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Przedmioty (428)
ↁ Elves
Autor: DevDesigner
Adds 3 elven factions to the game. Features - Player faction - Wood Elves Faction - Shaman armor set (Female) - Bladedancer armor set (Female) - Hunter armor set (Thin, Male, Female) - Stag knight armor set (Thin, Male, Female) - Spear, Sword, Greatsword, ...
A RimWorld of Magic
Autor: Torann
Supports RimWorld versions 1.0 - 1.6 This mod adds classes with unique abilities. RimWorld of Magic adds over 35 unique classes with even more available in class add-on packs. Each class has a set of unique abilities and fills specific roles (healer, offen...
[1.6] Advanced Pollution Pump
Autor: ThatBartGuy
The big pump is bigger, which means it is also better. Simple logic there, really. It also goes vrrrrrrrr... https://i.imgur.com/QmCFK9q.png (Basically, just credit me and you can do whatever)...
[1.5] Advanced Pollution Pump_zh
Autor: MZM_GOW
A Chinese language pack of Advanced Pollution Pump,you can find main mod by right link. Advanced Pollution Pump (高级清污泵)的简繁中文汉化包,请在原mod之后加载。 -已完全汉化。 翻译: -简中:MZM_GOW -繁中:MZM_GOW 边缘汉化组出品,禁止转载。 简介: 向游戏中加入了一种更高级的清污泵。它的排污速度是普通清污泵的6倍快,但耗电量更多(200W→1600W),建造完毕后也无法被...
Aerocraft Framework
Autor: 空曜
This Mod provides an aerocraft and its framework that primarily performs flight operations within a map (the majority of its functions can be achieved through Comp in Xml) Regarding the use of the framework: I have a rar compressed file called "Example" in...
Aerocraft Framework - Retexture
This mod replaces, 空曜 Aerocraft Framework's textures with alternate textures for Aircraft's and weapons! A re-texture of the "Aerocraft Framework" By 空曜. Brings the textures to a closer to what I personalty am looking for for my rimworld experience. Be sur...
Aligned Turbines
Autor: Nepenthe
This mod reduces the size of wind turbines to 4x2, allowing them to line up with solar panels. It also reduces the area that needs to be kept clear to 4x4 behind and 8x4 in front, which is the exact space needed for three solar panels. No changes are made ...
Allow Everything
Autor: Andrew R.L.
Tiny mod that auto-allows everything. Made for people tired of removing all those red x marks from items manually all the time. Source code: https://github.com/andrew-raphael-lukasik/rimworld-mod_allow-everything credits: https://gtm.steamproxy.vip/worksho...
Allow Tunnelers To Drill
Autor: porio
This mod allow the Tunnelers mech from Biotech dlc to drill at deep drill. Is it OP... yes ...
Alpha Animals
Autor: Sarg Bjornson
https://i.imgur.com/rLaa7So.png Adds multiple unique new animals to Rimworld. Features Adds 100+ new, vanilla-friendly creatures to the diverse biomes of your Rimworlds. The philosophy of this mod is that every new creatures tries to bring some new mechani...
Alpha Biomes
Autor: Sarg Bjornson
https://i.imgur.com/rLaa7So.png Updated: 21/10/22 Adds multiple unique new biomes to Rimworld. Features Adds 12 new diverse biomes to your Rimworlds. The mod has been designed with the Alpha Animals mod in mind, although it is not a requirement. https://i....
[DEPRECATED] Alpha Genes - Insectoid Mutations
Autor: Sarg Bjornson
ALL THE CONTENT IN THIS MOD IS PART OF ALPHA GENES FROM 1.5 ONWARDS https://i.imgur.com/rLaa7So.png Features - Adds 15 new genes that apply the insectoid mutations from Vanilla Factions Expanded - Insectoids. - Mod does NOT need (but is compatible with) Al...
Alpha Memes
Autor: Sarg Bjornson
https://i.imgur.com/rLaa7So.png Details - Adds 13 new structures: Alienism, Jewish origins, Kemetic origins, Steampunk revival, Jain origins, Sikh origins, Corsair, Neolithic, Scavenger and Atheism. With Anomaly, you get Cubicism, Flesh cult and Void-Touch...
Ancient Mech Armors
Note: will work for 1.5 both on CE and Vanilla Adds 4 sets of OP mechanitor armor for all your mechanitor's machinationes. All armor is considered prestige armor. CE patch built-in.Archotech Mech Armor is NOW craftable Feedback are welcome. 中文:添加四个imba的机械师...
Ancients Craftable
Autor: Scorpio
Makes Ancients buildings Craftable and Super Nanites as well all under a research project Highly recommend using this mod with mine : Bill Doors' Useful Junks/ https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2691738148 Faq: 1-Is this balanced? -I tr...
[Abandoned] Android tiers - TX Series (Continued)
Autor: Mlie
https://i.imgur.com/buuPQel.png Update of aRandomKiwi, CrackaJacks mod https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2010528561 I will not be able to update this. Mods depending on the HAR framework has become to much work for me to fix each updat...
SkyMind Neural Manipulation
Autor: Killathon
SkyMind Neural Manipulation Neural Manipulators is a sub-mod for SkyMind Network, adding a new implant that allows SkyMind-connected pawns to be controlled via a SkyMind Core, with 8 different possible states for more fine controls over pawns that possess ...
Android Tiers Reforged [LEGACY]
Autor: Killathon
Android Tiers Reforged - Standalone LEGACY VERSION (Will Not be Updated to 1.5) This version will now only receive critical bug-fix updates as all future content and development is focused on Mechanical Humanlikes + SkyMind. Android Tiers Reforged is a tot...
[UEM] More Mechanitor Mechs [DEPRECATED] Updated version in description.
Autor: UltraEmailMan
THIS MOD IS NOT UPDATED ANYMORE, FOR 1.5 and ONWARDS PLEASE GO TO More Mechanitor Mechs 2.0 This version is no longer supported and will receive no further updates. Comments and Threads are now disabled. If you have any suggestions, feel free to post them ...
Anesthetic Gun MOD
Autor: tikubonn
Overview I want to catch that raider! but I have no confidence for catch that without kill... ok, I suggest the Anesthetic Gun(Tranquilizer Gun)! this MOD add the anesthetic gun(tranquilizer gun) to your RimWorld. the added gun is very low power, but its b...
Artillery Gun
Autor: Xercaine
Note: CE patch is disabled until it updates to 1.6 Have you ever had a mortar barrage fail to hit even a single target? Are you tired of the accuracy of mortars? Well, then you're in luck. This mod seeks to remedy this problem, by introducing a new long-ra...
Anima Animals Combined (temp)[HH]
Autor: Hohen
Anima Animals Combined (temp) is a combination of Anima Animals and Anima Animals - Community Pack for Rimworld version 1.4 This is a temporary mod until the original gets updated by the author or gets forked by someone else. I have no intention of improvi...
Animal Hoods
Autor: BOT Ghostie
This mod was originally made by Diana(Kitty) and a friend. This mod is not a remake, rather, it's a refurbishing of the original. The textures are now HD, with the help of AI upscaling and human editing. They now come in some different varients, drawn by r...
Animal Sarcophagus
Autor: ØverPL
A tiny mod that adds a sarcophagus for small animals. You will no longer have to put your beloved pets in comically oversized sarcophagi. Give your colony animals the respect they deserve. The small animal sarcophagus only accepts corpses of animals that t...
Anthrosonae
Autor: Willow
https://i.imgur.com/LnUc0CW.png Anthrosonae are a category of xenotypes designed to resemble various anthropomorphized animals, ranging from foxes to dragons, cats to wolves, et cetera. While they look quite different, generally they are functionally ident...
Athena Framework
Autor: SmArtKar
https://raw.githubusercontent.com/SmArtKar/AthenaFramework/master/Headers/FeaturesHeader.png Athena is an advanced framework that contains multiple tools and features for both XML and C# modders. It also has a couple of code fixes that don't affect players...
ATR Frames Reforged - Android Tiers
Autor: MasterOfGrey
https://i.imgur.com/7xuCZqW.png Submod for LEGACY Android Tiers Reforged - Standalone Designed for Rimworld 1.4 Mod Version V1.2 Please consider rating this if you like it! It really helps out. https://i.imgur.com/tE28cZ7.gif https://i.imgur.com/WjDSfUn.pn...
Augmented Vanilla - Firearms Community Pack
Autor: Dallt
A simple gun mod. Includes the weapon you suggested. Over time, the mod will be supplemented with new weapons. At the moment it contains: SRS-A1 MDR-C MG-36 AK-104 AK-105 https://imgur.com/MClTdVy.gif ...
Auto-Extract Genes
Autor: Nibato
Adds a checkbox on the Health tab of colonists, slaves, and prisoners that, when enabled, will have them automatically visit the gene extractor when their genes have regrown. The checkbox available in the Health tab in both the pawn summary window on the b...
Banana Suit [Deprecated]
Autor: Ryoma
***This mod is no longer being updated. Permission is granted to all modders to remix, recreate, and reuse. Everything I have created is yours. May it serve you well. *** CONTENTS Adds a makeable banana suit to RimWorld for use in your colonies and scenari...
Barely Better Spots
Autor: Owlchemist
Overview This mod merges Barely Restricted Spots and Barely Visible Spots into one, now tagged for 1.4. This allows you to place spots upon buildings. You could, for example, place a crafting spot upon a table, a party spot along a bar counter, or a medita...
Beat Your Prisoners (Continued)
Autor: Mlie
https://i.postimg.cc/1X4HT06h/Info.png Update of Captain Muscles (Nathan Harbour)s mod https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2380798255 - Prisoners now also get beaten to reduce their will, thanks Virstag for the added functionality. - The...
Better Electronics
Electronics will never breakdown! Prevents random short circuits! (note: only RANDOM short circuits, not these due to rain) Prevents solar flare! All changes can be disabled in mod options! Old Save Compatible: Yes Safely Removable: Yes Translations: Engli...
Better Mechanoid Loot (continued)
Autor: RelaxedOtter
Continued version of the Mechanoid Better Loot mod by Canguro Gloomlight/Mech node = Free Sun Lamp Light Mechs = 15 Steel Medium Mechs = 25 Steel, 10 Plasteel, 5 Gold Heavy Mech = 50 Steel, 20 Plasteel, 15 Gold, 1 component Centipedes = 50 Steel, 20 Plaste...
Better Orbital Trader Names
Autor: 8Z
Tired of Ludeon Lubricants selling guns? Spice up those orbital traders with appropriate names. With this mod, orbital traders get a new set of naming schemes that are both more varied, and better related to their ship type. Combat supplier will get names ...
Better parenting (Biotech)
Autor: 윾동이
--- Better parenting (Biotech) --- Add Things Rego - Kind of upgraded toybox. New recreation 'Play with Toy' needs this. - New learning desire 'Play with Toy' for child. Hospital Crib - 1x1 size hospital bed, but only for baby. - Can link to crib vitals mo...
BetterManger [not working]
Autor: Eiten
Add a manger as storage furniture. This can hold up to two stacks per cell. The items that can be stored are foodstuffs, except cooked food. This manger is similar to a fence, which some livestock cannot climb over. This manger is drawn larger than the cel...
Bill Doors' Framework
A collection of code that I uses so I don't have to copy them all around. A brief introduction of its content is in document.txt in the folder. I lost track of what I've added and why I'm postponing the update. So I pushed it anyway. I had the feeling this...
Bill Doors' Plasma Weapons
1.5 compat for this mod is out, though there're something unexpected turned out broken when I was updating. so be wary of further unnoticed problems This mod added a series of plasma weapons, with emphasis on unique, automated ammo system, available in bot...
Biotech - Avali
Autor: Zephy
Avali are a race of small, feathered raptor-like creatures with four ears, large eyes, bad temper and affinity for low temperatures. They are fast, agile and have strong melee prowess, but quite fragile and intolerant of even moderate temperatures by human...
Biotech - Insectoid Genes
Autor: ROMEHUSK
Insectoid Genes Adds cosmetic and functional insectoid genes for you to use for your colonists! Antennas - Cosmetic only Mandibles - Cosmetic only Feelers - Cosmetic, add 25% manipulation, 1 complexity, -1 metabolic efficiency Carry weight up - Add 15 carr...
Biotech - VFE: Mechanoid Patch
Autor: PunkyRoo
I LOVE both the new Biotech buildable mechanoid system AND the Vanilla Factions Expanded - Mechanoids system. So I created this mod to find ways to mesh the two system together in a pleasing way. For now, however, this mod simply adds the following recipes...
Biotech Capacitor Genes - OP
Autor: Petre27
Description: With the help of Nano-robotics pawns of the rim have achieved a new era. Introducing "Capacitor Genes"! Based on the gene, a number of nanites are added to a person's xenogenome, optimizing the pawn's genetic code as never seen before, allowin...
Biotech Cloning
Autor: Dark
Allows you to use Biotech's growth vats to grow clones. Ever wished you could make more Hussars, Highmates, or any other xenotype? With this mod you can! Requires Biotech DLC. How to Use Research the new Cloning research project. Build a Clone Extractor (i...
Biotech Dropdowns
A small mod that adds dropdown categories to most biotech buildings, removing excess clutter. Includes compatibility with a few popular mods - no longer will the biotech tab be just a wall of similar machinery. Details: This mod adds zero new content, zero...
Biotech Expansion - Core
Autor: Lennoxicon
The Biotech Expansion Project The BEP is a continuous project to add more genes focused on variety and unique mechanics and playstyles! This is the core mod for the Biotech Expansion series. Does mostly nothing on its own. Mandatory for every mod on there!...
Biotech Expansion - Mammalia
Autor: Lennoxicon
The Biotech Expansion Project The BEP is a continuous project to add more genes focused on variety and unique mechanics and playstyles! This mod is the first of many modular mods, focusing on genes inspired by real life mammals. Check back frequently for n...
Biotech Expansion - Mythic
Autor: Lennoxicon
The Biotech Expansion Project The BEP is a continuous project to add more genes focused on variety and unique mechanics and playstyles! This mod focuses on a few complex xenotypes based on mythological creatures. Check back frequently for new genes and oth...
