RimWorld

RimWorld

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The Progression Modpack | Ferny (1.6)
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Description
The easiest to setup, and most highly maintained modpack on the workshop.
New to modding? Our community can help you get started, come talk to us!
The community, direct all questions there >> https://discord.gg/b58NcrzxRS




[discord.gg]



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Items (534)
[CF] Better Looking Plants
Created by Crimson
This is just a texture mod. I was tired of having my nice looking plants from Vanilla Textures Expanded and the ugly textures of other plants they didnt redo. This replaces the following plants: Cotton Plant Hops Plant Psychoid Plant Smokeleaf Plant New ha...
[CF] VRE - Sanguophage Better Parts
Created by Crimson
Upscaled crispy textures ...
[CM] Ideology DLC Texture Upscale
Created by mayonnaise
Upscales most building and items from ideology. thanks to mayonnaise for allowing me to upload this. for best results disable texture compression (if your ram can handle it) ---------------- V1.1: Updated to 1.4. trying new method for the textures used. re...
[FSF] Better Ancient Complex Loot
Created by FrozenSnowFox
This mod is now discontinued. Please subscribe to my new mod Better Exploration Loot which merges all of my loot mods together and includes support for the Odyssey DLC. Description The new quest to raid ancient complexes is interesting and exciting. You av...
[FSF] Better Anomaly Loot
Created by FrozenSnowFox
This mod is now discontinued. Please subscribe to my new mod Better Exploration Loot which merges all of my loot mods together and includes support for the Odyssey DLC. Description This mod revamps the loot table for Anomaly Loot Boxes which come in the fo...
[FSF] Better Pawn Lending Quest
Created by FrozenSnowFox
Description The Pawn Lending Quest in Royalty is a nice quest however for whatever reason the game places very little value on your colonists and their time. This mod changes a number of things with the quest to make it more viable. It also increases the s...
[KV] Call Trade Ships [1.6 Patched]
Created by Cavenaugh
An updated version from KV. Original mod: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2431840021 I was given permission to maintain this mod. Please don't upload your own patches unless you have permission. Thanks. Call for trade ships for a pri...
[LYN] HD Corporate and Hedonist Apparel
Created by Lyn the Cookie
Requires Vanilla Ideology Expanded - Memes and Strucutures. For some unknown reason, the Corporate and Hedonist style shirts from that mod are in a very low resolution. This mod just upscales their textures to twice the size, so they match the rest of the ...
[NL] Facial Animation - WIP
Created by Nals
This MOD provides the following animations. This MOD is currently WIP. Therefore, specifications and functions are subject to change. Added animation - Blink - RemoveApparel - Wear - WaitCombat - Goto - LayDown - Lovin - Ingest - SocialRelax - StandAndBeSo...
[Og] Automatic Power Switch
Created by OganessonG
Are you tired of reconnecting turrets over and over again just to save some power and, more importantly, increase your tps? Description: With this mod, when completing the Microelectronics research, you can use the "remote toggle power" button to turn on/o...
[QoL] OpenDatDoor
Created by Mehdi
OpenDatDoor Description This simple yet handy mod allows you to force doors open or closed directly with a selected colonist. No need to look for drafting and change the door status to “Leave open”. This also work on fence gate. Now you can easily open the...
[sbz] Neat Storage
Created by seobongzu
https://i.imgur.com/tE28cZ7.gif - Graphic Rework 2025.08.06. I have reworked Neat Storage’s graphics to better fit the Odyssey. The focus was on resolving issues with clutter during rotation and layering issues between storages(especially from the side) an...
[sbz] WVC - Work Modes retexture
Created by seobongzu
https://i.imgur.com/tE28cZ7.gif WVC - Work Modes retexture · This mod only changes textures · Safe to add or remove from a save game Retextures icons and spots With slight modifications, I thought icons and spots could look more like vanilla. Place it unde...
[SYR] Processor Framework (Continued)
Created by ViralReaction
Update of SYR's Processor Framework If the original author requests it, I will remove this update. A framework for processors to transform items and more, read player features! A processor takes a set of ingredients and turns it autonomously into a product...
[SYR] Terrain
Created by Syrchalis
Changes texture of gravel, soil and rich soil to include patches of green and be more distinctive. https://i.imgur.com/s8csNp7.png This makes it much easier to differentiate the terrain types, particularly Gravel and Rich Soil, while also adding green patc...
1trickPwnyta's Anomaly Patch
Created by 1trickPwnyta
Support for version 1.6 is confirmed, but more testing is needed. Please report any bugs in the comments. Thank you! This mod makes a handful of small tweaks to the Anomaly DLC that are intended to make the game a bit more enjoyable without changing the ga...
Actually Vanilla Music Expansion
Created by Billnotic
UPDATE: Songs have been remastered a little bit and some thumbnail stuff was slightly changed. Songs are also now on Spotify! UPDATE 2: 1.5 is now officially supported. UPDATE 3: 1.6 is now officially supported. You have my permission to use this mod's mus...
Adaptive Primitive Storage
Created by vin
https://i.imgur.com/yMY2n8Q.png This mod is an independent port of Primitive Storage by Hydromancerx and velcroboy333 from the LWM's Deep Storage to the Adaptive Storage Framework using the Primitive Storage Retexture and restyle made by Phaneron. This mod...
Adaptive Storage Framework
Created by Soul
https://i.imgur.com/yMY2n8Q.png Adaptive Storage Framework contains various features to allow modders to better shape the way they want to make and change their own storage mods. It has added functionalities to change graphics depending on contents, tweak ...
All Ideoligions Are Fluid
Created by superniqui10
Makes all ideoligions fluid when you start the game, allowing any ideoligion to be reformed by the player, including both the player's and other faction's. Removes all limits imposed on fluid ideoligion creation and reform. You can create any ideoligion yo...
Allow Dead Animals
Created by Andrew R.L.
Mod that auto-allows dead animals for butchering. Totally ignores spoiled ones. Made for people who are tired of constantly looking around for animals killed by wild predators to steal their food. IMPORTANT UPDATE: Do you fancy human meat? Come in! >:D Our...
Alpha Implants
Created by Sarg Bjornson
https://i.imgur.com/rLaa7So.png Features - Adds A LOT of very varied animal implants - Compatible with ALL animals from ALL mods IF they use base game animal body parts (plus patches for our VE and Alpha mods) - 4 tiers of implants: crude, prosthetic, bion...
Alternate Research Projects
Created by Mlie
https://i.imgur.com/iCj5o7O.png There are multiple ways to the same goal! Research projects can be made to have alternative prerequirements, making it possible to only research one of them to unlock a project. Mod-authors can add a mod-extension to researc...
Always Start in Daytime
Created by ferny
https://i.imgur.com/EKuNZ5w.png What does this do? Makes all new runs start at noon. Why? I always thought that a lot of the time new players' first impressions of the game are clouded if they're using darkness mods, so if you want all of your runs to star...
Ambiguous Anomaly
Created by ferny
What is this? This mod is an ongoing project to make Anomaly more mysterious, more immersive, and to make it feel less like a DLC and more like a part of the game's world. Current global changes - Anomaly research is now "Dark research", as it was named in...
Animal Sarcophagus
Created by ØverPL
A tiny mod that adds a sarcophagus for small animals. You will no longer have to put your beloved pets in comically oversized sarcophagi. Give your colony animals the respect they deserve. The small animal sarcophagus only accepts corpses of animals that t...
AnimalHarvestingSpot (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png This is an update of -210's mod with their approval. https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1409440925 Added four new spots: - Milking - Shearing - Slaughtering - Training Icons from https://www.flaticon.com/...
Architect Icons
Created by marcin212
Architect Icons adds visual cues to the Arrchitect Tab. No more random clicking to find stuff! If a mod isn't supported, a placeholder icon is used. You can suggest icon support for specific mods. In the future, there might be an API for mod authors to inc...
Art on Neolithic Weapons
Created by Dizzy Ioeuy
This super simple mod patches the core game to allow weapons of Excellent or higher quality from the neolithic stage to also be inscribed with artworks, like the more modern weapons. This means early bows, pila, etc. can be revered as they ought to be! Sin...
Art-Accurate/Doubled Gene Bank
Created by ferny
https://i.imgur.com/EKuNZ5w.png Doubles the capacity of the genebank from 4 to 8, as seen on its art. Safe to add mid save. That's it. It's compatible with Gene Bank Indicators. https://i.imgur.com/SMqGuSr.png...
ATH's Retexture Female Apparel
Created by Anthitei
https://imgur.com/q8euBPZ.png https://imgur.com/tQb8vYe.png There are practically no dresses in the base game, which I consider a big loss. However, adding additional clothes that would only serve an aesthetic purpose is not really my style. Instead, I pre...
ATH's Styleable Framework
Created by Anthitei
https://i.imgur.com/0n2howh.png https://imgur.com/tQb8vYe.png https://imgur.com/K3V8zeV.png https://imgur.com/Krrj6lM.png Core game: - Armchair - Chess Table - Autodoor - Door - Autodoor - Bed - Double Bed - Royal Bed - Wall - End Table - Sarcophagus* - An...
Auto Mod Config
Created by Gareth
Please note, this mod does not work standalone. It's designed to enable an easier method of creating and distributing Modlist Configs. If you're someone interested in creating their own Modlist Config, please take a look at the example Preset uploaded here...
Auto-Cast Specialist Commands
Created by Linnun
Do you always forget to use the Command abilities on your Specialists to boost the productivity of certain tasks? Then this mod got you covered! Production Specialists will auto-cast Production Command when they start production tasks Research Specialists ...
Auto-Extract Genes
Created by Nibato
Adds a checkbox on the Health tab of colonists, slaves, and prisoners that, when enabled, will have them automatically visit the gene extractor when their genes have regrown. The checkbox available in the Health tab in both the pawn summary window on the b...
Auto-repair On
Created by Lecht
This mod changes the "Auto-repair" default setting for mechanoids from "false" to "true". Now, colonists will automatically repair mechanoids when they get damaged, without needing your command. This simplifies mech maintenance and helps them stay operatio...
Automatic Night Owl
Created by Ben
Automatically assigns the sleep schedule for starting, newly recruited, and PrepareCarefully pawns with the night owl trait. 1.6 Update Updated for 1.6 - Should be compatible with prepare carefully when that gets updated. Biotech and Ideology Features New ...
Batch Install
Created by zxc989876
make you able to batch install and reinstall while selecting multiple buildings. (vanilla game even doesn't have install gizmo at the moment) currently there's a button at the bottom right to toggle whether to cycle or not....
Beautiful Outdoors
Created by Meltup
Enchances pawns' perception of nature. Simple mod that adjusts beauty and ugly modifiers for terrain and flora. Most notable changes: - flowers are significantly more beautiful now; - most trees have beauty increased to 2-4 range. Oak and Teak trees have 5...
Bed Rest For Food Poisoning
Created by 1trickPwnyta
If you're constantly vomitting and can barely move, would you go hunting? No, you would rest in bed. Now your colonists can too. This mod makes pawns consider food poisoning to be an affliction worthy of bed rest (as prioritized in the work tab). You can a...
Better Distress Signal
Created by Nalzurin
https://i.ibb.co/Lh8qwFHY/Banner1.png This mod expands on the Distress Signal quest from the Anomaly DLC. Normally the distress signal events always generate dead pawns on the map, unable to be rescued no matter how fast you arrive. And fleshbeasts are alw...
Better Gene Inheritance
Created by RedMattis
https://i.imgur.com/B4xmwit.png Much improved gene inheritance for Biotech. I made this mod because I wasn't quite satisfied with the various gene inheritance mods already on the workshop. With this mod you will get less babies skipping most of their paren...
Better Pyromania
Created by Aelanna
This is a small overhaul mod for Rimworld's Pyromaniac trait, inspired by multiple discussion threads on the r/Rimworld Subreddit. Its purpose is to overhaul the Pyromaniac trait from a self-destructive flaw to a fascination/interest that has both positive...
Better Vomit
Created by GuppyFacesAreCute
Makes vomit a bit more realistic looking, no more bright yellow....
Better Workbench Management
Created by falconne
NOTE: Most of what this mod did has now been integrated into vanilla. This version just adds in the features that have not been included in vanilla. The mod description below and the screenshots will be updated soon to reflect the new, cut down mod. This m...
BetterInfoCard
Created by Creeper
Expand the information card interface of the vanilla game, and make some QOL changes. Features Opening the info card won't pause the game Resizable and collapsible Info cards Multiple info cards Supported Mark Stat as favorite Comparing Stats by double cli...
Bionic icons
Created by AUTOMATIC
ABOUT Changes the graphic for body part boxes and adds icons depending on what's inside. I recommend also using my other mod, High quality textures for better visual quality. MOD COMPATIBILITY In addition to vanilla, Bionic icons has built-in icons for the...
Biotech Mechanoid Retexture
Created by Elseud
A retexture of mechanoids and their guns introduced in Biotech, ranging from upscaling with minor changes to full redesigns. https://raw.githubusercontent.com/Elseud/Biotech-Mechanoid-Retexture/main/Infographics/Infographic_17.png https://raw.githubusercon...
Bonded Animals RNG
Created by Scurvyez
Discord: steveo.o steam: Scurvyez https://imgur.com/2p03pkM.png https://i.imgur.com/wsFzGcp.png This mod adds a little variety to the animals of your colony. When an animal becomes bonded to a colonist (or simply has a master), said animal will gain a rand...
Bramble Blast - Raid Music
Created by ferny
https://i.imgur.com/EKuNZ5w.png What does this do? Adds Bramble Blast from Brawl as a raid song. Why? Was on a flight to New York and realized it would fit surprisingly well and fits Rimworld's emotionally charged country atmosphere. I tried it out and was...
Bulk Stonecutting (Forked)
Created by Holgast
This is a fork/remake of Bulk Stonecutting, by NECEROS and Fuglypump. This mod is designed to provide support for all modded stone types to make even more blocks, with as little extra requirements as possible. Uses the existing stonecutting table, no resea...
Capitalized Work Types
Created by velcroboy333
Makes Jobs in the Work Tab Capitalized. I've seen many complaints that the jobs in the work tab are lower-case. When most mods tend to use upper-case, this can be a little jarring for some. This mod will make it all capital. Upon further testing, this seem...
Caravan Ghouls
Created by Nepenthe
This mod allows Ghouls to carry items when forming a caravan, allowing you to use your friendly ghouls as pack animals. Don't forget to pack plenty of raw meat. This is done by removing the code that flags mutants as being unable to ever carry anything, al...
Childhood Backstories
Created by Zylleon
https://i.imgur.com/HvMpaYn.png Adds over 70 new childhood backstories for colony children. Backstories are assigned on their 13th birthday, based on what the child actually did and experienced for better immersion. Backstories come with skill modifiers, w...
Chronos Pointer - Schedule Menu Enhancement
Created by CoolNether123
Description Requires Harmony. ChronosPointer provides an intuitive and visually appealing way to track time in RimWorld, making it easier to manage colonists' schedules and activities throughout the day and night cycle. All features can be toggled and cust...
Clean Categories: Dropdowns
Created by ferny
What does this do? This is a lite mod that patches many (but not too many) buildings into little dropdown packages. Most of these patches involve sizing, identical variations, or extremely niche buildings. Nothing crazy, like this is NOT grouping productio...
Colored Categories
Created by ferny
What does this do? This is a framework for you to color your category buttons. As a developer, you can set categories to be whatever color through mod extensions. As a user, you can set category colors in your settings by inputting RGB values. By default, ...
Colored deep resources
Created by Sarg Bjornson
No more hovering above every deep drill resource to find the right one! This mod color deep resources, so you can easily distinguish them. It is compatible with every mod that add resource that can be scanned. They will be colored automatically, according ...
Configurable Deconstruct Percentage
Created by AmCh
Adds many options to the amount of material returned when a building is deconstructed, failed to construct, cancelled, or destroyed. There are many mods out there that do similar things, but to my knowledge, none others supports all of these. Name Vanilla ...
Continue Button
Created by Phoenix
About This mod adds a ‘Continue’ button to the main menu, allowing you to quickly load your last saved game. With this feature, you can dive right back into your colony! Features It warns if you are about to load a game that was saved in a previous (major)...
