a brand new category specifically for managing the environment and moves all associated buildings there. That's it? Yeah. Mod Support - Vanilla Recycling Expanded - Vanilla Races Expanded - Waster - Quarry - Medieval Overhaul - Vani...
Alpha Skills
Created by Sarg Bjornson
https://i.imgur.com/rLaa7So.png Features Alpha Skills adds: - 13 new passions. Most of them use a new custom system that swaps the passion between an active and inactive state upon certain conditions - 19 new expertises for pawn skills New Passions https://...
Enhanced Vat Learning
Created by Nina Goblin ♥
This is an update of SmArtKar's and Elseuad's original mod: https://i.imgur.com/a3lXGiH.gif I never noticed any issues using the original on 1.6, but some references were using private calls, so I pulled them out differently for 1.6. Then Visual Studio was...
Encounter Baby Animals
Created by Yoann
Description This mod allows animals to spawn as babies or juveniles (in the wild, as a manhunter, during a quest, at a trader...), they will no longer only spawn as adults. It's uncommon to encounter them, but it does happen (most often when life expectanc...
Altered Carbon 2: ReSleeved
Created by Helixien
https://i.imgur.com/bVhysiO.png https://i.imgur.com/lMvcJSM.png https://i.imgur.com/waQFi9X.png A detailed record of all changes can be found in the “Changelog” tab. Please check there Current mod version: 6.0.2-Sov-rev9 Supports Rimworld version: 1.5 Olde...
Eltex Weaponry (Continued)
Created by Zaljerem
Original mod by Sir Van, Elseud https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2913538990 Credits: Graphic work by Sir Van XML/Writing by Elseud C# by Zaljerem Special thanks to CatLover366 for proofreading This mod is distributed under Creative Co...
Ancient hydroponic farm facilities
Created by mo
Description Ancient hydroponic farm facilities have added a set of factory and pipeline systems to provide nutrient solutions for hydroponic cultivation to improve plant growth rate. But beyond that, this mod also adds many items, buildings, ancient archit...
Elite Bionics Framework
Created by Vectorial1024
A common framework to change body part max HP, along with a bit of something else. Please check the changelog tab for the latest version. Package ID: V1024.EBFramework Quick Info and Compatibility Requires Harmony only! Visible Error Logs is strongly recom...
Edge of Descension - Vanguard
Created by Rabbit
https://i.imgur.com/TxVDiHk.png Descend into madness, crave violence and avenge yourself from your past mistakes. https://i.imgur.com/KhTPIH6.png "Are we still not strong enough?" Featuring an armor set once donned by a forgotten legend from across the rim...
EGI: Holograms and Projectors
Created by Vesper
https://imgur.com/aT3sE5a.png Do you like to play high-tech colonies? Do you enjoy the variety of the Ideology styles, but find them a tad limiting? Do you want to plaster your base full of shining and brilliant displays, until your colonists retinas are a...
Ancient mining industry
Created by mo
Description The ancient mining industry added a set of mining production lines, including from mining to screening. But beyond that, this mod also adds some giant structures, items, and 12+map exploration missions. You will be able to explore and fight in ...
Eccentric Tech - Fusion Power
Created by Aelanna
Across the breadth of colonized space are high-tech worlds known as "glitterworlds", named so for the vast amounts of artificial light they cast in the void of space. They might never have been built, however, without the mastery of nuclear fusion reactors...
Edge of Descension - Stuncaster 3.0
Created by Rabbit
https://i.imgur.com/MsEvgor.jpg Descend into madness, crave violence and avenge yourself from your past mistakes. "Very well. Come forth." Stuncaster returns! Now with enhanced abilities and features, rewarding the stuncaster with power that scales with th...
Animal Biosculpter
Created by Bodil
This mod patches biosculpter pods to accept your animals as well as your colonists. It just seemed unreasonable that you shouldn't be able to run age reversal cycles on your dogs to keep them young forever. Notes Medic cycles will cure animal flu and plagu...
Eccentric Extras - Flares
Created by Aelanna
Adds a number of illumination devices to help light up areas when it gets dark! Create temporary light sources to help mitigate movement, work speed, and surgery success penalties! Mod Contents This mod adds 10 new utility weapons: Torches - A primitive to...
