RimWorld

RimWorld

77 ratings
More and Retextured Head Shapes for VTE for Facial Animation
   
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Mod, 1.0, 1.1, 1.2, 1.3, 1.4, 1.5, 1.6
File Size
Posted
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384.835 KB
13 Jan @ 1:41pm
16 Aug @ 7:06pm
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More and Retextured Head Shapes for VTE for Facial Animation

In 1 collection by Sunshiney Days
Sunny's [NL] Facial Animation Mods
6 items
Description
Adds a pointy head option for males and a square head option for females using the same head shapes in the vanilla game, slightly modified to fit facial animation. Existing head shapes are retextured so they all look cohesive with the new shapes.

A little support goes a long way! If you’d like to help me keep creating, you can do so on Ko-fi![ko-fi.com]
18 Comments
Sunshiney Days  [author] 30 Aug @ 8:17pm 
@kittenjedi, well, that’s certainly not intended behavior! If you don’t mind, could you share a link to your hugslib logs?
kittenjedi 30 Aug @ 5:21pm 
for some reason everytime I use this mod it does nothing but give pawns invisible heads
MezzerliptikJay 14 Jul @ 7:55pm 
Thank You
MezzerliptikJay 12 Jul @ 5:32am 
Love this mod please update for 1.6, When you get the chance to, Thank you
UyTheo 8 Feb @ 10:56am 
Alright!
Sunshiney Days  [author] 8 Feb @ 7:06am 
@UyTheo I've had no trouble at all with Reel's facial animation textures, but I don't use eye gene mods. There's nothing I can imagine that would mess with it, though--it's just adding additional head textures. Let me know if you find a problem and I'll do my best to fix it!
UyTheo 5 Feb @ 9:06pm 
Does this work with Reel's facial animation texture and mods for eye genes?
SiaNKs 20 Jan @ 6:37pm 
tbh, everything seems fine so far, no problems at all, if the beard works like in vanilla, it will work with your mod as well. The only issue is Character Editor, but well... idk myself how to fix it so we need to wait until someone spots the issue
Sunshiney Days  [author] 19 Jan @ 8:48pm 
@SiaNKs i would be!
SiaNKs 19 Jan @ 7:22pm 
are you interested in Vanilla textures expanded Beards/hair mod compatibility as well? I will check if they work with that as well (tho i think they should)