RimWorld

RimWorld

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Actually Vanilla Music Expansion
Created by Billnotic
UPDATE: Songs have been remastered a little bit and some thumbnail stuff was slightly changed. Songs are also now on Spotify! UPDATE 2: 1.5 is now officially supported. UPDATE 3: 1.6 is now officially supported. You have my permission to use this mod's mus...
Adaptive Primitive Storage
Created by vin
https://i.imgur.com/yMY2n8Q.png This mod is an independent port of Primitive Storage by Hydromancerx and velcroboy333 from the LWM's Deep Storage to the Adaptive Storage Framework using the Primitive Storage Retexture and restyle made by Phaneron. This mod...
Achtung!
Created by Brrainz
❗️ Command your colonists like a boss! Pronounced like “A - tung” where “” is like the beginning sound of the superhero name “Hulk”. ❗️ The Achtung! mod enhances how you control RimWorld. You will get more control on how to position your colonists and how ...
1trickPwnyta's Anomaly Patch
Created by 1trickPwnyta
Support for version 1.6 is confirmed, but more testing is needed. Please report any bugs in the comments. Thank you! This mod makes a handful of small tweaks to the Anomaly DLC that are intended to make the game a bit more enjoyable without changing the ga...
Adjustments for Reel's Facial Animation Textures
Created by Sunshiney Days
Just scooting female eyes back and some mouths up. I made none of the art, just adjusted placement. Includes EyeGenes2 compatibility. I'll happily take this down if Reel asks me to. A little support goes a long way! If you’d like to help me keep creating, ...
Adaptive Storage Framework
Created by Soul
https://i.imgur.com/yMY2n8Q.png Adaptive Storage Framework contains various features to allow modders to better shape the way they want to make and change their own storage mods. It has added functionalities to change graphics depending on contents, tweak ...
Adjustments for Vanilla Textures Expanded - [NL] Facial Animation
Created by Sunshiney Days
Adjustments for some items in Vanilla Textures Expanded - Facial Animation. Side-facing male eyebrows and one male and female mouth (Hawk). I made none of the art, just adjusted placement. I'll happily take this down if the VTE team asks me to. A little su...
Allies are Helpful
Created by Nina Goblin ♥
This is an update of alt4s mod: https://i.imgur.com/a3lXGiH.gif Makes allies tend and rescue incapacitated colonists and allies. I just Nina Goblined it to 1.6 ♥ I don't own this. https://i.imgur.com/pHGwvxy.png Have you ever wished your allies wouldn't ig...
All Ideoligions Are Fluid
Created by superniqui10
Makes all ideoligions fluid when you start the game, allowing any ideoligion to be reformed by the player, including both the player's and other faction's. Removes all limits imposed on fluid ideoligion creation and reform. You can create any ideoligion yo...
Alpha Animals
Created by Sarg Bjornson
https://i.imgur.com/rLaa7So.png Adds multiple unique new animals to Rimworld. Features Adds 100+ new, vanilla-friendly creatures to the diverse biomes of your Rimworlds. The philosophy of this mod is that every new creatures tries to bring some new mechani...
Almost There! Fork
Created by Duztamva
(Mod previous name: Caravan, Don't Rest!) Fork version of mod Almost There! For version 1.5 and 1.6 Cmon guys, we're almost there! Nah, it's sleepy time. But the colony is literally just one hour away, and Gonzalez really needs the medicines we brought, ot...
Allow Tool
Created by Symbolic
A set of tools to make your life on the Rim a bit easier. Easily forbid and unforbid items, select similar things, have things hauled urgently and affect the entire map with powerful new tool extensions. Allow Tool can be safely added to existing games. No...
Alpha Biomes
Created by Sarg Bjornson
https://i.imgur.com/rLaa7So.png Updated: 21/10/22 Adds multiple unique new biomes to Rimworld. Features Adds 12 new diverse biomes to your Rimworlds. The mod has been designed with the Alpha Animals mod in mind, although it is not a requirement. https://i....
Alpha Genes Integrated
Created by kupa_
Integrates Alpha Genes to blend better with the vanilla game. Features Adds some Alpha Genes to the existing vanilla Xenotypes, whilst keeping their original design ideas intact. Alphapacks and Mixedpacks now blend in with the normal genepacks in name, loo...
Alternate Research Projects
Created by Mlie
https://i.imgur.com/iCj5o7O.png There are multiple ways to the same goal! Research projects can be made to have alternative prerequirements, making it possible to only research one of them to unlock a project. Mod-authors can add a mod-extension to researc...
Alpha Genes
Created by Sarg Bjornson
https://i.imgur.com/rLaa7So.png Features - More than 300 new genes. Some are very low impact, while some are truly game changing. - 16 new xenotypes with wild mechanics. - A new "Custom random" xenotype that allows you to make new player created xenotypes,...
Always Start in Daytime
Created by ferny
https://i.imgur.com/EKuNZ5w.png What does this do? Makes all new runs start at noon. Why? I always thought that a lot of the time new players' first impressions of the game are clouded if they're using darkness mods, so if you want all of your runs to star...
Alpha Memes
Created by Sarg Bjornson
https://i.imgur.com/rLaa7So.png Details - Adds 13 new structures: Alienism, Jewish origins, Kemetic origins, Steampunk revival, Jain origins, Sikh origins, Corsair, Neolithic, Scavenger and Atheism. With Anomaly, you get Cubicism, Flesh cult and Void-Touch...
Ancient Armory
Created by Botch_Job
Adds a collection of ancient medieval weapons and armour to the game. Craftable after completing the "Ancient Smithing" research project. Although not required, I'd recommend using my other mod Medieval Fantasy Themed Rare Resources alongside as some of th...
Ambient Rim
Created by TrueBlueSwablu
About AmbientRim adds several new ambient sound effects to objects on the Rim. Rivers Coasts Campfire/Brazier Trees: Birds, Night Owls Beaches: Seagulls Corpses: Buzzing flies Grass: Cicadas Customization All added sound effects can be turned on / off, and...
Ancient Armory for Ancients
Created by Botch_Job
A mini mod that changes the Ancients faction (the guys that pop out of the cryptosleep pods/sarcophagi if you have Medieval Fantasy Themed Relic Quests) to medieval tech level and gives them the weapons and armour from Ancient Armory. https://i.imgur.com/6...
Animal Cages (Continued)
Created by Zaljerem
Original mod by ZzZombo https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2458577231 If the original author requests it, I will remove this update. -- Original mod notes (1.2): # Description This mod adds cages to hold wild (or your own) animals capti...
Ambiguous Anomaly
Created by ferny
What is this? This mod is an ongoing project to make Anomaly more mysterious, more immersive, and to make it feel less like a DLC and more like a part of the game's world. Current global changes - Anomaly research is now "Dark research", as it was named in...
Animal Sarcophagus
Created by ØverPL
A tiny mod that adds a sarcophagus for small animals. You will no longer have to put your beloved pets in comically oversized sarcophagi. Give your colony animals the respect they deserve. The small animal sarcophagus only accepts corpses of animals that t...
Animal Tab
Created by Fluffy
Adds extra functionality to the Animals tab https://headers.karel-kroeze.nl/title/Important.png Does not require a new save game. Can safely be enabled/disabled in ongoing saves. https://headers.karel-kroeze.nl/title/Notes.png First released back in A12 (o...
Animals Category
Created by ferny
What does this do? Adds a brand new "Animals" category. Now you have one spot to manage animals in your architect menu. With VE Genetics, it removes the Genetics category and moves all of its stuff there. With Large Animal Beds, it removes its category and...
Architect Icons
Created by marcin212
Architect Icons adds visual cues to the Arrchitect Tab. No more random clicking to find stuff! If a mod isn't supported, a placeholder icon is used. You can suggest icon support for specific mods. In the future, there might be an API for mod authors to inc...
Animals Logic
Created by ignis
Adds animal-related quality-of-life enhanсements. Features More info about production for pawn info window (milk/eggs/wool/reproduction) Explosive animals do not explode if anesthetized, so they can be safely slaughered using "euthanize by cut" bill (requi...
Art on Neolithic Weapons
Created by Dizzy Ioeuy
This super simple mod patches the core game to allow weapons of Excellent or higher quality from the neolithic stage to also be inscribed with artworks, like the more modern weapons. This means early bows, pila, etc. can be revered as they ought to be! Sin...
Arthur GC's Hunting Grounds: Prey Overpopulation Control
Created by Arthur GC
🦅 Arthur GC's Hunting Grounds: Prey Overpopulation Control 🦅 Hunting Grounds introduces a more dynamic predator system to RimWorld, ensuring better ecosystem balance by spawning predators when the prey population increases. ⠀ ⠀⠀⠀⠀⠀  🦊 Predators Respond to ...
ATH's Styleable Framework
Created by Anthitei
https://i.imgur.com/0n2howh.png https://imgur.com/tQb8vYe.png https://imgur.com/K3V8zeV.png https://imgur.com/Krrj6lM.png Core game: - Armchair - Chess Table - Autodoor - Door - Autodoor - Bed - Double Bed - Royal Bed - Wall - End Table - Sarcophagus* - An...
ATH's styles Norse 1.6 + Parka Fix (forked)
Created by pookiemaru
Temp fork of ATH's style Norse for 1.6. UPDATE : Parka texture has been fixed. Your pawns will finally not have their bums sticking out in the cold when facing west! * Will remove once main file is updated or if author requests for file to be taken down * ...
Automatic Night Owl
Created by Ben
Automatically assigns the sleep schedule for starting, newly recruited, and PrepareCarefully pawns with the night owl trait. 1.6 Update Updated for 1.6 - Should be compatible with prepare carefully when that gets updated. Biotech and Ideology Features New ...
Auto-Cut Blight - 1.6
Created by Captain Shitface
Automatically designate blighted plants to be cut. I will remove this mod if the 1.5 version is still being maintained. Otherwise, I will continue to keep this one maintained Original mods; (1.5 Fork): Steam Workshop: https://gtm.steamproxy.vip/sharedfiles...
Auto-Cast Specialist Commands
Created by Linnun
Do you always forget to use the Command abilities on your Specialists to boost the productivity of certain tasks? Then this mod got you covered! Production Specialists will auto-cast Production Command when they start production tasks Research Specialists ...
Auxiliaries Category
Created by ferny
What does this do? This adds a Auxiliaries category that contains all of the linkables, and any other building that serves only to assist another. Mod Support - Architect Icons, has its own icon - Medieval Overhaul - Roo's Painting Expansion - VE Furniture...
Batch Install
Created by zxc989876
make you able to batch install and reinstall while selecting multiple buildings. (vanilla game even doesn't have install gizmo at the moment) currently there's a button at the bottom right to toggle whether to cycle or not....
Beautiful Outdoors
Created by Meltup
Enchances pawns' perception of nature. Simple mod that adjusts beauty and ugly modifiers for terrain and flora. Most notable changes: - flowers are significantly more beautiful now; - most trees have beauty increased to 2-4 range. Oak and Teak trees have 5...
Beauty Matters
Created by InertialMage
You ever wonder why a colonists beauty doesn't sweeten deals, make people take what you say to heart more? Even, make slaves submit to you more easily? Well I have the mod for you Currently the stats that beauty will affects are: -Conversion Power -Negotia...
Bed Rest For Food Poisoning
Created by 1trickPwnyta
If you're constantly vomitting and can barely move, would you go hunting? No, you would rest in bed. Now your colonists can too. This mod makes pawns consider food poisoning (initial and major phases) to be an affliction worthy of bed rest (as prioritized ...
Bedroom Category
Created by ferny
What does this do? This adds a Bedroom category that contains all of the beds, sleeping spots, dressers, end tables, closets, anything that links to a bed or has relevance with stats in a bedroom. That's it? Yeah. Mod Support - Architect Icons, has its own...
Beliar Xenotype
Created by Elseud
This mod adds the Beliar, a hemogenic xenotype which lives to kill and kills to live. Revel in exquisite carnage and paint the Rim red alongside your infernal host, or battle against the demonic armies, and send them back to the hells that spawned them. Th...
Better Distress Signal
Created by Nalzurin
https://i.ibb.co/Lh8qwFHY/Banner1.png This mod expands on the Distress Signal quest from the Anomaly DLC. Normally the distress signal events always generate dead pawns on the map, unable to be rescued no matter how fast you arrive. And fleshbeasts are alw...
Better Gene Inheritance
Created by RedMattis
https://i.imgur.com/B4xmwit.png Much improved gene inheritance for Biotech. I made this mod because I wasn't quite satisfied with the various gene inheritance mods already on the workshop. With this mod you will get less babies skipping most of their paren...
Better Pawn Control
Created by VouLT
A RimWorld mod that allows to set colonists and animals to outfits, areas, drugs, food in one single action. Setup different policies and switch at will. Emergency button to toggle all policies in ONE click. Tutorial -> https://www.youtube.com/watch?v=aKhF...
Better Pyromania
Created by Aelanna
This is a small overhaul mod for Rimworld's Pyromaniac trait, inspired by multiple discussion threads on the r/Rimworld Subreddit. Its purpose is to overhaul the Pyromaniac trait from a self-destructive flaw to a fascination/interest that has both positive...
Better Vomit
Created by GuppyFacesAreCute
Makes vomit a bit more realistic looking, no more bright yellow....
