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RimWorld

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Items (972)
4M Mehni's Misc Modifications [1.2-1.3]
Created by Mehni
Adds various settings to customise your RimWorld experience. Chockful with the best QoL tweaks imaginable. v0.1.1.8 Current features include: - Bugfixes for vanilla issues The game gives up on sending you manhunter packs once you reach a certain size. No m...
[OLD VERSION] A Dog Said... Animal Prosthetics
Created by witchyspoon
NEW VERSION NEW VERSION NEW VERSION NEW VERSION A Dog Said... Animal Prosthetics 2 >>> https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3238353862 <<< FEEL FREE TO SUB AND USE THE NEW VERSION OF THIS AS I AM NO LONGER MODDING. IT IS VERY SIMILAR, AND...
Achtung!
Created by Brrainz
❗️ Command your colonists like a boss! Pronounced like “A - tung” where “” is like the beginning sound of the superhero name “Hulk”. ❗️ The Achtung! mod enhances how you control RimWorld. You will get more control on how to position your colonists and how ...
Actual Cannibal Shia Labeouf (1.0)
Created by eBlair
***THIS IS THE 1.0 VERSION OF THIS MOD, FOR B17 SEE LINK BELOW*** https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=868663215 Watch out it's Shia Labeouf! This mod adds a new incident to the game - "Shia Surprise". A wild Shia will immediately attack ...
Advanced Power Plus
Created by Meltup
An advanced power for your colonies! This mod is a merged update of advanced powergeneration and Fueled Nuclear Power Generators. It adds new power generation buildings with technologies to research them: - Advanced wind turbine (Spacer tech, 6000 Wd outpu...
Allow Tool
Created by Symbolic
A set of tools to make your life on the Rim a bit easier. Easily forbid and unforbid items, select similar things, have things hauled urgently and affect the entire map with powerful new tool extensions. Allow Tool can be safely added to existing games. No...
Almost There!
Created by roolo
> Cmon guys, we're almost there! > Nah, it's sleep o'clock. > But the colony is literally just one hour away, and Gonzalez really needs the medicines we brought, otherwise he'll die! > Meh, when it's nap time, it's nap time. Sounds familiar? Then this mod ...
Alpha Animals
Created by Sarg Bjornson
https://i.imgur.com/rLaa7So.png Adds multiple unique new animals to Rimworld. Features Adds 100+ new, vanilla-friendly creatures to the diverse biomes of your Rimworlds. The philosophy of this mod is that every new creatures tries to bring some new mechani...
Alpha Biomes
Created by Sarg Bjornson
https://i.imgur.com/rLaa7So.png Updated: 21/10/22 Adds multiple unique new biomes to Rimworld. Features Adds 12 new diverse biomes to your Rimworlds. The mod has been designed with the Alpha Animals mod in mind, although it is not a requirement. https://i....
Soil Contrast
Created by Sand Dog
Description: Yep! Another mod which makes stony and rich soil more visible. Features: - Makes stony soil brighter and more yellow. - Makes rich soil darker and more brown. - Patch. Doesn't override any Vanilla defs. Known Issues: None. Saved games compatib...
Partially-Passable Wind Turbines (Obsolete)
Created by Sand Dog
Attention: wind turbines are completely passable now, so this mod is useful for versions 1.2 and earlier only! Description: A tiny, but very useful patch. Changes only one string making wind turbines partially-passable. How it works: each construction in t...
[v1.0]-LinkableDoors
Created by Steardliy
Beta 19 version -rim-B19-LinkableDoors Beta 18 version -rim-B18-LinkableDoors Alpha 17 version -rim-A17-LinkableDoors ------------------------------------------------------------------------------- Description A mod which combines the graphics of adjacent ...
[SYR] Universal Fermenter
Created by Syrchalis
Now replaced by Processor Framework Processor Framework charlottes fork A framework for time-based processing inside objects Universal Fermenter abbreviation: "UF" So what's different about this version? Performance Issue: Vanilla workgivers scan every thi...
[SYR] Thrumkin
Created by Syrchalis
Adds a humanoid thrumbo race. https://i.imgur.com/s8csNp7.png The Thrumkin are a neolithic race that inhabits different planets, having been captured and brought along for the ride due to their rarity and beauty. https://i.imgur.com/eiAAg6q.png A large, gr...
[SYR] Set Up Camp
Created by Syrchalis
Set up camp, once again! https://i.imgur.com/s8csNp7.png For all your caravan managing needs, you can now set up camp anywhere. This let's you travel to hunt, forage and mine without having to 'settle' every time. https://i.imgur.com/eiAAg6q.png Settings: ...
[SYR] Prosthetic Table
Created by Syrchalis
Adds a seperate workbench for prosthetics and transfers all prosthetic recipes from machining and fabrication to it https://i.imgur.com/s8csNp7.png Removes prosthetic recipes from the machining table and fabrication bench and puts them into a new workbench...
[SYR] Naga
Created by Syrchalis
Adds a playable naga race https://i.imgur.com/s8csNp7.png Naga are a technologically advanced race of snake-like individuals. While fragile their technological know-how and gun-slinging lifestyle make them valuable additions to a colony and also fearsome e...
[S'Riss] Psionic Space Mice of Rimworld
Created by Higuera
This mod adds a race of Psionic Space Mice to Rimworld. Hailing from a world orbiting a distant G0V-Class star, S'Riss often live in isolated communities of their own kind divided by vast tracts of unsettled land. In Recent history, a new wave of settlers ...
[SYR] Glowing Healroot
Created by Syrchalis
Gives harvestable healroot a different texture and makes healroot glow https://i.imgur.com/s8csNp7.png Changes texture of harvestable healroot and adds a glow to all healroot. https://i.imgur.com/BHPtNVt.png Use Rocketman with this, because each healroot w...
[RWY]Dragon's Descent: Void Dwellers
Created by Ravvy
An extension/addon mod for Dragon's Descent. It adds 8 new celestial/space dwelling dragons that have come to visit(and probably eat) your local rimworld! These dragons behave the same way as dragons form Dragon's Descent: able to use ranged spit attacks, ...
[RF] Realistic Planets [1.0]
Created by E-Claire
Have you ever noticed that RimWorld's planets all seem sort of the same? Or maybe you think they have too much land and not enough ocean? Or perhaps you've been bothered by the odd placement of certain biomes? Well, your worries are over! "Realistic Planet...
Dubs Mint Menus
Created by Dubwise
Adds new list boxes for recipe bills, health bills, plant selection, architect menu, research menu, and a quick select menu for designators, making it easier to find things when lots of mods are running. Bug Reports / Issue Tracker https://github.com/Dubwi...
Dubs Break Mod
Created by Dubwise
Changes how mental breaks are triggered, e.g. for an extreme break a pawn has to have at least 1 extreme -20 thought, rather than a few small niggles. This is just a micro mod I don't like the way that a pawn can go on a murder spree just because they slep...
Dub's Paint Shop
Created by Dubwise
A painting tool to change the colour of most buildings, apparel, zones and constructed terrain. Multiplayer ready Bug Reports / Issue Tracker https://github.com/Dubwise56/Dubs-Paint-Shop/issues Toggle between job based painting or instant. Paint bed sheets...
Dual Wield
Created by roolo
Pistols are boring? Not when you dual wield them like Lara Croft! This mod allows your colonists to dual wield any weapon you allow in the mod options, including weapons added by other mods. Dual wielding does come with accuracy and firing rate penalties w...
Dragonian Race
Created by NukaFrog
Mod Load Order Core AlienRace2.0 Show Hair ... This Mod Dragonian Race Mod A humanlike race version of Dragonian - Appeared only slave and wildman - Good at melee combat - Strong Body (resilience, resistance) - Low working speed, high yield (harvest & mini...
Door Claim Stuff
Created by Toby
Allows automatically unclaiming all doors on tile generation, allowing any faction to pass through them as if owned by a friendly. Also adds tools to re-fog or un-fog the map wherever you wish. (great for hiding small caverns left after mining ores in a mo...
Don't Block Door
Created by tikubonn
Overview this MOD fixes a pandemic that has plagued many a world on the Rim: doors being wedged open. whether it's prisoners escaping, invaders rushing in, or temperature leaking out, unwanted open doors have led to disasters in many colonies. my MOD preve...
DocWorld
Created by Dr Zhivago
Public Service Announcement Discord deleted my account / server because I posted a study about COVID-19 derived from the United Kingdom Government. This inability to speak openly and deleting my ability to speak with friends that I have built relationships...
Do Your F****** Research
Created by Captain Muscles
https://i.imgur.com/Mi8ecQv.gif Allows the player to prioritize colonist researching. That's it. Go nuts. Other useful mods For forcing research in critical situations: Achtung! Credits Concept: Kriptobaam https://i.imgur.com/a6TiC9k.png Coding: Captain Mu...
Designator Shapes
Created by Merthykins
Short description: We've got 35 shapes and undo/redo. Long description: Adds a new shape palette with the following: - Line (including diagonal and freeform) - Rectangle - Grids for strip mining - Ellipse - Circle - Pentagon - Hexagon Also includes these p...
Cyber Fauna 1.6
Created by DaLLaN
Cyber ​​Fauna - adds a lot of prostheses, improvements and operations for animals. The mod was created on the basis of B19 vanilla prosthetics, with small bonuses. Mod solves the health problems of animals, making those much more useful. The mod correspond...
CyberNet
Created by K
Body parts that fail when the internet goes out! An expansion for GlitterNet Load after GlitterNet! Confused? Check out the GlitterNet Quick Guide (CyberNet guide at the bottom) or try the K's Mods Discord CyberNet adds even more GlitterNet connected devic...
Cut plants before building[1.0-1.4]
Created by tammybee
If there is the plant that need to be cut on planned construction site or planned installation site or roof area, The MOD will designate to cut the plant. You can toggle auto felling designation mode by new play settings icon button or shortcut key(Default...
Cryogenic Generator
Created by Chowder
Adds a powerful ultra-tech cryogenic power generator meant specifically for end-game mountain bases, but still useful for everybody. What're the upsides? This baby pushes 8000 power and once built requires zero maintenance or fuel. Now for the down sides? ...
Color Coded Mood Bar
Created by semTex.
Please note that the original mod has since been updated and can be found here: Original Mod: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1136819681 Better Version: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2006605356 This version w...
Colony Manager
Created by Fluffy
Colony Manager allows you to make colonists do the more tedious parts of managing a colony, making sure you're never out of vital resources again*. https://headers.karel-kroeze.nl/title/Important.png Requires a new save game. Adds a worktype, which is stor...
Colony Leadership
Created by Golden Retriever
I DID NOT MAKE THIS MOD: All credit goes to Nandonalt. **Updated for Rimworld 1.1** Rimworld 1.0 release can be downloaded from github https://github.com/DonaldM164/ColonyLeadership/releases/tag/1.1.2 Colony Leadership Mod! Elect specialized leaders with i...
Coastlines
Created by Jaxe
I am discontinuing this mod. I suggest Geological Landforms by m00nl1ght as a much better map generation mod than mine. Currently adds two new coastline types: Peninsula Has only one land border for easy defense Island Has no land borders. No overland trad...
Children, school and learning
Created by Dylan
Version 1.7.6.4 Description: Requires at least HugsLib 7.0.0 Load order // HugsLib // Children, school and learning // Birds&Bees (not required, but has to be after CSL if used - has more fertility related stuff etc.) 1.4 UPDATE: The 1.4 version should wor...
Chill the F*** Out
Created by Captain Muscles
https://i.imgur.com/Mi8ecQv.gif Does your pawn need to take a break, but they just keep on working instead? If you don't enjoy having to juggle work assignments and schedules just to get a pawn to chill out for five g**damn minutes, then this mod is for yo...
Centralized Climate Control (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of ColdToads mod https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=973091113 - Chinese translation by YangHgRi - Added hidden air-pipes on request and grouped the build-buttons - Improved graphics by spoden - Rem...
Character Editor
Created by VOID
last update: v1.6.3 build on 2025-07-21 for RimWorld v1.6.4523 Editor for humanlike pawns on map and for crashlanding (colonists, enemies, dead pawns) MOD FEATURES • editor for pawns on map and for crashlanding • editable: body, head, hair, skin color, app...
Centralized Climate Control
Created by ColdToad
Centralized Air Cooling/Heating System for RimWorld. Build Large Piped Air Climate Systems away from your buildings. ----- NOTICE: This mod is no longer maintained. Due to recent life changes, It is hard to find time for this mod. The license has been modi...
Carry Capacity Fixed
Created by Dr Zhivago
Public Service Announcement Discord deleted my account / server because I posted a study about COVID-19 derived from the United Kingdom Government. This inability to speak openly and deleting my ability to speak with friends that I have built relationships...
Careful Raids
Created by Brrainz
MOD DEVELOPMENT PAUSED It was a great time and now it’s over. This mod and its code is for grabs. If you want to help or discuss things, join my discord server. Thanks for the fish! More careful raiders - Can you handle them? This mod makes raiders avoid p...
Camera+
Created by Brrainz
You want more zoom and different paning? This little mod enhances the in-game camera so you can zoom in much more than usual. Perfect for this one great screenshot or for showing your viewers all the details while streaming. INCOMPATIBILITIES Some mods mes...
Ancient Species
Created by Haduki
Information Ancient Speciesをversion2.0にアップデートしました。 エンシェントエルフのみにし、ハーフエルフは一旦オミットしております。残りは後日追加で実装します。 専用のシナリオはありませんが、代わりに、一時的にイベントなどで加入しやすくしております。 本アップデートは、Rimworldの以下バージョンで動作を確認しています。(新機能は1.4のみです) ・1.4.3542 ・1.3.3389 今回新要素として、オドに関する特性について、フィジカルブーストを発動し、ゲージを...
Android tiers
Created by Atlas
DEPRECATED 1.3+ Discontinued beyond 1.3: See Killathon's Reintroduction for 1.3+ : HERE Or search: "Mechanical Humanlikes" https://i.imgur.com/plbocrQ.png REQUIRES HUMANOID ALIEN RACES & HARMONY Order: Harmony - Core - Humanoid alien races - Android Tiers ...
Android Tiers++ Expansion
Created by aRandomKiwi
https://i.imgur.com/TEBxhcE.jpg https://i.imgur.com/NosON0p.jpg WORKS WITH SAVES ===================>NOTICE<=================== The 1.1 update of this mod is directly integrated into the Android Tiers mod, this workshop remain for compatibility reason for ...
Androids [1.3 | Discontinued]
Created by ChJees
A race of humanlike robots which are mostly female in model variety. From comments: "I am going to let someone port this mod into a completely new workshop mod for the last update. Work is currently killing any drive I have for modding so it is better to p...
Animal Armor [DEPRECATED - see mod page for links to new version]
Created by Oh God Spiders No
This mod is dead Long live the new mod! One of the best Rimworld modders, Owlchemist, just released a far superior version :) Subscribe to it here: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2568865984...
Animal Food Restrictions
Created by Jaxe
Unlocks food restrictions for animals which can be changed in the health tab. This mod does not provide any GUI to modify animal restrictions so a mod like RimHUD is needed to actually set the restrictions. Anything else? https://i.imgur.com/2wRuYHD.png ht...
Animal Gear
Created by Dylan
Version 1.5.0.1 This mod is a framework to enable animals to have gear / equipment (like colonists) for the gear itself you should also subscribe to "Animal Equipment" OR "Animal Gear Basic" (only one of them, "Animal Equipment" is recommended as it is new...
Animal Gear Basic
Created by Dylan
Version 1.5.0.0 New (new) main mod for the actual animal armor/gear "Animal Equipment": https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2568865984 "Animal Equipment" replaces this mod "Animal Gear Basic" which is only here for legacy purposes you on...
Animal Tab
Created by Fluffy
Adds extra functionality to the Animals tab https://headers.karel-kroeze.nl/title/Important.png Does not require a new save game. Can safely be enabled/disabled in ongoing saves. https://headers.karel-kroeze.nl/title/Notes.png First released back in A12 (o...
AnimalFoodRestrictionInTab
Created by Hatti
Enables FoodRestriction on the animal tab. This mod has a dependency to following mod, that enables food restrictions for animals per se but lacks of the animal tab option. Animal food restriction AnimalFoodRestrictionInTab mod must be after the dependant ...
AnimalHarvestingSpot (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png This is an update of -210's mod with their approval. https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1409440925 Added four new spots: - Milking - Shearing - Slaughtering - Training Icons from https://www.flaticon.com/...
Animals are fun: recreational animal interactions [1.1 - 1.4]
Created by Revolus
Please use ColossalFossil's updated version: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3245454244 --------------------------------------------- Why keep pets if you don't interact with them? This mod lets your pawns have fun by giving them the...
Animals Logic
Created by ignis
Adds animal-related quality-of-life enhanсements. Features More info about production for pawn info window (milk/eggs/wool/reproduction) Explosive animals do not explode if anesthetized, so they can be safely slaughered using "euthanize by cut" bill (requi...
Anty the war ant race
Created by Roo
R.E.A.D This If you report 'report discussion page', plz show me a error log and modlist. if bug has not error log, plz show me how the bugs work. (In which situation, to what, what outcome, mod list) If you don't have any of these, it will be ignored or d...
Apex: Rimworld Legends
Created by Oskar Potocki
https://i.imgur.com/tEVjIBi.png https://i.imgur.com/iLkd0uO.png 1.3.0a (07/04/2019): Mod now compatible with Combat Extended using the patch in the following link. Thanks Andross for creating the patch. Link: https://gtm.steamproxy.vip/sharedfiles/filedeta...
Apini Playable Race, Continued!
Created by Jack7D1
This is the newly updated, community driven expansion of This mod here! This mod lets you play as a race of sentient giant bees called apini. Features: Bees as a playable race. Apini and Azuri neolithic factions. Custom Bee name lists and backgrounds. Apin...
Arachne Race
Created by moronic
1.3 continued by Mlie https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2571931604 1.1 & 1.2 version requires Toolbox for regen to work, can be run without the toolbox if you dont want regen Regen have 1 flat stage, and it heals and regrows limb The r...
Architect Icons
Created by marcin212
Architect Icons adds visual cues to the Arrchitect Tab. No more random clicking to find stuff! If a mod isn't supported, a placeholder icon is used. You can suggest icon support for specific mods. In the future, there might be an API for mod authors to inc...
Area Unlocker
Created by Fluffy
Removes the (arbitrary) limit to the number of areas you can create, change area colours. https://headers.karel-kroeze.nl/title/Notes.png While this completely removes the limit on the number of areas you can create, the area selection widget in other part...
Argonians of Blackmarsh (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of Helixien and Xens mod https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2018386837 - Added Royalty faction goodwill patch - Added compatibility with SwimmingKit - Included the patches for homebase icon and col...
Armor Racks
Created by khamenman
NOTE: There will be no further updates to this mod. Check out its Odyssey version, Outfit Stands Plus, instead. Adds a variety of armor racks that help you store and equip your armor in a better way. At the moment there are 3 types of armor racks: - Vanill...
Auto Caravan Equip (Autoseller Extension)
Created by Supes
This mod adds the ability to Auto Select Personnel and Items when forming a caravan. Each time you create a caravan, you select who you want, what food, and what items you want to sell at another colony. a lot of these selected items repeat each time, don'...
Auto-Cut Blight
Created by Razor 2.3
Automatically designate blighted plants to be cut. Only acts on blight spread, so it won't help you if you already have a blight. Use Allow Tool for that. Thanks to UnlimitedHugs. Allow Tool's source is what I used to figure out job orders. UPDATE: Added a...
Avali Continued [1.1] DEPRECATED
Created by Ksisa
NO LONGER SUPPORTED This mod is no longer supported and I have no plans to update it in the future. This mod WILL CRASH your game for any version except 1.1. If you want to take up the reigns, the source code is on GitHub down below. Otherwise, I suggest R...
Avali Race Mod - 1.6.4
Created by Jaffer Roshak
The cutest predators this side of the universe rift. The Avali, are nomadic pack hunters from an iceball world far outside the goldilocks zone of their local star. As such, they evolved with more of a focus on sound than eyesight allowing them to evolve to...
Avian Races only One Faction
Created by 松本昴
Add 7 Avian races, and 1 Factions. Avians formed union, There are 7 races in one faction. Please confirm the detailed specification with the normal version. Japanese translation. 日本語で使用できます。 -------------- Normal version(7 races and 7 Factions) (This mod i...
Avoid Friendly Fire
Created by falconne
This mod has performance issues with lots of pawns. Unfortunately I don't have time to improve it, but the code is on Github if anyone can help. Colonists with the option enabled will not take a shot if the projectile's path could hit a friendly or neutral...
Beast Man Tribes
Created by Hey my team rules!
No one knows if it was ancient pirates who crash landed and grew animal heads, or if it was the animals there that evolved human bodies. When the first colonists arrived at the newly terraformed jungles, they were dumbfounded at the sight of humans with th...
Begone, Message!
Created by lbmaian
You know those messages on food rotting and relations decaying and so forth that annoyingly block some of the colonist bar at the top? This mod allows you to (by default): Dismiss a message by right-clicking that message. Dismiss all messages by shift-righ...
Best Mix
Created by Pelador
Overview A QoL mod that allows variance in how benches select their ingredients. V1.1 can be found here: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2002971559 Mod details Vanilla has a default setting to search for ingredients by distance. With...
Better Infestations 1.4
Created by Machine
***UNSUPPORTED*** This mod changes almost everything about infestations, the way they produce and insect behavior. Features: Infestations can start in most biomes, almost anywhere. The only exception is icelands. The bugs like warmer, rocky areas, preferab...
Better ModMismatch Window
Created by 정구지
this mod will fix vanila's uncomfortable Mod Mismatch Window to github style. added mod will be indicated with green color. removed mod will be indicated with red color. + yellow means the version has changed. this mod doesn't need specific load order. saf...
Better Pawn Control
Created by VouLT
A RimWorld mod that allows to set colonists and animals to outfits, areas, drugs, food in one single action. Setup different policies and switch at will. Emergency button to toggle all policies in ONE click. Tutorial -> https://www.youtube.com/watch?v=aKhF...
Better Transhumanists
Created by Epicguru
Increases the number of body modder & transhumanist trait levels from 6 to 14. In vanilla, Machine body complete is the final stage, but why should it be? Only 6 body parts and you're done? No way! Non-steam download:Github The mood bonus is lower for the ...
Better Vanilla Masking
Created by Owlchemist
This is a small mod which simply enables masking on some vanilla buildings. As it turns out, the masks were already there, they just weren't being used. This was probably because many of the masks were just a few pixels off here and there and never got fix...
Better Workbench Management
Created by falconne
NOTE: Most of what this mod did has now been integrated into vanilla. This version just adds in the features that have not been included in vanilla. The mod description below and the screenshots will be updated soon to reflect the new, cut down mod. This m...
Bionic icons
Created by AUTOMATIC
ABOUT Changes the graphic for body part boxes and adds icons depending on what's inside. I recommend also using my other mod, High quality textures for better visual quality. MOD COMPATIBILITY In addition to vanilla, Bionic icons has built-in icons for the...
BioReactor
Created by NukaFrog
Add Living Battery - BioReactor Feature - Produces electricity from Living Thing. - Use food type as fuel. - If desired, storage thing can be melted into chemfuel. - Storage thing are preserved semi-permanently. ( Like crypto casket ) Storable Thing: Every...
Blood and stains
Created by Gouda quiche
Adds footprints when a pawn stepped in filth. https://i.imgur.com/3D4ZLlc.gif Adds puddles when a pawn is bleeding. https://i.imgur.com/IYwsb02.gif Compatibility Combat Extended Equium race Gerzee race Mantis race Slug race Syntho race Zoltan race Thanks t...
Blueprints
Created by Fluffy
Blueprints allow the quick construction of repetitive rooms/areas. https://headers.karel-kroeze.nl/title/Features.png Create blueprint Use the 'Create' designator to drag over an area with existing constructions. Floors, walls and furniture will all be des...
Boats
Created by Smash Phil
Note: I'm not maintaining this mod anymore, it's being reworked into a generic vehicle mod (air, land, sea). Don't ask about it here, if you want info on the mod, drop by the discord. I post updates regularly. https://i.imgur.com/QMEtdN7.png This mod adds ...
Boomaphants Resurrected
Created by TheGoofyOne
Boomaphants Resurrected Version 1.1 Archo World Geneticist Ricky VonSpankerdoodle brings us his latest creation, Boomaphants. Created for one thing only, producing chemfuel for harsh Rim Worlds. Tame like Elephants and with both genders having tusks this m...
Brain In a Jar
Created by Roasty Toasty
UPDATED FOR 1.5! Sacrifice people to boost research speed! This mod was created for people with huge mod lists. No longer will researching that mountain of tech be such a monumental feat! Safe to add or remove from existing saves! This mod adds in the abil...
Build From Inventory
Created by Uuugggg
Construction will use things in your colonist or pack animal's inventory. Your own inventory is used first, then any resources as normal - and then if there's nothing available anywhere, other people's inventory will be used. --- This is perhaps the most u...
Bulk Smelting
Created by NECEROS
Adds a recipe to your smelter which allows you to smelt 3 slag chunks at once in order to save you time. You save an extra 10% off the workspeed when smelting three at once. https://i.imgur.com/2Zpv4mk.png https://i.imgur.com/NpuFU7v.png Github: https://gi...
Bulk Stonecutting
Created by NECEROS
Adds new bills to the Stonecutter's table which cuts 3 chunks at a time. Support for Cupro's Stones and More Stone. 1.3: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2556049999 Compatibility - Cupro's Stones - More Stone - Skilled Stonecutting Or...
Bun Race
Created by Spanky_H
************************** So just a heads up for anyone who still uses my little Bunno's, I'm not sure how much longer I'll maintain them. Honestly, with all the different gene mods for Biotech out there at this point, they're kind of redundant, and I don...
[Outdated] Call of Cthulhu - Cosmic Horrors [Deprecated]
Created by Ryoma
***This mod is no longer being updated. Permission is granted to all modders to remix, recreate, and reuse. Everything I have created is yours. May it serve you well. *** https://i.imgur.com/p7Fv1Z6.gif https://i.imgur.com/PLUNxt7.png https://i.imgur.com/h...
[Outdated] Call of Cthulhu - Cults [Deprecated]
Created by Ryoma
***This mod is no longer being updated. Permission is granted to all modders to remix, recreate, and reuse. Everything I have created is yours. May it serve you well. *** Gameplay expansion for RimWorld. You can now... found a cult. worship monstrous deiti...
Callouts
Created by Captain Muscles
https://i.imgur.com/Mi8ecQv.gif Adds callouts in text form that occasionally appear above a pawn's head when certain in-game events occur. The callouts use the same grammar rules and concepts as log entries, allowing us to play "Mad-libs" with not only ran...
Auto Seller
Created by Supes
This Rimworld mod adds the ability to Auto Sell items from the trade window using a set of editable rules. These rules can be created and edited via the Autosell Tab. So, you've been hoarding a ton of weapons and apparel you've been hoping to sell, or you'...
CleaningArea
Created by Hatti
In vanilla, the whole homearea will get cleaned up except if you restrict your pawn to a specific area. With CleaningArea you are able to set a specific area that will get cleaned up. This mod works with multiple colonies. You can set the cleaning area for...
CM Color Coded Mood Bar [1.1+]
Created by CrashM
CM Color Coded Mood Bar Color code each pawn's mood bar within the colonist bar based on their current mood. Red: extreme mental break threshold Orange: major mental break threshold Yellow: minor mental break threshold Gray: neutral mood Light Blue: conten...
Color Coded Mood Bar
Created by PorqueNoLosDos
ColorCodedMoodBar Color code each pawn's mood bar within the colonist bar based on their current mood. A red mood bar indicates the pawn is at or under their extreme mental break threshold, orange indicates the major mental break threshold, yellow indicate...
Colorful Traits
Created by raydarken
This is a small XML only mod which adds colors to the original traits in the game based on their general quality. Unique - PURPLE (Ex. Cannibal, Night Owl) Good - AQUA (Ex. Sanguine, Fast Learner) Good with bad - OLIVE (Ex. Too Smart, Gourmand) Bad - YELLO...
Combat Readiness Check (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of MarvinKoshs mod https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1542424263 with permission. - Update work by Craze - Added option to treat pre-industrial armors the same as pre-industrial weapons https://i.i...
Common Sense
Created by avil
Allows your pawns to act smarter. Look up mod settings to know more. Features - (optional) pawns are encouraged to fulfill their need of outdoors by seeking recreation outdoors; - (optional) pawns are encouraged to take account of potential mood in drug po...
Cremate Auto Strip
Created by bdew
Auto strip corpses when cremating. ...
Cutebold Race
Created by Ashilstraza
1.6 Odyssey Notes: Various Mods are being updated, let me know if any incompatibilities or errors appear for Cutebolds! Race Description: Cutebolds are a race of adorable, cute little creatures descended from kobolds. The little 'bolds are content to dig, ...
Cybernetic Storm
Created by elStrages
Cybernetic Storm: Cybernetic Storm is a mod that adds late game depth and adaptability to your colony. Build the futuristic cyborg colony of your dreams with advanced prosthetics, weapons and armour. Take the planet for your own! This mod builds on the ent...
Cybernetic Organism and Neural Network
Created by Trunken
Use the new version located here https://i.ibb.co/QQdCqdX/Changelog.png Version 1.0: Release (Medical Expansion) + Android Support Version 1.1: Bionics for all Body parts + Eyeball Collection + Berserker Chip with Mental State https://i.ibb.co/Yhvkjvq/Clea...
Cybernetic Warfare and Special Weapons (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of Trunken and Luizis mod https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1811369911 - CE-patch moved into the main CE-mod instead Regarding the weapons not recognized as hunting-weapons: To count as a hunting-...
D9 Framework
Created by dninemfive
Use Community Framework to get these features on RimWorld versions 1.3 and later! A framework mod which provides several useful utilities to mod authors. Doesn't make significant mechanical changes on its own, with the minor exception that it includes Deco...
Damage Indicators
Created by Spdskatr
A simple QoL mod that throws a mote of the damage taken. (Oh look it's skullywag) http://imgur.com/TbSO6VP.gif http://i.imgur.com/0tBVx8C.gif Currently shows: Melee attack misses Personal shield absorption Regular damage Uses Harmony patches... FAQ New col...
Damage Indicators [1.6]
Created by CaesarV5
A simple QoL mod that shows the damage taken. Original mod ( https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=942369931 ) made by spdskatr, updated to Rimworld 1.6. Updates : 29/06/2025 - Update for Rimworld 1.6 15/03/2024 - Update for Rimworld 1.5 2...
DeadMansClothing
Created by Hatti
If you think its stupid that pawns in a rimworld cares about if they are wear cloths from dead persons and are tired of knocking out instead of killing your prey to gain wearable apparel, THIS is the mod for you! It removes the big "T" on apparel if you st...
Death Rattle
Created by The Word-Mule
This mod makes it so that people will no longer instantly die when their vital capacities reach zero. If one of your colonists has their liver destroyed by a charge lance, for instance, they will become severely ill and you will have a short window to get ...
Death Rattle Continued [1.2+]
Created by troopersmith1
Cat2002 has released an updated version of this mod that is compatible with biotech available at https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2896207870 As well as an updated version of Life support available at https://gtm.steamproxy.vip/sharedf...
Defensive Positions
Created by Symbolic
Allows your colonists to remember their position during base defense. You can send off your colonists to their positions with a single click. Also provides keys to quickly create and select groups of colonists for easier control in battle. Contains Basic a...