Copy Mod-ID to Clipboard
Created by ferny
What does this do? This is a tool mainly for developers to allow them to quickly click on a Mod's ID in the modlist and copy it to their clipboard. That's it? Yeah. Credits Taranchuk - C# wizard https://i.imgur.com/ZkJC3QF.png https://i.imgur.com/O0vb2cL.p...
Corpse info
Created by arl85
Add a link to deceased pawn in order to access their info card even after death. Also add the "Contents" tab to graves, otherwise you cannot select the contained body. Because it always annoyed me I cannot access the "Records" tab after pawns' death... Oth...
Cremate Auto Strip
Created by bdew
Auto strip corpses when cremating. ...
Cut plants before building (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of 民火s mod https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1539025677 Special trees should no longer be marked for cutting Anima tree Gauranlen tree Harbringer tree Added mod-settings The default on-state Dig u...
Cuter Biotech Cat/Dog Ear Replacer
Created by Chris_
Replaces the Biotech Cat and Dog Ears with cuter ones and matches them to the hair color. Safe to add midgame! Plans: - Add an option to make the inner ear pink Just made my new mod that alters the Vanilla Expanded Highmate race, check it out: https://stea...
Damage Indicators [1.6]
Created by CaesarV5
A simple QoL mod that shows the damage taken. Original mod ( https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=942369931 ) made by spdskatr, updated to Rimworld 1.6. Updates : 29/06/2025 - Update for Rimworld 1.6 15/03/2024 - Update for Rimworld 1.5 2...
DBH & VFEC/Hot Spring Compatibility
Various mods add hot springs / thermal baths but do not integrate into DBH. This mod allows all hot springs to increase a pawns hygiene - and in the case of VFE:C it allows pawns to undress in the thermal bath. This mod does not change anything about bathi...
Death Acidifiest
Created by PeteTimesSix
The normal death acidifier effect is somewhat underwhelming. This mod fixes that. By turning people into skeletons. I've set up a Discord server, which is the preferred medium for discussion and bug reports....
Deselect Zone
Created by Cheesex
Press Left Shift to deselect zone. Works for both stockpile and growing zones. The only ways to deselect zone in the game is to create a new zone that doesn't border the current one or re-open the architect menu. it was so annoying, so I made this mod. htt...
Development Mode Hotkey
Hotkey switches the development mode on/off. Default bound to KeyPad_Period, that's the button between the 0 and ENTER on the keypad. If you want to change the button, go into Options -> Controls -> Keyboard Configuration:Modify -> Scroll to Developer tool...
Ding On Game Loaded
Created by Mlie
https://i.imgur.com/iCj5o7O.png When the game have loaded up to the main-menu a Ding is heard. The sound can be changed by replacing the audio-file in the Sounds Directory. For those with long mod-lists who might do something else while the game loads. Add...
DragSelect
Created by telardo
This simple mod allows you to drag and select multiple items in trade, caravan, and transporter loading windows. Special Compatibility with Trade UI Revised (Left or right dragging in trade window). (1.5) Now it works on Work priority tab. You can also rig...
Drop FX
Created by LoggerC4
1.6 Now supported Check changelog for more info! What? A simple mod adding a bullet arc to all Vanilla & DLC mortar shells, giving them more sense of depth as they fly over the landscape. This is similar to that effect already found on Grenades. The 1.6 up...
Dryads & Gauranlen Trees Reworked
Created by RedMattis
https://i.imgur.com/B4xmwit.png Instead of endless pruning the effectiveness of dryads and their trees depends on nature shrines and a respect for nature. Better Dryads https://i.imgur.com/7sUWmhM.png Dryads will now be much more active in helping your col...
Dub's Paint Shop
Created by Dubwise
A painting tool to change the colour of most buildings, apparel, zones and constructed terrain. Multiplayer ready Bug Reports / Issue Tracker https://github.com/Dubwise56/Dubs-Paint-Shop/issues Toggle between job based painting or instant. Paint bed sheets...
Dubs Bad Hygiene
Created by Dubwise
Adds a sewage system, toilets, bathing, hygiene related needs and mood effects, central heating, water, irrigation, fertilizer, air conditioning, hot tubs, kitchen sinks, you name it!. Includes Lite mode. Multiplayer ready Odyssey expansion content - Vac t...
Dubs Break Mod
Created by Dubwise
Changes how mental breaks are triggered, e.g. for an extreme break a pawn has to have at least 1 extreme -20 thought, rather than a few small niggles. This is just a micro mod I don't like the way that a pawn can go on a murder spree just because they slep...
Dubs Mint Menus
Created by Dubwise
Adds new list boxes for recipe bills, health bills, plant selection, architect menu, research menu, and a quick select menu for designators, making it easier to find things when lots of mods are running. Bug Reports / Issue Tracker https://github.com/Dubwi...
Dubs Mint Menus Recipe Right Click Open InfoCard
Created by Pos 4/5
2024-04-09 新增右键植物图标打开植物信息页功能。 Add a right click action to the plant icon in the plant dialog to open the info card. ------ 给工作台的Dubs Mint Menus右边方格增加右键打开信息页的功能。配合上BetterInfoCard可以做到同时查看多个产物信息的效果。 Adds a right click action to the right side of the Dubs Mint...
Dubs Mint Minimap
Created by Dubwise
Adds a minimap, with some options, doesn't hurt fps, ping tool for multiplayer. Multiplayer ready Click the minimap button in the bottom right control gorup, or set a keybind to open Bug Reports / Issue Tracker https://github.com/Dubwise56/Dubs-Mint-Minima...
Dubs Performance Analyzer
Created by Dubwise
This is a dry boring technical tool to analyze the cpu usage of specific parts of the game to help players and modders figure out performance issues. Bug Reports / Issue Tracker https://github.com/Dubwise56/Dubs-Performance-Analyzer/issues Don't go witch h...
EBSG Framework
Created by Alite
https://i.imgur.com/Aq17Utk.png https://i.imgur.com/d62qHAC.png This framework contains all the C# that I made that can be utilized for broad purposes. In addition to the stuff for the Expanded Biotech Style Genes series, it also has generic copies of some...
Electrical Grid Toggler
Created by GonDragon
Adds a Toggle to view the power grid (why isn't that Vanilla?). It also adds a little more info to the power grid view. Now the grid will display different colors: Gray: There is no buildings using the connected energy. Blue: The energy production on the g...
Epitaph
Created by telardo
Lest we forget. Add epitaphs to the game. When you buried your hero in a grave / sarcophagus, you’re able to choose or write an inscription to memorialize them. Features: 1. As you can see in the screenshot, the new Epitaph Tab of the grave / sarcophagus s...
Export and Import Mod Settings
Created by Mlie
https://i.imgur.com/iCj5o7O.png Ive gotten requests of adding exportable mod-settings to my mods from users that are putting together mod-packs and would like to bundle specific mod-settings with the pack. Instead of implementing this per mod I wrote this ...
Extra Explosion Effects
Created by Keshash
I'm here to ask you one question, and one question only: EXPLOSIONS?!?! About This mod expands on visuals of high explosives. Everything described is purely eye-candy and has no effect on gameplay. All explosions of Bomb type now have extra effects: shockw...
Face Down
Created by verniy709
Face Down is a simple mod that allows pawns to present the north views with a certain chance(or say face-down) when they are downed or dead. This does not require a new game. This is a coding commission done by Taranchuk, requested by Verniy709. Let me kno...
Faction Control (1.4-1.6)
Created by TheRealLemon
If you want to support me click here: https://storage.ko-fi.com/cdn/kofi2.png "Faction Control" provides you with a number of configuration options that you can use to tailor which and how many faction groups and faction bases show up on your map. Simply v...
Ferny's Easy Caravan Formation
Created by ferny
What does this mod do? This mod makes caravan formation occur instantly after selecting gear and pawns, but only if there are no hostile pawns on the tile that are discovered. It will mimic the dev mode function “form caravan instantly”. This mod came abou...
Ferny's Mod Configs
Created by ferny
What the hell is this? This mod, if you subscribe to it alongside its dependency, will (theoretically) set your mod settings to mine! Woohoo! Right? The answer is yes because my judgement on mods is awesome?? Ferny flavored Rimworld If you want my vision f...
Flickable Storage
Created by Mlie
https://i.imgur.com/iCj5o7O.png Storage-buildings and stockpiles can be set to one of four settings Storage on - Works as normal Storage off - Will not accept or release any items Accept only - Pawns can only store items, not retrieve them Retrieve only - ...
Float Sub-Menus
Created by Kathanon
Adds support for having sub-menus in float menus. Update: Now also includes a search field and divider bar for float menus. This is intended as a library mod, allowing any mod developer to add sub-menus to their float menus. For players You only need this ...
Fluffy Breakdowns (1.6 Update)
Created by The Eye of Brows
Replaces random breakdowns with a maintenance requirement. Buildings using components will now gradually deteriorate. The odds of a breakdown happening (and requiring replacement components), is directly linked to the amount of deterioration. To keep your ...
Food Alert (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of Mehnis mod https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1114619043 Added a setting for selecting the lowest preferability of food to be counted DesperateOnly,RawBad,RawTasty,MealAwful,MealSimple,MealFine,...
Force Xenogerm Implantation
Created by Cyber
Overview Don't ask if you can implant a xenogerm, just do it! Does it feel a little strange you can impose 99 other warcrimes on those unfortunate enough to find themselves in your care, but genetic experimentation isn't one of them? Well it is now. Coloni...
FPS Stabilizer
Created by Matvey24
About This mod increases the FPS by overriding the default "worst allowed FPS" from 22 FPS to 60. It achieves this by reducing the number of ticks processed per frame, resulting in a more stable and higher FPS, and almost unchanged TPS. As a first approxim...
FriendRivalPatch
Created by Side1iner
FriendRivalPatchThis is a very small mod doing just one small (but honestly, rather impactful) thing: it changes the thresholds for a pawn to consider somebody a 'friend' or 'rival'. It's mostly because it's stupid a pawn, living rough on the Rim with all ...
FSharp.Core
Created by alatta
FSharp.Core is a base mod for F# assemblies. Place it somewhere top. - ANDH - Dev In Your Language - Infusion 2 - Direct download from GitHub...
Gene Bank Indicators
Created by Leoltron
https://i.imgur.com/Xy4ua7o.gif Description Adds several visual indicators of how many genepacks are stored within a gene bank: Visually showing from 0 to 8 gene packs in the bank, depending on the capacity filled percentage. This means that in vanilla, 1 ...
Gerrymon's Upscaled Vanilla Textures
Created by Gerrymon
Provides hand-drawn upscales for just about every texture not covered by Vanilla Textures Expanded (go get that one) or any of the mods in the HDWorld retexture list. (provided in the featured collections). We've combined Retextured Sculpture into this mod...
Get Out Of My Chair!
Created by Aelanna
Stop colonists from using chairs that don't belong to them! Mod Content This mini-mod adds a toggle on all "sittable" furniture that allows you to specify them as Public, Colonist, Slave, Private, Guest, or Disallowed. This includes all vanilla chairs as w...
Ghoul Corpse Filter
Created by Rabiosus
add ghoul corpse filter...
Giddy-Up 2 Forked
Created by clocknot
Giddy-Up 2 Forked Temporary version of Giddy-up 2, until official version is updated. OwlChemist has been inactive for some time, and so it doesn't seem like the official version will get updated. I will try to keep the mod working, but I do not intend to ...
Go Explore!
Created by Albion
Go Explore! - A new event mod This mod provides new events and exciting opportunities for exploration. Go explore ancient cities and try to capture a space ship. New Events Lost City An ancient city got somehow destroyed. You can travel there and loot reso...
GonDragon's Tech Tree
Created by GonDragon
This mod reorganizes the tech tree to make it easier to navigate by grouping technologies by theme instead of by mod. It includes support for a many mods, including the entire Vanilla Expanded collection and Ferny's Progression mods. All included mods are ...
Graphic Chair Overhaul 2
Created by Si-Cafe
Description This mod makes a pawn sitting on a north-facing chair look like it is actually sitting on the chair. This is represented by drawing the backrest in front of the pawn layer. The backrest (additional second layer) is only drawn when the pawn is p...
Graying Hair
Created by Arky
Graying hair or Greying hair to turn your pawn's hair gray or grey :) Pawns' hair will start graying out with age. It starts when they are 40 years old and becomes fully white at 60 maximum. It is super simple and lightweight (and I won't add anything that...
Guarding Pawns
Created by Thekiborg
This mod adds 3 different jobs to protect your colony and pawns from possible threats. Features: Guarding and Patrolling Spots inside the Security category. A Guard tab to handle all the mod's features. Options to stop rendering both Guarding Spots and Pat...
Gunlink sucks less
Created by Kimo'
What does this mod do? Extremely simple mod to make the gunlink a little more useful. On top of it's small accuracy buff, it now also gives 25% reduced aiming time. Theses changes are made with the intent of making the decision of choosing a gunlink over s...
Gunplay
Created by AUTOMATIC
ABOUT Adds more cinematic effects to weapons: A. For both vanilla and other mods: - long trails for projectiles; trails are wider for weapons that do more damage - projectile comes from the barrel of the gun and not from inside of the colonist - weapon mov...
Harmony
Created by Brrainz
This mod contains the C# library Harmony for all RimWorld mods. Harmony is a library that is used by many mods. In RimWorld 1.x or older the library was included inside C# mods and there was no need to load it as a separate mod. However, RimWorld versions ...
High Life Drug Cooking Speed
Created by [VIP] Big Tortoise
Simple patch that makes the High Life precept now also increase drug cooking speed, not just drug synthesis speed. Now your colonists can not only make yayo faster, but also make smokeleaf and beer faster too! The drug cooking speed stat scales off of cook...
I Know Where You Sleep
Created by Harmonea
A small mod that allows a pawn to attempt to execute any unconscious or sleeping target. To use it, draft a pawn capable of violence, right click any sleeping target, and select the relevant menu option. - New in v1.1: Now also adds execution of downed (bu...
I will be back
Created by 骸鸾
——————Description—————— “I will be back” is a small mod to enrich the kidnapped system in Rimworld. In Vanilla, having a colonist kidnapped is almost as bad as being dead. Now “I will be back” gives your kidnapped colonists the chance to return to the colo...
I'm Off (Continued)
Created by Zaljerem
Original mod by CrunchyDuck https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2873618148 If the original author requests it, I will remove this update. -- It appears, despite what the author said below, that Royalty is required. -- Original mod notes ...
Impassable Containment Structures
Created by ferny
What does this do? Makes the Bioferrite Harvester, the Electric Inhibitor, and the Electroharvester all impassable by pawns. That's it? Yeah. Compatibility Should be compatible with pretty much everything. https://i.imgur.com/ZkJC3QF.png https://i.imgur.co...
Initial Motivation
Created by Cedaro
This is our first day in the wild, move on boys, we should build a shelter before night—Hey you! Don't watching that stupid sky! ...I want a horseshoes pin. Freeze pawn's joy need in the first three days after settled, that's all. Safe to add or remove fro...
Injured Carry
Created by Haecriver
Injured Carry - Rescue pawns who are not downed This mod allows you to control your pawn to rescue any injured pawns, even ones who are not downed. Sometimes, because of his bad back, your 98 years old colonist will not be able to go to bed before he bleed...
Inspired Conversion
Created by SkunkPlaysGames
Adds an additional inspiration to the game that functions like Inspired Recruitment but for ideological conversion. Inspired pawns gain an ability called Instant Convert which functions nearly the same as the regular Convert ability held by pawns with the ...
ItemListSelector (Continued)
Created by Zaljerem
Original mod by InsertKey https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1522414793 If the original author requests it, I will remove this update. -- Original mod notes (1.4): Simple UI mod. Allows you to select things in storage by clicking item l...
Just Put It Over There
Created by Mlie
https://i.imgur.com/iCj5o7O.png When making a trade-deal with a caravan, they will now try to place your bought items in storages instead of just dropping it on the ground. If there are no available storage space that they can reach the items will be left ...
Keep Converting
Created by Linnun
You know the struggle: You use your Moral Guide's "Convert" ability to reduce a pawn's certainty, but then forget to repeat the process when the cooldown wears off. By the time you remember, the target has regained way too much certainty. Worry no longer! ...
KlopKots Target Priority
Created by KlopKot
The mod adds optional designators for hostile pawns and turrets to set them as priority or ignored targets, and optional designator for player's pawns to set them follow or ignore Target Priority rules. Player's drafted pawns, who choices targets for range...