Better Workbench Management
Created by falconne
NOTE: Most of what this mod did has now been integrated into vanilla. This version just adds in the features that have not been included in vanilla. The mod description below and the screenshots will be updated soon to reflect the new, cut down mod. This m...
BetterInfoCard
Created by Creeper
Expand the information card interface of the vanilla game, and make some QOL changes. Features Opening the info card won't pause the game Resizable and collapsible Info cards Multiple info cards Supported Mark Stat as favorite Comparing Stats by double cli...
BetterWeight
Created by greenking2000
Requires MinifyEverything, Miniaturization or similar to be most useful What does BetterWeight do? Ever noticed that many building have a weight of 1kg? Well that sometimes just doesn't make sense. This mod fixes that by adding the weight of the materials ...
Blood Animations
Created by Fuko
Extreme Violence! Adds blood sprays, animated bleeding, ricochets, impact debris, and bullet casings! Directional Blood Sprays (Videos above) Triggered by direct damage, such as bullets, explosions, and damaging psycasts, and the blood amount scales based ...
Blueprints Forked - 1.6
Created by Captain Shitface
1.6 Update for Blueprints - Forked Should be fully functional, and I haven't run into any errors myself but please let me know if you find any as I haven't had time to play any really, since I've just been updating mods in my free time :) Original Blueprin...
Bodyparts Rot
Created by Murmur
Any natural bodyparts/organs left lying around will rot unless frozen, like meat. Mod Compatibility Should work with any mods that add bodyparts that can be harvested. Tested with Harvest Everything! ...
Bonded Animals RNG
Created by Scurvyez
Discord: steveo.o steam: Scurvyez https://imgur.com/2p03pkM.png https://i.imgur.com/wsFzGcp.png This mod adds a little variety to the animals of your colony. When an animal becomes bonded to a colonist (or simply has a master), said animal will gain a rand...
Bradson's Main Button Icons (Forked + Expanded)
Created by ferny
Disclaimer/History This is a mod originally built by Bradson and Harkon, maintained for the 1.5 Hospitality update by Karmasviel, and now under my care for the foreseeable future. This mod would never have been possible without these excellent developers, ...
Capitalized Work Types
Created by velcroboy333
Makes Jobs in the Work Tab Capitalized. I've seen many complaints that the jobs in the work tab are lower-case. When most mods tend to use upper-case, this can be a little jarring for some. This mod will make it all capital. Upon further testing, this seem...
Caravan Mood Buff
Created by Syrus
Description Have you ever been annoyed by caravan pawns immediatly going full mental the moment they enter a caravan site? Ever felt that any normal person would realize they can't expect to be pampered when traveling the world? Thought that winning a batt...
Cash Register (Continued)
Created by Zaljerem
Original mod by Orion https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2506046833 GNU General Public License All the same, if the original author requests it, I will remove this update. packageID of Orion.CashRegister has been retained for compatibil...
Cherry Picker
Created by ajperson1927
If you've ever found a mod you've liked except for one little part of it, this mod allows you to selectively remove content. It works by pseudo-removing the definitions, meaning they remain in the game so as not to cause in errors, but all references to th...
Childhood Backstories
Created by Zylleon
https://i.imgur.com/HvMpaYn.png Adds over 70 new childhood backstories for colony children. Backstories are assigned on their 13th birthday, based on what the child actually did and experienced for better immersion. Backstories come with skill modifiers, w...
Chill the Fork Out
Created by Kat
Does your pawn need to take a break, but they just keep on working instead? If you don't enjoy having to juggle work assignments and schedules just to get a pawn to chill out for five g**damn minutes, then this mod is for you. This mod adds the ability to ...
Childhood Category
Created by ferny
What does this do? This adds a childhood category that contains the very few childhood items in Biotech and mods. That's it? Yeah. I'm not gonna lie, I kinda made this one to round out the category list and for the hope that other modders make childhood re...
Childrens Drawings
Created by Zylleon
https://i.imgur.com/HvMpaYn.png Adds over 70 new graphics for children's floordrawings. Cute, wholesome (mostly) drawings based on actual children's drawings. Drawings include people, animals, houses and so on. Also includes a few images of things only fou...
Chronos Pointer - Schedule Menu Enhancement
Created by CoolNether123
Description Requires Harmony. ChronosPointer provides an intuitive and visually appealing way to track time in RimWorld, making it easier to manage colonists' schedules and activities throughout the day and night cycle. All features can be toggled and cust...
Clean Categories: Dropdowns
Created by ferny
What does this do? This is a lite mod that patches many (but not too many) buildings into little dropdown packages. Most of these patches involve sizing, identical variations, or extremely niche buildings. Nothing crazy, like this is NOT grouping productio...
Clean Categories: Spots
Created by ferny
What does this do? This is a comprehensive reorganization of spots throughout all categories. It moves all colony-based spots to the zone menu, it moves all spots to the ends of their respective menus, and does a few other little tweaks. I highly reccomend...
Compact Hediffs
Created by PeteTimesSix
Alters the health tab hediff listing to be slightly less ugly and slightly more customisable. Features - Customisability - Augmentations (ex: peg legs, archotech eyes, Pawnmorpher morphs) names get folded into the body part's name - Multiple icons for vari...
Configurable Deconstruct Percentage
Created by AmCh
Adds many options to the amount of material returned when a building is deconstructed, failed to construct, cancelled, or destroyed. There are many mods out there that do similar things, but to my knowledge, none others supports all of these. Name Vanilla ...
Common Sense
Created by avil
Allows your pawns to act smarter. Look up mod settings to know more. Features - (optional) pawns are encouraged to fulfill their need of outdoors by seeking recreation outdoors; - (optional) pawns are encouraged to take account of potential mood in drug po...
Corpse info
Created by arl85
Add a link to deceased pawn in order to access their info card even after death. Also add the "Contents" tab to graves, otherwise you cannot select the contained body. Because it always annoyed me I cannot access the "Records" tab after pawns' death... Oth...
Consistent Gene Inheritance (1.6 VERSION)
Created by RussianGolden
NOTE: You only need this mod, you don't need to have a 1.4 version installed as well. This is an unofficial 1.6 version mod. All credits go to Sea, the original creator of the mod. Please let me know if you want this mod to be taken down. I uploaded it bec...
Culture Category
Created by ferny
What does this do? Renames Ideology category to "Culture" and moves a bunch of relevant stuff in there. Mod Support - Everything in my modpack - Dark Ages : Crypts and Tombs (Moves everything) - Animal Sarcophagus (Moves everything) - Alpha Memes (Moves pr...
Cuter Biotech Cat/Dog Ear Replacer
Created by Chris_
Replaces the Biotech Cat and Dog Ears with cuter ones and matches them to the hair color. Safe to add midgame! Plans: - Add an option to make the inner ear pink Just made my new mod that alters the Vanilla Expanded Highmate race, check it out: https://stea...
Cut plants before building (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of 民火s mod https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1539025677 Special trees should no longer be marked for cutting Anima tree Gauranlen tree Harbringer tree Added mod-settings The default on-state Dig u...
Dark Ages : Crypts and Tombs
Created by Sir Van
https://i.imgur.com/IHVmPDs.png Dark Ages : Crypts & Tombs aims to give just a bit more "life" to your pawns final resting place. Always hated how your medieval crypts lacked that little something ? well i think you'd probably find something to your liking...
Damage Indicators [1.6]
Created by CaesarV5
A simple QoL mod that shows the damage taken. Original mod ( https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=942369931 ) made by spdskatr, updated to Rimworld 1.6. Updates : 29/06/2025 - Update for Rimworld 1.6 15/03/2024 - Update for Rimworld 1.5 2...
Dark Ages : Medieval Tools
Created by Sir Van
https://i.imgur.com/IHVmPDs.png Dark Ages : Medieval Tools aims to give your peasants a bit more to work with than hands. Giving a variety of tools to improve the harvest, speed up the construction of the new barracks or simply hack off a limb before the i...
Deathrest Pauses Biological Age
Created by terraherra
In base Rimworld, children do not gain growth score whilst in deathrest; this avoids an exploit in which a player could bring a child up to a maximum learning need and then suspend it whilst they deathrest, gaining high growth for no effort. However, this ...
DBH & VFEC/Hot Spring Compatibility
Various mods add hot springs / thermal baths but do not integrate into DBH. This mod allows all hot springs to increase a pawns hygiene - and in the case of VFE:C it allows pawns to undress in the thermal bath. This mod does not change anything about bathi...
Dependency Overdose Fix
Created by TheCafFiend
Hard drugs in Rimworld have a random overdose chance, which the relevant dependency genes prevent, and also a cumulative overdose severity, which the dependency genes do not prevent. The trouble with this is if you're using multiple dependency genes, that ...
Davai's Sorted Categories
Created by Davai
Description Downloaded too many content mods and now stockpile settings is a total mess? Don't pass by! This mod sorts out many various things from the game and many various mods, mostly Vanilla Expanded series, to new categories for convenient stockpile m...
Deselect Zone
Created by Cheesex
Press Left Shift to deselect zone. Works for both stockpile and growing zones. The only ways to deselect zone in the game is to create a new zone that doesn't border the current one or re-open the architect menu. it was so annoying, so I made this mod. htt...
Det's Xenotypes - Stoneborn
Created by DetVisor
https://raw.githubusercontent.com/DetVisor/VenatorsXenotype/main/Previews/Infocards/Description.png Welcome to the first installment of my new xenotype series, Det's Xenotypes, a series that will introduce an ever-increasing cast of original xenotypes into...
Dignified Empire Names
Created by A Horrible Goose
I've never been satisfied with the default Empire naming rules. While "Shattered," "Exodus," "Refugee," and such are all accurate descriptions of the state of the Empire faction, I don't think they fit well as Imperial faction names. I don't see any factio...
Ding On Game Loaded
Created by Mlie
https://i.imgur.com/iCj5o7O.png When the game have loaded up to the main-menu a Ding is heard. The sound can be changed by replacing the audio-file in the Sounds Directory. For those with long mod-lists who might do something else while the game loads. Add...
Disable Automatically Select Travel Supplies
Created by RavenousEye
Makes "Automatically Select Travel Supplies" option off by default. Just a simple quality of life change to prevent unnecessary suffering. Also the game likes to lag a LOT late-game when the auto-supplies option is enabled. This mod will prevent just that....
Do Your F****** Research
Created by Kat
Allows the player to prioritize researching. This is an updated version of an existing mod, i claim no ownership of the mod. I will take it down if the original owners request this. Original original: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=...
Drag-Sorting
Created by ferny
What does this do? Watch the demonstration video, it gives a good look. This is a mod that allows you to quickly organize your game through dragging with right-click. This is meant to be a vanilla feeling mod, so players don't have to go digging in mod con...
Dryads & Gauranlen Trees Reworked
Created by RedMattis
https://i.imgur.com/B4xmwit.png Instead of endless pruning the effectiveness of dryads and their trees depends on nature shrines and a respect for nature. Better Dryads https://i.imgur.com/7sUWmhM.png Dryads will now be much more active in helping your col...
DragSelect
Created by telardo
This simple mod allows you to drag and select multiple items in trade, caravan, and transporter loading windows. Special Compatibility with Trade UI Revised (Left or right dragging in trade window). (1.5) Now it works on Work priority tab. You can also rig...
Draw From Center
Created by Rabiosus
Adds an optional keybind (default: Alt) that lets you drag draw styles from the center point instead of the corner. Works with any snap-compatible draw style....
Drop FX
Created by LoggerC4
1.6 Now supported Check changelog for more info! What? A simple mod adding a bullet arc to all Vanilla & DLC mortar shells, giving them more sense of depth as they fly over the landscape. This is similar to that effect already found on Grenades. The 1.6 up...
Dryads & Gauranlen Trees Rework + Vanilla Ideology Expanded - Dryads: Compatibility - Greater Dryads
Created by RedMattis
https://i.imgur.com/B4xmwit.png Mod may or may not contain actual knuckles. This is a compatibility mod with "Vanilla Ideology Expanded - Dryads". The main feature is adding "Greater Dryads" which can appear at higher levels of the Gauranlen Tree. https://...
Dubs Bad Hygiene
Created by Dubwise
Adds a sewage system, toilets, bathing, hygiene related needs and mood effects, central heating, water, irrigation, fertilizer, air conditioning, hot tubs, kitchen sinks, you name it!. Includes Lite mode. Multiplayer ready Odyssey expansion content - Vac t...
Dubs Mint Menus
Created by Dubwise
Adds new list boxes for recipe bills, health bills, plant selection, architect menu, research menu, and a quick select menu for designators, making it easier to find things when lots of mods are running. Bug Reports / Issue Tracker https://github.com/Dubwi...
Dubs Mint Menus Recipe Right Click Open InfoCard
Created by Pos 4/5
2024-04-09 新增右键植物图标打开植物信息页功能。 Add a right click action to the plant icon in the plant dialog to open the info card. ------ 给工作台的Dubs Mint Menus右边方格增加右键打开信息页的功能。配合上BetterInfoCard可以做到同时查看多个产物信息的效果。 Adds a right click action to the right side of the Dubs Mint...
Dubs Break Mod
Created by Dubwise
Changes how mental breaks are triggered, e.g. for an extreme break a pawn has to have at least 1 extreme -20 thought, rather than a few small niggles. This is just a micro mod I don't like the way that a pawn can go on a murder spree just because they slep...
