RimWorld

RimWorld

374 ratings
Do The Rituals Yourselves
9
7
3
2
   
Award
Favorite
Favorited
Unfavorite
Mod, 1.5, 1.6
File Size
Posted
Updated
3.766 MB
28 Jun @ 6:49pm
8 Aug @ 7:10pm
13 Change Notes ( view )

Subscribe to download
Do The Rituals Yourselves

Description
Do The Rituals Yourselves

Colonists prepare and start rituals on their own. Naturally.




Auto Rituals
You can automatically start rituals in your colony.
Set up auto rituals from the [Rituals] menu at the bottom of the gameplay screen.

Ritual Spot
Set the spot where each ritual will take place. If the spot is invalid or not set, colonists will choose what they consider the most suitable spot.

Ritual Policy

Colonists will autonomously begin rituals based on predefined policies.

Ritual Start Conditions
  • Minimum number of participants
  • Maximum number of non-role participants
  • Average mood
  • Time of day

Ritual Participation Conditions
  • Health
  • Mood
  • Exclude resting pawn
  • Respect allowed area
  • Allow/Deny colonists, slave
  • Allow/Deny another ideos

Assign Roles
Set participant priorities for each role in the ritual. Colonists will be organized according to the assigned roles before starting the ritual.




Other mods by the developer
Popular Discussions View All (2)
3
30 Jun @ 11:12am
ref: 2140hrs comment - log throw up
moo
0
1 Aug @ 12:30pm
Error at the game start
tanyfilina
85 Comments
AerosAtar 7 Oct @ 7:19pm 
I would like to add my voice to the requests for compatibility with VFE:Tribals (automating the Tribal Gathering ritual).
Re_zin  [author] 8 Sep @ 1:59am 
@ggfirst 행사 정책에 관전자 수를 제한하는 옵션이 있습니다. 아마 최대 비역할 비슷한 명칭일겁니다.
ggfirst 5 Sep @ 6:07am 
혹시 특정 행사들을 자기 혼자만하게 바꿀수있는 모드설정 추가해주실수있을까요? 영혼나무 연결의식 매번 정착민 너무많이 써서 시간잡아먹는뎅 ㅠㅜ 좋은모드 ㄱ마사합니다
Joof 30 Aug @ 9:00pm 
Nice mod. If you have time, maybe only do this check every so many ticks for performance?
TheRobotFrog 24 Aug @ 10:53pm 
colonists will keep trying to start a party ritual and imminently fail if the lightball has no power.
pfe 18 Aug @ 10:39am 
Is there any way you can add corruption as a parameter for starting the ritual. As is now I can't quite leave it on auto because there's a possibility I go over the corruption limit and everyone goes crazy. It would be great if I can put a lower and upper threshold of average corruption to control that control system.
PanicOregon281 18 Aug @ 8:17am 
Getting errors at startup
https://gist.github.com/HugsLibRecordKeeper/51a947aefd2ce8ae70f8c52a36b0e8a8


Error in static constructor of DoTheRitualsYourselves.RitualLister: System.TypeInitializationException: The type initializer for 'DoTheRitualsYourselves.RitualLister' threw an exception. ---> System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.NullReferenceException: Object reference not set to an instance of an object
[Ref 19B2F556][/noparse
Sevatar the Sinner 17 Aug @ 12:59pm 
Any chance you add the option to automate the Tribal gathering from VFE Tribals expanded?
lacqui 17 Aug @ 9:26am 
I'm not getting a rituals tab on my menu, and I'm not seeing any error related to this mod in my log after it loads.

https://gist.github.com/HugsLibRecordKeeper/eb91394242b4e4232499967f9e9836b3
DarkSlayerEX 12 Aug @ 9:04pm 
Is there a way to add compatibility for rituals that allow animals to participate?