Eccentric Tech - Defense Grid
Created by Aelanna
Built around the hull of a crashed, ancient warship, the colony of Angel's Rest is famed for its maid staff, high quality food, and eccentric aesthetics. But perhaps most importantly of all, it also has high-tech defenses that have rendered it impenetrable...
Eccentric Extras - Beach Stuff
Created by Aelanna
This mini-mod adds extra joy sources for beach colonies! Mod Contents Adds Beach Balls, items that can be tossed around for fun. Similar to horseshoes pins, they grant dexterity gaming joy and a tiny amount of Shooting skill. Adds Beach Chairs, outdoor fur...
Animals Category (DEVELOPMENT CEASED)
Created by ferny
What does this do? Adds a brand new "Animals" category. Now you have one spot to manage animals in your architect menu. With VE Genetics, it removes the Genetics category and moves all of its stuff there. With Large Animal Beds, it removes its category and...
Dynamic's Minor Tweaks
Created by Dynamic
A smaller content mod that adds any changes I wished to make that were too small to really justify their own mod. You can individually turn them on and off in the settings as you wish, so you can have only the tweaks you like without the ones you dont! >Or...
Appliances Expanded
Created by Scorpio
https://i.imgur.com/sLjEJWy.png What was initially an expansion on available Chemfuel appliances, evolved into a much larger mod to expand your base capabilities. Hope everyone enjoys. Like my ideas ? you can buy me a coffee :D https://i.imgur.com/7Tv3zpx....
Aquariums!
https://i.imgur.com/fft5JCb.png Aquariums! allows you to build fish tanks and build large networks to display and show off your aquatic catches! This mod works with Odyssey, Vanilla Fishing Expanded and Fishing Reworked. You will need one (or all if you wa...
Dynamic Trade Interface
Created by Zeracronius
A high-performance and customizable trade interface originally inspired by Trade UI Revised. Written from scratch to not only avoid the biggest performance hits of the vanilla UI but to also allow for other mods to easily extend it with additional columns....
Architect Icons
Created by marcin212
Architect Icons adds visual cues to the Arrchitect Tab. No more random clicking to find stuff! If a mod isn't supported, a placeholder icon is used. You can suggest icon support for specific mods. In the future, there might be an API for mod authors to inc...
Art-Accurate/Doubled Gene Bank
Created by ferny
https://i.imgur.com/EKuNZ5w.png Doubles the capacity of the genebank from 4 to 8, as seen on its art. Safe to add mid save. That's it. It's compatible with Gene Bank Indicators. https://i.imgur.com/SMqGuSr.png...
Dynamic Shooting Cooldown
Created by soeur
"Why does my level 20 shooter have the same weapon cooldown as a level 2 shooter!?" This mod adjusts the shooting cooldown time of ranged weapons. Now, the cooldown time of ranged weapons will decrease as the wielder's Shooting skill and Manipulation incre...
Artisan Touch
Created by Toxic Yui
https://storage.ko-fi.com/cdn/useruploads/display/1bba46d8-77e1-4fb4-90cc-4570111703ac_artisanstouch.png Enhance your RimWorld gear with the Artisan's Touch! Inspired by the Terraria prefix system — now in RimWorld, complete with the reforge mechanic as a ...
Dubs Rimkit
Created by Dubwise
Set of accessories with abilities and stat boosts. Multiplayer ready Medkit accessory with buttons allowing the colonist to bandage their own wounds or others on the spot. Repair kit accessory which allows constructors to salvage broken components while re...
Dubs Performance Analyzer
Created by Dubwise
This is a dry boring technical tool to analyze the cpu usage of specific parts of the game to help players and modders figure out performance issues. Bug Reports / Issue Tracker https://github.com/Dubwise56/Dubs-Performance-Analyzer/issues Don't go witch h...
Dubs Mint Minimap
Created by Dubwise
Adds a minimap, with some options, doesn't hurt fps, ping tool for multiplayer. Multiplayer ready Click the minimap button in the bottom right control gorup, or set a keybind to open Bug Reports / Issue Tracker https://github.com/Dubwise56/Dubs-Mint-Minima...
Dubs Mint Menus
Created by Dubwise
Adds new list boxes for recipe bills, health bills, plant selection, architect menu, research menu, and a quick select menu for designators, making it easier to find things when lots of mods are running. Bug Reports / Issue Tracker https://github.com/Dubwi...