Door Mat
Created by dracoix 🐉
ORIGINAL AUTHOR: Latta ORIGINAL WORKSHOP URL: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=727309536 For your cleaning needs. Ported to B19, 1.0, and 1.x by dracoix. NON-STEAM v1.1: Download v1.1 Release LEGACY 1.0: Download R1.0 Port 1.6 Update!...
Doors Expanded [Deprecated]
Created by Ryoma
***This mod is no longer being updated. Permission is granted to all modders to remix, recreate, and reuse. Everything I have created is yours. May it serve you well. *** Door expansion pack for RimWorld. Adds new types and sizes of doors. Barky Mod Showca...
Down For Me
Created by aRandomKiwi
https://i.imgur.com/OPlXBLl.png Allow your pawn to pretend to be downed. No more wounded pawn crawling back to nearest medical unit. Now you can set them down and take care of them, without having to punch them until they are knocked out ;) Thanks to @5kat...
Draggable Corners
Created by sparr
Designate conduits, sandbags, etc in L shapes. Designate walls and other impassable buildings in hollow rectangles. https://github.com/sparr/rimworld-mod-DraggableCorners...
Dragons Descent
Created by Onyxae
https://i.imgur.com/Ce52Rxk.png Version Dragons Renewal (Version: 5.8) Ony has made brand new textures for the dragons! We are working on mod settings to let you pick between the newer more detailed version or older style. We are still working on the new a...
Dubs Mint Minimap
Created by Dubwise
Adds a minimap, with some options, doesn't hurt fps, ping tool for multiplayer. Multiplayer ready Click the minimap button in the bottom right control gorup, or set a keybind to open Bug Reports / Issue Tracker https://github.com/Dubwise56/Dubs-Mint-Minima...
Dubs Performance Analyzer
Created by Dubwise
This is a dry boring technical tool to analyze the cpu usage of specific parts of the game to help players and modders figure out performance issues. Bug Reports / Issue Tracker https://github.com/Dubwise56/Dubs-Performance-Analyzer/issues Don't go witch h...
Dubs Rimkit
Created by Dubwise
Set of accessories with abilities and stat boosts. Multiplayer ready Medkit accessory with buttons allowing the colonist to bandage their own wounds or others on the spot. Repair kit accessory which allows constructors to salvage broken components while re...
Dubs Skylights
Created by Dubwise
Simple skylight you can install into roofs to let in sunlight. Grow plants under sunlight indoors, also allows trees to be grown indoors. Build Indoor gardens where colonists can do outdoors activities by making a 100 cell room with at least 50 cells cover...
Dynamic Diplomacy
Created by NilchEi
This mod allows NPC faction to interact with each other without any player input. These events operate on independent timer and do not affect frequency of other events. It is also possible to enable/disable any event added by this mod to better fit player'...
Eating without a table is a war crime
Created by Ploofy
Mood debuffs from eating without a table is increased to -25 in order to add realism to the colonist's reaction to having to suffer through the unimaginable hell of eating on the floor. ...
ED-Embrasures
Created by Jaxxa
Version: 5.0.0 Links to all my mods including non steam versions available at: https://github.com/jaxxa/JaxxaRimworldReleaseCollection/blob/master/README.md Adds embrasures for that can be shot through, while blocking passage, giving your colonists an adva...
ED-EnhancedOptions
Created by Jaxxa
Version: 1.3.0.0 Links to all my mods including non steam versions available at: https://github.com/jaxxa/JaxxaRimworldReleaseCollection/blob/master/README.md This now requires the seperate Harmony Mod: https://gtm.steamproxy.vip/sharedfiles/filedetails/?i...
EdB Prepare Carefully
Created by edbmods
Customize your RimWorld colonists, choose your gear and prepare carefully for your crash landing! Use the optional point limits to try to create a balanced start or keep points disabled to build the starting group that you always wanted to try. Save your s...
Eiten's Add New Race Mod Faller. For Garam
Created by Eiten
彼らはいったい何者なのだろうか・・・ 空から降りてきた堕天使か、宇宙から飛来したエイリアンか、はたまた異世界からの闖入者か? 不思議な有翼種族であるフォーラーをプレイアブル種族として追加します。 彼らは自分で新たな知恵を生み出すことが出来ません。 古くよりヒトのそばで生き、時には共に永き友情を築き、時にはヒトに搾取され玩具のように扱われることもありました。 彼らは同程度の技能を持つヒトより高く取引され、特に富裕層のペットとしての需要が高い種族です。 外見こそヒトに近いですが、体内構造は未知の領域が多く奇妙な...
Empire [Deprecated]
Created by Saakra
Attention! This version of the mod is deprecated, and no longer is supported! Please find the new version here https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3542975872 ...
Everybody Gets One
Created by Uuugggg
Set a bill to craft things until there's one for each member of the colony. When someone joins, the bill target count automatically increases. Features - "One per colonist + X" : Set it "+2" to keep two *extra* hats around, "-2" for hats for everyone but t...
Expanded Roofing (Continued)
Created by Mlie
https://i.imgur.com/WAEzk68.png Update of Why_is_thats mod https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1512478761 Uploaded to Steam by CrunchyDuck from the GitHub-repository https://github.com/AaronCRobinson/ExpandedRoofing Later updated to 1.1 ...
Extended Storage
Created by Skullywag
Extended Storage Adds additional storage buildings that multi stack items. This works by having an input cell which the storage cell grabs from until it reaches its own internal limit, for example the wooden pallet can hold 600 steel in its storage slot an...
Extra Alerts
Created by Zylleon
https://i.imgur.com/HvMpaYn.png Adds some useful alerts, with options to disable ones you don't want. Includes: Urgent Enemies - includes separate toggle for enemies that should be hidden Enemy downed Ally downed Humanoid downed (unaffiliated) Blight Mood ...
Facial Stuff 1.1
Created by Killface
FS 1.3 version status Aftrer initially updating the core components to 1.3, I've noticed that many good mods came out (while I was busy with other things), which make most functionality of FS obsolete. Thus I'm not working on FS any longer. Current status ...
Faction Blender
Created by SineSwiper
About Are you annoyed that you downloaded all of these different races and animal mods, but they come with some boring homogeneous faction to show them off? Wouldn't it be more realistic if there were a faction that brought these races together? Faction Bl...
Fast regen 1.6
Created by DaLLaN
In A16 health regeneration speed was lowered, resulting in colonists that end up spending more than 2-3 days in beds to fully heal. It makes hardcore scenarios extremely hard, if not impossible to play. Wounded colonists constantly get mental breaks then f...
Feed The Colonists
Created by PostRobcore
Check out my blog for a recap on this mod and my future projects: https://postrobcore.net/blog/feed-the-colonists-mod/ This mod got absorbed into the core game, lol. It now only supports 4x pemmican and 4x kibble. The new work value is original value * 3.5...
Fell Tribes
Created by OttersHoldHands
The Fell Tribes Works with 1.6 https://i.imgur.com/bMakf2f.png Fell species: Serval, Wolf, Fox, Bear, Lynx Glitterworlders are insensitive and cruel. They view those tribes stranded on the Rimworlds as inferior, and can easily use and kidnap them. As such ...
FemaleBB BodyType Support
Created by SSulungE
About this mod Changes bodytype of female human to FemaleBB bodytype. You can change bodytype swap rate in the option. This mod contains codes and apparel textures supporting FemaleBB body type which was originally Kijin race body. Feel free to make any fe...
Ferian Race
Created by [KOR]Bichang
Adds a fox species They are agile and sociable, but they are vulnerable to physical labor – Base Status – BodySize : 0.75 HealthScale : 0.8 life Expectancy : 120 Age Comfy Temperature : – 12 ~ 28℃ MoveSpeed : 6.52 Research : 1.2 Social : 1.2 AnimalGather :...
Ferrex Race (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of Xens mod https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2018387954 - Added Royalty faction goodwill patch - Added back the Hiring Console - Increased the combat power of the more basic pawns a bit to not ma...
Fluffy Breakdowns
Created by Fluffy
Replaces random breakdowns with a maintenance requirement. https://headers.karel-kroeze.nl/title/Features.pngBuildings using components will now gradually deteriorate. The odds of a breakdown happening (and requiring replacement components), is directly li...
Follow Me
Created by Fluffy
Gives the camera tracking capabilities. https://headers.karel-kroeze.nl/title/Features.pngPress the 'Home' key (default, can be changed with in-game keybinding settings) while any colonist, enemy, animal or item is selected, and the camera will follow them...
Food Alert
Created by Mehni
Shows a persistent readout with the amount of food you currently have in storage, and an estimate of how long stocks will last. Prevent sudden starvation by knowing how your food supplies are doing. v0.1.1.1 Russian language added, thanks to Alex. v0.1.1.0...
Food Alert (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of Mehnis mod https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1114619043 Added a setting for selecting the lowest preferability of food to be counted DesperateOnly,RawBad,RawTasty,MealAwful,MealSimple,MealFine,...
Forsakens
Created by Kikohi
Maintenance mode: Future updates will contain no new content. https://i.imgur.com/26f59gx.png See changes notes. https://i.imgur.com/yUxTqe1.png Having originally been on the brink of perfection, the alien race once known as the Enlightened let their ambit...
Friendly Fire Tweaks
Created by Alex
Changes how friendly fire works, mostly by removing it. Works for both the player, and the AI, and most mod added weapons and turrets. You can still target friendly things manually. Explosions are still not safe. Safe to add to or remove from games in prog...
Frieza Race
Created by Meng De
This is no longer being updated. Feel free to release a new version or use the assets for your own projects. The Frieza race from Dragon Ball. Current features: - Kind of overpowered on purpose (remember DBZ...) This was made mostly for fun, not really for...
Garam, Advanced Apparel
Created by muyahoya
========== Info ========== Mod Version: 1.0.0-200304 This is a framework for easily creating special apparels. You can create and use only the tags you need. Duplicate AdvancedApparelCompProp is automatically deleted. Automatically apply texPath even if yo...
Garam, Race Addon
Created by muyahoya
========== Info ========== Mod Version: 4.3.2-210101 This is a framework for easily creating special race mods. Compatibility with other mods has not been verified. Unexpected bugs may occur. manual included. ========== Developers ==========               ...
Genetic Rim [DEPRECATED]
Created by Sarg Bjornson
IMPORTANT: Genetic Rim is now deprecated. All the mod's content, plus that found on the old "patches" is now part of Vanilla Genetics Expanded, https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2801160906 This will be left here for those who want to p...
GeneticRim Alpha Animals Patch [DEPRECATED]
Created by Sarg Bjornson
IMPORTANT: Genetic Rim is now deprecated. All the mod's content, plus that found on the old "patches" is now part of Vanilla Genetics Expanded, https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2801160906 This will be left here for those who want to p...
GeneticRim Megafauna Patch [DEPRECATED]
Created by Sarg Bjornson
IMPORTANT: Genetic Rim is now deprecated. All the mod's content, plus that found on the old "patches" is now part of Vanilla Genetics Expanded, https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2801160906 This will be left here for those who want to p...
Gerzee Race
Created by brightsideguy
SUMMARY Adds a strong but timid primitive race with a unique body structure. Not bothered by many things that would bother a human and enjoys communal living. Great at nature-based labor and often no knowledge of combat, but have the speed and physique to ...
Giddy-up! Battle Mounts
Created by roolo
Giddy-up! Let your pawns charge into battle with mounts! Depends on Giddy-up Core and Hugslib This mod is part of the Giddy-up! Series. It focuses on mounting with the purpose of battling. Mounting can only be done with drafted pawns. Other mods in the ser...
Giddy-up! Caravan
Created by roolo
Let your colonists ride to far lands on elephants, muffalos, llamas or any other animal, modded or not! Changelog, manual download and older releases Dependencies This mod depends on Giddy up! Core, and Hugslib. Load order should be: Hugslib -> Giddy-up! C...
Giddy-up! Core
Created by roolo
The core files for the Giddy-up! series. Does not add anything on its own but the other mods in the series depend on it. The purpose of this series is to add mounting in as many aspects of the game as possible. Each mod released in the series will focus on...
Giddy-up! Ride and Roll
Created by roolo
Giddy-up! Let colonists Ride to their destination and Roll. "Hey Stein, can you go mine some steel? We're running out." "But Banastra, the only deposit is on the other side of the map! Why don't you do it?" "Well, I'm incapable of mining, you know that. Wh...
Glitter Tech Classic
Created by Sam_
About The original Glitter Tech mod, now with new art and features bringing it up to 1.5 standard. This mod adds a number of advanced buildings, items and resources to extend gameplay and difficulty beyond what the game already offers. It is recomended tha...
Glitter Tech Submod - Advanced Bionic Production
Created by p0xus
RimWorld Version: 1.2 Mod Version: 1.2 This submod for Glitter Tech adds recipes for each of the advanced bionics added by Glitter Tech for use at the Robotic Assembler. This mod doesn't override any files, but requires Glitter Tech, so load this after tha...
GlitterNet
Created by K
Feed the beast, get efficiency gains. Confused? Check out the GlitterNet Quick Guide or try the K's Mods Discord GlitterNet is a mod for maximizing the efficiency of your base by integrating every part of it with a powerful machine god supercomputer. For t...
Go Explore!
Created by Albion
Go Explore! - A new event mod This mod provides new events and exciting opportunities for exploration. Go explore ancient cities and try to capture a space ship. New Events Lost City An ancient city got somehow destroyed. You can travel there and loot reso...
Go the F*** to Sleep
Created by Captain Muscles
https://i.imgur.com/Mi8ecQv.gif Do your pawns have a big fight or caravan trip to rest up for? Want them to rest up without having to change the schedule and make it happen indirectly? Wouldn't it be easier if you could just tell them to GO THE F*** TO SLE...
Graphics Settings+
Created by Maxim
Graphics Settings+ (Updated for 1.6) Improves any Mod's texture quality and loading! What it does DDS texture loading - If a mod has .dds files, it will use those instead VRAM usage tracking - See which mods are eating your graphics memory Fixes those anno...
Grazing Lands
Created by avil
Animals don't destroy grass and eat according to their size. Can be (un)installed mid game. Features - all wild and non-yielding plants don't get destroyed when eaten, but get growing progress reset instead. How much growth lost depends on "damage done" sl...
GreenRim
Created by Brunin
GreenRim is a simple mod that increases RimWorld's vegetation growth speed and plants abundance in some biomes, making the world feel more immersive, cozy and fresh! Currently Modified Biomes: -> Boreal Forest -> Tundra -> Temperate Forest -> Tropical Rain...
Guards For Me
Created by aRandomKiwi
https://i.imgur.com/TEBxhcE.jpg https://i.imgur.com/x6rIILb.jpg https://i.imgur.com/yyQJPlb.png WORKS WITH EXISTENT SAVES Use your colonists as patrol guards (follow waypoints and attack threats), bodyguards (follow and protect), standing guards (protect a...
Hardworking animals 1.6
Created by DaLLaN
UPD: For those offended who came from reddit, I will add: there are many good indie games that are regularly updated for free and without any paid mods for the price of the game. No one is stopping you from releasing a good voluminous update along with the...
Harmony
Created by Brrainz
This mod contains the C# library Harmony for all RimWorld mods. Harmony is a library that is used by many mods. In RimWorld 1.x or older the library was included inside C# mods and there was no need to load it as a separate mod. However, RimWorld versions ...
Harvest Everything![Adopted]
Created by Ogliss
Lets you harvest every (almost) body part you can think of! Lets you harvest and install (almost) every body part from humans. Now you can finally give what your prisoners deserve (and get your money's worth). You can now que all harvestable organs/implant...
Hats Display Selection
Created by Velc[JP]
室内表示オプションを追加しました。室内で隠すオプションが有効でも、オプションが有効な帽子は室内で表示されます。 ゲーム途中でMODがアップデートされた場合は、一度MODのオプション画面を開くと、設定ファイルが自動で更新されます。 Added indoor display options. Even if the option to hide indoors is enabled, hats with this option enabled will still be displayed indoors. I...
Haul to Stack
Created by ItsComcastic
Compatible with Versions 1.0-1.6 Fixed crash when assigning a stockpile for bills Features Haulers will prioritize hauling to an existing stack even when multiple pawns are hauling. Haulers no longer reserve the haul-to tile meaning multiple pawns can haul...
Heat Map
Created by falconne
Adds a toggle button to show a live temperature based colour gradient over indoor areas in your base. The gradient uses the familiar colour scheme of green being the midpoint for human comfort (in the game that's 22C / 71.6F), becoming deeper blue or red f...
Hospitality
Created by Orion
Allows you to host, entertain and recruit visitors. Excellent video explanation on YouTube. Description Have you been wondering what the point of visiting factions is? Look no further, this mod is the answer. - Convince visitors to join your faction! - Inc...
HugsLib
Created by Symbolic
This is a library that provides shared functionality for other mods. For best results, make sure that HugsLib comes right after Core in your mod load order. Also includes the Log Publisher: press Ctrl+F12 to upload your Rimworld logs and get a link to easi...
Human Power Generator Mod
Created by FlashPoint55
This Generator produce 500W per manpower. pawns can also do exercise together. (increase pawn's melee stat!) Generator's output = 500 * user's Moving stat(in health) new worktype is added. 'Cycle'. this work's worktype is Cycle. Cycling is simple labor, so...
Humanoid Alien Races
Created by erdelf
https://imgur.com/eQZ72Ib.png A framework for the creation of new alien races in Rimworld If you ever thought that the racial diversity in rimworld is... not that diverse and you want to change that, you came to the right place. This framework allows to ea...
Hunt for Me
Created by aRandomKiwi
https://i.imgur.com/OPlXBLl.png https://i.imgur.com/RRjoNxn.png Add hunting training to tamed animals. One RimThemes theme included ! Cats can bring gifts (when they want) and are no longer unfairly useless (in the context of hunting). Fully customizable !...
I Clearly Have Enough! - 1.0
Created by ChippedChap
Legacy 1.0 Version For now, please use the updated version by Mlie here: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2023661266 I plan to only make my own version if I add any new features - I'm grateful for any unofficial maintenance and I will...
Impassable Chest-deep Water
Created by InterplanetaryGoat
Updated to 1.1 and changed move speed from 6% to 15% Very simple mod that makes makes chest-deep water impassable, and reduces the walk speed of shallow water. Makes rivers strategically useful (and natural ford's actually fords). Please comment any issues...
Incident Tweaker
Created by AUTOMATIC
Allows the player to enable/disable incidents and tweak their chances. To disable the incident, set its multiplier to 0. The checkmark in UI means that the value is altered. Limitations: - this mod only lets you tweak the likelihood of an incident to happe...
Increased Stack
Created by Taveron
Описание: Вместимость стеков увеличена в 10 раз. Стеки с мясом и наркотиками остались без изменений. Рекомендую использовать мод Stack XXL или OgreStack ----------- Description: Capacity stacks increased 10 times. Stacks with meat and drugs remained unchan...
Industrialisation
Created by TrashedDT
Adds some heavy industries to the game. Original Developers: eatKenny, duduluu Current Developer: TrashedDT Translators: Drakuv (Italian), TeiXeR (German) Compatible with existing save and other mods, enjoy it. How to build a deep mine: 1. Buy a 'skydrille...
Infestations Spawn in Darkness
Created by Murmur
Infestations will no longer pop up on tiles that are considered Lit (30% light). This does not apply to deep drill infestation attacks, just random infestation attacks. Extra Features Spawning light level is configurable. Compatibility May not be compatibl...
Interaction Bubbles
Created by Jaxe
Wouldn't it be great if you could read character interactions? Well you can, in the social log... or with Interaction Bubbles Shows bubbles when characters perform a social interaction with the text that would normally only be found in the log. This allows...
InventoryTab
Created by CptKota
Ever asked yourself, "where did I put that orbital bombardment?" "How many chunks are left on the map?" "I wonder how many shirts the colony has left?" "Who took the masterwork Thrumbo pants?" With the Inventory tab mod, you will never misplace, miss or lo...
InventoryTab (Continued)
Created by Lumi
Disclamer: I just uploaded the mod into steam, anything wrong talk directly to the mod creator. If the creator asks to delete i will do so. Original Mod: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1509278793 Ever asked yourself, "where did I pu...
Invisible Conduit
Created by NECEROS
Invisible Conduits. That's it. No more wires everywhere. Also removes the tiny cords that snap between devices and the power line. This is just a reupload originally made by zzz. All I did was change the code into 1.1, and remove some of the bloat from old...
ItemListSelector
Created by InsertKey
https://i.imgur.com/AFI3Uep.gif Simple UI mod. Allows you to select things in storage by clicking item list in the upper left. Can be added to existing saves. Requires HugsLib for Harmony. New Update You can now select which resources will visible in item ...
JecsTools [Deprecated]
Created by Ryoma
***This mod is no longer being updated. Permission is granted to all modders to remix, recreate, and reuse. Everything I have created is yours. May it serve you well. *** Adds modding components to RimWorld: vehicles, spell casting, weapon slots, oversized...
Just Ignore Me Passing
Created by Brrainz
MOD DEVELOPMENT PAUSED It was a great time and now it’s over. This mod and its code is for grabs. If you want to help or discuss things, join my discord server. Thanks for the fish! "Excuse me. I need to pass here where you work. Please keep working on wha...
Kijin Race 2.0
Created by SSulungE
This mod no longer be updated. New verion here : https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2884551646 All good thing must come to an end eventually. It's time to move on to next step. This is going to be last update for Kijin 2.0 v1.4. There m...
Kill For Me
Created by aRandomKiwi
https://i.imgur.com/OPlXBLl.png https://i.imgur.com/m9uR3Lr.png Teach your animals to kill enemies in packs Unlike vanilla release animal training, you do not risk life of colonists, get full controls over your packs movements (and therefore the ability to...
Kurin, The Three Tailed Fox
Created by muyahoya
========== Info ========== Mod Version: 1.0.0-200309 This mod add a kurin race. I'm back! UwU ========== Developers ==========             ========== Copyright ========== 모든 저작권은 에게 있습니다. 이 콘텐츠는 Steam 계정 이름 을 제외한 타인이 배포하는것이 허락되지 않았습니다. All copyrights are b...
Lag Free Lamps
Created by NECEROS
Removes the fuel requirement for lamps. Colonists will not need to refuel torches, as they last indefinitely. When a save has a decent amount of fueled buildings (torches mainly, people don't tend to spam stoves, etc) the refueling job becomes very laggy. ...
Lanius race
Created by Gouda quiche
https://i.imgur.com/9Bu9Lem.png https://i.imgur.com/4gC7iek.png The Lanius are scavengers – metallic lifeforms that rely on the absorption of minerals to sustain themselves. Their society ebbs and flows in hibernation cycles; they may lie dormant for many ...
Lapelli Race
Created by [KOR]Bichang
Add a dragon-like race. This race has a strong body. – Base Status – BodySize : 1.2 HealthScale : 1.8 life Expectancy : 100 Age Comfy Temperature : 12 ~ 38℃ MoveSpeed : 5.44 PainShock : 95% Research : 0.8 Social : 0.9 Mining : 1.2 Construction : 1.25 – CE ...
Large Faction Bases
Created by newcolonist
Generate larger faction bases. Their size and manpower evolve with time. It also factors in the difficulty level, and some randomness. A high-risk, high-reward challenge. Safe to add/remove in-game. For compatibility with other mods changing faction bases,...
Leeani Playable Race
Created by Yap
A nice happy race of feudal fox-people. Alien Race Framework required, load this after that. This update, thanks to the help of Ignis over there, Leeani have invented tuning forks! (I.E, lots and lots of tuning and changes here, mayyyybe not so OP now.) ==...
Less Arbitrary Surgery
Created by The Word-Mule
This mod changes surgery success to be less arbitrary and random. It doesn't change your surgeon's chance of success, but it does change failures in the following ways: -If they don't succeed, they get a second chance to succeed with non-lethal injuries. -...
Level Up!
Created by krafs
Get notified when colonists level up Usage You will automatically get notified whenever a colonist levels up. Configuration is available in the mod settings. Languages - English - Spanish - Simplified Chinese - French - German - Brazilian Portugese - Russi...
Lliscean
Created by Diana (Kitty)
Hailing from a distant glitterworld where genetic modification allowed their creation, those that get stranded on rimworlds often settle into idyllic (for a time at least) tribal societies. They are renown for their skill with plants and animals... and may...
Locks
Created by Avius
Version 2.6.2 Older versions Rimworld b19 version (0.19) Rimworld b18 version (0.18) Rimworld a17 version (0.17) Description This addon adds new locking door system. Doors can be unlocked to allow enemies and prisoners to pass by (only races that have inte...
Loading In Progress
Created by Smash Phil
This mod is obsolete as of RW 1.5.4062 It has been incorporated as a vanilla feature. As such, this mod will no longer be maintained, though it will still work for versions 1.4 and lower. --------------------------------------------------------------------...
Lord of the Rims - Dwarves [Deprecated]
Created by Ryoma
***This mod is no longer being updated. Permission is granted to all modders to remix, recreate, and reuse. Everything I have created is yours. May it serve you well. *** Adds Dwarves to RimWorld Includes: Playable Dwarven race. Starter Dwarven scenario. T...
Lord of the Rims - Elves [Deprecated]
Created by Ryoma
***This mod is no longer being updated. Permission is granted to all modders to remix, recreate, and reuse. Everything I have created is yours. May it serve you well. *** Adds Elves to RimWorld. Includes: Playable Elven race Starter Elven scenario Three El...
Lord of the Rims - Hobbits [Deprecated]
Created by Ryoma
***This mod is no longer being updated. Permission is granted to all modders to remix, recreate, and reuse. Everything I have created is yours. May it serve you well. *** Adds Hobbits to RimWorld. Join our Lord of the Rims channel to discuss the mod. Read ...
LWM's Deep Storage
Created by lilwhitemouse
Important note Little White Mouse gave birth to a healthy baby! Further updates are likely to be sporadic, as feeding and caring for a baby is a lot harder than RimWorld makes you think... However, the code is available on GitHub, so if there are changes y...
M-13's ChemFuel Generators
Created by General M-13
Sorry for those waiting on me to update this mod, IRL has been keeping me busy. I Haven't forgotten about these mods, i just don't have time to update them right now (and some need more then just an update) Sorry for the inconvenience! == M-13's ChemFuel G...
M-13's Geothermal Generators
Created by General M-13
Sorry for those waiting on me to update this mod, IRL has been keeping me busy. I Haven't forgotten about these mods, i just don't have time to update them right now (and some need more then just an update) Sorry for the inconvenience! == M-13's Geothermal...
M-13's Solar Panels
Created by General M-13
== M-13's Solar Panels == This mod extra Solar panels to the game. These generators come in 4 tiers: Tweaked, Upgraded, Advanced and Ultimate (Also: there's 2 versions of each, with and without glow) Each tier costs progressively more to build but provides...
M-13's Watermill Generators
Created by General M-13
== M-13's Watermill Generators == This mod extra Watermill generators to the game. These generators come in 4 tiers: Tweaked, Upgraded, Advanced and Ultimate (Also: there's 2 versions of each, with and without glow) Each tier costs progressively more to bu...
M-13's Wind Turbines
Created by General M-13
== M-13's Wind Turbines == This mod extra Wind Turbines to the game. These turbines come in 4 tiers: Tweaked, Upgraded, Advanced and Ultimate (Also: there's 2 versions of each, with and without glow) Each tier costs progressively more to build but provides...
M-13's Wood-Fired Generators
Created by General M-13
Sorry for those waiting on me to update this mod, IRL has been keeping me busy. I Haven't forgotten about these mods, i just don't have time to update them right now (and some need more then just an update) Sorry for the inconvenience! == M-13's Wood-Fired...
Mad Skills
Created by Ratysz
A collection of tweaks (found in Options -> Mod Settings -> Mad Skills) to change or turn off skill degradation and learning saturation. Does not require a new colony to add, tune, or remove. Preview image by Shinzy. Available tweaks: Decay multiplier: val...
Alpha Mythology
Created by Sarg Bjornson
https://i.imgur.com/rLaa7So.png Features Adds 25 new creatures to the diverse biomes of your Rimworlds, all of them based on mythological and magical creatures from different ancient cultures and sources. Similar to Alpha Animals, the philosophy of this mo...
Kilhn Race
Created by EvilChaosKnight
As the original author granted me the permission to update the mod, here it is. In a way, it's quite a rework really. And to all of the people who wanted more AwSW mods and were disappointed, well, sorry. But I do have a project being made. You'll just hav...
LDv's Race Mods personal Graphic Retouch - for Avali
Created by 아몰라묻지마
Just personal Graphic Retouch Mod. It changed Only Body and Apparel, Head Textures Files. You Need... Avali Race Mod - 1.4.3 https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1034393407&searchtext=avali *Be careful* not just 'Avali' mod. you need 'Ava...
Mantis race
Created by Gouda quiche
https://i.imgur.com/9Bu9Lem.png https://i.imgur.com/4gC7iek.png The violent and hostile Mantis appear, to Humans anyway, to resemble man-sized Praying Mantises, although they are much more aggressive than their namesakes. Whereas praying mantises kill prey...
Map Reroll
Created by Symbolic
This mod allows you to quickly randomize your starting map and steam vents locations. Your starting scenario, colonists, items, etc. will all stay the same. Now includes the map preview generator- rather than trying for random maps, you can pick exactly th...
Mass Graves
Created by pyrce
Mass Graves DESCRIPTION Cannibalism mood penalties got you down? No animals to feed raider corpses to? Don't feel like rushing cremation and digging graves for those 30 tribal raiders takes too much time? Fret no more, because this revolutionary new advanc...
Master of Crafting
Created by leafzxg
Leafzxg's series Mod about BULK cooking & crafting ! The most complete & The most extensive coverage ! Support 1.0 & 1.1 & 1.2 & 1.3 ! Improve the efficiency of your base on the premise of keeping the game balance ! Master of Cooking :Make foods in bulk! L...
[Retired] Matching Embrasures
Created by cucumpear
Retired! Please pick one of the many other beautiful embrasure mods. Embrasures for your enjoyment and protection. Originally based on skullywag's version, but at this point both textures and coding are original. The main difference to any other embrasures...
Meals On Wheels
Created by Uuugggg
Colonists grab meals from animals, or each other, if needed - if there is nothing else available. --- "I'm so hungry, but there is no food" "You dumbass there's food on the muffalo" "... muffalos scare me." --- Note that 1.3 did add "Food from animals" But...
Mech Disassembly Fix
Created by Sorrydough
Fixes tynan's ridiculous changes to mechanoid loot drops. Applies to mobile mechanoids, mech turrets, mech buildings from both Core and Royalty. Also forces More Mechanoids and Alpha Animal mechanoid drops to be the same as they were at the onset of versio...
Mechanoid Power (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of Trunkens mod https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1723521547 Check out a reworked version based on this mod: Vanometric Generator by Helixien https://i.imgur.com/pufA0kM.png https://i.imgur.com/zd...
Mechanite Forge
Created by horologium
Exploring mechanites beyond just Luciferum. Use the Mechanite Forge and start crafting your own! Even let your colonists ascend to greater heights with Seraphium like the angels. Please note that this mod is EOL. There are no future updates planned, but th...
Mechanoids Extraordinaire
Created by Spino
---------------------------------------------------------------------------- Version: 1.3.3 ---------------------------------------------------------------------------- Description: Ever thought having only 2 types of mechanoids was kinda... on the boring ...
Medical System Expansion 2
Created by noj
Features Improves how the game handles prosthetics by not discarding the sub-parts of added prostheses. This makes it so adding bionic parts doesn't reduce the total health of the pawn, and the sub-parts can be damaged. Items keep track of the other prosth...
Medical Tab
Created by Fluffy
Adds a comprehensive medical overview tab, showing your colonists' health at a glance. https://headers.karel-kroeze.nl/title/Important.pngDoes not require a new save game Can safely be enabled/disabled in ongoing saves. https://headers.karel-kroeze.nl/titl...
