RimWorld

RimWorld

687 ratings
MendAndRecycle
2
4
2
2
   
Award
Favorite
Favorited
Unfavorite
Mod, 1.1, 1.2, 1.3, 1.4, 1.5, 1.6
File Size
Posted
Updated
320.438 KB
18 Apr, 2024 @ 1:55pm
11 Jul @ 10:08am
6 Change Notes ( view )

Subscribe to download
MendAndRecycle

Description
Unofficial 1.5 and 1.6 Update - MAY HAVE ERRORS.

NOT COMPATIBLE WITH SIMPLE RECYCLING.

I did my best to update and test it. I am not the original author.

This mod will be removed at the request of the original author.
Please go support the original author Charlotte/NotFood

Repair the durability of items or just recycle them.

Thank You
-Wastelander (original mod)
-Skyarkhangel, (A12 update)
-topp2000 (A13 update)
-NotFood (A14, A15, A16, A17, B18, B19, 1.0, 1.1 updates)
-KiameV (support)
-Syrchalis for the great mending table and mending kit textures!
- El Tiqui-Tiqui (finding the incompatibility with simple recycle)
Popular Discussions View All (1)
1
27 Aug @ 3:58am
Can you add the description from the original mod
Otoya
207 Comments
VitaKaninen 27 Sep @ 5:51pm 
This is a problem with another mod you are using that interacts with hauling, such as harvest and haul, or another mod.
Nick Pride 27 Sep @ 12:05pm 
when one pawn recycling apparel - others trying to "haul" it away straight from workbench
item ends up back in storage where it remotely melts away
shouldn't be too big of a deal since it's working anyway, but it takes a lot of haulers time to move items for nothing
DreamFree 24 Sep @ 10:39pm 
I switched over to https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3253550009

Doesn't have mend, but it's great, no need to mess with bills, just stockpile zones ez. with the mod that allows to select similar stuff

Thanks Dr Buer for keeping the mod alive
Rakshasas 24 Sep @ 1:14pm 
Thank you Fangh! There is indeed an issue with mending from mannequins / outfit stands.
DragonRakis 21 Sep @ 10:53pm 
@Forester When that is put on mods, 99% of the time it is added for the same reason the person made an unofficial update, no one has heard anything from the original mod author. That is saying if the mod author ever responds to their messages and asks for its removal that they will do so.
Kirrouk 19 Sep @ 12:29am 
Can anyone help me or tell me how to add mod items to the repair menu?
I’m specifically interested in Obsidia Expansion https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2519492373&searchtext=obsidia
Forester 18 Sep @ 11:18pm 
Since you mentioned that this mode will be removed based on the request of the original author ...

Do you know when this mode is supposed to be removed?

Because the original mod does not support 1.5 and 1.6, will he let you have this one at least until he updates for 1.6?

Thank you for an answer ;-)
Fangh 12 Sep @ 2:51pm 
The workaround : if you have setup the station to only mend clothes with less that 50% you must remove all clothes with less than 50% quality from your mannequins ! Pawns cannot get clothes to mend from mannequins
Fangh 12 Sep @ 2:35pm 
Otak started 10 jobs in one tick. newJob=Mend (Job_2912994) A = Thing_TableMending77999 jobGiver=RimWorld.JobGiver_Work jobList=(Mend (Job_2912944) A = Thing_TableMending77999) (Mend (Job_2912949) A = Thing_TableMending77999) (Mend (Job_2912954) A = Thing_TableMending77999) (Mend (Job_2912959) A = Thing_TableMending77999) (Mend (Job_2912964) A = Thing_TableMending77999) (Mend (Job_2912969) A = Thing_TableMending77999) (Mend (Job_2912974) A = Thing_TableMending77999) (Mend (Job_2912979) A = Thing_TableMending77999) (Mend (Job_2912984) A = Thing_TableMending77999) (Mend (Job_2912989) A = Thing_TableMending77999) (Mend (Job_2912994) A = Thing_TableMending77999)
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Kalief 11 Sep @ 8:23am 
JobDriver threw exception in toil Release's initAction for pawn Kal driver=JobDriver_Recycle (toilIndex=14) driver.job=(Recycle (Job_298902) A = Thing_HandTailoringBench37874 B = Thing_Cloth39687 C = (149, 0, 22) Giver = ThinkNode_QueuedJob [workGiverDef: DoBillsMakeApparel])
System.NullReferenceException: Object reference not set to an instance of an object
[Ref BA2165FE]


is that from this mod?