Biotech Gene Variety
This is my first attempt at modding Rimworld, the Gene Variety Mod, adding 160 total genes (6 of which are just inheritable archite versions). I made it because while the baseline genes are fine as a start, they felt limited in just how you could fine tune...
Biotech Gene: Laser-Eyes
Autor: Sovereign
https://i.ibb.co/60RWn9D/Solar-Features.png This mods add some simple laser eyes.They're based on the beam weapons of the bio biotech DLC. You can find them in the special abilities category. https://i.ibb.co/2Pq8j0h/Solar-Changelog.png 04.12.2022 / Initia...
Biotech Genes Elongated - Horns
Autor: MrKociak
Content More horn genes, that’s kinda it. Currently it adds these: Single Mini-horn (can go either on the left, right or the middle of the forehead) Triple Mini-horn Chipped horn (+2 single variants) Combinations of chipped horns and mini-horns Thrumbo hor...
Biotech Kids - More Wearable Ideology Hats and Such
Autor: CandiedSkull
Allows more hats (and the blindfold) from Ideology to be worn by children, as well as robes. Includes slave collars for those extra Rimworldy playthroughs. All of these are the preexisting items already in the game. Requires Biotech and Ideology. Based on ...
Biotech Mech Stuff Elongated - Mechanoid Upgrades V2
Autor: MrKociak
Content This mod adds two buildings that let the player install a variety of upgrades onto their mechanoids. Process Build the upgrader . Select the desired mode . Deliver the necessary resources . Select the mechanoid that you want to give the upgrade to ...
Biotech Traders
Autor: Moxie
Genepacks are a pain in the ass to get. It's a crapshoot every time you get an exotic trader, getting at most maybe 3 genepacks, and most of the time they're no good. This mod aims to add a separate trader with an extensive genepack stock to pick from. It'...
Birds Beyond Framework
Autor: Zeitloser
This mod is a framework for the Birds Beyond series. It should make it easier for other mod authors to make use of the Birds Beyond specific mechanics. Concept: Zeitloser C#: Taranchuk...
Britannic Rim - Backstories and Words
Autor: Rooboid
https://i.imgur.com/mHJdao3.png Ooh, that looks good, love. Britannic Rim is a series of mods that spices up your game with British-inspired assets and tomfoolery. Each individual module of Britannic Rim can act as a standalone mod within it's own right. T...
Bulk Smelting (Continued)
Autor: Zaljerem
Original mod by Neceros https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2060240608 If the original author requests it, I will remove this update. --- Original mod notes (1.3): Adds a recipe to your smelter which allows you to smelt 3 slag chunks at ...
Buyable psylink neuroformers
Autor: xrushha
General information This mod allows you to buy psylink neuroformers from imperial settlements, imperial/outlander/orbital traders and from orbital/outlandish exotic traders. Requires Royalty expansion for work. If you have some issues with the mod, just re...
Call For Intel
Autor: GwinnBleidd
This is a reupload of 8Z's mod https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2240610130 Changes and fixes: Updated to 1.3, 1.4, 1.5 and fixed broken defs Support of worksites quests Support of quests from Vanilla Factions Expanded - Ancients (2 qu...
Callouts
Autor: Profligate
Original mod for 1.2 and 1.3 by CaptainMuscles at https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2362736503. I tried contacting CaptainMuscles and even pushing the 1.4 update directly to the github repo, but he simply ignored me. Therefore, i've ju...
Capacity Deprivation Port
Autor: Blazerik
In the absence of the original Author I've updated the mod to 1.4 Recommeneded to be used with the mod "Dress Patients" so you can disable visitors or prisoners ability to escape. Don't forget to edit your outfits to tell your pawns they should or shouldn'...
Caravan Adventures
Caravan Adventures aims to transform traveling around the world into a real adventure by providing new features to replace the annoying micromanagement, make traveling more fun and give you a sense of purpose doing so. Quick heads-up, about 25% of this mod...
Caravan Formation Improvements
Autor: Kopp
A few features that should help forming/managing a caravan. Features: Change the caravan formation spot: Essential if your caravan needs to load stuff from stockpiles that are not close to each other. Let them load stuff at a spot, then switch the spot. Th...
Carryalls | Intercontinental Transport
Autor: NEPH
Reach every corner of the planet! Adds several types of Carryall - VTOL aircrafts designed for intercontinental transport. Carryalls were created to complement RimWorld's boring caravan content. The carryall is meant to be a late game transportation option...
Cash Register
Autor: Orion
No longer maintained Note that this mod is no longer maintained by Orion. There is a (continued) version available that does get maintained. ------ Build a cash register to control the settings of your restaurant in Gastronomy. Doesn't do anything on its o...
Cats Hunt For Fun
Autor: Mlie
https://i.postimg.cc/PJc4kLbg/Self-Info.png Cats will hunt for fun, not just when they are hungry. Adds a new activity for cats to hunt when not doing anything else. The hunting attack is always a surprise attack so the risk for the cat to get hurt is mini...
Character Editor
Autor: VOID
last update: v1.6.3 build on 2025-07-21 for RimWorld v1.6.4523 Editor for humanlike pawns on map and for crashlanding (colonists, enemies, dead pawns) MOD FEATURES • editor for pawns on map and for crashlanding • editable: body, head, hair, skin color, app...
Chemfuelfeller
Autor: Vex
Converting of Rimefeller fuel to Vanilla Chemfuel Expanded and vice versa. This mod adds two new buildings in the Rimefeller tab. One to convert from Vanilla Chemfuel Expanded chemfuel to Rimefeller chemfuel and one to convert from Rimefeller chemfuel to V...
Clean Pathfinding 2
Autor: Owlchemist
What's the point of building roads and paths around the map if your pawns are just going to dirty their feet by not using them? This mod applies a modifier to the perceived pathing costs of any dirty tiles to help keep things clean. Features Net gain perfo...
Cleansweeper Mech Tier 1
Autor: OMGSplat
This is now in the base game! Leaving the mod up in case this changes in future. --- I was wondering where the cleaning mechs were in this new expansion, and they showed up at tier 2. I'm not sure why a cleaning bot would need a full human brain scan equiv...
Coinage Lite [HH]
Autor: Hohen
COINAGE is a revision of and their successor . Based off the latter provides a means to make both Gold and Silver coins, but also many more types as well. EXPLANATION Adds the ability to mill coins from wood, stone, or metal resources. These coins can be u...
Colony Manager
Autor: Fluffy
Colony Manager allows you to make colonists do the more tedious parts of managing a colony, making sure you're never out of vital resources again*. https://headers.karel-kroeze.nl/title/Important.png Requires a new save game. Adds a worktype, which is stor...
Combat Readiness Check (Continued)
Autor: Mlie
https://i.postimg.cc/1X4HT06h/Info.png Update of MarvinKoshs mod https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1542424263 with permission. - Update work by Craze - Added option to treat pre-industrial armors the same as pre-industrial weapons http...
Combat Training (Continued)
Autor: Mlie
https://i.postimg.cc/1X4HT06h/Info.png Update of Kriils mod https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1542761308 - Added the QOL features from the unupdated Combat Training - Forked by Eltech - For a version without the training-weapon mechani...
Command range extender mechanoid - Observer
Autor: Gegegeb
About: Adds a new craftable mechanoid that can extend its owner's command range. Observer Required research: Standard mechtech Material cost: 50x Steel, 1x Standard subcore Bandwidth cost: 2 Weapon: None Special ability: Relocate Deploy smoke cover at a lo...
Community Framework
Autor: Turnovus
The Community Framework is a framework that gives more power to modders that use XML. It has multiple features made by the community, for all of which the documentation can be found on GitHub, right here: https://github.com/ISOR3X/communityframework/wiki H...
Craftable
Autor: Mawy
First of all, this is my first mod made for a personal need. I don't like having multiple mods that unlock 1 thing and I prefer an all in one. It may be out of balance or undergo changes since I want it to be balanced. https://i.imgur.com/CtAhIj7.png This ...
Craftable Beam Graser
Autor: Conniday
Craft and wield the Beam graser added by Biotech. Also craft the Toxic needler and the Hellsphere cannon. Requires Pulse-Charged Munitions research. This tweaks the weapons to not destroy itself when dropped, so that it can be hauled around. (They will des...
Craftable Cores
Autor: sjaak31367
Adds the ability to craft AI Persona Cores, and convert AI Persona Cores (and a bit of extra materials) into Techprof Subpersona Cores. === Development & Updating === ╔ Unfortunately my interests/amount-of-energy-available have changed, ╠ I'll try to do co...
Craftable Mechtech Chips and Cores
Autor: UncleTobi
Description: This mod adds recipes for the standard subcore, high subcore, signal chip, powerfocus chip, nano structuring chip and mechlink to the Subcore Encoder. Standard Subcore Unlocked with: Standard Mechtech Cost: - 1 Basic Subcores - 50 Steel - 4 Co...
Craftable Mountains
Autor: GwinnBleidd
A simple mod that adds the option to create ("craft") your own mountains, with blackjack and hookers. Features: All vanilla mountains are craftable from corresponding stone chunks (sandstone, limestone, slate, granite, and marble) Once the mountain tile is...
Craftable Psylink Neuroformers
Autor: Dragon
Brief Overview Have you ever wanted some sweet Psionic powers while simultaneously telling the Empire to shove it and not wait around for quests to pop up? Well now you can! This is a super simple mod that adds the ability to craft Psylink Neuroformers (fo...
Craftable Royalty Weapons (Continued)
Autor: Coldzero
Henlo. Just thought I'd try sort this out for 1.3 since I like it and seems that others do too. I'm not taking it over, simply putting an updated version up until the author (Misha) updates it or wants this taken down. If there are bugs, it was Steve. Also...
Cruise Missiles (Continued)
Autor: Zaljerem
Original mod by Gravius https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2794380494 If the original author requests it, I will remove this update. -- Not compatible with Combat Extended. -- Original mod notes (1.3): The mortars are a dangerous, yet i...
Cryogenic Generator II
Autor: Damjdu
Adds a powerful ultra-tech cryogenic power generator on any ground. I made this mod mostly for me (in mind that I play SOS2). Original Mod and standard Generator: Link: Cryogenic Generator ===>If you use this Mod I recommend: Terraform Rimworld Link: Cryog...
Cryptosleep Adaptation Gene
does what it says on the tin, adds a gene that makes pawns unable to get cryptosleep sickness from being in cryptosleep. useful for your chemical dependency pawns that you cant afford to keep drugged up anymore, but you desperately need them for frequent t...
Ctrl F
Autor: Uuugggg
Press Ctrl-F to pop up a search for things on the map. Features It's pretty Simple. Hit Ctrl-F and it opens a search you can type in. It shows a list of matching things. Hit enter to jump to the first thing. The thing list can be manually refreshed, or set...
Custodes
Autor: Kytheron
This mod adds to RimWorld the bodyguards of the Emperor of Mankind - Legio Custodes. Clad in golden armor, and armed with incomparable weapons, they will crush anyone who gets in their way. Genetic technology makes them far superior in combat effectiveness...
Dapper Muffalo
Autor: Temeez
A muffalo with a top hat and a monocle. Quite a lot more rare than their savage cousins. Their intellect is more advanced than what normal muffalos have and that is reflected in their train-ability. They will take you to victory. Varieties: - Haineko's Tin...
Darkest Rim: Apparel
Autor: Deon ☣
Adds items from Darkest Dungeon game. Currently adds Crusader, vestal, plague doctor and Highwayman armor. Since the armors are stuffable, they can take weird color that overwrites detail color. To address that, color the apparel white in the styling stati...
DBH & VFEC/Hot Spring Compatibility
Various mods add hot springs / thermal baths but do not integrate into DBH. This mod allows all hot springs to increase a pawns hygiene - and in the case of VFE:C it allows pawns to undress in the thermal bath. This mod does not change anything about bathi...
DeepRim (Continued)
Autor: Mlie
https://i.postimg.cc/1X4HT06h/Info.png Update of meowmeows mod https://ludeon.com/forums/index.php?topic=39262.0 - Added smoke to the drill when drilling - Added Send up-button to the underground drill - Added Russian translation, thanks WolF8RocK - Added ...
Designator Shapes
Autor: Merthykins
Short description: We've got 35 shapes and undo/redo. Long description: Adds a new shape palette with the following: - Line (including diagonal and freeform) - Rectangle - Grids for strip mining - Ellipse - Circle - Pentagon - Hexagon Also includes these p...
destroy things
Autor: Halabalooza
Destroy things at campfires, electric smelters or crematoriums. Simple XML Mod which adds two recipes: 1. Destroy one thing 2. Destroy a stack of things...
Det's Battle Meds
Autor: DetVisor
https://imgur.com/jWPg9UW.png This mod introduces 4 new medical items, Herbal Powder, made with herbal medicine, Industrial Stimpacks, which can be crafted at drug labs and Glitter Stimpacks which can be found from quests or can be bought. It also adds ind...
Don't Block Door
Autor: tikubonn
Overview this MOD fixes a pandemic that has plagued many a world on the Rim: doors being wedged open. whether it's prisoners escaping, invaders rushing in, or temperature leaking out, unwanted open doors have led to disasters in many colonies. my MOD preve...
Dormant Auto-mortars
Autor: ØverPL
Have you ever spent hours on a colony just to have it destroyed by one auto-mortar guarded by a whole legion of sleeping centipedes? Well, I have. This small mod changes how the auto-mortar behaves after landing. Instead of sending out an almost instant ba...
Drawn Spots
Autor: ØverPL
Immersive texture replacer for RimWorld's interaction spots. Changes the default bland interaction spots to more realistic ones. I wanted them to have the look of a chalk drawing while keeping up with the vanilla aesthetic. FAQ Q: Is it compatible with all...
Dress Patients (Continued) (obsolete 1.6)
Autor: SP4RTAN
Use I'm Trying To Save You! (Pawn Dressing Rework) on 1.6+ Creates a new job to dress patients in clothing of your choice. Details With a colonist selected, right click on the patient and choose "Dress <name>" from the drop-down menu, then select your choi...