Dubs Bad Hygiene - Hot Spring Water Patch
Created by azrazalea
Enables Hot Springs and Healing Springs as clean water sources for Dubs Bad Hygiene. Water Sources Added: • Hot Springs (Odyssey DLC) • Healing Springs (Alpha Biomes) Both are treated as clean water - safe for drinking and washing without disease risk. Req...
Dubs Break Mod
Created by Dubwise
Changes how mental breaks are triggered, e.g. for an extreme break a pawn has to have at least 1 extreme -20 thought, rather than a few small niggles. This is just a micro mod I don't like the way that a pawn can go on a murder spree just because they slep...
Dubs Bad Hygiene
Created by Dubwise
Adds a sewage system, toilets, bathing, hygiene related needs and mood effects, central heating, water, irrigation, fertilizer, air conditioning, hot tubs, kitchen sinks, you name it!. Includes Lite mode. Multiplayer ready Odyssey expansion content - Vac t...
Dubs Apparel Tweaks
Created by Dubwise
Change equip speed, hide hats indoors/in bed, show hair under hats. This is a simple mod i made to do a couple of small tweaks to the way apparel works. Bug Reports / Issue Tracker https://github.com/Dubwise56/DubsApparelTweaks/issues All options are off b...
Dub's Paint Shop
Created by Dubwise
A painting tool to change the colour of most buildings, apparel, zones and constructed terrain. Multiplayer ready Bug Reports / Issue Tracker https://github.com/Dubwise56/Dubs-Paint-Shop/issues Toggle between job based painting or instant. Paint bed sheets...
Dryads & Gauranlen Trees Reworked
Created by RedMattis
https://i.imgur.com/B4xmwit.png Instead of endless pruning the effectiveness of dryads and their trees depends on nature shrines and a respect for nature. Better Dryads https://i.imgur.com/7sUWmhM.png Dryads will now be much more active in helping your col...
Auto Seller
Created by Supes
This Rimworld mod adds the ability to Auto Sell items from the trade window using a set of editable rules. These rules can be created and edited via the Autosell Tab. So, you've been hoarding a ton of weapons and apparel you've been hoping to sell, or you'...
Dryads & Gauranlen Trees Rework + Vanilla Ideology Expanded - Dryads: Compatibility - Greater Dryads
Created by RedMattis
https://i.imgur.com/B4xmwit.png Mod may or may not contain actual knuckles. This is a compatibility mod with "Vanilla Ideology Expanded - Dryads". The main feature is adding "Greater Dryads" which can appear at higher levels of the Gauranlen Tree. https://...
Drag-Sorting
Created by ferny
What does this do? Watch the demonstration video, it gives a good look. This is a mod that allows you to quickly organize your game through dragging with right-click. This is meant to be a vanilla feeling mod, so players don't have to go digging in mod con...
Auto Strip on Haul
Created by Fuko
Your colonists will automatically strip corpses of their weapons, equipment, inventory, and apparel upon (or after) hauling them. Ideal for scavenger or cannibal colonies who don't want to manually assign strip orders after every battle! Smeltable and non-...
Auto-Cast Specialist Commands
Created by Linnun
Do you always forget to use the Command abilities on your Specialists to boost the productivity of certain tasks? Then this mod got you covered! Production Specialists will auto-cast Production Command when they start production tasks Research Specialists ...
Do The Rituals Yourselves
Created by Re_zin
Do The Rituals Yourselves Colonists prepare and start rituals on their own. Naturally. Auto Rituals You can automatically start rituals in your colony. Set up auto rituals from the menu at the bottom of the gameplay screen. Ritual Spot Set the spot where e...
Automation Category (DEVELOPMENT CEASED)
Created by ferny
Automation Category Using Vanilla Factions Expanded - Mechanoids, merges all automation content into one category. Best paired with - Biotech Category Re-examined (This will make what's left of the Biotech category organized) Mod Support - Everything in my...
Auxiliaries Category (DEVELOPMENT CEASED)
Created by ferny
What does this do? This adds a Auxiliaries category that contains all of the linkables, and any other building that serves only to assist another. Mod Support - Architect Icons, has its own icon - Medieval Overhaul - Roo's Painting Expansion - VE Furniture...