Level Up!
Created by krafs
Get notified when colonists level up Usage You will automatically get notified whenever a colonist levels up. Configuration is available in the mod settings. Languages - English - Spanish - Simplified Chinese - French - German - Brazilian Portugese - Russi...
Lifter Plz Do More Jobs
Created by Dance Ninja
Teach Lifter to save their fallen buddies. Let Lifter know how to haul down mechs to charger, carry pawn to Gene extractor and carry baby to Growth vat. Lifter only do haul. Lifter can't do Warden or Childcare. So, Lifter couldn't bring the prisoner or bab...
Log Publisher from HugsLib
Created by m00nl1ght
This is a standalone version of the Log Publisher from HugsLib (created by UnlimitedHugs). This only contains the Log Publisher, not any of the other features from HugsLib. You can use this mod either on its own, or alongside HugsLib. To use the publisher,...
Majestic Foliage - Djeeshka's CMT Retexture (Continued)
Created by Zaljerem
Original mod by Djeeshka, hohen https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2904919442 If the original author requests it, I will remove this update. -- Original mod notes (1.4): MAJESTIC FOLIAGE - DJEESHKA'S CMT RETEXTURE is an for and contains...
Majestic Foliage Framework[HH] (Continued)
Created by Zaljerem
Original mod by Hohen https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2899647123 If the original author requests it, I will remove this update. ***SHOULD BE FIXED IN 1.6, and also in 1.5?*** Fix for missing size options tab: (a bug with XML Extensio...
Map Preview
Created by m00nl1ght
Adds a map preview to the world map. It shows you the map that will generate if you settle on the currently selected world tile. The size of the preview window can be changed in the mod settings. To easily turn the preview on/off, you can use the small tog...
Material Sub-Menu
Created by Cedaro
A modding tool to save architecture tab? For Players It's a modding tool, you only need this if another mod has a dependency on it. For Modder The function of this mod is, if there's a stuffable building in dropdown menu, it'll expand a sub-menu to select ...
MinifyEverything
Created by erdelf
You want to minify every building ? Well then you came to the right place This mod searches the entire database of buildings and adds the minifiable feature so you can uninstall and move it. Should work with pretty much every mod. Credit: Image by Sera Mod...
Minimal Light Control
Created by Kapitan Oczywisty
You have eyes to see, your viewer have the right to know what the heck is in this black mess on screen. So if you can't see s..t in Rimworld, this mod is for you! Mod changes visible ambient light levels during night or bad weather. Your pawns still may be...
Mod Options Sort
Created by superniqui10
Sorts and groups the mod options tab by author if there is more than one mod by the same author, otherwise groups them in the Various Authors group, special groups for VE mods and mods with configs created via HugsLib. Makes the search bar work by author t...
More Orders
Created by ferny
What does this do? This adds some more designators to the Orders menu. This lets you be able to designate things on a large area without having to select them individually. Extract tree (Core) Open (Core) Strip (Core) Extract skull (Ideology) For the futur...
More Prop Categories
Created by ferny
What does this do? Adds new prop categories and moves relevant items into them. Feel free to use the categories established in this mod for your own prop mods. This mod does NOT add any new props, it is simply a platform for modders to add props to new cat...
Mortar Accuracy
Created by Hob Took
Q: How is this different from vanilla Rimworld mortar accuracy? A: Vanilla mortar accuracy is only modified by shooting skill. This mod adds more features and options Description Options to make mortars more or less accurate. Customizable in the Mod Settin...
Move Your Monolith
Created by ferny
What does this do? Allows you to claim and reinstall monoliths. That's it? Yeah. Be warned I'd reccomend only moving the monolith BEFORE activation. The game really doesn't want you to move it. Sometimes it'll render kinda fucked up or not let you attune. ...
Multi-Reinstall
Created by LS
Overview This mod allows you to reinstall multiple pieces of furniture at once. How To Use Selecting multiple reinstallable pieces brings up the Multi-Reinstall gizmo. Or, if you select Multi-Reinstall from the Order tab, you can select a range of pieces t...
Music Manager (Continued)
Created by Zaljerem
Original mod by Fluffy https://ludeon.com/forums/index.php?topic=16120 https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2229205672 MIT and Share-Alike licenses Even so, if the original author requests it, or I see the original mod updates, I will rem...
Muzzle Flash
Created by IssacZhuang
This is a visual effect mod. This mod adds flame effects to the gun muzzle and lightning effects to the charged weapons. Built-in patch for some mods, the patches list is shown in the discussion area Compatibility: Currently no conflict with other mods hav...
My Little Planet
Created by ignis
Generate smaller worlds. That's all. A smaller world means a performance boost and more different biomes nearby. Each slider step changes world tile count by a factor of three. It is not possible to have smaller steps. Powered by Harmony You can add this m...
Name Your Entities
Created by ferny
What is this? This adds a little button to name your captured entities. That's it? Yeah. Compatibility Works with Rimhud Probably everything else too FAQ Q: Do entities keep their name when they escape/are released? A: Yup! And when they are recaptured as ...
Nerfed Fecal Sludge
Created by ferny
https://i.imgur.com/EKuNZ5w.png Nerfs the refinery output of Dub's Bad Hygiene's fecal sludge from 35 chemfuel to 8 for a more balanced experience. I always thought the sheer amount of fuel you can get from feces trivialized the hunt for chemfuel so I made...
Nice Health Tab
Created by Andromeda
https://i.imgur.com/C1gry4p.png I present to you a completely redesigned health tab for your colonists! Now you will see a doll of your colonist, which will approximately show which parts of the body injuries relate to Extensive work has been done on redes...
Nightmare Core
What is this? This is a framework mod created by NightmareCorporation to contain functionality that will be shared across mods. It contains various past lessons-learnt and features that I deem necessary for all future mods of my own and helps to off-load p...
No Burn Metal
Created by Unon
NO LONGER FLAMMABLE - Steel, Plasteel, Gold, Silver, Power Conduits (Waterproof too!), Power Switches - Metals added by Expanded Materials - Metals (1.4 OR 1.5) - Different versions have different metals, but have no fear! -- No Burn Metal . . . is here. -...
No Hemogen Farm Medical Alert
Created by Dark
Patches the "Medical Emergency" alert to ignore extreme blood loss on prisoners that are set to the "Hemogen Farm" or "Bloodfeed" interaction modes. Hemogen Farm prisoners are always suffering from blood loss, that's the point, so the alert that they have ...
No Ingredient List Limit
Created by Mlie
https://i.imgur.com/iCj5o7O.png Made this for those (slightly insane) users that has added so many mods that the ingredient-list is not able to show all items in the list. The vanilla list when selecting ingredients for recipes cuts off around 400 items. T...
No Time Change Sounds
Created by Rhadamant
All this mod does is mute the sound effects of changing the game speed. If you're like me, you change time settings constantly and the sound effect of those changes can be irritating, this mod gets rid of them....
No Version Warning
Created by Mlie
https://i.imgur.com/iCj5o7O.png I get a lot of requests to update mods and some of them have no issues except that they are marked in the mod-list as incompatible with the current Rimworld version. Instead of me republishing these mods with the only change...
Not Overhead Meal
Created by Si-Cafe
Ever wondered why when pawns face north to eat, the meal looks to be placed overhead? Function Change the placement of meals at "eating with table". Meals will no longer be drawn above the pawn's head when eating facing north. (In vanilla, meal was always ...
Nurse Job
Created by Darth_Sergeant
Description Creates a nursing job to handle doctor duties non-dependent on the medicine skill. Also slightly reorders task, such as prioritizing rescuing someone over feeding them. Existing Saves Mod can be added into an existing save game without problem....
P-Music
Created by Peppsen
Adds 56 fan made music tracks made for RimWorld by me(Peppsen), ZumZum and SpacekatTommy. Idea is to expand on the OST to add more variety. You do not need to make a new colony and the mod should be compatible with everything. Works with all versions (it's...
Paintable Spots & Objects
Created by kongkim
Its my take on a mod that allows you to change transparency on spots between 100%, 50% and invisible. It also allows you to paint spots to better blend ind, and also add the paintable options to some core objects and mods. First off a huge tanks to Scurvye...
Parka Retexture
Created by Tied
A simple retexture I made for the Parka outfit, as I hated how plain it looked and I couldn't find any good vanilla styled retextures. Now also applies to the Ideology DLC's Spikecore Parka! Used Retextured Apparel for the screenshots...
Pawn Notes
Created by Nalzurin
Adds a new button in the log tab of your pawn that allows you to take custom notes Commissioned by: Ezfi Credits: Code - Nalzurin Art - Ezfi Want to commission a mod and need a coder? DM me here on steam or on discord (nalzurin)...
Permanent Enemies Never Flee
Created by Mlie
https://i.imgur.com/iCj5o7O.png Just stops pawns from fleeing from combat if their faction is a permanent enemy of the colony Idea by: SublimeShark https://i.imgur.com/zdzzBrc.png https://i.imgur.com/kTkpTOE.png https://i.imgur.com/WjDSfUn.png https://i.im...
Persistent Precepts
Created by Alleykat
Persistent Precepts adds a simple toggle to the Ideology edit screen that prevents the re-randomization of Ideology precepts, rituals, buildings etc. when you change structure or memes. With this mod, you can ensure that your carefully crafted Ideology rem...
Personal Doors
Created by biowreck
https://i.imgur.com/uvHQ2Rs.png This is a very simple mod that lets you assign any number of pawns to doors and gates, similar to how beds are assigned. How it works: Assigned doors will prevent any unassigned pawns from using them. This includes non-colon...
Perspective: Paths Continued
Created by FerrisCG
Original Mod: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2934666296 Note: You must unsubscribe from the original mod, I use the same packageId to keep compatibility going! Original Description A tile of terrain will either have soft or hard edg...
Pipette Tool
Created by telardo
Add a new "Q" quick-select shortcut (inspired by Factorio) to grab the right command with a single tap—no more hunting through the command menu. Note for 1.6: Vanilla now reserves Q for switching draw styles. The default key in this mod has been moved to C...
PlatformStudyToggle
Adds toggle to holding platforms to prevent pawns from studying contained entities. Simple mod to fix my issue with pawns studying my entities when there was no research selected. Adds "toggle study" button from other anomaly types to the holding platform....
Pocket Sand
Created by Reisen
Pocket Sand! Surprise your enemies with that weapon in your pocket. Actual sand not included Adds a gizmo to equip/unequip weapons to and from pawn inventory, that's it. No tool auto-switching based on job/distance. No pawn remembering what gear it had equ...
PocketMap Architect Fix
Created by Dizzy
Changes zone placement logic to allow placing zones within 5 tiles of the edge of a pocket map, and also disables the visible edge-of-map border within pocket maps. It's highly unlikely you will even notice this issue unless you're trying to make use of Al...
Pointed Elf Ears Refined
Created by Hysila
The pointed ears from biotech looked kind of like horns, so I retextured them to be a bit smaller and more elf-like. The texture size is 512x512. They're only textures so shouldn't conflict with anything, but if you have another mod that replaces the same ...
Popup Alerts for Condition Ending
Created by Espio Idsavant
This mod makes a full alert popup when a game condition such as Toxic Fallout, Cold Snap, Heat Wave, etc ends. No more playing for hours thinking the bad condition is still ongoing because you missed the small message! Popups appear for any condition that ...
Power Indicators
Created by erdelf
Enables a little indicator on build designators if power is needed or if it's refuelable. Should work with every mod. Thanks to Shinzy for the cover. https://github.com/erdelf/PowerIndicators/...
Priority Treatment Ressurected
Makes tending medical an emergency priority for your doctor pawns. Make sure your doctor has "Doctor" work priority of 1! Simply checking the box won't cut it, you'll need to use manual priorities and set the doctor to 1. Manual priorities rock anyway. Wit...
Prisoners Should Fear Turrets
Created by Mlie
https://i.imgur.com/iCj5o7O.png Escaping prisoners will now get fired upon by turrets. Rebelling slaves will also be shot, selectable in the options. There is also an option for shooting at slaves/prisoners in any aggro mental-state Turrets can give terror...
Progression: Scenarios
Created by ferny
https://i.imgur.com/mfsGeQE.png https://i.imgur.com/LLEY73P.png Core Advanced crashlanded - A spacer version of Crashlanded. Start a bit further in the tech tree as you've been transmitted your homeworld's knowledge in the emergency! Lost Tribesman - A sol...
Quick Stockpile Creation
Created by slofa
Quality of Life mod that allows you to quickly create a stockpile directly from an item, for just that item type, with a few other features. This works fine with modded items and item categories, and is safe to add to - and be removed from - existing games...
Raise specialist limit
Created by LVLVbNH
- Снимает (на самом деле поднимает лимит до 50) ограничение на количество слотов специалистов в редакторе идеологии. - Removes the limit(actually up it to 50 roles slots) of the number of specialist slots in the ideology editor. ...
Random Start
Created by bogknight
Add a Random Colony Button to the Main Menu. "Setbacks, losses, failure and recovery are where the spiky delicious drama comes in" - Tynan Sylvester. Relinquish control. Embrace failure. Overcome terrible odds. Losing is fun. Have you ever found yourself m...
Realistic Rooms Rewritten
Created by Lucifer
For 1.6, 1.5, 1.4 and 1.3 Lower your room space requirements! Safe to add mid-save. What is this? This mod is a complete rewrite of the original Realistic Rooms mod by Dragon Fist Ent (here) and it's updated version by Scherub (here). The original mod uses...
ReBuild: Doors and Corners
Created by Helixien
https://i.imgur.com/NICrRhv.png https://i.imgur.com/lMvcJSM.png https://i.imgur.com/g8YT3o2.png You can see all changes in the changelog tab! Current mod version: 1.5-Miller-rev1 https://i.imgur.com/MyICxlu.png More content, bug fixes, etc! This is just th...
Reel's Facial Animation Textures
Created by Reel
Requires Facial Animation Requires Vanilla Textures Expanded - Facial Animation https://i.imgur.com/tE28cZ7.gif https://i.postimg.cc/0NZqp1fc/ezgif-5-1fc274fa8f.gif https://i.postimg.cc/cHGc1jC9/plz.gif My own Vanilla-Style textures for Facial Animations, ...
Reel's Turret Pipeline
Created by Reel
https://i.imgur.com/tE28cZ7.gif https://i.imgur.com/N7PmE7J.png https://i.postimg.cc/0NZqp1fc/ezgif-5-1fc274fa8f.gif https://i.imgur.com/tStB2qp.gif Welcome to Reel's Turret Pipeline! After thousands of hours playing RimWorld, I always felt that turrets co...
Remove Tutorial Button
Created by Merthykins
Removes the tutorial button from the main menu so it never gets accidentally clicked on. If you like my work consider buying me a coffee: https://ko-fi.com/merthsoft Code: https://github.com/merthsoft/remove-tutorial-button ...
Rename Pawns
Created by Ireta
Overview This is a simple mod that will let you change or randomize your pawn's first and last name. Load Order Harmony Core ... Rename Pawns Additional Information Source Code License (GNU GPL-3.0) ...
ReplaceLib
Created by ferny
What does this do? This is a tool for modders, mainly for use in making overlap patches. Similar to Resource Dictionary , except in the hands of the modder. You can create ReplacerDefs which allow you to completely replace a thingDef with another def, whic...
Retextured Apparel 1.5 (Apparel Textures only)
Created by Chad
This is an alternative to Retextured Apparel by Tenthwit. This only contains the clothing textures, this is not a replacement, just an alternative. Assume that the two mods cannot be used together. Higher resolution textures for base game apparel. Includes...
RimHUD
Created by Jaxe
RimHUD is a UI mod that displays detailed information about a selected character or creature. The HUD display is integrated into the inspect pane which can be resized to fit the additional information. Alternatively, the HUD can display a separate floating...
RimTraits - Vanilla Trait Colors
Created by MapleSierrap
Mod Version: v1.12 This mod changes Vanilla and Modded trait colors according to their commonality using the RimTraits coloring scheme. Features: Vanilla trait coloring Modded trait coloring (4 mods) Supported Mods: RimTraits - General Traits Vanilla Trait...