Dubs Bad Hygiene
Autor: Dubwise
Adds a sewage system, toilets, bathing, hygiene related needs and mood effects, central heating, water, irrigation, fertilizer, air conditioning, hot tubs, kitchen sinks, you name it!. Includes Lite mode. Multiplayer ready Odyssey expansion content - Vac t...
Dubs Central Heating
Autor: Dubwise
Central heating mod with boilers and radiators for more efficient heating, split piped air conditioning and freezers and ceiling fans with built in lights. Standalone version of the central heating from my Bad Hygiene mod. Bug Reports / Issue tracker https...
Dubs Mint Menus
Autor: Dubwise
Adds new list boxes for recipe bills, health bills, plant selection, architect menu, research menu, and a quick select menu for designators, making it easier to find things when lots of mods are running. Bug Reports / Issue Tracker https://github.com/Dubwi...
Dubs Mint Minimap
Autor: Dubwise
Adds a minimap, with some options, doesn't hurt fps, ping tool for multiplayer. Multiplayer ready Click the minimap button in the bottom right control gorup, or set a keybind to open Bug Reports / Issue Tracker https://github.com/Dubwise56/Dubs-Mint-Minima...
Dubs Rimatomics
Autor: Dubwise
Nuclear power | Energy weapons | Nuclear weapons WORKS WITH SAVES WIKI Take me to the wiki Rimatomics adds nuclear power and energy weapons, and a custom research system guides you step by step through most of the features, with a few details being left fo...
Ducks' No Limits - Ideology (Continued)
Autor: Mlie
https://i.postimg.cc/1X4HT06h/Info.png Update of iwishforduckss mod https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2554423180 If you are using Vanilla Ideology Expanded, that mod overrides the limitations so you will have to use their settings to d...
Dune Fedaykin Armor
Autor: pphhyy
https://i.imgur.com/MClTdVy.gif Also available on GitHub https://i.imgur.com/iU7yzHE.png https://i.imgur.com/aWKPSxY.png Inspired by the 2021 Dune movie: Desert Power Don the armor of the legendary Feydakin and show the whole Rim that complaining about hot...
Dynamic Diplomacy
Autor: NilchEi
This mod allows NPC faction to interact with each other without any player input. These events operate on independent timer and do not affect frequency of other events. It is also possible to enable/disable any event added by this mod to better fit player'...
Early Game Growth Vat
This mod allows the growth vat to be built early (smithing research). The Growth vat research now halves power consumption. Suspend your younglings in a sarcophagus filled with ambrosia jam and insect jelly. Also adds a basic generator, the concept of whic...
Earthsplitter Ordnance
Autor: 空曜
This Mod provides a long-range anti-aircraft gun for benchmarking Mortar: Earthsplitter Ordnance (Technolog need :Mortar) Characteristic: 1. Various data compared with mortar Damage:50(CE:156) → 10(CE:30)(Can be adjusted freely in Mod Setting) Explosion Ra...
Easy Upgrades (Continued)
Autor: Mlie
https://i.postimg.cc/1X4HT06h/Info.png Update of ToyWalruss mod https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2134505728 - Should now update graphics on update or downgrade to better work with mods like Quality Of Building - Added support for the ...
Egyptian/Kemetic Factions and Culture
Autor: OdysseyLotus
Adds a kemetic culture, two industrial/ultratech Egyptian-inspired factions, many custom namers, a starting scenario, and a bunch of patches. Additional integration for More Religious Origins, Kemetic Apparel, Kemetic Decorations, and Ancient Rim - Orienta...
El's Omlettes
Autor: El
Use eggs to make delicious omlettes! Plain, veggie, meaty, bulked out with milk, the possibilities are endless. If you have Vanilla Cooking Expanded, you can also make gourmet omlettes, and even emulate Dexter's Laboratory with a research-enhancing omlette...
Electric Fences and Floors (Continued)
Autor: Mlie
https://i.postimg.cc/1X4HT06h/Info.png Update of BookBurners mod https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1103101448 - The doors cannot be linked to the fences since the game only allows linking to impassable objects https://i.postimg.cc/8csH...
Eltex Bodysuit (Continued)
Autor: Zaljerem
Original mod by Macca https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2533678215 If the original author requests it, I will remove this update. -- Craft at the Fabrication Bench, requires Starflight basics research, 15 Crafting Added child textures....
Eltex Weaponry
Autor: Sir Van
https://i.imgur.com/IHVmPDs.png Expands the Rimworld arsenal with eltex firearms - ultratech weapons that increase and decrease in damage dealt based on psychic sensitivity of their wielder and target. Also comes with a powerful warcasket eltex sword, only...
Enable Oversized Weapons
Autor: Carny Senpai
We did it! Taking weapon drawSize into account is Vanilla Rimworld now. Known issues in 1.6 - Rimworld now also uses the drawsize for the weapon button imagine on the pawn, making some weapons bigger than the button. - Rimworld now throws a config error if...
Growth Vats: Overclocked
Autor: MakeItSo
Updated for 1.6 A mod that adds lore- and (hopefully) balance-friendly features to increase the learning rate of children being grown in growth vats to be nearly as good as growing in the real (Rim)world, and optionally train them in specific skill sets. N...
Enhanced Vat Learning
Autor: SmArtKar
https://raw.githubusercontent.com/SmArtKar/EnhancedVatLearning/master/Infocards/Header_contents.png This mod adds three new machines designed to help combat the abysmal quality of vat-grown pawns by increasing their learning rate and allowing them to get p...
Extend the Cat
Autor: Udon
This mod adds a lot of cats in the game. The cat added in this mod has the following features. · Hauling · Nuzzles · Packing Animal · Carnivorous Cats are found in many biomes, but each cats has its own biome. A special item stash quest will occur when the...
FCP - Fallout New Vegas - Elite Riot Gear (Continued)
Autor: Zaljerem
Original mod by ISOREX, 2ScoopsPlz https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2352667815 If the original author requests it, I will remove this update. The original has updated, this mod is now unlisted and will not be updated further -- Added ...
Faster Gene Recovery
Autor: -RedTrainer
Bio-Tech content mod. This mod will make Gene regrowth Tendable, and upon tending, the recovery will be Severely accelerated. Better quality tending will make the recovery accelerated even further. 100% Tending quality = Recover in 2 Days. The pawn must be...
Fecal Sludge Powered Generators
Autor: Brandon0
Adds a normal size and industrial sized generator that run on fecal sludge from Dub's Bad Hygiene. Requires Vanilla Furniture Expanded - Power because it has an industrial variant. https://uploads-ssl.webflow.com/5c14e387dab576fe667689cf/61e11d430afb112ea3...
Family Tree
Autor: Gareth
https://i.imgur.com/zQ9tH7t.png This mod is a fork of Fluffy's Relationship Tab mod. It's designed as a replacement to show your pawns in a structured Family Tree instead of in a vague circle. If you're playing a normal game of Rimworld, this may not be of...
Fine Meal Types
Autor: star
Adds some meals. The main idea of the mod is to help sort meals while cooking but not to affect the gameplay too much. Meals Cannibal https://i.imgur.com/7qDmFDM.png Fine cannibal meal x4 = 3 human meat + 17 other proteins + 20 any vegetables Fine meat-can...
Firefoam Things
Autor: dickmosi
📝 About Firefoam Things adds multiple handy firefoam weapons to help deal with unruly fires. Each piece of weaponry excels at a specific task. The launcher can quickly deal with small fires from a distance. The grenades can extinguish entire rooms. The Spr...
Fireworks
Autor: telardo
Add fireworks for celebrations. Current effects contain Brocade, Comet, Crossette, Peony and Strobe. From the author: This mod actually took me more time to implement than expected. I am also preoccupied with my busy real life. Anyway, Happy belated New Ye...
Fists Aren't Made of Steel
Autor: Aelanna
This mini-mod reduces the damage that humanlike unarmed attacks deal to buildings. What This Does This mod replaces the ToolCapacityDef of certain unarmed tools with BluntUnarmed, which uses a custom ManeuverDef and custom DamageDef that deals 50% damage t...
Flawless Electronics
Autor: Irra
This is a "XML patch" mod that removes all "Breakdownable" components from all buildings and other things. So they no longer need a constant supply of components to work and will not breakdown. Machinery in general no will longer be a pain in the arse for ...
Fortification Industrial - Citadel
Autor: AOBA
from spark of the ignited gunpowder, to the horizon of nuclear dawn. we have learn a lot from pioneer, and follow the tide of techology to inprove our fortifications. war changes everytime it happends and the only thing won't change is... we can't stop the...
Fortifications - Industrial
Autor: AOBA
It has always been a problem to make their settlements secured since human existence, so this is the reason why people in each era have used their own wisdom to build various of fortifications. Introducing to you, The Fortifications - Industrial. https://i...
GarlicSauce's Advanced Deep Drill (Continued)
Autor: Zaljerem
Original mod by TrahsPanda, GarlicSauce https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2812272626 If the original author requests it, I will remove this update. -- Original mod notes (1.3): This mod adds an advanced (and hopefully balanced) deep dr...
Gastronomy
Autor: Orion
No longer maintained Note that this mod is no longer maintained by Orion. There is a (continued) version available that does get maintained. ------ Always wanted to build your own restaurant, tavern, or cafe? Now you can! Gastronomy allows (optionally) gue...
Gauranlen Meditation
Autor: these people
Psycasters get some psyfocus from pruning. As far as my testing has done, so far it seems to be compatible with the following: Gauranlen Boost https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2557144953&searchtext=Gauranlen Faster Gauranlen Pruning h...
Gene Ripper
Autor: Daniel
The Gene Ripper is an advanced Gene Extractor that allows you to choose the gene to be extracted from a pawn. Since a large amount of genetic material is required to extract a specific gene, the pawn is killed in the process. ...
Gene Trader
Updated for 1.6 Adds a new orbital trader type for all your Biotech needs! Sells up to 10 genepacks, slaves, drugs, as well as archite capsules and torpor capacity serums. I was tired of waiting for exotic goods just for them to have a measly choice of 1 t...
Genetic Natural Focus
Autor: Daniel
This mod adds a gene for natural meditation focus. All pawns that have natural focus through their backstories receive this gene. It is applied to both newly generated tribal pawns, and existing tribal pawns. The gene doesn't change any mechanics of natura...
Giddy-up! Battle Mounts
Autor: roolo
Giddy-up! Let your pawns charge into battle with mounts! Depends on Giddy-up Core and Hugslib This mod is part of the Giddy-up! Series. It focuses on mounting with the purpose of battling. Mounting can only be done with drafted pawns. Other mods in the ser...
Giddy-up! Caravan
Autor: roolo
Let your colonists ride to far lands on elephants, muffalos, llamas or any other animal, modded or not! Changelog, manual download and older releases Dependencies This mod depends on Giddy up! Core, and Hugslib. Load order should be: Hugslib -> Giddy-up! C...
Giddy-up! Core
Autor: roolo
The core files for the Giddy-up! series. Does not add anything on its own but the other mods in the series depend on it. The purpose of this series is to add mounting in as many aspects of the game as possible. Each mod released in the series will focus on...
Giddy-up! Ride and Roll
Autor: roolo
Giddy-up! Let colonists Ride to their destination and Roll. "Hey Stein, can you go mine some steel? We're running out." "But Banastra, the only deposit is on the other side of the map! Why don't you do it?" "Well, I'm incapable of mining, you know that. Wh...
Glitter Weaponry
Autor: DetVisor
https://imgur.com/XGykgHG.png This mod expands upon the mysterious lore of the rich and utopian Glitterworlds, adding a set of new deadly laser weapons which cause a new unique hediff and that can only be bought or discovered through quests and rewards. Th...
Glitterworld Medicine Production
You have a big self-sufficient colony or have a lot of high-tech mods, but still need to rely on trade for glitterworld medicine? Then this small mod might be useful for you. Mod Contents Mod add recipe for Glitterworld Medicine at the Drug Lab. Including ...
Grains and Brewing (1.4+)
Autor: Holgast
https://i.imgur.com/lDMM5lW.png An agricultural expansion adding new grain crops, alcoholic drinks, and a pre-industrial method of food preservation - pickling. Now no longer requires VCE - only VEF. Changes in 1.4: Major update with more items added. Remo...
Graphics Settings+
Autor: Maxim
Graphics Settings+ (Updated for 1.6) Improves any Mod's texture quality and loading! What it does DDS texture loading - If a mod has .dds files, it will use those instead VRAM usage tracking - See which mods are eating your graphics memory Fixes those anno...
Grimworld: Autoguns
Autor: Sparky
Hey there fellow scavs and scabs. I have another selection of equipment from the 41st millennium here for you all, a collection of autoguns and stub guns beloved by guardsmen and hive gangers alike. Details: Adds 8 new firearms inspired by Warhammer 40k, c...
Grimworld: Melee
Autor: Sparky
I'm here once again with another pack of grimdark armaments, this time to satisfy those who want to get up close and personal. Details: 6 weapons inspired by Warhammer 40k Included are: Chainsword, Chain Shortsword, Trench Shovel, Power Fist and two styles...
Guns of the Finnish Defence Forces
Autor: Joe286
First of the first, this is my first mod. i have seated on this while and decided to publish it. So in short this mod tries to recapture looks of the weapons that Finnish Defence Forces have used in past and present. i'll happily take suggestions what to m...
Guranima Tree
Autor: Star~Verse
See, when I was a young lad or lassie, I wanted a pet Gauranlen. But mom/dad said we had Gauranlen at home... IT WAS AN ANIMA TREE... So, using the cool tech the Archotechs once used to.. presumably create the Anima tree, I shoved a Gauranlen queen into it...
Harmony
Autor: Brrainz
This mod contains the C# library Harmony for all RimWorld mods. Harmony is a library that is used by many mods. In RimWorld 1.x or older the library was included inside C# mods and there was no need to load it as a separate mod. However, RimWorld versions ...
