RimWorld

RimWorld

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Thick Armor - Continued
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Mod, 1.1, 1.2, 1.3, 1.4, 1.5, 1.6
File Size
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212.702 KB
21 Jul @ 11:37pm
22 Jul @ 12:15am
3 Change Notes ( view )

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Thick Armor - Continued

In 1 collection by Meme Goddess
Uuugggg's Continued Mods
13 items
Description
Sadly Uuugggg has passed away, I'm going to continue this mod (and some/all of his others) in order to preserve his legacy and impact on RimWorld.

Original Mod
Github[github.com]

Original Description
Multi-layer armor applies its armor value for each layer it occupies.
How effective this is can be configured in the settings. Recommend ~50% and reduce armor penetration

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In vanilla, Armor is applied to an attack for each layer of apparel separately. Marine Armor takes up two layers, but its armor is only applied once. A flak vest and jacket could equal marine armor (for sharp attacks on torso with low armor penetration).

This mod simply treats multi-layer armor (like Marine Armor, which occupies middle + outer layer) as two separate layers of armor, so its armor applies twice to every attack. A 50%(configurable) rating multiplier is applied to the second layer, and that seems about right for a ~40% buff.

Plus, shouldn't Marine Armor be obviously better?

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A second option for Armor Penetration reduction:

This one is more complicated. First, it'll reduce penetration for future apparel layers e.g. toughskin.

Second, the reduction is not a flat %, but proportional to the penetration(P) : armor rating(R) ratio.
The Penetration rating is doubled for this proportion, so we're comparing 2P and R
If 2P>R, the penetration is not reduced
- If the damage rips through the armor, penetration is not reduced at all
Otherwise, Penetration is multiplied by the ratio 2P/R
- if the armor rating is a little more than 2x the penetration, penetration is slightly reduced
- if the armor rating is 4x the penetration, (2P/R = 2/4 = .5), penetration is reduced 50%
- if the armor fully absorbs the attack (R>>>P), penetration is reduced to near-zero (albeit damage may get through, that's a separate chance)

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The % improvement depends on a few factors. So there is : SPREADSHEET DATA : https://docs.google.com/spreadsheets/d/1YP7TjO7LszixJSDiHwoGGj2gLZ1BKly3ym-_4zBexTc/

DATA is probably old and doesn't consider penetration reduction.

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This will work with any modded armors if they have multiple layers.

No effect on saves, applies to old saves.
30 Comments
Meme Goddess  [author] 16 Aug @ 6:53pm 
@Crim ~ Yeah, it should be. It might make your pawns basically immortal though
HummingBeard 8 Aug @ 7:46am 
holy crap, Poor uuugggg died literally on my Birthday.
Crim 7 Aug @ 3:25am 
Is this mod CE compatible? 🗣️🗣️🗣️🔥🔥🔥
Mono the Monitor 28 Jul @ 9:54pm 
@FelipeGames2000 Damn.. that's tragic, may he rest in peace. At least his works will continue on u.u
Meme Goddess  [author] 28 Jul @ 5:57pm 
@Victoria on Fire It should work, but it'll probably make you even stronger
Victoria on Fire 28 Jul @ 4:33pm 
How would this mod work with Vanilla Combat Reloaded’s armor changes?
FelipeGames2000 28 Jul @ 5:43am 
@Mono the Monitor

Alex died June 29 2025 of an aortic aneurysm.
Mono the Monitor 28 Jul @ 4:11am 
Sorry for not knowing this... but what happened to Uuugggg? :c
Leaf_cat 166 28 Jul @ 2:43am 
@Meme Goddess OK
Meme Goddess  [author] 27 Jul @ 11:49pm 
@Leaf_cat 166 I'd assume it would be, but I'd expect you to be an immortal god with any good armor