Beauty Matters
Created by InertialMage
You ever wonder why a colonists beauty doesn't sweeten deals, make people take what you say to heart more? Even, make slaves submit to you more easily? Well I have the mod for you Currently the stats that beauty will affects are: -Conversion Power -Negotia...
Disable Automatically Select Travel Supplies
Created by RavenousEye
Makes "Automatically Select Travel Supplies" option off by default. Just a simple quality of life change to prevent unnecessary suffering. Also the game likes to lag a LOT late-game when the auto-supplies option is enabled. This mod will prevent just that....
Bed Rest For Food Poisoning
Created by 1trickPwnyta
If you're constantly vomitting and can barely move, would you go hunting? No, you would rest in bed. Now your colonists can too. This mod makes pawns consider food poisoning to be an affliction worthy of bed rest (as prioritized in the work tab). You can a...
Digital Storage Unit
Created by Johnson1893
Digital Storage Unit The mod adds a storage system that allows you to store a large number of items in one place, allowing pawns to move around the map less when collecting resources for a recipe. The mod is based on the awesome Project: Rimfactory Rewived...
Bedroom Category (DEVELOPMENT CEASED)
Created by ferny
What does this do? This adds a Bedroom category that contains all of the beds, sleeping spots, dressers, end tables, closets, anything that links to a bed or has relevance with stats in a bedroom. That's it? Yeah. Mod Support - Architect Icons, has its own...
Development Mode Hotkey
Hotkey switches the development mode on/off. Default bound to KeyPad_Period, that's the button between the 0 and ENTER on the keypad. If you want to change the button, go into Options -> Controls -> Keyboard Configuration:Modify -> Scroll to Developer tool...
Det's Xenotypes - Venators
Created by DetVisor
https://raw.githubusercontent.com/DetVisor/VenatorsXenotype/main/Previews/Infocards/Description.png Welcome to another installment of Det's Xenotypes, this time introducing a quite unique race, the Venators. Venators are a quick and delicate race of expert...
Better GC: Mothballed and World Pawns
Created by GwinnBleidd
The mod is meant to improve game performance. The BGC mod does the following: better pawn mothballing (XML patch) reduces the number of world pawns that the game keeps forever through garbage collection (C# patch) pawn garbage collection is customizable Fo...
Better Hot Springs
Created by Elindis
- Adjusts the mood buff granted by hot springs from +2 to +6. - Adjusts the length of the buff from 2.4 hours to 6 hours. - Modifies the moodlet description. The vanilla period of 2.4 hours is a little too short. These improvements are intended to encourag...
Det's Xenotypes - Keshig
Created by DetVisor
https://raw.githubusercontent.com/DetVisor/VenatorsXenotype/main/Previews/Infocards/Description.png Welcome, to another installment of Det's Xenotypes, this time around we're adventuring through the depths of history, drudging through manuscripts of long-g...
Det's Xenotypes - Stoneborn
Created by DetVisor
https://raw.githubusercontent.com/DetVisor/VenatorsXenotype/main/Previews/Infocards/Description.png Welcome to the first installment of my new xenotype series, Det's Xenotypes, a series that will introduce an ever-increasing cast of original xenotypes into...
Better Luciferium
Created by KingsMan_
Do you think Luciferium, RimWorld’s most iconic drug, has become too weak after the Anomaly update? Well, this is for you! Introducing BETTER LUCIFERIUM!!! This mod Changes: painFactor 0.8x > 0.7x Consciousness 0.1 > 0.2 Moving 0.05 > 0.1 Sigh 0.15 > 0.2 B...
Det's Xenotypes - Half-foot
Created by DetVisor
https://raw.githubusercontent.com/DetVisor/VenatorsXenotype/main/Previews/Infocards/Description.png Welcome to another installment of Det's Xenotypes, this time introducing the smart and impulsive Half-foots. Half-foots were made as mechanics and engineers...
Det's Xenotypes - Boglegs
Created by DetVisor
https://raw.githubusercontent.com/DetVisor/VenatorsXenotype/main/Previews/Infocards/Description.png Welcome to yet another installment of Det's Xenotypes, this time introducing the greedy fat bastards known as Boglegs. Boglegs are a disgusting and oddly ch...