Harvest Everything![Adopted]
Autor: Ogliss
Lets you harvest every (almost) body part you can think of! Lets you harvest and install (almost) every body part from humans. Now you can finally give what your prisoners deserve (and get your money's worth). You can now que all harvestable organs/implant...
Heavy Melee Weapons (Continued)
Autor: Mlie
https://i.postimg.cc/1X4HT06h/Info.png Update of Blazen_Rock, xrushha, legodude17, amnabi, Kitsunes mod https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2418407014 with permission - Added EnableOversizedWeapons as a requirement instead of including i...
Hemogen Extractor [Read desc]
Autor: Уверен?
As of now this version of the mod is abandoned because I myself stopped playing rimworld over a year ago,but this may or may not change in the future. Time will tell. If you want the 1.5 version, GO HERE This mod adds Hemogen Extractor - building that allo...
Hospitality
Autor: Orion
No longer maintained Note that this mod is no longer maintained by Orion. There is a (continued) version available that does get maintained. ------ Allows you to host, entertain and recruit visitors. Excellent video explanation on YouTube. Description Have...
Hospitality: Casino
Autor: Adamas
Want to squeeze some more silver out of the pockets of your guests? Build your casino and let them have a happy stay while loading your slot machines. Note: Hospitality mod is not mandatory anymore, the mod can run standalone. Description: This mod adds 3 ...
HugsLib
Autor: Symbolic
This is a library that provides shared functionality for other mods. For best results, make sure that HugsLib comes right after Core in your mod load order. Also includes the Log Publisher: press Ctrl+F12 to upload your Rimworld logs and get a link to easi...
Humanoid Alien Races
Autor: erdelf
https://imgur.com/eQZ72Ib.png A framework for the creation of new alien races in Rimworld If you ever thought that the racial diversity in rimworld is... not that diverse and you want to change that, you came to the right place. This framework allows to ea...
Hyperweave Production
You have a big self-sufficient colony or have a lot of high-tech mods, but still need to rely on trade for Hyperweave? Then this small mod might be useful for you. Mod Contents Mod add recipe for 25 Hyperweave at the Fabrication Bench. Including Bulk x3 re...
Integrated Genes
Autor: Turnovus
This mod aims to integrate Royalty and Ideology into Biotech's genetics system, by adding multiple genes that are designed around pivotal features of the earlier two DLCs. Integrated Genes currently adds 27 unique functional genes and 6 cosmetic genes, wit...
Lapelli Race - Biotech
Autor: [KOR]Bichang
Lapelli Race - Biotech ver original mode : https://gtm.steamproxy.vip/workshop/filedetails/?id=2025057326 It can only run on version 1.4. Requires DLC Biotech No HAR required. I don't fully understand biotech yet, so there may be bugs. In this version, NPC...
JecsTools [Deprecated]
Autor: Ryoma
***This mod is no longer being updated. Permission is granted to all modders to remix, recreate, and reuse. Everything I have created is yours. May it serve you well. *** Adds modding components to RimWorld: vehicles, spell casting, weapon slots, oversized...
Laser Guns
Autor: leion247
Adds laser weapons. After researching Laser Weapons, you can create the laser pistol, laser SMG, laser rifle, laser sniper, laser LMG, and laser minigun. Each made at the fabrication bench and require expensive parts. All laser guns give burn damage, meani...
Level Up!
Autor: krafs
Get notified when colonists level up Usage You will automatically get notified whenever a colonist levels up. Configuration is available in the mod settings. Languages - English - Spanish - Simplified Chinese - French - German - Brazilian Portugese - Russi...
Lifter Plz Do More Jobs
Autor: Dance Ninja
Teach Lifter to save their fallen buddies. Let Lifter know how to haul down mechs to charger, carry pawn to Gene extractor and carry baby to Growth vat. Lifter only do haul. Lifter can't do Warden or Childcare. So, Lifter couldn't bring the prisoner or bab...
Literally just a sofa
Autor: DoctorStupid
Couches are now in the vanilla game as of version 1.5 adds a sofa. useful for placing in front of flatscreen TVs and for literally nothing else Full list of features: - sofa is a long armchair costs 210 cloth/leathery resources to build seats two people at...
Logistics Mechanoid
Autor: hYPERION
This mod adds in a new gentle giant to whisk your carry weight issues away. The Logistics mechanoid is a heavy carrier mech fitted primarily for caravans, although its also capable of doing hauling work when off the road. Highlights: Rideable: Caravan Ridi...
LWM's Deep Storage
Autor: lilwhitemouse
Important note Little White Mouse gave birth to a healthy baby! Further updates are likely to be sporadic, as feeding and caring for a baby is a lot harder than RimWorld makes you think... However, the code is available on GitHub, so if there are changes y...
MakaiTech - Psycast
Autor: FarmerJoe
Psycast path themed around essence in MakaiTech mod include 9 new class. Deathmarch - an unstoppable force in the battlefield, possess various destructive ability, Destined Death -majority of damaging psycast in this path can cause permanent death, or a li...
Malnutrition Reworked
https://i.imgur.com/ki1CPZe.gif A complete rework of how malnutrition affects pawns. No more fast, boring deaths. Instead, starvation becomes a slow, terrifying descent into weakness, helplessness, and eventual collapse. This mod is perfect for storyteller...
Mantodeans Continued
Autor: ElTwoFour
https://i.imgur.com/Hg3FVbq.png https://i.imgur.com/FnGDjVh.png https://i.imgur.com/1ihOIot.png Thumbs up and Favorite if you like the mod! It really helps! Thank you! https://i.imgur.com/Or1kXYz.png This is a continuation of the Mantodean Insectoid Race m...
Map Preview
Autor: m00nl1ght
Adds a map preview to the world map. It shows you the map that will generate if you settle on the currently selected world tile. The size of the preview window can be changed in the mod settings. To easily turn the preview on/off, you can use the small tog...
Math! [Old]
This is the original version of the mod, that I'm no longer maintaining. A fork can be found here though! so long and thanks for all the fish What does this mod do? Ability to perform Math! with a huge range of variables, from "how many pawns have the fast...
Mech: Search and Destroy
Autor: zzz
Add new work mode. Mechanoids will actively search & destroy any hostiles on the map. Safe to Add mid-game?: Yes Safe to Remove mid-game?: NO...
Mechanite Plague
Autor: Irecreeper
Overview A mod that introduce the Mechanite Plague to your local Rimworld! Make use of a variety of weapons and tools to infect targets with the plague, then kill them to unleash mechanoid Bursters upon your enemies! Then, once the Bursters have fallen in ...
Mechanitor's Weapons
Autor: Windward'Snow
*This mod is remade from the old mod Recycled Mechanoid Arms in 1.3, and some new contents have been added. Both cannot be used at the same time. * Made for prime mechanitors —————— The mechanoids has unlimited potential, which is the key to the next stage...
Mechanoid Night Vision [Now included in Vanilla]
Autor: winggar
NOTE: as of version 1.4.3641, this behavior should be Vanilla. The mod is still available here for legacy purposes. Mechanoids don't have regular meatbag eyes, so why shouldn't they be able to see in the dark? And plus: work mechs don't sleep; so clearly t...
Mechanoid Serial Numbers
Autor: {GFG} Kage
Changes the randomize button when naming a mech to generate Serial Numbers instead of names....
Mechs can haul to charger
Autor: Witek
Allows Lifters to haul discharged mechanoids to charger...
Medical Training
Updated for 1.6 Should also work for earlier versions. Adds a new workstation: Dissect human corpses (any state) to train medicine skill. Corpses will be destroyed in the process. The workbench is now movable/minifiable. Balancing Issue As much as I agree ...
Medieval Walls
Autor: kongkim
A simple medieval wall mod with inspiration from AOBD's Fortifications - Medieval mod. I wanted a to make a simple medieval style wall mod that did not add too many things or overhauled other things as many of the other mods out there. And it took me a loo...
Metal Gear Rimworld - Gekko
Autor: AOBA
add gekko IFV drone from metal gear series as a player buildable heavy mechanoid. gekko has 3 ability, longjump,acid spray and moo~ buildable after basic mechtech. require large mech gestator. War, war has changed... ===legal and credits=== Graphics are ma...
Mighty Persona Bond Forge Patch Mod
Autor: Daria40K
Mighty Persona Bond Forge Patch Mod Persona Bond Forge mod is no longer required But it is still required to craft persona weapons. Otherwise persona weapons can be obtained via vanilla means. Added support for settings via XMLExtensions Note: XMLExtension...
Mincho, The Mint Choco Slime ~ HAR ver.
Autor: SutSutMan
========== Info ========== Mod Version : 6.6.0 - 220729 This is HAR ver. Mincho mod. This mod add a mincho race. Mincho is a slime-like race whose whole body is made of mintchoco ice cream. ICEcRIM Co., a Rimworld food company, create a slime toy for adver...
Mines
Autor: WexMan
Description The Mines, a place for your pawns to excavate the treasures of the earth. This is a remake of the mod from AngleWyrm to version 1.0. Adds a new building to the game - a mine in which you can mine all the main ore, except for the components foun...
MiningCo. MiningHelmet
Autor: Rikiki
This mod adds the MiningCo. mining helmet which is equipped with a light. See the forum thread for content/changelog. https://ludeon.com/forums/index.php?topic=14711.msg153940#msg153940...
Modern Warfare Weapon Pack
Adds 55+ Weapons From modern Warfare 2019 (not the old modern warfare) Some guns are not created equal some features powerful, effects and have different fire-rates compared to others some slow the target on hit and some have other nonsense gimmicks. I wou...
ModularWeapons - Bullpup Retexture
Autor: kaitorisenkou
Official retexture for ModularWeapons. This mod was created as a demonstration of the retexture mod. I am waiting for many retexture mods based on this! FAQ Q. Other official retextures? A. I can't. https://i.imgur.com/9ACzFRg.pnghttps://i.imgur.com/Xygx2Y...
Monkfield's Garfworld (OLD)
Autor: Codeman
THIS MOD IS OUTDATED. YOU CAN DOWNLOAD THE NEW VERSION HERE: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3309118918 It is 5500 CE. Thousands of years ago, humanity had dispersed among the stars and colonized the cosmos. The universe and its coll...
ModularWeapons
Autor: kaitorisenkou
IMPORTANT NOTICE New version of this mod is available here for 1.5/1.6! ---- Add modular weapons that you can replace parts. How to customize weapons Create customizable "modular weapons" at the workbench. Immediately after creation, or by having a pawn eq...
More Birds - Conures (OLD VERSION)
Autor: 11Bullets
THIS VERSION IS FOR RIMWORLD 1.4 OR 1.5 FOR RIMWORLD 1.6/ODYSSEY SEE THE NEW MOD PAGE https://i.imgur.com/cjOFgKy.png]NEW MOD PAGE Bring conures to your colony as pets and prey! Playful, colorful, attention-loving animals, these birds will fly around your ...
More Components and Steel (More) Vanilla
Autor: ^Cake
This is a simple mod that increases the yield when mining Compact Machinery (2 -> 6) and Steel (40 -> 120). Pairs best with other mods that increase requirements for steel and components, or for those who enjoy longer games and large base building. Looking...
More Faction Interaction (Continued)
Autor: Mlie
https://i.postimg.cc/1X4HT06h/Info.png Update of Mehnis mod https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1454024362 - Updated by Taranchuk - Commissioned by Spark7979 - Updated as is, have not been tested with other mods than those listed below. ...
More Gene Complexity
Autor: Arquebus
A mod that allows you to change the max gene complexity for the gene system introduced in Biotech, for all your powercrept needs! By default adds a flat 5 extra complexity and sets the minimum metabolic efficiency to -10, but can be configured in the mod s...
More Guns
Adds a couple of new guns to the game, M1 Garand, MPX, AK47, RPG7, thompson, and charge pistol. I'm not a good artist or coder so its kinda shit, mostly just made it for myself. I'll add more guns in the future when I have time....
More Mechanitor Towers
Autor: MIS42NE
Build Mechanitor Towers that can replicate the order signals to mechs. Are you tired of having to stand near your battle mechanoids? Does moving from your bed in the middle of the night just to tell some mechs where to go bother you?        Worry no longer...
More Rimefeller Compat
Autor: Soky
Do you like my mods? You can support me on Ko-Fi: https://cdn.ko-fi.com/cdn/kofi2.png?v=3 There are mods, including Vanilla Expanded ones which add many chemfuel operated objects to the game. However, none of them can be refueled or interacted with using R...
More Synthylene Colors for Rimefeller
Autor: ^7p^0o^1i
Description A very simple submod to Dub's Rimefeller that adds a few additional colors for artificial synthylene floors. To add your own colors, see the pinned discussion....
More Utility Packs
Autor: Flankmaster
About Underwhelmed by the absurdly overspecialized utility items in RimWorld? When was the last time you built a jump pack or smokepop belt on purpose, anyway? More Utility Packs adds a variety of vanilla-friendly 'general-purpose' utility items for indust...
MoreBulkProduction
Autor: Targetdrone
This simple mod adds 2 tiers of bulk construction for various simple items... 5/50 simple meals, 5/50 packaged survival meals, 120/520 kibble, 5/50 components, 5/50 advanced compoents. Also, there are 2 tiers of speedup for turning any chunk into the corre...
Mount and Rim: Worldband (Continued)
Autor: Zaljerem
Original mod by Profit https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1101836447 (Profit said they're ok with it) -- 27 songs from the PC game "Mount and Blade: Warband". (Changed from original: Updated the defs, Removed title screen music, though ...
Movable Biotech
Autor: ToxicQuokka
(This mod requires Biotech DLC installed and activated) Makes biotech buildings reinstallable/uninstallable. This mod updates these buildings: Mech Gestator, Large Mech Gestator, Mech Recharger, Large Mech Recharger, Subcore Encoder, Subcore Softscanner, S...
Multiplayer
Autor: zetrith
This mod allows you to play full games of RimWorld together with your friends. https://imgur.com/Dn1Uavy.png https://imgur.com/9y97C5w.png Rimworld Multiplayer is an open-source, community driven mod to implement multiplayer into RimWorld. If you are exper...