MeditateAsWorkType
Created by Maarx
The mod allows you to configure Meditation in the Work tab instead of the Schedule tab. You'll find two new columns in the "Work" tab: Meditate (P) - meditate for psyfocus, per the configured target threshold on the pawn's widget. Meditate (A) - meditate t...
MedPod
Created by sumghai
MedPod adds advanced regenerative medical beds capable of treating virtually every injury and disease, inspired by similar beds from Neill Blomkamp's 2013 sci-fi film Elysium. https://raw.githubusercontent.com/sumghai/RimWorldSteamWorkshopImages/main/Lethe...
Megafauna
Created by Spino
New in v1.5: Now includes options to prevent any specific animal from spawning, change the commonality multiplier of the spawns of Megafauna animals (make 'em rarer or much more common), and even the option to disable vanilla animals spawns altogether, if ...
MendAndRecycle
Created by Charlotte
This mod adds the Mending Table and recycling recipes to the tailoring benches to the game so you can repair or recycle your items. Features Completely repair the durability on weapons and armor. Increase the speed of repairing with Tool Cabinets. All the ...
Mercenaries For Me
Created by aRandomKiwi
https://i.imgur.com/TEBxhcE.jpg https://i.imgur.com/w46hQrt.png WORKS WITH SAVES (Need Faction discovery mod) Hire and rent mercenaries (in modern/futurist or medieval way). All Guard duties and stuff are now available on the Guards For Me mod. Hired merce...
Metal Doesn't Burn
Created by Dragon Fist Ent
No really metal really shouldn't beable to just spontaneously catch fire, at worse it might melt a little and even that shouldn't be possible with the heat produced by fire in this game. So after spending way to much time on google looking up info on metal...
Metal Don't Burn
Created by NECEROS
Metals don't burn. So, stop it! Bad Rimworld. Steel, plasteel, and power conduits don't burn. Silver, gold, and power switches can only burn a little bit. Also, steel is more durable because... it's steel. https://i.imgur.com/ZRNYF58.png https://i.imgur.co...
Mincho, The Mint Choco Slime
Created by SutSutMan
Mod Version: 4.0.0 - 201114 This mod add a mincho race. It is a organism called "Mincho" which consists of mintchoco. Mincho was originally a slime-type promotional toy made by ICEcRIMe food company, by combining mutated mechanites and mintchoco. However, ...
MinifyEverything
Created by erdelf
You want to minify every building ? Well then you came to the right place This mod searches the entire database of buildings and adds the minifiable feature so you can uninstall and move it. Should work with pretty much every mod. Credit: Image by Sera Mod...
MiningCo. Spaceship
Created by Rikiki
This mod adds MiningCo. spaceships. See the forum thread for content/changelog. https://ludeon.com/forums/index.php?topic=14711.msg153947#msg153947 PLEASE START A NEW WORLD AND COLONY! Otherwise, you may get errors about null faction (or use Orion's Factio...
[Abandoned] Misc. Robots++
Created by Honshitsu
Search for "robots++" and filter by game version to find up-to-date alternatives Thank you to the community and all those who have contributed; this mod has been kept on life support for many years, only being updated by community submissions. I think it's...
Misc. Training
Created by Haplo_X1
This adds some training facilities: - Shooting Target Train up your shooting ability. - Martial Arts Dummy Train your martial arts ability. - Archery Target Your colonists like to shoot some arrows for joy. This variant comes WITH a training task! For the ...
Misc. Robots
Created by Haplo_X1
This mod adds some robots to buy from traders: - Haulingbot A small drone to help you hauling stuff around - Cleaningbot A small robot to help keeping your home clean The source code for all Miscellaneous mods can be found on my GitHub: https://github.com/...
MiscRobots WorkTab support
Created by EgotisticalElf
Misc Robots Worktab integration. Set priorities and work. This, of course, requires Misc Robots Steam. Includes patches for Misc Robots++ Steam. Includes patches for Misc. Craftable Robots here and its addon here. Includes support for Fluffy's WorkTab Stea...
Mod Manager
Created by Fluffy
Juggle your mods like a pro! https://headers.karel-kroeze.nl/title/Features.png A cleaner, better Mod management screen. separate lists for available and active modscreate and delete local copies of steam modscreate and load mod list backupsload mod list f...
ModCheck
Created by nightinggale
Toolkit for xml modders. Adds 13 new patch operations. Eliminate the need for patchmods. Patch according to presence, order or version of mods. Reorder xml elements, write patching results and test results to the log. Allow faster patching (shorter startup...
MoHAR framework
Created by Gouda quiche
Adds hediffs/comps/jobs/ meant for race mod creators. GitHub Wiki Race mod creators This mod comes with examples. To allow your mod to use these hediffs, you need to use Mohar framework as a dependency. Mods that use MFW Crystosentients Cyberpunk Cyberneti...
More Batteries
Created by Stolij
This mod aims to add more depth to the batteries in the game. It is compatible with existing colonies. Known issues: * No known (verifiable) issues * Links: ----------------------------------------------- Archotech Battery Cost Reduction (optional patch) -...
More Furniture [1.1 + 1.2]
Created by wofl
More Furniture is a small mod that adds about a dozen new items into Rimworld. It was created so you'd have more variety when choosing things to fill your colonist's rooms with. Originally created by Anonemous2, development continued by me. ROYALTY PATCH: ...
More Linkables
Created by 4loris4
This mod adds a variety of extra linkable facilities that help you boost your research, work and healing speed! It currently adds 3 new Tool Cabinets, 1 new Multi-Analyzer, a Kitchen Cupboard and 2 facilities for your hospitals! Moreover, it makes every pr...
More Mechanoids
Created by Orion
Adds 5 new vanilla style Mechanoid types. A mechanical threat has risen! Are you tired of shooting Scythers and Centipedes? This mod extends the Mechanoid arsenal for more variation and new challenges! Featuring 5 new menacing unit types: - Crawler - Skull...
More Trade Ships
Created by PinoChemicali
Increases the rate at which orbital trade ships appear. Can be added or removed without starting a new game. If you are using an older version of Rimworld, you can get an older version of this mod from Nexusmods....
More Vanilla Turrets 1.1+
Created by legodude17
Version: 1.95 A little mod that adds eight carefully balanced turret variations, each unique in its own way while matching the vanilla art style. Original by Marn, updated to 1.1 and 1.2 by legodude17. I only made a couple very small changes to make it fun...
【1.2】Fox Lamp
Created by AmliFurx
It's a simple mod~ UwU Add Three new delicate lamps and a new FuRIM : "L.C.P - Traditional" Pattern of the lamps (or you can call them "lanterns" OwO): 狐 - FOX 鸡 - AVIAN 狼 - WOLF 龙 - DRAGON 犬 - DOG 猫 - CAT In addition, add a bamboo shoot. -----------------...
【1.2】Hello, Lansy
Created by AmliFurx
AmliFurx's Sydaily-Story Core this mod add: -for game -1 Storyteller -10 Tech -5 DLC-Tech -8 Special events (Incidents) -6 Special buildings (Natural Architecture) -12 Buildings (You can build~UwU) -4 New Resource -1 New Food/Drugs -1 Plant/Flower -3 New l...
【1.2】SydailyAeroponics
Created by AmliFurx
Sydaily Aeroponics——Plant everywhere This mod add a Built-in Sunlamp Basin 、 a super sunlamp and: -for game -3 Tech -1 Special buildings (Natural Architecture) -3 Buildings (You can build~UwU) -for player -5 Sounds / Music -7 Special effects --------------...
【1.2】SydailyFox
Created by AmliFurx
This mod add: -for game -1 Animal -2 Special ATTACK (try telling the Fox to fight) -2 Special buildings (Natural Architecture) -3 Building (You can build~UwU) -1 Special event (Incident) -1 Special resource -1 Special food -1 New joy kind -1 New animal nuz...
【ZP】Rice cultivating civilization【1.1】
Created by とおせんぼ
Languages Japanese(日本語) このModを使用する際の注意点 ・バニラの米は脱穀精米できません。 ・水辺にコロニーを作ることでこのModの内容をすべて楽しめます。 ・他の農業Modと比べて本格的な要素を取り入れているので難易度はかなり高いです。 ・入植者が過労死しないように在庫管理,仕事の優先度の設定,ゾーン制限が重要になります。 ・作業量が非常に多いので、人手不足になりやすいです。 ・稲作が安定するようになると、非常に沢山のお米を収穫できるようになります。 稲作 ・リアルな米の生産を追及...
(old) Yayo's Combat 2
Created by YAYO
Overview It completely changes the algorithm of calculating the accuracy of the bullets and changes them realistically. Fast bullet speed provides a better feel of hitting. Various options for projectile speed and accuracy all guns and grenades : Rapidly i...
(YY)Real Fog of War 1.2
Created by YAYO
1.3 Updated by Mlie https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2559045153 -------------------------------------- Differences from the original : - Wild animals shrouded in fog are also listed for hunt - pawn's default field of view: 32 -> 65 - ...
A RimWorld of Magic
Created by Torann
Supports RimWorld versions 1.0 - 1.6 This mod adds classes with unique abilities. RimWorld of Magic adds over 35 unique classes with even more available in class add-on packs. Each class has a set of unique abilities and fills specific roles (healer, offen...
Advanced Parka
Created by Kikohi
https://i.imgur.com/26f59gx.png 21.10.2022 - Updated to 1.4 12.02.2021 - Description update - Rebalanced armor multplier of all parkas https://i.imgur.com/yUxTqe1.png https://i.imgur.com/fKPWFbV.png https://i.imgur.com/vWMTzM8.png https://i.imgur.com/U4iqm...
AFU女士发型_Women's hairstyles
Created by 金兔子拉面
82 new hairstyles for women. Your colonists and NPCs from all camps can use these hairstyles. AFU men's hairstyle 2025/08/24: 1. New hairstyles f81/f82 has been added. The new hairstyle is customized by 高不成. 2. Adjustment for f71 (south) 2025/07/11: 1. Com...
AFU男士发型_Men's hairstyles
Created by 金兔子拉面
35 new hairstyles for men. Women's hairstyles ←Here ====== 2025/07/ Added m36 and m37 Redrawn m01 Update not completed The compatibility of this mod with the following face shapes has been manually adjusted: 1. Vanilla face 【 Partial compatibility, test no...
[1.1+] Alien Vs Predator
Created by Ogliss
This mod is not being developed Requirments Humanoid Alien Races 2.0 "All right, sweethearts, what are you waiting for? Breakfast in bed? It's another glorious day in the Corps. A day in the Marine Corps is like a day on the farm: Every meal's a banquet. E...
Androids Expanded
Created by NECEROS
Adds two additional droids craftable from the Droid Fabricator through spacer technology research. These cost more resources and take much longer to print compared to the original models. The advanced droid and wardroid are available from one research proj...
Anima Gear
Created by xrushha
General information This mod allows you to domesticate anima grass through appropriate research, plant it and harvest anima fibers which can be used to craft eltex-like neolithic anima gear which includes tribalwear, war mask, war veil, crown and staff! St...
Anima Tree reskin
Created by cattleya
https://dl.dropboxusercontent.com/s/p74ztf8fy6h0s5m/description.png Added new building - Anima Tree Spot. It's drawing ornament on ground which strangely attracts Anima tree. This building should be placed on ground without roof even if there are another b...
Animal Dictionary
Created by Udon
Add a dictionary that can display information and images of the animals. This dictionary can be opened from the main menu at any time during play. This dictionary is initially locked with information on all animals, but you can be unlocked by registering t...
Animal Hide Walls + Carpets(Continued)
Created by velcroboy333
New Content Hide Carpets! Includes soft fur, wool, leather, and patch leather. Compatible with: Simple Chains: Leather Optimized Leathers Wool Carpets added from: Vanilla Animals Expanded Vanilla Factions Expanded - Vikings Legacy Ark Megafauna Anima Anima...
Animal Medical Bed
Created by NECEROS
Adds a hospital bed for animals which increases healing, medical tend quality, etc. Fits any animal. https://i.imgur.com/Ra7qnLe.png https://i.imgur.com/ldroDjl.png This was originally made by Suno, and has been reuploaded with permission. https://i.imgur....
Animals reskin
Created by cattleya
https://dl.dropboxusercontent.com/s/p74ztf8fy6h0s5m/description.png Overrides the core textures. There is not full pack, I will update it when I draw new animals. Updates: Boomrat: https://dl.dropboxusercontent.com/s/kvlmuv9chxq8rfn/boomrat.png Check Reski...
Antigrain
Created by NECEROS
Craft antigrain warheads at a Machining table. They are expensive and require a smart and talented crafter. Also includes a recipe for hi-explosive shells in bulk. https://i.imgur.com/g69KRUw.png Antigrain Warhead Crafted slowly at a machining table with a...
Autocleaner
Created by AUTOMATIC
ABOUT Adds Autocleaner, an autonomous robotic vacuum cleaner to the game. The robot will clean home area (or whatever else area you assign in the Schedule tab) without human intervention, and can charge from anywhere near a power grid. If damaged, stops cl...
Automatic Night Owl
Created by Ben
Automatically assigns the sleep schedule for starting, newly recruited, and PrepareCarefully pawns with the night owl trait. 1.6 Update Updated for 1.6 - Should be compatible with prepare carefully when that gets updated. Biotech and Ideology Features New ...
Backup Power
Created by Fluffy
add control units to generators to automatically switch them on and off when needed https://headers.karel-kroeze.nl/title/Features.pngAdds generator control boxes, which will automatically turn the generators they are attached to on and off depending on cu...
Balanced Eclipse and Solar Flare
Created by NECEROS
Solar flares and Eclipses happen way too much in Rimworld, to the point where they become normalized. Let's change them to be rarer and more impactful. Now a simple patch operation, making it compatible with everything. Add it to a save, or remove it with ...
Basic Pack for Religions of Rimworld 2.0
Created by Castor
Basic Pack for Religions of Rimworld 2.0. This pack will not working without Religions of Rimworld 2.0 Maker's Church Ancient monotheistic religion. The god is almighty Maker, creator of all beings in the world. History says, Maker created all from nothing...
Beat Your Prisoners
Created by Captain Muscles
https://i.imgur.com/Mi8ecQv.gif Beat Your Prisoners lets you... well, beat the hell out of your prisoners. You can use this to speed up recruitment time, train melee skill, or purely for amusement. As always, I appreciate any feedback you can give on this ...
Beautiful Outdoors
Created by Meltup
Enchances pawns' perception of nature. Simple mod that adjusts beauty and ugly modifiers for terrain and flora. Most notable changes: - flowers are significantly more beautiful now; - most trees have beauty increased to 2-4 range. Oak and Teak trees have 5...
Beer is Alright
Created by TheGoofyOne
Version 1.1 I was playing a game with tons of beer and set my colonists to have three a day to see the effect. In two months half my people had cirrosis. Kinda overkill I think. I decided to turn it down so three a day won't kill you by adjusting down dosa...
Auto links
Created by AUTOMATIC
Automatically adds hyperlinks to descriptions: Recipe ⟷ Result Recipe ⟷ Ingredient (excluding optional ingredients) Recipe ⟷ Research Recipe ⟷ Workbench Recipe ⟷ Body part / Body part group Buildable ⟷ Research Buildable ⟷ Ingredient (excluding optional in...
BetterVents
Created by ruyan
Better Vents This is an update of Skullywags mod Adds vents that sit inside walls and look friggin beautiful doing it, thank Latta for this. Original Mod Current Github https://i.imgur.com/0iJf74e.gif...
Biomes! Core
Created by Draegon1993
https://i.imgur.com/6Wn2DdV.png https://i.imgur.com/zNRQoCe.png Biomes! Core provides the framework for the Biomes! mod series and is required for any Biomes! mods to work. Place this mod BEFORE any other Biomes! mods! This mod does and will contain the th...
Biomes! Islands
Created by Draegon1993
https://i.imgur.com/6Wn2DdV.png https://i.imgur.com/C7zlBAa.png This mod adds several types of islands for your enjoyment, from tropical to arctic! The islands are all unique and each one comes with lots of new plants and animals, including: Sea Life: Brin...
Blighted Alert
Created by Vaniat
Add an alert while blighted plants are existed on map. The alert will target all the plants was blighted, You should cut them out as soon as you could to prevent the blighted spread to more plants. Languages: English Chinese Korean - vokania Polish - ran S...
BondageBed Torture1.2
Created by 金兔子拉面
This mod contains two types of bondage bed which can be used to punish prisoners or help colonists through the withdrawal, four types of bed , and six types of torture. Compatibility Most mods are compatible.Some mods with similar function may not compatib...
Boots and Stuff
Created by Techmago
Simple mod that adds boots and gloves to Rimworld. Tired of having your colonists wearing expensive hyperwave cloths, and walking around barefoot? Squirrels keep biting off you fingers? Protect yourself! ver 2.0 * bump to 1.6 * New textures * Royal Stuff *...
Bounded Roof Build Tool
Created by fyarn
This mod adds a button to designate roof expansion bounded by where they can be built. Useful for seeing how far a roof can extend when planning! Compatible with existing saves, other mods....
Brain In a Jar Patch
Created by NECEROS
Reins in the research speeds granted by human brains. Now, it won't instantly research everything you have in a minute! Also spaces the brains out among the tech levels a little bit. Make sure it's loaded below (after) Brain in a Jar. Changes Brain Process...
Brrr and Phew (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of peladors mod https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2000287305 - If using Odyssey DLC, the Gasp-reaction will now make pawns seek shelter from Vacuum exposure https://i.imgur.com/pufA0kM.png https://...
Bulk Carrier
Created by Vaniat
This mod adjusted the mass capacity of vanilla. The adjusted mass capacity is depend on pawn's carrying capacity. If a pawn in caravan, it will carry (35*bodySize)kg in vanilla game. When you active this mod, the pawn will carry (carrying capacity * 0.5)kg...
Burial Urns
Created by #6
---NEWS--- I'm not very interested in RimWorld anymore so from 2025/05/17 I'm no longer "officially" maintaining my mods. Feel free to take, adopt or continue the work here, just be sure to include a list of maintainers and authors in your readme/about. De...
Bury On The Spot
Created by Hultis
Have a lot of rotting corpses and no crematorium? No more! With this mod you can bury corpses, creating a hole which disappears after 15 days. Save game compatible. Thanks Robob on Discord for the mod idea! GitHub: https://github.com/dhultgren/rimworld-bur...
Cactaceae (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of Harry_Robinsons mod https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1762523069 - Should not spawn as permanent enemy towards Empire - Added support for Trait Value - Patch by ⎛⎝RubbelDieKatz⎠⎞ for allowing a...
Call of Cthulhu - Cosmic Horrors (Continued)
Created by Mlie
https://i.imgur.com/WAEzk68.png Update of Jecrells mod https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=765890823 - This is an unofficial port - This will be removed when/if Jecrell comes back - Added support for Combat Extended based on Saebbis mod:...
Call of Cthulhu - Cults (Continued)
Created by Mlie
https://i.imgur.com/WAEzk68.png Update of Jecrells mod https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=815039373 - This is an unofficial port - This will be removed when/if Jecrell comes back - Added support for Combat Extended - Removed the product...
Call of Cthulhu - Elder Things (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of Jecrells mod https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=882126182 - This is an unofficial port - This will be removed when/if Jecrell comes back - Added Empire relation-patch - Forbid Brawler-trait as t...
Call of Cthulhu - Factions (Continued)
Created by Mlie
https://i.imgur.com/WAEzk68.png Update of Jecrells mod https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=764375772 - This is an unofficial port - This will be removed when/if Jecrell comes back - Added support for Combat Extended - Replaced Jecs Tools...
Call of Cthulhu - Factions - Items Only (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of Jecrells mod https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1091340782 - This is an unofficial port - This will be removed when/if Jecrell comes back - Added support for Combat Extended - Replaced Jecs Tool...
Caravan Cooler
Created by ToyWalrus
Note: this mod is no longer under active development. I'll potentially come back to this in the future but for now I have my time filled with other things. Thank you for your understanding! Presenting the fabulous... Caravan Cooler! Keep perishable food it...
Caravan Gear
Created by Jellypowered
Provides lightweight, portable gear specially designed for caravans and camping. Caravan Chair: - Prevents the "Uncomfortable (need something soft to sit on)" mood while on caravans - Weight: 1kg - Research requirement: Complex furniture Caravan Table: - P...
Ceiling Light [1.0]
Created by Apollo Jackson
Simply adds a ceiling light. Updated copy of the B18 mod found at: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1342150438 All credit goes to the original creator: https://gtm.steamproxy.vip/profiles/76561198064725258...
Ceiling Lights
Created by NECEROS
Adds two hanging ceiling lamps. Out of sight bright light. The ceiling grow lamp outputs full-spectrum light for ultimate plant nutritional needs. Alternatives: https://gtm.steamproxy.vip/workshop/filedetails/?id=2571003732 https://gtm.steamproxy.vip/share...
Censored Armory
Created by ALIEN
https://i.imgur.com/K9gkC0t.png This is just my Reich Armory mod undercover. All should be old save friendly. Texture remastering is in progress so old pixelated shit will be replaced soon. I was doing my best to upload it as fast as possible so you guys c...
Ceramics
Created by N7Huntsman
This mod can also be found on GitHub. Having performance issues? Consider grabbing the Universal Fermenter mod. It changes some functionalities, but also offers performance improvements. About The only comprehensive ceramics and clay mod out there. Ceramic...
[Abandoned] Change Caravan Loadout
Created by Hultis
For some reason caravan formation doesn't have the remove item functionality that pod/ship loading has. This mod fixes that. Compatible with: Loading in Progress, Set Up Camp, Giddy-up: Caravan, SRTS Expanded, Caravan Adventures, Trade Helper, Animals Gend...
Change map edge limit
Created by Kapitan Oczywisty
Simple mod that allows you to customize "too close to map edge" limits when placing buildings, blueprints or zones. Should works with any other mod (unless is doing the same thing). This mod is not intended to build perimeter walls. Use it with caution Dep...
Chatting on Comms
Created by 5katz
A simple mod that does what the title says, lets your colonists use the Comms Console as a joy object and chat on it with other people, works as social rec type. Slowly trains social skill, but no interaction between pawns is actually happening, so no rela...
Cheese Weenies
Created by NECEROS
Changes the nutrient paste meals to be cheese weenies. Still gross to eat, though. https://i.imgur.com/g69KRUw.png https://i.imgur.com/gZLaUgj.png Cheese Weenie https://i.imgur.com/JGFe5lh.png Golden Weenie https://i.imgur.com/WzCrAEg.png Gold and Silver P...
Close Cryptos
Created by NECEROS
Change both cryptosleep caskets in a few ways, mainly to make them easier to work with. This ensures maximum funness. https://i.imgur.com/g69KRUw.png Moves the interaction spot so you can set crypto caskets side by side Allows you to place ship-based crypt...
Colonist Bar Hiding
Created by Saucy_Pigeon
Allows you to hide colonists from your colonist bar, decreasing clutter. How it works: Right click on your colonist bar or go into mod settings. Click "Edit hidden colonists...". Click "Show" or "Hide" on the appropriate colonist. Compatible with: Save gam...
Combat Effects for Combat Extended (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of CalaveraLocas mod https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1756442393 - Added option to disable the extra blood-spatter - Fixed the issues with the added mortar-ammo in later CE-versions - The update ...
Combat Extended [1.4]
Created by N7Huntsman
This upload is no longer maintained. Check out the new, official upload here: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2890901044 This mod can also be found on GitHub, as can older releases. This Steam version only supports the most recent ve...
Combat Extended Fixes
Created by Logan
Version: 1.1.0 Fixes numerous small issues with Combat Extended. So far: Ammunition in firearm magazines no longer contributes to bulk. (upstreamed) Shotgun spread reduced to 1 inch per yard for buckshot and 2 inches per yard for birdshot Grenade range dro...
Combat Extended Guns
Created by N7Huntsman
This mod is also available on Github. https://i.imgur.com/AkHlJ1K.png CE Guns is an addon to CE which adds a selection of guns specifically designed to interact with new CE mechanics. These include weapon types that are missing from vanilla, e.g. belt-fed ...
Combat Extended Melee
Created by N7Huntsman
This mod can also be found on GitHub. https://i.imgur.com/AkHlJ1K.png An official expansion adding several new melee weapons to take advantage of CE mechanics. This mod adds several new melee weapons, including powered variants with high armor penetration,...
Combat Update 1.6
Created by DaLLaN
You’re tired of the fact that your hunter with a high shooting skill can’t get into a deer within 5 squares, and your colonists with low shooting skill turn out the whole machine gun barrel around the target, but not the target itself, standing a stone's t...
Command Palette
Created by Fluffy
all your commands in one place Features Ever been annoyed about the ever increasing number of architect categories? Can't find anything in the 'Furniture', 'More Furniture', 'Furniture Plus' and 'RimKEA Furniture' tabs? Panic no longer, for Command Palette...
Compact Hediffs
Created by PeteTimesSix
Alters the health tab hediff listing to be slightly less ugly and slightly more customisable. Features - Customisability - Augmentations (ex: peg legs, archotech eyes, Pawnmorpher morphs) names get folded into the body part's name - Multiple icons for vari...
Conduit Deconstruct
Created by TheWireLord
THE FUCTION OF THIS MOD IS NOW INCLUDED IN THE BASE GAME AS OF UPDATE 1.6 This mod was designed to help those players, like myself, that find it annoying to have to delete a single power conduit at a time. With this mod you will be able to not only view yo...
CORE - a Rimworld of Magic Factions Expansion
Created by QraTz
https://i.imgur.com/iS7Asrj.png https://i.imgur.com/LFKNnzM.png Despite being an amazing mod, a Rimworld of Magic felt a little bit empty in the world generation aspect. Mages, fighters and other supehumans were randomly scattered arround without following...
Craft AI Core
Created by NECEROS
Craft AI Cores at the fabrication bench. The cost to make one is substantial as most of the resources used in construction are wasted due to the complicated nature of the creation process. Thus it will always be cheaper to buy or find an AI persona core th...
Craft Glitterworld Meds
Created by NECEROS
Craft glitterworld medicine from 1 med, 1 neutroamine, and 5 hyperweave. Requires someone with crafting and intelligence of 6. Also has a bulk recipe, craftable with skills of 8 each. Adds one research project you must complete to craft the glitters. Patch...
Craftsmanship
Created by Jellypowered
Pawns who share a passion for a particular skill will occasionally chat about it. When this happens, the less experienced pawn gains skill XP based on the difference in skill levels and their overall proficiency. The greater the skill gap, the more likely ...
Cultured Meat
Created by leion247
Allows you to grow meat in a lab. After researching Meat Cultivation, you can build the Meat Lab. Allowing for the growth of synthetic Chicken, Pork, and Beef. Cultivated meat does not require light to grow. This mod is for those that would rather grow mea...
Crystal race
Created by Gouda quiche
https://i.imgur.com/9Bu9Lem.png https://i.imgur.com/4gC7iek.png Descended from a splinter group of Rockmen who rejected their species violent ways long ago, Crystals are almost completely unknown in the galaxy, having hidden from all other sentient life. h...
CustomDeathRandomness
Created by Torann
1.0-1.5 In vanilla RimWorld, human-like pawns that are not part of your colony have a chance to instantly die when downed. Animals have a 50% chance to die when downed. This chance changes depending on the storyteller, current colony population, and diffic...
Days Matter (fork)
Created by BrokenBed
This is just update to new version with some changes. Original mod (by WiseClock): https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1208781538 What does this mod do? Days Matter allows you to add and remove memorial days. The colonist will start part...
De-generalize Work
Created by Alias
Because tailoring and smithing are totally different skills Description: 1.1 lumped SculptingSpeed, SmithingSpeed, and TailorSpeed into one stat (GeneralLaborSpeed), unfortunately this change is a huge blow to trait mods (including my own Additional Traits...
Death Acidifier Removal
Created by swwu
Features Adds an operation to remove death acidifiers from pawns. It's a fairly difficult operation that requires 10 medicine skill. Details Death acidifiers don't do much on recruited pawns except make you really worried about all the gear you gave them d...
Death Stranding Faction: Homo Demens
This is the first strand-type mod. Death Stranding Factions: Homo Demens The Homo Demens (Latin: "mad man") are a decentralized group of militant separatists. Mod Adds: 1 Faction - Homo Demens ( w/ Scenario ) 3 Weapons - Assault Rifle, Shotgun, & Rocket La...
Death Stranding Factions - MULEs
This is the second strand-type mod. Death Stranding Factions: MULEs The MULEs, also called Homo gestalts due to their irrational obession with their profession, are a faction of cargo thieves that ambush traders on deliveries or infiltrating their camps. M...
Decorative trees
Created by cattleya
https://dl.dropboxusercontent.com/s/p74ztf8fy6h0s5m/description.png In this mod was added two unusial trees, which can be grown only in special pod. You can use this mod with or without seeds optionally. I recommend use SeedsPlease mod, but if you don't li...
Deep Scanner Settings
Created by NECEROS
Now you can customize the deep ore settings when using a ground penetrating scanner to deep drill. https://i.imgur.com/g69KRUw.png Through the settings menu you can set the following characteristics of each deep ore in your game (including mods.) Commonali...
Deity difficulty
Created by newcolonist
This mod adds a difficulty level above merciless. You've reached this sweet spot on merciless where everything is running smoothly? It's time to unleash the full potential of the adaptation mechanics. My other main mods: Large Faction Bases Large Prison Ca...
Desire Paths
Created by Fluffy
Creates packed dirt paths when colonists frequently take the same path. https://headers.karel-kroeze.nl/title/Features.png Packed dirt has a higher move speed than most other 'natural' terrains, but it does track a lot of dirt around and has no fertility. ...
Destroy Anything
Created by NECEROS
Destroy anything in the crematorium (except weapons, apparel, and buildings that are minified) Seriously. So like... be careful. Sorry, but I'm no longer maintaining my mods. Maybe in the future Please note 99% of my mods are MIT licensed, meaning you can ...
Dinosauria
Created by spincrus
ANNOUNCEMENT (19 September 2022) A brand new DINOSAUR mod has been released! Brought to you by the awesome people over at Biomes!, lead by my good friend Draegon1993, a new mod by the name of Biomes! Prehistoric has been released. Click here for Biomes! Pr...
Dismiss Trader
Created by Mehni
Trader dismissal. Get rid of loitering traders that have overstayed their welcome with the click of a button. Send away traders to make them leave. Traders lagging your game? With this mod you can: - Dismiss traders - Send away traders - Make traders leave...
Do Something for Idle
Created by gguake
This mod makes colonists to do something instead of wandering when they are idle. For instance, - Taking a break time - Practice melee weapon - Throwing stones etc. There are some useful actions but there are many useless action too. This mod may make your...
DocPawnOverhaul
Created by Dr Zhivago
Public Service Announcement Discord deleted my account / server because I posted a study about COVID-19 derived from the United Kingdom Government. This inability to speak openly and deleting my ability to speak with friends that I have built relationships...
Don't Drop Weapon
Created by tachi
A simple mod that makes it so when your pawn gets downed they don't drop their weapon. This is The Version For vets with too much battlefield junk. On death, Pawns do not drop their inventory automatically. Manually strip to obtain items. Original Link ---...
Doors Expanded (Dev)
Created by lbmaian
IMPORTANT You MUST UNSUBSCRIBE from the official version of Doors Expanded - unfortunately, their subscriptions are mutually exclusive. You will get an error about duplicate packageId if you are subscribed to both versions (packageId is not changed for mod...