Enhanced Vanilla Gun Sounds Revived
Created by Conniday
Enhanced Vanilla Gun Sounds (Revived) A revival/1.4 fork of Arekan's original Enhanced Vanilla Gun Sounds, with extras added. Also check out my other mod, Modded Weapon Sound Replacement Key Changes This mod retains the original sounds edited by Arekan, Re...
Dynamic Weapon Cooldown
Created by PixelBirb
The cooldown of any weapon now depends on the manipulation capacity of the pawn holding it. Have fun creating legit supersoldiers. Also consider checking out Quality Cooldown and Simple Prosthetics Rebalance to make this mod even more o̶v̶e̶r̶p̶o̶w̶e̶r̶e̶d...
EBSG Framework
Created by Alite
https://i.imgur.com/Aq17Utk.png https://i.imgur.com/d62qHAC.png This framework contains all the C# that I made that can be utilized for broad purposes. In addition to the stuff for the Expanded Biotech Style Genes series, it also has generic copies of some...
Environment Category
Created by ferny
What does this do? Adds a brand new category specifically for managing the environment and moves all associated buildings there. That's it? Yeah. Mod Support - Vanilla Recycling Expanded - Vanilla Races Expanded - Waster - Quarry - Medieval Overhaul - Vani...
Epitaph
Created by telardo
Lest we forget. Add epitaphs to the game. When you buried your hero in a grave / sarcophagus, you’re able to choose or write an inscription to memorialize them. Features: 1. As you can see in the screenshot, the new Epitaph Tab of the grave / sarcophagus s...
Enter Here
Created by Mlie
https://i.imgur.com/iCj5o7O.png Makes visitors and caravans enter your map in an orderly fashion. You can place down entering-spots on the edge of the map and any caravan or visitor will try to enter the map as close to a spot as possible. You will find th...
Epochs - Incense
Created by DetVisor
https://raw.githubusercontent.com/DetVisor/EpochsIncense/main/Previews/Infocards/Description.png Welcome to my newest mod series entitled Epochs! Epochs is going to be a small mod series focused on adding small additions to make medieval/fantasy playthroug...
Everybody Gets One - Continued
Created by Meme Goddess
Sadly Uuugggg has passed away, I'm going to continue this mod (and some/all of his others) in order to preserve his legacy and impact on RimWorld. Original Mod Github Original Description Set a bill to craft things until there's one for each member of the ...
Extra Explosion Effects
Created by Keshash
I'm here to ask you one question, and one question only: EXPLOSIONS?!?! About This mod expands on visuals of high explosives. Everything described is purely eye-candy and has no effect on gameplay. All explosions of Bomb type now have extra effects: shockw...
Face Down
Created by verniy709
Face Down is a simple mod that allows pawns to present the north views with a certain chance(or say face-down) when they are downed or dead. This does not require a new game. This is a coding commission done by Taranchuk, requested by Verniy709. Let me kno...
Faction Control (1.4-1.6)
Created by TheRealLemon
If you want to support me click here: https://storage.ko-fi.com/cdn/kofi2.png "Faction Control" provides you with a number of configuration options that you can use to tailor which and how many faction groups and faction bases show up on your map. Simply v...
FirefliesTwo
Created by Scurvyez
Discord: steveo.o steam: Scurvyez EDIT: Reading is hard so here it is for everyone...... these fireflies are not pawns. They are just visual effects. EDIT: Fine to add to existing saves! :) A simple, yet... heart-warming revamp of my original mod which add...
Ferny's Easy Caravan Formation
Created by ferny
What does this mod do? This mod makes caravan formation occur instantly after selecting gear and pawns, but only if there are no hostile pawns on the tile that are discovered. It will mimic the dev mode function “form caravan instantly”. This mod came abou...
Flickable Storage
Created by Mlie
https://i.imgur.com/iCj5o7O.png Storage-buildings and stockpiles can be set to one of four settings Storage on - Works as normal Storage off - Will not accept or release any items Accept only - Pawns can only store items, not retrieve them Retrieve only - ...
Float Sub-Menus
Created by Kathanon
Adds support for having sub-menus in float menus. Update: Now also includes a search field and divider bar for float menus. This is intended as a library mod, allowing any mod developer to add sub-menus to their float menus. For players You only need this ...
Floors Are (Absolutely) Worthless
Created by Leaguenet
- Works with most modded floors (feel free to report if any aren't affected) - Safe to add to a save - Safe to remove from a save - Affects all floors except for smoothed stone (to achieve the same for smoothed stone, please use this mod: https://steamcomm...
Food Alert (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of Mehnis mod https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1114619043 Added a setting for selecting the lowest preferability of food to be counted DesperateOnly,RawBad,RawTasty,MealAwful,MealSimple,MealFine,...
Food Poison Nerf
Created by Geraldo Da Ravioli
This mod simply lessens the effects of food poison hediffs. Removes conciousness debuffs from all stages of hediff. I feel like the pain offset essentially serves the same role and the two together result in an absurdly powerfull debuff. ...
FriendRivalPatch
Created by Side1iner
FriendRivalPatchThis is a very small mod doing just one small (but honestly, rather impactful) thing: it changes the thresholds for a pawn to consider somebody a 'friend' or 'rival'. It's mostly because it's stupid a pawn, living rough on the Rim with all ...
Fuck Embrasures
Created by ferny
https://i.imgur.com/EKuNZ5w.png What does this do? Hey guys! so in this mod... nah.. nahh i'm tryna writ ethis, but.. ahh i jhust.. oh god.. i can't tkae this anymore.. nahhI HATE EMBRASURESSSSSSSS! AHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHH...
Gastronomy (Continued)
Created by Zaljerem
Original mod by Orion https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2279786905 GNU General Public License All the same, if the original author requests it, I will remove this update. Github: https://github.com/Zaljerem/Gastronomy packageID of Orio...
Genetic Biotech for Facial Animation
Created by Sunshiney Days
Biotech Head Pack for the Facial Animation Genetic Heads Framework Adds custom Facial Animation heads using the vanilla Biotech head types: Gaunt, Furskin (with variations), Gaunt Furskin, Heavy Jaw Furskin (with variations), and Heavy Jaw. Now compatible ...
Gene Fabrication
Created by Happycam
https://i.imgur.com/uY2hXM2.png Are you tired of trying to get a specific gene after hours of grinding quests, extracting, and trading? With massive mod lists with hundreds of new genes, is it even worth losing your sanity over it? Your colony could alread...
Genetic Mods for Facial Animation
Created by Sunshiney Days
Mod Head Pack for the Facial Animation Genetic Heads Framework Adds custom, gene-based Facial Animation heads for a few different mods. Art is slightly modified from the original mods to allow Facial Animation compatibility—I did not make any of these head...
Gerrymon's Medieval DBH Retexture
Created by Gerrymon
Summary Medieval retextures for Dubs Bad Hygiene Lite, and changed the research of hot tub to medieval and it now requires wood fuel instead of electricity. Recommended to use with World Tech Level to remove industrial stuffs, and yes that includes showers...
Genetic Heads Framework for [NL] Facial Animation
Created by Sunshiney Days
Genetic Heads Framework for Facial Animation Match your pawns’ faces to their genes! Automatic storytelling with dev mode override control. Now compatible with Facial Animations Xenotype Compatibility! It replaces the patch logic of Xenotype Compatibility ...
Gerrymon's Upscaled Vanilla Textures
Created by Gerrymon
Provides hand-drawn upscales for just about every texture not covered by Vanilla Textures Expanded (go get that one) or any of the mods in the HDWorld retexture list. (provided in the featured collections). We've combined Retextured Sculpture into this mod...
Giddy-Up 2 Forked
Created by clocknot
Giddy-Up 2 Forked Temporary version of Giddy-up 2, until official version is updated. OwlChemist has been inactive for some time, and so it doesn't seem like the official version will get updated. I will try to keep the mod working, but I do not intend to ...
Get Out Of My Chair!
Created by Aelanna
Stop colonists from using chairs that don't belong to them! Mod Content This mini-mod adds a toggle on all "sittable" furniture that allows you to specify them as Public, Colonist, Slave, Private, Guest, or Disallowed. This includes all vanilla chairs as w...
Go the Fork to Sleep
Created by Kat
Do your pawns have a big fight or caravan trip to rest up for? Want them to rest up without having to change the schedule and make it happen indirectly? Wouldn't it be easier if you could just tell them to GO THE F*** TO SLEEP? This mod adds the ability to...
Graphic Chair Overhaul 2
Created by Si-Cafe
Description This mod makes a pawn sitting on a north-facing chair look like it is actually sitting on the chair. This is represented by drawing the backrest in front of the pawn layer. The backrest (additional second layer) is only drawn when the pawn is p...
GonDragon's Tech Tree
Created by GonDragon
This mod reorganizes the tech tree to make it easier to navigate by grouping technologies by theme instead of by mod. It includes support for a many mods, including the entire Vanilla Expanded collection and Ferny's Progression mods. All included mods are ...
Graphics Settings+
Created by Maxim
Graphics Settings+ (Updated for 1.6) Improves any Mod's texture quality and loading! What it does DDS texture loading - If a mod has .dds files, it will use those instead VRAM usage tracking - See which mods are eating your graphics memory Fixes those anno...
Graying Hair
Created by Arky
Graying hair or Greying hair to turn your pawn's hair gray or grey :) Pawns' hair will start graying out with age. It starts when they are 40 years old and becomes fully white at 60 maximum. It is super simple and lightweight (and I won't add anything that...
Guarding Pawns
Created by Thekiborg
This mod adds 3 different jobs to protect your colony and pawns from possible threats. Features: Guarding and Patrolling Spots inside the Security category. A Guard tab to handle all the mod's features. Options to stop rendering both Guarding Spots and Pat...
Guarding Pawns - Subtle Spots
Created by ODevil
Makes the spots added by Guarding Pawns more subtle in appearance. Textures created and edited by: ItsHalno...
Harmony
Created by Brrainz
This mod contains the C# library Harmony for all RimWorld mods. Harmony is a library that is used by many mods. In RimWorld 1.x or older the library was included inside C# mods and there was no need to load it as a separate mod. However, RimWorld versions ...
Hard Times: Hair and Beards
Created by Botch_Job
Adds a bunch of new hair and beard styles, meant to be rough living/medieval inspired but I think they'd be suitable for most playthroughs. Made to fit the vanilla head shapes. https://i.imgur.com/gXgmz3E.png https://i.imgur.com/vGTlM0E.png https://i.imgur...
Haul Mined Chunks
Created by Mlie
https://i.imgur.com/iCj5o7O.png Will mark stone-chunks to be hauled when they spawn from mining. I just got tired of random chunks laying about, slowing down my miners. Should work on any chunk, vanilla and modded. Safe to add/remove anytime - Added suppor...
Healer Mech Serum Choice
Created by Syrus
Description A mod that lets you choose which health condition to heal when using a Healer Mech Serum. --- The dialog for selecting which health condition to heal opens after the item is used, but the item will only be destroyed if it is actually used to he...
HEAVY Snow
Created by SimplePhysics
Makes the Heavy Snow weather texture display stronger, bringing "clarity" to the snowstorm. The effect is subtle, and does not apply to gentle snow weather, only hard snows. Odyssey Note: This DLC only adds a new weather condition, the Blizzard, which has ...
Hive Category
Created by ferny
What does this do? - Renames "Insectoids" to "Hive" - Moves the category underneath Animals - Adds an architect icon to the category That's it? Yeah. Really not much right now. Mod Support - Vanilla Factions Expanded - Insectoids 2 - Use Drag-Sorting to mo...
High Life Drug Cooking Speed
Created by [VIP] Big Tortoise
Simple patch that makes the High Life precept now also increase drug cooking speed, not just drug synthesis speed. Now your colonists can not only make yayo faster, but also make smokeleaf and beer faster too! The drug cooking speed stat scales off of cook...
Holsters
Created by Psyche
Ever wondered what happens to all equipment pawns use? Sure, it pops up when the pawn is drafted but vanishes as soon as the danger passes! Well, not anymore. Holsters take care of this issue by displaying each colonist's weapon on their backs/belts! Overv...
Home Area Radius
Created by Neptimus7
Lets you modify the amount the home area expands by. By default, when you have "Automatically expand the home area" enabled, the game puts a few (specifically, 4) cells of buffer around the object built. I've found that this is far too wide for my liking, ...
Hospital
Created by Adamas
Description: This mod adds a new event type "Patient arrived". It allows you to run a hospital and get goodwill and silver in return. The patient will arrive in a drop pod. (on an optional Patient Land Spot, to be found under Misc menu) Your colonists will...
Hospitality (Continued)
Created by Zaljerem
Original mod by Orion https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=753498552 https://ludeon.com/forums/index.php?topic=11444.0 GNU General Public License All the same, if the original author requests it, I will remove this update. packageID of Or...
Hospitality: Spa
Created by Adamas
Description This is a hospitality add on that makes hospitality guests pay for using your pool, hot tub or sauna of Dubs Bad Hygiene. Requires Dubs Bad Hygiene to do something! :) github: https://github.com/tomvd/HospitalitySpa support me: https://ko-fi.co...
