RimWorld

RimWorld

163 ratings
Medieval Gene Assembler
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Mod, 1.4, 1.5, 1.6
File Size
Posted
Updated
10.379 MB
2 Mar, 2024 @ 1:20am
21 Jul @ 9:52pm
12 Change Notes ( view )
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Medieval Gene Assembler

Description
Applicable to medieval Gene Assembler

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Research Technology: Soul Alchemy

Unlock Transmutation Circle: Combines the functions of Gene Assembler and Gene Extractor.
Gene extraction is now replaced with soul stone extraction. Gene extraction will no longer add genes regrowing. Instead, each extraction will cause the character to lose a part of their body. When non-lethal organs are all lost, lethal organs will begin to be lost.
Unlock Soul Altar: Combines the functions of Gene Bank and Gene Processor.
Can store 8 soul stones and adds 8 complexity.


Research Technology: Archite Soul Alchemy

Unlock archite gene assembly.


Research Technology: Inheritable Soul

Unlock Inheritable Gene Assembly.


Research Technology: Self Soul Edit

Unlock Self Soul Edit, allowing the addition or removal of a character's own genes. No longer limited to completely replacing a character's genes each time. Combined with the Inheritable Soul button, it can switch between a character's Endogenes and Xenogenes.


Important!!!

Added Soul Stone Merchant for the Medieval Overhaul Mod.
If you've locked technology using Rimedieval Mod, the merchant won't sell gene pack. you can subscribe to Medieval Genepacks Mod to unlock gene pack and archite capsules.
My English is not very good, and all the English text is translated by ChatGPT. Please forgive me if there are any issues.

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Please provide feedback if you encounter any bugs.
88 Comments
Nick "Zorb" Cage 24 Oct @ 5:54am 
Is it possible to adjust the amount of time it takes to extract a soul?
Vlad Draculea 15 Sep @ 8:36am 
compatible with 'medieval genepack - alpha genes', 'big and small - genes and more'?
Jay 14 Sep @ 4:34am 
This mod rocks!

My only suggestion is to somehow allow the repeat of the extraction of lifeforce. Every time you have to click through it and baby sit the process, especially when extracting from prisoners etc where you just want to kill the pawn for all their lifeforce you have to sit there and manually click the extraction over and over- would be a huge QoL change!
da812manymonkey 1 Sep @ 9:47am 
生物技术补丁修复

<Operation Class="PatchOperationConditional">
<xpath>Defs/DesignationCategoryDef[defName="Biotech"]/researchPrerequisites</xpath>
<match Class="PatchOperationRemove">
<xpath>Defs/DesignationCategoryDef[defName="Biotech"]/researchPrerequisites</xpath>
</match>
</Operation>
Ryuuoo/KT 23 Aug @ 1:30pm 
Human transmutation ;-)
白雾茶会 18 Aug @ 11:11pm 
这下真的寄了,试了几个我认为的冲突mod,结果都不是,我现在启动一次要10分钟,用二分法怕不是要找到九月,还是先用ce直接改算了,反正效果差不多
豆豆  [author] 18 Aug @ 5:25pm 
@白雾茶会 测试了下似乎没有问题 mod冲突了吧
白雾茶会 18 Aug @ 11:31am 
为啥我用自身灵魂编辑后,编辑过的基因会和原本的基因叠在一起,举个例子,我小人原本的异种基因是擅长近战,皮实,恐火症,我把恐火症基因移到中间,最后的结果是两个擅长近战基因,两个皮实基因和一个恐火症基因,重复的基因有一半会被抑制
豆豆  [author] 24 Jul @ 6:52am 
@青丘白狐殿下 steam的神奇妙妙更新机制
青丘白狐殿下 24 Jul @ 5:42am 
重新订阅了一下,莫名其妙好了