Ritual Size Attenuation [1.5+]
Created by Delmain
Continued for Rimworld 1.5 by Delmain Licensed (as original) under MIT. Code available on Github Original details below: ================================================ Automatically scales the required population count in rituals to accomodate different ...
Rough Trail Family Jules Cover - Raid Music
Created by ferny
What does this do? Adds Family Jules' cover of Rough Trail as a reprise raid song. Posted with permission. Why? Heard the cover and just thought it'd be badass to play over raids. Similar to how the motif from "We Will" and "Triumph" in P-Music plays out C...
Run and Hide (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of Linqs mod https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1552457762 - Added Russian translation, made by user: I'm sorry - Added French translation, thanks qux! - German translation added, thanks Dimos! - A...
Safe Drug Policy Generator
Created by SeoHyeon
This mod automatically generates a drug policy that safe from addiction. Save compatible, but you need to manually add the new drug policy in the mod settings. Compatible with any drug mods Recommend mods Better Pawn Control Vanilla Brewing Expanded Integr...
Save Thing As Image
Created by Mlie
https://i.imgur.com/iCj5o7O.png I was creating a preview image for a mod and got frustrated that even with the games texture sources downloaded I could not really capture the specific texture I wanted. Pawns, items and buildings can have dynamic colors and...
Say That Again
Created by 1trickPwnyta
Adds a global hotkey (Backspace by default) to open the last viewed/dismissed letter. For example, you might get a raid. You either open and glance at the letter quickly or you just right-click dismiss it. But then you wonder, "Wait...are they attacking im...
Schedule Everything!
Created by Mazo
The Schedule Mod you know you need! Adds custom schedules for (nearly) every work type. You can assign your colonists specific activities at specific times during the day. How does it work? Adds a new Schedule Button next to the existing ones. You can clic...
Sculpting Bench
Created by ferny
What does this do? Renames the art bench to the sculpting bench. That's it? Why? The art bench was originally called the sculptor's table and it still after all these years exactly that. Other mods add other forms of art that use new tables, so I thought m...
Search and Destroy (Continued)
Created by Meme Goddess
Continued Version I took over this mod to update it to 1.5, but the original dev never came back. So will be keeping this updated indefinitely. Original mod page Github Tired of pawns lounging about during the heat of the battle after their first kill? Or ...
Selective Bioregeneration
Created by Samuel_Bucher
Github repository link Overview Are you tired of putting your mangled pawns over and over through the lengthy and expencive bioregeneration cycle in hopes of finally fixing that one consciousness reducing neck scar? Don't you think that the veterans of the...
Semi Random Research: Progression Fork
Created by ferny
https://i.imgur.com/mfsGeQE.png Continued development of Semi Random Research: Progression Fork will continue at this page. Disclaimer/History This is a mod originally beautifully designed by Captain Muscles, lovingly maintained and added to by GrobmotoriG...
Sensible Bed Ownership
Created by 1trickPwnyta
Makes the bed ownership/assignment mechanic sensible. Specifically: Everyone can have a bed assigned per map (with special rules for gravships - see 08/26/2025 update below), so beds don't get unassigned while caravaning. Adds the ability to select a colon...
Set Owner for Prisoner Beds
Created by AUTOMATIC
Adds a "Set owner" function for prisoner beds. UPDATES 16-Jul-2021 - 1.3...
Show Buildable Material Count
Created by BustedPretext
Display on-hand materials for buildables in the popup menu ...
Show Detailed Dates
Created by Mlie
https://i.imgur.com/iCj5o7O.png A small mod that lets you show the hour an event happened in the history by pressing the ALT-key Mod idea by Erythion https://i.imgur.com/zdzzBrc.png https://i.imgur.com/kTkpTOE.png https://i.imgur.com/WjDSfUn.png https://i....
Show Known Techprints
Created by Space Moth
Description This mod adds a new icon next to all techprints to indicate if the techprint has been applied or not. No more will you buy duplicate techprints or sell the ones you need without realising! Hovering over the new icon will also tell you what you ...
Show Mod Updates
Created by Mlie
https://i.imgur.com/iCj5o7O.png This mod adds info about what mods have updated since you last saved your game. On startup it will check against your most recently saved game but if you load an older save it will rescan based on that save. It will also che...
Show Possible Materials
Created by Mlie
https://i.imgur.com/iCj5o7O.png What will be used in the bill? When the list of bills are open for a workbench you can hold CTRL to see a list of all possible items on the map that can be used to make that recipe. These are also indicated with arrows and y...
Show Weapon Tallies
Created by Kathanon
When selecting multiple enemy pawns, shows the number of each weapon on the button for it. Only shows number if there are more than one of that weapon....
Simple HD Bodies
Created by RedMattis
https://i.imgur.com/B4xmwit.png This is a simple body retexture. Constrains within the exact same silhouette as vanilla bodies, so all apparel works with them. This was designed to be a simpler and a bit more vanilla-looking alternative to body texture swa...
Smaller radius for Anima Trees, Shrines and Animus Stones
Created by Longman
Smaller radius for Anima Trees, Shrines and Animus Stones for those compact bases. I've been using "Build Near Anima Trees" mod by nkuznia however it's wasn't updated for 1.3 and doesn't work - you still get debuffs for building within the 35 tile radius o...
Smart Speed
Created by Sarg Bjornson
https://i.imgur.com/rLaa7So.png Updated 12/06/25: Updated to 1.6 Features: - Enables ultra fast speed without developer mode - Adds ultra speed icon - Allows you to set Event speed multiplier by right clicking the speed arrows. Event speed multiplier defin...
Smart Turret Covering
Created by denev
Overview In version 1.4, turrets can now be covered by adjacent objects, but 2x2 or larger turrets can only take cover on the bottom-left-most tile. In other words, when attacked from the upper right, turrets are considered uncovered and don't receive any ...
Smarter Visitors
Created by Mlie
https://i.imgur.com/iCj5o7O.png Since visitors decide when they want to leave, it may not always happen at the best time. This mod checks the map when visitor-groups decide to leave and can delay this from happening. Included in the mod is also a Visitor-s...
Snap Out!
Created by Weil
https://i.imgur.com/TUwekIZ.png https://i.imgur.com/cMzeQ7d.png 19/10/22 - 1.4 update 5/8/21 - Simplified Chinese translation 10/7/21 - 1.3 update 9/1/21 - Italian translation; Remove hit counter; Remove Harmony dependency 1/10/20 - Update formula; Revamp ...
Soil Contrast
Created by Sand Dog
Description: Yep! Another mod which makes stony and rich soil more visible. Features: - Makes stony soil brighter and more yellow. - Makes rich soil darker and more brown. - Patch. Doesn't override any Vanilla defs. Known Issues: None. Saved games compatib...
Spawn Mod Content
Created by Mlie
https://i.imgur.com/iCj5o7O.png I made this mostly for my own use but perhaps it can be of use for someone else as well. It adds an extra dev-option similar to the vanilla "Make colony"-action with the difference that you can select what mod to load items ...
Stop, Drop, And Roll! [BAL]
Created by balistafreak
Changelog 18 June 2025: Mod recompiled to work with 1.6. 10 April 2024: Mod recompiled to work with 1.5. 21 September 2023: Water-seeking behavior cropped up again, mod updated to fix this behavior. 20 July 2022: Mod recompiled to work with 1.4. 5 July 202...
Stranger In Black Techlevel
Created by Zaljerem
"It's weird to have bro stroll in with a duster and gun when you're in leather rags in your cave." - Harmonea, 2/12/2025 Thanks to Harmonea for the idea and testing, and to everyone on Ferny's Discord who provided suggestions and feedback. -- This mod gene...
Stubbly Facial Hair
Created by dickmosi
🚧 This mod is no longer supported Anyone is free to adopt this mod as their own, no credit required. This workshop item may be unlisted in the future, but will not be removed. 📝 About This mod adds 18 new stubbly facial hair variants of existing vanilla be...
Stuff on Tables Forked
Created by themoistestwhale
Place televisions, lamps, and more on tables! This mod is an overhauled continuation of Simmin's Stuff on Tables, who has provided blanket permission for the mod to be taken over. This new version features improved core patches and plentiful mod integratio...
Style Revised - Animalist
Created by Hen
Retextures and additions to the animalist style. Current Item List: Parka Tuque Tribalwear Tribal Headdress War Mask War Veil Simple Helmet Flak Helmet Recon Helmet Marine Helmet Cataphract Helmet Prestige Recon Helmet Prestige Marine Helmet Prestige Catap...
Tech Tree Patch Framework
Created by GonDragon
This small framework introduces a PatchOperation to make overwriting Research Projects easier. It also adds two buttons: one to save the position of Research Projects after reordering them in Developer Mode, and another to generate a patch with all the pos...
Temporary Patches
Created by ferny
What is this? I have lots of big projects coming up that I don't know where to put some of these smaller tweaks. In my earlier workshop days, I would have made a billion tiny patch mods for them but i've shifted my philosophy a bit to these more themed lar...
Theming for Progression Modpack
Created by ferny
What does this do? This is a mod exclusively for use for The Progression Modpack. It rethemes certain elements, sets a few default settings for the optimal experience, and other things as time goes on. Current changes - Default planet size is now 50% - Def...
Thunderstorm
Created by Neko
Overview Changes weather sounds, especially making thunderstorms insanely loud. ⚠️ License & Usage The code and config files are licensed under CC0 (public domain). However, please note that this does not apply to the assets (sounds and artwork) which are ...
Time As a Slave
Created by llunak
This simple mod provides 'Time as a slave' and 'Time as a visitor' records for each pawn. Description The game provides per-pawn records such as 'Time as a colonist', 'Time hauling', etc., but when Ideology introduced slavery, it omitted adding 'Time as a ...
Titles For Me
Created by Zaljerem
Spun out from "Guards For Me" by aRandomKiwi https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1855885448 If the original author requests it, I will remove this update. Thanks, Reel! -- Titles for your colonists. Set them in the "Bio" tab with the oth...
Too Many Areas (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of mr_chimicks mod https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2316018203 - Added dropdown-indicator - The ALT key can now be pressed to temporarily show the vanilla interface https://i.imgur.com/pufA0kM.pn...
Tooltipped Long Names
Created by Reiquard
Tooltipped Long Names Adds an ability to see non-truncated long names in the tooltip that shows when hovering the mouse over truncated object name on the inspect window. Especially useful for those who play with mods like Infused / Infusion 2 or other mods...
Tooltips in Dev-mode
Created by Mlie
https://i.imgur.com/iCj5o7O.png Finding things in Dev-mode can sometimes be tricky as the buttons has a fixed text-width. Mods often has a prefix to their definitions causing many buttons show the same text, forcing trial and error to find the right one. T...
Tradable Meals
Created by meow
Allows bulk goods trade ships to buy and sell meals again....
Trade Ships Drop Spot
Created by Smash Phil
I only accept bug reports and feedback on discord. Discord link Control where Trade Ships drop your items with a placeable marker in Misc. (similar to party and caravan packing spots). Drop Pods and Animal Pens Vanilla picks spots outside of pens by design...
Trader Show Xenotype
Shows xenotype next to age for non-baseliner pawns in trade menus. Should be compatible with all other mods (like Dynamic Trade Interface). Source code available on GitHub...
Trait and Backstory Icons
Created by superniqui10
This mod adds icons to traits and backstories on the pawn bio tab. Also makes capitalization of trait labels of mods consistent with vanilla (all lower-case except the first letter). In 1.5-1.6 It can optionally display the icon of the originating mod/dlc ...
Transhumanist Medical Specialist
Created by MightyPantherIII
Allows followers of the Transhumanist Meme to be able to select the Medical Specialist role. That's it. That's the mod. I always wondered why the people who have the most elective amputations and -ectomies on the Rim were locked out from the Medical Specia...
Turret Idle Position
Created by Mlie
https://i.imgur.com/iCj5o7O.png A mod I made after I overheard someone who wanted to make their turrets pointed away from their base when idle. You can set what degree the turret should point to a well as an optional allowed arc it can move in. Purely cosm...
TV is Educational
Created by Mlie
https://i.imgur.com/iCj5o7O.png TV can be educational for children, depending on the show of course. When playing I got a child with paralytic abasia that was constantly upset over not being able to get education during the recovery period. So I made this ...
Ugh You Got Me
Created by RemingtonRyder
Pawns will stop social fighting if they're badly hurt or in a lot of pain. Masochists ignore pain when social fighting. Bloodlusties will not stop social fighting until either their opponent gives in, dies, or is downed. Pawns who are romantically involved...
Ugly Together
Created by leeh
Harmony patch to remove the social debuff and lowered romance chance between pawns who are both ugly or staggeringly ugly Can be safely added or removed mid-save. ...
UI Retexture
Created by Katsudon
https://i.imgur.com/Azez1A0.png This mod changes the UI textures of some mods. I tried to make it close to vanilla's taste. This is a rework of my previous UI Button Retexture. I have improved on previous textures and increased the number of mods that supp...
Un-Limited Reborn
Created by NuanKi
Un-Limited Reborn: Because Flesh is So Last Season Still stuck with those pathetic flesh limitations? Welcome to Un-Limited Reborn—the mod that laughs in the face of your colonists’ biological constraints! Why settle for ordinary when you can have your bio...
Useful Marks
Created by Andromeda
https://i.postimg.cc/7Pt1wWjv/About.png I present to you mod for marking pawns! With it, you can tag any pawn for your needs! The markers are designed in a miniature style, appearing crisp and unobtrusive against the overall game background. They are simpl...
Van's Paintings
Created by Sir Van
Those are my first couple of tries at painting some rimworld backgrounds, figured that i'd share it as some people may be interested ! Enjoy the sight of the calm Archotech plains to the Blighted world of Gamma sonora II Consider subscribing and liking, it...
Van's Retexture : Hemogen Vials
Created by Sir Van
https://raw.githubusercontent.com/SirVann/HemogenVials/main/Infographics/Infographic_Description.png A simple bloodborne inspired retexture for the hemogen packs for both Vanilla and Vanilla Races Expanded - Sanguophage. It was originally a personal retext...
Van's Retexture : Mechanitor
Created by Sir Van
https://i.imgur.com/UfvLKPp.png https://i.imgur.com/IHVmPDs.png I wanted to get back to art and what more than doing a little retexture to bring up the mood, i wanted to have more consistency within the mechanitor apparels, i wanted to add more of that swe...
Van's Retexture : Melee Weapons
Created by Sir Van
https://i.imgur.com/UfvLKPp.png https://i.imgur.com/IHVmPDs.png You are using camera+ ? you appreciate quality ? then you are at the right place, this is a retexture of every base game and dlc melee weapons on a higher, crisipier resolution and with a touc...
Vanilla + Wall Vitals Monitors Retexture
Created by Happycam
https://i.imgur.com/laLKCuP.png https://i.imgur.com/5E5qFeq.png https://i.imgur.com/0KsbSpy.png https://i.imgur.com/clvxIYA.png Retexture of the vanilla, wall and VE Variations' Vitals Monitors to make it fit alongside my other console mods with more varia...
Vanilla Anomaly Expanded - Insanity
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/HZuMq78.png See change notes. https://i.imgur.com/MI8U1s3.png Vanilla Anomaly Expanded - Sanity introduces a new gameplay mechanic centered around a "Sanity" system, in many ways similar to Sanity present...
Vanilla Backgrounds Expanded
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/pb5R7kP.png 1.0 (07/03/2022): Release 1.0.1 (17/03/2022): New background: Exploration 1.0.2 (25/06/2022): New background: Awakening https://i.imgur.com/uTK4la3.png Vanilla Backgrounds Expanded is a mod th...
Vanilla Base Generation Expanded
Created by Oskar Potocki
https://i.imgur.com/61Y4DoF.png See change notes https://i.imgur.com/Xide7Zf.png This is a reuploaded Vanilla Base Generation Expanded that will work on versions 1.5 onward. If you're on 1.4, please subscribe to THIS instead. Vanilla Base Generation Expand...
Vanilla Beards Retextured
Created by Neronix17
Just a simple retexture of all vanilla beards, making them higher resolution for a cleaner result. Also gets rid of the gradient their outlines have. Difference is pretty minor this time but still noticeable for anyone using Camera+. https://i.imgur.com/vO...
Vanilla Chemfuel Expanded
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png Due to an extreme amount of rude comments, I need to remind the community that we will not take kindly to abuse. Please read the description of this mod carefully before leaving a rude comment. We are not trying to take a sw...