Det's Xenotypes - Avaloi
Created by DetVisor
https://raw.githubusercontent.com/DetVisor/VenatorsXenotype/main/Previews/Infocards/Description.png Welcome to yet another installment of Det's Xenotypes, this time around we're sailing off from the grim and dusty reaches of the rim, and delving into the c...
Better Pawn Control
Created by VouLT
A RimWorld mod that allows to set colonists and animals to outfits, areas, drugs, food in one single action. Setup different policies and switch at will. Emergency button to toggle all policies in ONE click. Tutorial -> https://www.youtube.com/watch?v=aKhF...
Better Stacktraces
Created by Aleksey
Better Stacktraces After looking at too many stacktraces to count, I decided to make this to make developers' lives just a bit easier. It's also useful for users who run into errors. They can report more useful information to developers. Also, you'll know ...
Better Quest Rewards
Created by theothersteve7
Modifies quest rewards to focus heavily on items that cannot be crafted. This mod adds no new items. Safe to add or remove at any time. Will affect any quests generated while it is active. Does not retroactively change rewards. Quests generated while this ...
Big and Small - Framework
Created by RedMattis
https://i.imgur.com/B4xmwit.png This is a framework for adding custom races and greatly extending the ability to do things with Genes and Hediffs. The mod is frequently performance-tested and aims to bring bliss even to the Performance Junkies over at Dubs...
Deserter Empire Outpost
Created by Yoann
Add a repeatable quest to raid Empire outposts and loot psylink. Basically, a quest who should follow the deserter intro quest. The quest happens 1~2 times per year, and give also a way to loot eltex gear and empire melee weapons. Here are 2 bonus submods,...
Defensive Positions - Forked
Created by GonDragon
Original Mod: Defensive Positions WARNING This mod is not a hop-in replacement for the other one, there were mayor changes in how things are handled by code. If you started a colony with the original, you probably should finish your colony with it. Changes...
Big and Small - Genes & More
Created by RedMattis
https://i.imgur.com/B4xmwit.png This core mod includes a number of Biotech genes, traits, and the C# framework to make things in other mods work. In total the mod contains 68 genes (as of writing), 11 of which are related to size. All are balanced for vani...
Deathrest Pauses Biological Age
Created by terraherra
In base Rimworld, children do not gain growth score whilst in deathrest; this avoids an exploit in which a player could bring a child up to a maximum learning need and then suspend it whilst they deathrest, gaining high growth for no effort. However, this ...
Big and Small - Lamias and other Snake-People
Created by RedMattis
https://i.imgur.com/B4xmwit.png Adds snake-like xenotypes, related genes, and optional factions for them. Factions and Xenotypes Viper Family Viper Family is an ultra-tech criminal organisation. The many branches of the family have been bribing and making ...
Big and Small - More Xenotypes
Created by RedMattis
https://i.imgur.com/B4xmwit.png Mimics, Spider people, and probably more xenotypes to come. Because I felt like suddenly sticking spider-people and stuff in Big and Small Races might traumatize people more than intended (and break the Norse-theme). This ca...
Big and Small - Races
Created by RedMattis
https://i.imgur.com/B4xmwit.png This mod adds a number of somewhat Norse-themed races. The mod could be considered the main mod of the Big and Small Genes mod. The mod adds various giants and small-folks. https://imgur.com/SkdC2CS.png Read the description ...
Big and Small - Weapons
Created by RedMattis
https://i.imgur.com/B4xmwit.png More weapon variety. Can be considered an addon to Big and Small Gene's much smaller/more focused weapon arsenal. The weapons are roughly in line with vanilla balancing, averaging a bit higher for giant weapons (all weapons ...
Death Rattle - Biosculpter Patch
Created by Space Moth
Description This mod will patch the Ideology Biosculpter Pod's Regen cycle to replace internal organs you need to live. By default losing these organs is immediately fatal but with death rattle you may have a short amount of time to get a pawn into a pod t...
Davai's Sorted Categories
Created by Davai
Description Downloaded too many content mods and now stockpile settings is a total mess? Don't pass by! This mod sorts out many various things from the game and many various mods, mostly Vanilla Expanded series, to new categories for convenient stockpile m...