Dress Patients
Created by eagle0600
Creates a new job to dress patients and corpses in clothing of your choice. Details With a colonist selected, right click on the target and choose "Dress <name>" from the drop-down menu, then select your choice of apparel from your stockpile. The selected ...
Drug Policy Fix (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of peladors mod https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2000335507 - German translation added, thanks Dimos! - Better support for mods like Cherry Picker, thanks sable-starflower! https://i.imgur.com/pu...
Drug Response
Created by Pelador
Overview V1.1 Drug response is a QoL tool that allows you to configure AI tools for your colonists to respond to pain and various maladies or conditions. Details The mod is explained with the following PDF: Drugs response notes PDF Note the features added ...
Dubs Apparel Tweaks
Created by Dubwise
Change equip speed, hide hats indoors/in bed, show hair under hats. This is a simple mod i made to do a couple of small tweaks to the way apparel works. Bug Reports / Issue Tracker https://github.com/Dubwise56/DubsApparelTweaks/issues All options are off b...
Dubs Bad Hygiene
Created by Dubwise
Adds a sewage system, toilets, bathing, hygiene related needs and mood effects, central heating, water, irrigation, fertilizer, air conditioning, hot tubs, kitchen sinks, you name it!. Includes Lite mode. Multiplayer ready Odyssey expansion content - Vac t...
Easy Speedup
Created by fyarn
Simple-to-activate 4x speed with GUI icon or keyboard key '4'. No dev mode required! Download Github (with Source): https://github.com/fyarn/EasySpeedup Direct: https://github.com/fyarn/EasySpeedup/archive/master.zip Steam: https://gtm.steamproxy.vip/share...
Dynamic Population
Created by anemia
Finer control of population settings - without editing defs! Description A mod that adds little sliders under 'Options - Mod Settings - Variable Population' to allow you to adjust and control the desired amounts of colonists you want in your colony. Your h...
Eccentric Tech - Cosmetic Modifications [Legacy]
Created by Aelanna
LEGACY MOD This mod is for older versions of Rimworld. Please check out Eccentric Tech - Cosmetic Modifications 2.0 for Rimworld 1.3! Across the long history and thousands of cultures of humanity, people have applied a dizzying array of modifications to th...
Endless Rimworld
Created by blobwatanabe
Obsolete as of version 1.5 Since a variation of this mod's behavior has been incorporated into the base game as of version 1.5, there will be no further updates. If you do prefer this mod's behavior (spawning a random wanderer after colony death instead of...
Enemy Self Preservation
Created by Murmur
BE AWARE THAT THIS MOD WILL DECREASE COMBAT DIFFICULTY SIGNIFICANTLY. Humanoid enemies are no longer suicidal and will flee from combat when they are in a significant amount of pain. It is designed to be used with my other mod Faction Raid Cooldown, but ca...
Enhanced Combat Sounds
Created by Arekan
Enhanced Combat Sounds Replaces a few sounds to make combat more (considerably over) dramatic, akin to a Michael Bay movie. Sounds are cherry-picked (and edited even further) from games such as: The Call of Duty series The Halo series The Battlefield serie...
Entosomnia - Medieval Cryptosleep
Created by Nuno
https://i.imgur.com/I50024a.png A sarcophagus filled with insect jelly and lined with intricate arcane conduits allows for indefinite suspension of living beings. Medieval cryptosleep replacement. https://i.imgur.com/HBsANaM.png The Entosomnia Casket, clos...
EPOE-Forked: Royalty DLC expansion
Created by Tarojun
An optional expansion, that adds several new prosthesis and three new improvement type research for the Royalty DLC. - Advanced drill arm (Removed movement speed penalty) - Advanced field hand (Removed movement speed penalty) - Bionic hand talon (Improved ...
Equiums
Created by hauvega
For 1.5 try this version Equiums II Plain a simpler version with no factions, no scenarios, no storytellers, and 4 races. No special foods. https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3219342185 Added 3rd faction that is a natural enemy. Strange...
Erin's Fox Squirrel
Created by Erin
Based off Studio Ghibli's fox squirrel. An adorable little guy from a far away land, to provide cuddles to all your colonists! The size of a cat, these cuties are sure to cheer up your poor pawns! Changelog: 11/5/20: Release 13/5/20: A Dog Said compatibili...
ETRT: Tribal Apparel
Created by Evil Tactician
Stand-alone Release of Tribal Apparel Part of: https://i.imgur.com/lwZmzew.png The above mod includes this one, as well as many others with in-game toggles to enable and disable them. You do not need this mod if you're already subscribed to the full mod. T...
EvolvedOrgansRedux (PASSED TO SOMEONE ELSE)
Created by Xahkarias
I HAVE PASSED ON UPDATES / NEW FEATURES TO STATISTNO1: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2424381146 Adds a large amount of enhanced organs to add new functionality to your colonists, turning them to either the most efficient organism o...
EvolvedOrgansRedux1.2
Created by Moscow Leshey
Adds a large amount of enhanced organs to add new functionality to your colonists, turning them to either the most efficient organism on the Rim, or the living equivalence of main battle tank column. In comparison to the old mod, this has much more compati...
Expanded Materials - Metals (old version)
Created by Argón
IMPORTANT!!! This mod has been reworked, and thus, this version is fully unsupported. I give my full consent to anyone willing to update/fork it as long as they credit me as the original author and link to the newest version here https://i.imgur.com/bZxbIi...
Expanded Materials Add-on - Ammunition Module
Created by Argón
https://i.imgur.com/bZxbIiT.png : First Uploaded, v1.0 https://imgur.com/vo1XjoW.png https://imgur.com/9NFfAF5.png Manufacturing ammunition means an extra step in your production chain, but it is way more cost-efficient. https://imgur.com/V8lLPyq.png https...
Expanded Roofing
Adds customizable roofing, with transparent greenhouse roofing and photovoltaic solar roofing. Reworked from Vendan's original idea. A direct port of the Github version made by AaronCRobinson. I take no credit for anything made in this mod. Works on 0.19.0...
EPOE-Forked: Expanded Prosthetics and Organ Engineering - Forked
Created by Victorique
https://i.imgur.com/oF7vHe2.png Originally inspired by Ykara's EPOE, this mod sought to fix the reduntant, downright byzantine lines of code as well as bring the values of most prosthetics back in fold with the vanilla experience. Today, EPOE Forked prides...
Export Agency
Created by erdelf
You ever get tired of setting up bills, outfits, storage settings etc. every new game ? Well then this mod is for you here. Export for Bills (including medical operations) and Storage Settings DrugPolicies and Outfits are now shared among every Save. Textu...
Fahrenheit and Celsius
Created by Kosaro
Displays both fahrenheit and celsius in the temperature display. Which is displayed first depends on the temperature setting in the options. Most of the game guides and wikis tend to discuss the game in celsius, but I only really understand temperature in ...
Faster Smoothing
Created by NECEROS
Adds a settings menu so you can set how quickly pawns can smooth floors and walls. By default you'll gain a 300% increase in smoothing speed, unless you customize it. Sorry, but I'm no longer maintaining my mods. Maybe in the future Please note 99% of my m...
Elite Bionics Framework
Created by Vectorial1024
A common framework to change body part max HP, along with a bit of something else. Please check the changelog tab for the latest version. Package ID: V1024.EBFramework Quick Info and Compatibility Requires Harmony only! Visible Error Logs is strongly recom...
FE3H Apparel
Created by Meng De
https://i.imgur.com/IzLZmdx.png Apparel based on the uniforms from Fire Emblem Three Houses. - They have stats similar to button-down shirts, and a +10% social impact bonus. - The capes come in 4 colours (matching the canon houses). All have the same stats...
Fertile Planet
Created by Makaru
Increases map fertility (vegetation and trees) moderately, and increases vegetation graphical size. Inspired by Helpful Bot's 'Increased Forest Density - Base Version' https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=751887749 - this is reduced versi...
Field Medic [1.0-1.6]
Created by flyfire2002
The version for 1.6 has additional feature change. Non-downed pawns and in-bed pawn can now be stabilized. 1.5 and earlier retains old behavior. Combat Extended 1.0 has been released. Since Field Medic's code was ported from CE's stablization code, please ...
Fortifications - Neolithic
Created by AOBA
https://i.ibb.co/CHY91mx/discord-Icon.png https://i.ibb.co/cLqX4rv/Paypal-Icon.png It has always been a problem to make their settlements secured since human existence, so this is the reason why people in each era have used their own wisdom to build variou...
FrameRateControl
Created by Charlotte
Also know as: - Don't melt my GPU - Don't eat my battery Disables VSync and allows you to control the max FPS By default RimWorld will happily eat all it is allowed under VSYNC. What does it mean? If your monitor refresh rate is high, it will happily eat i...
Rim Flood
Created by Fenndragon
Adds The Flood from Halo to possible raiding factions for rimworld BEWARE the Flood are an extremely aggressive and dangerous race who can completely ruin an unprepared settlement. If attacked by an infection form your colonists CAN BE TURNED INTO COMBAT F...
Fixable Mood Debuffs Alert
Created by fyarn
Fixable Mood Debuffs Alert Description: This mod alerts you whenever your colonists are getting easily fixable mood debuffs such as wanting to sleep together or wanting to master their bonded pets. Updates Feb 24 2020 1.1 Compatibility Update Oct 17 2018 1...
Five Second Rule
Created by Uuugggg
Deteriorated food/items that don't become worse with low HP also don't sell for less. Now, this is crudely done by setting their HP to full if placed safely: under an indoor roof or on a shelf. But their HP literally affects nothing other than market value...
Filthy Orc Invasion (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of Hokums mod https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1267084448 - Added most of the patches from the Temporary Fix-mod made by Tarojun as they seemed appropriate - Added CE-support based on the A18-mod...
FSharp.Core
Created by alatta
FSharp.Core is a base mod for F# assemblies. Place it somewhere top. - ANDH - Dev In Your Language - Infusion 2 - Direct download from GitHub...
Furniture reskin
Created by cattleya
Overrides core furniture textures. Some constructions can be in new sizes, also I added some items (new table sizes). And remove 2x4 table (I think it's really big). I will update this pack when I will draw new stuff. Check Reskin collection, there are som...
Fuse Plus
Created by NECEROS
Adds a few extra tiers to the RT Fuse mod, by Ratyzs. These circuit breakers are expensive to research and construct. Intended for late game. Industrial Circuit Breaker: Protects from 30,000 Kw electrical discharge Glitterworld City Circuit Breaker: Protec...
Gas Traps And Shells
Created by (04) PalverZ
***Please note YOU PEOPLE KEEP ME MOTIVATED, keep commenting and telling me what you like or dislike so I can adjust or help*** By popular demand I am adding a button for this: Support me on Ko-fi This is an update to a great mod from Distman, he has given...
Gear Up And Go
Created by Uuugggg
Adds a button to draft, swap gear, then go to the target location --- "A Raid! Is it time for battle!" "Suit up!" "Okay I've got my armor vest, I'm going to go plant some corn" "I've already got armor so I'm still mining" "GET OVER HERE NOW" "But I haven't...
Give Me Leather
Created by Odyssey Scorpio
Hate how little leather you get from hunting beasts? This mod lets you change how much leather you get from killing pawns. Works on humans, too. With permissin and based on Neceros's Give me Meat mod ...
Give Me Meat
Created by NECEROS
Hate how little meat you get from hunting beasts? This mod lets you change how much meat you get from killing pawns. This change applies to everything that has meat, even modded pawns. Everything. ;) Pawn Definition: Anything that can move and do things. A...
Give up your building
Created by LingLuo
Give up your buildings so that enemies won't attack them. The function of this mod is the same as "Not Mine- Unclaim Structures", but he makes these buildings belong to insect, and I make these buildings not belong to anyone, which will be different in the...
Give up your building [No Menu Patch]
Created by NECEROS
Remove the extra "Z.T.Tool" architect menu and puts the Give Up tool into your orders menu. Now what? Get help, Ask questions, Give suggestions: https://i.imgur.com/lkEpF5w.png Check out some mods: https://i.imgur.com/khxemQj.png Help keep our projects goi...
Green(screen) Floor
Created by Droscho
This mod adds a new, green floor with the intention of creating an editable background for everyone who want´s to do some unusual stuff by using video/photo editing software. For anyone who just wants to play rimworld... I dont think that this mod will enh...
Growable Neutroamine
Created by NECEROS
Adds growable Neutroamine so you don't have to rely on traders for this crafting ingredient. Requires one month (5 days) to grow. This is really just a reupload of Bananaboatboy's mod to 1.1 so it gets rid of the error. I did a few minor tweaks to the file...
Giddy-up! Mechanoids
Created by roolo
If it's possible to hack mechanoids with the What the Hack!? mod, why limit yourself to riding animals if you can ride deadly machines to battle. And why limit yourself to letting humans ride if you can let mechanoids ride animals, or other mechanoids! Thi...
[HRK] Gun Nut - Chapter #1
Created by Harkon
https://i.imgur.com/ZhxL6Rk.png https://i.imgur.com/wRYBKtU.png https://i.imgur.com/mWAYdS7.png WELCOME TO GUN NUT - CHAPTER 1! This was going to be a small personal weapon pack that I was going to make to learn a bit of modding and Combat Extended patchin...
[HRK] Gun Nut - Chapter #2
Created by Harkon
https://i.imgur.com/ZhxL6Rk.png https://i.imgur.com/wRYBKtU.png https://i.imgur.com/mWAYdS7.png WELCOME TO GUN NUT - CHAPTER 2! This is my second mod, still doing only weapons, but I've learnt quite a lot since the release of the first Gun Nut mod, this ti...
[HRK] Gun Nut - Community Pack
Created by Harkon
https://i.imgur.com/ZhxL6Rk.png https://i.imgur.com/wRYBKtU.png https://i.imgur.com/mWAYdS7.png WELCOME TO GUN NUT - COMMUNITY PACK! This pack is created by the community, I can't thank enough all the people that have commissioned a weapon. Thank you. Gun ...
Gunplay
Created by AUTOMATIC
ABOUT Adds more cinematic effects to weapons: A. For both vanilla and other mods: - long trails for projectiles; trails are wider for weapons that do more damage - projectile comes from the barrel of the gun and not from inside of the colonist - weapon mov...
HC_Animal_1
Created by [Kor]HellCrossH
H.C_Animal_pack_1. Samoyed, Komodo_dragon, Serval, Pangolin, Weasel. 5 Animals. H.C 오리지널 동물팩-1. 사모예드, 코모도드래곤, 서벌, 천산갑, 족제비. 총 5 동물. - Thank you! -french (qux) No update 1.5ver -> https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3238206164...
HC_Animal_2
Created by [Kor]HellCrossH
H.C_Animal_pack_2. Alligatorturtle, Anacondas, Bullfrog, Galapagostortoise, Leopardgecko, Watermonitor. 6 Animals. H.C 동물팩-2. 악어거북, 아나콘다, 황소개구리, 갈라파고스땅거북, 레오파드게코, 물왕도마뱀 총 6종. - Thank you! -french (qux) No update 1.5ver -> https://gtm.steamproxy.vip/sharedf...
HC_Animal_3
Created by [Kor]HellCrossH
H.C_Animal_pack_3. Lion M/F, Jaguar, Cheetah, Hyena, Tiger, Snowleopard. 6 Animals. H.C 동물팩 3번. 사자(암/수), 재규어, 치타, 하이에나, 호랑이, 설표. 6종 추가. - Thank you! -french (qux) No update 1.5ver -> https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3238206164...
HC_Animal_4
Created by [Kor]HellCrossH
H.C_Animal_pack_4. Baboon, Giraffe, Alligator, Crocodale, Hippo. 5 Animals. H.C 동물팩 4번. 개코원숭이, 기린, 앨리게이터, 크로커다일, 하마. 총 5종 - Thank you! -french (qux) No update 1.5ver -> https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3238206164...
Head And Tail Decorations-Compatible ver_头部与尾部装饰-兼容版
Created by 金兔子拉面
Add 37 head and tail decorations for human and 1 workbench to make these decoration.Decorations don’t have any bonus and work as hats and belts. This mod is a compatible ver of HEAD AND TAIL DECORATIONS.If you don’t use Alien Races 2.0,this is the full ver...
Hide Hats When Not Needed
Created by chromiumboy
A small, cosmetic mod that hides hats and other headgear (e.g., scarfs and sun glasses) when pawns don't need them You can specify whether a pawn's headgear should - be hidden when they are resting in bed - be hidden when they are not drafted or openly car...
Higher Power
Created by leion247
Adds leveled up power sources for power hog bases. Once Advanced Power is researched, all LV2 power sources can be created. Generators and Costs: Battery LV2 Health - 150 Energy Storage - 1200 Charging Efficiency - 70% Cost - 140 Steel and 4 Components Che...
Hold Open Opens Doors
Created by Pope Snowball
"Hold Open" will immediately open/close doors, instead of waiting for a colonist to do it. Settings allow disabling of mod by door type, and whether or not a powered door is receiving power. Should integrate with mods adding or changing Rimworld core doors...
Holiday Special Edition
Created by witchyspoon
AFTER 10 YEARS OF MODDING, I HAVE NOW STOPPED, THIS (1.5) WAS THE LAST UPDATE Take care everyone, xxx spoon This is a small "Holiday Special Edition" addon presented by RIMkea and fashionRIMsta The apparel will appear on raiders and colonists alike, the fi...
Home Mover
Created by NotooShabby
If you want to support my work, don't forget to hit https://i.imgur.com/p7Fv1Z6.gif Features Move existing buildings(furnitures, turrets, etc) to another location without deconstructing (Moving walls or doors requires subscription of "Minify Everything"). ...
Hospitals Extended
Created by zyMex
http://i.imgur.com/fVVaDCS.gif WORK IN PROGRES this isnt finished, but normally steam is a greate place to test and get feedback, so i release this as a beta, as my time is limited atm and im working on Project Rimfactory alot, but this been sitting for mo...
Hotkeys
Created by Aze
Tired of moving your mouse all over the screen while your other hand sits idly by? Hotkeys fixes that, making UI navigation much faster (and sometimes completely skippable)! This mod adds fully user configurable keybindings for a variety of purposes. Curre...
Humanoid Project (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of EvaineQs mod https://ludeon.com/forums/index.php?topic=49125.0 - Removed the settlement-generation as it needs a rewrite to use the new Quest-system - A lot of rebalancing done by Tarojun added - Added support for ...
[NEW LINK IN DESC] Hunters Use Melee!
Created by Drgn! Netrve
Please use Mlie's updated version here: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2900108163 Hunters Use Melee! A small mod that allows hunters to make use of melee weapons to do their job as well as ranged. As simple as that :) It is also saf...
Ice Cream
Created by TheGoofyOne
Version 1.8 This MOD has been written to take advantage of the additional fruits, vegetables, and milk, from other mods: Vanilla Plants Expanded, RimCuisine2.0, VGP Vegetable Garden, and Soybeans. Ice cream cools the body, raising maximum and minimum comfy...
Immortals
Created by fridgeBaron
Just as a heads up, I have two kid who I am taking care of full time, modding time and energy is very low https://i.imgur.com/OW93Yil.png They are immortal, they have inside them blood of kings. This mod is based on highlander rules although with a few cha...
Incident Disabler
Created by Murmur
Adds the ability to disable any incidents during a game in progress. All incidents, either vanilla or those added by mods, will show up in the mod configuration menu where they can be toggled off and on. Weather events are now included as well at the botto...
Incident Person Stat
Created by Vaniat
Add more details of person's stats on the following incidents window: wanderer join chased refugee incapacitated refugee quest prisoner rescue quest Languages: Spanish of Latin America by CANALETA Credits: Kiame Vivacity for the original code. RicoFox233 f...
[Legacy] Industrial Age - Objects and Furniture (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of jecrells mod https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=777197241 The release of RimWorld 1.6 added improved support for Asset Bundles. To avoid doubling the size of the mod, it was re-released using on...
Industrial Rollers - Conveyor belts & Automation
Created by historic
Industrial Rollers 2.0 - Free your haulers! Add Conveyor belts & Automation systems to your colony! Does not require a new save game | New mod structures are added to Industrial tab! Forum post: previous version links, update log, bug report and discussion...
Industrial Rollers Addon
Created by Malkav
This is an XML mod to add a variety of new rollers to Industrial Rollers. The vast majority of them are functionally the same as existing sections. For example, my tees are functionally identical to a straight section, they just look better when you have m...
Infused
Created by Charlotte
A unique way to make unique items for your special colonists: Randomly enchants equipment. Features Varying infusions for everyone All weapons and apparels have a chance to get infused. They will have its own label, various stat buffs and color coded overl...
Infusion 2
Created by alatta
Random equipment enhancements and enchantments - the infusions. Infusion 2 is a complete rewrite from scratch of the original Infusion (and its maintained version, Infused) mod. Infusions are like enchantments—they are applied randomly when an equipment is...
Interests
Created by Dametri
Overview Interested? Leave a like! https://i.imgur.com/FcAqtoA.png Designed for Rimworld 1.1, 1.2 Overhauls the passion system, adding 11 new "interests" that affect colonists in good, bad, and strange ways when using the skills they're associated with. Ad...
Ivory and Jade Carving (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of Sunlaces mod https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1937195557 - Added unfinished-thing and increased the sculpting time slightly - Added thrumbo-horn - Added wood-cost for the stands - Added chande...
JecsTools (Unofficial)
Created by lbmaian
IMPORTANT Official JecsTools is back! I'll keep this unofficial version around and in sync with the official version to avoid breaking existing users of this mod. You should unsubscribe from this version (note: as long as this and the official versions are...
Jewelry
Created by Kikohi
I've always thought gold didn't have enough uses in-game. As the only real use was statues, trading and eventually floor. This is now an old story! I present you Jewelry! The mod adds new apparels: necklace, ring, bracelet and earrings. They are all made o...
Job Splitter
Created by Fuglypump
Splits apart many of the categories in the work tab to allow the creation of more specialized colonist roles. Job Splitter With this mod you can assign colonists to perform smaller aspects of the vanilla job types which allows for better colony management....
While You're Up (with add-on for PUAH)
Created by codeoptimist
Opportunistic hauling. Haul-to-inventory improvements (if Pick Up And Haul is installed). Any load order. Add/Remove any time. GitHub Discord Ko-fi https://gtm.steamproxy.vip/ugc/2039614501967758556/E8A0F2430B67773F5A13F3ADD8077E9E1CB00AF9/?imw...
Keep Colors Separate
Created by PeteTimesSix
Keeps stacks of different colored but otherwise identical items separate. That's it. ...
kemomimihouse
Created by psycheLo
It is a mod that adds nine animal-ear girls dispatched from a certain self-made game (under construction). とある自作ゲーム(制作中)から派遣された9人の獣耳少女を追加するmodです。 Siroシロ https://i.imgur.com/k3LjC5X.png A white-haired wolf-beast ear ninja girl is roaming the forest after be...
Kurin HAR Edition
Created by Seioch
Kurin! The Three Tailed Fox! (Fan continuation for 1.2/1.3/1.4/1.5) https://i.imgur.com/bS6xNsD.png Credits and disclaimers: Original art and code by Gloomy/Dalrae. Original HAR implementation by MaroonToon. Mechanitor and 1.6 content by NinedayLongbow. Ne...
Kurin, The Three Tailed Fox English Translation
Created by Patryk Sage
A translation of Kurin Race Mod. Credit for the Kurin mod goes to Dalrae, Gloomylynx, Latki Special Thanks to MaroonToon for the backstories! I would have taken weeks to finish!...
Lasting Flowers
Created by NECEROS
Force the decorative plants (like roses and daylillies) to live longer. This means you can plant rows of flowers, and the flowers will stick around a lot longer. Also affects flowers in potted planters. Add and remove during a save. Just a patch operation....
Leaf Like Life
Created by NECEROS
Smokeleaf, but like real life. Rebalances smokeleaf so it's more immersive: slightly less addictive, and far less cancer prone. Set all of the values to your own tastes in the settings menu. https://i.imgur.com/g69KRUw.png Smokeleaf changes Note: The follo...
[Depricated] Less Arbitrary Surgery (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of Linqs mod https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1552455241 - Removed legacy HugsLib requirement 1.4 changed a lot of the surgery system and without a full rewrite of the mod it will override the va...
LinkableDoors (unofficial)
Created by Linkolas
A mod that combines the graphics of adjacent doors. - Can I add it to a save? YES but you'll have to reconstruct the doors you'd like to link. GitHub link: https://github.com/Linkolas/rim-LinkableDoors Original mod by Steardliy : https://gtm.steamproxy.vip...
List Everything [1.3] (Now Ctrl-F in 1.4)
Created by Uuugggg
List and Alert about things on the map with custom search filters. (for 1.4 See Ctrl-F) Obsolete This mod is obsolete with 1.4, replaced with these: Ctrl-F and Custom Alerts. The search functionality of this mod has been made into a framework for other mod...
Locks 2: Lock Them Out!
Created by SubmarineMan
INTRODUCING MY NEW COMBAT AI MOD WITH KILLBOX KILLER CHECK IT OUT https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2887978560 Are you tired of pawns wandering into the reactor room without protective gear? Are you tired of pawns going off to the vacu...
Lolidrop's hairshop
Created by Vaniat
add some hair 增加了16款頭髮,日後有空會增加更多款式哦~ 髪型16種類を追加します。 少しずつ増えていく予定です。 ...
LongRangePodLauncher
Created by Hatti
This mod will only modify the max fuel for the original pod launchers from 150 to 600. Nothing more. No new tech, no new buildings. Just more range on your podlaunchers...
Lord of the Rims - Dwarves (Continued)
Created by Mlie
https://i.imgur.com/WAEzk68.png Update of Jecrells mod https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1400238872 - This is an unofficial port - This will be removed when/if Jecrell comes back - I have not managed to fix the Dwarven Fortress inciden...
Lord of the Rims - Elves (Continued)
Created by Mlie
https://i.imgur.com/WAEzk68.png Update of Jecrells mod https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1400234784 - This is an unofficial port - This will be removed when/if Jecrell comes back - Added support for Combat Extended - Fixed starting goo...
Lord of the Rims - Ents (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of Saebbi and Napons mod https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1407085855 - Added support for Combat Extended - Fixed starting goodwill with Empire - Cleaner Huorn-textures, thank you DezZzO! https://...
Lord of the Rims - Hobbits (Continued)
Created by Mlie
https://i.imgur.com/WAEzk68.png Update of Jecrells mod https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1400227853 - This is an unofficial port - This will be removed when/if Jecrell comes back - Added support for Combat Extended - Fixed starting goo...
Lord of the Rims - Men and Beasts (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of Jecrells mod https://github.com/Lord-of-the-Rims-DevTeam/Lord-of-the-Rims---Men-and-Beasts - This is an unofficial port - This will be removed when/if Jecrell comes back - Techlevel lowered to Medieval, backstories...
Lord of the Rims - The Third Age (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of erdelf and Jecrells mod https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1400245220 - This is an unofficial port - This will be removed when/if Jecrell comes back - Added an option to disable the limit of tec...
Lord of the Rims - Wizardry (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of Jecrells mod https://github.com/Lord-of-the-Rims-DevTeam/Lord-of-the-Rims---Wizardry - Added support for Combat Extended - Added start-scenario - Fixed healing beam to be autoused in teh same way as normal healing ...
Lost Technology Core
Created by YAYO
Lost Technology 2 Released https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2566455429 Lost Technology World Released https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2566719273 Difference from previous version Technical blueprints are market p...
Luci heals more!
Created by who_stole_my_name
Mod version v 2.1.8 This mod changes how healing of the permanent wounds by luciferium and by scarless gene works. In vanilla it takes 1 to 2 seasons to heal a permanent injury, whether it is a 1/10 permanent brain injury or 29/30 permanent leg gunshot inj...
Map Designer
Created by Zylleon
https://i.imgur.com/HvMpaYn.png More options for unique, customized maps! Map designer makes all changes relative to the original map. Found a seed that's *almost* perfect? Make your changes and roll the same seed! Changing stone type won't change mountain...
Master of Cooking
Created by leafzxg
Leafzxg's series Mod about BULK cooking & crafting ! The most complete & The most extensive coverage ! Support 1.0 & 1.1 & 1.2 & 1.3 ! Improve the efficiency of your base on the premise of keeping the game balance ! Master of Crafting :Make goods in bulk! ...
Mechanoid+ [1.2]
Created by Cybranian
Global update Errors may appear in old saves. Mod redesigned from scratch. New constructions for the mechanoids Q: What does the mod add? A: The mod adds new structures that appear during the event, the cluster of mechanoids. The mod also adds health effec...
Medical IVs
Created by Knight
Description Medical IV's aims to further improve your healthcare quality by adding IV drips (Intraveneous Therapy). So far the mod adds 6 different IVs; a blood transfusion that reduces a colonist's bleed rate, a nutritional drip which pauses an immobile c...
Medicine Expanded
Created by NECEROS
Expand your medicine cabinet with pain reduction drugs. Introduces a line of drugs with amazing pain suppression and euphoria inducing effects, though they do cause chemical addiction. Also, this mod allows you to make medicine in bulk. Sorry, but I'm no l...
Medieval Lighting and Heat
Created by Nuno
https://i.imgur.com/I50024a.png A collection of various lighting and heating implements to help diversify a medieval playthrough. https://i.imgur.com/HBsANaM.png Bonfire https://i.imgur.com/dfh4sWt.png Thanks to GenomX for the bonfire re-texture, the old o...
Medieval Medicines
Created by Nuno
https://i.imgur.com/I50024a.png New medicines intended to create tiered alternatives to herbal medicine. Effectiveness ranges from slightly better than herbal medicine to slightly better than industrial medicine. Intended for medieval playthroughs. https://...
Medieval Prosthetics
Created by Nuno
https://i.imgur.com/I50024a.png A collection of limbs that are a fusion of reality and fantasy to give more prosthetic options to medieval playthroughs. Inspired by Expanded Prosthetics and Organ Engineering. https://i.imgur.com/HBsANaM.png Prosthetic Tier...
Melee Weapons: Speed and Damage
Created by BrokenBed
In this mod, the pawns "Melee skill" and "Manipulation" now affect melee weapon damage and cooldown. You can change scaling in mod settings. ...
Mending Medieval
Created by Bishop
Now you can mend in medieval times! This mod is a patch for the awesome MendAndRecycle mod being maintained by Charlotte. I had nothing to do with the creation of the original mod. My only contribution is this patch. What does this mod change? This mod all...
Milkable Colonists (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of Ziehns mod https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1563793492 - Removed legacy HugsLib requirement Added races Moyos RimPonk Little faires Paniel the Automata Mofy the WhiteFox in a Cold Land Race Re...
Milkable Muffalo
Created by ALIEN
Description : Make Muffalo milkable again ! Muffalos give 8 milk every day. ...
MineItAll - unofficial
Created by Velc[JP]
1.6 later (without HugsLib) https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3551514541 - Click on a visible ore and you will mine the whole vein - Strip mining tool to mine a grid - Mine brush tool (use q and e to modify brush sizing) Original MOD h...
Mines
Created by WexMan
Description The Mines, a place for your pawns to excavate the treasures of the earth. This is a remake of the mod from AngleWyrm to version 1.0. Adds a new building to the game - a mine in which you can mine all the main ore, except for the components foun...
Mining Priority
Created by Uuugggg
Prioritizes mining to the rarest metal first; unskilled miners only work rocks. --- "Hey! A plasteel meteorite dropped! Let's go mine that valuable ore!" "Okay, I'll put it on the list of things to do, after we finish tunneling the next few rooms" "And min...
MiningCo. Alert speaker
Created by Rikiki
This mod adds the MiningCo. alert speaker. See the forum thread for content/changelog. https://ludeon.com/forums/index.php?topic=14711.msg153941#msg153941...