Vanilla Expanded Framework
Created by Oskar Potocki
https://i.imgur.com/7S9O9bk.png The Vanilla Expanded Framework (VEF) is a core modding library required by many of the Vanilla Expanded mods. It contains all the shared code that powers features across the entire Vanilla Expanded series. Without this frame...
Vanilla Expanded: Hero Backgrounds
Created by ferny
What does this do? This adds a curated selection of the highest quality Vanilla Expanded hero characters as additional backgrounds in the pool. Does this replace existing backgrounds? Yes. This replaces the existing character-less versions of the existing ...
Vanilla Factions Expanded - Classical
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/y5G2hS0.png See change notes https://i.imgur.com/QO75ONx.png Unite the broken Republics against the common enemy. Stop the senators from squabbling and plotting against each other by completing a chain of...
Vanilla Factions Expanded - Deserters
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/y5G2hS0.png See change notes. https://i.imgur.com/QO75ONx.png After the release of Vanilla Factions Expanded - Empire, a lot of you have requested that we tell the other side of this marvelous story - the...
Vanilla Factions Expanded - Empire
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/y5G2hS0.png See change notes. https://i.imgur.com/QO75ONx.png One thing I always wanted to do but never could bring myself to do is overhaul the Empire faction in the Royalty DLC. For such a mysterious, p...
Vanilla Factions Expanded - Tribals
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/p9XKooP.png https://i.imgur.com/y5G2hS0.png See change notes. https://i.imgur.com/QO75ONx.png Venture into the heart of primitive survival with Vanilla Factions Expanded - Tribals. Starting as unsophistic...
Vanilla Furniture Expanded
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/uRc24uT.png Check change notes. https://i.imgur.com/1e5o6jv.png Vanilla Furniture Expanded 2 is a big update and rework of the original mod, aimed at bringing your RimWorld furniture to the next level. It...
Vanilla Furniture Expanded - Farming
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/Ljrc02E.png https://i.imgur.com/fzZxGm1.png 1.2.0 (21/02/2021): - Sprinkler effect no longer stack - Sprinkler no longer boost plant in hydroponic (they still boost planter box) - Sprinkler no longer boos...
Vanilla Furniture Expanded - Props and Decor
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/Ljrc02E.png https://i.imgur.com/fzZxGm1.png 2.0.0 (12/15/2023): Massive update changing how props are placed. Research projects have been removed. Props have been removed from the Architect menu. Instead,...
Vanilla Genes Rebalanced
Created by RedMattis
https://i.imgur.com/B4xmwit.png This is a ridiculously light-weight mod that rebalances Vanilla Genes. It is not going to buff your favorite stronk genes, it is mostly very minor tweaks to make some underwhelming genes less underwhelming. Changes: Slow hea...
Vanilla Hair Retextured
Created by Neronix17
Just a simple retexture of all vanilla hair, making them higher resolution for a cleaner result and making the style more consistent and in places just less fugly. Also includes the hair from the DLC which pretty much only needed to be upscaled. https://i....
Vanilla Ideology Expanded - Memes and Structures
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/p9XKooP.png https://i.imgur.com/TP3b6El.png https://i.imgur.com/CcvW2wi.png Vanilla Ideology Expanded is a mini-series of mods aimed at expanding the content in ideology - be it memes, relics and symbols ...
Vanilla Nutrient Paste Expanded
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/eh65dfo.png Check Change notes. https://i.imgur.com/nqbQpAS.png Vanilla Nutrient Paste Expanded is a small mod created to showcase what the new Pipe network code is capable of in Vanilla Expanded framewor...
Vanilla Outposts Expanded
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/TP3b6El.png https://i.imgur.com/61Y4DoF.png See change notes https://i.imgur.com/Xide7Zf.png Vanilla Outposts Expanded can be described as an incredibly Lite version of mods like Saakra’s Empire. Players ...
Vanilla Persona Weapons Expanded
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/iEDYZQ7.png Check Change notes. https://i.imgur.com/NeXUwUK.png Vanilla Persona Weapons Expanded is a mod that makes persona weapons a little bit more spicy - but only visually so. It never felt right tha...
Vanilla Psycasts Expanded
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/K3ap80l.png Check change notes. https://i.imgur.com/we3oGYH.png Vanilla Psycasts Expanded is potentially our Magnum Opus, a greatest, most exquisite, complex and visually stunning mod up to date. As alway...
Vanilla Psycasts Expanded - Hemosage
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/K3ap80l.png Check change notes. https://i.imgur.com/we3oGYH.png Vanilla Psycasts Expanded - Hemosage introduces a brand new Psycaster path that can be selected if Vanilla Psycasts Expanded is found - hemo...
Vanilla Races Expanded - Genie
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/SvE2qsD.png See change notes https://i.imgur.com/ObkfbyN.png WARNING: This mod will make your game harder. Because of that, it might not be a mod for you. Please read the description and make your decisio...
Vanilla Races Expanded - Highmate
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/ispHK94.png https://i.imgur.com/SvE2qsD.png See change notes https://i.imgur.com/ObkfbyN.png Vanilla Races Expanded is a brand new series of mods to enhance Biotech features, add to the storytelling and t...
Vanilla Races Expanded - Hussar
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/SvE2qsD.png See change notes https://i.imgur.com/ObkfbyN.png Vanilla Races Expanded is a brand new series of mods to enhance Biotech features, add to the storytelling and the world-building of RimWorld, a...
Vanilla Races Expanded - Pigskin
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/SvE2qsD.png See change notes. https://i.imgur.com/ObkfbyN.png Vanilla Races Expanded is a brand new series of mods to enhance Biotech features, add to the storytelling and the world-building of RimWorld, ...
Vanilla Races Expanded - Sanguophage
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/SvE2qsD.png See change notes https://i.imgur.com/ObkfbyN.png Vanilla Races Expanded is a brand new series of mods to enhance Biotech features, add to the storytelling and the world-building of RimWorld, a...
Vanilla Races Expanded - Waster
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/SvE2qsD.png See change notes https://i.imgur.com/ObkfbyN.png Vanilla Races Expanded is a brand new series of mods to enhance Biotech features, add to the storytelling and the world-building of RimWorld, a...
Vanilla Recycling Expanded
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/TWIf8pb.png Check Change notes, or if there is nothing there, check our Vanilla Expanded Github. https://i.imgur.com/RPOg3Px.png Vanilla Recycling Expanded is our spin on recycling in RimWorld. No longer ...
Vanilla Skills Expanded
Created by Oskar Potocki
This is the up-to-date Vanilla Skills Expanded. Please remove any other versions of this mod. Since the mod was previously uploaded by Legodude17, who is no longer around, we were unable to update this mod with critical bugfixes. This reupload is uploaded ...
Vanilla Temperature Expanded
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/7a50Vky.png Check Change notes. https://i.imgur.com/gdedKZR.png Introducing "Vanilla Temperature Expanded," a mod that adds a detailed and controllable central heating system to your game. This mod brings...
Vanilla Textures Expanded
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/Ljrc02E.png https://i.imgur.com/8VZoAgi.png 1.6.0 (16/07/2020): Updated to 1.3. Honestly, we added so many textures (including almost a full retexture of Royalty) I'm not going to bother. 1.5.0 (11/10/202...
Vanilla Textures Expanded - [NL] Facial Animation
Created by Oracle of Thessia
https://i.imgur.com/8VZoAgi.png Check Change notes for changelog information. https://i.imgur.com/MIn0HyG.png Have you always wanted some improvement to how the pawns look, but you didn’t want to commit to an anime artstyle? Do you want to breathe some lif...
Vanilla Textures Expanded - Variations
Created by Sarg Bjornson
https://i.imgur.com/MIn0HyG.png Vanilla Textures Expanded - Variations is a standalone release in the Vanilla Textures Expanded series, aiming at providing a LOT of visual variety to your vanilla bases. So, what does it do? Basically, it provides building ...
Vanilla Trading Expanded
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/KNK0Itd.png Check Change notes. https://i.imgur.com/s6EWkIi.png This time, I'd like to tell you a bit about our new mod. Vanilla Trading Expanded is our take on the trading system and RimWorld, meant to a...
VFE-Deserters: Remote Deadlife IED
Created by Kimo'
What does this mod do? Simply add a functionnal remote variant of the deadlife dust IED. Works exactly the same as any remote IED, but with deadlife. I did my best to to give the IED the same grayisht tint that regular deadlife ied use, while sticking to t...
Visandars Rocks and Stones
Greetings fine ladies and gentlemen of the mod-workshop, This little mod of mine is a simple retexture of the vanilla stone-atlas. I wish you a wonderful time and farewell. This mod should can easily be added and removed, since it is just a retexture. A bi...
We Are United
Created by MIS42NE
Unite with others, together We Are United! "We Are United" formerly "Family Reunion" - allows you to recruit pawns who are related to your colonist or has no home. Usage: Right-click on the pawn with selected colonist and 'Ask to unite'. When you 'Ask to u...
We Had a Trader? (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of Electric_Knards mod https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=865395290 - Added time left on orbital traders - Added support for Trader ships-mod - Added option to ignore visitors, this also includes g...
What's for sale?
Created by Sarg Bjornson
https://i.imgur.com/xbX0rRs.png I restarted actually playing the game, and noticed world trading was hard to achieve. You never know if the settlements will have what you are looking for, and the waste of food made the whole thing not worth it for me. That...
Who shot my leg off?
Created by tixiv
Quick description Displays what caused injuries and when they happened in the health tab forever. No more and no less. Details Did you ever notice that your colonist had a scar or a missing body part, and you just asked yourself: How did that happen? This ...
Wider Marriage Spot
Created by Inglix
Enables support for fully-functional marriage spots in larger sizes than the standard 2x1 format. https://i.imgur.com/pPBFjJq.png In the interest of spreading positivity to the community I want to take the opportunity to highlight some of the most heartfel...
WildSpawn - A Progression: Agriculture Preset
Created by Harmonea
This mod adds wild-spawning plants from numerous mods to various biomes. Why? WildSpawn was designed with mods like Progression: Agriculture or SeedsPlease in mind, as a way to ensure that most starts and scenarios have access to a few fruits and vegetable...
Wololoo - Better Conversion and Recruitment
Created by RedMattis
https://i.imgur.com/B4xmwit.png Okay, fine you're right. I'll abandon my cannibal-pirate-sadist beliefs, but just because I believe in the power of friendship now it doesn't in any way mean I'm going to join your colony. I'm still a pirate raider, I just d...
World Tech Level
Created by m00nl1ght
Control the level of technology available in the world. This mod filters out all game content above the desired tech level, which you can select on the world creation page. Direct downloads for non-Steam users are available here: GitHub Releases The follow...
WVC - Work Modes
Created by Sergkart
More mechanoids work modes Expanded mechanoids work modes or Better mechanoids work modes Adds 14 new work mods for mechanoids: Find and destroy - Mechanoids, regardless of their type, will look for enemies and try to destroy them. Work and recharge - Work...
XML Extensions
Created by Imranfish
Read the wiki at the GitHub page to learn more. Note: Steam keeps taking down my GitHub links, you can simply Google "XML Extensions GitHub" directly instead Read the change notes for the latest news. XML Extensions is a framework and modding tool that is ...
Yayo's Animation (Continued)
Created by Soky
Original mod by Yayo! This is an update. You can find the original here: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2575938407 Support Yayo on Ko-Fi: https://i.imgur.com/d6Vx7Sj.png Support me on Ko-Fi: https://storage.ko-fi.com/cdn/kofi6.png?v...
Zone To Schedule
Created by Mlie
https://i.imgur.com/iCj5o7O.png If there is an area that matches a pawns current schedule-type they will automatically be confined to that area. For example, if you define an area with the name "Work" then any time a pawns schedule is set to Work, their al...
RimSaves
Created by aRandomKiwi
https://i.imgur.com/OPlXBLl.png https://i.imgur.com/90P4Xjh.png Save menu improvements and quicksaves system. Quickly access the desired save thanks to previews (image and meta data). No more mess with your multiple colonies saves, autosaves overwrites,......
Hunt for Me
Created by aRandomKiwi
https://i.imgur.com/OPlXBLl.png https://i.imgur.com/RRjoNxn.png Add hunting training to tamed animals. One RimThemes theme included ! Cats can bring gifts (when they want) and are no longer unfairly useless (in the context of hunting). Fully customizable !...
Raids For Me
Created by aRandomKiwi
https://i.imgur.com/OPlXBLl.png What ? Is your colony too peaceful ? Need more challenge ? Need to try your new Kill For Me packs with some raiders ? You can now be very rude with other factions and get raided when you dirty talk to them ! You want a raid ...
Long Range Mineral Scanner Retexture
Created by Happycam
https://i.imgur.com/clvxIYA.png Retexture of the vanilla long range mineral scanner to make it fit alongside my other console mods as well as give players a high resolution texture previously not available via VE Textures. https://i.imgur.com/nkw7JMp.png C...
Multi Analyzer Retexture
Created by Happycam
https://i.imgur.com/clvxIYA.png I was so glad to hear that Oskar had finally updated the VE Textures mod to now retexture all the missing textures like the newer DLCs and the multi analyzer. For some reason however, he decided to make the multi analyzer lo...
Ghouls Prefer Twisted Meat
Created by Doug
Github link is https://github.com/dougbenham/Rimworld-GhoulsPreferTwistedMeat Ghouls prefer Twisted Meat, then human meat, then insect meat, then humanlike corpses, then insect corpses, then animal meat, then animal corpses. ...
Apparel Ownership
Created by Djinn
Intro I created this mod to give apparel an ownership property since I was too frustrated by pawns stealing each others' stuff. Description With this mod pawns who are not the owner won't be allowed to wear that specific apparel (forcing is still possible,...
Consistent Gene Inheritance (1.6 VERSION)
Created by ♥-Goldie-♥
NOTE: You only need this mod, you don't need to have a 1.4 version installed as well. This is an unofficial 1.6 version mod. All credits go to Sea, the original creator of the mod. Please let me know if you want this mod to be taken down. I uploaded it bec...
Pawn Editor
Created by ISOREX
https://i.imgur.com/CfEyyt5.png https://i.imgur.com/omY3Xy0.png Steer the story in the direction you want it to go. Heal injuries your ultratech soldier obtained during a fight with a rabbit, teleport missing pawns back, change backstories that do not fit ...
VFE-tribals: Add cornerstone points
Created by Kimo'
What does this mod do? This is a very simple mod that only add a dev mod tool, which allow to add a cornerstone point. Great if you didn't received yours due to a bug, just want to test things, don't feel like starting a colony at animal tech level, want t...
[1001] Unofficial Vanilla Outposts Expanded Expanded: Trading (Continued)
Created by The
Lets the trading outpost actually trade out things that are there every quadrum Link to original: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2806617614 If Clown Cat updates, I will delete this, as I really didn't do much of anything. Like my mo...
Research Papers
Created by Enrico
Produce research papers from your research projects. Keep them safe or risk losing research! Your library becomes the brain of your colony. This idea has been on my mind for years, and finally got around to it! :) It's a relatively lightweight overhaul, yo...
RunAndGun
Created by roolo
Your colonists can never be a true Rambo if they cannot gun while they are running. Therefore, this mod adds a mode that, when enabled, allows drafted colonists and NPC pawns to shoot while moving at the cost of an accuracy and movement penalty . These pen...
Vanilla Factions Expanded - Medieval 2
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/y5G2hS0.png See change notes or GitHub for detailed change lists. https://i.imgur.com/QO75ONx.png A worthy successor to our beloved Vanilla Factions Expanded - Medieval and Vanilla Factions Expanded - Vik...
WASDed Pawn
Created by addvans
1.6 support is live! Full info of the latest updates is at changelog page! About WASDed mode forces pawn into the direct control during combat. Run around, shoot with a mouse - turn your battle into the shooter scene! https://images.steamusercontent.com/ug...
Progression: Gravship
Created by ferny
https://i.imgur.com/mfsGeQE.png https://i.imgur.com/qWwQAi2.png https://i.imgur.com/dperyQT.png Best paired with - Progression: Core , for tech traversal/advancing entirely within your control. - Progression: Scenarios , for adding new gravship scenarios, ...