Muzzle Flash
Autor: IssacZhuang
This is a visual effect mod. This mod adds flame effects to the gun muzzle and lightning effects to the charged weapons. Built-in patch for some mods, the patches list is shown in the discussion area Compatibility: Currently no conflict with other mods hav...
Natural Paths
Autor: permarust
A simple mod that adds paths for all biomes in vanilla + more! This mod is finished and all new content in the future will come as addons dependent on this mod. That way you don't have to worry about unexpected problems with your game. Supported languages ...
Nature's Pretty Brutal
Autor: Taggerung
Nature's Pretty Brutal Nature can be tranquil or it can be violent and ugly. This mod adds some extra mechanics to give nature some teeth. Features Small chance for a dryad to spawn on destroying a tree Sufficient deforestation will summon a raid of nature...
New Mech: Mini-Miner
Autor: Slashandz
I love mechs! So I made one of my own! This is a tier 1 light mining mech. Think of it as a tunneler mech, except way smaller and weaker. I actually played a game with this mod active and it worked great! It makes getting early steel much less tedious. The...
No Lazy Doctors
Autor: Garret
Stops doctor pawns from faffing about while their patients die....
Ogre Race
Autor: birthservant
"Somebody Once told me..." this is a mod that adds ogres. It adds SHREK style ogres to Rimworld. The literal only Shrek mod for Rimworld on STEAM!!! MUAHAHAHAHA *crazy Palpatine laugh*!!! -- I did the Ogre textures so that's why it doesn't look the super b...
Omnitron
Autor: Honshitsu
Mod Version: 0.2.0 The Omnitron; like having your own multi-talented mechanoid butler that's capable of doing all the normal mechanoid skill jobs, while also being competent in combat. The Omnitron is what you would get if the Agrihand, Constructoid, Lifte...
Oops all BUGPARTS 2
Autor: Vitamin Cera
Bee Update! Added new bee parts that can easily be used for your ants and possibly fly colonies! Also fixed up the masks on a few items, enjoy! **HELLO EVERYONE. Sorry for the long Haitus! Update brought to you by Redmattis's coding! From spikey antennea t...
OP Atomizer
Autor: Gothika_47
What does this mod do? Makes the Vanilla Atomizer better by making it work x10 faster and take 50 wastepacks inside but keep its original building and power cost. Isnt this kinda OP? Yeah but i don't care. Is it safe to add and remove to a safe? As far as ...
Outland - Genetics
Autor: Neronix17
Adds an excessive amount of genes, some cosmetic, some functional! Some massively OP! But those would never spawn on pawns without another mod making it happen so they're all opt-in. I have extended Tweaks Galore to allow the controlling of what genes can ...
Oversized Apparel Framework
Autor: bradson
Obsolete with 1.5. To change drawSizes now simply add a <drawData> with <scale>1</scale> inside of <apparel>. Offsets are set nested inside of <defaultData>, <dataNorth>, <dataEast>, etc within <drawData> as <offset>(x,y,z)</offset> nodes now. <pivot>, <ro...
Paramedics Feed Prisoners
Autor: Space Moth
Description This mod tweaks the Paramedics to allow them to feed prisoners in the same manner as the way they do for colonists. Known Issues Adding this mod mid-save may cause issues with existing Paramedics, as they will not have any job priorities set. N...
Paramedics Slaughter
Autor: Space Moth
Description This mod tweaks the Paramedics to allow them to rope your animals and removes their restrictions allowing them to slaughter tamed animals too.. They are unable to perform other tasks such as training and harvest however, but gives your mechanoi...
PawnsChooseResearch (Continued)
Autor: Mlie
https://i.postimg.cc/1X4HT06h/Info.png Update of Cozarkians mod https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2230044022 - Added logic for projects that do not have specific patches, so research-projects from other mods should now mostly have an a...
Persona Bond Forge
Autor: StatistNo1
This mod adds a new workbench equipped with advanced tools for bonding and fusing weapons with persona cores in order to create your own Persona Weapons. Place this mod after all mods that add persona weapons! Important for older patches! The mod is comple...
Persona Mechanoid Pawns
Autor: hYPERION
Checkout the new release for version 1.6 and beyond, its got alot of new features! This version of the mod will be left as and all new content will be there. https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3522497657 Ever find it odd your mechanitor...
Perspective: Ores
Autor: Owlchemist
This is a tiny graphical mod that makes the color shader of ores dynamic. It will color-match to any surrounding rocks to help sell the illusion that it is a part of the rockface, blending right in. FAQ Q. Is this compatible with <insert mod>? A. It works ...
Pet Cucumber - Chonk Version
Autor: Tigerblut
An extended version of my older Pet Cucumber Mod. Description Who could say "no" to a little (or not so little) potato that's easy to tame, highly intelligent and don't scratch your new leather sofa? These cucumbers are veeery slow, but they do their best ...
Planning Extended
Autor: Scherub
Description This mod adds a more advanced planning menu. Features Implemented Draw colored designations, such as walls, doors, objects and floors Optionally skip (don't overwrite) already placed plan designations Load / Save plan blueprints, quickly select...
Power Logic
Autor: Supes
Adds Logic Switches and sensors to your game that switch on or off power based on power input Originally I was going to create a bunch of And Gates, Or Gates, Not Gates, but after the And gate I thought to myself hmm, needs some switches to show it off and...
Power++
Autor: aRandomKiwi
https://i.imgur.com/OPlXBLl.png https://i.imgur.com/1uTdL63.png WORKS WITH SAVES A wireless power mod : Trade power (buy and sell) with factions, share wirelessly power between your colonies and all other maps (caravan, quest, deeprim...), connect electric...
pphhyy Sanguinary Animals
Autor: pphhyy
https://i.imgur.com/r03onfp.png https://i.imgur.com/MClTdVy.gif some recommended mods, and mods that change the utility of the animals like make them nocturnal https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1216999901 Giddy Up for nice riding looks...
Preemptive Strike (v1.4+ Fork)
Autor: Ogliss
This a fan updated continuation of Lt. Bob's continuation of Dr.Carl's original mod, with all credit for the idea and original implementation going to him. I have only taken over development of the mod since the RimWorld update to v1.4. Original mod can be...
Prison Labor
Autor: Avius
Description This mod force prisoners to work. To enable this feature prisoners must have "Force to work" option checked ("Prisoner" tab). Prison labor needs management that consist of: Motivation - prisoners need to be motivated by presence of colonists. W...
PrisonerRansom
Autor: erdelf
This mod allows you to demand ransom for imprisoned pawns for silver at the comms console. It will give you a slight relationship boost. There is a slight chance that they don't accept and raid you. Every bargain is dependant on the social skill of the han...
Progenitor Mechanoid
Autor: Ratman
This mod adds a progenitor mechanoid, capable of gestating and repairing other mechs. It's unlocked at ultra mechtech. A mechanitor is still needed to control the mechs but this can be avoided with the Gestalt Engine from Reinforced Mechanoids. The progeni...
Project RimFactory Revived
Autor: zyMex
http://i.imgur.com/fVVaDCS.gif https://imgur.com/Bu9PQiP.png INFO I (zymex) are currently taking a break from RW, i will propably be back at some poins as always, but until then Sn1p3rr3c0n are main bug fixer and maintainer of this mod. Just as i did when ...
Project RimFactory Revived Retextured
Autor: FarmerJoe
Project Rimfactory Revived - Retextured! cover everything from the main PRF mod(Insanity excluded) give each building a little bit more detail or more vanilla-ish a retexture of Project Rimfactory Revived. Commissioned by GroovyTaco. if you like my work an...
PsyBlasters
Autor: Arquebus
A mod that adds new guns that deal enhanced damage when fueled with psychic energies supplied by a wielding psycaster. About Our goal with Psyblasters was to add a way for psycasters to contribute their powers to combat situations that is both more readily...
Quality Affects HP
Autor: SappyZoe
Makes quality affects hitpoints of all things, so higher quality means that items like armor last longer. To be clear, if something has Quality and Hitpoints, this mod will probably affect that. That includes apparel and weapons that have Quality, as well ...
Quartzian Race (Continued)
Autor: Zaljerem
Original mod by Benji aka Cute Twink https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2532252615 If the original author requests it, I will remove this update. Xenotype version by Seanggag: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=33297...
Rags Psylink Gene -- ALPHA
Autor: Ragtatter
Adds a gene that gives those who inherit it a natural psylink once they turn 13. Currently no attempts have yet been made to balance it, or make it any prettier. Alpha and untested! Use at your own risk!...
Raids For Me
Autor: aRandomKiwi
https://i.imgur.com/OPlXBLl.png What ? Is your colony too peaceful ? Need more challenge ? Need to try your new Kill For Me packs with some raiders ? You can now be very rude with other factions and get raided when you dirty talk to them ! You want a raid ...
Rails and Roads of the Rim
Autor: Vampiresbane
Rails and Roads of the Rim RRotR - A Rimworld mod allowing rail and road construction on the world map. Introduction This is an continuation and expansion on Loconeko's "Roads of the Rim" which was a successor to Jecrell's RimRoads from beta Rimworld. This...
Ready Those Guns
Autor: Mlie
https://i.postimg.cc/PJc4kLbg/Self-Info.png Between shots a manned mortar has a cooldown-time that only ticks down when a shooter is still manning it. This mod adds a job similar to the turret rearming-job but for readying mannable mortar-like turrets. Paw...
Reinforced Walls+
Autor: Kinetic tail
Non-power version here https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2882989451 Original mod is here https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1929389479 Adds expensive heavy reinforced walls with exceptional hit points that resists e...
Repair Items
Autor: Moony
Allow pawns to repair weapons and apparel like they do buildings. How it works: - Speed determined by General Labour Speed and prioritised at the end of Crafting Jobs e.g if a pawn is assigned to crafting and there are no crafting jobs, they will repair it...
Research Reinvented
Autor: PeteTimesSix
Consider inventing the humble mini-turret. In vanilla Rimworld, the process is: A colonist sits in front of a research table and stares at it for five weeks. With Research Reinvented, the process can include any of the following: Reverse engineer existing ...
ResearchPowl (discontinued)
Autor: Owlchemist
Statement of discontinuation I have to concede defeat with me trying to understand this mod that I forked some 5 months ago (at the time of this writing). Never in all my coding years have I dealt with more convoluted, difficult to understand code than Res...
Resurrect Enemy Mechanoids
Autor: JD
Resurrect enemy mechanoids just like you resurrect your colony mechanoids. Don't be confused by the bill description, it still says "Resurrect a friendly mechanoid". Features Non-buildable mechs that can be resurrected: Apocriton Termite Apocriton changes:...
Precious Stones and Jewelry Enhanced
Autor: DoctorStupid
A jewelry mod implemented using the game's existing materials system with mechanics that can influence your colonists mood in a variety of ways. Precious Stone and Jewelry Enhanced is a mod that makes it so colonists now gain a positive mood buff when equi...
RG Fuse Advanced
Autor: Raygne
Research an advanced circuit breaker that can discharge up to 5400Wd of power. Designed to protect larger amounts of stored power in a smaller space. It's designed to be balanced since nothing comes free. You can stack multiple to save more space and use t...
RimCities
Autor: CeilingYoda
Overview RimCities is an attempt to create an interesting and unique end-game challenge for RimWorld players. This mod adds randomly generated cities to the world map, which are similar to other settlements but are far more difficult to attack. Pirate-cont...
Rimefeller
Autor: Dubwise
Drill for oil, process into chemfuel, plastic, composites, napalm Works with existing saves. Bug Reports / Issue tracker https://github.com/Dubwise56/Rimefeller/issues Rimefeller adds: Drilling for crude oil with shallow and deep reservoir layers. Cracking...
Rimefeller Retexture and Restyle
Autor: Nomad D
Since I wanted my base to look harmonious and stylish, I created this mod. ***** This mod only changes certain buildings. ****** List change - Autoclave https://i.imgur.com/YHjYpW2.png - Fsx Refinery - Promethium Refinery - Synthylene Refinery - Thread Mac...
RimFridge of Holding
Autor: KiTA
Ever wanted to skip the inventory management side of Rimworld? Ever wanted to hold the entire universe in a 1x1, 1x2, or 2x2 space? ... While also keeping it all frosty cool? This is the mod for you! Adds a modified version of RimFridge: Now with Shelves! ...
RimFridge: Now with Shelves!
Autor: "Just Harry"
The RimFridge we all know, and love, updated for RimWorld 1.4 1.5 1.6, with support for three stacks of items per fridge-cell - just like shelves. Please note, the package-ID of this mod conflicts with " RimFridge", and "RimFridge Updated", and as such, on...
RimNauts 2
Autor: permarust
https://raw.githubusercontent.com/RimNauts/RimNauts2/main/Workshop/PNG/header_near-earth-objects.png This mod adds Near-Earth Objects like moons, asteroids, space debris, and artificial-satellites. Everything is visible and animated as an orbit on the worl...
Rimputers (No Dubs Bad Hygiene)
Autor: Holgast
This is a fork of OptimusPrimordial's 'Rimputers' to remove the dependency on Dubs Bad Hygiene. Created and redistributed with permission from the original creator....
Rimsenal: Murder diversified
*READ FIRST: Rimsenal is compatible with CE(Thank you N7Huntsman!) you damn illiterate monkies. And don't ask me about conflicts with CE. https://c.tenor.com/Is0ELiJnoU0AAAAi/buymeacoffee-button.gif https://i.imgur.com/sFTiWyR.png Don't you think the numbe...
Rimsenal Factions
Autor: Conniday
For continued versions towards 1.6, please see this link: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3530301107 Adds in factions that utilize weapons and armor from Rimsenal, resembling their companies. Unofficial, but permitted by the original...
Rimsenal Greydale modular helmets
Autor: Wolf195
A Rimsenal submod that allows you to assemble and disassemble Greydale helmets....