MiningCo. DrillTurret
Created by Rikiki
This mod adds the MiningCo. mining turret. See the forum thread for content/changelog. https://ludeon.com/forums/index.php?topic=14711.msg153947#msg153947...
MiningCo. ForceField
Created by Rikiki
This mod adds the MiningCo. ForceField. See the forum thread for content/changelog. https://ludeon.com/forums/index.php?topic=14711.msg153943...
MiningCo. LaserFence
Created by Rikiki
This mod adds the MiningCo. laser fence. See the forum thread for content/changelog and related mods. https://ludeon.com/forums/index.php?topic=14711.msg153939#msg153942...
MiningCo. MiningHelmet
Created by Rikiki
This mod adds the MiningCo. mining helmet which is equipped with a light. See the forum thread for content/changelog. https://ludeon.com/forums/index.php?topic=14711.msg153940#msg153940...
Misc. TurretBase, Objects
Created by Haplo_X1
- Turret: Weapon Base You want to build your own turrets? Build or buy an automatic base from a trader and add your weapon of choice to it. The manable weapon base needs the research 'Smithing', the automatic version needs 'Gun Turrets'. - Micro Turret Lau...
Misc. Weapon Repair
Created by Haplo_X1
Are your best weapons always in an awful condition, with no way to repair them? Do you have multiple less quality weapons of the same kind just laying around, doing nothing for you? Rejoice, now you can use spare parts from your low quality weapons of the ...
Miscellaneous 'CORE'
Created by Haplo_X1
*** This mod contains various core functions for other Miscellaneous parts. *** *** It must be loaded before the other parts! *** The following video shows all that Miscellaneous can add to your game: Miscellaneous Showcase by Soapie Plays It also comes wi...
Mo'Events (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of ilawz mod https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=835151481 - Almost all of the update-work done by Taranchuk - Strings opened for translation - Added settings where you can change the trigger-chance...
[1.2] Modders Deserve Credit, too
Created by erdelf
Main Game contains similar functionality starting with 1.3. Mods make your save unique among the endless amount of saves you probably played. If you make it to the end, why not give them some credit too. After all, credit where credit is due. This mod adds...
Momu
Created by Rekasa
Friendly, communal and vegetarian rabbit people! The Momu are a rabbit-like people who eat raw vegetarian food. They don't mind sharing a barracks, and are happy when working as long as they have a friend nearby. They don't like mining very much, but most ...
Monks and Fighters - a Rimworld of Magic factions expansion
Created by QraTz
https://i.imgur.com/bnfLGJr.png This mod requires, in this loading order...: - a Rimworld of Magic - Humanoid Alien Races 2.0 - CORE factions expansion - A Rimworld of Magic - This mod or my other Faction Mods for a Rimworld of Magic (click to see the ongo...
More Archotech Garbage [Discontinued, maybe still functional, wouldn't bet on that tho]
Created by MrKociak
This mod is not being worked on anymore, but feel free to share any feedback as it might be useful in the sequel/remake/whatever... Also it's kinda outdated, stuff might lag or load slowly The 1.4 version was sloppily made by removing whatever's not workin...
More Components
Created by NECEROS
Set how many components you'd like to drop when you mine compact machinery. Default is 5. Also you can set how big the vein size for mineable components. Sorry, but I'm no longer maintaining my mods. Maybe in the future Please note 99% of my mods are MIT l...
More Crashed Ship Parts
Created by Ataman
For people who haven't had enough dangerous stuff on the rim yet. This mod implements additional mechanoid ship parts coming down on your head. They have the same drop chances as the vanilla ones. Fair warning about the red one: If Randy hates you enough t...
MiningCo. MMS
Created by Rikiki
This mod adds the MiningCo. mobile mineral sonar. See the forum thread for content/changelog. https://ludeon.com/forums/index.php?topic=14711.msg153939#msg153939...
MiningCo. PowerFist
Created by Rikiki
This mod adds an advanced melee weapon: the power fist. See the forum thread for content/changelog and related mods. https://ludeon.com/forums/index.php?topic=14711.msg153945#msg153945...
MiningCo. Projector
Created by Rikiki
This mod adds the MiningCo. spotlight turret. See the forum thread for content/changelog. https://ludeon.com/forums/index.php?topic=14711.msg153946#msg153946...
Misc. Bees'n'Honey
Created by Haplo_X1
This mod adds the option to build beehives where you can harvest your very own honey. You need to research 'beekeeping'. Once done you can look out for wild beehives where you can find queen bees waiting to be transferred to your own beehive. With your bee...
Misc. Craftable Robots
Created by leion247
Adds recipes for the robots in Misc. Robots mod made by Haplo_X1. Along with adding five new robots that can also be crafted. IMPORTANT: This mod was originally made by maurojunior2011. The original version of the mod was broken and made for B18; preventin...
Misc. Endgame
Created by Haplo_X1
And if thy survive the onslaught by a pair of moon, this will be your price ol' civic right in thee harvest soon. Here it is... The Endgame! Can you survive a couple of days of martial law? Do you think your outpost is done? You have nothing more to do, bu...
Misc. Incidents
Created by Haplo_X1
*** You must load Miscellaneous CORE first for this to work without errors! *** - Artefact Your colonist stumbles over an ancient artefact. What might happen if you activate it? - Crashed escape capsule An escape capsule of unknown design crashed nearby. D...
Misc. MAI
Created by Haplo_X1
*** You must load Miscellaneous CORE first for this to work without errors! *** -Mobile AI (Mai) MAI is a researchable and buildable mobile artificial intelligence. You need to research the basics, how an AI is programmed and how to build a mobile body for...
Misc. MapGen FactionBase
Created by Haplo_X1
Blueprint MapGenerator for Faction Bases This will sometimes create faction bases from the available blueprints. To make it not too predictable there are chances based on the count of blueprints to alternately still use the vanilla generator. (85%-50% chan...
Misc. MapGen Xtension 'Urban Biome'
Created by Haplo_X1
*** You must load Miscellaneous MapGenerator BEFORE this to work! *** This will create some urban ruin biomes, which will use the blueprints provided in Misc MapGenerator. Note: You can increase the occurence of urban ruins in the mod settings of Misc. Map...
Misc. MapGenerator
Created by Haplo_X1
- Blueprint MapGenerator This will create some more detailed ruins on map creation. Some are simple, some complex, some come with items, some with mechanoids,... You can also add your own ruin blueprints to the collection. (Note: This mod only works when y...
More Harvest Designators!
Created by NavySeal
Adds 3 new designators regarding plant-management: Chop mature trees only. Harvest fully grown plants only. Cut blighted plants only. Safe to add/remove to existing savegames. Now with Translation Support! Contact me via steam if you want to help translate...
More Faction Interaction (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of Mehnis mod https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1454024362 - Updated by Taranchuk - Commissioned by Spark7979 - Updated as is, have not been tested with other mods than those listed below. Please ...
More Sculpture
Created by [KOR]Bichang
Add 72 types of texture to each piece of the statue. And release the style restrictions on the statue. https://i.imgur.com/QGcents.png...
More Steel
Created by NECEROS
Change how much steel drops when you mine it from mountains and hills, and how big the vein size of steel is within mountains. Check the mod settings to set how much mineable steel will give you. Add to and remove from a game whenever you want. Sorry, but ...
More Utility Packs
Created by Flankmaster
About Underwhelmed by the absurdly overspecialized utility items in RimWorld? When was the last time you built a jump pack or smokepop belt on purpose, anyway? More Utility Packs adds a variety of vanilla-friendly 'general-purpose' utility items for indust...
MorrowRim - Orsimer Race [1.2]
Created by SirMashedPotato
The 1.3 version of this race can be found in this collection https://i.imgur.com/kNldlMg.png Orsimer Race: This mod adds in a playable Orsimer race using Humanoid Alien Race Framework. Orsimer are known for their somewhat brutish appearance and culture. Th...
Mortar Accuracy
Created by Hob Took
Q: How is this different from vanilla Rimworld mortar accuracy? A: Vanilla mortar accuracy is only modified by shooting skill. This mod adds more features and options Description Options to make mortars more or less accurate. Customizable in the Mod Settin...
Moyo-From the depth(Legacy)
Created by Nemonian
Moyo-From the depth(Legacy) *Update halted due to Developing Moyo 2.0 - more info in discord Moyo2.0 beta released A strange-human like figure with tail and pale blue skin rise from the beach, the Moyos have arrived to the surface. The descendants of a gli...
Mud
Created by NECEROS
Allows you to lay mud down. As you might already know, mud is really hard to walk over. No research needed. Look in your Floor menu. You can lay mud down on typical heavy type land, and remove it again if you want. It's just mud. Add it to a save, or remov...
Variable Temp Controller变频温控器
Created by LingLuo
Language: Simplified Chinese, English(from DeepSeek) A temperature-regulating device that dynamically switches between heating and cooling modes based on current conditions to maintain the desired room temperature. When the space is too large or the temper...
Music Manager
Created by Fluffy
manage your music. Like a boss. https://headers.karel-kroeze.nl/title/Features.png Adds a music player widget to the game, with the usual audio control buttons; pause, play, next song, etc. The widget defaults to the top right of the screen, but can be unl...
Musical Instruments (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of Dog Problems mod https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1549446374 - Refactored code - Removed redundant Harmony.dll - Fixed the musical workbench, thanks мєкση for the help! - Added burn unwanted i...
My Little Planet
Created by ignis
Generate smaller worlds. That's all. A smaller world means a performance boost and more different biomes nearby. Each slider step changes world tile count by a factor of three. It is not possible to have smaller steps. Powered by Harmony You can add this m...
NamesGalore
Created by Gárulf
DISCLAIMER: I am not the creator of the mod, nor do I own it. The credits goes entirely to the creator AaronCRobinson. The link to his github and the mod's source will be linked in the description. He merely gave me the permission to publish the mod in the...
Nature's Pretty Sweet
Created by tkkntkkn
Full description! (I'm out of space here) My patreon (upcoming updates are mentioned here, publically)! Buy me a coffee! Dec 1 - Bug fix update and a few new things, see git, notes on update, or full description for deets TKKNTKKN's Nature's Pretty Sweet m...
Nearmare [ENG Translation]
Created by Nif
IMPORTANT: THIS VERSION IS OUTDATED. The new version of the translation patch can be found here: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2804450452 About An English translation patch for the excellent Nearmare Race mod by Ayameduki. Mod stru...
New Equiums
Created by hauvega
A strange horse looking race using the Alien Framework V2.0 by Erdelf and co. An Equiums colony. This mod uses the new textures and sub races. Equiums race Striped Equiums race Horned Equiums race Donk Equiums race Added a scenario through an addon mod: ht...
NewRatkinPlus
Created by NukaFrog
Mod Load Order Core AlienRace2.0 Show Hair ... This Mod New Ratkin Race mod This mod improvement of older versions and adds new content. Unfortunately, it is not compatible with old version. Please start with a new game. What is the Ratkin Ratkin is a huma...
No Debris 1.1/1.2
Created by Bar0th
Finally the game is playable again! This mod prevents the drawing the debris (scatter) entirely, on all terrain. Blood, dirt, rubble, etc. will still be drawn, but the terrain will look smoother. This version is using Harmony directly, and no longer requir...
No Job Authors
Created by Jellypowered
Item's final Quality is determined by whoever finishes the job! This hasn't changed from default behavior. If your pawn with 2 crafting finishes the job, it's gonna be Awful. If your pawn with 20 finishes, it's gonna be whatever quality a 20 in crafting wi...
No Quests Without Comms
Created by Baad
I usually start my playthroughs as a tribal faction, and it annoyed me that right off the bat I'd have AIs hopping into my DMs, chased refugees radioing me their CVs, and no-good Imperials requesting that I look after their seven plague-ridden geese. My lo...
No Random Relations
Created by Bar0th
Description This mod disables the creation of random relations during the game. No more blood relatives, ex-wives, lovers, etc showing up that should have been left behind. Relationships formed by your colonists during the course of the game, "social" rela...
No Sympathy for Prisoners [UNSUPPORTED]
Created by Zyx Abacab
THIS MOD IS NO LONGER BEING UPDATED THIS MOD IS NO LONGER BEING UPDATED THIS MOD IS NO LONGER BEING UPDATED ------------------------------ ↓ FROM THE MOD AUTHOR ↓ RimWorld has changed too much since the Alpha days for continued development to be sustainabl...
Not Only just a cannon
Created by AOBA
Nothing But just a cannon Updated , now we are "Not only just a cannon" XD. Update: Fixed Roof placing problem and some red error issue. added compatibility with The black Armory --- added --- Coehorn Early Mortar Forted Cannon Forted Mortar Swivel Gun Piv...
Numbers
Created by Mehni
Adds a customizable general overview tab, allowing you to see any stats on all your colonists or prisoners in a single window. Quickly compare colonists to see who your best doctor is, or to assign gear optimally. Features - Customizable overview tab, disp...
Nurse Job
Created by Darth_Sergeant
Description Creates a nursing job to handle doctor duties non-dependent on the medicine skill. Also slightly reorders task, such as prioritizing rescuing someone over feeding them. Existing Saves Mod can be added into an existing save game without problem....
Nyaron race
Created by Zizon Moo
Catgirl, Nyaron These humanoid cats were originally made as "luxury" companions on Glitterworlds; however, whereas some Glitter inhabitants like to bring Charge rifles to the Rim, it seems others would rather the company of their Nyaron. Of course there ar...
OgreStack
Created by Ogre
Mod for customizing stack sizes. As well as the ability to target specific items. Improvements for v1.0 Stack changes now do NOT require a game reload, if a stack is modified below a set stack size the stack is split up into smaller stacks. Should still sa...
One Big Family
Created by Orion
Have you been waiting years and years for your brother-in-law to show up and he just walks past, just to be never seen again? Plot twist! One Big Family solves this problem by changing the odds! Everyone is related... somehow, right!? That spacer you found...
oni
Created by Vaniat
動物にoniを追加します。 ...
Optimization: Meats (1.2)
Created by brucethemoose
This mod reduces the meat variety in the game. Aside from insect meat and humanlike meats, every other meat is treated the same as far as gameplay mechanics go. So why have them? This mod simply runs a catch-all patch operation across all animals (except i...
Optional Icons for Architect Icons
Created by Proxyer
IMPORTANT DO NOT WRITE REQUESTS IN COMMENTS. Why icon request instead of a comment in the request thread. 1. To avoid having to search for and review the workshop from the name of the mod icon request. I eliminated the possibility that I didn't know the na...
Original Difficulty Names
Created by Mr Meeseeks
Changes difficulty names to names on version 1.0....
Out of Combat Move Speed Boost
Created by Murmur
Tired of your colonists taking a whole in game hour to walk down the hall but don't want to mess with the combat balance? Give this a whirl... All living things have their move speed multiplied by 8 when there are no threats on any active map. When a threa...
Packaged Pizzas
Created by NECEROS
Changes the packaged survival meals to look like pizzas. Changes Packaged meals (pizzas) can be made out of any ingredients, no longer requiring meat. Also affects the bulk recipe. Now with more pizza pie https://i.imgur.com/M3PmnYl.png Translations Japane...
Papiew's Custom Religions RoR2.0
Created by Papiew
Papiew's Custom Religions for RoR2.0 This pack currently contains: Technomancy The term "Technomancy" is a collective term for the beings whom worship technological supremacy. The followers of this technocratic ideology believe the world must evolve to be ...
Papiew's Death and Bliss Pack RoR2.0
Created by Papiew
Papiew's Death and Bliss Religion Pack for RoR2.0 Features: The Death and Bliss religion pack for Religions of Rimworld 2.0 contains two religions focused on a more difficult play through OR to add religions that may adversely affect your desired play styl...
Path Overlay
Created by 정구지
add simple overlay to track down your pawn's path you can find tiles that pawn most steps on. and the mod will help you to make an optimized path the cell's color will become green to red, if more pawns entered that cell....
Pawn Badge Fan Fork
Created by Saucy_Pigeon
The fan fork of the mod "Pawn Badge" by Rangel Real which allows adding up to 2 informative badges to the colonist bar. Now compatible with versions 1.1 and 1.2 (compatibility with 1.0 remains). Any badge mods made for the original mod will be compatible w...
Pawn Badge-Medieval
Created by 堂丸
自制的几个徽章,虽然看上去有点小。 只是略微增添了一点仪式感。 ———— 有什么想法可以在评论区留言。 A few badges painted by myself, looks a little bit small. It just adds a little ritual,lol. ———— any ideas can be left in the comments. ...
Pawn Name Variety
Created by Murmur
Did you know that a large portion of the pawns in your game have predefined names and backstories? This mod makes every pawn truly random, breaks up those predefined names into first, last, and nick names, inserting them into the random name pool to add th...
Pawn Rules - Food policies and more
Created by Jaxe
Tired of feeding your prisoners Lavish Meals? Need your animal handlers to stop bonding with livestock? Want a colonist to avoid getting a new lover? Have a worker on construction duty but shouldn't be building artistic furniture? Pawn Rules is a mod that ...
PawnTargetFix
Created by Jellypowered
https://i.imgur.com/5qxD2CB.gif Proximity vs. Accuracy Targeting Left: Proximity-first (vanilla style) — pawns shoot the nearest enemy, even if they’re in heavy cover. Right: Accuracy-first (new option) — pawns prefer enemies they’re more likely to hit, ev...
People Can Change
Created by battlemage64
Occasionally, colonists will change their minds about things. They can gain a trait, lose a trait, or have the trait's degree change. Overview: Traits can be gained as long as a colonist doesn't have the max number of traits already (the max number can be ...
Perishable
Created by Peen Stanton
For lazy folks who don't want to manage stockpiles that much. This mod will create two new stockpile filters based on whether a Thing requires refrigeration or not. Great for early game and just getting started, when you only care about what will rot and w...
PET FOOD PLUS
Created by daylight
バニラのペットフードよりも効率よく作成でき、栄養価も高いペットフードを6種類追加します。 すべて食肉加工台で作ることができます。 Add six types pet feed that are more nutritious and more efficient than Kibble of Vanilla pet feed. These can all be made on butcher table. 人間が食べると高確率で食中毒になります。 When humans eat them, humans h...
Pharmacist
Created by Fluffy
Not all injuries are equal; pharmacist prescribes the right medicine for the job. https://headers.karel-kroeze.nl/title/Important.png Does not require a new save game Can safely be enabled in an ongoing save-game, disabling will cause a one-time error mess...
Phinix
Created by tommi
A total rewrite of Longwelwind's Phi chat and trading mod. What does it do? tl;dr: You can chat with other people and trade items with them Phinix is a server-centric chat and trading client. After connecting to a server, you can chat amongst everyone else...
Pick Up And Haul
Created by Mehni
"Greatest hauling mod ever" - Chicken Plucker Colonists will gather stuff in their inventory, then haul it all to a stockpile. This hauling mod will greatly increase hauling efficiency, because pawns can now carry more than one gun or t-shirt. Those smart ...
Pick Up And Haul (Continued)
Created by Mlie
https://i.imgur.com/WAEzk68.png Update of Mehnis mod https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1279012058 - Added Korean translation, thanks Defo! - Updated Korean translation, thanks Pu Rn Ha Nl! - Added chinese translation, thanks 烨灬! - Save...
Planetside Politics
Created by SkunkPlaysGames
“There are some ideas so absurd that only an intellectual could believe them.” - George Orwell, intellectual and socialist. Adds political ideologies as traits which create harmony or conflict among pawns. Colonists (almost always) possess one of nine prin...
Plant Growth Sync
Created by NECEROS
Synchronize your crop fields over time, so as to eventually force them to mature at the same time. Growth sync only applies to crops in your growing zones. Includes a mod settings menu to customize your experience. Sorry, but I'm no longer maintaining my m...
Plasteel Surgery (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of Neon1028s https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1569056149 - Added support for modifying BB-bodys, thanks HR-SP! - Chinese translation added, thank you 法师Mage! https://i.imgur.com/pufA0kM.png https...
Pocket Dimensions
Created by Captain Muscles
https://i.imgur.com/Mi8ecQv.gif Ever wanted a secret place that was only for you? What if you could carry it around in your pocket to pull out and climb in whenever you want? Pocket Dimensions is a mod for Rimworld that allows you to create a map contained...
Polarisbloc - Core LAB
Created by Vaniat
"We are committed to the good life of humanoid." -- Polarisbloc. The preview plan is for reference only. Medicines: Combined antibiotic:A combination of several antibiotic combinations can cure most of the disease.(like flu,muscle parasites,infection,sleep...
Polarisbloc - Mechenemy
Created by Vaniat
Only Factions: Advanced Mechanoids:A Mechanoid interstellar marine with highly advanced technology. They have been waiting in rimworld for a long time trying to find a weakness in human defensive forces to invade. Chaser Armada(Removed in 1.3):It is human'...
Polarisbloc - Security Force
Created by Vaniat
Requirement: Polarisbloc - Core LAB It is a friendly faction. The security forces belonging to the Polarisbloc provide security support for the Polarisbloc. At the same time, it is also ordered by Polarisbloc to carry out the untold task.They are usually f...
Power Indicators
Created by erdelf
Enables a little indicator on build designators if power is needed or if it's refuelable. Should work with every mod. Thanks to Shinzy for the cover. https://github.com/erdelf/PowerIndicators/...
Power++
Created by aRandomKiwi
https://i.imgur.com/OPlXBLl.png https://i.imgur.com/1uTdL63.png WORKS WITH SAVES A wireless power mod : Trade power (buy and sell) with factions, share wirelessly power between your colonies and all other maps (caravan, quest, deeprim...), connect electric...
Powerful Faction Bases
Created by NilchEi
Proof-of-concept mod I made for fun, using the fact that attacking faction bases are not mandatory content of the game. I was always disappointed at how easy it is to destroy NPC faction bases, since enemy does not properly scale to player's strength unlik...
Powerful Psycast AI
Created by NilchEi
Empire has attained interplanetary power through their access of advanced technology and psycast, but ironically only players are capable of casting psycasts in the vanilla game. This mod allows AI to use vanilla Psycast against their enemies as well. Give...
PowerSwitch
Created by Haplo_X1
This mod adds additional functions to the vanilla power switch. Here you have various research topics available, which will improve the functionality of the switch. You can research the upgrade for a motion detector, an enemy detector and for a timer. Note...
Predator Hunt Alert[1.0-1.4]
Created by tammybee
Alert when the colonists or pets are targeted by carnivorous beasts. This MOD is powered by Harmony Patch Library. 肉食獣に入植者か家畜が狙われた時点で警告を出すようにします。 このMODはHarmony Patch Libraryを使用しています。 B19 version : https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1216...
Preemptive Strike (Fork)
Created by Lt. Bob
This a fan updated continuation of Dr.Carl's original mod, with all credit for the idea and original implementation going to him. I have only taken over development of the mod since the RimWorld update to v1.1. Original mod can be found here: - https://ste...
Prepare Landing
Created by neitsa
PrepareLanding is a mod that allows players to carefully choose their landing site before actually starting their colony. Choosing a landing site can be done by applying and using different set of filters, resulting in an unique combination of tiles, which...
PriorityClean
Created by fyarn
This mod for Rimworld adds cleaning sterile tiles as a specific work type. Can specify cleaning sterile tiles or various tiles that boost cleanliness before other tiles. Keep the important areas clean! Mod Compatibility Notes - If used with Hatti's Cleanin...
Prison Labor
Created by Avius
Description This mod force prisoners to work. To enable this feature prisoners must have "Force to work" option checked ("Prisoner" tab). Prison labor needs management that consist of: Motivation - prisoners need to be motivated by presence of colonists. W...
Prisoner Arena (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of Gl0b on Steams mod https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1668624708 - Fights can now go on until death - A scoreboard saves the names of all winners - Slaves and prisoners that win can now be relea...
Prisoner Capture and Manipulation
Created by Pidge
V1.2.0 Do you like taking prisoners? Do you like making them wish they never crossed your path? Well this is the mod for you! This mod currently adds: ->Cattle Prod. A strong melee weapon designed to knock people down rather than kill them ->Stun Gun. A go...
Prisoner Harvesting
Created by GassyTaco
Updated to version 1! Version Beta 19 here. http://www mediafire com/file/dtrga56bqr06egz/Gassy_Mods_B19.rar/file Simple mod. Allows you to harvest any prisioner without making your colony have a mood swing, no longer you will need to re-roll a character t...
PrisonerRansom
Created by erdelf
This mod allows you to demand ransom for imprisoned pawns for silver at the comms console. It will give you a slight relationship boost. There is a slight chance that they don't accept and raid you. Every bargain is dependant on the social skill of the han...
Prisoners Need Recruiting
Created by Madara Uchiha
"Hey Dave" "Yes Bob?" "How long are we going to keep poor Cindy? She's going crazy there all alone." "Who?" "Cindy, you know, that miner chick we captured 3 seasons ago?" Is this you? Do you wonder why you aren't getting new recruits only to suddenly remem...
Production reskin
Created by cattleya
Overrides the core textures. Some buildings have new size, didn't forget about it when you plan your base. There is not full pack, I will update it when I draw new items. Some workshops have second texture to visualize 'on' state (when colonist craft somet...
Progress Renderer
Created by Neptimus7
Progress Renderer STOP! See Known Bugs below Safe to add or remove at any time. You can add it now and disable it in mod settings, so it will be ready for the start of your next game. It auto-enables when starting a new game. Description Automatically crea...
Project Itzal - Bonus Guns
Created by Itzal
An addition to Project Itzal, this pack contains some extra weapons, due to the other pack being filled up. Weapons range from assault rifles that work very closely to vanilla to advanced charge weapons capable of ripping holes in plasteel. Oh and it has a...
Project Itzal - Charge Pack
Created by Itzal
Another simple addition to project itzal, focused around those cool charge weapons. includes 15 different charge weapons for you to find and craft. Credit to Oskar Potocki for the charge shotgun projectile sprite...
Project Itzal - Community Pack
Created by Itzal
A weapon pack made up of ideas that others have sent me! Includes a couple of other guns I created. Idea credits: MajsterX4#9525 on discord: Artillery Machine Pistol, Long Revolver, Revolver Carbine, Salvo Launcher Ashie#7468 on discord: High Capacity Revo...
Project Itzal - Even More Guns
Created by Itzal
More guns because why not?. Includes 16 guns, with the .50 caliber machine gun, high caliber machine gun, and heavy minigun having custom sounds. Project Itzal: Bonus guns required for the Frontline rifle's suppressed sound. Been pretty inactive recently t...
Project Itzal - Extra Guns
Created by Itzal
Just some more extras because I create too much art to put in the other mods i made Might be updated, and most likely won't be perfect....
Project Itzal - Lasers
Created by Itzal
Pew Pew. A small, but unique weapon mod that uses VWE:Lasers to add in some laser weapons! The combat weapons are generally better than their salvaged ounterparts, while the primed weapons are better than their normal counterpats. Combat guns can be cafted...
Project Itzal - Main Pack
Created by Itzal
Here it is, the main pack of all of the weapons i have added so far. Individual packs are available if you want to only add a certain type of weapon, those are linked in a collection I have made. Descriptions of all weapons are viewable in the discussions ...
Project Itzal - Special Delivery
Created by Itzal
A weapon pack designed to add in exotic, cursed and unique weapons to the rim! Includes 15 guns to find, craft and use against your enemies. Some even have custom sounds. I ain't planning on making a CE patch, before you ask....
Project Itzal - Too Many Guns
Created by Itzal
Oh boy here we go again. 30 guns, a couple of melee weapons, and the dread that if you played with all of the packs at once you'd probs end up at around 100 guns. Still, fun as hell to get some of the more unique weapons, like the new Rocket Pod Launcher, ...
Project Itzal - Underbarreled weapons
Created by Itzal
A small weapon pack that introduces weapons with alternative firemodes! Includes 11 guns to discover, with 9 having secondary firemodes, and 2 having 3 or more firemodes. I won't be doing a CE patch, so don't bother asking. Credit to Ogliss for providing t...
Project RimFactory Revived
Created by zyMex
http://i.imgur.com/fVVaDCS.gif https://imgur.com/Bu9PQiP.png INFO I (zymex) are currently taking a break from RW, i will propably be back at some poins as always, but until then Sn1p3rr3c0n are main bug fixer and maintainer of this mod. Just as i did when ...
Prospector
Created by ninja_padeiro
Prospectin' like any distinguished old hand would. This make miners a little smarter, turning them into distinguished prospectors. Currently, the only thing they do is spot valuable rocks that haven't been marked for mining, and do so. In this way, the pro...
Prostheses+ [1.2]
Created by Cybranian
Content - About 200 new prostheses, new research tree, organ and limb replacement, advanced cybernetic technologies. - Assembly machines for designing prostheses. For the convenience of players, the mod has its own bench so as not to overwhelm others. - Pr...
Prostheses+ (Faction Addon) [1.2]
Created by Cybranian
A new technological faction Q: What does the mod add? A: The mod will add a new faction to your world that is initially hostile to you. The faction often uses new prosthetics and uses them against their enemies. You can also find a prosthetic dealer sellin...
Prosthetic Combat Framework
Created by noj
WIP this is currently only a port to 1.1 and 1.2 might rewrite this at some point in the future (when i'm done with MSE) This is a library, it does nothing by itself. Credit goes to IndoOreno https://github.com/IndoOreno/ProstheticCombatFramework, I just d...
PsiTech
Created by K
https://i.imgur.com/fkFtl1L.png PsiTech adds new, late game content in the form of powerful psychic abilities. Train your colonists in the use of psychic abilities and turn them into psions. Customize your colonists in new ways using psionics. PsiTech incl...
Psychic Awakening
Created by Kentington
Due to the incessant begging of their mortal pets - err, human allies - archotech AIs have developed modifications to the human brain that allow it limited psychic abilities. This power comes at a price, however, and accumulating too much psychic burnout c...
PublisherPlus
Created by Jaxe
Provides extended options for publishing mods to the Steam Workshop. This 'mod' has no effect on gameplay and should only be used by mod developers who intend to upload to the Steam platform. Probably the most useful feature of this mod is the ability to e...
Pygmy muffalo
Created by dismarzero
1.1 Ready! Pygmy muffalos: a smaller species of muffalo, bred for their hardiness in less-vegetative environments. Pygmy muffalos eat less than their larger cousins, and provide milk and wool in smaller quantities but more frequently. Orignail Mod and Auth...
Quality Cooldown
Created by dninemfive
Mod originally by XeoNovaDan, "updated" (read: version number changed and shoddy/superior curve points removed) by dninemfive. Makes it so that quality affects melee and ranged cooldown, with the latter also being affected by the weapon's condition. Non-St...
QualityBuilder
Created by Hatti
With QualityBuilder all buildings that have quality (beds, tables etc) will only be build by the best builder to ensure the best outgoing quality. Every other constructor will be able to bring in the materials, but only the best one will build it. If you k...
QualitySurgeon
Created by Hatti
Only the doctor with the best surgey success chance will perform surgeries. If he is the one on the table, the next best one will perform the operation. Of course, only doctors with some movement and manipulation can perform surgeries!. If your doctor with...
Quantum Cooling Redux
Created by Poet
This is a reupload / continuation / revival of the existing mod called Quantum Cooling. I've made several quality of life changes to the mod, full details are in the changelog. Full rights to the mod ownership are kept by the original author. They can requ...
Questionable Ethics Enhanced
Created by KongMD
Questionable Ethics Enhanced (QEE) is a content mod that adds cloning and pawn manipulation features to Rimworld. See the Change Notes tab in Steam Workshop or the Github repository for info on the latest updates. Features Grow organs in vats! Clone animal...