Cuter Biotech Cat/Dog Ear Replacer
Created by Chris_
Replaces the Biotech Cat and Dog Ears with cuter ones and matches them to the hair color. Safe to add midgame! Plans: - Add an option to make the inner ear pink Just made my new mod that alters the Vanilla Expanded Highmate race, check it out: https://stea...
CyberNet
Created by K
Body parts that fail when the internet goes out! An expansion for GlitterNet Load after GlitterNet! Confused? Check out the GlitterNet Quick Guide (CyberNet guide at the bottom) or try the K's Mods Discord CyberNet adds even more GlitterNet connected devic...
Custom Prisoner Interactions
Created by Mlie
https://i.postimg.cc/PJc4kLbg/Self-Info.png Adds various extra options to the prisoner Interactions for Converting and Releasing prisoners. So I've previously made some different prisoner interraction-mods and since the total number of different options st...
Culture Category (DEVELOPMENT CEASED)
Created by ferny
What does this do? Renames Ideology category to "Culture" and moves a bunch of relevant stuff in there. Mod Support - Everything in my modpack - Dark Ages : Crypts and Tombs (Moves everything) - Animal Sarcophagus (Moves everything) - Alpha Memes (Moves pr...
Big Bed Buff
Created by AmCh
If a pawn has a big bed to themselves, they get a +4 mood buff. GitHub Download 简体中文在这 繁體中文在這 Pawns who expect to be sleeping with others will not receive the buff, and they will receive any debuff that'd normally come when they sleep alone. Ascetic pawns ...
Crypto Weapons: Restored
Created by Smxrez
https://i.postimg.cc/tgTLgYxf/Divider-UI.png https://i.postimg.cc/PrtYpZ92/Details.png https://i.postimg.cc/tgTLgYxf/Divider-UI.png I’d been waiting for VQE - Cryptoforge to drop, and when it finally did, I was a little bummed to see it only included 2 of ...
Cremation smelts apparels
Created by ThumbStick
Vanilla cremation has low energy efficiency, and returns no resources, this mod allows cremation of human corpses to smelt all apparels worn by the corpse. Works in 1.4...
Bigger Better Stronger Alpha Animals
Created by 爱抚天ftianf
Replaced 《BlizzariskMother》 《DunealiskMother》 《FeraliskMother》 《Gallatross》Textures and Effects (For example, FeraliskMother's web becomes AOE) These lisk mothers as strong as Gallatross and can be tamed...
Craft with Color
Created by Kathanon
Allows setting the color of any dyeable item in the workbench order. Also lets you use any color in the styling station, not just the standard ones. 1 dye is added to the ingredients (same cost as dyeing it later) when crafting in a specific color. You can...
Bigger Vac Barriers
Created by Nebulae Flood
Added vac barriers in sizes 2x1, 3x1, 4x1, and 5x1. Added advanced vac barriers which can block intruders in sizes 1x1, 2x1, 3x1, 4x1, and 5x1. Added quantum stasis barriers which can block intruders in sizes 1x1, 2x1, 3x1, 4x1, and 5x1 (remains fully oper...
Bioform Matrix
Created by ThatBartGuy
Adds a linkable. Locked behind bioregeneration and the vitals monitor research. https://i.imgur.com/rYtVsMn.png Credits: Description - Cat Infographic - 'Don't put my name anywhere you will suffer everyone will think its my mod' (he said that) Compatibilit...
Compressed Raid Continued
Created by Ionfrigate12345
https://i.imgur.com/kTkpTOE.pnghttps://i.imgur.com/WjDSfUn.png Disclaimer: I'm not the author. This is the continued version of the original mod Original link: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3227665030 Languages - English - 日本語 (by ...
Biological Warfare
Created by BlueEagle421
https://i.imgur.com/8fPCoHA.png https://i.imgur.com/N7PmE7J.png Biological Warfare aims to introduce a whole new type of deadly arsenal: biological weapons. They can be used in both defensive and offensive strategies, providing balanced firepower. Everythi...
Compositable Loadouts
Created by Wiri
A mod designed to make pawn inventory & apparel management modular and extensible. Designed to be performant, and simple to use. Features: - Create tags containing items which a pawn will wear / pick up / equip automatically - Create loadouts consisting of...