Rimsenal Style Pack - Urbworld
https://c.tenor.com/Is0ELiJnoU0AAAAi/buymeacoffee-button.gif Dear citizen. You have been selected as a member of a glorious rimworld expedition. Congratulations. You've become the lucky one to enjoy idyllic colonization in a peaceful rimworld. Accordingly,...
Rimsenal Xenotype Pack - Askbarn
https://c.tenor.com/Is0ELiJnoU0AAAAi/buymeacoffee-button.gif https://i.imgur.com/3zvqdSQ.png "Hilde, do you know where those Askbarn guys came from?" "Two explanations are available. Mythological one or historical one. What do you want?" "Well, mythologica...
Rimsential - Spaceports
Autor: Colonial
Spaceports - a Rimsential mod "For I dipped into the future, far as human eye could see, Saw the Vision of the world, and all the wonder that would be. Saw the heavens fill with commerce, argosies of magic sails, Pilots of the purple twilight dropping down...
RimTerritory
Autor: MIS42NE
Territories for mods. This is C# code that triggers events when thing enter/exit/stay in the certain areas on the map. You can check out github readme code examples. It's not perfect, but I found this pretty helpful and easy to setup territories for things...
RimThedas: Metals
Autor: TerraG
This mod adds veridium, silverite, volcanic aurum, lyrium, and folded lyrium from the Dragon Age series. Veridium Value: 2.5 Armor Sharp: 1 Armor Blunt: 0.5 Sharp Multiplier: 1 Blunt Multiplier: 1.1 Hit Points: 1.75 Beauty: 1 Silverite Value: 11 Armor Shar...
RimTwins
Autor: Thakgrandka
A Rimworld mod that allows your pawns to give birth to twins, triplets or quadruplet. Current chances of giving birth to multiple babies are: Twins: 5% Triplets: 1% Quadruplets: 0.5% Anyone here got some experience in modding the new genes? Would love to t...
RT Fuse
Autor: Ratysz
Researchable (RT Mods research tab) electric fuses to mitigate short circuits. When placed anywhere on a power network, each fuse will safely discharge up to three of network's batteries, mitigating or preventing the explosion. Does not require a new colon...
Robust Mechanoid Chips
Autor: Space Moth
Description This is a rework of the way that the mechanoid chips are handled from the boss mechanoids. Instead of dropping the moment the mech dies, these very important chips remain safely inside the mech itself, ready to be freed from their metal prisons...
Risk of Rain Bungus
Autor: Elseud
https://i.imgur.com/a1sqGvr.png Adds the Bustling Fungus from the Risk of Rain franchise as a pot plant that emits a regenerative aura. https://i.imgur.com/ocDZhRI.png https://i.imgur.com/P472dJD.png XML: Sovereign Art, XML, Descriptions: Elseud Font used ...
Rimworld Ultratech
Autor: Conner
Ultratechnologies arrive on the Rim! Main point of this mod is to add balanced features being part of the "Ultra" tech level. It introduces new research, advanced weapons, armors and buildings meant for end-game colonies, without being stupidly OP. It adds...
Run and Hide (Continued)
Autor: Mlie
https://i.postimg.cc/1X4HT06h/Info.png Update of Linqs mod https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1552457762 - Added Russian translation, made by user: I'm sorry - Added French translation, thanks qux! - German translation added, thanks Dim...
RunAndGun
Autor: roolo
Your colonists can never be a true Rambo if they cannot gun while they are running. Therefore, this mod adds a mode that, when enabled, allows drafted colonists and NPC pawns to shoot while moving at the cost of an accuracy and movement penalty . These pen...
S.T.A.L.K.E.R. - Combat Medicine
Autor: Harkon
https://i.imgur.com/p7Fv1Z6.gif https://i.imgur.com/ZhxL6Rk.png https://i.imgur.com/mWAYdS7.png WELCOME TO S.T.A.L.K.E.R. - Combat Medicine! This mod adds 2 medical items from the STALKER universe that act as combat drugs similar to Go Juice or YAYO. This ...
Save Our Ship Simplified
Autor: hop
A simple mod that saves your ship and transfers your colonists and stuff to a new game. (If you want something more exotic you should consider SOS2) (It should be obvious, NOT COMPATIBLE WITH SOS2. Just choose one) Safe to ADD/REMOVE from your game Zero pe...
Scattered Flames
Autor: Owlchemist
Following in the footsteps of Scattered Stones, this graphical mod attempts to make fire look more organic. They are given random offsets, are no longer restricted to one fire graphic per cell, and can emit smoke and other particle effects. https://i.imgur...
Scattered Stones
Autor: Owlchemist
Perfectly organized rocks? In my nature? I don't think so! With this mod, chunks are given a more organic, less orderly look. Features Performance-friendly: Negligible performance impact as the code sits dormant, just doing its thing when your save loads. ...
School Defense
Stuffs for helping your children (and probably their cleaning robot friends) protect themselves. Featuring lightweight, underage-friendly weapon, armor that can protect both your beloved and their text books, armed roomba friends that can sacrifice themsel...
Search and Destroy
Autor: roolo
Tired of pawns lounging about during the heat of the battle after their first kill? Or got an easy raid and don't want to micromanage everything? Toggle Search and Destroy to let the AI take control over your pawns while you sit back and enjoy the slaughte...
Secure Contain Rimworld
Autor: DeeMainiac
https://i.imgur.com/fVVaDCS.gif Adds stuff from the SCP Foundation project. Includes a storyteller, creatures, weapons, apparel, objects, factions, buildings, research projects, furniture, and a containment mechanic. Over 50 SCPs and counting. Requires Har...
Show Known Techprints
Autor: Space Moth
Description This mod adds a new icon next to all techprints to indicate if the techprint has been applied or not. No more will you buy duplicate techprints or sell the ones you need without realising! Hovering over the new icon will also tell you what you ...
Show Weapon Tallies
Autor: Kathanon
When selecting multiple enemy pawns, shows the number of each weapon on the button for it. Only shows number if there are more than one of that weapon....
Simple FX: Splashes
Autor: Owlchemist
A graphical mod that helps sell the illusion of rain interacting with the world by adding splashes to hard surfaces. There are no gameplay changes here, it's simply a graphical mod. Note the frame rate and limitations of GIF are not ideal for showing off t...
Simple sidearms
Autor: PeteTimesSix
With the invention of pockets comes the idea of bringing EVEN MORE WEAPONS. Because your snipers are getting really tired of getting shanked. See forum thread for details. https://ludeon.com/forums/index.php?topic=32497.0 Non-steam version and old releases...
Simple Utilities: Ceiling
Autor: Owlchemist
Allows the building of ceiling-mounted light fixtures, firefoam poppers, and sun lamps. Also includes darklight variants for Ideology users. The lights come in a variety of styles, and can be placed above furniture. Features Assets: Styles: In order to use...
Simple FX: Vapor
Autor: Owlchemist
This is a small mod which will add a vapor effect to freezing cold rooms in order to give a visual cue of its frigid state. A subtle effect begins at 0C, and a more pronounced one (shown below) at -8C, which one degree above cooler units when you click the...
Simple Utilities: Fridge
Autor: Owlchemist
A small mod which adds 1x1 and 1x2 fridges for you to store meals and ingredients, ideal for kitchen and dining room placement when a walk-in freezer just won't suffice. FAQ Q. What is the difference between this and RimFridge? A. Basically, RimFridge is b...
Simple Utilities: Wall
Autor: Owlchemist
This mod started out as a continuation of Better Vents and Better Coolers, and now includes a number of other helpful wall-mounted utilities such as heaters and lights. Features Overwall vents and coolers: Graphically replaces the vanilla cooler and vent s...
SimpleStairs
Autor: gomi
Simple Stairs MOD It is a simple MOD that adds a staircase that looks like there is a difference in height. UPDATE version:1.2.0 - Add Corner Fence - Can now pass bullets version:1.2.1 - GloomyFurniture part designationCategory change:Structure → OldStyleF...
Skin Tight Recon
Autor: Jeriko06
A simple mod which makes recon armor "skin tight" so that outer apparels can be worn over them. Very fashionable! About In vanilla RimWorld, recon armor along with the other power armors occupies the middle/outer clothing slots, leaving pawns incapable of ...
Slaves Aren't People
Autor: silentdeth
About Alters the way slaves are counted for raid strength and wealth calculations. This makes it easier to have slave-focused colonies. Additionally, this mod makes it so the game treats colonists and slaves inside of biosculpting pods the same way it trea...
Sleepy's More Psycasts
Autor: Sleepy068
https://i.imgur.com/IIdHbEw.png Sleepy's More Psycasts Modding is easier together, this mod is licensed under CC0 1.0 UNIVERSAL. Credit This mod was originally a fork of Noodles and DC's amazing More Psycasts mod. I absolutely loved their mod, so much so i...
Smart Farming
Autor: Owlchemist
This is a quality of life mod which provides a number of extra tools and information for your grow zones. Features Smart sow: When enabled, pawns will not bother sowing plants if there's no chance of the plant reaching its minimum growth (typically 65%) be...
Smart Meditation
Autor: pureMJ
Colonists are now smart about when to meditate. It helps both psyfocus gain and recreation. https://i.imgur.com/MClTdVy.gif Background In Rimworld a colonist with psylink will attempt to meditate when the psyfocus is less than the target value. On the othe...
Smart Speed
Autor: Sarg Bjornson
https://i.imgur.com/rLaa7So.png Updated 12/06/25: Updated to 1.6 Features: - Enables ultra fast speed without developer mode - Adds ultra speed icon - Allows you to set Event speed multiplier by right clicking the speed arrows. Event speed multiplier defin...
Smarter Construction
Autor: Hultis
Stop your pawns from constantly building themselves into a wall or blocking something that hasn't been built yet. Great for filling sapper tunnels and rebuilding walls. Currently only affects construction (not installing minified structures). Right click =...
Some Things Float
Autor: Mlie
https://i.postimg.cc/PJc4kLbg/Self-Info.png Let the river wash your trash away! This mod lets things float in water and move with the stream. In non-streaming water things will move about at random. Things can leave the map this way so can be used to dispo...
SRTS Expanded: Trader Ships
Autor: Inked.
SRTS Expanded: Trader Ships is an add-on for the SRTS Expanded mod that introduces a new trader that sells the ships from SRTS Expanded. What does it do? - Introduces a trader type that sells SRTS Expanded ships for 2x the resource cost. The Genesis cannot...
SRTS Boats and Trucks
Autor: BanDHMO
Adds boats and trucks to Rimworld using SRTS Expanded. The new vehicles are based on SRTS drop ships and behave as such. You can load them with cargo and pawns and launch them to a destination, like SRTS ones. However, they look like boats and trucks, move...
Split Genepack
Autor: OMGSplat
Allows you to split Genepacks. I know that the packs are designed to give you some harder gameplay choices sometimes. Do you add the geneset with a ugly gene to make yourself immortal, or don't you? Or do you stick it in a slave and then start extracting g...
SoulGem
Autor: FarmerJoe
part of MakaiTech as item added by Essence of Death research. but now also available as a standalone. added two new Item Soul a soul extracted from either alive or deceased pawn. stored data about their name/faction/skill/backstories/traits. Soul Extracter...
SRTS Trains
Autor: PrinceOfPluto
DEPRECATED: Please use Trains of the Rim for 1.6 https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3530446424 Overview Adds "functional" trains to Rimworld using SRTS Expanded by NECERO and SmashPhil and Decorative Railway Props by PentalimbedP. Featu...
Steamworld Uniforms
Autor: koni
Warning: This mod now requires Vanilla Expanded Framework Description Steamworld Uniforms is a historically inspired mod that aims to add various uniform parts from the early industrial/Victorian era. Contents There is a total of ten jackets, two pieces of...
Survival Tools
Autor: Taranchuk
Updated and maintained version of the Survival Tools mod, with new textures. Adds 8 types of tools: axe, hammer, pickaxe, sickle, primitive axe, primitive hammer, primitive sickle, glitterworld multitool. Adds tools and the need to manage tools to RimWorld...
SwampMonsters
Autor: Abrolo
Adds some swamp monsters. Curently implemented : https://imgur.com/H4Okzba.png Being very durable, sarcho turtles make good frontline behemoths, but due to their slowness they are vulnerable to mobile shooters. The mod will be updated to include more monst...
SwimmingKit
Autor: pyrce
Swimming Kit A RimWorld mod which adds swimming attribute for pawns to change speeds while in water tiles. Required Mods - Harmony Optional / Compatible Mods - TerrainMovementKit A copy of this mod is included automatically, but if you also install the Ter...
Synthread Production
You have a big self-sufficient colony or have a lot of high-tech mods, but still need to rely on trade for Synthread? Then this small mod might be useful for you. Mod Contents Mod add recipe for 25 Synthread at the Fabrication Bench. Including Bulk x3 reci...
Tabula Rasa
Autor: Neronix17
https://i.imgur.com/fVVaDCS.gif Tabula Rasa is a framework on which Outpost 21 mods are built. Anyone is free to make use of this as a dependency. On it's own, this mod does nothing for users, and will generally only have appeal for modders and people wish...
TD Find Lib
Autor: Uuugggg
A framework for user-customizable, highly-detailed filters for things. Library mod This is a Library mod which does nothing by itself! It does have some UI to hold the library of searches, which you can set up, peek at and save. But other mods are needed f...
TDS Bug Fixes
Autor: Uuugggg
These are bugfixes, incomplete features or overlooked edge cases I found I needed for my mods. (Little to no use otherwise because these niche scenarios don't show up in vanilla.) Drag-Reorderable row items - Allows reorderables in draggable windows. (Vani...
[Deprecated] Tenants (Continued)
Autor: Mlie
https://i.imgur.com/buuPQel.png Update of LimeTreeSnakes mod https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1854879867 Notice of Deprecation There is a reworked version of this mod by the original author. You should use that instead, as this versio...
The Harvest
Autor: Jellypowered
Updated to 1.1! I made no changes other than compatibility for 1.1. Pretty sure scyther blades aren't a thing since like B19 so don't come to me with "It doesn't give me any blades!" lol. Features: 1. Butchering a Mechanoid Scyther corpse MAY yield two Scy...