Hospitality: Storefront
Created by Adamas
Description This submod of Hospitality adds storefront tab to the cash register, so it can be used to create a small shop. It will need to be staffed, but in return it can give you more silver per sold item. All items in an area around the cash register wi...
Hospitality: Vending machines
Created by Adamas
Description This hospitality add-on adds a vending machine and a fridge vending machine if rimfridge or simple fridge is installed. A vending machine requires a small bit of electricity. It requires you to research Complex Furniture. Guests can buy items h...
HugsLib
Created by Symbolic
This is a library that provides shared functionality for other mods. For best results, make sure that HugsLib comes right after Core in your mod load order. Also includes the Log Publisher: press Ctrl+F12 to upload your Rimworld logs and get a link to easi...
Hunt for Me
Created by aRandomKiwi
https://i.imgur.com/OPlXBLl.png https://i.imgur.com/RRjoNxn.png Add hunting training to tamed animals. One RimThemes theme included ! Cats can bring gifts (when they want) and are no longer unfairly useless (in the context of hunting). Fully customizable !...
Hussar Weapon Aptitude Remake
Created by Cedaro
Too many aptitude genes!! Hussar mod will generate aptitude genes for every existing weapon, which can easily overwhelm your xenogerm menu in heavy modded environment, and makes the aptitude gene itself kind of useless. What this mod does is to aggregate s...
I Aint Building That
Created by Taggerung
I Ain't Building That Inspired by the excellent too many buttons mod, this mod provides a simple way to hide all of the stuff cluttering up the build menus that you're never going to build so you can reserve all that screen real estate for the 37 types of ...
I will be back
Created by 骸鸾
——————Description—————— “I will be back” is a small mod to enrich the kidnapped system in Rimworld. In Vanilla, having a colonist kidnapped is almost as bad as being dead. Now “I will be back” gives your kidnapped colonists the chance to return to the colo...
IdeologyDoubt
Created by MoarDm
This mod changes certainty rate depending on the pawn's mood...
Ignorance Is Bliss
Created by GwinnBleidd
This is an updated, recompiled and fixed reupload of Dametri's https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2111808313 mod. Changes and fixes: Updated to 1.3, 1.4, 1.5 and fixed broken defs Added an option to exclude Empire from tech level limita...
Impressionable Children
Created by Kathanon
Makes children and teenagers easier to convert to a different ideology, and makes classroom teaching gradually convert the pupil to the teacher's ideology. Since I got some comments about this: This is not intended as social commentary. Pawns joining your ...
Improved Map Search
Created by Kathanon
Groups similar items in the map search view. Groups can be expanded. When searching on world map, searches all tiles with features (not just named ones). Safe to add or remove at any time. Currently not working with unstable branch....
Improved Need Indicator
Created by missionz3r0
What Adds tooltip text to inform the player how long a pawn has until mood debuffs. Implemented Food Indoors Outdoors Recreation Rest Why Because I spent three hours building a spreadsheet to figure out how long my pawns sleep and just knew there had to be...
Initial Motivation
Created by Cedaro
This is our first day in the wild, move on boys, we should build a shelter before night—Hey you! Don't watching that stupid sky! ...I want a horseshoes pin. Freeze pawn's joy need in the first three days after settled, that's all. Safe to add or remove fro...
Injured Carry
Created by Haecriver
Injured Carry - Rescue pawns who are not downed This mod allows you to control your pawn to rescue any injured pawns, even ones who are not downed. Sometimes, because of his bad back, your 98 years old colonist will not be able to go to bed before he bleed...
Just Leave Already
Created by Just
Allows to leave maps at the edges GitHub Compatibility Walk the World - Soft incompatible, can be used together. If setting to Disable all grids in Walk the World is turned on, then, obviously, there will be no exit grids at all. To redraw the grid after d...
Just Put It Over There
Created by Mlie
https://i.imgur.com/iCj5o7O.png When making a trade-deal with a caravan, they will now try to place your bought items in storages instead of just dropping it on the ground. If there are no available storage space that they can reach the items will be left ...
Keep Converting
Created by Linnun
You know the struggle: You use your Moral Guide's "Convert" ability to reduce a pawn's certainty, but then forget to repeat the process when the cooldown wears off. By the time you remember, the target has regained way too much certainty. Worry no longer! ...
Layered Wall Destruction - Additional Patches
Created by Seromas
Layered Wall Destruction patches for ReBuild: Doors and Corners, Vanilla Expanded Extra Embrasures, Reinforced Walls and many more! The original mod supports Medieval Overhaul but only partially, see below. Original mod : Layered Wall Destruction Full list...
Layered Wall Destruction
Created by Keshash
Overview A mod that aims to make urban combat more interesting by introducing multiple stages of destroyed walls. Now, when a raider knocks out all HP in your normal wall, instead of disappearing completely, it will turn into a worse version of itself, cre...
Letter Permanent Injury
Created by wowhvb
Send a letter when a colonist, a prisoner or a colony's animal suffers a permanent injury. The letter shows the unfortunate pawn's name and body part. There are options to choose which pawn to send letter upon injury. There is an option to ignore permanent...
Level Up!
Created by krafs
Get notified when colonists level up Usage You will automatically get notified whenever a colonist levels up. Configuration is available in the mod settings. Languages - English - Spanish - Simplified Chinese - French - German - Brazilian Portugese - Russi...
Lighting Category
Created by ferny
What does this do? Adds a brand new category specifically for lighting and moves all lights there. That's it? Yeah. Mod Support - Vanilla Furniture Expanded - Vanilla Furniture Expanded Spacer Module - Vanilla Factions Expanded - Settlers - Save Our Ship 2...
Limit Quest Pawns
Created by Kathanon
Makes vanilla quests asking you to send a specific amount of pawns on a shuttle to attack a site only count adults when determining how many pawns to require....
Loading Progress
Created by ilyvion
Loading Progress is a RimWorld mod that adds a detailed loading progress window to the game. It visually tracks each stage of RimWorld's startup process, showing which step is currently running. This makes waiting for RimWorld to start slightly more intere...
Log Publisher from HugsLib
Created by m00nl1ght
This is a standalone version of the Log Publisher from HugsLib (created by UnlimitedHugs). This only contains the Log Publisher, not any of the other features from HugsLib. You can use this mod either on its own, or alongside HugsLib. To use the publisher,...
Lovin' Is Messy (and fun)
Created by XandrMoro
Doin lovin is fun and recreational*, but sometimes leaves quite a cleanup to be done. If you dont have Dubs Hygiene, if will leave some love juice on the bed. If you do, it will also significantly increase hygiene need for participants - you can even oblig...
Majestic Foliage - Djeeshka's CMT Retexture (Continued)
Created by Zaljerem
Original mod by Djeeshka, hohen https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2904919442 If the original author requests it, I will remove this update. -- Original mod notes (1.4): MAJESTIC FOLIAGE - DJEESHKA'S CMT RETEXTURE is an for and contains...
Majestic Foliage Framework[HH] (Continued)
Created by Zaljerem
Original mod by Hohen https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2899647123 If the original author requests it, I will remove this update. ***SHOULD BE FIXED IN 1.6, and also in 1.5?*** Fix for missing size options tab: (a bug with XML Extensio...
Map Preview
Created by m00nl1ght
Adds a map preview to the world map. It shows you the map that will generate if you settle on the currently selected world tile. The size of the preview window can be changed in the mod settings. To easily turn the preview on/off, you can use the small tog...
Material Sub-Menu
Created by Cedaro
A modding tool to save architecture tab? For Players It's a modding tool, you only need this if another mod has a dependency on it. For Modder The function of this mod is, if there's a stuffable building in dropdown menu, it'll expand a sub-menu to select ...
Medical Dissection
Created by Fette Sandratte
Ever wondered what to do with those piles of dead pirates? Your doctors are still training by installing ped legs on prisoners? Then you need a dissection table in your game! Features - Performing dissections allows your doctors to train their medicine ski...
Medieval Adventures: Implants
Created by Seti
Use body parts from animals to become stronger. Each of the Implants has a negative, will you take the deal? I'm open to suggestions in terms of what to do add and also balancing My philosophy with this mod is this: they are primitive operations, that are ...
Medieval Fantasy Themed Quest Rewards
Created by Botch_Job
https://i.imgur.com/Rn1oW8T.png This mod changes many of the vanilla quest reward items to have a more medieval fantasy theme. They function exactly the same as their vanilla counterparts, just with new names, descriptions and textures. I'd recommend using...
Medieval Fantasy Themed Rare Resources
Created by Botch_Job
https://i.imgur.com/NWRV3CD.png This mod changes plasteel, uranium, synthread and hyperweave to have a more medieval fantasy theme, they function exactly the same as their vanilla counterparts just with new names, descriptions and textures. Plasteel is now...
Medieval Fantasy Themed Relic Quests
Created by Botch_Job
https://i.imgur.com/vq3uBMg.png I've always thought that the relic quests from ideology and the whole idea of tracking down a powerful relic to worship are very suited to a medieval/fantasy playthrough. This mod aims to give the quests and everything assoc...
Medieval Gene Assembler
Created by 豆豆
Applicable to medieval Gene Assembler —————————————————————————— Research Technology: Soul Alchemy Unlock Transmutation Circle: Combines the functions of Gene Assembler and Gene Extractor. Gene extraction is now replaced with soul stone extraction. Gene ex...
Medieval Gene Fabrication
Created by Unreal D
Changes the Gene Fabrication Bench to fit with a medieval game. The Gene Fabrication Bench is now called the Soul Sculpting Altar, and is unlocked with the Soul Alchemy research. Archite genes are now unlocked with Archite Soul Alchemy. Neutroamine costs h...
Medieval Genepacks - Alpha Genes Patch
Created by Verily
Adds Alpha Genes support to Medieval Genepacks. This is just a small XML patch that makes Alphapacks and Mixedpacks be consumable, and includes recolored textures from Medieval Genepacks. I believe it should be safe to add to or remove from existing saves....
Medieval Go-juice
Created by Rince
Im sick of medieval and tribal Hussars dieng on me. Now they gonna get Gaulish Potion, brewed by druids. 1) You can only brew it in the fueled cooking station. 2) No research is needed (because druids keep the secrets from you). 3) You need a really specif...
Medieval Overhaul
Created by ViralReaction
Updated on behalf of SirLalaPyon by EvilEyes and ViralReaction until they are able to upload. https://imgur.com/8PRQMfM.png] Hello, my name is is SirLalaPyon, to cut it short, one thing led to another and then suddenly I made an overhaul. Figured might as ...
Medieval Medicines Medieval Overhaul Edition
Created by JoeOwnage
https://i.imgur.com/QfUPexK.png BACKGROUND Medieval Medicines - Medieval Overhaul Edition This is a STANDALONE mod. The only requirement is Medieval Overhaul. This was created by combining/adding to/rebalancing several other mods: 1) Nuno's "Medieval Repla...
Medieval Overhaul Extra Signs
Created by Mewn Goddess
If you're looking for a standalone version, try this mod instead => https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3488857567 Description This mod adds a couple of new signs to the Medieval Overhaul. https://i.imgur.com/K7EoPgF.png Changelog 19/06/...
Medieval Overhaul: Royalty
Created by (◣_◢)
https://i.ibb.co/1GY4jDw/Eng-Desc.png This mod lends a medieval look to the pawns of the Empire faction included in the Royalty DLC. Furthermore, some of the permits granted by the Empire have been reworked to fit a medieval environment. In addition, the E...
Megafauna
Created by Spino
New in v1.5: Now includes options to prevent any specific animal from spawning, change the commonality multiplier of the spawns of Megafauna animals (make 'em rarer or much more common), and even the option to disable vanilla animals spawns altogether, if ...
Melee Animation
Created by Epicguru
Adds detailed animations to melee combat, and new melee combat mechanics. This mod aims to spice up the regular Rimworld melee combat by adding custom hand-made animations for attacking & moving, and for new melee mechanics: duels, executions and Unique Sk...
Melee Animation Vanilla
Created by zawmbie
Removes the extra features like lassos and duels in Melee Animation. Use together with the Vanilla+ preset....
Medieval Tool Cabinet (Continued)
Created by Gaon
Original mod https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2786525725 A New (Old) Tool Cabinet A simple replacement for the linkable Tool Cabinet that changes it from the green steel look, helps it fit in with low-tech and medieval settings, and a...
Mod Options Sort
Created by superniqui10
Sorts and groups the mod options tab by author if there is more than one mod by the same author, otherwise groups them in the Various Authors group, special groups for VE mods and mods with configs created via HugsLib. Makes the search bar work by author t...
More and Retextured Head Shapes for VTE for Facial Animation
Created by Sunshiney Days
Adds a pointy head option for males and a square head option for females using the same head shapes in the vanilla game, slightly modified to fit facial animation. Existing head shapes are retextured so they all look cohesive with the new shapes. A little ...
More Slavery Stuff (Continued)
Created by Masstell
Original mod by Garry Flowers, I will take this version down once his computer is fixed. I don't like slave rebellions, but using a mod that disables them with no downside feels like cheating. So I created my own mod that adds two new precept options for s...
More Prop Categories
Created by ferny
What does this do? Adds new prop categories and moves relevant items into them. Feel free to use the categories established in this mod for your own prop mods. This mod does NOT add any new props, it is simply a platform for modders to add props to new cat...
