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The riflemen have left behind our beloved Morita MK1's and embraced the beastly Morita MK3.
Our shotgunners rock masterwork volt trenchguns (I have some beastly crafters) and they absolutely OWN. That tri-beam action really fries bugs good at a decent range. Extremely reliable.
I'll be looking at some of the other volt weapons in other runs.
I like this mod!
- Fixed research issue, now the appropriate weapons are unlocked with the appropriate research.
- FIxed Outlaw Mask being crafted at Fabrication bench.
My disciplined fireteam of 10 Mobile Infantrymen was savaged by the beams of two of these xeno warrior-variants.
These guns are pretty EFFING BRUTAL.
I had to pop my leader's combat command, a hunter drone pack, sentry drone pack and we focused down these guys one by one to stop them from firing.
Needless to say, I'm going to be looking to include at least a few volt guns of various sorts in our team's next load-out.
Repeating Rifles from Rimsenal - Augmented Vanilla Pack have been carrying our colony of 17 so far, but it's time for an upgrade.