Terraform Rimworld
Autor: VOID
last update: 2025-07-21 build for RimWorld 1.6.4523 This is a terraforming mod, that allows to change/build terrain, rocks, ores and terraforming stuff. MOD FEATURES • Terraforming of all original terrains, including water and rocky terrain • Terraforming ...
The Healing Touch
Autor: I exist
A while ago, I played through the Trauma Center series, and it thoroughly pulled my attention. I wanted to make an ability in RimWorld for awhile that added the Healing Touch, but before Biotech, adding abilities were beyond my skill level. This mod adds a...
The Wings Of Pandora
Autor: AOBA
added two aircraft from Avatar the movie. if you have any issue using the mod please report in https://i.ibb.co/CHY91mx/discord-Icon.png if you like my works and are willing to support me via. https://i.ibb.co/cLqX4rv/Paypal-Icon.png or my ko-fi https://ko...
This Is Mine (Continued)
Autor: Mlie
https://i.postimg.cc/1X4HT06h/Info.png Update of El Luchadors mod https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2384987719 - Furniture that gets moved or just minified will now reset their ownership - Changed one of the hotkeys as it was requested...
Tiered Mechs
Tiered Mechs - Rimworld mod Adds new mech tiers with higher skill levels, speeds, and carry capacity. https://i.imgur.com/x9hYzv4.png Current mechs: - Lifter - Constructoid - Fabricor - Agrihand - Cleansweeper - Paramedic - Tunneler All have an "Advanced" ...
TMC - Explosive Pack
Autor: Tittymcswaggy
https://i.imgur.com/tE28cZ7.gif https://i.imgur.com/Q6STwql.png Mod Info - A small mod that add weapons with underbarrel attachments which include grenade launchers, flamethrower and shotguns. How to use : when the weapon is equipped, there will be a gizmo...
Toddlers
Autor: cyanobot
New life stage: Toddler 1- and 2-year-old pawns are no longer completely passive objects toddlers cannot work, but can move around and interact with the world toddlers gain capabilities over time – configurable young toddlers are blocked by doors and can b...
Toxic Wastepack Generator Plus
This is a much better version of my toxic wastepack generator mod. Complete with a pipe system for wastepacks, an industrial version of the generator, and a few new options for getting rid of toxic waste. Here is my discord if you what to give suggestions ...
Trader ships
Autor: AUTOMATIC
Adds trader spaceships to the game. Ships will visit your colony, preferring landing pads (either from royalty expansion, or landing zone designation added by this mod), and trade with you just like visiting caravans, without the need for trade beacons or ...
Traders Have Money
https://i.imgur.com/ki1CPZe.gif Traders have more silver. Walking traders get a little boost, but orbital traders get a big boost in available silver. Also adds an orbital trader which buys almost everything. New silver changes Neolithic traders: 800 to 4,...
Traders Sell Biotech Items
Autor: Flixbox
This mod dynamically adds Genepacks, Archite Capsules and Deathrest Capacity Serums to traders that already carry certain medical or high-tech items like Advanced Components or Neutroamine. This also includes any modded traders. GitHub: https://github.com/...
TV is Educational
Autor: Mlie
https://i.postimg.cc/PJc4kLbg/Self-Info.png TV can be educational for children, depending on the show of course. When playing I got a child with paralytic abasia that was constantly upset over not being able to get education during the recovery period. So ...
Unbreakable Mech Chips
Autor: Dance Ninja
Mom no longer worries about my chips being destroyed....
Underground Power Conduits
Autor: Owlchemist
A small mod which simply lets you build power conduits underground. It uses the same amount of resources, as your pawns are essentially building the same thing, but the trench building process is over 10x more labor intensive compared to laying down surfac...
Universum
Autor: permarust
https://raw.githubusercontent.com/RimNauts/Universum/main/Workshop/PNG/header_universum.png Universum is a work-in-progress outer space framework. Universum's features include automatic caching for performance and customizability, as every module added thr...
UwU
Autor: PunkyRoo
1.6 UPDATE NOTES I have rewritten this mod. - I simplified it, so now all individual UwU are treated are alternative types of a base UwU creature, instead a bunch of different creatures. This means that they are all just called "UwU" but they will still co...
Van's Retexture : Melee Weapons
Autor: Sir Van
https://i.imgur.com/UfvLKPp.png https://i.imgur.com/IHVmPDs.png You are using camera+ ? you appreciate quality ? then you are at the right place, this is a retexture of every base game and dlc melee weapons on a higher, crisipier resolution and with a touc...
Van's Retexture : Misc. Training
Autor: Sir Van
https://raw.githubusercontent.com/SirVann/InfographicBank/main/Infographics/General_Infographics/Infographic_Description.png Want more vanilla textures for Misc. Training ? this is the place, fancy new sprites made with love to replace those very out-dated...
Vanilla Achievements Expanded
Autor: Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/TP3b6El.png https://i.imgur.com/yuYtxnb.png Vanilla Achievements Expanded is a unique, never before seen in RimWorld modding achievement mod, part of the Vanilla Expanded mod series and a framework for ot...
Vanilla Anima Tox
Autor: pphhyy
Vanilla Anima Tox Retexture, for those who love pollution. https://i.imgur.com/MClTdVy.gif https://i.imgur.com/aWKPSxY.png Are you a waster junky just like me? Do you wish your anima plants looked unhealthy and polluted in just that right shade of gross? B...
Vanilla Animals Expanded
Autor: Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/VHycREK.png Check Changelog. https://i.imgur.com/hGxHj49.png Vanilla Animals Expanded is a large mod that contains almost all previous Vanilla Animals Expanded modules, this time merged into one big mod. ...
Vanilla Chemfuel Expanded
Autor: Oskar Potocki
https://i.imgur.com/m7knAau.png Due to an extreme amount of rude comments, I need to remind the community that we will not take kindly to abuse. Please read the description of this mod carefully before leaving a rude comment. We are not trying to take a sw...
Vanilla Cooking Expanded
Autor: Sarg Bjornson
https://i.imgur.com/m7knAau.png https://i.imgur.com/N7PmE7J.png https://i.imgur.com/EB1PzTi.png Mechanics are simple and intuitive - keeping within the vanilla spirit without unnecessary fluff and production chains. Colonists will be able to cook up a vari...
Vanilla Events Expanded
Autor: Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/Ljrc02E.png https://i.imgur.com/yebnDL6.png See changenotes. https://i.imgur.com/X5NSzEI.png After playing the game for a long amount of time, you’re not really looking forward to events anymore - they be...
Vanilla Expanded - Ideology Patches
Autor: Kikohi
https://i.imgur.com/76o7Cwr.png Check the changes notes. https://i.imgur.com/Vg0QM8s.png Vanilla Expanded Ideology patches is a large collection of patches for all of our Vanilla Expanded mods, bringing key functionality to complement Ideology DLC mechanic...
Vanilla Expanded - Royalty Patches
Autor: Kikohi
https://i.imgur.com/W5xv3rH.png See Change Notes. https://i.imgur.com/4aPA23O.png Vanilla Expanded Royalty patches is a large collection of patches for all of our Vanilla Expanded mods, bringing key functionality to complement Royalty DLC mechanics. This p...
Vanilla Expanded Framework
Autor: Oskar Potocki
https://i.imgur.com/7S9O9bk.png The Vanilla Expanded Framework (VEF) is a core modding library required by many of the Vanilla Expanded mods. It contains all the shared code that powers features across the entire Vanilla Expanded series. Without this frame...
Vanilla Factions Expanded - Ancients
Autor: Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/TP3b6El.png https://i.imgur.com/y5G2hS0.png See change notes https://i.imgur.com/QO75ONx.png One faction we have never really tinkered with before is the Ancients. You might know them from popping out of ...
Vanilla Factions Expanded - Empire
Autor: Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/y5G2hS0.png See change notes. https://i.imgur.com/QO75ONx.png One thing I always wanted to do but never could bring myself to do is overhaul the Empire faction in the Royalty DLC. For such a mysterious, p...
[1.4] Vanilla Factions Expanded - Insectoids
Autor: Oskar Potocki
https://i.imgur.com/TP3b6El.png https://i.imgur.com/m7knAau.png https://i.imgur.com/Ljrc02E.png https://i.imgur.com/QO75ONx.png This mod won't be updated to 1.5. We are re-releasing this mod. It will release when ready. After a long delay, our brand new Va...
Vanilla Factions Expanded - Mechanoids
Autor: Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/TP3b6El.png THIS MOD WILL NOT BE UPDATED TO 1.6 AS WE ARE WORKING ON A REMAKE! TUNE IN TO OUR PATREON IF YOU WANT TO KNOW MORE! https://i.imgur.com/dD3OJdD.png https://i.imgur.com/QO75ONx.png One of the f...
Vanilla Factions Expanded - Pirates
Autor: Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/y5G2hS0.png See change notes https://i.imgur.com/QO75ONx.png One faction that always felt a little bit 'un-expanded' in vanilla RimWorld is the pirate faction. They feel more like evil outlanders than any...
Vanilla Fishing Expanded
Autor: Sarg Bjornson
https://i.imgur.com/m7knAau.png https://i.imgur.com/7RT09LK.png Vanilla Fishing Expanded is a first module in a brand new mod series “Vanilla Cuisine Expanded” from the Vanilla Expanded team. With such an important mechanic missing from the base game, Oska...
Vanilla Fishing Expanded - Automation
Autor: Michieru
Vanilla Fishing Expanded - Automation This is an unofficial add-on that adds fishing tab to 'Colony Manager' that automates fishing added to Rimworld by 'Vanilla Fishing Expanded'. It will toggle 'Allow fishing' setting for fishing zones based on colony ma...
Vanilla Furniture Expanded
Autor: Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/uRc24uT.png Check change notes. https://i.imgur.com/1e5o6jv.png Vanilla Furniture Expanded 2 is a big update and rework of the original mod, aimed at bringing your RimWorld furniture to the next level. It...
Vanilla Furniture Expanded - Art
Autor: Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/Ljrc02E.png https://i.imgur.com/fzZxGm1.png 1.2 (29/08/2020): Fixed laggy hologram code. This mod now requires our framework. 1.1.1 (14/08/2020): Fixed the issue with pottery display radius for meditation...
Vanilla Furniture Expanded - Farming
Autor: Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/Ljrc02E.png https://i.imgur.com/fzZxGm1.png 1.2.0 (21/02/2021): - Sprinkler effect no longer stack - Sprinkler no longer boost plant in hydroponic (they still boost planter box) - Sprinkler no longer boos...
Vanilla Furniture Expanded - Power
Autor: Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/Sigu6gu.png This module is a part of Vanilla Furniture Expanded which can be downloaded below. https://i.imgur.com/MS2tBx3.png Vanilla power generation is somewhat lackluster late game - Not only the game...
Vanilla Furniture Expanded - Production
Autor: Oskar Potocki
https://i.imgur.com/p7Fv1Z6.gif https://i.imgur.com/m7knAau.png https://i.imgur.com/Ljrc02E.png https://i.imgur.com/fzZxGm1.png 1.1.0 (24/02/2020): We are now 1.1 compatible. 1.0.2 (05/10/2019): Now compatible with Dubs: Hygiene. Also, fixed the linkables ...
Vanilla Furniture Expanded - Security
Autor: Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/Ljrc02E.png Before we begin, a massive thank you to my team. You all have been super inspiring, and your ideas and feedback are bringing these mods extra depth. Trunken, XeoNovaDan, thank you. https://i.i...
Vanilla Furniture Expanded - Spacer Module
Autor: Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/uRc24uT.png Check change notes. https://i.imgur.com/1e5o6jv.png Vanilla Furniture Expanded – Spacer 2 is a major overhaul of the original Spacer module, designed to bring your late-game colonies into the ...
Vanilla Genetics Expanded
Autor: Sarg Bjornson
https://i.imgur.com/rLaa7So.png https://i.imgur.com/BV17JJj.png See change notes https://i.imgur.com/3tfXVsy.png Vanilla Genetics Expanded is an updated version of Genetic Rim by Sarg Bjornson, with improvements across the board pertaining to game flow, me...
Vanilla Hair Expanded
Autor: Oskar Potocki
https://i.imgur.com/pbu60Rl.png https://i.imgur.com/tEVjIBi.png https://i.imgur.com/3dBVpZm.png 1.2.0 (17/05/2020): Fixed label length issue. 1.1.1 (29/02/2020): Beards now work perfectly fine! Thanks for your patience. https://i.imgur.com/as1f3ze.png We h...
Vanilla Helixien Gas Expanded
Autor: Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/fCVFdMq.png Check Change notes. https://i.imgur.com/JVyBeYP.png Vanilla Helixien Gas Expanded is a brand new mod for the release of RimWorld 1.4. With this update, we've decided that it's best we split Va...
Vanilla Ideology Expanded - Memes and Structures
Autor: Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/p9XKooP.png https://i.imgur.com/TP3b6El.png https://i.imgur.com/CcvW2wi.png Vanilla Ideology Expanded is a mini-series of mods aimed at expanding the content in ideology - be it memes, relics and symbols ...
Vanilla Nutrient Paste Expanded
Autor: Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/eh65dfo.png Check Change notes. https://i.imgur.com/nqbQpAS.png Vanilla Nutrient Paste Expanded is a small mod created to showcase what the new Pipe network code is capable of in Vanilla Expanded framewor...
Vanilla Nutrient Paste Expanded: Deep Vat
Integrated in VNPE Reimagined Progression since Rimworld v1.6. If you have giant colony and need nutrient paste vats with higher capacity for its size, then this mod will help you with that. Mod Contents Mod increasing capacity of base Nutrient paste vat a...
Vanilla Outposts Expanded
Autor: Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/TP3b6El.png https://i.imgur.com/61Y4DoF.png See change notes https://i.imgur.com/Xide7Zf.png Vanilla Outposts Expanded can be described as an incredibly Lite version of mods like Saakra’s Empire. Players ...