Morphs Assorted: No Crushed Bodies
Created by Morphium
What is this? Bodies will no longer be crushed into nothingness by falling rocks but can be recovered by mining the chunk. Nothing more to say about it. My other Mods: Morphs Assorted: Unique & Rare Items Morphs Assorted: Advanced Doors Morphs Assorted: HD...
Multi-Reinstall
Created by LS
Overview This mod allows you to reinstall multiple pieces of furniture at once. How To Use Selecting multiple reinstallable pieces brings up the Multi-Reinstall gizmo. Or, if you select Multi-Reinstall from the Order tab, you can select a range of pieces t...
Music Manager (Continued)
Created by Zaljerem
Original mod by Fluffy https://ludeon.com/forums/index.php?topic=16120 https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2229205672 MIT and Share-Alike licenses Even so, if the original author requests it, or I see the original mod updates, I will rem...
Nice Short Female Hairs
Created by Andromeda
About I didn't have enough female hairstyles in vanilla and third-party mods, so I present to you 11 short and medium female hairstyles The number of hairstyles may increase over time, but male hairstyles will be released in a separate mod. https://i.imgur...
No Blush - Vanilla Facial Animations
Created by ferny
What is this? It makes them not blush. Okay! Okay! okay Supports - Vanilla Textures Expanded - Facial Animation - Reel's Facial Animation Textures https://i.imgur.com/ZkJC3QF.png https://i.imgur.com/O0vb2cL.png https://i.imgur.com/jWMcneh.png https://i.img...
No Burn Metal
Created by Unon
NO LONGER FLAMMABLE - Steel, Plasteel, Gold, Silver, Power Conduits (Waterproof too!), Power Switches - Metals added by Expanded Materials - Metals (1.4 OR 1.5) - Different versions have different metals, but have no fear! -- No Burn Metal . . . is here. -...
No Disabled Factions In Quests
Created by Kathanon
Prevents generation of quests that call for threats that are not possible with the current settings - such as a mech cluster with the mech faction disabled. Safe to add or remove at any point, but will not affect quests given before it was added. Since thi...
No Hemogen Farm Medical Alert
Created by Dark
Patches the "Medical Emergency" alert to ignore extreme blood loss on prisoners that are set to the "Hemogen Farm" or "Bloodfeed" interaction modes. Hemogen Farm prisoners are always suffering from blood loss, that's the point, so the alert that they have ...
No Odyssey Category
Created by ferny
What does this do? Read the top image! That's it? Yup! FAQ - Why? | I think it's dumb for DLC expansions to have their own categories. https://i.imgur.com/ZkJC3QF.png https://i.imgur.com/O0vb2cL.png https://i.imgur.com/Oue3hEf.png https://i.imgur.com/SMqGu...
No One Left Behind (1.6)
Created by Nina Goblin ♥
This is an update of Captain Muscles' original mod: https://i.imgur.com/a3lXGiH.gif Which was then updated by SaberVS7 (1.2-1.5) here Sillies haven't updated yet, no hurry, but I've been using my own updated version and figured other people might want it t...
No Random Apparel on Ideology Edit
Created by Edern
Commissioned RimWorld mod to optimize Ideology creation on large mod lists Generating required Ideology apparel for roles takes a lot of time on large modlists with high amount of new apparel items, which causes the game to freeze on each modification of t...
No Version Warning
Created by Mlie
https://i.imgur.com/iCj5o7O.png I get a lot of requests to update mods and some of them have no issues except that they are marked in the mod-list as incompatible with the current Rimworld version. Instead of me republishing these mods with the only change...
Non uno Pinata (don't drop items)
Created by avil
Pawns don't drop items when downed or killed. More tools to deal with corpse inventory. Safe to add midgame. May be issues unloading weapons and inventory from corpses if removed midgame. So be mindful. Features - when downed, pawns don't drop weapons and ...
Not My Fault
Created by Vesper
Introduction Picture this - You get a new notification, a trade a caravan! How exciting! Except... No, guys, please don't walk through the cave filled to the brim with angry genetically engineered insects... Aaaand your visitors are all dead. And now their...
Not Overhead Meal
Created by Si-Cafe
Ever wondered why when pawns face north to eat, the meal looks to be placed overhead? Function Change the placement of meals at "eating with table". Meals will no longer be drawn above the pawn's head when eating facing north. (In vanilla, meal was always ...
Nurse Job
Created by Darth_Sergeant
Description Creates a nursing job to handle doctor duties non-dependent on the medicine skill. Also slightly reorders task, such as prioritizing rescuing someone over feeding them. Existing Saves Mod can be added into an existing save game without problem....
Opossum Friends
Created by Oracle of Thessia
A small member of the marsupial family, these little fellows have long, hairless, prehensile tails, which can be used to grab branches and carry small objects. They also have hairless ears and a long, flat nose. They are often referred to interchangeably a...
Outfit Stands Plus
Created by khamenman
About this mod This mod aims to make outfit stands more convenient to use by adding a few QoL features: Set owner gizmos are added to outfit stands, allowing them to be assigned to pawns. Return to stand action is added to complement the default Equip outf...
Outreach Category
Created by ferny
What does this do? Adds a fully new category for outreach. No more clogged misc. tab! Has stuff like comms console, trading terminal, mech boss calling devices, and everything of the like. That's it? Yeah. Mod Support - Vanilla Trading Expanded - Vanilla F...
P-Music
Created by Peppsen
Adds 55 fan made music tracks made for RimWorld by me(Peppsen), ZumZum and SpacekatTommy. Idea is to expand on the OST to add more variety. You do not need to make a new colony and the mod should be compatible with everything. Works with all versions (it's...
Paintable Spots & Objects
Created by kongkim
Its my take on a mod that allows you to change transparency on spots between 100%, 50% and invisible. It also allows you to paint spots to better blend ind, and also add the paintable options to some core objects and mods. First off a huge tanks to Scurvye...
Panels, Frames & Stairs
Created by kongkim
Its a simple mod that adds floor panels, door frames and stairs to divide floor types between doors. I got the ideer from Gloomylynx's mod, GloomyFurniture. It was not always i wantet to use old style furnitureses but i always took myself in wantet to use ...
Pause other settlements simulation
Created by esvn
Description A simple mod that pauses simulation for settlements you are not currently viewing. This mod helps you focus on your active settlement without worrying about what's happening elsewhere, providing a smoother experience, especially when managing m...
Pawn Name Variety
Created by Murmur
Did you know that a large portion of the pawns in your game have predefined names and backstories? This mod makes every pawn truly random, breaks up those predefined names into first, last, and nick names, inserting them into the random name pool to add th...
PawnTargetFix
Created by Jellypowered
https://i.imgur.com/5qxD2CB.gif Proximity vs. Accuracy Targeting Left: Proximity-first (vanilla style) — pawns shoot the nearest enemy, even if they’re in heavy cover. Right: Accuracy-first (new option) — pawns prefer enemies they’re more likely to hit, ev...
Permits: Re-Examined
Created by Smxrez
https://i.postimg.cc/tgTLgYxf/Divider-UI.png https://i.postimg.cc/PrtYpZ92/Details.png https://i.postimg.cc/tgTLgYxf/Divider-UI.png VFE - Empire HIGHLY recommended but not required. The infographics and mod page text assume you have it. https://i.postimg.c...
Persistent Precepts
Created by Alleykat
Persistent Precepts adds a simple toggle to the Ideology edit screen that prevents the re-randomization of Ideology precepts, rituals, buildings etc. when you change structure or memes. With this mod, you can ensure that your carefully crafted Ideology rem...
Personal Doors
Created by biowreck
https://i.imgur.com/uvHQ2Rs.png This is a very simple mod that lets you assign any number of pawns to doors and gates, similar to how beds are assigned. How it works: Assigned doors will prevent any unassigned pawns from using them. This includes non-colon...
Pharmacist: Represcribed
Created by Ceres et al.
Last tested on game version: 1.6.4518 A continuation/fork/successor of the lovely mod Pharmacist, originally created by Fluffy. For a full description of what the mod does, you can consult the original page, but in short: Pharmacist allows you to set the m...
Pick Up And Haul
Created by Mehni
"Greatest hauling mod ever" - Chicken Plucker Colonists will gather stuff in their inventory, then haul it all to a stockpile. This hauling mod will greatly increase hauling efficiency, because pawns can now carry more than one gun or t-shirt. Those smart ...
Pocket Sand
Created by Reisen
Pocket Sand! Surprise your enemies with that weapon in your pocket. Actual sand not included Adds a gizmo to equip/unequip weapons to and from pawn inventory, that's it. No tool auto-switching based on job/distance. No pawn remembering what gear it had equ...
Pointed Elf Ears Refined
Created by Hysila
The pointed ears from biotech looked kind of like horns, so I retextured them to be a bit smaller and more elf-like. The texture size is 512x512. They're only textures so shouldn't conflict with anything, but if you have another mod that replaces the same ...
Pregnancy Attitude
Created by carriedactyl
Short description Pawns' attitudes towards pregnancy now depend on their pregnancy approach. This can be adjusted in Mod options. In more detail Confused about why your pawns have inconsistent opinions about being pregnant? Mystified that a colonist can be...
Priority Treatment Ressurected
Makes tending medical an emergency priority for your doctor pawns. Make sure your doctor has "Doctor" work priority of 1! Simply checking the box won't cut it, you'll need to use manual priorities and set the doctor to 1. Manual priorities rock anyway. Wit...
Progression: Gravship
Created by ferny
https://i.imgur.com/mfsGeQE.png https://i.imgur.com/qWwQAi2.png https://i.imgur.com/dperyQT.png Best paired with - Progression: Core , for tech traversal/advancing entirely within your control. - Progression: Scenarios , for adding new gravship scenarios, ...
Progression: Scenarios
Created by ferny
https://i.imgur.com/mfsGeQE.png https://i.imgur.com/LLEY73P.png Core Advanced crashlanded - A spacer version of Crashlanded. Start a bit further in the tech tree as you've been transmitted your homeworld's knowledge in the emergency! Lost Tribesman - A sol...
Quick Stockpile Creation
Created by slofa
Quality of Life mod that allows you to quickly create a stockpile directly from an item, for just that item type, with a few other features. This works fine with modded items and item categories, and is safe to add to - and be removed from - existing games...
RandomPlus
Created by LameBot v2.0
Allow users to set a minimum specifications for pawn generation when using the randomize button. It will keep rerolling until the minimum specification is meet or it passed the max reroll limit. Known Bug: There currently a known bug that makes a generated...
Real Ruins
Created by MR. TETEREW
"Everyone is dead or gone. This story is over. Perhaps someone else will find a use for the ruins of this place." Have you ever wondered who might be that person which will find a use for those ruins? With this mod it might be you, or any other RimWorld pl...
ReBuild: Doors and Corners
Created by Helixien
https://i.imgur.com/NICrRhv.png https://i.imgur.com/lMvcJSM.png https://i.imgur.com/g8YT3o2.png You can see all changes in the changelog tab! Current mod version: 1.5-Miller-rev1 https://i.imgur.com/MyICxlu.png More content, bug fixes, etc! This is just th...
Realistic Rooms Rewritten
Created by Lucifer
For 1.6, 1.5, 1.4 and 1.3 Lower your room space requirements! Safe to add mid-save. What is this? This mod is a complete rewrite of the original Realistic Rooms mod by Dragon Fist Ent (here) and it's updated version by Scherub (here). The original mod uses...
Reel's Facial Animation Textures
Created by Reel
Requires Facial Animation Requires Vanilla Textures Expanded - Facial Animation https://i.imgur.com/tE28cZ7.gif https://i.postimg.cc/0NZqp1fc/ezgif-5-1fc274fa8f.gif https://i.postimg.cc/cHGc1jC9/plz.gif My own Vanilla-Style textures for Facial Animations, ...
Reel's Insector Faction
Created by Reel
https://i.imgur.com/tE28cZ7.gif Requires Vanilla Races Expanded - Insector Requires Vanilla Factions Expanded - Insectoids 2 https://i.postimg.cc/0NZqp1fc/ezgif-5-1fc274fa8f.gif https://i.imgur.com/30hByAv.gif Welcome to Reel's Insector Faction! After spen...
Remove Tutorial Button
Created by Merthykins
Removes the tutorial button from the main menu so it never gets accidentally clicked on. If you like my work consider buying me a coffee: https://ko-fi.com/merthsoft Code: https://github.com/merthsoft/remove-tutorial-button ...
ReplaceLib
Created by ferny
What does this do? This is a tool for modders, mainly for use in making overlap patches. Similar to Resource Dictionary , except in the hands of the modder. You can create ReplacerDefs which allow you to completely replace a thingDef with another def, whic...
Rename Pawns
Created by Ireta
Overview This is a simple mod that will let you change or randomize your pawn's first and last name. Load Order Harmony Core ... Rename Pawns Additional Information Source Code License (GNU GPL-3.0) ...
Rescuee Joiner Plus
Created by Ogliss
Made for Rabbitt Rescuees shouldn't just join your colony, they should need permission... Now they do! They also provide more information about themselves, a summary and the option to view their infocard Problems? Questions? Comments? Got something youd li...