RPG Style Inventory Revamped
Created by avil
RPG style representation of the pawn's Gear Tab. That's a revamped version by avilmask. Orginal mod: RPG Style Inventory by Sandy. So, what the point of this yetanotherfork of an original mod? When I liked that mod've reverted to original layout, I was gre...
Turrets Shoot Hunting Predators
Created by Archie
https://i.imgur.com/qo3Pqa2.png Something that I feel should always have been vanilla behavior. Turrets now target predators hunting your pawns. As of 1.6, Hugslib is NO LONGER required. For versions below 1.6, Hugslib is still required!!! How it works: Th...
Dryads & Gauranlen Trees Rework + Vanilla Ideology Expanded - Dryads: Compatibility - Greater Dryads
Created by RedMattis
https://i.imgur.com/B4xmwit.png Mod may or may not contain actual knuckles. This is a compatibility mod with "Vanilla Ideology Expanded - Dryads". The main feature is adding "Greater Dryads" which can appear at higher levels of the Gauranlen Tree. https://...
Limitless Deathrest
Created by DemonX3
Your Sanquophage can get as much Deathrest capacity as it can find serum, but 3 out of 5 Deathrest buildings have a cap to their maximum amount linked. Don't you think it's a little annoying? Or wrong? Or both? This mod completely removes this cap from Dea...
Lovin' Is Messy (and fun)
Created by XandrMoro
Doin lovin is fun and recreational*, but sometimes leaves quite a cleanup to be done. If you dont have Dubs Hygiene, if will leave some love juice on the bed. If you do, it will also significantly increase hygiene need for participants - you can even oblig...
Social Experience from Trade
Created by Krelinos
Overview In RimWorld, every skill gains experience when it is practiced. Every skill, except social when trading (and stonecutting but that mod exists already). If you ever felt like your trade negotiator should have really learned a thing or two after set...
Vehicle Framework
Created by Smash Phil
I only accept bug reports and feedback on discord and github. Discord link Github https://i.imgur.com/kdYddEs.png This mod is a framework that enables modders to create vehicles. This mod does not include any vehicles on its own. If you are a modder that w...
Vanilla Vehicles Expanded
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/bwwqvS7.png https://i.imgur.com/3tTWK2C.png Vanilla Vehicles Expanded is a long awaited mod utilising Smash Phil’s Vehicles framework. The main purpose of the mod is to add realistic and engaging mechanic...
Rimworld: Soundscape Enhanced
Created by trocapalot
https://i.imgur.com/cv8t3wa.png Rimworld: Soundscape Enhanced is a project with the purpose of revamping/replacing almost every sound in Rimworld in order to create a new experience for the player. I have spent a lot of time working on completely new weapo...
Garage Doors Expanded
Created by NuanKi
Garage Doors Expanded: Stronger, Safer, Better! Armored garage doors are airtight (Odyssey) Recomended to play this video while reading the description Hey there, RimWorld enthusiasts! Tired of the same old garage doors? Want to enhance your colony's funct...
Boathouse Doors
Created by NuanKi
Boathouse Doors: Your Boats’ New Best Friend! Ever wished there was a better way to keep your boats safe in RimWorld? Well, Boathouse Doors is here to make that wish come true! Forget the old hassle of makeshift enclosures. Our mod introduces a brand-new s...
Floors Are (Absolutely) Worthless
Created by Leaguenet
- Works with most modded floors (feel free to report if any aren't affected) - Safe to add to a save - Safe to remove from a save - Affects all floors except for smoothed stone (to achieve the same for smoothed stone, please use this mod: https://steamcomm...
Dependency Overdose Fix
Created by TheCafFiend
Hard drugs in Rimworld have a random overdose chance, which the relevant dependency genes prevent, and also a cumulative overdose severity, which the dependency genes do not prevent. The trouble with this is if you're using multiple dependency genes, that ...
Visored Headgear
Created by The Blind One
Visored Headgear (HD) This is a continuation of the Recon & Marine Helmet Visor mod by Necrova, now in HD! Also comes with slick new gunlink cosmetic! As of 1.5 now also Includes support for all ideology styled helmets that 'should' have visors as well as ...
More Milkable and Shearable Animals
Created by LordBeef21
Milk and Wool Description A series of patches to ensure that all animals that could feasibly be milked or sheared can be, increasing the options for milk and wool! Animals to which milkability is added use the standard, generic milk. Animals to which shear...
No Blush - Vanilla Facial Animations
Created by ferny
What is this? It makes them not blush. Okay! Okay! okay Supports - Vanilla Textures Expanded - Facial Animation - Reel's Facial Animation Textures https://i.imgur.com/ZkJC3QF.png https://i.imgur.com/O0vb2cL.png https://i.imgur.com/jWMcneh.png https://i.img...
Real Ruins
Created by MR. TETEREW
"Everyone is dead or gone. This story is over. Perhaps someone else will find a use for the ruins of this place." Have you ever wondered who might be that person which will find a use for those ruins? With this mod it might be you, or any other RimWorld pl...
Letter Permanent Injury
Created by wowhvb
Send a letter when a colonist, a prisoner or a colony's animal suffers a permanent injury. The letter shows the unfortunate pawn's name and body part. There are options to choose which pawn to send letter upon injury. There is an option to ignore permanent...
Guarding Pawns - Subtle Spots
Created by ODevil
Makes the spots added by Guarding Pawns more subtle in appearance. Textures created and edited by: ItsHalno...
Count Stacked Prosthetics in Recipes
Created by irilis
Makes recipes with "Do until X" mode count stacked prosthetics. Technically other things too, but so far I found only prosthetics that needs it. Without this mod, recipes only count separate stacks of prosthetics. That's usually fine, but if you're using s...
Dynamic Weapon Cooldown
Created by PixelBirb
The cooldown of any weapon now depends on the manipulation capacity of the pawn holding it. Have fun creating legit supersoldiers. Also consider checking out Quality Cooldown and Simple Prosthetics Rebalance to make this mod even more o̶v̶e̶r̶p̶o̶w̶e̶r̶e̶d...
Healer Mech Serum Choice
Created by Syrus
Description A mod that lets you choose which health condition to heal when using a Healer Mech Serum. --- The dialog for selecting which health condition to heal opens after the item is used, but the item will only be destroyed if it is actually used to he...
Deconstruct First
Created by Fozzy
updated to work on 1.6 Inside the construction work type. Deconstructing objects and removing floors will be prioritised over constructing new stuff. Most important it adds no OP bullcrap of some sort. It´s a Quality of Life (QoL) mod. Deconstructing new o...
Hussar Weapon Aptitude Remake
Created by Cedaro
Too many aptitude genes!! Hussar mod will generate aptitude genes for every existing weapon, which can easily overwhelm your xenogerm menu in heavy modded environment, and makes the aptitude gene itself kind of useless. What this mod does is to aggregate s...
[TW1.6]雪人贴图重置 Retexture~Snow man
Created by 堂丸
It's just a simple mod that retexture the vanilla snowman. ...
Smooth Walls First, then Smooth Floor
Created by Fozzy
updated to 1.6 Inside the construction Worktab, when it comes down to the smoothing operations, the Pawns will smooth Walls First, then proceed to smooth floors. The other worktab priorities were not changed! This Mod was a request / Check out my other mod...
BetterWeight
Created by greenking2000
Requires MinifyEverything, Miniaturization or similar to be most useful What does BetterWeight do? Ever noticed that many building have a weight of 1kg? Well that sometimes just doesn't make sense. This mod fixes that by adding the weight of the materials ...
Toggle Harvest
Created by Jaxe
Adds an Allow Harvest toggle to Growing Zones alongside the already existing Allow Sowing button. Useful for farms where you're not ready to harvest yet but don't want to forbid it as you still would like to sow. Anything else? Check out my other mods http...
Caravan Mood Buff
Created by Syrus
Description Have you ever been annoyed by caravan pawns immediatly going full mental the moment they enter a caravan site? Ever felt that any normal person would realize they can't expect to be pampered when traveling the world? Thought that winning a batt...
T's Seal the Spirits : Tribal Anomaly
Created by Trickity
Seal the dark spirits! This mod is a low tech Anomaly mod. Good for tribal or medieval starts as it does not need electricity. Currently there are a few basic techs that should help with containing dark entities. *4/6/2025* Disruptor Torch has increased ra...
Toddlers
Created by cyanobot
New life stage: Toddler 1- and 2-year-old pawns are no longer completely passive objects toddlers cannot work, but can move around and interact with the world toddlers gain capabilities over time – configurable young toddlers are blocked by doors and can b...
Medieval Overhaul
Created by ViralReaction
Updated on behalf of SirLalaPyon by EvilEyes and ViralReaction until they are able to upload. https://imgur.com/8PRQMfM.png] Hello, my name is is SirLalaPyon, to cut it short, one thing led to another and then suddenly I made an overhaul. Figured might as ...
Fuck Embrasures
Created by ferny
https://i.imgur.com/EKuNZ5w.png What does this do? Hey guys! so in this mod... nah.. nahh i'm tryna writ ethis, but.. ahh i jhust.. oh god.. i can't tkae this anymore.. nahhI HATE EMBRASURESSSSSSSS! AHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHH...
[HRK] Medieval deathrest coffin
Created by Harkon
https://i.imgur.com/QLgYcML.gif https://i.imgur.com/ZhxL6Rk.png https://i.imgur.com/wRYBKtU.png https://i.imgur.com/mWAYdS7.png WELCOME TO MEDIEVAL DEATHREST COFFIN ADD-ON! As someone who likes to play through the "ages of rimworld" in my playthroughs, I f...
Better autocasting for Vanilla Psycasts Expanded
Created by Toby
Some changes to Vanilla Psycasts Expanded to reduce Micro Management and add functional autocasts. (Enable autocasting by right-clicking a psycast. This is a default feature by VPE, please throw all complaints at them, not me. Including about being unable ...
Do Your F****** Research
Created by Kat
Allows the player to prioritize researching. This is an updated version of an existing mod, i claim no ownership of the mod. I will take it down if the original owners request this. Original original: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=...
Chill the Fork Out
Created by Kat
Does your pawn need to take a break, but they just keep on working instead? If you don't enjoy having to juggle work assignments and schedules just to get a pawn to chill out for five g**damn minutes, then this mod is for you. This mod adds the ability to ...
Go the Fork to Sleep
Created by Kat
Do your pawns have a big fight or caravan trip to rest up for? Want them to rest up without having to change the schedule and make it happen indirectly? Wouldn't it be easier if you could just tell them to GO THE F*** TO SLEEP? This mod adds the ability to...
Too Many Mods - Compats and Rebalances
Created by Warachia
Details Tons of compats and rebalances for a lot of mods. Also contains a lot of tweaks and fixes. This mod mainly supports the following mods (and more): Alpha Animals / Biomes / Crafts / Genes / Mechs / Memes / Mythology Altered Carbon 2 Ancient urban ru...
Davai's Sorted Categories
Created by Davai
Description Downloaded too many content mods and now stockpile settings is a total mess? Don't pass by! This mod sorts out many various things from the game and many various mods, mostly Vanilla Expanded series, to new categories for convenient stockpile m...
Improved Need Indicator
Created by missionz3r0
What Adds tooltip text to inform the player how long a pawn has until mood debuffs. Implemented Food Indoors Outdoors Recreation Rest Why Because I spent three hours building a spreadsheet to figure out how long my pawns sleep and just knew there had to be...
RT Fuse
Created by Ratysz
Researchable (RT Mods research tab) electric fuses to mitigate short circuits. When placed anywhere on a power network, each fuse will safely discharge up to three of network's batteries, mitigating or preventing the explosion. Does not require a new colon...
RT Solar Flare Shield
Created by Ratysz
Researchable (RT Mods research tab) magnetic shield to protect colony electronics from EMI and solar flares. The device heats up considerably while engaged, so plan accordingly! Does not require a new colony to add or remove (might throw a one-time error)....
More Pause Events
Created by randoo
Allows users to pause the game on certain mental breaks, like a colonist giving up. What events are currently supported? Murderous rage Slaughterer Predator Catatonia Fire starting spree Food binge Insulting spree Sadistic rage Corpse obsession Berserk Giv...
Achtung!
Created by Brrainz
❗️ Command your colonists like a boss! Pronounced like “A - tung” where “” is like the beginning sound of the superhero name “Hulk”. ❗️ The Achtung! mod enhances how you control RimWorld. You will get more control on how to position your colonists and how ...
Vanilla Solar Shield Retexture
Created by Phoenix
A Overhauled solar shield re-texture of RT's Solar flare shield Graphics by Sir-Van Harmony Patch by Taranchuk Mod commissioned and put together by Me LOAD AFTER MAIN MOD!!!! ...
Retextured! - RT Fuse
Created by Soul
https://i.imgur.com/8II65Mz.png Retextured! is a series of retexture mods that aim to bring back old textures from select mods to modern standards. Vanilla friendly guaranteed.👍 This installment deals with retexturing the good old RT Fuse mod. https://i.im...
ReSplice: Core
Created by Helixien
https://i.imgur.com/NICrRhv.png https://i.imgur.com/lMvcJSM.png https://i.imgur.com/g8YT3o2.png You can see all changes in the changelog tab! Current mod version: 1.0.1-Shelley-rev6 https://i.imgur.com/MyICxlu.png More content, bug fixes, etc! This is just...
[1.6] JobsLimitsTweak
Created by Lun
NOT A BUG FIX Intended for use with mods that make pawns work super fast and stutter. Mod is a tool/tweak for when pawns 'complete' more than 10 jobs a 10 ticks and it's okay. Not a bug. Because Rimworld normally will treat such behavior as a bug. Log it a...
Impressionable Children
Created by Kathanon
Makes children and teenagers easier to convert to a different ideology, and makes classroom teaching gradually convert the pupil to the teacher's ideology. Since I got some comments about this: This is not intended as social commentary. Pawns joining your ...
Limit Quest Pawns
Created by Kathanon
Makes vanilla quests asking you to send a specific amount of pawns on a shuttle to attack a site only count adults when determining how many pawns to require....
Beauty Matters
Created by InertialMage
You ever wonder why a colonists beauty doesn't sweeten deals, make people take what you say to heart more? Even, make slaves submit to you more easily? Well I have the mod for you Currently the stats that beauty will affects are: -Conversion Power -Negotia...
[lmgginspace] Force Do Job
Created by lmgginspace
WARNING: Important disclaimer This mod's original author is: https://gtm.steamproxy.vip/id/kiame, not me. This is only a version of the same mod compiled and updated to both 1.5 and 1.6, any thanks should be for original author. Also, thanks to the user 화밀...
Neural Supercharger Ownership
Created by ilyvion
This is a simple mod that does a single thing — allows you to assign ownership to Neural Superchargers just like you would a bed. If they are not assigned to anyone, they function as in vanilla, i.e. anyone can use them for the purpose configured. Version ...
No Random Apparel on Ideology Edit
Created by Edern
Commissioned RimWorld mod to optimize Ideology creation on large mod lists Generating required Ideology apparel for roles takes a lot of time on large modlists with high amount of new apparel items, which causes the game to freeze on each modification of t...
Better money
Created by 1sylant99
This mod increase silver and gold stack Make money lighter Stack 5000 Weight 1 g Credit: Oskar Potocki for textures on preview ...
Automatic Parking
Created by Rabiosus
Add automatic parking feature to the vehicle. Set Parking Location: - Save Position: Click the gizmo to save the vehicle's current position and orientation. - Auto-Park: Click the gizmo again to automatically park the vehicle at the saved location. - Reset...
No Max Bills: Redux
Created by "Just Harry"
Workbenches, in the UI, are limited to no-more-than fifteen bills each; this mod removes that limit. This is a recreation of KiameV's "No Max Bills" mod, which can be found at https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1588831229. The source-co...
Inject Genes
Created by Wistala
Updated to 1.6, should still work with 1.5 and 1.4. Features This mod adds the ability for pawns to simply use a genepack in order to gain whatever gene or genes is inside as Xenogenes. However, doing so causes them to collapse in a "Xeno germination Coma"...
Smart Meditation
Created by pureMJ
Colonists are now smart about when to meditate. It helps both psyfocus gain and recreation. https://i.imgur.com/MClTdVy.gif Background In Rimworld a colonist with psylink will attempt to meditate when the psyfocus is less than the target value. On the othe...
