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VFE Insectoids2: Buffs and tweaks
   
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Mod, 1.5, 1.6
File Size
Posted
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332.807 KB
10 Feb @ 5:19am
28 Jul @ 8:43am
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VFE Insectoids2: Buffs and tweaks

In 1 collection by Kimo'
Kimo's small(-ish) tweaks mods
15 items
Description
What does this mod do?

This is just a collection of small changes and tweaks I made to make insect stuff from VFE: Insectoids 2 a little more engaging and fun, in my opinion.

- Petroglypher can now transform standard hive walls into hivestone walls.

- Hivestone walls are now slightly more resistant (600 hp from 500 hp) and are now immune to fire.

- The foampod does not disappear after 20 days anymore. Instead, it require maintenance every 7 days.

- Xanides insects drop a semi random ammount of uranium when killed, based on size.

- Fuelmite produce 15 chemfuel every 2 days, from 10 days before.

- Titantick produce 75 chemfuel every 3 days, from 15 chemfuel before.

- Silverfish produce 55 chitin every 7 days, from 20 days before

- Added a new recipe to the Biofuel refinery: produce 3 neutroamine from 30 insect meat. Ideal for anyone doing a Helldiver theme run

- Thornpod cooldown reduced to 24h from base 7 days.


F.A.Q

Q: B-But... Muh balance??
A: Feel free to edit the value with notepad to your taste.

Q: CE compatible?
A: Probably?

Q: Is it compatible with insert x mod in particular ?
A: It should.

Q: Can I add it mid playthrough?
A: You should, don't remove it mid playthrough though!

Q: I have a suggestion!
A: Feel free to ask, but no promises about adding it.

Credits
XML by Kimo
c# by the awesome Eragon !
Oskar Potocki and the Vanilla Expended team for their wonderful mods!
Thanks to the lovely troubleshooters on the official Rimworld discord server for their patch advices

[ko-fi.com]
All donations goes toward comissioning more complex mods from talented modders
24 Comments
Latex Santa 9 Aug @ 7:18am 
>neutroamine from insect meat
Very nice. Not that I will ever remove VGP Vegetable Garden from my mod lists with their precious Neutroflowers and everything else, but this is very nice as well.
DevID 31 Jul @ 3:54pm 
Thanks for the update
Kimo'  [author] 28 Jul @ 8:48am 
Update: Preliminary update to 1.6
While I found no errors during testing, expect another update to properly recompile the assemblie for 1.6 soon.
DevID 22 Jul @ 9:48pm 
Much appreciated and thanks for your work
Kimo'  [author] 22 Jul @ 9:46pm 
Yes, hopefully in the comming days/weeks
DevID 22 Jul @ 9:44pm 
Will this be updated to 1.6?
MarsInAres 14 Jul @ 11:46pm 
wish the boss insect summoning didnt require electricity
Kimo'  [author] 25 Apr @ 9:02am 
@bishop149 I've been thinking about it, but that would cause balances issues, mainly being able to relocate/disassemble hostile hives for pherocores.
bishop149 24 Apr @ 1:23am 
A suggestion? It would be nice if you could move and reinstall hives. Or at the very least disassemble and get the core back.
queenelise9830 14 Mar @ 7:26am 
Aww okay thanks for answering.