Research Papers
Created by Enrico
Produce research papers from your research projects. Keep them safe or risk losing research! Your library becomes the brain of your colony. This idea has been on my mind for years, and finally got around to it! :) It's a relatively lightweight overhaul, yo...
Rimano: Architect Icons
Created by Deadmano
Rimano specific icons in HD for the Architect Icons mod. Provides much more crisp and detailed icons for every tab the Rimano collection uses, as well as for some other popular mod-added ones. This is simply a texture replacement for the icons. Safe to add...
RimHUD
Created by Jaxe
RimHUD is a UI mod that displays detailed information about a selected character or creature. The HUD display is integrated into the inspect pane which can be resized to fit the additional information. Alternatively, the HUD can display a separate floating...
RimQuest (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of Jecrells mod https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1354114366 - Added support for the new QuestScriptDef-type as well as the old IncidentDef - Added support for guest-groups from Orions Hospitality...
RimTraits - Vanilla Trait Colors
Created by MapleSierrap
Mod Version: v1.12 This mod changes Vanilla and Modded trait colors according to their commonality using the RimTraits coloring scheme. Features: Vanilla trait coloring Modded trait coloring (4 mods) Supported Mods: RimTraits - General Traits Vanilla Trait...
RimWorld Together (MULTIPLAYER)
Created by Nova
https://i.imgur.com/HXf2xYZ.png https://i.imgur.com/24jjVM0.png RimWorld Together is an open sourced and community driven mod that allows you to play MULTIPLAYER, with other people, in the same planet, at the same time, while keeping separate colonies and ...
Rimworld: Soundscape Enhanced
Created by trocapalot
https://i.imgur.com/cv8t3wa.png Rimworld: Soundscape Enhanced is a project with the purpose of revamping/replacing almost every sound in Rimworld in order to create a new experience for the player. I have spent a lot of time working on completely new weapo...
Ritual Size Attenuation [1.5+]
Created by Delmain
Continued for Rimworld 1.5 by Delmain Licensed (as original) under MIT. Code available on Github Original details below: ================================================ Automatically scales the required population count in rituals to accomodate different ...
RPG Style Inventory Revamped
Created by avil
RPG style representation of the pawn's Gear Tab. That's a revamped version by avilmask. Orginal mod: RPG Style Inventory by Sandy. So, what the point of this yetanotherfork of an original mod? When I liked that mod've reverted to original layout, I was gre...
Run and Hide (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of Linqs mod https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1552457762 - Added Russian translation, made by user: I'm sorry - Added French translation, thanks qux! - German translation added, thanks Dimos! - A...
Scattered Stones 1.6
Created by kkirspel
I've updated Owlchemist's original version of Scattered Stones to 1.6 https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2598436855 I've also included Hank Bot's 1.5 version https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3278176206 Notice: I co...
Schedule Everything!
Created by Mazo
The Schedule Mod you know you need! Adds custom schedules for (nearly) every work type. You can assign your colonists specific activities at specific times during the day. How does it work? Adds a new Schedule Button next to the existing ones. You can clic...
Sculpting Bench
Created by ferny
What does this do? Renames the art bench to the sculpting bench. That's it? Why? The art bench was originally called the sculptor's table and it still after all these years exactly that. Other mods add other forms of art that use new tables, so I thought m...
Search and Destroy (Continued)
Created by Meme Goddess
Continued Version I took over this mod to update it to 1.5, but the original dev never came back. So will be keeping this updated indefinitely. Original mod page Github Tired of pawns lounging about during the heat of the battle after their first kill? Or ...
Semi Random Research: Progression Fork
Created by ferny
https://i.imgur.com/mfsGeQE.png Continued development of Semi Random Research: Progression Fork will continue at this page. Disclaimer/History This is a mod originally beautifully designed by Captain Muscles, lovingly maintained and added to by GrobmotoriG...
Sensible Bed Ownership
Created by 1trickPwnyta
Makes the bed ownership/assignment mechanic sensible. Specifically: Everyone can have a bed assigned per map (with special rules for gravships - see 08/26/2025 update below), so beds don't get unassigned while caravaning. Adds the ability to select a colon...
Show Buildable Material Count
Created by BustedPretext
Display on-hand materials for buildables in the popup menu ...
Settlement Descriptions
Created by dninemfive
I started a heavily-modded playthrough and was annoyed at how tedious it was to check which faction controlled a specific base, given that the base game only shows a randomly-generated name (which often conflicts, given modders reuse base game name generat...
Show Detailed Dates
Created by Mlie
https://i.imgur.com/iCj5o7O.png A small mod that lets you show the hour an event happened in the history by pressing the ALT-key Mod idea by Erythion https://i.imgur.com/zdzzBrc.png https://i.imgur.com/kTkpTOE.png https://i.imgur.com/WjDSfUn.png https://i....
Show Known Techprints
Created by Space Moth
Description This mod adds a new icon next to all techprints to indicate if the techprint has been applied or not. No more will you buy duplicate techprints or sell the ones you need without realising! Hovering over the new icon will also tell you what you ...
Show Weapon Tallies
Created by Kathanon
When selecting multiple enemy pawns, shows the number of each weapon on the button for it. Only shows number if there are more than one of that weapon....
Simple Cape and Hood Retexture
Created by Stokes52
Description Simple retexture of the vanilla hood and cape to fit my liking. Not a new item, replaces the original textures. New in Version 1.1! * Added textures for the Eltex Cape from Vanilla Psycast Expanded. VPE is not required to use my mod, but it wil...
Simple FX: Smoke Continued
Created by FerrisCG
Original Mod: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2574489704 Note: You must unsubscribe from the original mod, I use the same packageId to keep compatibility going! Original Description https://i.imgur.com/rW1gtHK.gif Overview This mod m...
Show work site faction relations
Created by RieBi
Shows relations with a faction controlling a work site, because for some reason it doesn't show it by default, and due to this I by mistake made a few enemies. Also highlights the relations with all faction sites in color, so it's easier to notice who's en...
Simple FX: Vapor...Revaporized
Created by Atlas
Added some extra checks on the ColdGlow method so it doesn't start spamming if the game throws it a bad tile. __________________________________________________________ Updated to 1.6 based on unstable branch. So changes to the map occurred, so I had to up...
Simple HD Bodies
Created by RedMattis
https://i.imgur.com/B4xmwit.png This is a simple body retexture. Constrains within the exact same silhouette as vanilla bodies, so all apparel works with them. This was designed to be a simpler and a bit more vanilla-looking alternative to body texture swa...
Skilled Slaughtering
Tired of your colonist slaughtering animals always at same speed, regardless of colonist's skill lvl? Bothered why it takes same time to slaughter small Rat as slaughtering entire Elephant? Then this mod might be to your liking. Mod Contents This mod makes...
Smaller radius for Anima Trees, Shrines and Animus Stones
Created by Longman
Smaller radius for Anima Trees, Shrines and Animus Stones for those compact bases. I've been using "Build Near Anima Trees" mod by nkuznia however it's wasn't updated for 1.3 and doesn't work - you still get debuffs for building within the 35 tile radius o...
Smart Meditation
Created by pureMJ
Colonists are now smart about when to meditate. It helps both psyfocus gain and recreation. https://i.imgur.com/MClTdVy.gif Background In Rimworld a colonist with psylink will attempt to meditate when the psyfocus is less than the target value. On the othe...
Smart Turret Covering
Created by denev
Overview In version 1.4, turrets can now be covered by adjacent objects, but 2x2 or larger turrets can only take cover on the bottom-left-most tile. In other words, when attacked from the upper right, turrets are considered uncovered and don't receive any ...
Smart Speed
Created by Sarg Bjornson
https://i.imgur.com/rLaa7So.png Updated 12/06/25: Updated to 1.6 Features: - Enables ultra fast speed without developer mode - Adds ultra speed icon - Allows you to set Event speed multiplier by right clicking the speed arrows. Event speed multiplier defin...
Smarter Construction
Created by Hultis
Stop your pawns from constantly building themselves into a wall or blocking something that hasn't been built yet. Great for filling sapper tunnels and rebuilding walls. Currently only affects construction (not installing minified structures). Right click =...
Smarter Visitors
Created by Mlie
https://i.imgur.com/iCj5o7O.png Since visitors decide when they want to leave, it may not always happen at the best time. This mod checks the map when visitor-groups decide to leave and can delay this from happening. Included in the mod is also a Visitor-s...
Smooth Walls First, then Smooth Floor
Created by Fozzy
updated to 1.6 Inside the construction Worktab, when it comes down to the smoothing operations, the Pawns will smooth Walls First, then proceed to smooth floors. The other worktab priorities were not changed! This Mod was a request / Check out my other mod...
Snap Out!
Created by Weil
https://i.imgur.com/TUwekIZ.png https://i.imgur.com/cMzeQ7d.png 19/10/22 - 1.4 update 5/8/21 - Simplified Chinese translation 10/7/21 - 1.3 update 9/1/21 - Italian translation; Remove hit counter; Remove Harmony dependency 1/10/20 - Update formula; Revamp ...
Social Experience from Trade
Created by Krelinos
Overview In RimWorld, every skill gains experience when it is practiced. Every skill, except social when trading (and stonecutting but that mod exists already). If you ever felt like your trade negotiator should have really learned a thing or two after set...
Stop, Drop, And Roll! [BAL]
Created by balistafreak
Changelog 18 June 2025: Mod recompiled to work with 1.6. 10 April 2024: Mod recompiled to work with 1.5. 21 September 2023: Water-seeking behavior cropped up again, mod updated to fix this behavior. 20 July 2022: Mod recompiled to work with 1.4. 5 July 202...
Storage Memory
Created by Selk
This small mod allows storage buildings (like shelves) to "remember" their contents when uninstalled (minified) and restores them when reinstalled. Useful for relocating fully stocked shelves without manually hauling everything. - Works with any storage im...
Stranger In Black Techlevel
Created by Zaljerem
"It's weird to have bro stroll in with a duster and gun when you're in leather rags in your cave." - Harmonea, 2/12/2025 Thanks to Harmonea for the idea and testing, and to everyone on Ferny's Discord who provided suggestions and feedback. -- This mod gene...
Stubbly Facial Hair
Created by dickmosi
🚧 This mod is no longer supported Anyone is free to adopt this mod as their own, no credit required. This workshop item may be unlisted in the future, but will not be removed. 📝 About This mod adds 18 new stubbly facial hair variants of existing vanilla be...
Stuff on Tables Forked
Created by themoistestwhale
Place televisions, lamps, and more on tables! This mod is an overhauled continuation of Simmin's Stuff on Tables, who has provided blanket permission for the mod to be taken over. This new version features improved core patches and plentiful mod integratio...
Style Revised - Animalist
Created by Hen
Retextures and additions to the animalist style. Current Item List: Parka Tuque Tribalwear Tribal Headdress War Mask War Veil Simple Helmet Flak Helmet Recon Helmet Marine Helmet Cataphract Helmet Prestige Recon Helmet Prestige Marine Helmet Prestige Catap...
Stylized Slave Collars and Headgears
Created by Gerrymon
- DESCRIPTION - 1.5 Note: Bridles are now drawn like regular hats, meaning they will make the pawn bald. Please use other mod that can show hairs with hats. -- Add more styles for slave collar and a new bridle item (for now), which based on medieval scold'...
T's Seal the Spirits : Tribal Anomaly
Created by Trickity
Seal the dark spirits! This mod is a low tech Anomaly mod. Good for tribal or medieval starts as it does not need electricity. Currently there are a few basic techs that should help with containing dark entities. *4/6/2025* Disruptor Torch has increased ra...
Switch Worker
Created by Kathanon
Lets you switch the worker for an item in the process of crafting, at the cost of half the work done so far. Safe to add or remove at any time....
TD Find Lib - Continued
Created by Meme Goddess
Sadly Uuugggg has passed away, I'm going to continue this mod (and some/all of his others) in order to preserve his legacy and impact on RimWorld. Original Mod Github Original Description Library mod This is a Library mod which does nothing by itself! It d...
TDS Bug Fixes - Continued
Created by Meme Goddess
Sadly Uuugggg has passed away, I'm going to continue this mod (and some/all of his others) in order to preserve his legacy and impact on RimWorld. Original Mod Github Original Description These are bugfixes, incomplete features or overlooked edge cases I f...
Tech Tree Patch Framework
Created by GonDragon
This small framework introduces a PatchOperation to make overwriting Research Projects easier. It also adds two buttons: one to save the position of Research Projects after reordering them in Developer Mode, and another to generate a patch with all the pos...
Temporary Patches
Created by ferny
What is this? I have lots of big projects coming up that I don't know where to put some of these smaller tweaks. In my earlier workshop days, I would have made a billion tiny patch mods for them but i've shifted my philosophy a bit to these more themed lar...
The Profaned
Created by Botch_Job
https://i.imgur.com/ypF5ni5.png Adds a new xenotype with their own hostile faction, undead creatures, weapons, apparel, items, structures and more. Recommended mods Whilst it isn't a hard requirement, I would strongly recommend using Vanilla expanded frame...
Thunderstorm
Created by Neko
Overview Changes weather sounds, especially making thunderstorms insanely loud. *Old configs can cause issues, so don't forget to hit "Reset Settings" in mod settings. ⚠️ License & Usage The code and configuration files in this mod are released under the C...
