RimWorld

RimWorld

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Better Architect Menu
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Mod, 1.6
File Size
Posted
Updated
6.919 MB
7 Sep @ 5:38am
27 Oct @ 4:42pm
66 Change Notes ( view )

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Better Architect Menu

In 1 collection by ferny
The Progression Modpack | (1.6)
551 items
Description
Organized to perfection
This mod is a long term community project designed to have a fully functioning architect menu that supports larger modlists. This means having subcategories, sorting, all sorts of ways of tolerating the newly added bloat.

[github.com]

Includes full architect icons retexture
Thank you to Deadmano for curating a large chunk of them! Originally from:
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3212495112

Directly supported patches (753+ mods)


Want more debloating?
- Progression: Aesthetics, for decorations and props.
- Progression: Storage, for storage overlap.

Addon mods for alternate takes
- Better Architect Menu | Tweaks, for some alternate takes/options on the base project's ideas.
- Better Architect Menu +, for more alternate takes.

FAQ
- I don't like the way you named the categories - It is incredibly easy to modify this yourself, and release those changes as your own mod. Simply patch the <label> field on the categories, exactly what I did. Feel free to release your own naming structure as an addon mod.
- I can't see orders/zone/manage - Disable "hide empty categories" on Tab-Sorting.
- Did you manually patch all those? - Yeah.
- What about your old category mods? - Not gonna develop those anymore, see this as the replacement. But all my mods are completely free to use, if you'd like to fork them and do your own thing then please do!
- Can I get this mod ____ in this category ___ ? - Write the patch yourself (its very easy) and submit it on Github, or just grab the Tab-Sorting mod from Mlie and put them in yourself for you client.

Compatibility
- Works with Tab-Sorting, thanks to Mlie
- Works with Niilo's QOL, but disable "Remove empty categories"
- Works wtih Drag-Sorting (only the category part, not the buildings themselves)
- Works with Dubs Mint Menu radial wheel, compatibility has been added

Credits
- C# by our talented Taranchuk
- Design and many patches done by Ferny
- Large amount of patches are done by pillbug2
- Many icons curated by Deadmano
- Gerrymon did the retexures for Animal Harvesting Spot
- Floor menu toggle by LordBeef




[discord.gg]
Popular Discussions View All (1)
1
17 Oct @ 1:10pm
FULL LIST OF DIRECTLY SUPPORTED MODS
ferny
711 Comments
ferny  [author] 27 Oct @ 4:43pm 
v66
- Redid the "Ushanka's Biological Warfare" compat, now they are all in their own "Biohazards" category under Biotech
ferny  [author] 27 Oct @ 12:25pm 
Mlie has updated Tab-Sorting so now it should work perfectly regardless of config!
ferny  [author] 26 Oct @ 10:26am 
v65
- "Remove foundation" order is now in all Space subcategories
- Added support for "Mechanoid Foundry"
- Added support for "Traderunners Arsenal"
- Added support for "M.O.T.H.E.R. (HK Tank)"
- Added support for "M557 Muffalo and Grizzly"
- Added support for "Milking Machine"
- Added support for "Buildable gravship upgrades"
- Added support for "Rimnet Terminal"
- Added support for "Villages:Homes"
- Added support for "Dragons Descent"
- Added support for "Ollie's Invisible Walls"
- Added support for "Primary Generators"
- Various fixes/reorganizations
Thank you to all github contributors!
ferny  [author] 25 Oct @ 11:25pm 
@maxwellccm There's a mod option for that, turn it on
maxwellccm 25 Oct @ 11:24pm 
... this may seem counter intuitive but can you re-clutter the floors menu.... i can't find anything...
ferny  [author] 25 Oct @ 8:42am 
@Fodofox Will get this fixed sorry
Fodofox 25 Oct @ 8:27am 
With Erin's Japanese Furniture, it seems to be causing the error
Could not resolve cross-reference: No Verse.DesignationCategoryDef named Ferny_Rugs found to give to Verse.ThingDef Erin_Tatam[RugSize]
ferny  [author] 25 Oct @ 2:58am 
@Monbland This mod already has scrollable gizmos
Monbland 25 Oct @ 2:48am 
Scrolable Gizmos compatble&
Raghallach 24 Oct @ 4:31pm 
@DuckGoosebear Prairiedoglover Architect > "Disable Empty Categories"

Really just a derp on my part that I forgot it was there.