RimWorld

RimWorld

143 ratings
IV Drug Infuser
   
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Mod, 1.5, 1.6
File Size
Posted
Updated
439.821 KB
19 May @ 9:55pm
24 Jun @ 10:40pm
6 Change Notes ( view )

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IV Drug Infuser

Description
Adds a facility building that links to beds. Can be loaded with drugs. When pawns lay on the bed, drug will be automatically given to the pawn.

Unlocks with hospital bed research.
Can be linked to any bed, including animal bed and sleeping spot.

Drug will not be given if:
1.Pawn has overdosed.
2.Pawn's chemical need is not low enough.
3.The hediff given by the drug is at max level.

In addition, medicine can also be put into the infuser. When medicine is loaded, it will continue to improve the tend quality of tended wounds until it reaches the maximum quality of the loaded medicine. Improved quality will be shown in green text. It will not automatically tend wounds!


Languages:
  • English
  • Chinese
  • Japanese
  • Russain
48 Comments
Bardez 31 Aug @ 9:43pm 
Getting an error here:




Failed to Transpile RefuelWorkGiverUtility.FindBestFuel
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Log.Error_Patch4 (string)
IVDrugInfuser.RefuelWorkGiverUtility_Patch:PatchGetFuelFilter (System.Collections.Generic.List`1<HarmonyLib.CodeInstruction>)
IVDrugInfuser.RefuelWorkGiverUtility_Patch:FindBestFuel_Transpiler (System.Collections.Generic.IEnumerable`1<HarmonyLib.CodeInstruction>)
System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
System.Reflection.MethodBase:Invoke (object,object[])
HarmonyLib.CodeTranspiler/<>c__DisplayClass11_0:<GetResult>b__0 (System.Reflection.MethodInfo)
[... etc.]




Any ideas?
Griczzly 27 Aug @ 3:11pm 
@CoffeeFlavored; Same issue here sadly...
革命军-轻风 23 Aug @ 3:16pm 
是不是应该由医生操作一下AWA如果是我受伤了,我觉得我做不到给自己静脉注射
CoffeeFlavored 23 Aug @ 7:18am 
Hemogen pack does nothing to patients with blood loss...?
Frost 20 Aug @ 11:40am 
When I download the mod and start the game, the game gives me a pop-up error message.
I followed the path given in the pop-up window and found that it was an error in the. xml file. When I opened it in a browser, it displayed: Error in the first line and first column, unable to find<.
Can be built in the game but cannot be used.
HotdogMoisturiser 20 Aug @ 10:05am 
Needs more a larger fuel cap works with the mod that increases the amount it can be linked to
sertraline 15 Aug @ 4:58pm 
hopefully a new update comes with administering drugs with time instead of spamming it until they overdose, currently doesnt work with medicines+ morphine and only stops when the colonists look like passed out goats overdosed. the time system would basically make it compatible with any medicine mod
Church.exe 8 Aug @ 12:22pm 
@Sandro De Vega does the potion effect Hediff have a level to it? The IV doesn't go by dependency only, it checks if they've overdosed (which doesn't apply to the potions), if their dependency need isn't low enough, (which wouldn't apply to the potions if there is no dependency formed) and if the Hediff given by the drug is max level.

So long as the potions use standard Hediffs that third check should mean they get dosed appropriately.
Sandro de Vega 4 Aug @ 1:30pm 
Is there a posibility to set those infusers to a timer. Like "dose one per day". I mean i know its not current a thing. But could you make it that way? Bc i tough you could use them for example to give people drugs from other mods like healing potion from medieval stuff. But there is no dependency from it. So i dont think its posible even if it can be fueled with them.
Z.E.R.T. 31 Jul @ 12:49pm 
Did you just drug somone with Lucifer what kind of monster are you