Therapy (Continued)
Created by Zaljerem
Original mod by Orion https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1076950211 Creative Commons Share-Alike License All the same; if the original author requests it, I will remove this update. packageID of Orion.Therapy has been retained for compa...
Tidy Designation
Created by Cedaro
Hide designation window when selected an item, and show back when deselected, so the entire screen is available for placing ... Can anyone tell me how to upload a GIF as cover?...
Toddlers
Created by cyanobot
New life stage: Toddler 1- and 2-year-old pawns are no longer completely passive objects toddlers cannot work, but can move around and interact with the world toddlers gain capabilities over time – configurable young toddlers are blocked by doors and can b...
Toggle Harvest
Created by Jaxe
Adds an Allow Harvest toggle to Growing Zones alongside the already existing Allow Sowing button. Useful for farms where you're not ready to harvest yet but don't want to forbid it as you still would like to sow. Anything else? Check out my other mods http...
Too Many Mods - Compats and Rebalances
Created by Warachia
Details Tons of compats and rebalances for a lot of mods. Also contains a lot of tweaks and fixes. This mod mainly supports the following mods: Alpha Animals / Biomes / Crafts / Genes / Mechs / Memes / Mythology Altered Carbon 2 Ancient urban ruins Beliar ...
Tradable Meals
Created by meow
Allows bulk goods trade ships to buy and sell meals again....
Trait and Backstory Icons
Created by superniqui10
This mod adds icons to traits and backstories on the pawn bio tab. Also makes capitalization of trait labels of mods consistent with vanilla (all lower-case except the first letter). In 1.5-1.6 It can optionally display the icon of the originating mod/dlc ...
Trade UI Revised
Created by Hob Took
Description Now compatible with the mod DragSelect! This mod reorganizes the trade UI into a two-column layout to make it clear what items the colony has vs trader has, who is trading, and how much it will cost. Right-click on the ">" and "<" buttons to ad...
Transport Category
Created by ferny
https://i.imgur.com/EKuNZ5w.png What does this do? Renames the Vehicles category to "Transport" and moves transport pods, the pod launcher, and ship landing beacons to it. Mod Support Rimnauts 2 Any vehicle mods using the Vehicle Framework. Architect Icons...
Tribal Backstories
Created by Shenanigans
This mod adds over 50 new backstories for tribal pawns. Tribal Backstories Prerequisites There are no prerequisites or dependencies for this version (1.4). Mod Contents This mod adds 28 childhood backstories and 28 adulthood backstories for tribals. Sample...
Tribal Crib
Created by Nejellen
Tribal babies need cribs too! These cribs aren't research restricted, don't require cloth, and the fur blanket can be painted with the new paintable system in Biotech. The turned down flap of the blanket has "Colonist Bed" color and can be changed to "Medi...
Turret Idle Position
Created by Mlie
https://i.imgur.com/iCj5o7O.png A mod I made after I overheard someone who wanted to make their turrets pointed away from their base when idle. You can set what degree the turret should point to a well as an optional allowed arc it can move in. Purely cosm...
True Non-Senescence
Created by Luna
Tired of your multi-centennial elves dying of plague, your dragons being incapable of giving birth, or the fact that a 600-year old couldn't possibly be in a relationship with a 620-year old? When Ludeon made the Non-Senescent gene it was specifically desi...
Tweaks Galore
Created by Neronix17
Various tweaks, fixing, adjusting, whatever. I was just tired of using so many individual mods doing single small tasks. All options are disabled by default, so make sure to go in and set it up how you want it first! Tabula Rasa is a soft dependency now, y...
Ugh You Got Me
Created by RemingtonRyder
Pawns will stop social fighting if they're badly hurt or in a lot of pain. Masochists ignore pain when social fighting. Bloodlusties will not stop social fighting until either their opponent gives in, dies, or is downed. Pawns who are romantically involved...
Ugly Together
Created by leeh
Harmony patch to remove the social debuff and lowered romance chance between pawns who are both ugly or staggeringly ugly Can be safely added or removed mid-save. ...
UI Retexture
Created by Katsudon
https://i.imgur.com/Azez1A0.png This mod changes the UI textures of some mods. I tried to make it close to vanilla's taste. This is a rework of my previous UI Button Retexture. I have improved on previous textures and increased the number of mods that supp...
Un-Limited Reborn
Created by NuanKi
Un-Limited Reborn: Because Flesh is So Last Season Still stuck with those pathetic flesh limitations? Welcome to Un-Limited Reborn—the mod that laughs in the face of your colonists’ biological constraints! Why settle for ordinary when you can have your bio...
Uncompromising Fires
Created by Fuko
Primary Changes The goal of this mod is to make fires more interesting and dynamic! For indoor fires, fires will grow and spread 2x faster (value adjustable in the options), which makes designing a base capable of containing indoor fires (such as with fire...
Useful Marks
Created by Andromeda
https://i.postimg.cc/7Pt1wWjv/About.png I present to you mod for marking pawns! With it, you can tag any pawn for your needs! The markers are designed in a miniature style, appearing crisp and unobtrusive against the overall game background. They are simpl...
Undraft After Tucking Forked
Created by A Magical Lime
This is a fork of the original mod: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2157495459 Undraft After Tucking! Undraft pawns after tucking to bed, allowing for medical care and other stuff if needed. Features! If a pawn rescues or captures an...
Van's Retexture : Hemogen Vials
Created by Sir Van
https://raw.githubusercontent.com/SirVann/HemogenVials/main/Infographics/Infographic_Description.png A simple bloodborne inspired retexture for the hemogen packs for both Vanilla and Vanilla Races Expanded - Sanguophage. It was originally a personal retext...
Van's Retexture : Melee Weapons
Created by Sir Van
https://i.imgur.com/UfvLKPp.png https://i.imgur.com/IHVmPDs.png You are using camera+ ? you appreciate quality ? then you are at the right place, this is a retexture of every base game and dlc melee weapons on a higher, crisipier resolution and with a touc...
Van's Retexture : Organ jars
Created by Sir Van
https://raw.githubusercontent.com/SirVann/InfographicBank/main/Infographics/General_Infographics/Infographic_Description.png I realized that there wasn't really a mod to change the boring boxes used for organs and natural parts into something more 'fitting...
Vanilla Animals Expanded
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/VHycREK.png Check Changelog. https://i.imgur.com/hGxHj49.png Vanilla Animals Expanded is a large mod that contains almost all previous Vanilla Animals Expanded modules, this time merged into one big mod. ...
Vanilla Animals Expanded — Waste Animals
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/crEaOVF.png Check change notes for details https://i.imgur.com/lKe1O7Q.png Embrace the toxic side of nature with the "Vanilla Animals Expanded - Waste Animals" mod! This unique mod expands the range of cr...
Vanilla Backgrounds Expanded
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/pb5R7kP.png 1.0 (07/03/2022): Release 1.0.1 (17/03/2022): New background: Exploration 1.0.2 (25/06/2022): New background: Awakening https://i.imgur.com/uTK4la3.png Vanilla Backgrounds Expanded is a mod th...
Vanilla Backstories Expanded
Created by Oskar Potocki
https://i.imgur.com/gEFxwWX.png Check Change Notes for details. https://i.imgur.com/Iv06fqw.png Vanilla Backstories Expanded was a mod suggested by my patrons right after we released Vanilla Backgrounds Expanded and everyone thought that was the mod adding...
Vanilla Base Generation Expanded
Created by Oskar Potocki
https://i.imgur.com/61Y4DoF.png See change notes https://i.imgur.com/Xide7Zf.png This is a reuploaded Vanilla Base Generation Expanded that will work on versions 1.5 onward. If you're on 1.4, please subscribe to THIS instead. Vanilla Base Generation Expand...
Vanilla Beards Retextured
Created by Neronix17
Just a simple retexture of all vanilla beards, making them higher resolution for a cleaner result. Also gets rid of the gradient their outlines have. Difference is pretty minor this time but still noticeable for anyone using Camera+. https://i.imgur.com/vO...
Vanilla Beards Retextured + Stubbly Facial Hair
Created by Rohzdear
About This is a retexture of Stubbly Facial Hair created using the textures from Vanilla Beards Retextured and kitbashing them together. I made this mod mostly for my own use, but decided to publish it for others as practice for later projects I wish to cr...
Vanilla Brewing Expanded
Created by Sarg Bjornson
https://i.imgur.com/m7knAau.png https://i.imgur.com/N7PmE7J.png https://i.imgur.com/4KFLDIU.png 14/07/2021: v1.301 https://i.imgur.com/OwsGAOE.png Vanilla Brewing Expanded is an alcohol-oriented module in “Vanilla Cuisine Expanded” from the Vanilla Expande...
Vanilla Cooking Expanded
Created by Sarg Bjornson
https://i.imgur.com/m7knAau.png https://i.imgur.com/N7PmE7J.png https://i.imgur.com/EB1PzTi.png Mechanics are simple and intuitive - keeping within the vanilla spirit without unnecessary fluff and production chains. Colonists will be able to cook up a vari...
Vanilla Cooking Expanded - Stews
Created by Oskar Potocki
https://i.imgur.com/TP3b6El.png https://i.imgur.com/m7knAau.png https://i.imgur.com/846huxu.png 21/10/2022: 1.4 update https://i.imgur.com/EB1PzTi.png Vanilla Cooking Expanded - Stews is a first sub-module to the new Vanilla Cuisine Expanded mod series. Th...
Vanilla Events Expanded
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/Ljrc02E.png https://i.imgur.com/yebnDL6.png See changenotes. https://i.imgur.com/X5NSzEI.png After playing the game for a long amount of time, you’re not really looking forward to events anymore - they be...
Vanilla Expanded Framework
Created by Oskar Potocki
https://i.imgur.com/7S9O9bk.png The Vanilla Expanded Framework (VEF) is a core modding library required by many of the Vanilla Expanded mods. It contains all the shared code that powers features across the entire Vanilla Expanded series. Without this frame...
Vanilla Factions Expanded - Classical
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/y5G2hS0.png See change notes https://i.imgur.com/QO75ONx.png Unite the broken Republics against the common enemy. Stop the senators from squabbling and plotting against each other by completing a chain of...
Vanilla Factions Expanded - Empire
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/y5G2hS0.png See change notes. https://i.imgur.com/QO75ONx.png One thing I always wanted to do but never could bring myself to do is overhaul the Empire faction in the Royalty DLC. For such a mysterious, p...
Vanilla Food Variety Expanded
Created by Sarg Bjornson
https://i.imgur.com/7BRqmWE.png Check Change Notes for details. https://i.imgur.com/M5tJU9c.png Vanilla Food Variety Expanded is a lightweight mod that aims to add a little bit of depth to the colonists, and it does so by rewarding you for providing your c...
Vanilla Fix: Haul After Slaughter
Created by pureMJ
Colonist will now haul the corpse after slaughtering an tamed animal. https://i.imgur.com/MClTdVy.gif Background In Rimworld colonist will: Hunt a wild animal and immediately haul the corpse to storage. Slaughter a tamed animal and leave the corpse on the ...
Vanilla Factions Expanded - Medieval 2
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/y5G2hS0.png See change notes or GitHub for detailed change lists. https://i.imgur.com/QO75ONx.png A worthy successor to our beloved Vanilla Factions Expanded - Medieval and Vanilla Factions Expanded - Vik...
Vanilla Factions Expanded - Tribals
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/p9XKooP.png https://i.imgur.com/y5G2hS0.png See change notes. https://i.imgur.com/QO75ONx.png Venture into the heart of primitive survival with Vanilla Factions Expanded - Tribals. Starting as unsophistic...
Vanilla Factions Expanded - Insectoids 2
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/y5G2hS0.png See change notes or GitHub for detailed change lists. https://i.imgur.com/QO75ONx.png A successor to a very popular Vanilla Factions Expanded - Insectoids, VFE-Insectoids 2 builds up on what m...
Vanilla Furniture Expanded
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/uRc24uT.png Check change notes. https://i.imgur.com/1e5o6jv.png Vanilla Furniture Expanded 2 is a big update and rework of the original mod, aimed at bringing your RimWorld furniture to the next level. It...
Vanilla Furniture Expanded - Props and Decor
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/Ljrc02E.png https://i.imgur.com/fzZxGm1.png 2.0.0 (12/15/2023): Massive update changing how props are placed. Research projects have been removed. Props have been removed from the Architect menu. Instead,...
Vanilla Furniture Expanded - Art
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/Ljrc02E.png https://i.imgur.com/fzZxGm1.png 1.2 (29/08/2020): Fixed laggy hologram code. This mod now requires our framework. 1.1.1 (14/08/2020): Fixed the issue with pottery display radius for meditation...
Vanilla Furniture Expanded - Farming
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/Ljrc02E.png https://i.imgur.com/fzZxGm1.png 1.2.0 (21/02/2021): - Sprinkler effect no longer stack - Sprinkler no longer boost plant in hydroponic (they still boost planter box) - Sprinkler no longer boos...
Vanilla Genes Rebalanced
Created by RedMattis
https://i.imgur.com/B4xmwit.png This is a ridiculously light-weight mod that rebalances Vanilla Genes. It is not going to buff your favorite stronk genes, it is mostly very minor tweaks to make some underwhelming genes less underwhelming. Changes: Slow hea...
