RimWorld

RimWorld

1,917 ratings
Trader ships
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Mod, 1.1, 1.2, 1.3, 1.4, 1.5, 1.6
File Size
Posted
Updated
7.568 MB
3 Apr, 2020 @ 7:38am
16 Jun @ 4:20am
26 Change Notes ( view )

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Trader ships

Description
Adds trader spaceships to the game. Ships will visit your colony, preferring landing pads (either from royalty expansion, or landing zone designation added by this mod), and trade with you just like visiting caravans, without the need for trade beacons or comm console. Trader ships are meant to replace orbital traders, but you can set both to be active in settings.

Ship traders use same inventories as orbital traders. Mods that add more traders, like Let's Trade, are compatible: you'll get traders from those mods as trade ships.

Does not require Royalty.

This mod should be safe to add to a save game. Removing it when the ship is mid-flight will break the game (black screen and constant error messages). Otherwise, you will get some error lines in log but game should recover.

Github: https://github.com/AUTOMATIC1111/TraderShips
If you want to contribute to mod, I accept pull request to the github repository.

Translations contributed by:
Azarashi (Esp) - Spanish

UPDATES
16-Jul-2021
- 1.3
Popular Discussions View All (8)
16
8
23 May @ 2:31am
How to Remove the Mod
Gilliam
5
16 Mar, 2022 @ 9:23pm
mod cant be removed
UkkOU
4
9 Jan, 2021 @ 6:49pm
Raider ships
Mr. Mauer (Mollari)
585 Comments
Tian_HanYa 25 Aug @ 6:50am 
在接取任务时会有一条红色报错,保存时会导致游戏一直未响应
There will be a red error message when accepting the task, and saving will cause the game to become unresponsive
NOT SUGAR 24 Aug @ 8:57am 
中途取消订阅会导致存档损坏
NOT SUGAR 24 Aug @ 2:49am 
飞船任务有bug,接了任务但飞船不来,保存崩溃
Tobias 24 Aug @ 2:06am 
@Crestfallen Knight: Who's talking about hate here? The mod has simply been made complicated when it comes to removing it. It's normal for mods to have bugs from time to time; that can happen, and it's not a big deal.
Crestfallen Knight 24 Aug @ 1:19am 
Why do people hate this mod?
I've always enjoyed it. I don't think I've ever had a problem.
I'm always incredibly grateful to the creator. Thank you. :)
ClothingLotus 22 Aug @ 2:08pm 
works great on 1.6 with Royalty +460 mods, seems it doesnt work with Odyssey thou
ClothingLotus 22 Aug @ 2:07pm 
@Contrived seems the Empire should be revoking their license
Contrived 22 Aug @ 12:11pm 
While I was parked at an orbit facility, trader ship triggered and decided to land inside my gravship area, crushing the shuttle and depressurizing the hydroponics section. Just what I needed.
BoBovich 21 Aug @ 8:23am 
Don't use. Broken Mod.
amefurashi 20 Aug @ 12:49am 
If this mod is installed, it seems that there are certain conditions that cause the game to crash the moment the tradership spawns, but since the crash causes no logs to be saved, it is not clear what those certain conditions are.
All that is known is that the issue was resolved only if I didn't rely solely on the vanilla shuttle beacons, but instead used the landing zone settings added by this mod every time I entered a new map, or if I removed this mod.