Vanilla Outposts Expanded: Power Grid
If you ever wanted to build a power plant outside of a colony, then this mod can help you with that. Mod Contents Mod add few new outpost types to complement Vanilla Outposts Expanded. New outposts allowing you to build self-sufficient power plant, which s...
Vanilla Plants Expanded
Autor: Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/mYaJYC8.png Vanilla Plants Expanded is a core module in a plant-based in the new mod series “Vanilla Cuisine Expanded” from the Vanilla Expanded team. After hours of designing, testing and designing again...
Vanilla Psycasts Expanded
Autor: Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/K3ap80l.png Check change notes. https://i.imgur.com/we3oGYH.png Vanilla Psycasts Expanded is potentially our Magnum Opus, a greatest, most exquisite, complex and visually stunning mod up to date. As alway...
Vanilla Races Expanded - Custom Icons
Autor: Sarg Bjornson
https://i.imgur.com/rLaa7So.png https://i.imgur.com/SvE2qsD.png See change notes on GitHub https://i.imgur.com/ObkfbyN.png Vanilla Races Expanded is a brand new series of mods to enhance Biotech features, add to the storytelling and the world-building of R...
Vanilla Races Expanded - Genie
Autor: Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/SvE2qsD.png See change notes https://i.imgur.com/ObkfbyN.png WARNING: This mod will make your game harder. Because of that, it might not be a mod for you. Please read the description and make your decisio...
[OUTDATED] Vanilla Skills Expanded
Autor: legodude17
This mod is OUTDATED. Please unsubscribe, and subscribe to the following one instead: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3400246558...
Vanilla Spacer weapons - Beam Gun
Mod Adds Several new Beam Laser guns to the Spacer factions and trade inventories. Also check out this Awesome replacer sounds from Bonible Found In this Link! DESCRIPTION Beam weapons were introduced in rimworld biotech for some reason making them more sp...
Vanilla Spacer weapons - Bounce Gun
Mod Adds Several new Spacer Ricochet bounce guns to the Spacer factions and trade inventories. DESCRIPTION Repulse guns Are special made spacer tech weapons that fires projectiles that bounce from target to target in an attempt to hit as many opponents as ...
Vanilla Spacer weapons - Explosive Bolt
Mod Adds Several new Spacer Explosive guns to the Spacer factions and trade inventories. DESCRIPTION Explosive Bolt Weaponry is the next logical step for mankind's most dangerous and ruthless warlords, these massive hulking guns have the backbone to carry ...
Vanilla Trading Expanded
Autor: Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/KNK0Itd.png Check Change notes. https://i.imgur.com/s6EWkIi.png This time, I'd like to tell you a bit about our new mod. Vanilla Trading Expanded is our take on the trading system and RimWorld, meant to a...
Vanilla Traits Expanded
Autor: Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/TP3b6El.png https://i.imgur.com/N5mR7gS.png 1.7 (06/08/2021): - Production specialist with the perfection trait can produce legendary items - Prude pawns now won't engage in loving if they have no spouses...
VFE Spacer AddOn
Autor: CiXwOw
CONTENTS I managed to find a day free in between assignments/exams, so I decided to whip up something quick. This mod adds some more Interactive Tables from Vanilla Furniture Expanded - Spacer Module in the following sizes: 1x2 Interactive Table 2x4 Intera...
VFE: Mechanoids Assemble Mechanoid Components
Autor: noddistVitae
Allows you to assemble mech components at the advanced assembler The price is 2 advanced components, 15 uranium, 20 gold and 10 plasteel...
VPE - Ranger
Autor: FarmerJoe
a Psycast path based on ranger class formerly part of RPG Adventure Flavour Pack by Mr.Samuel Streamer, using in his RPG Adventure series. added a class dedicated to using ranged attack(any range weapon work. but use bow-like weapon would be more on theme)...
VRE - Buffed Genie
Autor: GhostLiner
So imagine you have these people giving themselves genes to be extremely intelligent. And then their gene blueprint is so good it even gives them some leftover metabolism points. But then someone for some reason adds a dysfunctionning immune system and a t...
Wall Mounted Turrets (Continued)
Autor: Mlie
https://i.imgur.com/buuPQel.png Update of Honey Badgers mod https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1812077718 - The mod is now CE-compatible CE-patches now included in the main CE-mod instead - Added a non-lethal riot control turret, graphi...
WarCasket Expanded
Autor: AOBA
Add 3 additional WarCasket variant for Vanilla Factions Expanded - Pirates Sentinel(cheap recon) The 5th generation warcasket of Interstellar Industries Complex of Nara, designed and mass-produced as a technical verification platform and a cheap backup sol...
Watchtowers
Autor: Dartstriker
Since it's hard to test everything by myself this mod is in beta and I need your help, please report everything unusual and, of course, any errors Adds watchtowers from which you can shoot behind walls and other buildings all while reducing cover of enemie...
Way Better Romance
Romance overhaul with support for alien race mods. Assigns all adult pawns a sexuality trait, gay, straight, bisexual, or asexual. Chances are adjustable in mod options. This does not use a trait slot! Sexuality traits are assigned after all other traits a...
Wheelchairs (Child Compatible)
Autor: Pearasect
So basically after playing with the 1.4 update of this mod (huge thanks to SL4VP0WER and Sugarstar!) I found that when I tried to put this poor kid with paralytic abasia in a wheelchair it simply disappeared. So I fixed it. Tested and it works fine with pa...
Windows
Autor: Owlchemist
This is a fork and continuation of jptrrs's Open the Windows. Creatively named simply Windows, this mod just allows you to build the novel invention of a hole in the wall to allow some natural light and air in during the waking hours. Support jptrrs, the o...
Wood Is Natural (For Trees)
Autor: Soky
Support me on Ko-Fi: https://cdn.ko-fi.com/cdn/kofi2.png?v=3 This mod makes Anima/Gauranlan/Polux trees, as well as nature shrines, see anything that's made out of wood as being a natural building. Supported material types can be configured. This only work...
WVC - Work Modes
Autor: Sergkart
More mechanoids work modes Expanded mechanoids work modes or Better mechanoids work modes Adds 14 new work mods for mechanoids: Find and destroy - Mechanoids, regardless of their type, will look for enemies and try to destroy them. Work and recharge - Work...
Xenogerm Reincarnation
Autor: Bathory
Biotech gene mod: bring the dead back to life by implanting them with your xenogerm! This combines the effects of resurrection and xenogerm implantation. These are genes, and come in three variants: one hemogenic, one without a hemogen cost, and one requir...
XML Extensions
Autor: Imranfish
Read the wiki at the GitHub page to learn more. Note: Steam keeps taking down my GitHub links, you can simply Google "XML Extensions GitHub" directly instead Read the change notes for the latest news. XML Extensions is a framework and modding tool that is ...
Yayo's Animation (Continued)
Autor: Soky
Original mod by Yayo! This is an update. You can find the original here: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2575938407 Support Yayo on Ko-Fi: https://i.imgur.com/d6Vx7Sj.png Support me on Ko-Fi: https://storage.ko-fi.com/cdn/kofi6.png?v...
SRTS Expanded
Autor: Smash Phil
This mod is no longer being maintained. The 1.6 version has been continued here SRTS Expanded for RimWorld versions 1.4 and 1.5 1.3 version here Package ID has been changed to avoid conflicts with people still subscribed to 1.3 and earlier versions of SRTS...
[777] Sleep Sync
Autor: SERGIUS777
Description A couple's rest level while sleeping together is average a few times per night.  Mod options Enable/Disable Sleep synchronization. Set the max rest level at which pawns go to bed during their sleep schedule. Supported languages English Russian ...
Simple Warrants
Autor: Cleverics
https://i.imgur.com/pLo0xmx.gif We have a dual responsibility to serve you as the player while enhancing your gameplay experience and help you exploit advantages provided and extend your colony development capabilities. The capability to project power acro...
[BIOTECH] EyeGenes - WorldOfColors [Proof of Concept] | Deprecated |
Autor: OPERATOR
https://i.imgur.com/ye2Co5U.png Main Features This mod basically hackilly adds my eye genes to every default faction including baseliner, not every single color from my eyegenes mod is possible to obtain naturally using this mod, but each race has their ow...
[BIOTECH] EyeGenes | Deprecated |
Autor: OPERATOR
https://i.imgur.com/ye2Co5U.png This mod adds many new eye colors and if facial animation is installed, patches itself to work with it. EYEGENES2 is out NOW! This mod will not be getting anymore updates, please use EyeGenes2 for future updates https://i.im...
[Biotech] Kids - More Vanilla Clothing WIP
Autor: CandiedSkull
An expansion on vanilla clothing for children. WIP, currently includes child variants for plate armor, flak pants, flak vest, and flak jacket. Does not include Ideology style variants. Child variants are slightly cheaper material-wise to produce, and don't...
[CM] Biotech DLC Texture Upscale
Autor: mayonnaise
V1.0: upscales most of the textures of buildings and items mechs,animals and weapons from biotech by 2x, so 128x128 to 256x256 and ect. upscales the bodyparts and the special fur body to 512x512 which is the resolution for other body retexture mods. for so...
[CP] Prisoner Outfit
Don't do the crime, if you don't wanna mine. https://i.imgur.com/fOPiqYw.gif When these prisoners aren't busy raiding your base in tattered apparel, they ought to look good in uniform. Gotta make the colony look good in front of those visitors! NOTE: Tempo...
[GMT] Minify Biotech
Autor: Grizzle
https://i.imgur.com/AHOsFMv.png A simple mod that makes the items added from Biotech minifiable https://i.imgur.com/apo1zXr.png Makes item added from Biotech minifiable. I’ve ran into issues with mods that will minify everything in the game. Sometimes they...
[KV] Path Avoid
Autor: KiameV
1.5 version: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3328743204 Path Avoid allows you to "nudge" the pathfinding system for your pawns, to make them prefer and avoid different areas. Use it to make your pawns follow pathways in your base, or...
[LFS] Xenos Expanded
https://i.imgur.com/d7UZ2vX.png https://i.imgur.com/O3zX2Ds.png https://i.imgur.com/PYPncT6.png This is a very straightforward mod that currently adds in 6 Xeno Races and 4 Faction. This mod will work with all biotech, For the extra genes, subscribe to the...
[LTO] Colony Groups
Autor: BICKLEY
https://i.imgur.com/JRRksC1.png https://i.imgur.com/tE28cZ7.gif -Pawn Displays (need bars, color mood bars , pawn box edit , show weapons , etc) -Pawn Grouping -Group Management (optional - work / priorities / preferences / dye colors) Game Startup Time Im...
[M.W]Double Barrel Shotgun
Description A powerful break action, side by side double barrel shotgun. Fires both barrels at once, causing horrible injuries to anyone nearby. The caliber of this weapon has been toned down to accommodate for both barrels being fired at once. Not too ter...
[Og] Shield Core Expanded
Autor: OganessonG
Description: Do you think it's a waste for the crystallization of the mech race's technology - the shield core to be made into a consumable low-shield pack? Do you want to use the shield core to make stronger equipment? I think so too. That's why I made th...
[patch]craftable vanilla weapons expanded - laser
Autor: Teiwaz
This patch allows the crafting of the VE non salvaged laser weapons in 1.4 version....
[GMT] Metal Don't Burn
Autor: Grizzle
Chris_ has updated his version of Metal Don't Burn HERE https://i.imgur.com/tVvYz5s.png This is an unofficial update to Metal Don't Burn, so that it works with 1.4. This version of the mod will work with previous versions of the game too as the files for p...
[RH2] BCD: CASEVAC
https://i.imgur.com/OqXbnLq.png Evacuate casualties out of contact faster with your pawns working as a team with this CASEVAC mod! https://i.imgur.com/NFYro1K.png CASEVAC allows rescuers to have up to 4 pawns help carry a casualty to the nearest hospital b...
[RH2] CPERS: Arrest Here!
https://i.imgur.com/oDcn9ip.png Save precious time and arrest a downed prisoner without the need of a room! https://i.imgur.com/aOzHGDd.png "Arrest here" allows you to turn downed pawns into prisoners without having to quickly build a prison during raids o...
[RH2] DOOM
https://i.imgur.com/4C8L9Qr.gif Rip and tear your way into RimWorld. Featuring remastered equipment from the DOOM 1.2 Mod. https://i.imgur.com/TGMPuLG.png Planned return for all gear from DOOM and UAC Kit. Includes the following equipment: - Praetor Suit -...
[RH2] Faction: Bounty Hunters
Bounty Hunters, glorified mercenaries out for fortune in a cruel Outer RimWorld where the defenseless may have nowhere to run and nowhere to hide. They are highly organized, professionally trained and care very little for collateral damage. They don their ...
[RH2] Faction: Task Force 141
Having escaped a mechanoid hive invasion from their home world, its people are left to choose between a brave new rimworld or extinction. In order for their colonisation to go smoothly, someone has the unfortunate job of dealing with the locals. Task Force...
[RH2] Faction: V.O.I.D.
Warning, contains mild flashing lights and hidden messages. https://i.imgur.com/eM6LtAE.gif Re-evaluate for a moment. Under what circumstances should you install this mod? None whatsoever. https://i.imgur.com/ysgcyfj.gif Featuring the most beloved organiza...
[RH2] Hand-To-Hand
https://i.imgur.com/ZMdTqjz.png Perform Hand-To-Hand abilities to have an advantage over your opponent in melee combat. https://i.imgur.com/sxjduP2.png - This mod adds 9 custom melee abilities for your pawns that they can use to knock out enemies - Include...
[RH2] V.O.I.D. Storyteller
https://i.imgur.com/f47XlKl.png This is a warning. this is a welcome. This is home. https://i.imgur.com/N8DdByO.png Adds a new storyteller. A representative of V.O.I.D., he has an unmatched record of hospitality, giving all around him a warm and unforgetta...
[SYR] Processor Framework
Autor: Syrchalis
A framework for processors to transform items and more, read player features! https://i.imgur.com/s8csNp7.png A processor takes a set of ingredients and turns it autonomously into a product over a period of time. The framework supports a huge variety of se...