Vanilla Fix: Haul After Slaughter
Created by pureMJ
Colonist will now haul the corpse after slaughtering an tamed animal. https://i.imgur.com/MClTdVy.gif Background In Rimworld colonist will: Hunt a wild animal and immediately haul the corpse to storage. Slaughter a tamed animal and leave the corpse on the ...
Permits: Re-Examined
Created by Smxrez
https://i.postimg.cc/tgTLgYxf/Divider-UI.png https://i.postimg.cc/PrtYpZ92/Details.png https://i.postimg.cc/tgTLgYxf/Divider-UI.png VFE - Empire HIGHLY recommended but not required. The infographics and mod page text assume you have it. https://i.postimg.c...
Linkables Info Expanded
Created by Deadmano
Provides full information of the stats linkable facilities provide in the information window. Safe to add or remove at any time. A perfect companion for Even More Linkables -- On mod updates: If I haven't updated the mod between two major game updates, you...
Holsters
Created by Psyche
Ever wondered what happens to all equipment pawns use? Sure, it pops up when the pawn is drafted but vanishes as soon as the danger passes! Well, not anymore. Holsters take care of this issue by displaying each colonist's weapon on their backs/belts! Overv...
[LTO] Colony Groups
Created by BICKLEY
https://i.imgur.com/JRRksC1.png https://i.imgur.com/tE28cZ7.gif -Pawn Displays (need bars, color mood bars , pawn box edit , show weapons , etc) -Pawn Grouping -Group Management (optional - work / priorities / preferences / dye colors) Game Startup Time Im...
Reverse Commands
Created by Brrainz
Reverses the context menu so you can select something to interact with, followed by an action and the colonist that should execute that action. No need to select colonists first and much less scrolling through the map. If you like this mod, check out my ot...
Pick Up And Haul
Created by Mehni
"Greatest hauling mod ever" - Chicken Plucker Colonists will gather stuff in their inventory, then haul it all to a stockpile. This hauling mod will greatly increase hauling efficiency, because pawns can now carry more than one gun or t-shirt. Those smart ...
Ignorance Is Bliss
Created by GwinnBleidd
This is an updated, recompiled and fixed reupload of Dametri's https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2111808313 mod. Changes and fixes: Updated to 1.3, 1.4, 1.5 and fixed broken defs Added an option to exclude Empire from tech level limita...
Haul Mined Chunks
Created by Mlie
https://i.imgur.com/iCj5o7O.png Will mark stone-chunks to be hauled when they spawn from mining. I just got tired of random chunks laying about, slowing down my miners. Should work on any chunk, vanilla and modded. Safe to add/remove anytime - Added suppor...
RimQuest (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of Jecrells mod https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1354114366 - Added support for the new QuestScriptDef-type as well as the old IncidentDef - Added support for guest-groups from Orions Hospitality...
Blueprints Forked - 1.6
Created by Captain Shitface
1.6 Update for Blueprints - Forked Should be fully functional, and I haven't run into any errors myself but please let me know if you find any as I haven't had time to play any really, since I've just been updating mods in my free time :) Original Blueprin...
Skilled Slaughtering
Tired of your colonist slaughtering animals always at same speed, regardless of colonist's skill lvl? Bothered why it takes same time to slaughter small Rat as slaughtering entire Elephant? Then this mod might be to your liking. Mod Contents This mod makes...
BodyMastery Mastered DBH
Created by Eclair
One of the creepjoiners has Body Mastery trait also mastered needs(Thirst, Bladder, Hygiene) from DBH. That's it....
CorpseTab
Created by tikubonn
Overview Do you have any experience with that scavenge corpses killed by carnivorous when starting game? This MOD provide new useful tab to you. This MOD add a new tab window that list-up all corpses in the map. You could check corpse is rotten or not, and...
Quick Accuracy Overlay
When hovering over or selecting a ranged weapon's attack gizmo, you can see accuracy data for all hostile targets. No more hovering over every enemy in range to see if you can hit them. You can also view an enemy's chance to hit your colonists....
[LYN] VVE Renamed
Created by Lyn the Cookie
About This is a patch to change the names of the vehicles from Vanilla Vehicles Expanded to be more vanilla-friendly. Descriptions were also changed to be less verbose. This is intended to be convenient, not accurate to the real names. TIER 1 - Bangbus to ...
Small Vehicle Add-ons
Created by [いのしし_3]
~ (SVAs) ~ ⚑ This mod adds small generic add-ons to vehicles. Small Vehicle Add-ons offers: Vehicle mass adjustment. It may adjust the true(vanilla game) mass stat of all vehicles based on their vehicle mass stat of Vehicle Framework. Toggleable in setting...
[RH2] CPERS: Arrest Here!
Created by Chicken Plucker
https://i.imgur.com/oDcn9ip.png Save precious time and arrest a downed prisoner without the need of a room! https://i.imgur.com/aOzHGDd.png "Arrest here" allows you to turn downed pawns into prisoners without having to quickly build a prison during raids o...
Trade UI Revised
Created by Hob Took
Description Now compatible with the mod DragSelect! This mod reorganizes the trade UI into a two-column layout to make it clear what items the colony has vs trader has, who is trading, and how much it will cost. Right-click on the ">" and "<" buttons to ad...
Deathrest Pauses Biological Age
Created by terraherra
In base Rimworld, children do not gain growth score whilst in deathrest; this avoids an exploit in which a player could bring a child up to a maximum learning need and then suspend it whilst they deathrest, gaining high growth for no effort. However, this ...
Map Mode Framework
Created by カタストロフ
Current Version: 1.2.0 This framework is continually being developed and optimized. Feel free to suggest features or report bugs below. About Adds switchable map modes to the world map as well as C# utilities for mod authors to create their own map modes. ...
Switch Worker
Created by Kathanon
Lets you switch the worker for an item in the process of crafting, at the cost of half the work done so far. Safe to add or remove at any time....
TDS Bug Fixes - Continued
Created by Meme Goddess
Sadly Uuugggg has passed away, I'm going to continue this mod (and some/all of his others) in order to preserve his legacy and impact on RimWorld. Original Mod Github Original Description These are bugfixes, incomplete features or overlooked edge cases I f...
TD Find Lib - Continued
Created by Meme Goddess
Sadly Uuugggg has passed away, I'm going to continue this mod (and some/all of his others) in order to preserve his legacy and impact on RimWorld. Original Mod Github Original Description Library mod This is a Library mod which does nothing by itself! It d...
Everybody Gets One - Continued
Created by Meme Goddess
Sadly Uuugggg has passed away, I'm going to continue this mod (and some/all of his others) in order to preserve his legacy and impact on RimWorld. Original Mod Github Original Description Set a bill to craft things until there's one for each member of the ...
Almost There! Fork
Created by Duztamva
(Mod previous name: Caravan, Don't Rest!) Fork version of mod Almost There! For version 1.5 and 1.6 Cmon guys, we're almost there! Nah, it's sleepy time. But the colony is literally just one hour away, and Gonzalez really needs the medicines we brought, ot...
Pregnancy Attitude
Created by carriedactyl
Short description Pawns' attitudes towards pregnancy now depend on their pregnancy approach. This can be adjusted in Mod options. In more detail Confused about why your pawns have inconsistent opinions about being pregnant? Mystified that a colonist can be...
Dignified Empire Names
Created by A Horrible Goose
I've never been satisfied with the default Empire naming rules. While "Shattered," "Exodus," "Refugee," and such are all accurate descriptions of the state of the Empire faction, I don't think they fit well as Imperial faction names. I don't see any factio...
You Drive, I Sleep
Created by Space Moth
Description This mod allows passengers and gunners of a vehicle caravan to sleep while the driver makes their way to the destination. Gunners will sleep at half effectiveness as they must keep an eye out for threats, while the presence of prisoners or anim...
Vehicle Dubs Needs Fix
Created by Space Moth
Description This mod aims to fix the issues with needs added by Dub's Bad Hygiene such as hygiene, thirst and bladder while in a vehicle caravan. Thirst and Hygiene will be addressed using either onboard water containers, local water sources (Such as river...
Animal Tab
Created by Fluffy
Adds extra functionality to the Animals tab https://headers.karel-kroeze.nl/title/Important.png Does not require a new save game. Can safely be enabled/disabled in ongoing saves. https://headers.karel-kroeze.nl/title/Notes.png First released back in A12 (o...
Disable Automatically Select Travel Supplies
Created by RavenousEye
Makes "Automatically Select Travel Supplies" option off by default. Just a simple quality of life change to prevent unnecessary suffering. Also the game likes to lag a LOT late-game when the auto-supplies option is enabled. This mod will prevent just that....
Auto-Cut Blight - 1.6
Created by Captain Shitface
Automatically designate blighted plants to be cut. I will remove this mod if the 1.5 version is still being maintained. Otherwise, I will continue to keep this one maintained Original mods; (1.5 Fork): Steam Workshop: https://gtm.steamproxy.vip/sharedfiles...
Food Poison Nerf
Created by Geraldo Da Ravioli
This mod simply lessens the effects of food poison hediffs. Removes conciousness debuffs from all stages of hediff. I feel like the pain offset essentially serves the same role and the two together result in an absurdly powerfull debuff. ...
Organ Decay Variety
Created by Dynamic
This mod lets organ decay from duplication and creep join events target more organs. Before: - Heart - Kidney - Lung With this mod: -Heart -Kidney - Lung - Eye - Tongue - Liver - Stomach Thats it. Now you have more of a reason to make bionic tongues, and g...
Ground Targeter 1.6 [temp]
Created by SClarke
This is a temporary 1.6 fix for Ground Targeter. If the original mod creator wants me to remove this from the workshop, just message me and I will. Original mod by AncientGammoner https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2356822769&searchtext...
Scanning Thoughts
Created by Leto
A little flavor mod that adds mood modifiers for boddy modders and purist after getting scanned. Body modders will get a small buff (+4) to there mood while body purist will hate (-16) to be scanned. 0.1: Slightly adjusted the tooltips. 0.2: Adjusted the D...
[SR]Factional War (fork)
Created by llunak
This mod adds 4 types of incidents, in which you are not the protagonist, and you are not at the center of the fight. You are just a bystander, and you can choose whether to be involved in the incident. Description This is a fork of Factional War, with cha...
[FM] DBH Addon: Expanded Pack
Created by Farx
https://live.staticflickr.com/65535/54687033334_467b614cee_c.jpg This mod is my small addition to the main functionality of DubsBadHygiene, as well as a continuation of the idea of ​​giving a second life to junk from Ideology. It also contain many retextur...
Organ use No sell
Created by Yoann
Adds a precept level only against the sale of organs. I felt like this level was missing, to be able to harvest organs only for medical use. Allows to avoid a bad opinion of the surgeon who performed a transplant (with a consenting donor, or not, but that'...
Friendly Fire Tweaks
Created by Alex
Changes how friendly fire works, mostly by removing it. Works for both the player, and the AI, and most mod added weapons and turrets. You can still target friendly things manually. Explosions are still not safe. Safe to add to or remove from games in prog...
Simple FX: Smoke Continued
Created by FerrisCG
Original Mod: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2574489704 Note: You must unsubscribe from the original mod, I use the same packageId to keep compatibility going! Original Description https://i.imgur.com/rW1gtHK.gif Overview This mod m...
Rescuee Joiner Plus
Created by Ogliss
Made for Rabbitt Rescuees shouldn't just join your colony, they should need permission... Now they do! They also provide more information about themselves, a summary and the option to view their infocard Problems? Questions? Comments? Got something youd li...
Settlement Descriptions
Created by dninemfive
I started a heavily-modded playthrough and was annoyed at how tedious it was to check which faction controlled a specific base, given that the base game only shows a randomly-generated name (which often conflicts, given modders reuse base game name generat...
Mech Recharger Standby Mode
Created by Fette Sandratte
In Vanilla, mech rechargers always draw full power - even when not in use. With this mod, rechargers go on standby when not in use and only draw 40 W of power. Features Reduces power consumption of any Mech Recharger to 40 W while no mech is being charged ...
Not My Fault
Created by Vesper
Introduction Picture this - You get a new notification, a trade a caravan! How exciting! Except... No, guys, please don't walk through the cave filled to the brim with angry genetically engineered insects... Aaaand your visitors are all dead. And now their...
Undraft After Tucking Forked
Created by A Magical Lime
This is a fork of the original mod: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2157495459 Undraft After Tucking! Undraft pawns after tucking to bed, allowing for medical care and other stuff if needed. Features! If a pawn rescues or captures an...
Underground Zzzts
Created by Safairette
Underground conduits now also short, that's literally it....
Medieval Overhaul Sleep Accelerator Patch
Created by WigWag
Patches Medieval Overhaul's beds to link with sleep accelerators :D By default, Medieval Overhaul's beds only connect with its own modded furniture. For instance, rustic beds only link to the Medieval Overhaul end table, dresser, closet, and chest, and do ...
Cherry Picker
Created by ajperson1927
If you've ever found a mod you've liked except for one little part of it, this mod allows you to selectively remove content. It works by pseudo-removing the definitions, meaning they remain in the game so as not to cause in errors, but all references to th...
Scattered Stones 1.6
Created by kkirspel
I've updated Owlchemist's original version of Scattered Stones to 1.6 https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2598436855 I've also included Hank Bot's 1.5 version https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3278176206 Notice: I co...
Pawn Name Variety
Created by Murmur
Did you know that a large portion of the pawns in your game have predefined names and backstories? This mod makes every pawn truly random, breaks up those predefined names into first, last, and nick names, inserting them into the random name pool to add th...
Show work site faction relations
Created by RieBi
Shows relations with a faction controlling a work site, because for some reason it doesn't show it by default, and due to this I by mistake made a few enemies. Also highlights the relations with all faction sites in color, so it's easier to notice who's en...
Spectacular Skullspike
Created by turkler
This is a simple mod that allows you to rotate the Skullspike. This required new sprites, so I completely remade the Skullspike sprite in a much higher resolution while staying true to the original. The mod also includes a higher resolution retexture of th...
[GMT] Trading Spot
Created by Grizzle
https://i.imgur.com/JQzUJ9N.png This is an update to Trading Spot so that it works with 1.4. This version of the mod will work with previous versions of the game too as the files for prior versions were untouched. Added a texture for the trading post so it...
Proselytizing Never
Created by Yoann
Adds a precept level to never attempt to proselytize. It's associated with Individualist meme, and in conflict with Proselytizer meme. Can be useful for colonies sharing multiple beliefs, fewer conversion attempts mean less opinion loss and less social fig...
Simple FX: Vapor...Revaporized
Created by Atlas
Added some extra checks on the ColdGlow method so it doesn't start spamming if the game throws it a bad tile. __________________________________________________________ Updated to 1.6 based on unstable branch. So changes to the map occurred, so I had to up...
Just Leave Already
Created by Just
Allows to leave maps at the edges GitHub Compatibility Walk the World - Soft incompatible, can be used together. If setting to Disable all grids in Walk the World is turned on, then, obviously, there will be no exit grids at all. To redraw the grid after d...
Vanilla Beards Retextured + Stubbly Facial Hair
Created by Rohzdear
About This is a retexture of Stubbly Facial Hair created using the textures from Vanilla Beards Retextured and kitbashing them together. I made this mod mostly for my own use, but decided to publish it for others as practice for later projects I wish to cr...
Vehicle Framework - All Vehicles Renamable
Created by Kupie
Make it so you can rename any and all VF vehicles. Load after Vehicle framework and any mods that use it. This removes the "nameable" tag from every "Vehicles.VehicleDef" and adds a "true" value for it to all of them. Moreso of a personal mod I made and de...
Compatibility On Hover
Created by SmArtKar
A simple mod that shows pawn "compatibility" when hovering over them in a starting pawn selection menu. Compatibility is a hidden stat that determines pawns' chance to successfully romance eachother This mod is distributed under Creative Commons Attributio...
No More Lethal Damage Threshold
Created by Jdalt40
Did you know pawns can only have a total of 150 damage across all body parts before the pawn dies for no reason? This mod fixes that by telling ShouldBeDeadFromLethalDamageThreshold to go **** itself! Should be compatible with all mods and is save compatib...
Vanilla Races Expanded - Starjack
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/SvE2qsD.png See change notes. https://i.imgur.com/ObkfbyN.png Vanilla Races Expanded is a brand new series of mods to enhance Biotech features, add to the storytelling and the world-building of RimWorld, ...