Ra2 Bunker Balance
Created by NECEROS
Rebalances Ra2Bunker to be more vanilla. https://i.imgur.com/g69KRUw.png Bunker Durability lowered from 1500 to 900 Requires machining research & construction skill 9 to build Terrain affordance requirement changed from Light to Heavy When a bunker is dest...
Ra2 Bunker Graphic
Created by NECEROS
Changes the graphic for Ra2Bunker. https://i.imgur.com/JxFOqJI.png Vanilla Balance A little tuning to the bunker mod. It's still powerful compared to vanilla, but it's a little less insane. https://i.imgur.com/NpuFU7v.png Github: https://github.com/Neceros...
Ra2Bunker[1.1]
Created by Scarjit
Update Please use Ra2Bunker (Continued) by Mlie: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2235810677 A simple Bunker MOD. Original Mod https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1552894416 by AKreedz风影 Source Code Github Changelog...
[NEW LINK IN DESC] [XND] Turret Extensions - Continuum
Created by Drgn! Netrve
Please use Mlie's updated version here: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2810485459 About Turret Extensions - Continuum is the official continuation of Turret Extensions by XeoNovaDan. (Proof: https://i.imgur.com/CyqSjAG.png) With Xeo...
[XND] Tiny Tweaks
Created by XeoNovaDan
For 1.3 version of this mod, see Mile's update - https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2270049772 Translations 日本語 - Proxyer 简体中文 - HawnHan Overview This is my shot at a 4M Mehni Misc Modifications / TD Enhancement Pack-type mod - a collec...
[XND] Profitable Weapons
Created by XeoNovaDan
Overview In vanilla RimWorld, it's impossible to profit from producing weapons due to their pitiful 20% sell price multiplier; you're always better off selling their raw materials. The reason why such a multiplier exists in the first place is so that it wa...
[XND] Memorable Auroras
Created by XeoNovaDan
Translations Deutsch - Energistics русский - Ninja Kitten Overview Ever thought that it was strange that the +14 moodlet from seeing a beautiful aurora just instantly vanishes as soon as a colonist steps indoors; that the spectacular image of this phenomen...
[WD] Reinforced Doors
Created by Sand Dog
Description: A small content mod which adds stronger versions of Vanilla doors and autodoors. Just some doors. And nothing more. Balance Note: the mod is pretty OP, so I don't recommend to play it. I support it only because some people like it. State: Comp...
[WD] Simple Concrete
Created by Sand Dog
Description: Adds reinforced concrete as a new strong and durable "Stony" material. A concrete wall has 610hp. Between Granite - 510 and Uranium - 750 Balance Note: the mod matches the base balance pretty well, so can be used for almost no-mod playing with...
Hands Are Not Outside
Created by Sand Dog
Description: Another tiny patch which makes the game better. It does only 1 thing: makes marine armor covering the entire body including hands and feet. I will never believe that anybody can design a spacer-tech marine power armor that leaves hands and fee...
Expanded Floors
Created by Sand Dog
Description: Expanded Floors is a big cosmetic mod with some new little features. It doesn't change the floors from the base game, adds new types of some of them with different textures but same stats, and adds some completely new floors. Balance Note: the...
[TH]TouhouStyle - 红魔郷造型包
Created by RicoFox233
Adding touhou Hair and clothing styles,from 東方紅魔郷 the Embodiment of Scarlet Devil 添加了东方红魔乡角色的服饰与发型 Added costumes and hairstyles for the role of TouhouProject - ScarletDevil - 蕾米莉亚·斯卡雷特(レミリア·スカーレット,Remilia Scarlet) - 芙兰朵露·斯卡雷特(フランドール・スカーレット,Flandre Scarlet...
[TH]TouhouCharacters - Ablities Expansions
Created by RicoFox233
以东方Project——東方紅魔郷的角色能力为原型参考,并以DLC作为基础制作的心灵能力。 使用这些能力时会增耗角色的心灵熵(废话) - 蕾米莉娅的能力:断续的噩梦 - 芙兰朵露的能力:莱瓦汀 - 帕丘莉的能力:皇家圣焰、燃素之雨 - 十六夜咲夜的能力:幻世、月神之钟 ———————————————————————————————— added additional psychic abilities,requires DLC for normal operation. - Remilia's abilit...
[SZ]Super Mechneko - 超级机械猫娘
Created by RicoFox233
Super Mechneko - 超级机械猫娘 该MOD由孙渣所绘制的猫娘机械族,其中包含有五款风格各异的猫娘机械族。这些机械猫娘有别于原版机械族最大的不同在于她们有自己的特殊护盾,这种护盾可以防御各种高伤害攻击,但是不擅长高频率被击与近战伤害。 这是我们与孙渣合作MOD的第一作,如有不足之处也请各位粉丝多多包涵,我们也会尽力优化与改善。 - 注意 - 这不是一个轻松的机械族MOD。在原版的情况下你是极难对付他们,你需要自己去构建自己的MOD组合来对抗这群顽固的敌人。 背景设定·故事: 在古代,曾经科技非常...
[SYR] Neuter
Created by Syrchalis
Adds the ability to neuter animals, preventing reproduction. https://i.imgur.com/s8csNp7.png - Surgery to permanently neuter animals, free - Surgery to make animals reversibly infertile, 1 medicine - Bill to abort pregnancy (works even on females in early ...
[SYR] More Slaves
Created by Syrchalis
Adds additional slaves to all slave-carrying traders and bases https://i.imgur.com/s8csNp7.png Increases the base amount of slaves from 0-2 to 2-4 for all vanilla traders, respecting the population limit. Additionally adds slaves above the population limit...
[SYR] Individuality
Created by Syrchalis
Adds new traits, rebalances vanilla traits and shifts boring traits. https://i.imgur.com/jdqGJkN.png https://i.imgur.com/s8csNp7.png What is Individuality? Adds exciting new traits that are not just stat bonuses (with C#) Rebalances vanilla traits to give ...
[SYR] Harvest Yield
Created by Syrchalis
Reworks plant harvest yield and animal gather yield https://i.imgur.com/s8csNp7.png Changes mechanics of plant harvest yield and animal gather yield to work similar to mining yield. Quickly edit caps for all yield-related stats in the mod settings. https://...
[SYR] Coffee and Tea
Created by Syrchalis
Adds coffee and tea (and hot chocolate) https://i.imgur.com/s8csNp7.png Adds coffee and tea plants which can be processed into barely addictive beverages that boost mood and stats alike. Your colonists will become coffee or tea drinkers, share the love of ...
[SYR] Blueberries
Created by Syrchalis
Adds blueberries, blueberry wine and bluciferum https://i.imgur.com/s8csNp7.png Blueberry bushes are slow growing, sensitive to fertility and have a ramp up period. They yield blueberries which can be ingested to help with recovery from illness. They can a...
[SS]Maid Project
Created by LingLuo
Maid project. This mod has six different kinds of Maid costumes. Those maid costumes have their own bonus to different skills. Besides, one exclusive use working brench and one research are included in this mod. For the display of maid hats(show the hats a...
[SS]Lovely Hair Style
Created by LingLuo
Adding lovely hair styles....
[SS]King's slaves
Created by LingLuo
The space slave trade group faction. Those notorious slave trade groups own large slave trade ships, they are worse than pirates. They control a number of slaves to plunder other's space ship and base. They loot properties and people after they break throu...
[SS]GhostArmy
Created by LingLuo
Maybe, because of dissatisfied his own limitations, some human and mechanoid want try to combine this two species. but eventually, all this assembly, surgery,or something else, they are all failed, moreover, this trying technology are created some horrible...
[SS]Advance Body and Clothing
Created by LingLuo
更新:Vaniat,BOX,LingLuo 进阶体型和服装mod...
[SF] Priority treatment 1.1
Created by Shotgunfrenzy
All DoctorTend operations are set to Emergency so that Pawns will prioritise tending to wounds first (including infections/diseases), before prioritising things like eating and sleeping, kind of like real life doctors. It is reccomended that you set your b...
[sd] medicaddons (unofficial)
Created by zyMex
THIS IS ONLY UPDATED FOR 1.1 i take no credits I just really missed this in game and sulusdacor seems gone, so i updated to use in my game again. all credits go to sulusdacor and i'll delete this mod if he update original or if i got asked to. I have teste...
[sd] Goodnight (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of sulusdacors mod https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=763943290 - Russian translation added, thanks Dmitry6! - Added a loft-version of the medieval single bed if Loft Bed is loaded https://i.imgur....
[sd] Bridges (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of sulusdacors mod https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=788610933 Floors and bridges are of the same type in the game, terrainDef. That is why you cannot build floors on bridges, you can only replace...
[Ry]Rimcraft Tribal Patch
Created by Ryflamer
Patches the game to allow for all Rimcraft races to spawn in the tribal faction for Rimcraft by Ryflamer. Rimcraft Submods https://i.imgur.com/FwdVglw.png https://i.imgur.com/K4j08bE.png https://i.imgur.com/pCAcDtC.png https://i.imgur.com/ocJIub2.png Rimcr...
[Ry]Rimcraft Pirate Patch
Created by Ryflamer
This patch allows for all Rimcraft races to spawn in the pirate faction for Rimcraft by Ryflamer. For more information or if you're interested in helping with the project, feel free to check out our discord if you have a personal question for me about the ...
[Ry]Rimcraft Outlander Patch
Created by Ryflamer
This patch allows for all Rimcraft races to spawn in the outlander faction for Rimcraft by Ryflamer. Rimcraft Submods https://i.imgur.com/FwdVglw.png https://i.imgur.com/K4j08bE.png https://i.imgur.com/pCAcDtC.png https://i.imgur.com/ocJIub2.png Rimcraft A...
[Ry]Rimcraft Metals
Created by Ryflamer
Rimcraft Metals, a fantasy ore sub-mod used for Rimcraft or used stand-alone. Feature Overview - New WoW-Lore related ores and ingots such as Thorium and Dark Iron, both of which have special properties. This mod is very much a work in progress, with the i...
[Ry]Rimcraft Factions
Created by Ryflamer
Feature Overview - Custom factions for various different WoW-Lore friendly groups. currently implemented within the mod. This mod is very much a work in progress, with the intent to add more custom races, armor, weapons, and everything fitting within the W...
[Ry]Rimcraft Animals
Created by Ryflamer
Rimcraft Animals, a fantasy mod based upon the creatures of World of Warcraft This mod is a sub-mod for Rimcraft, and adds lore specific animals to Rimworld. It can be used either by itself or along with Rimcraft and has patched in functionality to allow f...
[Ry]Rimcraft Allied Races
Created by Ryflamer
Rimcraft, a fantasy mod based upon World of Warcraft. Feature Overview - Adds new races including Nightborne, Mag'har Orcs, and Void Elves. Requires Humanoid Alien Framework to run. Rimcraft must be loaded after the aforementioned mod to function. For the ...
[Ry]Rimcraft
Created by Ryflamer
https://i.imgur.com/FwdVglw.png This mod is very much a work in progress, with the intent to add more custom races, armor, weapons, and everything fitting within the Warcraft universe. Constructive criticism, suggestions, and ideas are very much appreciate...
[Ry]HD Pawn Textures(HAR Edition)
Created by Ryflamer
HD Pawn Textures(HAR Edition) Feature Overview 512x512 resolution pawn head and body textures(default being 128x128). Adds HAR Integration which adds the visual change of when a pawn to either have a scratch, cut, surgical cut, or stab hediff to have a cut...
[Ry]Draw a bead
Created by Ryflamer
Scales aiming time with shooting skill, consciousness, sight, and manipulation. The change in scaling in relation to shooting skill is defined as the following 0 Skill - 2.0x 1 Skill - 1.5x 2 Skill - 1.4x 3 Skill - 1.3x 4 Skill - 1.2x 5 Skill - 1.1x 6 Skil...
[RF]Body Type Extend - 体型扩展框架
Created by RicoFox233
这是一个可以扩展原版身体纹理的MOD。 它能在不替换您的原版人物体型纹理的情况下,添加更多身体纹理的扩展功能。此外,这个MOD还可以让扩展的身体贴图纹理随机出现在游戏里面的人物上,但是仅限于原版的人类。同时添加了一个变身道具,可以随心所欲的给角色切换喜欢的身体纹理。为了突出这个MOD的特色,我特意添加了一套衣服,可以让每个扩展身体都有独有的贴图纹理。 如果你希望让扩展身体纹理出现在随机角色上,可以在剧本编辑器里添加【Custom body type】。 This is a mod that can exte...
[RF] Rational Romance (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of Rainbeau Flambe mod https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1543164506 - Added patches for Polyamorous-trait, thanks to Meltup! - Updated the patches to use the vanilla traits when possible instead o...
[RF]秦爽天动物 - QYT animals
Created by RicoFox233
添加三种动物,以原版的哈士奇,北极熊和鸭子(鹅)为模版。 以秦川(Mr.Quin)、爽哥(ywwuyi)和北极熊剩饭(韦天)三个主播的虚拟形象作为动物造型。 属性与原模版差不多,只为玩梗而作,让秦爽天在rimworld里再次同屏~~ 摸鱼的狗狗、丢人的鸭子以及胖胖的北极熊~ PS:这3种动物在被屠宰后,产出物是不太一样的哦~ 本次MOD更多的是作为一个娱乐性制作,如有不足之处也请多多指教。 如果你喜欢,那就点个赞吧~~~同为秦国猛男和爽粉不容易撒~ 以后有机会再画一个阿米驴或是缺哥哥中之人——湊-阿库娅吧~...
[Remade+Updated] Stockpile Stack Limit
Created by 🦽sellophane
This is the second iteration of the original mod by ilyaki, modified for better functionality by Darkside, and now updated for 1.1 by myself. Majority of the credit can go to those two individuals, I just corrected dependencies, and made the necessary .NET...
Tabula Rasa
Created by Neronix17
https://i.imgur.com/fVVaDCS.gif Tabula Rasa is a framework on which Outpost 21 mods are built. Anyone is free to make use of this as a dependency. On it's own, this mod does nothing for users, and will generally only have appeal for modders and people wish...
Forgotten Realms
Created by Neronix17
Instead of updating this mod I've re-released it as a Biotech based mod not making use of Humanoid Alien Races. Apologies if anyone is annoyed by this, but I just can't find the energy to continue this version as well as the one I actually want to use. htt...
Clutter Structures
Created by Neronix17
Gives vanilla walls a new texture, and adds some new walls, fences and floors. Mod Support - ED-Embrasures - Load Clutter Structures after ED-Embrasures and it'll change the wall textures to match. Credit Original mod by mrofa, fork to support Rimworld 1.1...
Clutter Furniture
Created by Neronix17
Adds various (mostly)functional furniture, with custom research tree and crafting to obtain them. Many of the new furniture items are crafted in a manner not typical to Rimworld, they're crafted in a new workbench with components made at another workbench....
[L]MoreDetailBody
Created by Vaniat
More details, more realistic body texture. Replace all body type. 更加立體更有真實感的體型貼圖,配套某邪惡MOD一起服用更佳! もっと立体的で、リアリティーを感じさせる体型テクスチャー。すべての体型を差し替えます ...
[L]MangaFace
Created by Vaniat
Replace All faces type ———————————— 替換了所有臉型。女孩子都萌萌噠!覺得男的都是帥哥的話不太有趣所以其中幾個臉型就畫得個性一點啦XD 女孩子在遊戲裏效果都很好! 就是男的……嗯……看個人喜好吧( ̄▽ ̄") ———————————— すべての顔タイプを差し替えます。 かわいい女の子と個性的な男でRimWorldを楽しめましょう^q^ ...
[L] House Maid Nukos
Created by Vaniat
貓娘(NUKO) 在32世紀末期,某個(年齡=獨身時間的)貓愛好者基因科學家,將人類與貓的基因結合並且進行魔改造後製作出來的物種。 貓娘剛出來的時候爆發過一陣貓權的爭議,但最後由於貓娘實在太可愛,很快便被各個家庭所接受。 由於是基因科技的產物,所以貓娘長相普遍都很漂亮可愛,少有殘缺品,雄性長相也相當美型而且都很中性(對人類來說),也因為如此貓娘是無法進行正常演變進化的。 貓娘的平均身高只有一米五,力氣比健康成年女性人類小,無法進行複雜的計算與思考,智商最高不過12歲人類小孩的程度。 但是貓娘天生溫順,很容易...
[KV] Trading Spot
Created by KiameV
1.5 Version: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2874517333 A designated spot for traders to stop at. Trading Spot marker is located in the Architecture menu under Misc This will work in current saves without a problem. To remove the mod...
[KV] Save Storage, Outfit, Crafting, Drug, & Operation Settings
Created by KiameV
1.5: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3222246658 1.4: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2878346181 Save and Load Dump/Stockpile and Outfit settings. Saved settings can be carried over from new games to old saves. ...
[KV] RimFridge
Created by KiameV
1.5: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2898411376 Adds refrigerated racks to keep food and other perishables cold. Ideal for use in dining rooms, freeing up labor from feeding prisoners, or keeping food on hand for cooks. Floor based R...
[KV] Path Avoid
Created by KiameV
1.5 version: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3328743204 Path Avoid allows you to "nudge" the pathfinding system for your pawns, to make them prefer and avoid different areas. Use it to make your pawns follow pathways in your base, or...
[KV] More Trait Slots
Created by KiameV
1.4: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2878346573&searchtext= "More Trait Slots" is a pretty simple mod. It doesn't add new traits to the game, but it will work well with mods that do, as it allows you to configure the minimum and maxi...
[KV] Impassable Map Maker
Created by KiameV
1.6 here: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3547048994 Allows settlements on Impassable tiles. Can either start a new game on an Impassable tile or with a current game travel (via caravan or drop ship) to an impassable tile. Impassable...
[KV] Faction Control
Created by KiameV
1.6 - https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2882785581 "Faction Control" provides you with a number of configuration options that you can use to tailor which and how many faction groups and faction bases show up on your map. Simply visit "...
[KV] Don't stop the music
Created by KiameV
Removes the pause between background songs. All credit goes to the original author erdelf. Direct Download: https://github.com/KiameV/rimworld-dontstopthemusic/releases/download/current/DontStopTheMusic.zip Use ModSync RW to know if/when this gets updated:...
[KV] Consolidated Traits
Created by KiameV
1.4 - https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2879753009 When I started looking for a mod to add more traits to the game, I quickly realized three things about the various trait collection mods that are available: they all have some traits I...
[KV] Adjustable Trade Ships
Created by KiameV
1.4: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2876541977 This mod allows you to adjust the frequency of trade ships on the fly! Safe for game already in progress. The 'ships per day' setting is currently not working quite right. Set this valu...
[JPT] Soft Warm Beds
Created by jptrrs
https://i.imgur.com/p7Fv1Z6.gif Have you ever wondered why is it that we just need stone blocks or steel to build a bed, while wool and furs pile up in the warehouse, unused? Do you get a feeling it would be way more comfortable to lay down on something so...
[JPT] Open The Windows
Created by jptrrs
Introducing a revolutionary device to illuminate, ventilate and defend your base: the WINDOW! Your base designs are never going to be same. Let natural light in! Once your pawns realize they've been cut off from nature's light cycles, they're going to crav...
[JPT] Human Resources
Created by jptrrs
So, the brainiac in your colony spent a whole week locked up in his lab and discovered solar power. Great! Now, how exactly does the builder figures out how to actually build the damn solar panels? Or else: your hunter has been using only bow and arrow for...
[JPT] Burn It for Fuel (obsolete)
Created by jptrrs
I've re-written this mod! The new version has no dependencies, has better performance and varies the fuel amount needed depending on the resource's mass and flammability. Check it out: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3553442151 This ...
[JDS] The Forge - Anvil
Created by JangoD'soul
The Forge is just a core mod for all my armor mods what i made so far, by it self does nothing but add any of my stantalone armor let you research and craft said armor. Features: -3 New workbenchs Anvil WorkBench The Forge The Forge Fabrication Bench - Res...
[JDS] The Forge - NCR Armory
Created by JangoD'soul
https://i.imgur.com/p7Fv1Z6.gif This Add NCR Apparel and Weapon from Fallout: New Vegas Features: -Adds 7 NCR Apparel -Adds 8 NCR Headgeaer -Adds 7 Weapons NCR Armory Stats Recommend Mod: Graphics Settings - Fix your textures! Camera+ Credits: Obsidian Ent...
[JDS] Simple Storage - Refrigeration
Created by JangoD'soul
https://i.imgur.com/p7Fv1Z6.gif This Add-On is for LWM's Deep Storage and RimFridge https://i.imgur.com/MIcQmuA.png ~RimFridge Updated ~LWM's Deep Storage ~ Simply Storage - Refrigeration https://i.imgur.com/9SCZNh4.png -Refrigerator -Ice Box -Refrigerated...
Rabbie The Moonrabbit race
Created by Runne
Moonrabbit rabbie Even in the Rim, there is a Moon shining brightly in the night. And there are inhabitants in such a Moon. Rabbie are a migratory, space-traveling species. Engineered with lepus (rabbit) genes and possessing a pair of large, floppy ears, t...
Rah's Bionics and Surgery Expansion
Created by Rah
Rah's Bionics and Surgery Expansion Main forum thread: https://ludeon.com/forums/index.php?topic=28731.0 Hello fellow rimworlders ! This mod aims to enrich the bionics and surgery gameplay as much as possible, without being intrusive to the vanilla experie...
RBSE Hardcore Edition
Created by Rah
Rah's Bionics and Surgery Expansion - Hardcore Edition Main forum thread: https://ludeon.com/forums/index.php?topic=28731.0 Hello fellow rimworlders ! This mod aims to enrich the bionics and surgery gameplay as much as possible, without being intrusive to ...
RaiderInfo[1.0-1.4]
Created by tammybee
Show more details of raiders. This MOD is powered by Harmony Patch Library. 襲撃時の情報を追加します。 このMODはHarmony Patch Libraryを使用しています。 B19 version : https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1218482854 Description - Add number of raiders to the explan...
Raids For Me
Created by aRandomKiwi
https://i.imgur.com/OPlXBLl.png What ? Is your colony too peaceful ? Need more challenge ? Need to try your new Kill For Me packs with some raiders ? You can now be very rude with other factions and get raided when you dirty talk to them ! You want a raid ...
Rakkle the rattle snake Race mod
Created by ULCH
==Rakkle the rattle snake== Rakkle was a slightly human-like wild reptile that lived on a remote planet in rimworld. In the past, the rakkles found in humans were altered under genetic manipulation by them. The Rakkles had very slightly lower intelligence ...
Raise The Roof 1.4
Created by Machine
***UNSUPPORTED*** Build a variety of thick roofs for protection against drop pods, mortars and tornadoes. Roof types: Steel (Requires 50 steel) Solar (Requires research, 50 steel and 1 component and provides 50 watts power) Transparent (Requires research, ...
Range Finder
Created by Brrainz
Constantly checking the shooting range of your colonists/turrets? RangeFinder makes it easy. Just select one or more colonists or turrets and press the hotkey (SHIFT by default). When you quickly press the key twice the range will stay visible until you pr...
Rational Romance 2
Created by Zombie_Striker
The original page can be found here: https://ludeon.com/forums/index.php?topic=46165.msg440265#msg440265 Since Rainbeau Flambe has stopped developing mods for Rimworld, I have decided to update and maintain this project. Besides updating this mod to 1.1, I...
Real Ruins
Created by MR. TETEREW
"Everyone is dead or gone. This story is over. Perhaps someone else will find a use for the ruins of this place." Have you ever wondered who might be that person which will find a use for those ruins? With this mod it might be you, or any other RimWorld pl...
Real Silver Weight
Created by NECEROS
Change silver's weight to resemble real life more accurately. Silver has roughly half the mass of gold. Silver mass 0.008 --> 0.00403 https://i.imgur.com/JqbhBiR.png https://i.imgur.com/NpuFU7v.png Github: https://github.com/Neceros/RealSilverWeight https://...
[Legacy] Realistic Human Sounds (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of LimitedS mod https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1543157058 The release of RimWorld 1.6 added improved support for Asset Bundles. To avoid doubling the size of the mod, it was re-released using o...
Realistic Planets - Fan Update
Created by Saucy_Pigeon
This is a fan update for the original mod, Realistic Planets by Rainbeau Flambe, that supports RimWorld version 1.1/1.2. Compatibility with 1.0 remains. This mod is dependent on Harmony (version 1.1/1.2 only). Please install and load Harmony to use this mo...
Realistic Rooms
Created by Dragon Fist Ent
Lowers the required room sizes to better match realistic sizes of a house. This is also for those who like smaller packed bases. This mod was sugested by Gwazi Magnum. Note: For anyone curious it does work with the new Multiplayer Mod You can now pick up t...
Reasonable Components
Created by Fonic the Fedgefog
This alters the recipe for making Components and Advance Components by reducing cost and work as well as adding new 5,10,25,50 and 100 bulk recipes for regular components and 5,10,25 bulk recipes for advanced components. The required resources scale with r...
Recipe icons
Created by AUTOMATIC
1.1 ABOUT For 1.1, this mod adds: - tooltips with recipe information - icons in thing filters - icons for some surgery icons - support for complex items with Cutout shader. See the picture for reference. Note: boxes for body parts are from my other mod, Bi...
Reinforced Walls
Created by NECEROS
Adds expensive heavy reinforced walls with exceptional hit points that resist explosive damage (unlike typical walls.) Additionally, you get an embrasure version of the heavy reinforced wall (you can shoot through it, but not walk through it) providing 65%...
Rejuvenate Surgery
Created by Ethereal
Adds the Rejuvenate surgery, a way to reduce your colonists biological age. On success the procedure will make the patient 10% younger. For players who want to take their time and create the perfect colony. Also eases matchmaking since if age difference > ...
Relations Tab
Created by Fluffy
Replaces the faction tab with a relations tab. The relations tab shows, in a very graphical way, relations between your colonists and with other factions. https://headers.karel-kroeze.nl/title/Notes.pngIn games with many faction mods or a lot of colonists,...
Reliable Armors
Created by Nales
Changes damage calculations to make armor reduce damage a bit more reliably. This mod aims to make armor a little less random - not "more effective", just less random. Average damage absorbed is roughly the same, but the formula is changed to be more relia...
Religions of Rimworld 2.0
Created by Castor
Join our Discord Server! There, the developers will respond with quickly if you find a bug or if you have suggestions for improving the mod! Features The mod is a framework and does not contain religion by default. I hope that the community will create its...
Remote Tech
Created by Symbolic
Remote Tech is a rich content mod focused on remotely detonated explosives. These allow to set up more effective and strategic base defenses, mine for resources, and many other things. Early colonies and tribal settlements will benefit from low-tech makesh...
Remove Death Amnesia
Created by randoo
Pawns remember their previous work priorities when they resurrect. Save game compatible. Found an issue? Submit an issue report Want the old version? You can subscribe to the old version here...
Remove Gradual Relations Decay - Patchy
Created by gerads
Removes daily goodwill gains and losses through an XML patch or Harmony patch (1.3+). Works on vanilla & modded factions. Many thanks to CaptainHaywood for the original form of this mod! Compatibility: * 1.3+ uses a Harmony prefix patch on CheckReachNatura...
RenameColony
Created by Weil
Rename Colony! Lets you quickly and easily rename your faction & community/base names mid game. You use it by clicking that button boye shown at the bottom right of your game (shown in 2nd screenshot). Its compatible with everything (I think). GitHub: http...
Replace Stuff
Created by Uuugggg
Place buildings anywhere, on top of existing things, and the game will handle it. NOT dead for 1.6! My notes on 1.6 but TL;DR: 1.6 only adds blueprints over walls - doesn't make it a single job, doesn't preserve settings of replaced beds, doesn't do many o...
Research Tree
Created by Fluffy
A better research tree. https://banners.karel-kroeze.nl/title/Features.png - automatically generated to maximize readability*. - shows research projects, buildings, plants and recipes unlocked by each research project. - projects can be queued, and colonis...
ResearchPal
Created by Charlotte
1.3 UPDATE PLEASE USE THE FORK https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2351393394 Smooth painless research This is a fork of ResearchTree by Fluffy. Main difference is when the tree is generated and the tree layout. The tree is generated whe...
ResourcePackCore
Created by IGNI
Mod version:0.5 (Currently it is being tested. 現在試験運用中。) The main MODs that need this are as follows : このMODを前提としている主なMOD: WA series Zipangu series Lost Forest The sharable resource MOD for all modders. This mod itself does not make any changes to the game...
Restock Notification[1.1-1.4]
Created by tammybee
Send a letter when settlement which ever visited regenerate stock. これまでに訪れたことのある拠点の品揃えが更新されたときにアラートを通知します. Language - English - Japanese - Chinese Simplified(by Zephyr) - Chinese Traditional(by Zephyr) If you show me the link of translation file, I will ad...
Reunion
Created by Kyrun
+ Have you ever used Prepare Carefully/Character Editor to add pawns to be left behind in the world, hoping that you will have them organically join you one day? + Do you wish to play the story of the protagonist that assembles a group of allies on their h...
Reverse Commands
Created by Brrainz
Reverses the context menu so you can select something to interact with, followed by an action and the colonist that should execute that action. No need to select colonists first and much less scrolling through the map. If you like this mod, check out my ot...
RicoFox's Combat Tweak
Created by Vaniat
Add 2 stats for people to adjust the cooldown time in melee and ranged combat. The result cooldown time will be * while you equip the weapon. The melee cooldown factor depends on manipulation capacity and melee skill. The ranged cooldown factor depends on ...
Rim of Madness - Arachnophobia (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of Jecrells mod https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=950475543 - This is an unofficial port - This will be removed when/if Jecrell comes back - Fixed a few errors connected to spwning webs and cocoon...
Rim of Madness - Bones
Created by KingSihv
Build stuff out of bone! When butchering animals, you will now also receive some bone material. These bones can then be used to build anything that could normally be stuffed out of wood. This includes walls, doors, furniture, workbenches, weapons, and some...
Rim of Madness - Vampires
Created by Kato
1.22.0.0 (09-25-2020) This is a rehost of Jecrells orginal Vampires mod. I have not touched much outside of updating this to 1.2 and fixing the most obvious bugs. In keeping in spirit with the original, I have added this as a new version, however. Because ...
Rim of Madness - Werewolves (Continued)
Created by Mlie
https://i.imgur.com/WAEzk68.png Update of Jecrells mod https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1115882219 - This is an unofficial port - This will be removed when/if Jecrell comes back - Fixed compatiblity with Humanoid Alien Framework, than...
Rim War
Created by Torann
**Rim War is still it BETA and it's likely to encounter bugs or incompatibilities; if you're looking for a well balance and polished playthrough then it's recommended to wait for the 1.0 release. However, if you're interested in the concept and want to con...
Dubs Rimatomics
Created by Dubwise
Nuclear power | Energy weapons | Nuclear weapons WORKS WITH SAVES WIKI Take me to the wiki Rimatomics adds nuclear power and energy weapons, and a custom research system guides you step by step through most of the features, with a few details being left fo...
RimBank (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of user19990313s mod https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1107239511 - Updated to 1.1 by Bar0th - Added a patch to force all orbital trader accept bank-notes https://i.imgur.com/pufA0kM.png https://i...
Alpha Bees
Created by Sarg Bjornson
https://i.imgur.com/rLaa7So.png Breed bees to generate all kinds of resources! Features - Beekeeping: find wild bees in all biomes, build beehouses to put them to work! A single beehouse won't do much, so prepare to build a few. Are you in an extreme biome...
RimCities
Created by CeilingYoda
Overview RimCities is an attempt to create an interesting and unique end-game challenge for RimWorld players. This mod adds randomly generated cities to the world map, which are similar to other settlements but are far more difficult to attack. Pirate-cont...