Vanilla Hair Expanded
Created by Oskar Potocki
https://i.imgur.com/pbu60Rl.png https://i.imgur.com/tEVjIBi.png https://i.imgur.com/3dBVpZm.png 1.2.0 (17/05/2020): Fixed label length issue. 1.1.1 (29/02/2020): Beards now work perfectly fine! Thanks for your patience. https://i.imgur.com/as1f3ze.png We h...
Vanilla Hair Retextured
Created by Neronix17
Just a simple retexture of all vanilla hair, making them higher resolution for a cleaner result and making the style more consistent and in places just less fugly. Also includes the hair from the DLC which pretty much only needed to be upscaled. https://i....
Vanilla Ideology Expanded - Memes and Structures
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/p9XKooP.png https://i.imgur.com/TP3b6El.png https://i.imgur.com/CcvW2wi.png Vanilla Ideology Expanded is a mini-series of mods aimed at expanding the content in ideology - be it memes, relics and symbols ...
Vanilla Persona Weapons Expanded
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/iEDYZQ7.png Check Change notes. https://i.imgur.com/NeXUwUK.png Vanilla Persona Weapons Expanded is a mod that makes persona weapons a little bit more spicy - but only visually so. It never felt right tha...
Vanilla Plants Expanded
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/mYaJYC8.png Vanilla Plants Expanded is a core module in a plant-based in the new mod series “Vanilla Cuisine Expanded” from the Vanilla Expanded team. After hours of designing, testing and designing again...
Vanilla Psycasts Expanded
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/K3ap80l.png Check change notes. https://i.imgur.com/we3oGYH.png Vanilla Psycasts Expanded is potentially our Magnum Opus, a greatest, most exquisite, complex and visually stunning mod up to date. As alway...
Vanilla Psycasts Expanded - Hemosage
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/K3ap80l.png Check change notes. https://i.imgur.com/we3oGYH.png Vanilla Psycasts Expanded - Hemosage introduces a brand new Psycaster path that can be selected if Vanilla Psycasts Expanded is found - hemo...
Vanilla Races Expanded - Custom Icons
Created by Sarg Bjornson
https://i.imgur.com/rLaa7So.png https://i.imgur.com/SvE2qsD.png See change notes on GitHub https://i.imgur.com/ObkfbyN.png Vanilla Races Expanded is a brand new series of mods to enhance Biotech features, add to the storytelling and the world-building of R...
Vanilla Races Expanded - Fungoid
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/SvE2qsD.png See change notes https://i.imgur.com/ObkfbyN.png Vanilla Races Expanded is a brand new series of mods to enhance Biotech features, add to the storytelling and the world-building of RimWorld, a...
Vanilla Races Expanded - Genie
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/SvE2qsD.png See change notes https://i.imgur.com/ObkfbyN.png WARNING: This mod will make your game harder. Because of that, it might not be a mod for you. Please read the description and make your decisio...
Vanilla Races Expanded - Highmate
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/ispHK94.png https://i.imgur.com/SvE2qsD.png See change notes https://i.imgur.com/ObkfbyN.png Vanilla Races Expanded is a brand new series of mods to enhance Biotech features, add to the storytelling and t...
Vanilla Races Expanded - Hussar
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/SvE2qsD.png See change notes https://i.imgur.com/ObkfbyN.png Vanilla Races Expanded is a brand new series of mods to enhance Biotech features, add to the storytelling and the world-building of RimWorld, a...
Vanilla Races Expanded - Insector
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/SvE2qsD.png See change notes. https://i.imgur.com/ObkfbyN.png Vanilla Races Expanded is a brand new series of mods to enhance Biotech features, add to the storytelling and the world-building of RimWorld, ...
Vanilla Races Expanded - Lycanthrope
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/SvE2qsD.png See change notes. https://i.imgur.com/ObkfbyN.png Vanilla Races Expanded is a brand new series of mods to enhance Biotech features, add to the storytelling and the world-building of RimWorld, ...
Vanilla Races Expanded - Phytokin
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/SvE2qsD.png See change notes https://i.imgur.com/ObkfbyN.png Vanilla Races Expanded is a brand new series of mods to enhance Biotech features, add to the storytelling and the world-building of RimWorld, a...
Vanilla Races Expanded - Pigskin
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/SvE2qsD.png See change notes. https://i.imgur.com/ObkfbyN.png Vanilla Races Expanded is a brand new series of mods to enhance Biotech features, add to the storytelling and the world-building of RimWorld, ...
Vanilla Races Expanded - Sanguophage
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/SvE2qsD.png See change notes https://i.imgur.com/ObkfbyN.png Vanilla Races Expanded is a brand new series of mods to enhance Biotech features, add to the storytelling and the world-building of RimWorld, a...
Vanilla Races Expanded - Waster
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/SvE2qsD.png See change notes https://i.imgur.com/ObkfbyN.png Vanilla Races Expanded is a brand new series of mods to enhance Biotech features, add to the storytelling and the world-building of RimWorld, a...
Vanilla Temperature Expanded
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/7a50Vky.png Check Change notes. https://i.imgur.com/gdedKZR.png Introducing "Vanilla Temperature Expanded," a mod that adds a detailed and controllable central heating system to your game. This mod brings...
Vanilla Storytellers Expanded - Winston Waves
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/KSGbFps.png See changes notes https://i.imgur.com/iPE0fQa.png https://i.imgur.com/yeJvcCl.png This is a reuploaded Vanilla Storytellers Expanded - Winston Waves. It will only work on RimWorld versions 1.5...
Vanilla Textures Expanded
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/Ljrc02E.png https://i.imgur.com/8VZoAgi.png 1.6.0 (16/07/2020): Updated to 1.3. Honestly, we added so many textures (including almost a full retexture of Royalty) I'm not going to bother. 1.5.0 (11/10/202...
Vanilla Textures Expanded - [NL] Facial Animation
Created by Oracle of Thessia
https://i.imgur.com/8VZoAgi.png Check Change notes for changelog information. https://i.imgur.com/MIn0HyG.png Have you always wanted some improvement to how the pawns look, but you didn’t want to commit to an anime artstyle? Do you want to breathe some lif...
Vanilla Trading Expanded
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/KNK0Itd.png Check Change notes. https://i.imgur.com/s6EWkIi.png This time, I'd like to tell you a bit about our new mod. Vanilla Trading Expanded is our take on the trading system and RimWorld, meant to a...
Vanilla Traits Expanded
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/TP3b6El.png https://i.imgur.com/N5mR7gS.png 1.7 (06/08/2021): - Production specialist with the perfection trait can produce legendary items - Prude pawns now won't engage in loving if they have no spouses...
War Crimes Expanded 2 Core (Updated)
Created by Mersid
This is a version of Crustypeanut's War Crimes Expanded 2 Core, and credit for the mod goes to him. Given that the original version appears to have been left on hiatus, this copy has been made to fix a handful of bugs in the original. * Mutilations for rem...
Visandars Rocks and Stones
Greetings fine ladies and gentlemen of the mod-workshop, This little mod of mine is a simple retexture of the vanilla stone-atlas. I wish you a wonderful time and farewell. This mod should can easily be added and removed, since it is just a retexture. A bi...
What's for sale?
Created by Sarg Bjornson
https://i.imgur.com/xbX0rRs.png I restarted actually playing the game, and noticed world trading was hard to achieve. You never know if the settlements will have what you are looking for, and the waste of food made the whole thing not worth it for me. That...
What's That Mod
Created by Epicguru
Do you have too many mods installed? Keep wondering which mod a particular item, animal or weapon comes from? This mod solves this by adding the name of the mod to every item, building, animal, recipe etc. that the mod adds. Highly customizable, change the...
WildSpawn - A Progression: Agriculture Preset
Created by Harmonea
This mod adds wild-spawning plants from numerous mods to various biomes. Why? WildSpawn was designed with mods like Progression: Agriculture or SeedsPlease in mind, as a way to ensure that most starts and scenarios have access to a few fruits and vegetable...
Who shot my leg off?
Created by tixiv
Quick description Displays what caused injuries and when they happened in the health tab forever. No more and no less. Details Did you ever notice that your colonist had a scar or a missing body part, and you just asked yourself: How did that happen? This ...
Work Tab 1.5 and 1.6 Temp
Created by arof
A 1.5 (and 1.6 beta) version of Work Tab mod. My original intro to rimworld modding, and .NET coding in general, once again updated because I couldn't play without it. All code minus a couple simple tweaks done by Fluffy and all the other contributors cred...
Wololoo - Better Conversion and Recruitment
Created by RedMattis
https://i.imgur.com/B4xmwit.png Okay, fine you're right. I'll abandon my cannibal-pirate-sadist beliefs, but just because I believe in the power of friendship now it doesn't in any way mean I'm going to join your colony. I'm still a pirate raider, I just d...
World Tech Level
Created by m00nl1ght
Control the level of technology available in the world. This mod filters out all game content above the desired tech level, which you can select on the world creation page. Direct downloads for non-Steam users are available here: GitHub Releases The follow...
XML Extensions
Created by Imranfish
Read the wiki at the GitHub page to learn more. Note: Steam keeps taking down my GitHub links, you can simply Google "XML Extensions GitHub" directly instead Read the change notes for the latest news. XML Extensions is a framework and modding tool that is ...
[1.6] JobsLimitsTweak
Created by Lun
NOT A BUG FIX Intended for use with mods that make pawns work super fast and stutter. Mod is a tool/tweak for when pawns 'complete' more than 10 jobs a 10 ticks and it's okay. Not a bug. Because Rimworld normally will treat such behavior as a bug. Log it a...
Yayo's Animation (Continued)
Created by Soky
Original mod by Yayo! This is an update. You can find the original here: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2575938407 Support Yayo on Ko-Fi: https://i.imgur.com/d6Vx7Sj.png Support me on Ko-Fi: https://storage.ko-fi.com/cdn/kofi6.png?v...
[CF] Better Looking Plants
Created by Crimson
This is just a texture mod. I was tired of having my nice looking plants from Vanilla Textures Expanded and the ugly textures of other plants they didnt redo. This replaces the following plants: Cotton Plant Hops Plant Psychoid Plant Smokeleaf Plant New ha...
[CF] VRE - Sanguophage Better Parts
Created by Crimson
Upscaled crispy textures ...
[FSF] Better Exploration Loot
Created by FrozenSnowFox
Description While the vanilla loot tables for exploration locations provide some decent items a lot of the time you'll question if it was really worth the time and effort you spent. This mod revamps the loot tables increasing the rewards, adding new items ...
[GMT] Trading Spot
Created by Grizzle
https://i.imgur.com/JQzUJ9N.png This is an update to Trading Spot so that it works with 1.4. This version of the mod will work with previous versions of the game too as the files for prior versions were untouched. Added a texture for the trading post so it...
[HRK] Medieval deathrest coffin
Created by Harkon
https://i.imgur.com/QLgYcML.gif https://i.imgur.com/ZhxL6Rk.png https://i.imgur.com/wRYBKtU.png https://i.imgur.com/mWAYdS7.png WELCOME TO MEDIEVAL DEATHREST COFFIN ADD-ON! As someone who likes to play through the "ages of rimworld" in my playthroughs, I f...
[Kit] Graze up
Created by Kittah Khan
What does this mod do? (configurable) Animals no longer destroy the plants that they eat outright. The list of animals that does destroy plants can be adjusted, there are none by default. Grazing removes a portion of growth equal to the nutrition eaten. (c...
[LTO] Colony Groups
Created by BICKLEY
https://i.imgur.com/JRRksC1.png https://i.imgur.com/tE28cZ7.gif -Pawn Displays (need bars, color mood bars , pawn box edit , show weapons , etc) -Pawn Grouping -Group Management (optional - work / priorities / preferences / dye colors) Game Startup Time Im...
[NL] Facial Animation - WIP
Created by Nals
This MOD provides the following animations. This MOD is currently WIP. Therefore, specifications and functions are subject to change. Added animation - Blink - RemoveApparel - Wear - WaitCombat - Goto - LayDown - Lovin - Ingest - SocialRelax - StandAndBeSo...
[QoL] OpenDatDoor
Created by Mehdi
OpenDatDoor Description This simple yet handy mod allows you to force doors open or closed directly with a selected colonist. No need to look for drafting and change the door status to “Leave open”. This also work on fence gate. Now you can easily open the...
[RH2] CPERS: Arrest Here!
Created by Chicken Plucker
https://i.imgur.com/oDcn9ip.png Save precious time and arrest a downed prisoner without the need of a room! https://i.imgur.com/aOzHGDd.png "Arrest here" allows you to turn downed pawns into prisoners without having to quickly build a prison during raids o...
[SR]Factional War (fork)
Created by llunak
This mod adds 4 types of incidents, in which you are not the protagonist, and you are not at the center of the fight. You are just a bystander, and you can choose whether to be involved in the incident. Description This is a fork of Factional War, with cha...
[SR]Raid Extension (fork)
Created by llunak
This mod provides 4 new hostile map incidents. These events expand the ways in which hostile factions interact with colonists, making them not limited to the form of raids. Description This is a fork of Raid Extension, with changes from Raid Extension Cont...
[SYR] Processor Framework (Continued)
Created by ViralReaction
Update of SYR's Processor Framework If the original author requests it, I will remove this update. A framework for processors to transform items and more, read player features! A processor takes a set of ingredients and turns it autonomously into a product...