BioReactor (Continued)
Created by Mlie
https://i.postimg.cc/1X4HT06h/Info.png Update of NukaFrogs mod https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1564657272 - Added support for Vanilla Nutrient Paste Expanded, based on the patch by KahirDragoon - Added mod-settings for selecting what...
Complementary Odyssey
Time to add more QoL and content to the Odyssey DLC. Mod Contents This mod improve space-efficiency of things inside gravship and time consumption of some activities, considering what can be possible and logical within game itself. https://raw.githubuserco...
Comms Console Retexture
Created by Happycam
https://i.imgur.com/mup6aAZ.png https://i.imgur.com/clvxIYA.png Retexture of the vanilla and VE Variations' Comms Console to make it fit alongside my other console mods with more variants. https://i.imgur.com/nkw7JMp.png Copyright protected under CC BY-NC-...
Biotech Category Re-examined (DEVELOPMENT CEASED)
Created by ferny
Biotech Category Re-Examined While the Biotech tab serves its purpose at categorizing everything from the Biotech DLC into itself, biotechnology is not the purpose of the category itself. This re-examines what should and shouldn't be considered biotechnolo...
Comfortable Fishing
Created by ProgrammerLily
Transform your colony's fishing experience into a luxurious, skill-building, zen-like activity! Why stand in the mud when you can catch fish in style? 🪑 UNIVERSAL CHAIR COMPATIBILITY Works with ANY chair from ANY mod - vanilla armchairs, modded thrones, ca...
Combat always collides
Created by Mute
Prevents pawns from stacking when performing any combat duties. Technical stuff If a pawn is performing a duty that has the attribute alwaysShowWeapon, they will not be able to share a tile with other pawns. This replaces the periodic check of "is there a ...
Colored deep resources
Created by Sarg Bjornson
No more hovering above every deep drill resource to find the right one! This mod color deep resources, so you can easily distinguish them. It is compatible with every mod that add resource that can be scanned. They will be colored automatically, according ...
Colony Manager Redux
Created by ilyvion
Colony Manager Redux is ilyvion's new and improved take on Fluffy's Colony Manager. Why did I make my own custom version? This version may never have seen the light of day if Fluffy had kept updating the original (though it's understandable why it's been h...
CM Color Coded Mood Bar [1.1+]
Created by CrashM
CM Color Coded Mood Bar Color code each pawn's mood bar within the colonist bar based on their current mood. Red: extreme mental break threshold Orange: major mental break threshold Yellow: minor mental break threshold Gray: neutral mood Light Blue: conten...
Co-Love Relations
Credict Modified from Co-Spousal Relations. Will delete it at the author’s request. Adds an implied relationship between people in Love with the same person, which removes the mood penalty for sharing a bed so long as their mutual Lover is present(Co-Lover...
Cleaning Speed
Created by Aelanna
Updated for Rimworld v1.4: Cleaning Speed is now a vanilla StatDef! However, the vanilla implementation is not affected by pawn capacities, so Cleaning Speed now simply adds the appropriate pawn capacity modifiers as well as the two traits that affect it. ...
Biotech Expansion - Insectoid
Created by Lennoxicon
The Biotech Expansion Project The BEP is a continuous project to add more genes focused on variety and unique mechanics and playstyles! This mod focuses on a few complex xenotypes based on mythological creatures. Check back frequently for new genes and oth...
Biotech Expansion - Mammalia
Created by Lennoxicon
The Biotech Expansion Project The BEP is a continuous project to add more genes focused on variety and unique mechanics and playstyles! This mod is the first of many modular mods, focusing on genes inspired by real life mammals. Check back frequently for n...
Biotech Expansion - Core
Created by Lennoxicon
The Biotech Expansion Project The BEP is a continuous project to add more genes focused on variety and unique mechanics and playstyles! This is the core mod for the Biotech Expansion series. Does mostly nothing on its own. Mandatory for every mod on there!...
Clean Textures
Created by Ren7z
The Clean Textures mod replaces standard surface textures as well as textures from several other mods. Over 220 updated, detailed textures will make your colony's landscapes cleaner, brighter, and visually more appealing, while preserving the original game...