RimCore [1.2]
Created by Cybranian
This mod is deprecated and will be removed after my mods fully migrate to 1.3. It is not required to run on 1.3....
Rimefeller
Created by Dubwise
Drill for oil, process into chemfuel, plastic, composites, napalm Works with existing saves. Bug Reports / Issue tracker https://github.com/Dubwise56/Rimefeller/issues Rimefeller adds: Drilling for crude oil with shallow and deep reservoir layers. Cracking...
Rimefeller Neceros Patch
Created by NECEROS
Lowers the power of the chemfuel power plants from Rimefeller. Power changes Small chemfuel generator 4,600 watts Large chemfuel generator 8,000 watts https://i.imgur.com/JqbhBiR.png https://i.imgur.com/NpuFU7v.png Github: https://github.com/Neceros/Rimefe...
RimFactory Neceros Patch
Created by NECEROS
Adds large underground vaults for Project RimFactory. The vaults Small underground vault stores 512 items https://i.imgur.com/dKIWd7c.png Underground vault stores 1,024 items https://i.imgur.com/nJ9Ns9u.png https://i.imgur.com/JqbhBiR.png https://i.imgur.c...
RimHUD
Created by Jaxe
RimHUD is a UI mod that displays detailed information about a selected character or creature. The HUD display is integrated into the inspect pane which can be resized to fit the additional information. Alternatively, the HUD can display a separate floating...
RIMkea
Created by witchyspoon
AFTER 10 YEARS OF MODDING, I HAVE NOW STOPPED, THIS (1.5) WAS THE LAST UPDATE Take care everyone, xxx spoon Welcome to RIMkea! UNbore your Colony with RIMkea, TODAY! Included furniture lines: Millenium Line, RUSTIKA, Cozy Rugs Collection and Flea market Fu...
Rimlaser
Created by AUTOMATIC
Adds laser weapons to the game. They shoot proper laser beams and have graphics inspired by UFO: XCOM game. Adds weapon types: pistol, rifle, heavy, sniper, minigun, incendiary lasers and a tesla gun. Those weapons can be purchased from vendors, or crafted...
RimNauts
Created by permarust
RimNauts 2 is out 🚀 This mod adds Near-Earth Objects like moons, asteroids and space debris. Everything is visible and animated as an orbit on the world map mode. The moon is a playable biome that you need to discover and travel to using a rocket. Check ou...
Rimocracy
Created by Garwel
#StandWithUkraine RimWorld mod to add politics to the game Features: - Rimocracy introduces the concept of Governance Quality (or simply Governance). It is a value, measured between 0% and 100%. Governance affects pawns' work speed (especially with a Focus...
Rimpedia
Created by yrtwof
Note : Since we have not played with Rimworld for a while, it is very likely that we will not be able to respond to any anomalies.( Since 2025/7/12 ~) What's this? Add The Rimpedia the Dictionary of animals and plants. This Mod allows you to collect inform...
RimPy Mod Manager Database
Created by Paladin
https://i.imgur.com/esTPMeZ.png This is a database for RimPy Mod Manager. You need to download an app to actually use all of it benefits (check Download section below). Database contains latest information about mods and latest versions of community made a...
RimQuest (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of Jecrells mod https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1354114366 - Added support for the new QuestScriptDef-type as well as the old IncidentDef - Added support for guest-groups from Orions Hospitality...
RimRoads hotfix
Created by eagle0600
This is a patch for RimRoads by Jecrell. This is a replacement that does not require that mod, and that mod should not be loaded. This mod does require JecsTools. This version is for 1.1 of RimWorld. For older versions, go to Nexus....
RimSaves
Created by aRandomKiwi
https://i.imgur.com/OPlXBLl.png https://i.imgur.com/90P4Xjh.png Save menu improvements and quicksaves system. Quickly access the desired save thanks to previews (image and meta data). No more mess with your multiple colonies saves, autosaves overwrites,......
RimSeasoning
Created by tikubonn
Overview This Mod adds new flavor to your RimWorld! After installing this Mod, your colonists will use the condiments and spices with their meal if placed on the table. New flavors can be gained through trading, mining and farming. このModは食事の際にふりかけられる調味料を追加...
Rimsec Security
Created by Shakesthespeare
Thank you kindly to Noah S for the updated Rimsec Security mod whilst the mod undergoes a rework! THIS MOD WILL BE ON HIATUS INDEFINITELY AS OF THE 19th AUGUST 2023 https://i.imgur.com/7njFRIs.png In Rimsec Security you can acquire new security systems by ...
Rimsenal: Murder diversified
*READ FIRST: Rimsenal is compatible with CE(Thank you N7Huntsman!) you damn illiterate monkies. And don't ask me about conflicts with CE. https://c.tenor.com/Is0ELiJnoU0AAAAi/buymeacoffee-button.gif https://i.imgur.com/sFTiWyR.png Don't you think the numbe...
Rimsenal - Augmented Vanilla Pack
https://c.tenor.com/Is0ELiJnoU0AAAAi/buymeacoffee-button.gif https://i.imgur.com/l6CCfU7.png https://i.imgur.com/C2czHK9.png Look, I'm proud of being a person of good taste. What I mean is, I don’t want to touch those boorish alien Kill-O-Matic guns of meg...
Rimsenal Faction Pack - Federation
https://c.tenor.com/Is0ELiJnoU0AAAAi/buymeacoffee-button.gif https://i.imgur.com/obqF8l2.png Rimsenal: Federation Faction Pack Adds a new hostile faction: the Federation Peacekeeper Corps. Once a proud protector of the great interstellar state known as the...
Rimsenal Faction Pack - Feral
https://c.tenor.com/Is0ELiJnoU0AAAAi/buymeacoffee-button.gif Rimsenal: Feral Faction Pack https://i.imgur.com/KslQ3Vt.png You have to give up a lot when you're pushed to the limit. Then how much should people give up if their civilization collapses? Look a...
Rimsenal - Hair pack
https://c.tenor.com/Is0ELiJnoU0AAAAi/buymeacoffee-button.gif "Well, well, even we were in distress in this rimworld, that's not mean we can't spruce ourselves up. Isn't it?" Adds more hairstyles for your pawns....
Rimsenal - Security Pack
https://c.tenor.com/Is0ELiJnoU0AAAAi/buymeacoffee-button.gif https://i.imgur.com/IDPvwjd.png https://i.imgur.com/DIlToii.png Rimsenal: Security Pack is designed to offer players a wider range of tactical defense options. From simple traps to cutting-edge d...
Rimsenal - Storytellers Pack
This mod adds three new storytellers, Accipiter Accidental, Sereniz Sadistic, and Hildegarde Heroic. https://i.imgur.com/yxJyiW1.png "Guys, party time is over. It's time to face the real story." Sora "Accipiter" Min, a press agent of Yeonhwa Precision has ...
RimThemes
Created by aRandomKiwi
https://i.imgur.com/OPlXBLl.png https://i.imgur.com/Gczai0t.png Themes engine for RimWorld. Modify all game UI, make RimWorld look as you are or as you want. Fully customizable (custom fonts and many other things can be Disabled in mod settings ! ) Please ...
RimTraits - General Traits
Created by MapleSierrap
Mod Version: v1.18 Get RimTraits - Vanilla Trait Colours to change your Trait Colours to match this mod! This mod adds 46 traits defining a pawn's attributes, some are mutually exclusive to each other with increasing rarity for the higher tier traits. This...
RimTraits - Medieval Talents
Created by MapleSierrap
Mod Version: v2.3 Get RimTraits - Vanilla Trait Colors to change your Vanilla Trait Colors to match this mod! This Medieval trait mod adds 35 traits defining a pawn's talent, they are mutually exclusive to each other with increasing rarity for the higher t...
RimWorld - Heat statistics
Created by LaTrissTitude
This mod is currently unmaintained (I don't have time for modding anymore). https://i.imgur.com/NVmGUtF.png Unsure how to set them up efficiently your megabase AC system to save electricity? Trying to create a deadly heat/cold trap and you need some maths?...
Rimworld Search Agency
Created by Killface
This Mod allows you to search by name in various filters: + Storage tab + Bill tab + Outfit tab Original A12 version by meonester. Initial update for A13–A17 by Killface. Mod menu, rewrites for Harmony and massive improvements by DoctorVanGogh Includes Hau...
RimWriter - Books, Scrolls, Tablets, and Libraries (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of Jecrells mod https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1521844535 - This is an unofficial port - This will be removed when/if Jecrell comes back - Added chinese translation based on the mod by leafzxg ...
Roads of the Rim (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of Loconekos mod https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1613783924 - Can be added to save-games - Russian settings translation added, thanks Festival! - Full russian translation added, thanks kamikadza...
Roof Support
Created by Match
Updated to 1.5 This mod will allow you to build patios, covered walkways, or massive rooms without collapsing the ceiling. These supports do not impede movement, nor provide cover. Don't forget to use the build roof command. Also, a safe radius will be sho...
Room Food
Created by Uuugggg
Prefer to get food from the dining room. "A dining room" is defined as "room with a table". Colonists will get food from the nearest room with a table, before checking elsewhere. This includes lower quality food and nutrient paste dispensers even if there ...
Room Size Tolerance
Created by NECEROS
Have you ever asked yourself, "Self, why do my colonists have such big expectations when it comes to room size? Aren't they trying to colonize this place? They obviously understand survival is far more important than how much room for activities they have,...
RPG Style Inventory
Created by Ashen
READ THIS PLEASE: !!! I (Ashen) take no credit for this mod at all. The original author is Sandy, and I received permission from them to upload this mod to the workshop so more people could see it. So if you're planning on giving any steam point awards, pl...
RPG Style Level Up Mod
Created by FlashPoint55
- that's how rimworld works earn EXP by work or killing enemy, Level up and distribute stats! STR, DEX, AGL, CON, INT, CHA Stats affect battles and workspeeds, respectively. STR : increase melee damage carry capacity carry weight in worldmap carry weight i...
RT Fuse
Created by Ratysz
Researchable (RT Mods research tab) electric fuses to mitigate short circuits. When placed anywhere on a power network, each fuse will safely discharge up to three of network's batteries, mitigating or preventing the explosion. Does not require a new colon...
RT Solar Flare Shield
Created by Ratysz
Researchable (RT Mods research tab) magnetic shield to protect colony electronics from EMI and solar flares. The device heats up considerably while engaged, so plan accordingly! Does not require a new colony to add or remove (might throw a one-time error)....
Run and Hide (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of Linqs mod https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1552457762 - Added Russian translation, made by user: I'm sorry - Added French translation, thanks qux! - German translation added, thanks Dimos! - A...
RunAndGun
Created by roolo
Your colonists can never be a true Rambo if they cannot gun while they are running. Therefore, this mod adds a mode that, when enabled, allows drafted colonists and NPC pawns to shoot while moving at the cost of an accuracy and movement penalty . These pen...
RuntimeGC Unofficial 1.2 Fork
Created by doll parts
========================================================================= YOU DONT NEED THIS ANYMORE!!!! USE THIS MOD INSTEAD WHICH DOES THE SAME THING BUT BETTER https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2479389928 ===========================...
Safe Pause
Created by likeafox
"Stop accidentally unpausing the game" Have you ever coincidentally tried to pause the game at the exact same time a raid starts, and a moment later realize that, because the raid already paused the game, you actually unpaused the game. Then as the drop sh...
Safely Hidden Away
Created by Uuugggg
Bases that are in remote locations don't get raided as often. Travel time to islands is determined by nearest coast, plus a few days. Caravans/visitors also don't visit as often. High wealth can cancel out the delay though. Configurable delay times. Check ...
SameSpot
Created by Brrainz
MOD DEVELOPMENT PAUSED It was a great time and now it’s over. This mod and its code is for grabs. If you want to help or discuss things, join my discord server. Thanks for the fish! This neat little mod allows multiple colonists to be drafted at the same l...
Sand Castles
Created by Zylleon
https://i.imgur.com/HvMpaYn.png Colonists can build sandcastles when it's warm out, as a recreation activity. Sand castles can only be built on sand, have a little bit of beauty, and will last for a few days before disappearing. Textures by Johny Commander...
SatisfiedStorage
Created by hop
SatisfiedStorage adds the options to only refill a storage spot once it has dropped below a configurable level. Useful for when your colonists are hauling single meals around every time one gets eaten, instead of hauling a stack of 10 when the fridge empti...
Save On Incident
Created by avil
Game auto-saves after a start of an incident or when a potentially hostile map is generated. Check settings for more options. non-steam: github. Known issues Critical issue report. When using with Choose Where To Land it make save BEFORE the shuttle landed...
Scar Removal Drug
Created by pikes
A simple mod adding a new drug for healing permanent injuries or chronic conditions ailments after some time. What is this new drug exactly? It's called "Fibrocerium" (from fibrosis, cerebrum, and luciferium) and can heal one scar, old wound or one of the ...
Ambition of the Cosmic
Created by explodoboy
AOTC has discontinued development. No further updates will be made for it. It is up for adoption. No permission must be acquired. For the long explanation, find my announcement comments or check my Discord server. This page will remain here indefinitely. I...
AOTC: You're Going Too Far
Created by explodoboy
Ambition of the Cosmic The base mod. You MUST have this installed and enabled for SNS: YGTF to work. AOTC: True Pinnacle of Creation The 4th-gen addon for AOTC, which is intentionally highly overpowered. Excluding the Utopia Device and Monument, all Pinnac...
Search and Destroy
Created by roolo
Tired of pawns lounging about during the heat of the battle after their first kill? Or got an easy raid and don't want to micromanage everything? Toggle Search and Destroy to let the AI take control over your pawns while you sit back and enjoy the slaughte...
Selectable Sculpture Graphic
Created by tammybee
You can change sculpture graphic. This MOD is powered by Harmony Patch Library. 彫刻の画像を選択できるようにします。 このMODはHarmony Patch Libraryを使用しています。 B19 version : https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1216531896 Language - English - Japanese - German (...
Sell Prisoner With No Guilt(patch method)
Created by velcroboy333
Forked version of Selling Prisoners With No Guilt. Uses XML Patch method vs. rewriting Vanilla Def Selling prisoners does not make colonists sad unless they are "Kind". Original mod by: GassyTaco https://i.imgur.com/ByrCFk7.png ...
Semi Random Research
Created by Captain Muscles
https://i.imgur.com/Mi8ecQv.gif Semi Random Research gives the player three random research options to choose from. Settings allow the player to reroll the options if desired, to increase or decrease the number of research projects, and to automatically se...
Set Owner for Prisoner Beds
Created by AUTOMATIC
Adds a "Set owner" function for prisoner beds. UPDATES 16-Jul-2021 - 1.3...
SF Grim Reality
Created by StarlightSovereign
★·.·´¯`·.·★ What it does ★·.·´¯`·.·★ Rimworld is a rough, brutal game where a colony of people are doing whatever it takes to survive. Yeah it's rough, and sometimes it sucks, but at the end of the day, there are two kinds of people: Survivors, and hats. T...
SF [v1.0] Priority Treatment
Created by Shotgunfrenzy
All DoctorTend operations are set to Emergency so that Pawns will prioritise tending to wounds first (including infections/diseases) It is reccomended that you set your best doctor to priority one (1) for this to function correctly ------------------------...
Share The Load [Obsolete 1.5]
Created by Uuugggg
Obsolete in 1.5: Minor features will be found in the TD Enhancement Pack What 1.5 has that Share the Load did ☑️Share The Load tracks what is needed and doesn't deliver too much. ☑️Option to deliver even if there's not enough to finish the building What 1....
Shield Generators by Frontier Developments
Created by Jetpack Maniac
Version: 1.2.7.2753 SRTS and Imperial Shuttles can now safely pass through shields! Dubs Hygiene AC will now cool shields. Ludeon Forum Thread: https://ludeon.com/forums/index.php?topic=37160.msg380159#msg380159 日本の説明: https://github.com/JonnyNova/Rimworld...
Shit Rimworld Says
Created by Fluffy
adds quotes from /r/ShitRimWorldSays to RimWorld loading screens https://headers.karel-kroeze.nl/title/Important.png If you're easily offended, please do not install this mod. /r/ShitRimworldSays is a collection of the funniest (and often most gruesome) Ri...
Show Draftees Weapon
Created by Targhetti
This mod is obsolete as of the 1.4 update, which includes this functionality in the base game. :) Final Update As of the 1.4 update the base game has added a similar feature making this mod redundant. This mod will not be updated for version 1.4, but it wi...
ShowModDesignators
Created by erdelf
Similar functionality in the base game since 1.3.3093. You want to know what mod an item/pawn/backstory etc. is from ? This mod adds a new line at the end of the description with the name of the mod Preview image done by Mitz https://github.com/RimWorld-CC...
Silent Doors (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of Mittsies mod https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=933010556 - Replaced old code with a patch-based code instead. - Added support for Doors Expanded https://i.imgur.com/pufA0kM.png https://i.imgur....
Simple Mining Extension
Created by LupineWitch
Minor expansion to mining on rimworld. Vanilla metals now have to be smelted from ores before they can be used. Steel, gold and silver are smeltable in primitive furnace, coal smelter and electric smelter. Uranium and plasteel are smeltable at electric sme...
[DISCONTINUED] Simple Search Bar
Created by gguake
This mod will not update after v1.3 because official updates contains similar utilities. Thank you for using it so far. ----- This mod adds simple search bar to below list. - stockpile, bill filter - caravan, transporter dialog - trade dialog Maybe compati...
Simple sidearms
Created by PeteTimesSix
With the invention of pockets comes the idea of bringing EVEN MORE WEAPONS. Because your snipers are getting really tired of getting shanked. See forum thread for details. https://ludeon.com/forums/index.php?topic=32497.0 Non-steam version and old releases...
Simple Turrets
Created by NECEROS
Adds 9 unique turrets (and 2 manned emplacements) all meticulously designed for vanilla Rimworld, each with a specific role in mind. Three additional research projects are provided for the turrets. All nine turrets are reinstallable, while the emplacements...
[Legacy] Simply More Bridges (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of Lanilors mod https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1420241138 The release of RimWorld 1.6 added improved support for Asset Bundles. To avoid doubling the size of the mod, it was re-released using o...
Simply More Bridges - Medieval
Created by NECEROS
The medieval era had stone bridges. Changes the research projects for Simply More Bridges to be medieval, not industrial. This one has way more stuff: Medieval Patches...
SimplyMoreFloors
Created by LinaFromSweden
Adds 20 new floorings that matches the original textures in Rimworld for all you perfectionists out there that can't stand mismatching. Each wall type now has a corresponding matching flooring in the metal selection as well as a luxurious looking marble-st...
Skilled Stonecutting
Created by PinoChemicali
Makes stonecutting give crafting skill increases (again). Also makes more skilled crafters create blocks more quickly. In earlier versions of RImworld, stonecutting chunks into blocks gave pawns increases in their crafting skill. As of B18, it gives no ski...
Slave Outfits [1.6]
Created by Usgiyi
Mod originally created by Gerrymon. https://gtm.steamproxy.vip/profiles/76561198089422935 ******** Do you have a bunch of slaves/prisoners wearing the same clothes as your colonists? Did your inner slaver get triggered because you just can't find proper a ...
Slow Starvation
Created by Beast
A very simple mod that changes how the "Malnutrition"-Hediff works. Malnutrition now takes three times as long to reach maximum severity, but give ever stronger debuffs. Rather than just dying a quick death they slowly detoriate, suffering a slow, uncertai...
Smart Medicine
Created by Uuugggg
Some smart choices and options when using medicine --- "Alright, that raider base was tough, but we killed them all and we can recover here for a day" "I'm going to rest until healed" "I will patch up that wound for you" "Good thing we brought medicine on ...
Smart Speed
Created by Sarg Bjornson
https://i.imgur.com/rLaa7So.png Updated 12/06/25: Updated to 1.6 Features: - Enables ultra fast speed without developer mode - Adds ultra speed icon - Allows you to set Event speed multiplier by right clicking the speed arrows. Event speed multiplier defin...
Smarter Construction
Created by Hultis
Stop your pawns from constantly building themselves into a wall or blocking something that hasn't been built yet. Great for filling sapper tunnels and rebuilding walls. Currently only affects construction (not installing minified structures). Right click =...
Smarter Deconstruction and Mining
Created by legodude17
Stops your pawns from collapsing roofs on top of themselves while deconstructing and mining. Great for tearing down buildings all in one go, removing random structures without worrying about the roofs, removing mountains, and just generally not worrying so...
Smoked meat
Created by dismarzero
This is a very old mod that has been taken care of by many authors. I seen that it has not received an update in a version or two and have to decided to keep it alive. I will add it to my collection of the Vegetable garden and keep it up to date. ~Dismar C...
Smooth Bricks
Created by ireth92
Replaces the smooth wall texture with a regular wall with bricks. Does nothing to its stats. It's a simple mod to prevent the two different textures from walls and smoothed walls to look ugly when they are linked. Direct Download here...
Snap Out!
Created by Weil
https://i.imgur.com/TUwekIZ.png https://i.imgur.com/cMzeQ7d.png 19/10/22 - 1.4 update 5/8/21 - Simplified Chinese translation 10/7/21 - 1.3 update 9/1/21 - Italian translation; Remove hit counter; Remove Harmony dependency 1/10/20 - Update formula; Revamp ...
Solar Flares Affect Mechanoids
Created by randoo
Solar flares will stun mechanoids. Save game compatible. Found a bug? Submit an issue report Compatibility Notes This mod isn't compatible with other mods that add EMP damage, like combat extended. If you use any mods that do, your colony mechanoids will b...
Sometimes Raids Go Wrong
Created by RemingtonRyder
Ever wished that a raid would just go horribly wrong? This mod allows storytellers to add a random and sometimes hilarious twist to a raid. For example, perhaps the raiders walk in and meteorites strike the ground nearby. Or a pack of manhunting animals wa...
Sparkling Worlds - Full Mod
Created by Albion
Sparkling Worlds - Glittertech on the Rim The main features of this mod is to increase the ability to craft advanced Glittertech items and introduce some new advanced weapons, items and buildings from Glitterworlds without breaking the game or deviating to...
Spatial Priorities
Created by Fluffy
Some spaces are more important than others IMPORTANT This mod is a work-in-progress. You may find more bugs than you’re used to in my mods. You may find that I have suddenly changed the save format, breaking your save games. You have been warned. In partic...
SRTS Expanded
Created by NECEROS
Short Ranged Transport Ships These are tiered, flying ships with very specific roles. They can load people and cargo and bring it somewhere else -- potentially a very long distance, and back again. These act like drop pods, but are not one use -- when you ...
SRTS Expanded: Trader Ships
Created by Inked.
SRTS Expanded: Trader Ships is an add-on for the SRTS Expanded mod that introduces a new trader that sells the ships from SRTS Expanded. What does it do? - Introduces a trader type that sells SRTS Expanded ships for 2x the resource cost. The Genesis cannot...
SS Lightning Rod (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of Spdskatrs mod https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=861583047 - Added a basic rod, unlocked with smithing. Has a 50% chance of attracting lightning, requires no components but does not produce powe...
Stabilize - v1.5 max
Created by Linkolas
This mod has been put on hold! No further developments will be made until further notice :) This is mostly thanks to the beautiful update/variation offered by Captain Shltface, available there: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3521178...
Stack XXL
Created by Indeed
Stack XXL Increase the stack sizes however you wish! Want 10x, 20x or even 100x? Want to set different stack sizes for meat, meals, and resources? You came to the right place! Requirement: HugsLib IMPORTANT: PLEASE RESTART YOUR GAME AFTER CHANGING MOD SETT...
Startup impact
Created by AUTOMATIC
ABOUT Measures how long it takes for mods to load. Use the button in main menu to view statistics. It's only possible to measure C# constructor timings for mods that are below this mod in load order, so this mod should as close to the top of load order as ...
Statue of Animal[1.0-1.4]
Created by tammybee
Add statue of animal that can be created on sculptor's table. The design of the statue is randomly determined from animals or presets at the completion of creation(can edit it). This MOD is powered by Harmony Patch Library. Description Add "statue of anima...
Statue of Colonist
Created by tammybee
Add statue of colonist that can be created on sculptor's table. The design of the statue is randomly determined from colonists or presets at the completion of creation(can edit it). This MOD is powered by Harmony Patch Library. If you want to make a statue...
Statue Of Colonist Alien Race Patch
Created by tammybee
You can now make Humanoid Alien Races 2.0 race's statues. Required - Statue Of Colonist (2019/08/27-) - Humanoid Alien Races 2.0 Operability Confirmed - NewRatkinPlus - Kurin, The Three Tailed Fox - Dragonian Race - Rabbie The Moonrabbit Language - English...
Stockpile Ranking
Created by Uuugggg
" "Makes stockpiles better" " - Mehni --- Stockpiles prefer certain items, but if none are available, allows others. --- Set multiple ranked filters for stockpiles, to prefer some items over others. Only the highest ranked items will be put in the stockpil...
Stop Insulting Us!
Created by NECEROS
Hate it when your colonists go on insulting sprees all the time? Every time they break? Ten times in a row, then they die to a mech cluster? Me too. https://i.imgur.com/g69KRUw.png The insulting spree (and the targeted version) are changed in the following...
Stop, Drop, And Roll! [BAL]
Created by balistafreak
Changelog 18 June 2025: Mod recompiled to work with 1.6. 10 April 2024: Mod recompiled to work with 1.5. 21 September 2023: Water-seeking behavior cropped up again, mod updated to fix this behavior. 20 July 2022: Mod recompiled to work with 1.4. 5 July 202...
Stuffed Floors
Created by Fluffy
Allows building floors out of stuff*. https://headers.karel-kroeze.nl/title/Important.png You can safely add this mod to you save games, but you can not remove it from save games. (If you really must do this, you'll have to remove all built stuffed floors ...
Stuffed Doll
Created by tikubonn
Overview This Mod add some lovely stuffed doll into your RimWorld! It can improve comfort and beauty a little, when put on the bedside. You can tailor it on "hand tailor bench" or "electric hand tailor bench" after research "Stuffed doll" into "Stuffed dol...
Subsurface Conduit (OBSOLETE)
Created by Murmur
This mod has been discontinued. As of Rimworld v1.5 it is no longer necessary....
Sunray Tech - Sunbolt Weapons
Created by Argón
A small mod that adds four new ultra-tech weapons capable of dealing massive amounts of damage. How to read the descriptions? https://i.imgur.com/9DVGs7G.png Contents https://i.imgur.com/p1eRjOK.png https://i.imgur.com/d6vj3Mp.png https://i.imgur.com/LCPfV...
Suppression
Created by YAYO
1.3 version by Mlie https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2559826227 Overview Adds suppression mechanics and it is bad. Causes pawns to become suppressed if they take too much heavy fire. Pawns will make themselves a smaller target, causin...
Synthmeat
Created by nukita
This mod adds a new type of genetically engineered plant that produces synthetic meat. You must research Synthmeat before you are able to plant it. A minimum of 8 growing skill is required. ...
Tabletop Trove - Additional Joy Objects and Decor
Created by Wisconsin
Updated for 1.4! Please report any bugs, I still don't know what I'm doing! Tabletop Trove adds tabletop games for your colonists to enjoy. Simply research ‘Tabletop Games’ at a research bench or buy them from travelling traders. Some are only available th...
Take off coat indoors
Created by Kushiyaki
Take off some clothes indoors. Only display layers, the performance of the equipment is applied. This MOD is powered by Harmony Patch Library. Languages -English(poor) -Japanese Features and functions -It is divided into common settings and personal settin...
Taming Artifact
Created by Kikohi
Ever wanted to instantly tame this thrumbo ? - Add a taming artifact into the game, allowing to instantly tame any animal. - Can tame wild man. - Can be purchased, or you can find it as a special reward. - Warning! This can injure the target! - The process...
Targeting Modes
Created by Odyssey Scorpio
Current Version: v2.1.3 (18th July 2021) Updated to work with 1.5 and keep existing compatibility Previous Version: v2.1.2 (18th July 2021) Updated to work with 1.4 and keep existing compatibility Previous Version v2.1.1 (5th January 2021) Updated to work ...
TD Enhancement Pack
Created by Uuugggg
A whole bunch of UI enhancements or tiny improvements. Most things can be toggled on/off in settings. Features that only add a little UI or don't really change how the game works will default on, but features that change how something works will default of...
Tech Advancing
Created by GHXX
This mod advances the Tech-level of the colony once certain conditions are met. Even including rules that can be customized. Also allows you to: • Scale the cost of all techs • Scale the cost of techs that are above your techlevel • Apply a discount for te...
TechBlock
Created by fridgeBaron
https://i.imgur.com/DqUavdv.png Added Two new starting player factions with blank research. There is no real difference between Tribal Start Blank and New Arrivals Blank at the moment they are just a quick fix for other mods forcing starting techs. https://...
TechSales
Created by fridgeBaron
Adds books which contain specific technologies. These books can be bought from traders and currently each trader will have a chance at spawning books. Each book can be used to research a technology if all prerequisite techs have been researched. If you don...
Temperature Control Unit
Created by Murmur
A combination cooler/heater that goes over a wall. Set a temperature and the Temperature Control Unit will do its best to keep the room that temperature, no matter if it is hotter or colder. It will automatically switch to heating or cooling mode depending...
Terraform Rimworld
Created by VOID
last update: 2025-07-21 build for RimWorld 1.6.4523 This is a terraforming mod, that allows to change/build terrain, rocks, ores and terraforming stuff. MOD FEATURES • Terraforming of all original terrains, including water and rocky terrain • Terraforming ...
The Birds and the Bees
Created by Fluffy
Adds reproductive organs to the animals, and then you, raiders and time can take them away again. Does NOT require a new save game Should be fine to use with any other mod that adds animals, races, relations, or anything else. However, you can’t remove the...
The GiantRace
Created by [Kor]HellCrossH
No update -Anyone can upload that mod if you want. This mod has run into coding issues due to the creator's lack of skill and is no longer available. If you are able to patch your own Giant mod for version 1.4, please do so. If necessary, we'll pass along ...
The Price Is Right
Created by Uuugggg
Your Caravans trade closer to market price instead of the meager 2% caravan bonus Even a 30% bonus is weighted against a 50% selling penalty, so game difficulty and skill is still relevant. Colonists on a caravan get a Mood bonus, more if they have beds. -...
Therapy
Created by Orion
This mod allows you to let skilled colonists perform therapy on others to remove negative memories. Description Distressed colonists will lie on the couch in their free time and available therapists will come to councel them. This will make bad memories go...
They're in the Trees!
Created by ChickenBites84
Want a forest to really feel like a forest? Shooting bolts and bullets into it can stop more bullets than usual (setting adjustable.) ToWild projectiles will now face interception across several objects, benefiting raider cover in forests significantly as ...
Thick Armor
Created by Uuugggg
Multi-layer armor applies its armor value for each layer it occupies. How effective this is can be configured in the settings. Recommend ~50% and reduce armor penetration --- In vanilla, Armor is applied to an attack for each layer of apparel separately. M...
Thrumbo Horn Melee Weapons - 简&繁中文汉化包
Created by leafzxg
Thrumbo Horn Melee Weapons (兽角兵刃)的简繁中文汉化包,请在原mod之后加载。 -已完全汉化。 翻译: -简中:leafzxg -繁中:leafzxg 边缘汉化组出品,禁止转载。 简介: 添加了两种由敲击兽/獨角獸角制成的近战武器......嗯,贴图很nice。 更新日志: 2022.1.25-1.3-1.3.0-2021.8.03 2020.3.17-1.1-1.1.0-2020.3.04 —————————————————————————— 关注汉化组B站号“边缘汉化组”,获...