Mech Colors
Created by Kathanon
Set individual colors for each mech, for each mech group and/or for each mechanitor. The opacity of the colors can also be set, so they look less washed-out. If no individual color is set for a specific mech or it's group, it defaults to the vanilla color ...
Death-Sentence
Created by Scorpio
This is a simple Finish off analogue that is lightweight and uses vanilla drivers to kill downed pawns mechanoids ,animals and anomalies. Instructions : Just use the Gizmo in orders and select what you want killed Warden : Kills downed pawns Hunter: Kills ...
HugsLib
Created by Symbolic
This is a library that provides shared functionality for other mods. For best results, make sure that HugsLib comes right after Core in your mod load order. Also includes the Log Publisher: press Ctrl+F12 to upload your Rimworld logs and get a link to easi...
Do The Rituals Yourselves
Created by Re_zin
Do The Rituals Yourselves Colonists prepare and start rituals on their own. Naturally. Auto Rituals You can automatically start rituals in your colony. Set up auto rituals from the menu at the bottom of the gameplay screen. Ritual Spot Set the spot where e...
Bradson's Main Button Icons (Forked + Expanded)
Created by ferny
Disclaimer/History This is a mod originally built by Bradson and Harkon, maintained for the 1.5 Hospitality update by Karmasviel, and now under my care for the foreseeable future. This mod would never have been possible without these excellent developers, ...
Bodyparts Rot
Created by Murmur
Any natural bodyparts/organs left lying around will rot unless frozen, like meat. Mod Compatibility Should work with any mods that add bodyparts that can be harvested. Tested with Harvest Everything! ...
More and Retextured Head Shapes for VTE for Facial Animation
Created by Sunshiney Days
Adds a pointy head option for males and a square head option for females using the same head shapes in the vanilla game, slightly modified to fit facial animation. Existing head shapes are retextured so they all look cohesive with the new shapes. A little ...
Adjustments for Reel's Facial Animation Textures
Created by Sunshiney Days
Just scooting female eyes back and some mouths up. I made none of the art, just adjusted placement. Includes EyeGenes2 compatibility. I'll happily take this down if Reel asks me to. A little support goes a long way! If you’d like to help me keep creating, ...
Adjustments for Vanilla Textures Expanded - [NL] Facial Animation
Created by Sunshiney Days
Adjustments for some items in Vanilla Textures Expanded - Facial Animation. Side-facing male eyebrows and one male and female mouth (Hawk). I made none of the art, just adjusted placement. I'll happily take this down if the VTE team asks me to. A little su...
Leaf Skirt
Created by Sunshiney Days
A simple leaf skirt. Like, really simple. Doesn't use any materials, but doesn't provide much of anything in the way of protection or insulation. Craftable only at the crafting spot. For naked brutality, single-pawn scenarios! Or just if your pawns need a ...
Pause other settlements simulation
Created by esvn
Description A simple mod that pauses simulation for settlements you are not currently viewing. This mod helps you focus on your active settlement without worrying about what's happening elsewhere, providing a smoother experience, especially when managing m...
Vanilla Fishing Expanded
Created by Sarg Bjornson
https://i.imgur.com/m7knAau.png https://i.imgur.com/7RT09LK.png Vanilla Fishing Expanded is a first module in a brand new mod series “Vanilla Cuisine Expanded” from the Vanilla Expanded team. With such an important mechanic missing from the base game, Oska...
Appliances Expanded
Created by Scorpio
https://i.imgur.com/sLjEJWy.png What was initially an expansion on available Chemfuel appliances, evolved into a much larger mod to expand your base capabilities. Hope everyone enjoys. Like my ideas ? you can buy me a coffee :D https://i.imgur.com/7Tv3zpx....
Letter Gravship Ready
Created by Fifbef
Sends a letter when the gravship is ready to take off again. This can be safely added or removed mid-game. Letter can be disabled in Mod Options. Github: https://github.com/7h0m4s/RimworldLetterGravShipReady ...
Enhanced Vanilla Gun Sounds Revived
Created by Conniday
Enhanced Vanilla Gun Sounds (Revived) A revival/1.4 fork of Arekan's original Enhanced Vanilla Gun Sounds, with extras added. Also check out my other mod, Modded Weapon Sound Replacement Key Changes This mod retains the original sounds edited by Arekan, Re...
Premade Xenotype Floatmenu to Dialog
Created by Lee
All this does is change the load premade xenotype button from a float menu to a dialog. Requires Biotech and Harmony Enable Ignore Gene Restrictions to make archite genes show up...
Progression: Worlds
Created by ferny
https://i.imgur.com/mfsGeQE.png https://i.imgur.com/hfvInLZ.png https://i.imgur.com/Fb79QEK.png https://i.imgur.com/Y9NWyKW.png Compatibility - Anything in my modpack - Should work well with most other stuff too FAQ Can I travel between planets mid-game? |...
Better Transhumanists
Created by Epicguru
Increases the number of body modder & transhumanist trait levels from 6 to 14. In vanilla, Machine body complete is the final stage, but why should it be? Only 6 body parts and you're done? No way! Non-steam download:Github The mood bonus is lower for the ...
HEAVY Snow
Created by SimplePhysics
Makes the Heavy Snow weather texture display stronger, bringing "clarity" to the snowstorm. The effect is subtle, and does not apply to gentle snow weather, only hard snows. Odyssey Note: This DLC only adds a new weather condition, the Blizzard, which has ...
Punch Button
Created by Fuko
An unarmed prisoner is escaping! Quick, slice their limbs off with a plasmasword! I'm sure we all wish we could simply order colonists to punch without unequipping them (or can't even unequip if they have implanted weapons). So here's a punch button! Prima...
Defensive Positions
Created by Symbolic
Allows your colonists to remember their position during base defense. You can send off your colonists to their positions with a single click. Also provides keys to quickly create and select groups of colonists for easier control in battle. Contains Basic a...
Blood Animations
Created by Fuko
Extreme Violence! Adds blood sprays, animated bleeding, ricochets, impact debris, and bullet casings! Directional Blood Sprays (Videos above) Triggered by direct damage, such as bullets, explosions, and damaging psycasts, and the blood amount scales based ...
Allies are Helpful
Created by Nina Goblin ♥
This is an update of alt4s mod: https://i.imgur.com/a3lXGiH.gif Makes allies tend and rescue incapacitated colonists and allies. I just Nina Goblined it to 1.6 ♥ I don't own this. https://i.imgur.com/pHGwvxy.png Have you ever wished your allies wouldn't ig...
HiTech Research Bench Retexture
Created by Happycam
https://i.imgur.com/kG14NE8.png https://i.imgur.com/I6597n7.png https://i.imgur.com/clvxIYA.png Retexture of the HiTech Research Bench. Originally meant to be used alongside my Rimatomics Console Retexture mod, however I chose to upload this mod separately...
[CF] Anomaly Upscaled 2x
Created by Crimson
Upscaled crispy textures for just about every Anomaly Texture 4x version here: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3239664028 ...
Morphs Assorted: No Crushed Bodies
Created by Morphium
What is this? Bodies will no longer be crushed into nothingness by falling rocks but can be recovered by mining the chunk. Nothing more to say about it. My other Mods: Morphs Assorted: Unique & Rare Items Morphs Assorted: Advanced Doors Morphs Assorted: HD...
I Cant Fix That
Created by Mlie
https://i.imgur.com/iCj5o7O.png This mod stops your pawns from being able to repair buildings, apparel and weapons that they do not know how to build in the first place. Basically anything that has not been researched can be used but not repaired. Always f...
No Disabled Factions In Quests
Created by Kathanon
Prevents generation of quests that call for threats that are not possible with the current settings - such as a mech cluster with the mech faction disabled. Safe to add or remove at any point, but will not affect quests given before it was added. Since thi...
Power Tab 2 - 1.6 Bug Fixed Version
Created by Pos 4/5
Power Tab 2 - 1.6 Bug Fixed Version This is a decompile, fix and re-compile of Owlchemist's PowerTab 2 mod. It will be taken down if the original author requests it. Original Power Tab 2 by Owlchemist This mod is only tested for RimWorld 1.6, in theory it ...
Simple Cape and Hood Retexture
Created by Stokes52
Description Simple retexture of the vanilla hood and cape to fit my liking. Not a new item, replaces the original textures. New in Version 1.1! * Added textures for the Eltex Cape from Vanilla Psycast Expanded. VPE is not required to use my mod, but it wil...
True Non-Senescence
Created by Luna
Tired of your multi-centennial elves dying of plague, your dragons being incapable of giving birth, or the fact that a 600-year old couldn't possibly be in a relationship with a 620-year old? When Ludeon made the Non-Senescent gene it was specifically desi...
SimpleCameraSetting
Created by ray12031203
There are many good features in the camera+, but there are performance issues, so I made this mod. There will probably be no performance degradation because it will work in developer mode by modifying the same variables as modifying the camera settings. co...
Scenario Editor UI Overhaul
Created by soeur
Improved the UI of several floating buttons in the scenario editor. In the original scenario editor, the list selection buttons were displayed as a floating menu. However, as the number of mods increased, the floating menu would quickly become clunky and c...
Loading Progress
Created by ilyvion
Loading Progress is a RimWorld mod that adds a detailed loading progress window to the game. It visually tracks each stage of RimWorld's startup process, showing which step is currently running. This makes waiting for RimWorld to start slightly more intere...
Melee Animation
Created by Epicguru
Adds detailed animations to melee combat, and new melee combat mechanics. This mod aims to spice up the regular Rimworld melee combat by adding custom hand-made animations for attacking & moving, and for new melee mechanics: duels, executions and Unique Sk...
Melee Animation Vanilla
Created by zawmbie
Removes the extra features like lassos and duels in Melee Animation. Use together with the Vanilla+ preset....
Power Alerts
Created by Diddily
Adds alerts for when your power grid needs attention, including: * Disconnected generators * Batteries close to being empty * Buildings at risk of short circuit * Fueled generators almost out of fuel * Fueled generators producing excess energy and wasting ...
RPG Dialog
Created by esvn
There is currently a bug in macOS, Linux, and SteamOS where messages are not output when typing effects are turned on. RPG Dialog Now, enjoy RimWorld events as if you're playing an RPG! This mod transforms all of RimWorld's event messages into an RPG-style...
Hull Style: NANAME Walls
Created by LS
NANAME is Japanese for diagonal. I am not related to the author of Diagonal Walls 2, so I use this name to avoid confusion. Overview This mod adds diagonal walls to the game in a different way to Diagonal Walls 2. When the Odyssey preview was first posted,...
Better Stacktraces
Created by Aleksey
Better Stacktraces After looking at too many stacktraces to count, I decided to make this to make developers' lives just a bit easier. It's also useful for users who run into errors. They can report more useful information to developers. Also, you'll know ...
Improved Map Search
Created by Kathanon
Groups similar items in the map search view. Groups can be expanded. When searching on world map, searches all tiles with features (not just named ones). Safe to add or remove at any time. Currently not working with unstable branch....
Follow Target
Created by Enrico
Simple mod to order a pawn to follow another pawn, through the right-click context menu. Great for pawns who need a bodyguard or escort. Features: Pawns can follow other entities by pressing "Follow" in their context menu. Followers will take care of their...
Draw From Center
Created by Rabiosus
Adds an optional keybind (default: Alt) that lets you drag draw styles from the center point instead of the corner. Works with any snap-compatible draw style....
ANDH - Animals Nuzzling Detects Horrors
Created by alatta
ANDH - Animals Nuzzling Detects Horrors Give your cats and yorkies a chance! An animal nuzzling can reveal a metalhorror infection with a moderate chance. Bonded animals nuzzling their owners have much higher chance at detection. Customizable in mod settin...
Undraft After Tucking
Created by Madara Uchiha
Undraft After Tucking Undraft pawns after tucking to bed, allowing for medical care and other stuff if needed. Features If a pawn rescues or captures another pawn while drafted, they would instantly be undrafted after tucking them into bed. Never have a pa...
Big Bed Buff
Created by AmCh
If a pawn has a big bed to themselves, they get a +4 mood buff. GitHub Download 简体中文在这 繁體中文在這 Pawns who expect to be sleeping with others will not receive the buff, and they will receive any debuff that'd normally come when they sleep alone. Ascetic pawns ...
Room Quality Colors
Created by crtdgd
Mod description This mod changes the color of the room characteristics depending on the quality. The current and maximum quality level is displayed in brackets. How to customize color: This mod just changes the text, to edit it, you need to copy the mod fi...
Enter Here
Created by Mlie
https://i.imgur.com/iCj5o7O.png Makes visitors and caravans enter your map in an orderly fashion. You can place down entering-spots on the edge of the map and any caravan or visitor will try to enter the map as close to a spot as possible. You will find th...
Reading Schedule
Created by Safairette
A mod that adds a new "reading" assignment to the schedule tab, letting you define the time for pawns to read in peace and soak up those nice reading bonuses. Technical details The mod works by greatly increasing the priority for reading and reducing the o...
Wander Joiner Plus
Created by Ogliss
Inspired by JamieWx's TI - Joins+ and made for Rabbitt Wanderers shouldn't just join your colony, they should need permission... Now they do! They also provide more information about themselves, a summary and the option to view their infocard Added support...
Prepatcher
Created by jikulopo
This is a 1.6 update of Prepatcher, source code available on github: https://github.com/jikulopo/Prepatcher Original mod by Zetrith: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2934420800 For more information read the original mod description...
Haul Explicitly (1.6 Fork)
Created by Keahuy
I have updated some of the code for this Mod to run on version 1.6. Sorry, I am a beginner in C #. If you encounter any problems, you can post them in the Bug Reports discussion and I will do my best to fix them. If the original author "likeafox" resumes t...
Better Architect Menu
Created by ferny
Organized to perfection This mod is a long term community project designed to have a fully functioning architect menu that supports larger modlists. This means having subcategories, sorting, all sorts of ways of tolerating the newly added bloat. https://i....
MultiFloors
Created by telardo
Multi-floors. My "spiritual successor" to the old Z-Level mod. From the author: This is a pretty complex mod with its own learning curve, but it's come a long way and is fairly stable now. One can even run it with 900+ other mods without issues. If somethi...
Geological Landforms
Created by m00nl1ght
Compatibility with the Odyssey DLC Content that overlaps with the Odyssey DLC is automatically disabled when the DLC is active. This means 14 out of the 43 landforms in this mod are disabled when the DLC is present. The river landforms from this mod remain...
Biome Transitions
Created by m00nl1ght
Compatibility with the Odyssey DLC If you have this mod active in addition to the Odyssey DLC, then the "Mixed Biome" feature from the DLC is disabled, and transitions from this mod will appear instead. This mod will work the same way it always has, no cha...
Things Explorer
Created by averrin
Things Explorer adds a bottom‑bar button that opens a window to browse all Things from your loaded mods. Filter by mod and search by name or description. In Dev Mode, you can view the source XML for any Thing and copy it along with the file path. Feature...
Realistic Lighting and Shadows
Created by Sjaandi
Experience Real Astronomy Real Lighting & Real Shadows based on REAL Axial Tilt. The ONLY Rimworld mod with North-facing shadows! I love playing at high latitudes (45 degrees and above) - yet Rimworld's experience has always been lacking up there. Shadows ...
Research Tab Colors
Created by Aelanna
This mini-mod adds color coding based on tech level to the vanilla research window! The color codes are based on the research projects' tech level and is intended to help identify tech levels when used in conjunction with mods like Tech Advancing. Technica...
Hard Vacuum
Created by PeteTimesSix
10 seconds of useful conciousness, 30 seconds until severe long term damage, 90 seconds until death. -NASA, probably Modifies Odyssey's vacuum exposure mechanics to be more true to life. Short term exposure will no longer results in instant vacuum burns. L...
Taste of Vanilla:Retexture - Flaks and Plates
Created by IcyCheeseCake
A re-texture for the base game flak and plate. Try to keep as close as possible to the base game one. Also made the side view for the flak consistence. No idea why the female and thin a have a round bottom in the original. Doesn't include the Ideology styl...
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24 Jul @ 6:41am
Don't use the steam discussions for debugging
ferny
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15 Aug @ 5:41pm
For anyone who needs help but don't want to join yet another Discord server.
Sammy