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Keep getting that error everytime a lamia or snake person enters my map.
It is strange that the tails would take damage before fingers and such though. I'll have to look into that.
@zeus57007, @Atticus, Ethawulf
If you can find an artist up to the challenge of making alligator heads the lizardmen could fit. I can always relabel the mod a little when 1.7 comes around.
I did try making some cobra hoods, but didn't manage to get it to look good at the time.
I've planned adding som occasional feature-voting where donators can request options to be added to the list, because right now I've got more requests than I can tackle, especially in terms of art, which I'd probably have to commission since I'm inconsistent and slow as sin at drawing art myself.
However the snake tails, at least the Gorgon, have it manifest as taking vac damage to their tail and only their tail till it freezes off.
Putting them in a vac suit solves the issue entirely. So I guess it's a trade off if you're going to space.
That's strange. Their tail has the "feet" tag, so vac suits should cover it.
I've tried, but can't reproduce this issue. Snakes if vacuum seem to be fine for me.
https://imgur.com/AK11EJe
@VimWabbit
You mean shield-belts? They work fine for me.
@Wraith_Magus
It would be tricky to make both required due to how Rimworld works. But tbh. I wanted to make them able to survive with one, they are bio-engineered (or mythic) creatures, and surviving with one heart is good storytelling, imo.
Also, I kinda figured the extra heart was a fully-featured thing. A snake person is stupidly huge by snake standards, so it kinda makes sense in many ways.
Any hint on how to address this issue?
However being 'Snake-person' they seem to lack the 'Shield' layer - they cannot equip shields Q_Q giant snakes with shield & spears. Is this a problem with vanilla expanded?