RimWorld

RimWorld

4,538 ratings
Numbers
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Mod, 1.0, 1.1, 1.2, 1.3, 1.4, 1.5, 1.6
File Size
Posted
Updated
6.581 MB
17 Jun, 2018 @ 2:20am
28 Aug @ 7:35am
60 Change Notes ( view )

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Numbers

In 1 collection by Mehni
The many mods of Mehni
17 items
Description
Adds a customizable general overview tab, allowing you to see any stats on all your colonists or prisoners in a single window. Quickly compare colonists to see who your best doctor is, or to assign gear optimally.


Features
- Customizable overview tab, displays as many columns as you can fit on your screen.
- Displays Stats, Skills, Needs, Gear, Queued jobs, Pawn Records, etc etc.
- Prisoner and medical controls, equipment overview, current job.
- A Medical Tab that's better than Fluffy's Medical Tab.
- Mass assign zones. Ctrl + Shift + Click the header of a zone just above the zone you want to assign all pawns to that zone.
- Works with colonists, prisoners, enemies, animals, wild animals, and even corpses.
- Presets! Save, load, move and share your custom layouts. Store them as default.

Usability
- Slide and reorganise columns as you see fit. Reorderable headers!
- Click headers to sort by stat and compare.
- Click to jump to colonist.
- Right-click headers to close.
- Draggable options for things like: prisoner interaction, all checkmarks. Try it on outfits, medical care, hostility response mode and be pleasantly surprised.

It can be added to existing saves without problems. I've even had success removing it from a save, apart from a one-time error upon loading.

Original idea and implementation of Numbers by koisama https://github.com/koisama/kNumbers. Rewritten, updated, expanded and maintained by Mehni.

Much thanks to Maarxx for adding support for Royalty.

Links:
- Steam: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1414302321
- Ludeon: https://ludeon.com/forums/index.php?topic=35832.0
- GitHub: https://github.com/Mehni/kNumbers/releases

Known issues:
None currently. If you experience it breaking, send me a HugsLib log. Most errors can be recovered by loading a saved default or preset.

Keybinding conflict:
Okay so I lied about the known issues. There is one. Numbers uses Z as a hotkey to open its main window. Z is the only regular key not yet taken by RimWorld. Every mod will want to use it so it will collide sooner or later.

If you run into this conflict, open the keybinding settings in the options menu. You can decide for yourself which mod is allowed to lay claim to the coveted Z button.

The situation is unfortunate but as it is a user setting, it's easily fixed.

Languages:
English: Mehni
Russian: JasKill
Chinese (simplified): AlongWY
German: Amalek
Spanish: Crusader

If you like this mod, please considering buying me a coffee.
[ko-fi.com]
Popular Discussions View All (63)
6
24 Jun @ 6:17pm
Name tab
n8c
3
21 May @ 12:31pm
Bug: Immature Dryads breaks Wildlife Tab
Micah
1
3 Jun @ 3:04am
Unwavering loyal
Blaze
1,194 Comments
WarpedHalo 22 hours ago 
I'm feeling rather dumb - could anyone please give me a heads up (apart from loading an earlier saved file - that's not gonna happen) - I accidentally rightclicked on the icons of the animals in the wildlife tab ... and well, rightclick = delete....
How can I bring it back? :( I have the animal race i.e. Rat, Elephant - but not the cute animal pictures/icons next to the "race" category on the wildlife tab - thus for some reason I am unable to click on the animal to bring me to them on the map.
It's not a problem with the mod - just a problem I created for myself (not on purpose!). Help please?
Protok 2 Oct @ 1:20am 
I'm missing psyfocus types stat of pawn.
Protok 25 Sep @ 9:00am 
Thanks for The Mod!
Here is request. I'm caravaning with 50+ pack animals to trade. When I set a camp and looking in Numbers/Animals/Inventory, I can see bedrolls and other camping stuff. Could you add an option to drop selected items right from Numbers/Inventory window, please!
Matheus Muniz 25 Sep @ 7:40am 
Where's the "manage auto slaughter" on animal tab? It's gone
Daemonjax 20 Sep @ 6:31pm 
In 1.4, this mod causes constant log spam... Looks like this:
XXX => LabelShortWithIcon :
XXX => Numbers_Backstory :
XXX => Numbers_Equipment :
XXX => MedicalCare :

What's weird is that it seems to work... but the constant log spam is just too much. It's as if debug verbose logging is enabled for this mod.

https://gist.github.com/HugsLibRecordKeeper/ce1a88f1edb841deb7043243961b83e2
HypnoticAurora 17 Sep @ 5:28am 
Or to pin it so it can't close
HypnoticAurora 17 Sep @ 5:27am 
Is there any way to be able to move the window on the screen, or to resize it manually akin to how "moody" works?
Yxklyx 16 Sep @ 6:37pm 
I verified the integrity of the game file and it's all good now!
Yxklyx 16 Sep @ 6:26pm 
The mod is showing as only for 1.5 from my mod menu. I deleted all obsolete mods and re-subscribed to this one but it still shows as incompatible.
TheMarshal80 13 Sep @ 6:50am 
Hello, thanks for this wonderful mod. I have a small issue though, when on the world view, pressing "Z" opens up the numbers tab and places me back on tile view, basically making the hotkey for the search function unusable, but just on the world view. The button for the search function is still there and usable. I know it's a small thing, but can we get a fix for this? Thanks again!