Biotech Expansion - Mythic
Created by Lennoxicon
The Biotech Expansion Project The BEP is a continuous project to add more genes focused on variety and unique mechanics and playstyles! This mod focuses on a few complex xenotypes based on mythological creatures. Check back frequently for new genes and oth...
Clean Categories: Spots (DEVELOPMENT CEASED)
Created by ferny
What does this do? This is a comprehensive reorganization of spots throughout all categories. It moves all colony-based spots to the zone menu, it moves all spots to the ends of their respective menus, and does a few other little tweaks. I highly reccomend...
Blood Animations
Created by Fuko
Extreme Violence! Adds blood sprays, animated bleeding, ricochets, impact debris, and bullet casings! Directional Blood Sprays (Videos above) Triggered by direct damage, such as bullets, explosions, and damaging psycasts, and the blood amount scales based ...
Boathouse Doors
Created by NuanKi
Boathouse Doors: Your Boats’ New Best Friend! Ever wished there was a better way to keep your boats safe in RimWorld? Well, Boathouse Doors is here to make that wish come true! Forget the old hassle of makeshift enclosures. Our mod introduces a brand-new s...
Clean Categories: Dropdowns
Created by ferny
What does this do? This is a lite mod that patches many (but not too many) buildings into little dropdown packages. Most of these patches involve sizing, identical variations, or extremely niche buildings. Nothing crazy, like this is NOT grouping productio...
Circuit Breaker Retexture
Created by Nishe
https://i.imgur.com/0j6mS8K.png So, I saw this new mod on the workshop and thought damn, that's a really cool idea. Then I was overcome with the urge to make a cool looking retexture for it and this is the result. It is now rotatable and has on/off texture...
Circuit Breaker
Created by blues
📦 Overview 🕹️ Circuit breakers automatically switch off and stop power surges (⌁Zzzt⌁) from reaching batteries. ⚒️ Circuit breakers come with 10 fuse clips. After 10 triggers, they will break and need repair. 🪢 Line fuses don't require components, but are ...
BodyMastery Mastered DBH
Created by Eclair
One of the creepjoiners has Body Mastery trait also mastered needs(Thirst, Bladder, Hygiene) from DBH. That's it....
Bradson's Main Button Icons (Forked + Expanded)
Created by ferny
Disclaimer/History This is a mod originally built by Bradson and Harkon, maintained for the 1.5 Hospitality update by Karmasviel, and now under my care for the foreseeable future. This mod would never have been possible without these excellent developers, ...
Cinders of the Embergarden
Created by mo
Introduce This mod adds genes, items, abilities, factions, and unique mechanisms related to the Cinder race, and is compatible with CE and FA facial animations You can use this mod: Only used with core: complete faction/skill mechanism, partial appearance,...
Build From Inventory - Continued
Created by Meme Goddess
Sadly Uuugggg has passed away, I'm going to continue this mod (and some/all of his others) in order to preserve his legacy and impact on RimWorld. Original Mod Github Original Description Construction will use things in your colonist or pack animal's inven...
Cat's Boots and Gloves
Created by CatLover366
https://i.imgur.com/O5nxeaW.png It always frustrated me that there were no armor options that could cover hands or feet. I've had pawns lose fingers and toes more times than I care to recount. I'm sure you've been there. Even with the excellent VE Armour m...
Cherry Picker
Created by ajperson1927
If you've ever found a mod you've liked except for one little part of it, this mod allows you to selectively remove content. It works by pseudo-removing the definitions, meaning they remain in the game so as not to cause in errors, but all references to th...
Childrens' Traits Affect Learning
Created by Alite
This mod causes the too Smart, fast learning, and slow learning traits to affect children's learning rates. Should be safe to add/remove mid-save. - Similar mod for genes - Similar mod for implants Easy link to all of my Rimworld mods https://i.imgur.com/k...
Children Can Learn Fast
Created by Alite
Simple mod that makes it so children learning rate is affected by the slow study and quick study genes. Both have a 50% impact, similar to the skill learning rate. Should be safe to add/remove mid-save. - Similar mod for traits - Similar mod for implants E...
Childhood Category (DEVELOPMENT CEASED)
Created by ferny
What does this do? This adds a childhood category that contains the very few childhood items in Biotech and mods. That's it? Yeah. I'm not gonna lie, I kinda made this one to round out the category list and for the hope that other modders make childhood re...