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There are currently no issues. Some users report errors but don't follow up with a log that can be analyzed, so any mod could be the culprit of the issue.
The only "bug" right now is the crafting spot being considered a building that turns the room into a kitchen, I'll fix that soon :)
Hmm, you are right. The room role logic for kitchens checks all production buildings and then checks every single recipe if it's consumable by humans (which fish food is, just like kibble), so it gives it some score for being a kitchen. I'll have to move the crafting recipe to another building.
Here is me landing with a fish tank on board with the most updated version of the game and mod:
https://i.imgur.com/PwBXOKf.png
Please provide the logs so I can analyze the crashing issue.
I believe I have fixed all issues relating to grav ships, so I suspect another mod may be causing the issue. Please upload your local log after a crash to a website like https://pastebin.com/ .
You can find the local log under this path:
C:\Users\<YourUsername>\AppData\LocalLow\Ludeon Studios\RimWorld by Ludeon Studios/Player.log