Tier 2 Temperature
Created by NECEROS
Adds a second tier of technology to help manage your colony's temperature. Adds one research project required to access the advanced temperature control units (and one more project for the spacer tech.) Add it to a current save, or with other mods. Won't c...
Tilled Soil
Created by Sam_
About Since the beginning of civilisation the human race has been tilling soil to bring vital nutrients to the surface when planting crops. With this mod humanity in the year 5500 can too! This mod adds a new flooring; tilled soil, which is a buildable ver...
Timelapse 2000
Created by Epicguru
This mod is no longer being updated As of May 2022, I will no longer be updating my Rimworld mods until further notice, although if a new version of Rimworld is released, I may make an effort to port my mods. The reasons for this are simple: I no longer ha...
Tinker's Construct
Created by THE_m00n
This mod add the stove system and Assemble Weapons system. you can use the Casting Table to casting some simple weapon and clothing or use it to assemble weapon by weapon part. Weapon: Crossbow LongSword Knife Pilum AND CE Supported More Modularization Wea...
Tobe's Dining Room (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of totobrothers mod https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1184694645 - Should no longer conflict with the fountain from Dubs Bad Hygiene. If you build a fountain before adding Dubs mod it will be repl...
Toggle Harvest
Created by Jaxe
Adds an Allow Harvest toggle to Growing Zones alongside the already existing Allow Sowing button. Useful for farms where you're not ready to harvest yet but don't want to forbid it as you still would like to sow. Anything else? Check out my other mods http...
Tradable Meals
Created by meow
Allows bulk goods trade ships to buy and sell meals again....
Tradable Stone Blocks
Created by meow
Allows bulk goods trade ships to buy stone blocks again....
TradeHelper
Created by Timmy
Trade Helper is a small tool which expands the Trading Dialog and helps you trade in RimWorld. This includes: - A Wish list: a configurable list of desired items, when a trader holds any matched items, these items will be clearly highlighted so you won't m...
Trader ships
Created by AUTOMATIC
Adds trader spaceships to the game. Ships will visit your colony, preferring landing pads (either from royalty expansion, or landing zone designation added by this mod), and trade with you just like visiting caravans, without the need for trade beacons or ...
Traders Have Money
Created by NECEROS
Traders have more silver. Walking traders get a little boost, but orbital traders get a big boost in available silver. Also adds an orbital trader which buys almost everything. https://i.imgur.com/g69KRUw.png New silver changes Neolithic traders: 800 to 4,...
Trait Rarity Colors
Created by Carny Senpai
Changes the color of traits based on their rarity. This does NOT indicate how good these traits are, only how rare. NEW Optional: customizable trait tiers!!! NEW The default color coding is from games like Borderlands or Destiny: Mystic: Red (intended for ...
Trade Ships Drop Spot
Created by Smash Phil
I only accept bug reports and feedback on discord. Discord link Control where Trade Ships drop your items with a placeable marker in Misc. (similar to party and caravan packing spots). Drop Pods and Animal Pens Vanilla picks spots outside of pens by design...
Turret Hunt
Created by BaalEvan
Version: 1.0.4.1 Works with 1.2, 1.3 and 1.4 Allows to set turrets in Auto Hunt mode (similar to Drafted Hunt from AllowTools mod) You can select, if turret should shoot to all Animals, Only Designated and if should shoot to downed animals using new Gizmo ...
TVForPrison
Created by Pelador
Overview V1.1 Adds an effect to vanilla TVs to slowly reduce resistance for prisoners whilst adding a small flat mood increase. Mod details If a prisoner is in a relatively fit state and within a certain range of a vanilla TV then it can be used as a propa...
TVForPrison (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of peladors mod https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2002019195 - Added support for radios in Vanilla Furniture Expanded - Added support for tv in Vanilla Furniture Expanded - Spacer Module - Added s...
Two's Tilled Soil - 140%
Created by Two
Original mod: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=725747149 120% version: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2020027567 This mod allows the creation of standard soil on surfaces like stone which you can then till for ...
Ugh You Got Me
Created by RemingtonRyder
Pawns will stop social fighting if they're badly hurt or in a lot of pain. Masochists ignore pain when social fighting. Bloodlusties will not stop social fighting until either their opponent gives in, dies, or is downed. Pawns who are romantically involved...
[Legacy] UN-Colony (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of Sadjuuks mod https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1542036108 The release of RimWorld 1.6 added improved support for Asset Bundles. To avoid doubling the size of the mod, it was re-released using o...
UN-Furniture (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of Sadjuuks mod https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1547681343 - Added support for Soft Warm Beds Version that uses vanilla resources, by OutboundLegend: https://gtm.steamproxy.vip/sharedfiles/filed...
Un-Limited (Discontinued)
Created by NanitesInRed
I don't really have the time or interest to continue developing this for now, as of right now I would suggest this continuation to replace this. https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3295368629 Thank you so much to everyone that enjoyed th...
Underground Power Conduits
Created by Owlchemist
A small mod which simply lets you build power conduits underground. It uses the same amount of resources, as your pawns are essentially building the same thing, but the trench building process is over 10x more labor intensive compared to laying down surfac...
Underground Soil
Created by NECEROS
This enables you to place soil over rough-hewn stone, so you can build gardens underground. No research or resources required to build, as you're just moving dirt around. Patch operation. Should be compatible with everything. Add to a save. https://i.imgur...
UnLimitedArmor
Created by Paragon
Mod Introduce This mod remove Armor rating limit( vanilla's limit is 200%p ) from Apparel. yep, that is all. Enjoy your original "Performance" of Armors. Frequently Asked Questions Q : why we still have a Armor point at "Gear tab's Overall Armor"? A : idk,...
Use Bedrolls
Created by Uuugggg
Bedrolls are used from the inventory (ie when on a caravan) When a pawn needs to rest but can't find a bed, he'll place a bedroll from his inventory (he can find an uninstalled bed on the ground, or in some other inventory) Bedrolls are picked back up afte...
Use Minified Buildings
Created by Hultis
Tired of handling every single minified building separately? With this mod you can build normally and the pawns will install minified buildings when available. It works by immediately changing the build order to an install order, just like in the picture. ...
Use Your Gun!
Created by Knight
An experimental option for automatic targeting has been added. Please be aware that it may cause some issues and might not work as well as manually making a pawn shoot. This can be enabled in the settings. Report any problems here. Rimworld Currently suppo...
Utility Columns
Created by NEPH
To improve your halls and rooms! Adds several types of utility column. All columns hold up the roof, beware of possible roof collapse when moving. Utility Columns Orbital Trade Column Acts like an Orbital Trade Beacon, and lights the area, perfect for ware...
Vanilla Achievements Expanded
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/TP3b6El.png https://i.imgur.com/yuYtxnb.png Vanilla Achievements Expanded is a unique, never before seen in RimWorld modding achievement mod, part of the Vanilla Expanded mod series and a framework for ot...
[1.3] Vanilla Animals Expanded — Arid Shrubland
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/Ljrc02E.png https://i.imgur.com/sflqvkj.png 1.0.1 (30/10/2019): Altered Hippo and Giraffe to give 15% less meat and leather. 1.0.0 (17/08/2019): Release https://i.imgur.com/JoDUyvp.png A giraffe is probab...
[1.3] Vanilla Animals Expanded — Australia
Created by Oskar Potocki
From 1.4 on, these animal modules are deprecated and are now part of Vanilla Animals Expanded https://i.imgur.com/7Qe0YHK.png https://i.imgur.com/eLY60Tz.png Australia is currently suffering a terrible crisis, and our team believes that we need to do every...
[1.3] Vanilla Animals Expanded — Boreal Forest
Created by Oskar Potocki
From 1.4 on, these animal modules are deprecated and are now part of Vanilla Animals Expanded https://i.imgur.com/m7knAau.png https://i.imgur.com/Uq2ykEo.png Boreal forest is a biome drastically needing some new, unique animals. With this module, you can s...
[1.3] Vanilla Animals Expanded — Cats and Dogs
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/Ljrc02E.png https://i.imgur.com/tEVjIBi.png 1.0.1 (09/10/2019): Adjusted German Shepherd to be omnivorous - can now eat kibble. Hunger rate doubled. 1.0.0 (03/08/2019): Release https://i.imgur.com/k3RnD5P...
Vanilla Animals Expanded — Endangered
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/VHycREK.png 1.1.0 (10/06/2022): 1.4 Update https://i.imgur.com/hGxHj49.png Remember how I said the Temperate animals mod was the last one? Well, people lie. There is still a few animals around the world t...
[1.3] Vanilla Animals Expanded — Ice Sheet
Created by Oskar Potocki
From 1.4 on, these animal modules are deprecated and are now part of Vanilla Animals Expanded https://i.imgur.com/m7knAau.png https://i.imgur.com/eMKuIrS.png What this mod series was certainly lacking is some Ice Sheet animals. Adding them was quite diffic...
[1.3] Vanilla Animals Expanded — Temperate Forest
Created by Oskar Potocki
From 1.4 on, these animal modules are deprecated and are now part of Vanilla Animals Expanded https://i.imgur.com/TP3b6El.png https://i.imgur.com/N7PmE7J.png https://i.imgur.com/m7knAau.png https://i.imgur.com/7JGfrwg.png After all the other animal mods ha...
[1.3] Vanilla Animals Expanded — Tropical Rainforest
Created by Oskar Potocki
From 1.4 on, these animal modules are deprecated and are now part of Vanilla Animals Expanded https://i.imgur.com/m7knAau.png https://i.imgur.com/Va2xDJe.png After having my first Spaceship launch in the tropical rainforest biome, I have noticed it actuall...
[1.3] Vanilla Animals Expanded — Tropical Swamp
Created by Oskar Potocki
From 1.4 on, these animal modules are deprecated and are now part of Vanilla Animals Expanded https://i.imgur.com/m7knAau.png https://i.imgur.com/ewE935X.png Tropical swamp never really had this “oh, this zone is dangerous” feel. It felt just like any othe...
[1.3] Vanilla Animals Expanded — Tundra
Created by Oskar Potocki
From 1.4 on, these animal modules are deprecated and are now part of Vanilla Animals Expanded https://i.imgur.com/m7knAau.png https://i.imgur.com/yc5PY7s.png Tundra biome always felt devoid of any actual unique animals. With this module, we have introduced...
Vanilla Brewing Expanded
Created by Sarg Bjornson
https://i.imgur.com/m7knAau.png https://i.imgur.com/N7PmE7J.png https://i.imgur.com/4KFLDIU.png 14/07/2021: v1.301 https://i.imgur.com/OwsGAOE.png Vanilla Brewing Expanded is an alcohol-oriented module in “Vanilla Cuisine Expanded” from the Vanilla Expande...
Vanilla Brewing Expanded - Coffees and Teas
Created by Sarg Bjornson
https://i.imgur.com/rLaa7So.png Thanks to Trahspanda for letting me add his lemonade mod to this. Buy him a coffee at: https://ko-fi.com/trahspanda https://i.imgur.com/ZNBLvo2.png 14/07/2021: v1.101 https://i.imgur.com/cEtGfjY.png Vanilla Brewing Expanded ...
Vanilla Cooking Expanded
Created by Sarg Bjornson
https://i.imgur.com/m7knAau.png https://i.imgur.com/N7PmE7J.png https://i.imgur.com/EB1PzTi.png Mechanics are simple and intuitive - keeping within the vanilla spirit without unnecessary fluff and production chains. Colonists will be able to cook up a vari...
Vanilla Cooking Expanded - Stews
Created by Oskar Potocki
https://i.imgur.com/TP3b6El.png https://i.imgur.com/m7knAau.png https://i.imgur.com/846huxu.png 21/10/2022: 1.4 update https://i.imgur.com/EB1PzTi.png Vanilla Cooking Expanded - Stews is a first sub-module to the new Vanilla Cuisine Expanded mod series. Th...
Vanilla Cooking Expanded - Sushi
Created by Sarg Bjornson
https://i.imgur.com/rLaa7So.png https://i.imgur.com/EB1PzTi.png Vanilla Cooking Expanded - Sushi is another sub-module to the new Vanilla Cuisine Expanded mod series. This particular mod introduces sushi and the advanced art of sushi making, utilising ever...
Vanilla Events Expanded
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/Ljrc02E.png https://i.imgur.com/yebnDL6.png See changenotes. https://i.imgur.com/X5NSzEI.png After playing the game for a long amount of time, you’re not really looking forward to events anymore - they be...
Vanilla Expanded - Royalty Patches
Created by Kikohi
https://i.imgur.com/W5xv3rH.png See Change Notes. https://i.imgur.com/4aPA23O.png Vanilla Expanded Royalty patches is a large collection of patches for all of our Vanilla Expanded mods, bringing key functionality to complement Royalty DLC mechanics. This p...
Vanilla Expanded Framework
Created by Oskar Potocki
https://i.imgur.com/7S9O9bk.png The Vanilla Expanded Framework (VEF) is a core modding library required by many of the Vanilla Expanded mods. It contains all the shared code that powers features across the entire Vanilla Expanded series. Without this frame...
[1.4] Vanilla Factions Expanded - Insectoids
Created by Oskar Potocki
https://i.imgur.com/TP3b6El.png https://i.imgur.com/m7knAau.png https://i.imgur.com/Ljrc02E.png https://i.imgur.com/QO75ONx.png This mod won't be updated to 1.5. We are re-releasing this mod. It will release when ready. After a long delay, our brand new Va...
Vanilla Factions Expanded - Mechanoids
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/TP3b6El.png THIS MOD WILL NOT BE UPDATED TO 1.6 AS WE ARE WORKING ON A REMAKE! TUNE IN TO OUR PATREON IF YOU WANT TO KNOW MORE! https://i.imgur.com/dD3OJdD.png https://i.imgur.com/QO75ONx.png One of the f...
Vanilla Factions Expanded - Settlers
Created by Oskar Potocki
https://i.imgur.com/N7PmE7J.png https://i.imgur.com/m7knAau.png https://i.imgur.com/BgrV9M6.png https://i.imgur.com/y5G2hS0.png 1.2.0 (28/04/2021): Caravan raid size now capped at half wealth value of your colony. 1.1.8 (02/10/2020): - Chemlamp can now be ...
[1.4] Vanilla Factions Expanded - Vikings
Created by Oskar Potocki
https://i.imgur.com/TP3b6El.png https://i.imgur.com/m7knAau.png https://i.imgur.com/RNmnJ4H.png https://i.imgur.com/y5G2hS0.png 1.3.2 (25/11/2020): fixed mead not applying correct buffs 1.3.1 (28/10/2020): Lothurr now drop lothurr antler when butchered, re...
WeaponStats
Created by bodlosh
About this mod Adds a new "Weapons" tab, which lists all ranged, melee, explosive weapons and apparel on the current map. You can see weapons/apparel on the ground, equipped by your colonists, your enemies, your friendlies etc. You can sort by any attribut...
Vanilla Fences (Fence Tab)
Created by Nif
https://i.imgur.com/gjk2z0c.png IMPORTANT!!!! Overhaul is out! Subscribe to this instead: Architect Expanded - Fences It has a patch for a tab version as well. ----------------------------------- This is simply an alternate version from the original Vanill...
Vanilla Fishing Expanded
Created by Sarg Bjornson
https://i.imgur.com/m7knAau.png https://i.imgur.com/7RT09LK.png Vanilla Fishing Expanded is a first module in a brand new mod series “Vanilla Cuisine Expanded” from the Vanilla Expanded team. With such an important mechanic missing from the base game, Oska...
Vanilla Furniture Expanded
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/uRc24uT.png Check change notes. https://i.imgur.com/1e5o6jv.png Vanilla Furniture Expanded 2 is a big update and rework of the original mod, aimed at bringing your RimWorld furniture to the next level. It...
Vanilla Furniture Expanded - Art
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/Ljrc02E.png https://i.imgur.com/fzZxGm1.png 1.2 (29/08/2020): Fixed laggy hologram code. This mod now requires our framework. 1.1.1 (14/08/2020): Fixed the issue with pottery display radius for meditation...
Vanilla Furniture Expanded - Farming
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/Ljrc02E.png https://i.imgur.com/fzZxGm1.png 1.2.0 (21/02/2021): - Sprinkler effect no longer stack - Sprinkler no longer boost plant in hydroponic (they still boost planter box) - Sprinkler no longer boos...
Vanilla Furniture Expanded - Medical Module
Created by Oskar Potocki
https://i.imgur.com/Ljrc02E.png https://i.imgur.com/fzZxGm1.png 1.1.1 (21/02/2020): 1.1 version of this mod is no longer dependant on VFE-Core 1.1.0 (20/02/2020): This mod is now 1.1 compatible. 1.0.0a (05/05/2019): Fixed several bugs. 1.0.0 (20/04/2019): ...
Vanilla Furniture Expanded - Power
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/Sigu6gu.png This module is a part of Vanilla Furniture Expanded which can be downloaded below. https://i.imgur.com/MS2tBx3.png Vanilla power generation is somewhat lackluster late game - Not only the game...
Vanilla Furniture Expanded - Production
Created by Oskar Potocki
https://i.imgur.com/p7Fv1Z6.gif https://i.imgur.com/m7knAau.png https://i.imgur.com/Ljrc02E.png https://i.imgur.com/fzZxGm1.png 1.1.0 (24/02/2020): We are now 1.1 compatible. 1.0.2 (05/10/2019): Now compatible with Dubs: Hygiene. Also, fixed the linkables ...
Vanilla Furniture Expanded - Props and Decor
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/Ljrc02E.png https://i.imgur.com/fzZxGm1.png 2.0.0 (12/15/2023): Massive update changing how props are placed. Research projects have been removed. Props have been removed from the Architect menu. Instead,...
Vanilla Furniture Expanded - Security
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/Ljrc02E.png Before we begin, a massive thank you to my team. You all have been super inspiring, and your ideas and feedback are bringing these mods extra depth. Trunken, XeoNovaDan, thank you. https://i.i...
Vanilla Furniture Expanded - Spacer Module
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/uRc24uT.png Check change notes. https://i.imgur.com/1e5o6jv.png Vanilla Furniture Expanded – Spacer 2 is a major overhaul of the original Spacer module, designed to bring your late-game colonies into the ...
Vanilla Hair Expanded
Created by Oskar Potocki
https://i.imgur.com/pbu60Rl.png https://i.imgur.com/tEVjIBi.png https://i.imgur.com/3dBVpZm.png 1.2.0 (17/05/2020): Fixed label length issue. 1.1.1 (29/02/2020): Beards now work perfectly fine! Thanks for your patience. https://i.imgur.com/as1f3ze.png We h...
Vanilla Iron and Steel
Created by NECEROS
Introduces iron ore while staying true to the vanilla Rimworld core values. Instead of steel around your map, you will spawn with mineable iron ore! Forge the iron down in a bloomery or smithy along with some coal or charcoal, and turn it into the much bet...
Vanilla Melee Retexture
Created by ZodGilla
This mod replaces the vanilla sprites for melee weapons with higher resolution, better looking assets. That is the only thing the mod changes, so there should be 0 compatibility errors with other mods. This mod doesn't change any recipes, damage, etc. This...
Vanilla Plants Expanded
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/mYaJYC8.png Vanilla Plants Expanded is a core module in a plant-based in the new mod series “Vanilla Cuisine Expanded” from the Vanilla Expanded team. After hours of designing, testing and designing again...
Vanilla Plants Expanded - Succulents
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/Ljrc02E.png https://i.imgur.com/zOqvA8J.png 15/08/2020: Release https://i.imgur.com/mYaJYC8.png Vanilla Plants Expanded - Succulents is an optional module for Vanilla Plants Expanded adding a variety of d...
Vanilla Textures Expanded
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/Ljrc02E.png https://i.imgur.com/8VZoAgi.png 1.6.0 (16/07/2020): Updated to 1.3. Honestly, we added so many textures (including almost a full retexture of Royalty) I'm not going to bother. 1.5.0 (11/10/202...
Vanilla Traits Expanded
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/TP3b6El.png https://i.imgur.com/N5mR7gS.png 1.7 (06/08/2021): - Production specialist with the perfection trait can produce legendary items - Prude pawns now won't engage in loving if they have no spouses...
Vanya's Abilities
Created by Vaniat
Add 14 psychic ablities in game, I think these are vanilla like. Level-1: terrify - It could make the target in panic flee. psychic soothe - Try to make the target feel better, It could add a good mood to target and remove a random bad memory. Level-2: psy...
Variety Matters
Created by Cozar
Are you looking for a reason to plant something other than corn or hydroponics rice? Do you have mods that add new plants but no reason to grow them? Well, now you have a reason, because variety matters! A newer version of this mod with an improved, easier...
Various Space Ship Chunk (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of totobrother mod https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1158568885 - Added a chunk that gives uranium - There is an option to spawn smaller chunks as well https://i.imgur.com/pufA0kM.png https://i.im...
VGP Garden Canning
Created by dismarzero
VGP Garden Canning (Does NOT Require Vegetable Garden) Garden Canning adds two ways of canning food. With research. A billable canning stove that pawns can food at. It uses steel as a fuel. And if you are using the Processor Framework by Syr mod it unlocks...
VGP Garden Dyes
Created by dismarzero
Garden Dyes and Colored Apparel (does not require Vegetable Garden or Area Rugs) I have removed the dye part of the Area Rugs mod to expand on it more. The orginal mod can be found here: Steam: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=9342350...
VGP Garden Dyes Expanded
Created by dismarzero
Garden Extended Dyes (does not require Vegetable Garden or Area Rugs) (Requires Garden Dyes and Colored Apparel!) Adds colored Hyperweave Adds colored Devilstrand Adds colored Synthread Old versions of my mod: I do keep the last stable version of each vers...
VGP Garden Fabrics
Created by dismarzero
Garden Fabrics (Does not require Vegetable Garden) Fabrics: 1.5 changed the way that the Salvage worked. I have wrote a patch that allows the Core game, DLC, and this Mods Fabrics be able to be broke down from Apparel. If you want another mods Fabric to be...
VGP Garden Fabrics Simplified
Created by dismarzero
Garden Fabrics Simplified (Does not require Vegetable Garden) (Do NOT use if using Garden Fabrics!) Fabrics: 1.5 changed the way that the Salvage worked. I have wrote a patch that allows the Core game, DLC, and this Mods Fabrics be able to be broke down fr...
VGP Garden Gourmet
Created by dismarzero
VGP Garden Gourmet 1.4 (Requires Vegetable Garden, loaded first) 1.4! I have been working on updating this mod since 1.3 came out. I have made many changes to the recipes and removed a few steps in some things. Trying to make using the mod cleaner in games...
VGP Garden Medicine
Created by dismarzero
Garden Medicine (Does not require Vegetable Garden) Adds new Medicines and Drugs. -Flu Ez a drug for blocking flu. -Ibuprofen a drug for reducing pain. -Antibiotics for reducing the amount of time for being sick and prevents infections. -De-Worm prevents G...
VGP Garden Resources
Created by dismarzero
Garden Resources (Does not require Vegetable Garden) Research Resource Plants: -Steel Shrooms -Plasteel Bulb Chunks -Gold Fern Leaves -Silver Flower Petals -Uranium Root Bulbs -Adds new recipes added to the Electric Smelter to smelt plants. Grow Resources:...
VGP Garden Tools
Created by dismarzero
Garden Tools (Does not require Vegetable Garden) 1.4 Changes Removed Universal Fermenter coding. -If you load Processor Framework coding you get an automated compost bin. Please refer to it's page for instructions: Processor Framework In 1.3 the compost bi...
VGP More Veggies
Created by dismarzero
More Veggies! (Does not require Vegetable Garden) Adds even MORE vegetables into the game for those who just want some new plants, this is a perfect mod for you! Adds Veggies : -Squash -Tomato -Pumpkin -Carrot -Eggplant Special thanks to Hydromancerx for t...
VGP Soylent Production
Created by dismarzero
Adds Soylent Production... (Does not require Vegetable Garden) A more advance version of the mod. - There aren't Soylent Cola and Soylent Medicine anymore. You can produce "Soylent Blue" (Animal Meat), "Soylent Purple" (Insect Meat), "Soylent Red" (Fruits ...
VGP Three Sisters Plants
Created by dismarzero
Three Sisters Plants (Does not require Vegetable Garden) Adds new types of plants that can be harvested for up to 3 types of crops. Based on actual farming techniques used by Native peoples. Idea brought to me by Hydromancerx. Natives use this technique kn...
VGP Vegetable Garden
Created by dismarzero
Vegetable Garden Hello! And welcome to the vegetable garden! One of the oldest mods for the Rim. Version 1 released in May 2015! Vegetable Garden: The main piece of my new project! Will have smaller bits of other mods built in. But tried keep the size down...
VGP Xtra Trees and Flowers
Created by dismarzero
Xtra Trees and Flowers (Does not require Vegetable Garden) Adds EVEN MORE flowers and trees! From the Xtra Plants mod from Igabod long ago! Art work from the great Spoonshortage. Adds New Flowers: -allium giganteum -anthurium -NymphHair -PinkRimstalk -Plum...
Wa! Skeleton! (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of Dalraes mod https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1627043991 - Added an option to turn off the death-explosions - Added an option to reanimate dead pawns as skeletons - Added option to add the resu...
Wall Light
Created by Murmur
https://i.imgur.com/glxD5rt.png As of update 1.5, Rimworld now contains wall lamps that serve the same purpose that this mod served for many, many years. So, what does this do now? Adds wall sun lamps. Lets you configure the vanilla wall lamps (and the add...
Wall Mounted Turrets (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of Honey Badgers mod https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1812077718 - The mod is now CE-compatible CE-patches now included in the main CE-mod instead - Added a non-lethal riot control turret, graphi...
Wall Vitals Monitor
Created by zzz
Can install directly on wall. Require Vitals Monitor research. Don't require a new game. Compatible with: Most medical beds...
Warhammer: Fimir
Created by KompadT
For Rimworld 1.3 1.2, 1.1 and 1.0 Adds the Fimir of Warhammer. The bog fiends comes to Rimworld. This cyclopean race has set up clanholds across the world. Though hostile they can reluctantly agree to trade or even offer their service to the few trusted. T...
Warhammer: Gor
Created by KompadT
For Rimworld 1.3 1.2, 1.1 and 1.0 For more complexity and a more unique game here's the Rimhammer Beastmen: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1972362627 Adds the Gors, Ungors and the Bullgors of the Beastmen. This mod require Alien Fra...
Warhammer: Skaven
Created by KompadT
For Rimworld 1.3 1.2, 1.1 and 1.0 Add the skaven. This mod require Alien Framework. Load Humanoid Alien Races before this mod. 1.3b: -Warpmusket -Improved Ratling The ratkins of the under-empire comes to Rimworld. The vile and diabolical skaven will stage ...
Warhammer: Zhthy'hl
Created by KompadT
Adds Zhthy'hl from Warhammer This mod require Alien Framework. The long forgotten never asked for Zhthy'hl, lesser daemons of Chaos. The Zhthy'hl is a crude and hotheaded race of lesser daemons. Their skin ranges from red to blackened and lies stretched ti...
Weapon and Apparel Quality Indicators
Created by Carny Senpai
Makes weapons and apparel have that glowing indicator above them like in Borderlands 2 and changes the color of the quality label on ground, in the description card and in the weapon/apparel label. Everything is optional. Don't want the indicators, but the...
What Is My Purpose
Created by Uuugggg
See your pawn's target, and click to look at it : "What Is My Purpose?" Any target also shows who is targeting it : "I Am Whose Purpose?" Hold down the mouse on the target to track it. Right click to select all reserved things. --- Ludeon Forum (modpack) :...
What the hack?!
Created by roolo
What better way is there to take revenge on mechanoids than to hack them, and use them as your own combat slaves? What the Hack!? adds a large amount of balanced mid-to end-game content involving hacking and upgrading mechanoids, world quests, crafting an ...
What's for sale?
Created by Kikohi
https://i.imgur.com/26f59gx.png See Change Notes https://i.imgur.com/yUxTqe1.png I restarted actually playing the game, and noticed world trading was hard to achieve. You never know if the settlements will have what you are looking for, and the waste of fo...
What's Missing? [1.1 - 1.4]
Created by Revolus
Please use Neanderthal's updated version: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3231090162 ------------------------ Highlighted requirements and tooltips for recipe descriptions. When a recipe has many ingredients, it's quite annoing to lo...
What's That Mod
Created by Epicguru
Do you have too many mods installed? Keep wondering which mod a particular item, animal or weapon comes from? This mod solves this by adding the name of the mod to every item, building, animal, recipe etc. that the mod adds. Highly customizable, change the...
Where is my weapon?[1.0-1.4]
Created by tammybee
Human re-equip the weapon that equiped before downed when recovering from downed (or fully healing). 気絶から回復した(または怪我が完治した)際、気絶前に持っていた武器を装備しなおそうとします。 B19 version : https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1238308608 Language - English - Japanes...
Work Tab
Created by Fluffy
Provides a vastly more customizable work tab. https://headers.karel-kroeze.nl/title/Important.png Work Tab completely takes over job priorities from the vanilla game. In order to support core functionalities and other mods, it intercepts calls to get/set p...
Xenohumans - Gen-spliced Xenos on the Rim
Created by Albion
This mod adds 4 new Xenohuman races to your game. They can randomly appear as your starting colonists or later during the game as members of the vanilla factions. This mod is CE compatible! Savegame compatible! You can add this mod to an existing savegame....
Anthromorphs (discontinued)
Created by Willow
THIS MOD HAS BEEN DISCONTINUED. It will not receive further updates. Contact Willow if you have any questions....
Xeva's Rimhair
Created by Orion
Adds more tribal hair styles. Non-Steam version You can download it from my Patreon page here. Support the cause If you enjoy my mods, please consider supporting me: http://ufo2.site44.com/become_a_patron_button.png...
Yayo's Bank
Created by YAYO
Introduce You can request a loan from factions. If there is interest and cannot be paid back in time, they will attack. Factions sell a war bond. Bond prices change over time. You can use the bond to ask for help or keep it to get a item reward. - Loan for...
Yayo's Combat 3 (1.1-1.2)
Created by YAYO
* 1.3 https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2854006492 * Completely changes the combat animation and system https://i.imgur.com/JtJtPrr.gif https://i.imgur.com/p7Fv1Z6.gif * Gorgeous melee combat Animation Slash, sting, head attack, down a...
Yayo's EndGame
Created by YAYO
* Add a new ending * About I was always dissatisfied with experiencing only one biome at Rimworld. But it wasn't fun to travel the biomes for no reason. This mod gives you a reason to travel to many biomes. This story is a long epic. We will settle for sev...
Yayo's Planet 1.2
Created by YAYO
* Overview A disaster that begins every 4th quarter of every year. Ice Age, Infernal Planet Prepare for 3 quarters. And survive. After the 4th quarter, the temperature returns to normal. And again, an event occurs in the fourth quarter. When the game start...
Yayo's Shooting 2
Created by YAYO
Warning It is not recommended to use this mod. It has caused a lot of bugs in the structure and will not be updated anymore. If I update this mod a lot, I will re-upload it as an entirely new mod The reason for dividing the version is that it is not backwa...
Z-Levels Beta
Created by RamRod
Important Announcement! I have abandoned this project and any code that it contains is fair game to anyone who wants to use it. Requires Harmony Update Info: Added multi-level combat system. Pawns will auto attack the pawns, working on a way to designate a...
Zombieland
Created by Brrainz
MOD DEVELOPMENT PAUSED It was a great time and now it’s over. This mod and its code is for grabs. If you want to help or discuss things, join my discord server. Thanks for the fish! Quote: I just want to say what a beautiful mod this is. The zombies behave...